Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.16 @ 10:22:27 Player: BoomBlip Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (26) 130 Value Destroyed (857) 857 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (394) 394 TOTAL SCORE: 5901 Bonus ------- Follower Combat Kills 283 Aligned with FarCom 300 Friendly Fire -189 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 11/100 System Corruption 20% Temperature Cool (11) Movement Hovering (56) Location -6/Extension Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved Hover Unit Improved Hover Unit > --- UTILITY (8) ------ Improved Heat Sink > --- WEAPON (2) ------- Remote Datajack > --- INVENTORY (4) ---- Trap Reconfigurator Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Flying Fortress v7 > --- UTILITY ---------- Large Storage Unit Trap Reconfigurator > --- WEAPON ----------- Firepult > --- INVENTORY -------- Ion Engine Grenade Launcher Rocket Launcher [Rating: 63] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Hover Unit Improved Hover Unit Flight Unit Flying Fortress v7 Utility Improved Targeting Computer Device Improved Heat Sink Storage Humpback Processor Improved Targeting Computer Protection Experimental Weapon Shielding Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Firepult Ballistic Gun Light Assault Rifle Ballistic Cannon Antimatter Cannon Special Weapon Remote Datajack Impact Weapon Heavy Flail Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Ext Slots Evolved 8 | . . . . . 4 2 2 . . . Power . | . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . Utility 6 | . . . . . 2 2 2 . . . Weapon . | . . . . . . . . . . . Parts Attached 55 | 6 1 . 6 1 3 1 . 3 9 25 Power 4 | 1 . . . . 1 . . . . 2 Engine 1 | 1 . . . . . . . . . . Core 3 | . . . . . 1 . . . . 2 Reactor . | . . . . . . . . . . . Propulsion 17 | 2 . . 2 . 1 . . 2 . 10 Treads 5 | 2 . . 2 . . . . 1 . . Leg 7 | . . . . . . . . . . 7 Wheel . | . . . . . . . . . . . Hover 3 | . . . . . . . . . . 3 Flight 2 | . . . . . 1 . . 1 . . Utility 21 | 1 1 . 3 1 . 1 . 1 5 8 Device 7 | . . . 1 1 . . . . 1 4 Storage 3 | 1 . . 2 . . . . . . . Processor 3 | . 1 . . . . 1 . . 1 . Hackware . | . . . . . . . . . . . Protection 8 | . . . . . . . . 1 3 4 Artifact . | . . . . . . . . . . . Weapon 13 | 2 . . 1 . 1 . . . 4 5 Energy Gun 5 | . . . 1 . . . . . 1 3 Energy Cannon 1 | . . . . . 1 . . . . . Ballistic Gun 2 | 2 . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . . . 1 1 Launcher . | . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . 1 Impact Weapon 2 | . . . . . . . . . 2 . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . . . 3 . Parts Lost 23 | . . . . . . . . . 2 21 Power 3 | . . . . . . . . . 1 2 Propulsion 6 | . . . . . . . . . . 6 Utility 10 | . . . . . . . . . . 10 Weapon 4 | . . . . . . . . . 1 3 Highest Loss Streak 14 | . . . . . . . . . 2 14 Average Slot Usage (%) 69 | . 95 100 85 98 45 29 26 29 54 64 Engine 7 | . 14 14 14 14 7 . . . . . Core 2 | . . . . . . 7 6 6 3 3 Treads 16 | . 28 28 27 28 9 . . 3 6 . Leg 1 | . . . . . . . . . . 9 Device 3 | . . . . 12 4 . . . 5 10 Storage 7 | . 14 14 14 14 4 . . . . . Processor 4 | . 9 14 1 . . 6 6 6 12 6 Protection 4 | . . . . . . . . 4 13 18 Energy Gun 3 | . . . . 14 4 . . . 3 4 Energy Cannon 1 | . . . . . 4 7 6 6 . . Ballistic Gun 13 | . 28 28 27 14 4 . . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 88 | 12 12 12 88 25 29 29 29 74 74 44 Greatest Support 72 | 40 40 40 40 40 72 72 72 72 70 70 Greatest Overweight (x) 29 | . . . 29 . . . . 24 1 8 Average Overweight (x) . | . . . 1 . . . . 2 . . Largest Inventory Capacity 24 | 6 6 6 24 10 10 4 4 4 4 4 Average Capacity 11 | 5 6 6 21 10 7 4 4 4 4 4 Most Carried 15 | 3 6 6 15 10 10 4 4 4 4 4 Average Carried 6 | 1 5 6 8 9 7 3 4 4 3 3 Final Capacity 10 | 6 6 6 10 10 4 4 4 4 4 4 Final Carried 10 | 3 6 6 10 10 4 4 4 4 3 2 Class Distribution -------------------- 61% | Mutant 29% | Hauler-Mutant 4% | Scavenger-Mutant 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Scavenger-Mutant | -6/Extension Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Ext Matter Collected 1122 | 280 . . . 61 42 20 . 113 65 541 Remotely . | . . . . . . . . . . . Salvage Created 2694 | 114 . . . 34 59 104 . 1646 65 672 Parts 50 | 2 . . . 1 . 4 . 14 . 29 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 2 | . . . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Ext Combat Hostiles Destroyed 17 | . . . . 1 1 3 . 6 1 5 Guns 6 | . . . . 1 . . . . . 5 Cannons 3 | . . . . . 1 1 . 1 . . AOE 2 | . . . . . . 2 . . . . Classes Destroyed 10 | 2 . . . 1 1 2 . 1 . 3 Builder 1 | . . . . . . 1 . . . . Tunneler 2 | 1 . . . . . . . . . 1 Recycler 4 | 1 . . . . . . . . . 3 Watcher 1 | . . . . . . . . . . 1 Swarmer 3 | . . . . . . 3 . . . . Grunt 2 | . . . . 1 . . . . . 1 Duelist 1 | . . . . . . . . . . 1 Sentry 4 | . . . . . 1 . . . 1 2 Behemoth 1 | . . . . . . . . . . 1 Compactor 6 | . . . . . . . . 6 . . Thug 1 | . . . . . . . . 1 . . Best Kill Streak 5 | 2 . . . 1 1 4 . 3 1 5 Combat Bots Only 3 | . . . . 1 1 3 . 3 1 2 Max Kills in Single Turn 2 | 1 . . . 1 1 2 . 1 1 2 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . . . . 2 . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Ext Damage Taken 4391 | . . . . 137 181 27 . 196 748 3102 Core 866 | . . . . 11 . . . . 71 784 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 98 | 100 . . . 95 100 100 . . . . Volleys Fired 80 | 5 . . . 10 2 2 . 9 5 47 Largest 2 | 2 . . . 2 1 1 . 1 1 2 Hottest 250 | 40 . . . 70 250 250 . 250 61 137 Shots Fired 114 | 10 . . . 20 2 2 . 12 5 63 Gun 71 | 10 . . . 20 . . . . 5 36 Cannon 42 | . . . . . 2 2 . 12 . 26 Launcher . | . . . . . . . . . . . Special 1 | . . . . . . . . . . 1 Kinetic 46 | 10 . . . 10 . . . . . 26 Thermal 67 | . . . . 10 2 2 . 12 5 36 Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 18 | 7 . . . 11 14 2 . 18 7 9 Robot Miss Streak 5 | 1 . . . 1 1 2 . 2 2 5 Penetration Max 2 | . . . . . . . . . . 2 Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 100 | 8 . . . 16 2 2 . 10 15 47 Core Hits 59 | 4 . . . 2 2 5 . 14 1 31 Critical Hits 17 | . . . . . . . . . . 17 Critical Kills 2 | . . . . . . . . . . 2 Critical Parts Destroyed 9 | . . . . . . . . . . 9 Melee Attacks 16 | . . . . . . . . . 13 3 Impact 16 | . . . . . . . . . 13 3 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 3462 | 75 . . . 149 95 214 . 907 368 1654 Guns 1146 | 75 . . . 149 . . . . 80 842 Cannons 1220 | . . . . . 61 51 . 506 . 602 Explosions 598 | . . . . . 34 163 . 401 . . Melee 479 | . . . . . . . . . 288 191 Ramming 19 | . . . . . . . . . . 19 Kinetic 728 | 75 . . . 51 . . . . . 602 Thermal 2236 | . . . . 98 95 214 . 907 80 842 Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact 479 | . . . . . . . . . 288 191 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 20 | . . . . . . 2 . 20 20 20 Average Corruption 18 | . . . . . . 2 . 18 20 20 Corruption Purged . | . . . . . . . . . . . Effects 100 | . . . . . . . . 34 26 40 Message Errors 17 | . . . . . . . . 6 6 5 Matter Fused 21 | . . . . . . . . 9 4 8 Heat Flow Errors 5 | . . . . . . . . . 2 3 Energy Discharges 3 | . . . . . . . . 2 . 1 Parts Rejected 1 | . . . . . . . . . . 1 Data Loss (minor) 15 | . . . . . . . . 7 4 4 Data Loss (major) 2 | . . . . . . . . . 1 1 Misfires 5 | . . . . . . . . 3 . 2 Alerts 1 | . . . . . . . . 1 . . Misdirections 14 | . . . . . . . . 4 7 3 Targeting Errors 12 | . . . . . . . . 2 2 8 Weapon Failures 4 | . . . . . . . . . . 4 Overload Shots . | . . . . . . . . . . . Overflow Damage 47 | . . . . . . 17 . . 30 . Projectiles . | . . . . . . . . . . . Explosions 17 | . . . . . . 17 . . . . Melee 30 | . . . . . . . . . 30 . Knockbacks 6 | . . . . . . . . . . 6 Impact 1 | . . . . . . . . . . 1 Kinetic 3 | . . . . . . . . . . 3 Secondary 2 | . . . . . . . . . . 2 Self-Inflicted Damage 139 | . . . . . 58 6 . 67 . 8 Shots 8 | . . . . . 2 1 . 5 . . Rammed 6 | . 2 . . . . . . . . 4 Targets Rammed 6 | . 2 . . . . . . . . 4 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 614 | . . . . 210 448 441 . 614 189 283 Average Temperature 181 | . . . . 103 244 207 . 221 82 106 Received Heat Transfer 1146 | . . . . 75 18 . . . 156 897 Effects 16 | . . . . . 2 1 . 13 . . Shutdowns 4 | . . . . . . 1 . 3 . . Energy Bleed 2 | . . . . . 1 . . 1 . . Interference 2 | . . . . . . . . 2 . . Matter Decay 1 | . . . . . . . . 1 . . Short Circuit 1 | . . . . . . . . 1 . . Damage (minor) 3 | . . . . . 1 . . 2 . . Damage (major) 3 | . . . . . . . . 3 . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . 3 . Impact Corruptions 2 | . . . . . . . . . 2 . Robots Melted 6 | . . . . . . 1 . 5 . . Combat Hostiles 5 | . . . . . . . . 5 . . Parts Melted 30 | . . . . 1 4 4 . 21 . . Heat Transferred 7505 | . . . . 296 480 1120 . 3920 148 1541 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Ext Peak Influence 309 | 10 6 1 . 50 186 309 166 73 40 114 Initial 151 | . 6 1 . . 19 84 151 58 . 1 Average 33 | 4 6 1 . . 46 196 152 43 5 26 Maximum Alert Level 1 | . . . . . . 1 . . . . Low Security (%) 96 | 100 100 100 . 100 100 45 100 100 100 100 Level 1 3 | . . . . . . 54 . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 4 | . . . . . . 3 . . . 1 Investigation . | . . . . . . . . . . . Extermination . | . . . . . . . . . . . Reinforcement 4 | . . . . . . 3 . . . 1 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 . . . 1 Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Ext Distress Signals 3 | . . . . . . . . . . 3 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 47 | . . . . 3 4 9 . 5 2 24 Peak Tracking Total 8 | . . . . 3 6 4 . 2 2 8 Tactical Retreats 7 | . . . . 1 1 3 . . . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Ext Traps Triggered 6 | . . . . . . 1 1 . . 4 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Ext Machines Disabled 4 | . . . . . 3 1 . . . . Max in Single Turn 3 | . . . . . 3 1 . . . . Garrison Access 2 | . . . . . . 1 1 . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Ext Machines Accessed 15 | . . . 5 . . 3 1 . 2 4 Terminals 7 | . . . . . . 2 . . 1 4 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 1 . 1 . Total Hacks 69 | . . . 50 . . 9 2 . 4 4 Successful 58 | . . . 50 . . 4 1 . 1 2 Failed 11 | . . . . . . 5 1 . 3 2 Catastrophic 2 | . . . . . . 1 . . . 1 Database Lockouts . | . . . . . . . . . . . Manual 11 | . . . 1 . . 7 . . . 3 Terminals 13 | . . . . . . 7 . . 2 4 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 6 | . . . . . . 2 2 . 2 . Terminal Hacks 53 | . . . 50 . . . . . 1 2 Record 49 | . . . 49 . . . . . . . Open Door 3 | . . . . . . . . . 1 2 EX-Prototype ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 1 . . . Seal Access 2 | . . . . . . 1 1 . . . Unauthorized Hacks 2 | . . . . . . 2 . . . . Terminals 2 | . . . . . . 2 . . . . Assimilate 1 | . . . . . . 1 . . . . Botnet 1 | . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 7 | . . . . . . 3 . . 2 2 Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Ext Used RIF Installer . | . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . Combat 1 | . . . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . . . 1 parse_system 1 | . . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . 6 Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Ext Total Allies 10 | . . . . . . . . 1 . 9 Largest Group 6 | . . . . . . . . 1 . 6 Highest-Rated Group 186 | . . . . . . . . 31 . 186 Highest-Rated Ally 37 | . . . . . . . . 31 . 37 Total Orders . | . . . . . . . . . . . Ally Attacks 48 | . . . . . . . . . . 48 Total Damage 1097 | . . . . . . . . . . 1097 Kills 9 | . . . . . . . . . . 9 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Ext Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Ext Turns Passed 4794 | 115 183 68 1647 591 187 197 47 665 448 646 Spaces Moved 2857 | 59 110 43 823 350 215 373 94 281 222 287 Core 62 | 4 . . 2 . . . . 31 . 25 Treads 1923 | 55 110 43 821 350 61 . . 216 222 45 Legs 203 | . . . . . . . . . . 203 Wheels . | . . . . . . . . . . . Hover 14 | . . . . . . . . . . 14 Flight 655 | . . . . . 154 373 94 34 . . Fastest Speed 50 | 50 160 160 160 160 50 50 50 50 160 56 Average Speed 151 | 152 160 160 196 160 81 50 50 228 160 142 Slowest Speed 1500 | 160 160 160 1500 160 160 50 50 1250 180 450 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 7 | . . . . . 5 2 . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 35 | 5 20 19 94 73 23 15 5 87 5 42 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . . . . . . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 . . 1 . Scrap Searched 2 | . . . . 2 . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 58 | . . . . . 51 . . . . 7 Melee . | . . . . . . . . . . . Projectile 8 | . . . . . 1 . . . . 7 AOE 50 | . . . . . 50 . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Ext Total 3164 | 73 115 42 854 365 223 381 94 294 280 443 Wait 58 | . . . . . . . . . 29 29 Move 2834 | 58 109 42 822 349 204 368 94 280 221 287 Hop 7 | . . . . . 5 2 . . . . Pick Up 31 | 4 3 . 15 3 1 4 . . . 1 Fast Attach 42 | 5 1 . 5 . 1 1 . 3 7 19 Attach 9 | 1 . . 1 1 2 . . . 2 2 Detach 2 | . . . 1 . . . . . 1 . Swap 4 | . . . . . . . . . . 4 Drop 36 | . . . 10 2 8 4 . 2 2 8 Fire 80 | 5 . . . 10 2 2 . 9 5 47 Melee 16 | . . . . . . . . . 13 3 Ram 4 | . . . . . . . . . . 4 Kick . | . . . . . . . . . . . Crush 2 | . 2 . . . . . . . . . Escape Stasis 15 | . . . . . . . . . . 15 Rewire 24 | . . . . . . . . . . 24 Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory -6/Extension History --------- Turn | Location | Event 42 | -11/Scrapyard | Discovered new exit (range 16) 116 | -11/Scrapyard | Entered Materials 217 | -10/Materials | Met 8R-AWN 275 | -10/Materials | Discovered new exit (range 15) 299 | -10/Materials | Entered Mines 301 | -10/Mines | Followed 8R-AWN into the Mines 305 | -10/Mines | Build established: Mutant 360 | -10/Mines | Discovered new exit (range 5) 367 | -10/Mines | Entered Exiles 406 | -10/Exiles | Welcomed by 8R-AWN 433 | -10/Exiles | Met EX-HEX 551 | -10/Exiles | Met EX-DEC 607 | -10/Exiles | Learned location of Zion (-7) 713 | -10/Exiles | Discovered new exit (range 14) 809 | -10/Exiles | Build established: Hauler-Mutant 856 | -10/Exiles | Visited The Gauntlet 1435 | -10/Exiles | Met EX-BIN 1617 | -10/Exiles | Aligned with FarCom system 1619 | -10/Exiles | Given EX-Vault access code 1695 | -10/Exiles | Opened EX-Vault 1718 | -10/Exiles | Found Flying Fortress v7 1759 | -10/Exiles | Found Trap Reconfigurator 1762 | -10/Exiles | Found Firepult 1803 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2014 | -10/Exiles | Stole three prototypes: Flying Fortress v7, Trap Reconfigurator, Firepult 2014 | -10/Exiles | Entered Mines 2072 | -9/Mines | Found a hidden stash of uninstalled traps 2081 | -9/Mines | Met a Derelict bent on vengeance 2217 | -9/Mines | Build established: Mutant 2471 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2558 | -9/Mines | Discovered new exit (range 10) 2605 | -9/Mines | Entered Materials 2605 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2785 | -8/Materials | Discovered new exit (range 16) 2792 | -8/Materials | Entered Factory 2792 | -7/Factory | Evolved 2 slots: Utility x2 2794 | -7/Factory | FarCom data flow suspended 2978 | -7/Factory | Discovered new exit (range 5) 2989 | -7/Factory | Entered another Factory area 2989 | -6/Factory | Evolved 2 slots: Utility x2 3036 | -6/Factory | Sucked down chute 3036 | -6/Factory | Entered Waste 3037 | -6/Waste | Met a frightened Derelict 3048 | -6/Waste | Spotted C-40 Crusher 3048 | -6/Waste | Spotted C-40 Crusher 3051 | -6/Waste | Destroyed C-40 Crusher 3051 | -6/Waste | EMP discharged 3051 | -6/Waste | System corruption reached 10% 3052 | -6/Waste | Spotted C-40 Crusher 3054 | -6/Waste | Destroyed C-40 Crusher 3057 | -6/Waste | Destroyed C-40 Crusher 3102 | -6/Waste | Spotted C-40 Crusher 3109 | -6/Waste | Destroyed C-40 Crusher 3151 | -6/Waste | EMP discharged 3166 | -6/Waste | Found Damper Plating 3169 | -6/Waste | Destroyed C-40 Crusher 3171 | -6/Waste | Spotted C-40 Crusher 3211 | -6/Waste | Destroyed C-40 Crusher 3251 | -6/Waste | EMP discharged 3351 | -6/Waste | EMP discharged 3451 | -6/Waste | EMP discharged 3464 | -6/Waste | Discovered new exit (range 15) 3551 | -6/Waste | EMP discharged 3651 | -6/Waste | EMP discharged 3701 | -6/Waste | Entered Factory 4138 | -6/Factory | Discovered new exit (range 9) 4149 | -6/Factory | Entered Extension 4278 | -6/Extension | Lost 5 parts (1p1n3u) 4393 | -6/Extension | Rescued a captive Derelict 4607 | -6/Extension | Rescued a captive Derelict 4608 | -6/Extension | Rescued a captive Derelict 4640 | -6/Extension | Spotted B-75 Beast 4656 | -6/Extension | Spotted B-75 Beast 4674 | -6/Extension | Disrupted transfer network 4705 | -6/Extension | Core integrity fell below 50% 4754 | -6/Extension | Lost 14 parts (1p4n7u2w) 4772 | -6/Extension | Destroyed B-75 Beast 4785 | -6/Extension | Core integrity fell below 20% 4795 | -6/Extension | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 04779_ G-50 Soldier unfolds itself. 04779_ Hvy. Beamcaster destroyed. 04781_ Acquired Imp. Hover Unit. 04782_ Acquired 48 matter. 04783_ C-30 ARC bursts open, deploying its payload. 04783_ B-48 Gladiator unfolds itself. 04783_ G-50 Soldier unfolds itself. 04783_ Acquired 16 matter. 04784_ Slammed into G-67 Veteran. 04784_ Destabilizing: Core damaged (-42). 04785_ Slammed into U-05 Engineer. 04785_ Destabilizing: System interference. 04785_ Imp. Heat Sink temporarily disabled. 04785_ Imp. Hover Unit destroyed. 04785_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 04787_ Slammed into G-50 Soldier. 04788_ Slammed into R-10 Processor. 04790_ Acquired Imp. Hover Unit. 04792_ Acquired 10 matter. Map ----- +----------------------------------------------------+ | #?????????# # # #????????????????????????? | | ########?????????# # # #????????????????????????? | | ##????????????????### "##????????????????????????? | | ????????????????????# #??????????????????????????? | | ??????????????????### #??????????????????????????? | | ????????????????### # #??????????????????????????? | | ????????????????# # "??????????????????????????? | | ????????????????#=% #??????????????????????????? | | ????????????????###T# ##?????????????????????????? | | ??????????????????### "#?????????????????????????? | | ????????????????????# ##?????????????????????????? | | ???????????????????## ##?????????????????????????? | | ???????????????????#%%"#?????????????????????????? | | ???????????????????##%##?????????????????????????? | | ???????????????????#%%=##????????????????????????? | | ???????????????????##%=%#????????#???????????????? | | ???????????????????##*#####?##?? #???????????????? | | ??????????????????###!### ## ### ##??????????????? | | ??????????????????#!g%BB!* "" ""#?????????????? | | ??????????????????#=g%BB* " " #?????????????? | | ??????????????????#%%%b=% #?????????????? | | ??????????????????#*!%g% #?????????????? | | ???????????########%g!= #####?????????? | | ?????????? % g ????????? | | ?????????? ????????? | | ?????????? @ R ????????? | | ?????????? = ????????? | | ?????????? R |%* R A u ????????? | | ??????????######### != #####?????????? | | ??????????????????# #?????????????? | | ??????????????????# #?????????????? | | ??????????????????# #?????????????? | | ??????????????????# #?????????????? | | ??????????????????######T#"""#######?????????????? | | ????????????????????????#????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 1350 Resistance: EM 90 Weapon Shielding 90 Phase Shifting 5 Evasion (%) 60 Targeting Accuracy 6 Melee Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CooledNovaFirepult Manual? 0 Play Time 00:43:00 Cumulative 63.2 hours Start 2021.08.15 @ 23:50:57 End 2021.08.16 @ 10:22:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 95 Rogue 85 Adventurer 8 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 47 Achievement% 29 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 36/CogNarrow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1021af83-3e19-4532-9a26-bf1ce2438690