Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.24 @ 20:16:14 Player: Xorko Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (43) 215 Value Destroyed (1489) 1489 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (112) 112 TOTAL SCORE: 5096 Bonus ------- Follower Combat Kills 112 Cogmind --------- Core Integrity 0/850 Matter 224/300 Energy 60/100 System Corruption 1% Temperature Cool (9) Movement Walking (270) Ox2 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Titanium Leg > --- UTILITY (6) ------ Large Storage Unit Improved Field Recycling Unit > --- WEAPON (4) ------- Heavy Rocket Launcher > --- INVENTORY (15) --- Titanium Leg Cryofiber Web Medium Storage Unit Reaction Control System Improved Light Armor Plating Gatling Laser Heavy Plasma Cannon Gauss Rifle Great Axe Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg Titanium Leg Flexi-carbon Leg > --- UTILITY ---------- Cryofiber Web Improved Cooling System Large Storage Unit Improved Medium Armor Plating Improved Medium Armor Plating Improved Field Recycling Unit > --- WEAPON ----------- Gatling Laser Improved Spread Laser Plasma Rifle Hypervelocity Gauss Rifle > --- INVENTORY -------- Medium Treads Medium Treads Aluminum Leg Titanium Leg Improved Thermal Generator Medium Storage Unit Reaction Control System Gatling Laser Heavy Plasma Cannon Gauss Rifle Gauss Rifle Heavy Rocket Launcher Heavy Rocket Launcher Great Axe [Rating: 62] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Titanium Leg Utility Cryofiber Web Device Cryofiber Web Storage Medium Storage Unit Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Light Assault Rifle Energy Gun Gatling Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Slashing Weapon Great Axe Build | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Slots Evolved 8 | . . 2 . 2 2 2 Power . | . . . . . . . Propulsion 2 | . . . . 1 1 . Utility 4 | . . 2 . . . 2 Weapon 2 | . . . . 1 1 . Parts Attached 69 | 5 1 6 1 16 16 24 Power 7 | 1 . 1 . 1 3 1 Engine 7 | 1 . 1 . 1 3 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 18 | 2 . . . 3 4 9 Treads 6 | 2 . . . . . 4 Leg 12 | . . . . 3 4 5 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 16 | 1 . 4 . 3 2 6 Device 8 | . . 2 . 2 1 3 Storage 3 | 1 . 1 . . . 1 Processor . | . . . . . . . Hackware 1 | . . 1 . . . . Protection 4 | . . . . 1 1 2 Artifact . | . . . . . . . Weapon 28 | 1 1 1 1 9 7 8 Energy Gun 15 | . 1 . . 5 6 3 Energy Cannon . | . . . . . . . Ballistic Gun 6 | 1 . 1 . 2 . 2 Ballistic Cannon . | . . . . . . . Launcher 5 | . . . 1 2 . 2 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . . . 1 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . . 2 . Parts Lost 25 | . . . . 6 . 19 Power 2 | . . . . 1 . 1 Propulsion 7 | . . . . 1 . 6 Utility 6 | . . . . 1 . 5 Weapon 10 | . . . . 3 . 7 Highest Loss Streak 14 | . . . . 5 . 14 To Critical Strikes 1 | . . . . . . 1 Average Slot Usage (%) 95 | . 85 98 100 85 99 94 Engine 8 | . 14 11 11 8 7 5 Treads 12 | . 28 22 22 10 . 2 Leg 11 | . . . . 10 30 22 Device 19 | . . 20 22 19 15 22 Storage 9 | . 14 11 11 9 7 6 Hackware 4 | . . 11 11 2 . . Protection 2 | . . . . 1 7 5 Energy Gun 10 | . 14 11 . 13 20 18 Ballistic Gun 8 | . 14 11 11 8 2 4 Launcher 3 | . . . 11 . . . Slashing Weapon 1 | . . . . . 7 2 Naked Turns . | . . . . . . . Heaviest Build 79 | 11 13 18 19 26 44 79 Greatest Support 104 | 40 40 40 40 40 61 104 Greatest Overweight (x) 1 | 1 . . . . 1 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 8 10 10 10 10 15 Average Capacity 11 | 6 8 8 10 10 10 14 Most Carried 15 | 6 8 9 10 10 10 15 Average Carried 10 | 4 7 8 9 8 9 13 Final Capacity 15 | 8 8 10 10 10 10 15 Final Carried 10 | 5 8 9 10 9 10 9 Class Distribution -------------------- 54% | Mutant 35% | Tank 8% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Gunner | -8/Materials Tank | -7/Factory Tank | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Matter Collected 1216 | 200 68 50 37 178 . 683 Remotely . | . . . . . . . Salvage Created 1538 | . 100 116 20 308 . 994 Parts 79 | . 5 10 2 18 . 44 Haulers Intercepted 1 | . . . . . . 1 Recyclers Shooed 2 | . . . . 2 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Combat Hostiles Destroyed 36 | . 2 5 2 6 . 21 Guns 25 | . 1 5 . 4 . 15 AOE 9 | . . . 2 2 . 5 Classes Destroyed 12 | . 1 1 . 2 . 8 Worker 3 | . . . . . . 3 Builder 1 | . . . . . . 1 Hauler 1 | . . . . . . 1 Recycler 1 | . . . . 1 . . Operator 1 | . . . . 1 . . Swarmer 12 | . . 4 2 2 . 4 Saboteur 1 | . . . . . . 1 Grunt 13 | . 2 1 . 4 . 6 Protector 1 | . . . . . . 1 Sentry 2 | . . . . . . 2 Hunter 4 | . . . . . . 4 Programmer 3 | . . . . . . 3 Best Kill Streak 5 | . 1 5 2 3 . 4 Combat Bots Only 5 | . 1 5 2 3 . 4 Max Kills in Single Turn 2 | . 1 1 2 2 . 2 Gunslinging . | . . . . . . . Exploded 2 | . . . 2 2 . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Hostile Shots Fired 434 | . 14 17 6 59 4 334 Missed 135 | . 3 5 2 20 1 104 Damage Taken 5003 | . 162 116 31 608 46 4040 Core 943 | . 17 6 . 44 16 860 Absorbed by Shields . | . . . . . . . Core Remaining (%) 96 | 100 93 . 98 92 97 . Volleys Fired 105 | . 11 10 1 38 . 45 Largest 4 | . 2 2 2 3 . 4 Hottest 268 | . 60 60 50 123 . 268 Shots Fired 288 | . 22 20 2 88 . 156 Gun 279 | . 22 20 1 86 . 150 Cannon . | . . . . . . . Launcher 9 | . . . 1 2 . 6 Special . | . . . . . . . Kinetic 100 | . 11 10 1 37 . 41 Thermal 147 | . . . . 38 . 109 Explosive 9 | . . . 1 2 . 6 Electromagnetic 32 | . 11 10 . 11 . . Robot Hit Streak 14 | . 10 11 . 11 . 14 Robot Miss Streak 8 | . 2 1 . 4 . 8 Penetration Max 2 | . . . . . . 2 Secondary Targets 1 | . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . 1 Shots Hit Robots 188 | . 19 13 . 53 . 103 Core Hits 132 | . 3 7 2 19 . 101 Critical Kills 2 | . . . . . . 2 Critical Parts Destroyed 3 | . . . . . . 3 Critical Strikes 10 | . 1 . . 1 . 8 Burn 3 | . . . . 1 . 2 Destroy 6 | . . . . . . 6 Corrupt 1 | . 1 . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4659 | . 201 141 80 769 . 3468 Guns 2972 | . 201 139 . 600 . 2032 Cannons . | . . . . . . . Explosions 1685 | . . . 80 169 . 1436 Melee . | . . . . . . . Ramming 2 | . . 2 . . . . Kinetic 512 | . 78 26 . 225 . 183 Thermal 2196 | . . . . 288 . 1908 Explosive 1626 | . . . 80 169 . 1377 Electromagnetic 323 | . 123 113 . 87 . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . . . 2 1 Average Corruption 1 | . . . . . 2 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 3 | . . . . . 3 . Matter Fused 2 | . . . . . 2 . Heat Flow Errors 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 71 | . . . . 28 . 43 Projectiles . | . . . . . . . Explosions 71 | . . . . 28 . 43 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 214 | . . . . . . 214 Shots 4 | . . . . . . 4 Rammed 2 | 1 . 1 . . . . Targets Rammed 2 | 1 . 1 . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 606 | . 171 . . 156 124 606 Average Temperature 160 | . 93 . . 83 63 182 Received Heat Transfer 825 | . 111 36 . 378 . 300 Effects 15 | . . . . . . 15 Shutdowns 2 | . . . . . . 2 Energy Bleed 2 | . . . . . . 2 Interference 4 | . . . . . . 4 Matter Decay 3 | . . . . . . 3 Damage (minor) 1 | . . . . . . 1 Damage (core) 3 | . . . . . . 3 Siege Activations . | . . . . . . . Robots Corrupted 1 | . 1 . . . . . Combat Hostiles 1 | . 1 . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Melted 14 | . . . . 1 . 13 Heat Transferred 4619 | . . . . 925 . 3694 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Peak Influence 299 | . 65 167 122 255 27 299 Initial 64 | . . 27 64 . 27 12 Average 71 | . 33 96 36 154 27 97 Maximum Alert Level 1 | . . . . 1 . 1 Low Security (%) 92 | 100 100 100 100 65 100 87 Level 1 7 | . . . . 34 . 12 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 9 | . . . . 3 1 5 Investigation 3 | . . . . 2 . 1 Extermination 2 | . . . . . 1 1 Reinforcement 2 | . . . . 1 . 1 Assault . | . . . . . . . Garrison 2 | . . . . . . 2 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Distress Signals 1 | . . 1 . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 65 | . 2 11 3 11 1 37 Peak Tracking Total 12 | . 2 6 3 5 1 12 Tactical Retreats 6 | . . . . 1 . 5 Traps | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Traps Triggered 3 | . . . . 1 1 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Machines Disabled 5 | . . . . 4 . 1 Max in Single Turn 2 | . . . . 2 . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Machines Accessed 1 | . 1 . . . . . Terminals 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 2 | . 2 . . . . . Successful 1 | . 1 . . . . . Failed 1 | . 1 . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 2 | . 2 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 1 | . 1 . . . . . Prototype ID Bank 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 1 | . 1 . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Total Allies 3 | . . . 3 . . . Largest Group 3 | . . . 3 3 . . Highest-Rated Group 40 | . . . 40 40 . . Highest-Rated Ally 16 | . . . 16 16 . . Total Orders . | . . . . . . . Ally Attacks 23 | . . . . 23 . . Total Damage 207 | . . . . 207 . . Kills 4 | . . . . 4 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Turns Passed 3920 | 106 265 212 1305 475 315 1242 Spaces Moved 2097 | 58 144 108 810 224 210 543 Core 13 | 13 . . . . . . Treads 1292 | 45 144 108 810 124 . 61 Legs 792 | . . . . 100 210 482 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 120 120 125 Average Speed 160 | 144 160 160 160 142 124 184 Slowest Speed 250 | 160 160 160 160 160 190 250 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 26 | 6 28 17 95 21 4 16 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched 2 | . . . 2 . . . Spaces Dug . | . . . . . . . Terrain Destroyed 49 | . . . 8 14 . 27 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 48 | . . . 8 14 . 26 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Total 2431 | 80 159 129 817 306 269 671 Wait 89 | 6 . 1 5 20 17 40 Move 2092 | 58 143 107 809 223 209 543 Hop . | . . . . . . . Pick Up 42 | 10 4 1 1 7 10 9 Fast Attach 11 | 1 . 3 . 1 3 3 Attach 27 | 4 1 . . 9 3 10 Detach 3 | . . . . . 1 2 Swap 31 | . . 3 1 6 10 11 Drop 30 | 1 . 3 . 2 16 8 Fire 105 | . 11 10 1 38 . 45 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 1 | . . 1 . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: [*Fac] / Sto) -7/Factory -6/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 107 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 335 | -10/Materials | Discovered new exit (range 15) 358 | -10/Materials | Discovered new exit (range 8) 372 | -10/Materials | Entered another Materials area 372 | -9/Materials | Evolved 2 slots: Utility x2 535 | -9/Materials | Discovered new exit (range 13) 584 | -9/Materials | Entered Mines 591 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 857 | -9/Mines | Learned location of 1 exit from Materials 921 | -9/Mines | Identified exit to Materials 1283 | -9/Mines | Discovered exit to Materials (range 6) 1827 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1889 | -9/Mines | Entered Materials 1889 | -8/Materials | Accompanied by 3 allies 1889 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1890 | -8/Materials | Identified exit to Storage 2117 | -8/Materials | Lost 3 allies 2192 | -8/Materials | Lost 5 parts (1p1n1u2w) 2269 | -8/Materials | Discovered new exit (range 7) 2364 | -8/Materials | Entered Factory 2364 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2670 | -7/Factory | Discovered new exit (range 8) 2679 | -7/Factory | Entered another Factory area 2679 | -6/Factory | Evolved 2 slots: Utility x2 2750 | -6/Factory | Build established: Tank 3338 | -6/Factory | Core integrity fell below 50% 3431 | -6/Factory | Garrison activated, responded to threat 3557 | -6/Factory | Garrison activated, responded to threat 3879 | -6/Factory | Cargo convoy interrupted 3895 | -6/Factory | Core integrity fell below 20% 3921 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- disabled. 03905_ Penetrated by Slug. 03905_ Med. Treads destroyed. 03905_ Hvy. Rocket Launcher destroyed. 03912_ Penetrated by Slug. 03917_ Destroyed Phase Shifter. 03917_ H-66 Slayer destroyed. 03917_ Arm. Treads destroyed. 03917_ Destroyed Arm. Treads. 03918_ Slug penetrates Assembly Bed. 03918_ Penetrated by Slug. 03919_ H-66 Slayer destroyed. 03919_ Flexi-carbon Leg destroyed. 03919_ Destroyed Flexi-carbon Leg. 03919_ I-36 Angel destroyed. 03919_ K-01 Serf collects debris. 03921_ Destroyed Imp. Carbon-fiber Leg. 03921_ Penetrated by Slug. 03921_ Carbon-fiber Leg destroyed. 03921_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????????????????# """ """ #????????# | | ????????????????????# """ """ #????????# | | ????????????????????# """ """ #????????# | | ????????????????????# #????????# | | ????????????????????# #####????# ^ | | ????????????????????#!! ! ! ! # ###### | | ????????????????????#!! " | | ????????????????????#! ! # ######### ##### | | ????????????????????############ ##########+##### | | ???????????????????????????????# # # | | ???????????????????????????????# # # | | ???????????????????????????????# # " " """"" #? | | ???????????????????????????????# # "R" """"" #? | | ???????????????????????????????# # """ ! """ + | | ???????????????????????????????# # #? | | ???????????????????????????????# #/##############? | | ???????????????????????????????# %#?????????????? | | ??????????????????????########## #############?? | | ??????????????????????# x # % | | ??????????????????????# """" # | | ??????????????????????# """" # | | ??????????????????????# """" # | | ??????????????????????# " " ? | | ??????????????????????# ? | | ??????????????????????# k ?? | | ??????????????????????# @ x ##########?? | | ??????????????????????# h == #??????????? | | ??????????????????????#! "[ %* #??????????? | | ??????????????????????# " #??????????? | | ??????????????????????# " = #??????????? | | ??????????????????????# "" h #??????????? | | ??????????????????????#!x""" # #??????????? | | ??????????????????????# ! #??????????? | | ??????????????????????# #??????????? | | ????????????#?"???????# % #??????????? | | ????????????# " "???#####+## ?????????? | | ????????????# " ""??# %%* ????????? | | ????????????# " ?# = % ???????? | | ????????????# " " ??????? | | ????????????# " + ??????? | | ????????????# " # H ????????? | | ????????????# " ?# %= ??????????? | | ????????????# " !!/??# !%%= #??????????? | | ????????????# !/???#####+#+## #??????????? | | ????????????# !?????# == !* # #??????????? | | ????????????# ??????# ==| #? #??????????? | | ??????????? / ????????# """ #? #??????????? | | ???????????#??????????# """" ]#?? #??????????? | | ??????????????????????# """" #??? #??????????? | | ??????????????????????# """" #???? #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 450 Evasion (%) 59 Recoil Reduction 4 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Oh No You Don't! Challenges ------------ None Game ------ Seed HardcellSmallBoregun Manual? 0 Play Time 00:36:58 Cumulative 11.9 hours Start 2024.05.24 @ 19:36:17 End 2024.05.24 @ 20:16:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 20 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 16 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fccca0e4-cd8f-4ebe-b9a5-96c3578ad453