Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.24 @ 02:05:16 Player: EYE-VY Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (115) 575 Value Destroyed (5485) 5485 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (876) 876 TOTAL SCORE: 12016 Bonus ------- High Alert Combat Kills 39 Follower Combat Kills 37 Entered DSFs 500 Acquired ECA 300 Cogmind --------- Core Integrity 0/1150 Matter 212/300 Energy 99/100 System Corruption 14% Temperature Cool (32) Movement Hovering (70) Location -4/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Gyrokinetic Inverter > --- UTILITY (9) ------ Enhanced Optical Array Encrypted Comm Array Advanced Targeting Computer Armor Integrity Analyzer Graphene Brace > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Flexi-carbon Leg Improved Transmission Jammer Improved System Shield Improved Remote Datajack Peak State ------------ > --- POWER ------------ Backup Power III Improved Fusion Compressor > --- PROPULSION ------- Antigrav System Antigrav System Antigrav System Improved Gyrokinetic Inverter > --- UTILITY ---------- Advanced Energy Well Improved Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Armor Integrity Analyzer Improved Transmission Jammer Advanced Reaction Control System Graphene Brace Improved Force Field > --- WEAPON ----------- Tesla Rifle Phase Gun Advanced Plasma Cannon Advanced Datajack > --- INVENTORY -------- Improved Linear Gravjet Improved Phase Shifter Heavy Gauss Cannon Heavy Gauss Cannon Heavy Rocket Launcher [Rating: 111] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Antigrav System Flight Unit Field Propulsion Drive Utility Advanced Targeting Computer Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Hardened Medium Armor Plating Weapon Assault Rifle Energy Gun Gatling Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Heavy Rocket Launcher Special Weapon Improved Remote Datajack Slashing Weapon Axe Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -8 -7 -7 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Sto Fac DSF Fac Fac Upp Slots Evolved 12 | . . . 4 2 . 2 . 2 2 . Power 1 | . . . . 1 . . . . . . Propulsion 2 | . . . 1 . . . . 1 . . Utility 7 | . . . 3 1 . 1 . 1 1 . Weapon 2 | . . . . . . 1 . . 1 . Parts Attached 220 | 6 6 1 29 31 17 1 15 62 51 1 Power 21 | 1 . . 3 3 1 . 2 3 8 . Engine 16 | 1 . . 3 2 1 . 2 2 5 . Core 5 | . . . . 1 . . . 1 3 . Reactor . | . . . . . . . . . . . Propulsion 50 | 2 2 . 11 5 3 . 1 18 8 . Treads 6 | . . . . . 2 . 1 2 1 . Leg 23 | 2 2 . 11 5 1 . . 1 1 . Wheel 6 | . . . . . . . . 6 . . Hover 12 | . . . . . . . . 6 6 . Flight 3 | . . . . . . . . 3 . . Utility 81 | 1 3 1 10 11 10 1 5 19 19 1 Device 55 | . 1 1 6 5 9 . 4 14 14 1 Storage 4 | 1 1 . . . . . . . 2 . Processor 9 | . 1 . 1 3 . . . 2 2 . Hackware 1 | . . . 1 . . . . . . . Protection 12 | . . . 2 3 1 1 1 3 1 . Artifact . | . . . . . . . . . . . Weapon 68 | 2 1 . 5 12 3 . 7 22 16 . Energy Gun 38 | . . . 1 3 3 . 6 17 8 . Energy Cannon 11 | . . . 1 3 . . . 4 3 . Ballistic Gun 6 | 2 1 . 2 . . . . . 1 . Ballistic Cannon 4 | . . . . 4 . . . . . . Launcher 4 | . . . . 2 . . 1 . 1 . Special Weapon 2 | . . . . . . . . . 2 . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 2 | . . . 1 . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . 1 . Unidentified Prototypes 4 | . . . 1 . 1 . . 1 1 . Corrupted Parts 1 | . . . . . . . . 1 . . System Corruption 10 | . . . . . . . . 10 . . Parts Lost 84 | . . . 6 2 8 . 7 36 25 . Power 10 | . . . . . 1 . 1 4 4 . Propulsion 25 | . . . 2 1 3 . 3 12 4 . Utility 18 | . . . 3 . 1 . 1 8 5 . Weapon 31 | . . . 1 1 3 . 2 12 12 . Highest Loss Streak 11 | . . . 6 1 4 . 3 8 11 . To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 88 | . 95 100 94 97 91 86 82 81 91 30 Engine 9 | . 14 14 9 14 7 6 8 9 7 . Core 1 | . . . . . 7 6 2 . 1 . Treads 2 | . . . . . 8 13 7 5 1 . Leg 10 | . 28 28 26 22 5 6 2 . . . Hover 3 | . . . . . . . . 1 17 5 Device 18 | . 7 14 26 20 19 16 16 17 18 9 Storage 6 | . 14 14 9 7 7 6 6 3 2 . Processor 13 | . 2 . 1 13 15 13 13 17 23 15 Protection 1 | . . . . 2 2 3 6 2 . . Energy Gun 7 | . . . . 1 14 13 15 12 8 . Energy Cannon 3 | . . . 3 8 . . . 1 5 . Ballistic Gun 4 | . 28 28 12 . . . . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 73 | 13 20 20 39 58 49 44 65 66 73 1 Greatest Support 54 | 20 20 20 47 54 50 43 43 43 45 11 Greatest Overweight (x) 14 | 1 . . 1 1 14 1 14 5 2 . Average Overweight (x) . | . . . . . 1 . 1 1 . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 5 5 Average Capacity 8 | 7 9 10 10 10 10 10 10 8 5 5 Most Carried 10 | 5 10 10 10 10 10 10 10 10 5 4 Average Carried 6 | 3 7 8 9 9 8 10 9 7 4 4 Final Capacity 10 | 8 10 10 10 10 10 10 10 5 5 5 Final Carried 10 | 4 9 10 10 10 10 10 10 4 4 4 Class Distribution -------------------- 64% | Mutant 19% | Scavenger-Gunner 12% | Scavenger-Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Storage Scavenger-Mutant | -6/Factory Gunner | -6/DSF Scavenger-Gunner | -5/Factory Scavenger-Gunner | -4/Factory Mutant | -4/Upper Caves Resources | -11 -10 -10 -8 -7 -7 -6 -6 -5 -4 -4 ----------- Run | Yrd Mat Sub Mat Fac Sto Fac DSF Fac Fac Upp Matter Collected 2784 | 209 229 54 256 452 270 . 90 649 575 . Remotely . | . . . . . . . . . . . Salvage Created 5257 | . 258 54 521 574 1159 . 564 1153 974 . Parts 251 | . 16 3 23 38 43 . 26 41 61 . Haulers Intercepted 1 | . . . . . 1 . . . . . Recyclers Shooed 1 | . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Sto Fac DSF Fac Fac Upp Combat Hostiles Destroyed 104 | . 4 1 8 13 20 . 11 22 25 . Melee 8 | . . . 7 . . . . 1 . . Guns 50 | . 4 1 1 1 16 . 7 10 10 . Cannons 23 | . . . . 12 . . . 4 7 . AOE 9 | . . . . . 1 . 2 1 5 . Classes Destroyed 14 | . 4 1 2 2 3 . 1 1 . . Worker 1 | . . . . . . . . 1 . . Builder 2 | . 1 . . . 1 . . . . . Hauler 1 | . . . . . 1 . . . . . Recycler 3 | . 1 . 1 . 1 . . . . . Watcher 4 | . 1 . 2 . 1 . . . . . Swarmer 20 | . . . 1 . . . 3 3 13 . Grunt 39 | . 4 . 5 5 11 . 6 3 5 . Brawler 1 | . . . . . . . 1 . . . Duelist 1 | . . . . . 1 . . . . . Sentry 12 | . . . 2 4 4 . . 1 1 . Hunter 4 | . . . . . 1 . . 3 . . Programmer 24 | . . . . 3 3 . . 12 6 . Heavy 2 | . . . . 1 . . 1 . . . Subdweller 1 | . . 1 . . . . . . . . Best Kill Streak 7 | . 2 1 5 4 4 . 3 3 7 . Combat Bots Only 7 | . 2 1 4 4 4 . 3 3 7 . Max Kills in Single Turn 2 | . 1 1 1 1 2 . 2 2 2 . Gunslinging 1 | . . . . . . . . . 1 . Exploded 2 | . . . . . 1 . 2 1 2 . Melee 1 | . . . 1 . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -6 -6 -5 -4 -4 -------- Run | Yrd Mat Sub Mat Fac Sto Fac DSF Fac Fac Upp Hostile Shots Fired 1112 | . 20 2 63 178 197 . 66 292 285 9 Missed 358 | . 7 1 14 54 75 . 20 99 86 2 Damage Taken 12168 | . 161 21 742 1727 1220 . 1109 3590 3447 151 Core 2626 | . 35 21 140 447 135 . 133 563 1001 151 Absorbed by Shields 421 | . . . . . 130 . . . 291 . Core Remaining (%) 65 | 100 . 77 74 . 16 . 84 43 . . Volleys Fired 309 | . 26 2 12 46 53 . 20 85 65 . Largest 4 | . 2 2 2 2 2 . 3 3 4 . Hottest 333 | . 40 40 95 144 160 . 240 242 333 . Shots Fired 502 | . 52 4 20 63 104 . 36 130 93 . Gun 368 | . 52 4 12 8 104 . 33 105 50 . Cannon 113 | . . . 8 54 . . . 25 26 . Launcher 8 | . . . . 1 . . 3 . 4 . Special 13 | . . . . . . . . . 13 . Kinetic 97 | . 52 4 12 29 . . . . . . Thermal 200 | . . . 8 12 64 . 6 62 48 . Explosive 8 | . . . . 1 . . 3 . 4 . Electromagnetic 184 | . . . . 21 40 . 27 68 28 . Robot Hit Streak 33 | . 9 3 8 26 25 . 18 33 21 . Robot Miss Streak 9 | . 8 . 2 2 4 . 2 3 9 . Penetration Max . | . . . . . . . . . . . Secondary Targets 6 | . . . . . 3 . . 1 2 . Max Gunslinging Chain 1 | . . . . . 1 . . 1 1 . Shots Hit Robots 427 | . 30 3 34 56 91 . 30 108 75 . Core Hits 237 | . 12 2 13 24 66 . 17 60 43 . Critical Kills 1 | . . . . . . . . . 1 . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 8 | . . . 3 2 1 . . 1 1 . Meltdown 1 | . . . . . . . . . 1 . Blast 2 | . . . . 2 . . . . . . Corrupt 2 | . . . . . 1 . . 1 . . Sever 3 | . . . 3 . . . . . . . Melee Attacks 33 | . . . 29 . . . . 3 1 . Impact . | . . . . . . . . . . . Slashing 32 | . . . 29 . . . . 3 . . Piercing . | . . . . . . . . . . . Sneak Attacks 2 | . . . 1 . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 12266 | . 394 42 993 1842 2304 . 1165 2974 2552 . Guns 6728 | . 394 42 117 136 2164 . 792 2169 914 . Cannons 3106 | . . . 100 1688 . . . 523 795 . Explosions 1506 | . . . . 18 140 . 373 174 801 . Melee 884 | . . . 776 . . . . 108 . . Ramming 42 | . . . . . . . . . 42 . Kinetic 1710 | . 394 42 117 1157 . . . . . . Thermal 5397 | . . . 100 206 1729 . 216 1870 1276 . Explosive 1142 | . . . . 18 . . 317 52 755 . Electromagnetic 3091 | . . . . 461 575 . 632 944 479 . Impact . | . . . . . . . . . . . Slashing 884 | . . . 776 . . . . 108 . . Piercing . | . . . . . . . . . . . Highest Corruption 14 | . . . . 1 1 . . 14 14 14 Average Corruption 4 | . . . . 1 1 . . 6 5 14 Corruption Purged 10 | . . . . . . . . 10 . . Corruption Blocked . | . . . . . . . . . . . Effects 91 | . . . . 5 6 . . 42 30 8 Message Errors 24 | . . . . 1 1 . . 12 6 4 Matter Fused 28 | . . . . 2 2 . . 10 13 1 Heat Flow Errors 6 | . . . . . 1 . . 1 2 2 Energy Discharges 8 | . . . . 1 2 . . 1 4 . Parts Rejected 3 | . . . . . . . . 2 1 . Data Loss (minor) 9 | . . . . . . . . 6 3 . Data Loss (major) 3 | . . . . 1 . . . 2 . . Misfires 1 | . . . . . . . . 1 . . Alerts 2 | . . . . . . . . 1 1 . Misdirections 2 | . . . . . . . . 1 . 1 Weapon Failures 5 | . . . . . . . . 5 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 209 | . . . 3 50 16 . 18 56 66 . Projectiles 96 | . . . 3 50 . . . 14 29 . Explosions 83 | . . . . . 16 . 18 12 37 . Melee 30 | . . . . . . . . 30 . . Knockbacks 12 | . . . . 10 . . . . 2 . Impact 2 | . . . . . . . . . 2 . Kinetic 7 | . . . . 7 . . . . . . Secondary 3 | . . . . 3 . . . . . . Self-Inflicted Damage 276 | . . . . . 38 . 148 . 90 . Shots 7 | . . . . . 1 . 3 . 3 . Rammed 10 | . . . . . . . . . 10 . Targets Rammed 10 | . . . . . . . . . 10 . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 593 | . 2 . . 593 169 . 523 379 459 164 Average Temperature 134 | . 2 . . 301 54 . 121 104 155 84 Received Heat Transfer 2255 | . 87 . 324 471 414 . 324 147 440 48 Effects 25 | . . . . 15 . . 2 4 4 . Shutdowns 6 | . . . . 2 . . 1 1 2 . Energy Bleed 2 | . . . . 2 . . . . . . Interference 6 | . . . . 1 . . . 3 2 . Matter Decay 1 | . . . . . . . 1 . . . Short Circuit 3 | . . . . 3 . . . . . . Damage (minor) 1 | . . . . 1 . . . . . . Damage (major) 4 | . . . . 4 . . . . . . Damage (core) 2 | . . . . 2 . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 7 | . . . . . 1 . 2 2 2 . Combat Hostiles 7 | . . . . . 1 . 2 2 2 . Parts Fried 17 | . . . . 2 2 . 1 11 1 . Impact Corruptions . | . . . . . . . . . . . Robots Melted 7 | . . . . . 2 . . 4 1 . Combat Hostiles 7 | . . . . . 2 . . 4 1 . Parts Melted 37 | . . . . . 10 . 2 16 9 . Heat Transferred 9514 | . . . 148 296 3750 . 375 3309 1636 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | . . . . . 1 . 1 1 . . Alert | -11 -10 -10 -8 -7 -7 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Sto Fac DSF Fac Fac Upp Peak Influence 495 | . 85 . 192 329 495 224 376 302 367 . Initial 224 | . . . 22 35 146 224 156 197 27 . Average 87 | . 26 . 68 104 354 224 243 130 123 . Maximum Alert Level 2 | . . . . 1 2 1 1 1 1 . Low Security (%) 80 | 100 100 . 100 67 3 . 38 84 72 . Level 1 15 | . . . . 32 59 100 61 15 27 . Level 2 3 | . . . . . 37 . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . . . Squads Dispatched 21 | . . . . 3 5 . 1 7 5 . Investigation . | . . . . . . . . . . . Extermination 10 | . . . . 1 2 . . 4 3 . Reinforcement 11 | . . . . 2 3 . 1 3 2 . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Sub Mat Fac Sto Fac DSF Fac Fac Upp Distress Signals 4 | . . . 1 . 2 . . 1 . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 155 | . 7 1 18 16 24 . 12 28 45 4 Peak Tracking Total 10 | . 2 1 6 7 4 . 4 7 10 4 Tactical Retreats 8 | . . . . 1 . . 1 1 5 . Traps | -11 -10 -10 -8 -7 -7 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Sto Fac DSF Fac Fac Upp Traps Triggered 8 | . . . . 1 . . 1 . 6 . Indirectly 2 | . . . . . . . . . 2 . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -6 -6 -5 -4 -4 ---------- Run | Yrd Mat Sub Mat Fac Sto Fac DSF Fac Fac Upp Machines Disabled 11 | . . . . . 3 . 1 3 4 . Max in Single Turn 1 | . . . . . 1 . 1 1 1 . Garrison Access 2 | . . . 1 . . . . 1 . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Sub Mat Fac Sto Fac DSF Fac Fac Upp Machines Accessed 26 | . 4 . 8 1 6 1 . 2 4 . Terminals 19 | . 3 . 6 1 5 1 . . 3 . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 . . Recycling Units 4 | . 1 . 1 . 1 . . . 1 . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . 1 . . . . 1 . . Total Hacks 60 | . 8 . 23 3 13 1 . 4 8 . Successful 22 | . 4 . 7 . 4 1 . 2 4 . Failed 38 | . 4 . 16 3 9 . . 2 4 . Catastrophic 8 | . 1 . 3 . 1 . . 1 2 . Database Lockouts . | . . . . . . . . . . . Manual 15 | . 4 . 11 . . . . . . . Terminals 49 | . 7 . 20 3 11 1 . . 7 . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 . . Recycling Units 6 | . 1 . 2 . 2 . . . 1 . Scanalyzers . | . . . . . . . . . . . Garrison Access 4 | . . . 1 . . . . 3 . . Terminal Hacks 13 | . 1 . 4 . 4 1 . . 3 . Open Door 1 | . . . . . 1 . . . . . Open DSF 1 | . . . . . . 1 . . . . Level Access Points 1 | . . . . . 1 . . . . . Branch Access Points 2 | . . . 1 . . . . . 1 . Emergency Access Points 1 | . . . 1 . . . . . . . Unreport Threat 3 | . . . 1 . . . . . 2 . Locate Traps 2 | . . . 1 . 1 . . . . . Investigation Status 1 | . 1 . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . 1 . . Refit 1 | . . . . . . . . 1 . . Recycling Unit Hacks 2 | . 1 . . . . . . . 1 . Retrieve Components 2 | . 1 . . . . . . . 1 . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 2 | . . . 1 . . . . 1 . . Seal Access 2 | . . . 1 . . . . 1 . . Unauthorized Hacks 4 | . 2 . 2 . . . . . . . Terminals 4 | . 2 . 2 . . . . . . . Botnet 2 | . 1 . 1 . . . . . . . Operators 2 | . 1 . 1 . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 22 | . 2 . 7 1 6 1 . 2 3 . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 3 | . 1 . . . . . . . 2 . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -6 -6 -5 -4 -4 ------------ Run | Yrd Mat Sub Mat Fac Sto Fac DSF Fac Fac Upp Used RIF Installer . | . . . . . . . . . . . Robots Hacked 12 | . . . . . . . . . 12 . Non-combat 11 | . . . . . . . . . 11 . Combat 1 | . . . . . . . . . 1 . Robot Hacks Applied 13 | . . . . . . . . . 13 . parse_system 2 | . . . . . . . . . 2 . no_distress 1 | . . . . . . . . . 1 . find_chute 3 | . . . . . . . . . 3 . find_fabricator 1 | . . . . . . . . . 1 . find_recycling 4 | . . . . . . . . . 4 . find_station 1 | . . . . . . . . . 1 . check_alert 1 | . . . . . . . . . 1 . Relay Couplers Released 6 | . . . 3 . . . . 3 . . Machine Destruction 3 | . . . 3 . . . . . . . Programmers 3 | . . . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 1 | . . . . 1 . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -6 -6 -5 -4 -4 -------- Run | Yrd Mat Sub Mat Fac Sto Fac DSF Fac Fac Upp Total Allies 2 | . . . . 1 1 . . . . . Largest Group 1 | . . . . 1 1 . . . . . Highest-Rated Group 100 | . . . . 32 100 . . . . . Highest-Rated Ally 100 | . . . . 32 100 . . . . . Total Orders 3 | . . . . . . . . 3 . . STAY 1 | . . . . . . . . 1 . . EXPLORE 2 | . . . . . . . . 2 . . Ally Attacks 9 | . . . . . 9 . . . . . Total Damage 293 | . . . . . 293 . . . . . Kills 1 | . . . . . 1 . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Sto Fac DSF Fac Fac Upp Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches 2 | . . . . . . . . 2 . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -6 -6 -5 -4 -4 ------------- Run | Yrd Mat Sub Mat Fac Sto Fac DSF Fac Fac Upp Turns Passed 13603 | 5296 669 71 1040 1379 1104 28 457 1656 1632 271 Spaces Moved 5746 | 1468 427 53 680 692 402 14 119 577 1138 176 Core 237 | 8 . . . . 38 . 2 49 140 . Treads 848 | . . . . . 323 14 117 311 83 . Legs 3398 | 1460 427 53 680 692 41 . . 28 17 . Wheels 129 | . . . . . . . . 129 . . Hover 1112 | . . . . . . . . 38 898 176 Flight 22 | . . . . . . . . 22 . . Fastest Speed 42 | 50 120 120 120 120 123 160 240 42 50 70 Average Speed 134 | 119 120 120 120 140 213 200 314 208 90 70 Slowest Speed 750 | 120 120 120 190 200 750 240 750 410 225 70 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 1 | . . . . 1 . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 39 | 96 49 7 50 18 53 1 84 29 33 14 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . . . . . 1 Known Exits Taken 4 | . 1 . . . 1 1 . . 1 . Unknown Exits Taken 5 | 1 . 1 1 1 . . . 1 . . Scrap Searched . | . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 123 | . . . 3 17 5 . 33 25 40 . Melee . | . . . . . . . . . . . Projectile 10 | . . . 3 2 . . . 2 3 . AOE 113 | . . . . 15 5 . 33 23 37 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Sub Mat Fac Sto Fac DSF Fac Fac Upp Total 11032 | 5002 532 56 831 1028 528 14 169 890 1659 323 Wait 4505 | 3524 61 . 48 208 43 . 4 133 338 146 Move 5734 | 1467 426 52 679 689 401 13 118 576 1137 176 Hop 1 | . . . . 1 . . . . . . Pick Up 83 | 5 7 1 12 17 7 . 4 19 11 . Fast Attach 84 | 5 2 . 7 4 6 . 3 23 33 1 Attach 47 | 1 . . 6 7 4 . 3 21 5 . Detach 5 | . . . 2 1 . . . . 2 . Swap 89 | . 4 1 16 20 7 1 9 18 13 . Drop 103 | . 6 . 20 20 6 . 6 12 33 . Fire 309 | . 26 2 12 46 53 . 20 85 65 . Melee 33 | . . . 29 . . . . 3 1 . Ram 10 | . . . . . . . . . 10 . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 13 | . . . . . . . 2 . 11 . Rewire 16 | . . . . 15 1 . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min] / *Sub) -10/Subcaves -8/Materials -7/Factory -7/Storage -6/Factory -6/DSF -5/Factory -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 5297 | -11/Scrapyard | Entered Materials 5298 | -10/Materials | Build established: Mutant 5440 | -10/Materials | Discovered new exit (range 14) 5766 | -10/Materials | Discovered new exit (range 5) 5886 | -10/Materials | Identified exit to Materials 5963 | -10/Materials | Discovered new exit (range 5) 5965 | -10/Materials | Identified exit to Subcaves 5966 | -10/Materials | Entered Subcaves 6006 | -10/Subcaves | Discovered new exit (range 16) 6037 | -10/Subcaves | Entered Materials 6037 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 6642 | -8/Materials | Lost 6 parts (2n3u1w) 7013 | -8/Materials | Discovered new exit (range 20) 7077 | -8/Materials | Entered Factory 7077 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 7995 | -7/Factory | Core integrity fell below 50% 8385 | -7/Factory | Discovered new exit (range 4) 8456 | -7/Factory | Entered Storage 8541 | -7/Storage | Lost 4 parts (1n1u2w) 8779 | -7/Storage | Build established: Scavenger-Mutant 8967 | -7/Storage | Core integrity fell below 20% 9209 | -7/Storage | Identified exit to Factory 9346 | -7/Storage | Met 01-MTF 9560 | -7/Storage | Entered Factory 9560 | -6/Factory | Accompanied by 1 ally (01-MTF) 9560 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 9565 | -6/Factory | 01-MTF left 9588 | -6/Factory | Identified exit to DSF 9588 | -6/Factory | Entered DSF 9703 | -6/DSF | Additional patrols routed to DSF 9782 | -6/DSF | Lost 3 parts (1p2n) 9928 | -6/DSF | Sterilization system engaged 9948 | -6/DSF | Ambient heat levels rising (+10) 9963 | -6/DSF | Ambient heat levels rising (+10) 9978 | -6/DSF | Ambient heat levels rising (+10) 9988 | -6/DSF | Lost 3 parts (1u2w) 9993 | -6/DSF | Ambient heat levels rising (+10) 9994 | -6/DSF | Discovered new exit (range 16) 10008 | -6/DSF | Ambient heat levels rising (+10) 10023 | -6/DSF | Ambient heat levels rising (+10) 10038 | -6/DSF | Ambient heat levels rising (+10) 10045 | -6/DSF | Entered Factory 10045 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10658 | -5/Factory | Build established: Scavenger-Gunner 10666 | -5/Factory | System corruption reached 10% 11092 | -5/Factory | Lost 6 parts (3n1u2w) 11215 | -5/Factory | Lost 8 parts (1p4n1u2w) 11347 | -5/Factory | Lost 4 parts (1p3u) 11383 | -5/Factory | Spotted B-75 Beast 11432 | -5/Factory | Lost 8 parts (1p2n2u3w) 11495 | -5/Factory | Core integrity fell below 50% 11510 | -5/Factory | Lost 6 parts (1p2n1u2w) 11592 | -5/Factory | Discovered new exit (range 35) 11701 | -5/Factory | Entered another Factory area 11701 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 12083 | -4/Factory | Spotted B-86 Titan 12677 | -4/Factory | Identified exit to Upper Caves 12805 | -4/Factory | Lost 4 parts (1p1n2w) 12806 | -4/Factory | Destroyed 7 combat bots 13093 | -4/Factory | Lost 6 parts (1p2n3w) 13235 | -4/Factory | Lost 11 parts (2p1n2u6w) 13276 | -4/Factory | Core integrity fell below 50% 13282 | -4/Factory | System corruption reached 10% 13324 | -4/Factory | Core integrity fell below 20% 13333 | -4/Factory | Entered Upper Caves 13335 | -4/Upper Caves | Lost 3 parts (3u) 13357 | -4/Upper Caves | Met a Warlord Commander 13358 | -4/Upper Caves | Learned location of Warlord (-4) 13359 | -4/Upper Caves | Warlord Commander delivered Encrypted Comm Array 13359 | -4/Upper Caves | Found Encrypted Comm Array 13456 | -4/Upper Caves | Build established: Mutant 13604 | -4/Upper Caves | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- OS-AT4(g): "Take this and I'm confident we can do great things together." Acquired Encrypted Comm Array. OS-AT4(g): "Keep it up and the more chaos you cause inside garrisons, the more forces we can redirect for attacks on primary facilities." OS-AT4(g): "To be clear, the most effective way to help us is by destroying RIF Installers and Garrison Relays, and generally compromising garrison interiors. Triggering DSF sterilization is also a great help." OS-AT4(g): "WARLORD FOREVER!" OS-AT4(g) slips back into the shadows. CE2OLHZRI PMF:,/OG0 1BGCGM Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????####???####????????????????????? | | ??????????????????# ##### ######?####??????????? | | ?????????????????## ## ### ##?????????? | | ????????????????## ##?????#### | | ???????????????## #?????# | | ???????????????# ## #?????# # | | ???????????????########### #?????# # | | ?????????????????????????## ### ##????# # | | ??????????????????????????# g##?## ##???# | | ????????????????????####?## g #??## ##?## # | | ???????????????????## ### gg #?## ### # | | ???????????????????# @ #?# ## | | ??????????????????## #?# ##### | | ?????????????????## #?# #???## # | | ????????????????## #### #????## # | | ????????????????# #?# #?????# # | | ????????????????## #?## ##????# # | | ?????????????????##### ##??## ####?# # | | ?????????????????????## ##????# ### # | | ??????????????????????## ##?????## ### # | | ???????????????????????#####???????## ### # | | ????????????????????????????????????## #?# | | ?????????????????????????????????????# ##?# | | ?????????????????????????????????????######??# | | ?????????????????????????????????????????????## | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 31 Energy Capacity 1000 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Base Temperature (-) 200 Armor Coverage 800 Weapon Cycling 15 Evasion (%) 67 Targeting Accuracy 24 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 6 Particle Charging 15 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TractorHugeShredder Manual? 0 Play Time 02:04:25 Cumulative 46.0 hours Start 2024.05.23 @ 23:50:15 End 2024.05.24 @ 02:05:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 39 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 44 Achievement% 31 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 12460dff-3d84-413f-ad1e-b4dcd8ec4b82