Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.03 @ 13:12:59 Player: LED Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (68) 340 Value Destroyed (2382) 2382 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (-167) -167 TOTAL SCORE: 8515 Bonus ------- Friendly Fire -167 Cogmind --------- Core Integrity 0/1150 Matter 196/300 Energy 100/100 System Corruption 17% Temperature Cool (21) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (12) -- (None) > --- UTILITY (3) ------ Improved Power Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Signal Interpreter Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Antimatter Reactor > --- PROPULSION ------- Advanced Medium Treads Biometal Heavy Treads Improved Gravmag System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System > --- UTILITY ---------- Advanced Coolant Injector Experimental Optical Array Hardened Light Armor Plating > --- WEAPON ----------- Heavy Disruptor Cannon > --- INVENTORY -------- Light Nuclear Core Advanced Cryofiber Web Advanced Signal Interpreter Mini Grenade Launcher Heavy Mace [Rating: 131] Favorites ----------- Power Micro Nuclear Core Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Antigrav System Treads Biometal Heavy Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Improved Antigrav System Flight Unit Flight Unit Utility Hardened Light Armor Plating Device Advanced Reaction Control System Storage Medium Battery Processor Melee Analysis Suite Hackware Advanced System Shield Protection Hardened Light Armor Plating Weapon Heavy Mace Energy Gun Lightning Gun Energy Cannon Heavy Disruptor Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Heavy Mace Piercing Weapon Spear Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Fac Ext Fac Was Fac Slots Evolved 12 | . . . 2 . 2 2 . . 2 2 . 2 . . Power 1 | . . . . . . . . . . 1 . . . . Propulsion 10 | . . . 2 . 2 2 . . 2 1 . 1 . . Utility 1 | . . . . . . . . . . . . 1 . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 113 | 8 6 3 15 5 19 6 3 2 4 1 5 7 4 25 Power 10 | 1 . 1 2 . 1 1 . . 1 . 1 . . 2 Engine 5 | 1 . 1 2 . . . . . . . 1 . . . Core 4 | . . . . . 1 1 . . 1 . . . . 1 Reactor 1 | . . . . . . . . . . . . . . 1 Propulsion 55 | 3 4 . 10 1 9 2 1 1 3 . 1 3 3 14 Treads 3 | . . . . . 1 . . . . . . . 1 1 Leg 9 | . . . 4 . . . . . 2 . 1 . 2 . Wheel 7 | 3 . . 1 . 3 . . . . . . . . . Hover 23 | . . . 1 . 4 2 . 1 1 . . 1 . 13 Flight 13 | . 4 . 4 1 1 . 1 . . . . 2 . . Utility 25 | 2 2 2 . . 2 2 2 1 . . 2 3 . 7 Device 6 | 1 . 1 . . . . . . . . . 1 . 3 Storage 2 | 1 . . . . 1 . . . . . . . . . Processor 4 | . . 1 . . . . . 1 . . . . . 2 Hackware 3 | . . . . . . . 1 . . . . 2 . . Protection 10 | . 2 . . . 1 2 1 . . . 2 . . 2 Artifact . | . . . . . . . . . . . . . . . Weapon 23 | 2 . . 3 4 7 1 . . . 1 1 1 1 2 Energy Gun 9 | . . . 3 3 3 . . . . . . . . . Energy Cannon 3 | . . . . . . . . . . . . 1 . 2 Ballistic Gun 5 | 2 . . . . 2 . . . . . . . 1 . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 1 | . . . . 1 . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . 2 1 . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . 1 . . . Special Melee Weapon 1 | . . . . . . . . . . 1 . . . . Unidentified Prototypes 8 | . . . 1 2 2 . . . 1 . . . 1 1 Parts Lost 68 | . 2 5 4 4 2 7 8 . . . 9 . 3 24 Power 4 | . . 1 . . . . 1 . . . . . . 2 Propulsion 42 | . 1 2 1 3 2 6 4 . . . 5 . 3 15 Utility 14 | . 1 1 1 . . . 3 . . . 3 . . 5 Weapon 8 | . . 1 2 1 . 1 . . . . 1 . . 2 Highest Loss Streak 11 | . 2 5 3 3 1 3 5 . . . 5 . 3 11 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 4 | 2 4 4 3 4 3 4 3 4 4 5 4 5 5 4 Power . | . 2 1 . 1 . . 1 1 . 1 1 2 1 . Propulsion . | . 1 . . 2 . . . . . . . . . . Utility . | . . 1 . . . . . . 1 2 1 1 1 1 Weapon 2 | . 1 1 1 1 3 3 2 3 2 2 1 2 2 2 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 6 | . 1 . . 1 1 . . . 2 . . . . 1 Power . | . . . . . . . . . . . . . . . Propulsion 2 | . 1 . . 1 . . . . . . . . . . Utility 2 | . . . . . . . . . 1 . . . . 1 Weapon 2 | . . . . . 1 . . . 1 . . . . . Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 69 | . 95 85 82 95 82 54 58 34 50 54 55 13 30 75 Engine 3 | . 14 7 8 11 1 . . . . . . . . 4 Core 2 | . . . . . 5 7 6 . 3 5 4 . . . Reactor 1 | . . . . . . . . . . . . . . 3 Treads 2 | . . . . . 3 3 . . . . . . 3 7 Leg 3 | . . . 16 . . . . . 6 11 12 . 4 . Wheel 3 | . 2 . . . 21 3 . . . . . . . . Hover 19 | . . . 6 . 18 10 23 11 19 17 14 1 3 38 Flight 4 | . 24 23 7 42 1 . . . . . . 5 7 . Device 2 | . 11 4 . . . . . . . . . . . 5 Storage 1 | . 1 . . . 7 7 5 . . . . . . . Processor 2 | . . 10 11 11 . . . 4 6 5 4 . . . Hackware 1 | . . . . . . . . 2 . . . 5 10 4 Protection 6 | . 11 12 10 11 8 7 5 7 6 5 4 . . 3 Energy Gun 3 | . . . 16 17 11 3 . . . . . . . . Ballistic Gun 2 | . 28 24 3 . 1 . . . . . . . . . Impact Weapon 3 | . . . . . 3 9 14 7 6 5 6 . . 1 Peak Build Rating 131 | 7 7 7 14 16 35 34 32 23 43 44 47 35 62 131 Average Rating 46 | 5 6 6 11 14 24 21 26 21 35 43 43 15 46 101 On Entrance 18 | . 7 7 4 11 . 32 31 19 22 43 44 1 27 29 Naked Turns 34 | . . . . 4 7 . . . . . 17 6 . . Heaviest Build 46 | 12 12 8 17 17 21 23 21 10 16 16 17 11 . 46 Greatest Support 106 | 26 26 8 40 17 42 36 36 21 30 30 55 12 12 106 Greatest Overweight (x) 5 | . 3 . 4 1 2 5 1 . . . . 3 . 5 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 7 | 5 7 5 5 5 5 5 4 5 5 5 5 5 5 5 Average Carried 4 | 2 4 4 3 4 3 4 3 4 4 5 4 5 5 4 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 5 4 3 5 4 5 4 4 4 5 5 5 5 5 2 Class Distribution -------------------- 74% | Mutant 10% | Gladiator 9% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Sprinter | -9/Storage Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Mutant | -5/Factory Gladiator | -5/Extension Mutant | -4/Factory Hacker-Mutant | -4/Waste Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Fac Ext Fac Was Fac Matter Collected 1810 | 273 229 10 195 103 368 38 40 30 50 . 185 93 . 196 Remotely . | . . . . . . . . . . . . . . . Salvage Created 2816 | 99 270 . 646 93 496 412 49 . 163 . 311 . . 277 Parts 94 | 4 11 . 36 5 16 5 1 . 2 . 8 . . 6 Haulers Intercepted 5 | . . . 1 . 2 . . . . . 1 . . 1 Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . 4 . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Fac Ext Fac Was Fac Combat Hostiles Destroyed 53 | . 6 . 11 2 10 8 2 . 3 . 4 . . 7 Melee 9 | . . . . . . 5 1 . . . 1 . . 2 Guns 22 | . 6 . 10 2 4 . . . . . . . . . AOE 12 | . . . 1 . 4 1 . . . . 1 . . 5 Classes Destroyed 11 | 2 2 . 4 . . 1 . . . . 1 . . 1 Tunneler 1 | 1 . . . . . . . . . . . . . . Hauler 5 | . . . 1 . 2 . . . . . 1 . . 1 Recycler 2 | 1 . . 1 . . . . . . . . . . . Mechanic 1 | . . . . . . 1 . . . . . . . . Operator 3 | . 1 . 1 . . . . . . . 1 . . . Watcher 3 | . . . 1 . 1 . . . . . 1 . . . Swarmer 13 | . . . 3 . 3 . 2 . . . . . . 5 Grunt 32 | . 6 . 6 1 5 8 . . 3 . 3 . . . Sentry 5 | . . . 2 1 2 . . . . . . . . . Hunter 1 | . . . . . . . . . . . 1 . . . Programmer 2 | . . . . . . . . . . . . . . 2 Best Kill Streak 6 | 2 4 . 6 1 5 3 2 . 3 . 2 . . 3 Combat Bots Only 4 | . 4 . 3 1 4 3 2 . 3 . 2 . . 3 Max Kills in Single Turn 3 | 1 1 . 2 1 3 1 1 . 1 . 2 . . 3 Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . . . 1 . 3 1 . . . . 1 . . 3 Melee 1 | . . . . . . 1 1 . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Fac Ext Fac Was Fac Hostile Shots Fired 707 | . 35 9 41 44 40 68 88 . 15 1 101 14 2 249 Missed 266 | . 15 2 7 16 12 20 40 . 7 . 29 10 . 108 Hits 441 | . 20 7 34 28 28 48 48 . 8 1 72 4 2 141 Melee 3 | . . . . . . . 1 . . . . . 2 . Projectile 438 | . 20 7 34 28 28 48 47 . 8 1 72 4 . 141 AOE 6 | . . 6 . . . . . . . . . . . . Critical Strikes 20 | . . . 2 2 . 2 3 . 1 . 1 . 1 8 Damage Taken 8520 | . 276 282 482 438 437 852 788 . 153 19 1364 79 96 3254 Core 2532 | . 86 110 58 140 57 159 217 . 18 . 530 59 13 1085 Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Shielding 108 | . 14 13 29 . . . . . . . 52 . . . Regen/Repaired (Parts) 19 | . . . . . 19 . . . . . . . . . Core Remaining (%) 64 | 100 . 21 . 50 89 . . 46 97 . 47 . . . Volleys Fired 126 | 4 34 . 26 16 24 7 . . . . 5 . . 10 Largest 2 | 2 2 . 2 2 2 2 . . . . 1 . . 1 Hottest 110 | 40 40 . 90 110 110 110 . . . . 30 . . 110 Shots Fired 226 | 8 68 . 49 29 42 14 . . . . 5 . . 11 Gun 200 | 8 68 . 49 25 36 14 . . . . . . . . Cannon 10 | . . . . . . . . . . . . . . 10 Launcher 16 | . . . . 4 6 . . . . . 5 . . 1 Special . | . . . . . . . . . . . . . . . Kinetic 86 | 8 68 . 10 . . . . . . . . . . . Thermal 10 | . . . . 10 . . . . . . . . . . Explosive 16 | . . . . 4 6 . . . . . 5 . . 1 Electromagnetic 114 | . . . 39 15 36 14 . . . . . . . 10 Robot Hit Streak 12 | 2 6 . 12 11 5 6 . . . . 7 . . 5 Robot Miss Streak 5 | 2 4 . 3 5 3 5 . . . . 2 . . 2 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 195 | 4 42 . 36 21 28 25 2 . 4 . 18 . . 15 Core Hits 96 | 3 18 . 27 8 17 5 1 . . . 6 . . 11 Critical Kills 1 | . . . . . . 1 . . . . . . . . Critical Parts Destroyed 12 | . . . . . . 4 1 . 3 . 2 . . 2 Critical Strikes 13 | . . . . . . 5 1 . 3 . 2 . . 2 Smash 13 | . . . . . . 5 1 . 3 . 2 . . 2 Melee Attacks 89 | . . . . . 5 26 7 . 6 2 25 . . 18 Impact 87 | . . . . . 5 26 7 . 6 2 23 . . 18 Slashing . | . . . . . . . . . . . . . . . Piercing 2 | . . . . . . . . . . . 2 . . . Sneak Attacks 6 | . . . . . 1 1 . . . . 4 . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks 5 | . . . . . . . 1 . . . 4 . . . Damage Inflicted 6601 | 46 403 . 723 309 957 1278 98 . 176 . 1521 . . 1090 Guns 2025 | 46 403 . 617 309 444 206 . . . . . . . . Cannons 216 | . . . . . . . . . . . . . . 216 Explosions 1834 | . . . 106 . 283 272 . . . . 660 . . 513 Melee 2486 | . . . . . 226 788 93 . 176 . 861 . . 342 Ramming 40 | . . . . . 4 12 5 . . . . . . 19 Kinetic 488 | 46 403 . 39 . . . . . . . . . . . Thermal 690 | . . . 106 141 . 97 . . . . 346 . . . Explosive 1285 | . . . . . 283 175 . . . . 314 . . 513 Electromagnetic 1612 | . . . 578 168 444 206 . . . . . . . 216 Impact 2451 | . . . . . 226 788 93 . 176 . 826 . . 342 Slashing . | . . . . . . . . . . . . . . . Piercing 35 | . . . . . . . . . . . 35 . . . Highest Corruption 17 | . 1 1 . . . . 2 2 . . . . . 17 Average Corruption 5 | . 1 1 . . . . 1 2 . . . . . 7 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 22 | . 2 1 . . . . . . . . . . . 19 Message Errors 9 | . 1 . . . . . . . . . . . . 8 Matter Fused 4 | . . . . . . . . . . . . . . 4 Heat Flow Errors 1 | . . . . . . . . . . . . . . 1 Energy Discharges 2 | . . . . . . . . . . . . . . 2 Parts Fused 1 | . . . . . . . . . . . . . . 1 Data Loss (minor) 3 | . 1 . . . . . . . . . . . . 2 Data Loss (major) 1 | . . 1 . . . . . . . . . . . . Misfires 1 | . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 1128 | . . . . . 32 358 68 . 119 . 368 . . 183 Projectiles 14 | . . . . . . . . . . . . . . 14 Explosions 153 | . . . . . . 19 . . . . 60 . . 74 Melee 961 | . . . . . 32 339 68 . 119 . 308 . . 95 Knockbacks 10 | . . . . . . 4 . . . . 4 . . 2 Impact 10 | . . . . . . 4 . . . . 4 . . 2 Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 408 | . . . 55 62 2 130 2 . . . 48 . . 109 Shots 8 | . . . 1 3 . 2 . . . . 1 . . 1 Rammed 10 | . . . . . 1 1 2 . . . . . . 6 Targets Rammed 10 | . . . . . 1 1 2 . . . . . . 6 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 447 | . 26 . 164 447 312 251 . . 4 . . . . 420 Average Temperature 129 | . 7 . 41 227 131 103 . . 4 . . . . 144 Received Heat Transfer 1827 | . 138 15 228 207 189 417 54 . 90 9 297 9 . 174 Effects 11 | . . . . 5 . 1 . . . . . . . 5 Shutdowns 5 | . . . . 2 . . . . . . . . . 3 Energy Bleed 1 | . . . . 1 . . . . . . . . . . Interference 3 | . . . . 2 . 1 . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . 1 . . . . . . . . 1 Combat Hostiles 1 | . . . . . 1 . . . . . . . . . Robots Corrupted 13 | . . . . . 2 3 1 . 3 . 3 . . 1 Combat Hostiles 10 | . . . . . 2 2 1 . 3 . 2 . . . Parts Fried 29 | . . . 7 . 5 7 . . 3 . 6 . . 1 Impact Corruptions 29 | . . . . . 1 9 3 . 4 . 7 . . 5 Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 5 | . . . . 1 . . . . . . . . . 4 Heat Transferred 650 | . . . 100 250 . 100 . . . . 200 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . 1 . . 1 . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Fac Ext Fac Was Fac Maximum Alert Level 1 | . . . . . 1 . . . . . . . . . Low Security (%) 98 | 100 100 100 100 100 88 100 . . 100 100 100 100 100 100 Level 1 1 | . . . . . 11 . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 257 | 5 130 49 148 124 257 191 . . 75 36 191 61 7 74 Initial 116 | . . 49 . 55 37 116 . . . 26 . 61 7 . Average 51 | 1 37 23 50 87 123 141 . . 23 16 35 44 1 8 Influence Increases 2553 | 10 249 . 363 154 485 369 100 . 86 32 384 . . 321 Destroy 0b10 Robot/C 1060 | . 120 . 220 40 200 160 40 . 60 . 80 . . 140 Destroy 0b10 Robot/NC 75 | 10 5 . 20 . 15 5 . . . . 15 . . 5 Destroy Leader 244 | . 40 . 54 20 46 40 . . 10 . 22 . . 12 Allied During Kill 2 | . . . . . . . . . . . 2 . . . Successful Hack 134 | . 9 . 34 8 43 33 . . . . 7 . . . Disable Machine 150 | . . . . 15 15 30 . . . . 30 . . 60 Destroy Structure 198 | . . . 5 26 31 41 . . 1 2 48 . . 44 Partial Spotted 150 | . 15 . 30 30 45 . . . . . 30 . . . Lose Combat Pursuer 540 | . 60 . . 15 90 60 60 . 15 30 150 . . 60 Influence Decreases 2553 | 10 120 129 231 197 318 464 236 25 31 87 257 106 21 321 Entered New Map 525 | . . 80 . 77 52 140 61 6 . 29 . 66 14 . Time Decay 1513 | 10 100 20 191 80 246 254 115 19 31 58 157 40 7 185 Lost Part 495 | . 20 29 40 40 20 70 60 . . . 80 . . 136 Lost Ally 20 | . . . . . . . . . . . 20 . . . Squads Dispatched 19 | . 2 . 2 3 2 4 . . 1 . 1 . . 4 Investigation 6 | . . . 1 1 . 3 . . 1 . . . . . Extermination 3 | . . . . . . . . . . . . . . 3 Reinforcement 9 | . 2 . 1 1 2 1 . . . . 1 . . 1 Assault . | . . . . . . . . . . . . . . . Garrison 1 | . . . . 1 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Fac Ext Fac Was Fac Distress Signals 9 | . . . 1 1 2 . . . . . 2 1 . 2 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 159 | . 18 4 20 13 16 19 12 . 4 2 21 4 5 21 Peak Tracking Total 13 | . 5 4 5 13 5 5 9 . 3 2 7 4 5 7 Tactical Retreats 20 | . 1 . . 1 4 2 2 . 1 1 4 . . 4 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Fac Ext Fac Was Fac Traps Triggered 8 | . 1 . . 2 2 . . . . . 1 1 . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Fac Ext Fac Was Fac Machines Disabled 10 | . . . . 1 1 2 . . . . 2 . . 4 Max in Single Turn 2 | . . . . 1 1 1 . . . . 2 . . 2 Garrison Access 1 | . . . . . . . . . . . . . . 1 Energy Cycler 2 | . . . . . . . . . . . 2 . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Fac Ext Fac Was Fac Machines Accessed 34 | . 3 . 8 4 4 4 1 . 2 1 2 1 . 4 Terminals 21 | . 2 . 6 4 3 1 . . . 1 2 1 . 1 Fabricators 2 | . . . . . . . . . 1 . . . . 1 Repair Stations 5 | . 1 . . . 1 2 . . 1 . . . . . Recycling Units 2 | . . . 1 . . . . . . . . . . 1 Scanalyzers 1 | . . . 1 . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . . . . . . 1 Total Hacks 90 | . 8 . 26 8 13 8 1 . 4 1 3 2 . 16 Successful 38 | . 6 . 12 3 8 2 1 . 2 1 1 . . 2 Failed 52 | . 2 . 14 5 5 6 . . 2 . 2 2 . 14 Catastrophic 13 | . . . 5 2 1 1 . . . . 1 . . 3 Database Lockouts . | . . . . . . . . . . . . . . . Manual 37 | . 4 . 17 3 7 . . . . . 1 2 . 3 Terminals 55 | . 6 . 20 8 10 2 . . . 1 3 2 . 3 Fabricators 5 | . . . . . . . . . 2 . . . . 3 Repair Stations 10 | . 2 . . . 3 3 . . 2 . . . . . Recycling Units 5 | . . . 1 . . . . . . . . . . 4 Scanalyzers 5 | . . . 5 . . . . . . . . . . . Garrison Access 9 | . . . . . . 3 . . . . . . . 6 Terminal Hacks 12 | . 3 . 1 2 3 . 1 . . 1 1 . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . Open Door 4 | . . . . 1 . . 1 . . 1 1 . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . Terminal Index 2 | . . . 1 . 1 . . . . . . . . . Locate Traps 1 | . . . . 1 . . . . . . . . . . Maintenance Status 1 | . . . . . 1 . . . . . . . . . Security Status 1 | . . . . . 1 . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . 2 . . . . 1 Load Schematic 1 | . . . . . . . . . 1 . . . . . Build 2 | . . . . . . . . . 1 . . . . 1 Repair Station Hacks 5 | . 1 . . . 2 2 . . . . . . . . Scan Component 2 | . 1 . . . 1 . . . . . . . . . Repair 1 | . . . . . 1 . . . . . . . . . Refit 2 | . . . . . . 2 . . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . . . . . Scanalyzer 5 | . . . 5 . . . . . . . . . . . Insert Component 2 | . . . 2 . . . . . . . . . . . Analyze 3 | . . . 3 . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . . . . . 1 Unauthorized Hacks 11 | . 2 . 5 1 3 . . . . . . . . . Terminals 11 | . 2 . 5 1 3 . . . . . . . . . Skim 11 | . 2 . 5 1 3 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . . . Hacking Detections 24 | . 3 . 5 2 3 3 . . 2 1 1 1 . 3 Full Trace Events 8 | . 1 . 2 1 . 3 . . 1 . . . . . Feedback Events 1 | . 1 . . . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . . . . Parts Built 4 | . . . . . . . . . 2 . . . . 2 Authchips . | . . . . . . . . . . . . . . . Time 168 | . . . . . . . . . 51 . . . . 117 Total Part Build Rating 16 | . . . . . . . . . 2 . . . . 14 Parts Repaired 1 | . . . . . 1 . . . . . . . . . Time 32 | . . . . . 32 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Fac Ext Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Fac Ext Fac Was Fac Total Allies 1 | . . . . . . . . . . . 1 . . . Largest Group 1 | . . . . . . . . . . . 1 . . . Highest-Rated Group 31 | . . . . . . . . . . . 31 . . . Highest-Rated Ally 31 | . . . . . . . . . . . 31 . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 3 | . . . . . . . . . . . 3 . . . Total Damage 41 | . . . . . . . . . . . 41 . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Fac Ext Fac Was Fac Active Infowar (turns) 283 | 19 237 27 . . . . . . . . . . . . Sensors 27 | . . 27 . . . . . . . . . . . . Seismic 256 | 19 237 . . . . . . . . . . . . . Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Fac Ext Fac Was Fac Turns Passed 4877 | 70 293 78 428 165 531 542 264 42 156 125 618 83 97 1385 Spaces Moved 4745 | 55 340 178 359 279 465 332 329 56 176 123 673 160 137 1083 Core 483 | 15 2 . 1 9 10 56 . . . . 34 47 46 263 Treads 64 | . . . . . 3 46 . . . . . . . 15 Legs 132 | . . . 123 . . . . . . . 9 . . . Wheels 270 | 40 15 . 5 . 210 . . . . . . . . . Hover 2662 | . . . 71 . 242 230 329 56 176 123 630 . . 805 Flight 1134 | . 323 178 159 270 . . . . . . . 113 91 . Fastest Speed 31 | 50 37 37 31 31 50 68 68 66 55 75 50 37 37 50 Average Speed 71 | 75 40 37 75 32 77 125 71 68 64 75 75 41 65 80 Slowest Speed 300 | 90 200 40 300 112 240 300 160 80 75 75 120 200 97 300 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 21 | . 5 7 . 7 . . . . . . . . 2 . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 30 | 4 38 49 38 47 30 9 55 17 3 4 55 5 74 25 Regions Visited 14 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 4 | . 1 1 1 . . . . . 1 . . . . . Unknown Exits Taken 8 | 1 . . . 1 1 1 1 1 . 1 1 . . . Scrap Searched 3 | . . 1 . . . . 1 1 . . . . . . Spaces Dug 30 | . . . . 21 1 1 1 . 1 1 1 . . 3 Terrain Destroyed 234 | . . . 4 28 74 51 1 . 1 1 48 . . 26 Melee 9 | . . . . . 1 1 1 . 1 1 1 . . 3 Projectile . | . . . . . . . . . . . . . . . AOE 225 | . . . 4 28 73 50 . . . . 47 . . 23 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Fac Ext Fac Was Fac Total 5804 | 72 428 180 469 314 578 403 345 58 205 151 737 173 140 1551 Wait 616 | . 44 2 52 12 34 25 . . 14 26 21 4 . 382 Move 4694 | 54 329 166 358 264 464 331 328 55 175 122 672 160 133 1083 Hop 17 | . 5 4 . 7 . . . . . . . . 1 . Pick Up 22 | 6 2 . 2 1 4 1 . 1 3 . . . . 2 Fast Attach 107 | 6 5 2 12 4 24 2 4 1 3 1 5 7 4 27 Attach 32 | 1 1 2 6 2 5 3 2 . 1 . 2 . . 7 Detach 31 | . 2 2 7 1 5 1 2 . . . 2 . 1 8 Swap 18 | 1 2 1 1 4 2 2 1 1 1 . 1 . . 1 Drop 41 | . 4 1 5 3 9 5 . . 2 . 2 2 1 7 Fire 126 | 4 34 . 26 16 24 7 . . . . 5 . . 10 Melee 83 | . . . . . 5 25 6 . 6 2 21 . . 18 Ram 10 | . . . . . 1 1 2 . . . . . . 6 Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 6 | . . . . . . . . . . . 6 . . . Rewire 1 | . . . . . 1 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials -9/Storage -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -5/Extension -4/Factory -4/Waste -4/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 71 | -11/Scrapyard | Entered Materials 212 | -10/Materials | Identified exit to Mines 306 | -10/Materials | Build established: Mutant 364 | -10/Materials | Entered Mines 368 | -10/Mines | Learned Materials stockpile data 371 | -10/Mines | Assembled infested the area 429 | -10/Mines | Core integrity fell below 50% 436 | -10/Mines | Discovered new exit (range 16) 441 | -10/Mines | Identified exit to Materials 442 | -10/Mines | Entered Materials 442 | -9/Materials | Evolved 2 slots: Propulsion x2 459 | -9/Materials | Lost 5 parts (1p2n1u1w) 739 | -9/Materials | Lost 3 parts (1u2w) 859 | -9/Materials | Discovered new exit (range 16) 870 | -9/Materials | Identified exit to Storage 870 | -9/Materials | Entered Storage 1006 | -9/Storage | Garrison activated, responded to threat 1027 | -9/Storage | Discovered new exit (range 14) 1031 | -9/Storage | Released all parts (5) 1035 | -9/Storage | Entered Materials 1035 | -8/Materials | Evolved 2 slots: Propulsion x2 1060 | -8/Materials | Lost 3 parts (2n1w) 1302 | -8/Materials | Discovered new exit (range 8) 1355 | -8/Materials | Repaired Mni. Grenade Launcher 1566 | -8/Materials | Entered Factory 1566 | -7/Factory | Evolved 2 slots: Propulsion x2 1701 | -7/Factory | Lost 3 parts (2n1w) 1760 | -7/Factory | Lost 3 parts (3n) 2084 | -7/Factory | Discovered new exit (range 15) 2108 | -7/Factory | Entered Lower Caves 2168 | -7/Lower Caves | Learned 8 Factory zone layouts 2184 | -7/Lower Caves | Encountered a Warlord checkpoint 2228 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 2314 | -7/Lower Caves | Core integrity fell below 50% 2331 | -7/Lower Caves | Lost 5 parts (3n2u) 2369 | -7/Lower Caves | Discovered new exit (range 3) 2372 | -7/Lower Caves | Entered another Lower Caves area 2384 | -7/Lower Caves | Lost 3 parts (1p1n1u) 2406 | -7/Lower Caves | Discovered new exit (range 15) 2414 | -7/Lower Caves | Entered Factory 2414 | -6/Factory | Evolved 2 slots: Propulsion x2 2415 | -6/Factory | Identified exit to Factory 2523 | -6/Factory | Fabricated Propulsion Shielding? 2570 | -6/Factory | Entered another Factory area 2570 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 2692 | -5/Factory | Discovered new exit (range 6) 2695 | -5/Factory | Entered Extension 3034 | -5/Extension | Build established: Gladiator 3036 | -5/Extension | Spotted B-75 Beast 3180 | -5/Extension | Lost 3 parts (1n1u1w) 3259 | -5/Extension | Rescued a captive Derelict 3285 | -5/Extension | Energy Cycler disabled 3285 | -5/Extension | Rescued a captive Derelict 3295 | -5/Extension | Rescued a captive Derelict 3296 | -5/Extension | Released all parts (4) 3304 | -5/Extension | Spotted B-75 Beast 3305 | -5/Extension | Discovered new exit (range 15) 3313 | -5/Extension | Core integrity fell below 50% 3313 | -5/Extension | Entered Factory 3313 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3327 | -4/Factory | Lost 5 parts (4n1u) 3373 | -4/Factory | Found Quantum Capacitor 3396 | -4/Factory | Manually triggered Chute Trap 3396 | -4/Factory | Sucked down chute 3396 | -4/Factory | Entered Waste 3413 | -4/Waste | Spotted C-40 Crusher 3433 | -4/Waste | Spotted C-40 Crusher 3458 | -4/Waste | Spotted C-40 Crusher 3458 | -4/Waste | Spotted C-40 Crusher 3465 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3467 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3471 | -4/Waste | Spotted C-40 Crusher 3474 | -4/Waste | Spotted C-40 Crusher 3480 | -4/Waste | Discovered new exit (range 15) 3493 | -4/Waste | Entered Factory 3498 | -4/Factory | Lost 3 parts (3n) 3681 | -4/Factory | Build established: Hacker-Mutant 4136 | -4/Factory | Build established: Mutant 4628 | -4/Factory | Spotted B-86 Titan 4639 | -4/Factory | Fabricated Nanoactuators (x2) 4680 | -4/Factory | Lost 5 parts (4n1u) 4733 | -4/Factory | System corruption reached 10% 4810 | -4/Factory | Lost 11 parts (2p7n2u) 4812 | -4/Factory | Core integrity fell below 50% 4875 | -4/Factory | Core integrity fell below 20% 4878 | -4/Factory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 04844_ T-07 Excavator destroyed. 04844_ Penetrated by Slug. 04844_ Imp. Antigrav System destroyed. 04851_ Penetrated by Slug. 04853_ System corrupted: Energy discharge (-39). 04864_ Hvy. Disruptor Cannon destroyed. 04868_ Assembly Bed disabled. 04869_ Slammed into G-67 Veteran. 04869_ G-67 Veteran knocked back. 04870_ Slammed into G-67 Veteran. 04871_ System corrupted: Energy discharge (-27). 04871_ Penetrated by Slug. 04871_ Slammed into G-67 Veteran. 04874_ Penetrated by Slug. 04874_ Adv. Target Analyzer destroyed. 04874_ Slug penetrates Assembly Bed. 04874_ Penetrated by Slug. 04874_ Slug penetrates Assembly Bed. 04874_ Slammed into G-67 Veteran. 04877_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????##########? | | ???????????????????????????????????????# #? | | ???????????????????????????????????????? """" ## | | ???????????????????????????????????????? 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""" # * #?????????????? | | ???????????# #????? # %| ????????????? | | ???????????# ! #?????##### = ###???????????? | | ???????????#########?????????# #?????????????? | | ?????????????????????????????# #?????????????? | | ?????????????????????????????# #?????????????? | | ?????????????????????????????# #?????????????? | | ?????????????????????????????# ??????????????? | | ?????????????????????????????? ??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Coolant Potential 100 Energy Generation 34 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Base Temperature (-) 200 Armor Coverage 225 Power Shielding 66 Propulsion Shielding 33 Utility Shielding 33 Evasion (%) 65 Melee Accuracy 5 Target Analysis 8 Recoil Reduction 1 Defensive Hacking 24 Item Schematics ----------------- Utility Shielding | -9/Materials | Scanalyzed Propulsion Shielding | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Propulsion Shielding | x2 | -6/Factory Nanoactuators | x2 | -4/Factory | Preloaded Repaired ---------- Mni. Grenade Launcher | 62% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- Streaker Challenges ------------ None Game ------ Seed StrikeSpikedCutter Manual? 0 Play Time 01:12:09 Cumulative 44.0 hours Start 2025.10.03 @ 01:23:38 End 2025.10.03 @ 13:12:59 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 34 Achievement% 29 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f885d088-3554-4e5d-b5ed-ce910d977d5b