Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.05 @ 13:46:39 Player: 7604 Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (148) 740 Value Destroyed (4203) 4203 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (1034) 1034 TOTAL SCORE: 12257 Bonus ------- High Alert Combat Kills 414 Follower Combat Kills 20 Aligned with FarCom 300 Met Imprinter 300 Cogmind --------- Core Integrity 518/1000 Matter 101/300 Energy 99/100 System Corruption 15% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Machine Analyzer Improved Hacking Suite System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Nuclear Core Micro Fission Core ECM Suite Magnetic Acceleration Cannon Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Makeshift Flight Unit Nuclear Pulse Array > --- UTILITY ---------- Medium Storage Unit Machine Analyzer ECM Suite Improved Reaction Control System Hacking Suite Improved Hacking Suite System Shield System Shield > --- WEAPON ----------- Magnetic Acceleration Cannon CR-A16's Pointy Stick > --- INVENTORY -------- Micro Nuclear Core Light Angular Momentum Engine Transmission Jammer ECM Suite Improved Light Armor Plating Heavy Rocket Launcher [Rating: 63] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Cesium-ion Thruster Utility Machine Analyzer Device Cooling System Storage High-capacity Storage Unit Processor Machine Analyzer Hackware System Shield Protection Hardened Medium Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon YOLO Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Magnetic Acceleration Cannon Special Weapon Mining Laser Slashing Weapon Makeshift Sword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Was Fac Slots Evolved 10 | . . . 2 . . . 2 2 . . . . 2 2 . . Power . | . . . . . . . . . . . . . . . . . Propulsion 4 | . . . 2 . . . . 1 . . . . 1 . . . Utility 6 | . . . . . . . 2 1 . . . . 1 2 . . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 120 | 6 12 3 30 2 1 . 5 16 8 1 2 1 24 8 1 . Power 14 | 1 1 2 4 1 . . 1 1 . . . . 3 . . . Engine 10 | 1 1 2 4 . . . . . . . . . 2 . . . Core 4 | . . . . 1 . . 1 1 . . . . 1 . . . Reactor . | . . . . . . . . . . . . . . . . . Propulsion 48 | 2 6 1 16 . . . 1 9 2 . . . 8 2 1 . Treads 14 | . . . 7 . . . 1 6 . . . . . . . . Leg 18 | 2 6 1 9 . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 16 | . . . . . . . . 3 2 . . . 8 2 1 . Utility 34 | 1 3 . 3 1 . . 3 5 4 1 1 . 8 4 . . Device 13 | . 2 . 3 . . . 1 1 1 . 1 . 3 1 . . Storage 4 | 1 1 . . 1 . . . . . . . . 1 . . . Processor 5 | . . . . . . . . 1 2 . . . 1 1 . . Hackware 7 | . . . . . . . . 2 . 1 . . 2 2 . . Protection 5 | . . . . . . . 2 1 1 . . . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 24 | 2 2 . 7 . 1 . . 1 2 . 1 1 5 2 . . Energy Gun 8 | 2 1 . 4 . . . . . 1 . . . . . . . Energy Cannon 3 | . . . 2 . 1 . . . . . . . . . . . Ballistic Gun 2 | . . . . . . . . . 1 . . 1 . . . . Ballistic Cannon 4 | . . . . . . . . . . . . . 3 1 . . Launcher . | . . . . . . . . . . . . . . . . . Special Weapon 2 | . 1 . 1 . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . . . . . . . . Piercing Weapon 4 | . . . . . . . . . . . 1 . 2 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . 1 . . . . . . . . Corrupted Parts 1 | . . . . 1 . . . . . . . . . . . . System Corruption 4 | . . . . 4 . . . . . . . . . . . . Parts Lost 45 | . 1 2 11 . . . 1 12 . 1 . . 8 6 2 1 Power 6 | . . 1 3 . . . 1 . . . . . 1 . . . Propulsion 23 | . 1 1 5 . . . . 6 . . . . 6 3 1 . Utility 11 | . . . 1 . . . . 5 . . . . 1 3 1 . Weapon 5 | . . . 2 . . . . 1 . 1 . . . . . 1 Highest Loss Streak 9 | . 1 1 3 . . . 1 9 . 1 . . 4 6 2 1 To Critical Strikes 2 | . . 1 . . . . . . . . . . . . 1 . Average Slot Usage (%) 90 | . 94 99 97 100 82 88 89 87 68 86 84 88 89 69 42 21 Engine 5 | . 14 13 10 1 . . . . . . . . 2 . . . Core 3 | . . . . 9 11 11 8 7 7 7 7 7 2 4 . . Treads 17 | . . . 21 44 44 44 36 36 . . . . . . . . Leg 9 | . 27 28 21 . . . . . . . . . . . . . Flight 7 | . . . . . . . . . 20 30 30 30 32 17 4 . Device 9 | . 9 14 10 11 11 11 18 9 4 7 7 7 6 4 . . Storage 8 | . 14 14 11 11 11 11 9 6 . . . . 1 5 4 . Processor 4 | . . . . . . . . 6 11 9 7 7 10 5 9 5 Hackware 4 | . . . . . . . . 2 7 12 15 15 14 26 15 11 Protection 3 | . . . . . . . 9 6 4 7 7 7 4 . . . Energy Gun 8 | . 27 28 16 . . . . . . 2 . . . . . . Energy Cannon 4 | . . . 5 22 5 11 9 6 . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . 1 7 5 1 5 3 Peak Build Rating 63 | 6 10 11 15 17 33 33 40 57 44 44 42 41 54 63 39 17 Average Rating 30 | 4 7 10 13 16 19 33 39 50 32 40 37 38 46 48 34 15 On Entrance 25 | . 6 10 10 15 17 33 33 40 23 44 38 36 41 39 39 17 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 76 | 12 28 30 37 55 65 65 76 76 21 21 18 23 27 31 13 3 Greatest Support 110 | 20 20 20 80 80 80 80 82 110 33 33 33 24 34 31 13 3 Greatest Overweight (x) 5 | . 1 1 2 . . . . 2 . . . . 1 5 . . Average Overweight (x) . | . . 1 . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 20 20 20 20 20 5 5 5 5 10 10 10 5 Average Capacity 13 | 6 10 15 15 17 20 20 20 19 5 5 5 5 6 10 9 5 Most Carried 20 | 2 15 15 15 18 20 20 20 20 5 5 5 5 10 10 10 5 Average Carried 12 | . 8 14 14 16 19 20 19 18 4 4 5 5 5 9 7 5 Final Capacity 20 | 8 15 15 15 20 20 20 20 5 5 5 5 5 10 10 5 5 Final Carried 20 | 2 15 14 15 18 20 20 19 5 5 5 5 5 10 8 5 5 Class Distribution -------------------- 59% | Mutant 14% | Scavenger-Mutant 10% | Hacker-Ninja 6% | Hacker-Mutant 4% | Hacker-Sprinter 4% | Derelict-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Derelict-Sprinter | -7/Lower Caves Derelict-Sprinter | -7/Zion Hacker-Sprinter | -6/Proximity Caves Hacker-Ninja | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Waste Hacker-Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Was Fac Matter Collected 1370 | 237 161 46 266 27 . 33 8 131 110 20 . 20 204 107 . . Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 4313 | . 547 85 1311 141 . 224 216 1452 . . . . 230 107 . . Parts 263 | . 38 7 76 7 . 6 12 97 . . . . 14 6 . . Haulers Intercepted 4 | . 1 . 1 . . . . 2 . . . . . . . . Recyclers Shooed 3 | . . 1 . . . . . 2 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Was Fac Combat Hostiles Destroyed 86 | . 11 4 26 3 . 2 7 27 . . . . 4 2 . . Melee 3 | . . . . . . . . . . . . . 1 2 . . Guns 37 | . 8 4 23 . . . . . . . . . 2 . . . Cannons 16 | . . . 1 3 . 1 1 9 . . . . 1 . . . AOE 21 | . . . . . . . 4 17 . . . . . . . . Classes Destroyed 16 | . 6 1 3 . . 2 . 4 . . . . . . . . Worker 16 | . . 1 4 . . 3 2 5 . . . . 1 . . . Builder 13 | . . . 2 . . . . 9 . . . . 2 . . . Tunneler 1 | . 1 . . . . . . . . . . . . . . . Hauler 4 | . 1 . 1 . . . . 2 . . . . . . . . Recycler 8 | . . . . . . 1 . 7 . . . . . . . . Mechanic 1 | . . . 1 . . . . . . . . . . . . . Operator 5 | . 2 . 2 . . . 1 . . . . . . . . . Watcher 14 | . 3 . 4 . . . 1 4 . . . . 1 1 . . Swarmer 21 | . 3 4 3 . . . 3 7 . . . . 1 . . . Grunt 40 | . 8 . 16 3 . 1 2 9 . . . . 1 . . . Brawler 4 | . . . . . . 1 . 2 . . . . 1 . . . Duelist 1 | . . . . . . . . 1 . . . . . . . . Protector 1 | . . . . . . . . 1 . . . . . . . . Sentry 9 | . . . 7 . . . 2 . . . . . . . . . Hunter 4 | . . . . . . . . 3 . . . . 1 . . . Programmer 6 | . . . . . . . . 4 . . . . . 2 . . Best Kill Streak 14 | . 5 3 6 2 . 6 6 14 . . . . 2 1 . . Combat Bots Only 6 | . 3 3 6 2 . 2 4 5 . . . . 1 1 . . Max Kills in Single Turn 5 | . 1 1 2 1 . 3 5 5 . . . . 1 1 . . Gunslinging 1 | . . . 1 . . . . . . . . . . . . . Exploded 4 | . . . . . . . 3 4 . . . . . . . . Melee 1 | . . . . . . . . . . . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Was Fac Hostile Shots Fired 624 | . 60 27 156 6 . 3 11 145 . 16 . 1 130 45 2 22 Missed 235 | . 16 4 47 3 . 2 5 68 . 12 . 1 51 16 . 10 Damage Taken 5942 | . 528 181 1377 41 . 131 95 1447 51 68 . . 1148 675 73 127 Core 1312 | . 99 28 165 . . . . 103 38 16 . . 381 316 58 108 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 162 | . . . . . . . . . . . . . . 162 . . Core Remaining (%) 65 | 100 . 49 . . . 58 100 . . . . 31 55 . . . Volleys Fired 284 | . 70 10 99 6 . 3 8 34 . . . . 54 . . . Largest 2 | . 2 2 2 2 . 1 1 1 . . . . 1 . . . Hottest 115 | . 100 100 115 112 . 100 100 100 . . . . 53 . . . Shots Fired 462 | . 135 22 195 11 . 3 8 33 . 1 . . 54 . . . Gun 363 | . 131 22 182 . . . . . . 1 . . 27 . . . Cannon 94 | . . . 12 11 . 3 8 33 . . . . 27 . . . Launcher . | . . . . . . . . . . . . . . . . . Special 5 | . 4 . 1 . . . . . . . . . . . . . Kinetic 54 | . . . . . . . . . . . . . 54 . . . Thermal 384 | . 135 22 183 . . 3 8 33 . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 24 | . . . 12 11 . . . . . 1 . . . . . . Robot Hit Streak 36 | . 12 3 36 8 . 2 4 5 . . . . 3 . . . Robot Miss Streak 6 | . 4 4 4 1 . 1 1 3 . . . . 6 . . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 6 | . 2 1 3 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . . . . . Shots Hit Robots 300 | . 79 9 147 8 . 2 6 17 . . . . 24 8 . . Core Hits 183 | . 30 6 64 4 . 5 6 53 . . . . 12 3 . . Critical Kills 4 | . . . . . . 1 2 1 . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . . 1 . . . Critical Strikes 26 | . 10 2 6 1 . 1 2 1 . . . . 1 2 . . Burn 18 | . 10 2 6 . . . . . . . . . . . . . Meltdown 4 | . . . . . . 1 2 1 . . . . . . . . Destroy 1 | . . . . . . . . . . . . . 1 . . . Corrupt 1 | . . . . 1 . . . . . . . . . . . . Impale 2 | . . . . . . . . . . . . . . 2 . . Melee Attacks 61 | . . . . . . . . . . . 1 . 43 17 . . Impact . | . . . . . . . . . . . . . . . . . Slashing 1 | . . . . . . . . . . . 1 . . . . . Piercing 60 | . . . . . . . . . . . . . 43 17 . . Sneak Attacks 1 | . . . . . . . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 14022 | . 1064 153 2323 189 . 469 1426 7234 . . . . 798 366 . . Guns 3281 | . 993 135 1923 . . . . . . . . . 230 . . . Cannons 4334 | . . . 324 189 . 222 776 2573 . . . . 250 . . . Explosions 5635 | . . . . . . 247 650 4648 . . . . 90 . . . Melee 592 | . . . . . . . . . . . . . 228 364 . . Ramming 132 | . 23 18 76 . . . . 13 . . . . . 2 . . Kinetic 480 | . . . . . . . . . . . . . 480 . . . Thermal 10910 | . 1041 135 1923 . . 469 1426 5826 . . . . 90 . . . Explosive 1395 | . . . . . . . . 1395 . . . . . . . . Electromagnetic 513 | . . . 324 189 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing 592 | . . . . . . . . . . . . . 228 364 . . Highest Corruption 15 | . 4 4 . 4 4 4 . 1 1 1 1 . . 8 15 15 Average Corruption 3 | . 3 4 . 4 4 4 . 1 1 1 1 . . 6 13 15 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 71 | . 24 19 . 6 8 1 . . 3 3 . . . 2 3 2 Message Errors 23 | . 6 5 . 2 2 1 . . 1 1 . . . 2 3 . Matter Fused 14 | . 6 4 . 1 3 . . . . . . . . . . . Heat Flow Errors 6 | . 2 1 . 1 1 . . . . . . . . . . 1 Energy Discharges 8 | . 4 3 . . . . . . 1 . . . . . . . Parts Fused 1 | . . 1 . . . . . . . . . . . . . . Data Loss (minor) 9 | . 4 1 . 1 2 . . . 1 . . . . . . . Data Loss (major) 4 | . 1 2 . . . . . . . 1 . . . . . . Misfires 3 | . . 2 . . . . . . . 1 . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . 1 Weapon Failures 2 | . 1 . . 1 . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 1781 | . . . 47 . . 4 430 1180 . . . . 18 102 . . Projectiles 1273 | . . . 47 . . . 384 838 . . . . 4 . . . Explosions 392 | . . . . . . 4 46 342 . . . . . . . . Melee 116 | . . . . . . . . . . . . . 14 102 . . Knockbacks 2 | . . . . . . . . 1 . . . . 1 . . . Impact 1 | . . . . . . . . 1 . . . . . . . . Kinetic 1 | . . . . . . . . . . . . . 1 . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 626 | . . . . . . 115 . 511 . . . . . . . . Shots 10 | . . . . . . 2 . 8 . . . . . . . . Rammed 8 | . . . 3 . . . . 1 . . . . . 4 . . Targets Rammed 25 | . 6 3 11 . . . . 1 . . . . . 4 . . Kicked 16 | . 6 3 7 . . . . . . . . . . . . . Crushed 1 | . . . 1 . . . . . . . . . . . . . Highest Temperature 305 | . 269 90 153 106 249 2 . 42 305 58 . . 131 . . 108 Average Temperature 48 | . 56 42 42 39 129 2 . 18 183 26 . . 32 . . 68 Received Heat Transfer 1371 | . 252 . 615 24 . 9 36 252 . 21 . . 162 . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 10 | . . . 8 2 . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 9 | . 3 . 2 . . 1 2 1 . . . . . . . . Combat Hostiles 9 | . 3 . 2 . . 1 2 1 . . . . . . . . Parts Melted 34 | . 9 1 17 . . 1 3 3 . . . . . . . . Heat Transferred 15859 | . 3763 555 5071 . . 480 1040 4850 . . . . 100 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Was Fac Peak Influence 1071 | . 182 135 324 179 . 117 249 1071 . . . . 291 267 81 107 Initial 142 | . . 30 . 94 . . 45 69 . . . . . 142 21 42 Average 232 | . 73 56 200 160 . 27 155 568 . . . . 72 175 57 62 Maximum Alert Level 3 | . . . 1 . . . 1 3 . . . . 1 1 . . Low Security (%) 63 | 100 100 100 46 100 . 100 55 16 . . . . 92 73 100 100 Level 1 21 | . . . 53 . . . 44 24 . . . . 7 26 . . Level 2 1 | . . . . . . . . 7 . . . . . . . . Level 3 12 | . . . . . . . . 50 . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 34 | . 1 . 4 . . . 1 17 . . . . 8 2 . 1 Investigation 10 | . . . 2 . . . . 2 . . . . 5 . . 1 Extermination 6 | . . . . . . . . 4 . . . . 1 1 . . Reinforcement 13 | . 1 . 2 . . . 1 6 . . . . 2 1 . . Assault 2 | . . . . . . . . 2 . . . . . . . . Garrison 3 | . . . . . . . . 3 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . 3 . . . . 1 . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Was Fac Distress Signals 9 | . 1 1 4 . . . . . . . . . 3 . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 204 | . 27 6 48 4 . 2 7 30 . 5 . 4 43 15 6 7 Peak Tracking Total 11 | . 3 3 6 3 . 1 4 5 . 5 . 5 11 5 6 8 Tactical Retreats 32 | . 1 1 7 1 . . . 3 . 1 . 2 14 1 . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Was Fac Traps Triggered 12 | . 3 . 1 . . . . 2 1 . . . 4 1 . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Was Fac Machines Disabled 34 | . . . . . . . . 30 . . . . 4 . . . Max in Single Turn 8 | . . . . . . . . 8 . . . . 3 . . . Garrison Access 3 | . . . . . . . . 1 . . . . 1 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Was Fac Machines Accessed 55 | . 7 . 12 . 5 . 2 10 . . . . 10 7 . 2 Terminals 33 | . 7 . 9 . . . 2 7 . . . . 4 3 . 1 Fabricators 3 | . . . . . . . . . . . . . 3 . . . Repair Stations 2 | . . . 1 . . . . . . . . . . 1 . . Recycling Units 1 | . . . . . . . . . . . . . . 1 . . Scanalyzers 5 | . . . 2 . . . . 1 . . . . 1 1 . . Garrison Access 6 | . . . . . . . . 2 . . . . 2 1 . 1 Total Hacks 202 | . 22 . 59 . 34 . 6 20 . . . . 30 27 . 4 Successful 125 | . 10 . 35 . 34 . 4 3 . . . . 20 19 . . Failed 75 | . 11 . 24 . . . 2 17 . . . . 9 8 . 4 Catastrophic 15 | . 3 . 3 . . . 1 3 . . . . 2 2 . 1 Database Lockouts 2 | . 1 . . . . . . . . . . . 1 . . . Manual 99 | . 20 . 35 . 1 . 6 8 . . . . 17 11 . 1 Terminals 112 | . 22 . 44 . . . 6 13 . . . . 16 10 . 1 Fabricators 7 | . . . . . . . . . . . . . 7 . . . Repair Stations 4 | . . . 2 . . . . . . . . . . 2 . . Recycling Units 4 | . . . . . . . . . . . . . . 4 . . Scanalyzers 29 | . . . 13 . . . . 3 . . . . 4 9 . . Garrison Access 12 | . . . . . . . . 4 . . . . 3 2 . 3 Terminal Hacks 60 | . 4 . 15 . 34 . 2 . . . . . 4 1 . . Record 33 | . . . . . 33 . . . . . . . . . . . Part Schematic 2 | . . . 1 . . . . . . . . . 1 . . . Robot Analysis 8 | . 2 . 4 . . . 2 . . . . . . . . . Prototype ID Bank 3 | . 1 . 2 . . . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . 1 . . Branch Access Points 1 | . . . . . . . . . . . . . 1 . . . Terminal Index 3 | . 1 . 1 . . . . . . . . . 1 . . . Scanalyzer Index 1 | . . . 1 . . . . . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . . . Locate Traps 2 | . . . 2 . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . 1 . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . . . . . . . . 7 . . . Network Status 1 | . . . . . . . . . . . . . 1 . . . Load Schematic 3 | . . . . . . . . . . . . . 3 . . . Build 3 | . . . . . . . . . . . . . 3 . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . 2 . . Scan Component 1 | . . . . . . . . . . . . . . 1 . . Repair 1 | . . . . . . . . . . . . . . 1 . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . 1 . . Retrieve Components 1 | . . . . . . . . . . . . . . 1 . . Scanalyzer 24 | . . . 11 . . . . . . . . . 4 9 . . Insert Component 11 | . . . 6 . . . . . . . . . 2 3 . . Analyze 13 | . . . 5 . . . . . . . . . 2 6 . . Garrison Access Hacks 2 | . . . . . . . . . . . . . 1 1 . . Seal Access 2 | . . . . . . . . . . . . . 1 1 . . Unauthorized Hacks 29 | . 6 . 9 . . . 2 3 . . . . 4 5 . . Terminals 26 | . 6 . 9 . . . 2 3 . . . . 3 3 . . Track 7 | . 2 . 5 . . . . . . . . . . . . . Assimilate 4 | . . . . . . . . 1 . . . . 1 2 . . Botnet 11 | . 3 . 3 . . . 2 1 . . . . 1 1 . . Operators 4 | . 1 . 1 . . . . 1 . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . . . 2 . . Reject 1 | . . . . . . . . . . . . . . 1 . . Mask 1 | . . . . . . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 . . . Reprogram 1 | . . . . . . . . . . . . . 1 . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 43 | . 7 . 12 . . . 2 10 . . . . 7 3 . 2 Full Trace Events 8 | . 1 . 2 . . . . 1 . . . . 3 . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . 3 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 27 | . . . 6 . . . . . . . 15 . 3 3 . . Parts Built 3 | . . . . . . . . . . . . . 3 . . . Authchips . | . . . . . . . . . . . . . . . . . Time 327 | . . . . . . . . . . . . . 327 . . . Total Part Build Rating 11 | . . . . . . . . . . . . . 11 . . . Parts Repaired 1 | . . . . . . . . . . . . . . 1 . . Time 19 | . . . . . . . . . . . . . . 19 . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 11 | . . . 6 . . . . . . . . . 2 3 . . Part Schematics Acquired 10 | . . . 5 . . . . . . . . . 2 3 . . Parts Damaged 2 | . . . 1 . . . . . . . . . 1 . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . 2 . . . . . 3 . . Machine Destruction 5 | . . . . . . . . 2 . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Was Fac Total Allies 5 | . . . . . . . . 1 . . . . 2 2 . . Largest Group 2 | . . . . . . . . 1 . . . . 1 2 . . Highest-Rated Group 52 | . . . . . . . . 10 . . . . 41 52 . . Highest-Rated Ally 41 | . . . . . . . . 10 . . . . 41 26 . . Total Orders 1 | . . . . . . . . . . . . . . 1 . . STAY 1 | . . . . . . . . . . . . . . 1 . . Ally Attacks 2 | . . . . . . . . . . . . . 2 . . . Total Damage 93 | . . . . . . . . . . . . . 93 . . . Kills 1 | . . . . . . . . . . . . . 1 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Was Fac Robot Analysis Total 7 | . 2 . 3 . . . 2 . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . 1 . . . . 1 . 1 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Was Fac Turns Passed 11150 | 61 1433 674 2080 420 470 85 463 2470 145 114 388 100 1727 411 55 54 Spaces Moved 9984 | 43 802 333 1057 243 293 34 222 1536 368 335 1167 299 2227 799 119 107 Core 129 | 1 . . . . . . . . . . . . . 2 19 107 Treads 2788 | . . . 589 243 293 34 222 1407 . . . . . . . . Legs 1645 | 42 802 333 468 . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 5422 | . . . . . . . . 129 368 335 1167 299 2227 797 100 . Fastest Speed 23 | 50 120 190 120 160 160 160 156 32 32 32 32 32 23 30 40 50 Average Speed 84 | 118 139 190 146 160 160 160 156 138 33 32 32 32 29 35 41 50 Slowest Speed 305 | 120 190 190 260 160 160 160 160 305 37 32 32 32 122 300 50 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 26 | . . . . . . . . 1 . 1 . . 20 4 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 4 91 87 69 42 62 9 24 38 62 62 85 47 35 18 80 6 Regions Visited 16 Branch Regions 8 Pre-discovered Areas 4 | . . 1 . . 1 . . . . . 1 1 . . . . Known Exits Taken . | . . . . . . . . . . . . . . . . . Unknown Exits Taken 14 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . Scrap Searched 16 | . . 1 . 1 . . . . 5 5 2 2 . . . . Spaces Dug 32 | . 1 . 1 . . . . . . . . . 28 2 . . Terrain Destroyed 454 | . 1 . 1 . . 50 96 263 . . . . 41 2 . . Melee 28 | . . . . . . . . . . . . . 26 2 . . Projectile 16 | . 1 . 1 . . 1 1 5 . . . . 7 . . . AOE 410 | . . . . . . 49 95 258 . . . . 8 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Was Fac Total 11946 | 50 966 354 1395 263 295 56 316 1781 387 340 1179 302 3149 882 124 107 Wait 1350 | . 60 1 161 8 . 20 72 164 9 3 9 3 792 46 2 . Move 9919 | 42 801 332 1056 242 292 33 221 1533 367 332 1166 298 2187 792 118 107 Hop 24 | . . . . . . . . 1 . 1 . . 19 3 . . Pick Up 64 | 2 12 3 15 3 . . 5 8 1 1 . . 10 3 1 . Fast Attach 45 | 6 1 . 10 . 1 . . 3 7 1 1 1 11 3 . . Attach 34 | . 1 2 7 . . . 3 7 1 . . . 7 5 1 . Detach 22 | . . . 1 . 2 . . 1 1 1 . . 11 4 1 . Swap 41 | . 10 1 13 2 . . 2 6 . . 1 . 6 . . . Drop 74 | . 5 2 22 2 . . 5 23 1 1 1 . 9 2 1 . Fire 284 | . 70 10 99 6 . 3 8 34 . . . . 54 . . . Melee 61 | . . . . . . . . . . . 1 . 43 17 . . Ram 4 | . . . . . . . . . . . . . . 4 . . Kick 16 | . 6 3 7 . . . . . . . . . . . . . Crush 5 | . . . 4 . . . . 1 . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 3 | . . . . . . . . . . . . . . 3 . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials (discovered 5 exits: *Mat x2 / [*Min] / [*Sto x2]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory -5/Waste -5/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 62 | -11/Scrapyard | Entered Materials 283 | -10/Materials | Discovered new exit (range 8) 300 | -10/Materials | Build established: Mutant 446 | -10/Materials | Discovered new exit (range 6) 551 | -10/Materials | Discovered new exit (range 16) 949 | -10/Materials | Discovered new exit (range 13) 958 | -10/Materials | Discovered new exit (range 11) 1183 | -10/Materials | Central database locked down 1459 | -10/Materials | Build established: Scavenger-Mutant 1495 | -10/Materials | Entered Mines 1526 | -10/Mines | Met a Derelict bent on vengeance 1543 | -10/Mines | Core integrity fell below 50% 1559 | -10/Mines | Learned location of Recycling (-9) 1673 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1696 | -10/Mines | Found DCF Scrap (15 items) 1846 | -10/Mines | Build established: Mutant 1898 | -10/Mines | Discovered new exit (range 6) 2169 | -10/Mines | Entered Materials 2169 | -9/Materials | Evolved 2 slots: Propulsion x2 2524 | -9/Materials | Build established: Scavenger-Mutant 2637 | -9/Materials | Lost 3 parts (1p1n1w) 2691 | -9/Materials | Discovered new exit (range 15) 3090 | -9/Materials | Discovered new exit (range 16) 3185 | -9/Materials | Lost 3 parts (1p2n) 3285 | -9/Materials | Discovered new exit (range 19) 3285 | -9/Materials | Discovered new exit (range 14) 3783 | -9/Materials | Build established: Mutant 3937 | -9/Materials | Discovered new exit (range 7) 4249 | -9/Materials | Entered Mines 4250 | -9/Mines | Assembled infested the area 4343 | -9/Mines | Met 8R-AWN 4430 | -9/Mines | Discovered new exit (range 5) 4519 | -9/Mines | Discovered new exit (range 11) 4535 | -9/Mines | Learned Materials garrison access intel 4669 | -9/Mines | Entered Exiles 4709 | -9/Exiles | Welcomed by 8R-AWN 4736 | -9/Exiles | Met EX-HEX 4786 | -9/Exiles | Met EX-BIN 4805 | -9/Exiles | Aligned with FarCom system 4806 | -9/Exiles | Given EX-Vault access code 4843 | -9/Exiles | Opened EX-Vault 4922 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4984 | -9/Exiles | Found YOLO Cannon 5066 | -9/Exiles | Met EX-DEC 5078 | -9/Exiles | Learned location of Zion (-7) 5126 | -9/Exiles | Discovered new exit (range 10) 5139 | -9/Exiles | Left Exiles lab with YOLO Cannon 5139 | -9/Exiles | Entered Mines 5151 | -8/Mines | Discovered new exit (range 9) 5224 | -8/Mines | Entered Materials 5224 | -8/Materials | Evolved 2 slots: Utility x2 5225 | -8/Materials | Loaded intel: 1 garrison access location 5664 | -8/Materials | Discovered new exit (range 10) 5687 | -8/Materials | Entered Factory 5687 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7863 | -7/Factory | Discovered new exit (range 6) 8087 | -7/Factory | First assault squad dispatched 8089 | -7/Factory | YOLO Cannon suddenly exploded 8090 | -7/Factory | Core integrity fell below 50% 8157 | -7/Factory | Entered Lower Caves 8159 | -7/Lower Caves | Lost 9 parts (5n3u1w) 8212 | -7/Lower Caves | Learned Factory stockpile data 8249 | -7/Lower Caves | Found DCF Scrap (10 items) 8270 | -7/Lower Caves | Spotted B-75 Beast 8295 | -7/Lower Caves | Discovered new exit (range 13) 8302 | -7/Lower Caves | Entered another Lower Caves area 8317 | -7/Lower Caves | Spotted B-75 Beast 8412 | -7/Lower Caves | Discovered new exit (range 13) 8416 | -7/Lower Caves | Entered Zion 8435 | -7/Zion | System corruption cleaned by Quarantine Array 8449 | -7/Zion | Learned Factory garrison access intel 8466 | -7/Zion | Learned location of Warlord (-4) 8545 | -7/Zion | Build established: Derelict-Sprinter 8545 | -7/Zion | Given A8's code to call for help 8661 | -7/Zion | Rebuked by Imprinter 8707 | -7/Zion | Found CR-A16's Pointy Stick 8785 | -7/Zion | Discovered new exit (range 15) 8804 | -7/Zion | Entered Proximity Caves 8893 | -6/Proximity Caves | Discovered new exit (range 11) 8901 | -6/Proximity Caves | Learned Factory terminal intel 8904 | -6/Proximity Caves | Entered Factory 8904 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8906 | -6/Factory | Loaded intel: 26 terminal locations 8907 | -6/Factory | Loaded intel: 4 garrison access locations 8920 | -6/Factory | Identified exit to Lower Caves 9423 | -6/Factory | Build established: Hacker-Ninja 9469 | -6/Factory | Lost 4 parts (1p3n) 9781 | -6/Factory | Central database locked down 9921 | -6/Factory | Fabricated Imp. Hacking Suite? 9970 | -6/Factory | Fabricated Imp. VTOL Module? 9974 | -6/Factory | Discovered new exit (range 19) 10336 | -6/Factory | Lost 3 parts (3n) 10367 | -6/Factory | Fabricated Imp. VTOL Module? 10612 | -6/Factory | Build established: Hacker-Mutant 10631 | -6/Factory | Entered another Factory area 10631 | -5/Factory | Evolved 2 slots: Utility x2 10709 | -5/Factory | Identified exit to DSF 10742 | -5/Factory | Spotted B-75 Beast 10751 | -5/Factory | Discovered new exit (range 13) 10769 | -5/Factory | Repaired Imp. Light Armor Plating 11033 | -5/Factory | Lost 6 parts (3n3u) 11042 | -5/Factory | Manually triggered Chute Trap 11042 | -5/Factory | Sucked down chute 11042 | -5/Factory | Entered Waste 11045 | -5/Waste | Spotted C-40 Crusher 11046 | -5/Waste | Spotted C-40 Crusher 11048 | -5/Waste | Spotted C-40 Crusher 11057 | -5/Waste | EMP discharged 11057 | -5/Waste | System corruption reached 10% 11066 | -5/Waste | Spotted C-40 Crusher 11066 | -5/Waste | Spotted C-40 Crusher 11073 | -5/Waste | Spotted C-40 Crusher 11086 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 11089 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11092 | -5/Waste | Discovered new exit (range 11) 11097 | -5/Waste | Entered Factory 11151 | -5/Factory | Self-destructed Last Messages --------------- Access F001. Dispatching Investigation squad. 11133_ Slug penetrates Garrison Access. 11133_ Repair Station disabled. 11137_ Slug penetrates Wall. 11137_ Penetrated by Slug. 11137_ CR-A16's Pointy Stick destroyed. 11138_ K-01 Serf cleans the Garrison Access. 11141_ Slug penetrates Neutrino Reactor. 11145_ System corrupted: Heat flow error (+148). 11146_ K-01 Serf collects debris. 11147_ Neutrino Reactor explodes. 11147_ H-66 Slayer destroyed. 11147_ S-27 Virus destroyed. 11147_ K-01 Serf collects debris. 11147_ >> Machine Analyzer network decryption results: 11147_ Terminal x1 11150_ Slug penetrates Wall. 11151_ Connecting with Terminal... Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????"???????? | | ????????????????????????????????????????"T??????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????""???????????????????? ???????????????? | | ????????T???????????????????? ???????????????? | | ????????????????????????????? #??????????????? | | ?????????????################# #??????????????? | | ????????????? ] ## #?""""""???????? | | ????????????#? ""## #?""""""???????? | | ????????????# ""## #?""""""???????? | | ????????????# """" T"## #?""""""???????? | | ????????????# """" @""## #??????????????? | | ????????????# """" ""## #??????????????? | | ????????????# """" ## #??????????????? | | ????????????# """" ## #??????????????? | | ????????????# """" ## #??????????????? | | ????????????# ## s #??????????????? | | ???????###########+#+######### ###????????????? | | ????? s%= #????????????? | | ????? s ##???????????? | | ????? h T#???????????? | | ????? #???????????? | | ?????? = ##???????????? | | ??????#############+### [%= #????????????? | | ??????????????????????# *! #????????????? | | ??????????????????"""?# " " #???"""??????? | | ?????????????????""R"?# " " #????Y"??????? | | ?????????????????""?"?# ""G"" #???"""??????? | | ??????????????????????# #????????????? | | ??????????????????????# #????????????? | | ??????????????????????##" ### #????????????? | | ???????????????????????#"R"#?# #????????????? | | ????????????????????????"""#?# #?"""????????? | | ?????????????????????????????# #?"""????????? | | ?????????????????????????????# #?"""????????? | | ????????????????############## +??""??####### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Additional Mass Support 9 Armor Coverage 225 Evasion (%) 73 Melee Accuracy 6 Target Analysis 6 Recoil Reduction 5 Offensive Hacking 22 Defensive Hacking 30 Item Schematics ----------------- Plasma Cutter | -9/Materials | Hacked Hacking Suite | -9/Materials | Scanalyzed Machine Analyzer | -9/Materials | Scanalyzed ECM Suite | -9/Materials | Scanalyzed Structural Scanner | -9/Materials | Scanalyzed Seismic Detector | -9/Materials | Scanalyzed Energy Well | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Hyp. Coil Gun | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Imp. Remote Datajack | -7/Zion | Archive HERF Cannon | -7/Zion | Archive Imp. VTOL Module | -6/Factory | Scanalyzed Xenon Bombardment Thruster | -6/Factory | Scanalyzed Imp. Hacking Suite | -6/Factory | Hacked Nuclear Pulse Array | -5/Factory | Scanalyzed Transmission Jammer | -5/Factory | Scanalyzed Imp. Light Armor Plating | -5/Factory | Scanalyzed Robot Schematics ------------------ H-55 Commando | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive Fabricated ------------ Imp. Hacking Suite | x1 | -6/Factory Imp. VTOL Module | x1 | -6/Factory Imp. VTOL Module | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CloakBombField Manual? 0 Play Time 01:44:48 Cumulative 138.6 hours Start 2024.11.04 @ 14:45:27 End 2024.11.05 @ 13:46:39 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 71 Rogue 8 Adventurer 63 Explorer 0 Win Type - Total 6 Types 6/0/0/0/0/0/0/0/0 Lore% 65 Gallery% 65 Achievement% 54 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 28/Terminus Map View 50x43 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 432f5c70-e508-46d5-a8a9-0a0cf8da448d