Cogmind - Beta 12 *** ADVENTURER MODE // 2023.06.27 @ 18:14:37 Player: Wilfey Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (196) 980 Value Destroyed (5706) 5706 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (-327) -327 TOTAL SCORE: 12119 Bonus ------- High Alert Combat Kills 232 Follower Combat Kills 471 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -2030 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 99/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Experimental Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Advanced Cooling System Enhanced Optical Array Improved Signal Interpreter Experimental Target Analyzer Advanced Reaction Control System Experimental Cloaking Device Heavy Armor Plating Advanced System Shield > --- WEAPON ----------- Quantum Rifle KE Penetrator Vortex Lance Vortex Lance > --- INVENTORY -------- Micro Fission Core Enhanced Biometal Leg Drone Bay Improved Grenade Launcher [Rating: 130] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Vortex Chain Reactor Propulsion Armored Treads Treads Armored Treads Leg Improved Aluminum Leg Wheel Wheel Hover Unit Backup Propulsion III Flight Unit Improved Surge Thruster Utility Hacking Suite Device Advanced Cooling System Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Heavy Armor Plating Weapon Improved Assault Rifle Energy Gun Small Laser Energy Cannon Ion Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Gauss Cannon Launcher Improved Grenade Launcher Special Weapon Mining Laser Impact Weapon Maul Piercing Weapon Vortex Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Jun Mat Min Mat Mat Fac Fac Fac Upp Upp War Pro Fac Slots Evolved 12 | . . . 2 2 2 2 2 . . . . 2 Power 1 | . . . . 1 . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . Utility 7 | . . . 2 1 . 2 2 . . . . . Weapon 2 | . . . . . . . . . . . . 2 Parts Attached 185 | 8 13 6 24 19 19 32 14 6 2 24 1 17 Power 19 | 1 1 . 5 3 2 3 1 . . 2 . 1 Engine 7 | 1 1 . 5 . . . . . . . . . Core 11 | . . . . 3 2 3 1 . . 1 . 1 Reactor 1 | . . . . . . . . . . 1 . . Propulsion 43 | 3 5 . 7 4 6 5 3 . . 7 . 3 Treads 12 | . . . 5 3 2 . . . . 2 . . Leg 8 | . 2 . . . . . . . . 3 . 3 Wheel 5 | 3 . . 2 . . . . . . . . . Hover 1 | . . . . . . . . . . 1 . . Flight 17 | . 3 . . 1 4 5 3 . . 1 . . Utility 60 | 2 4 1 5 5 5 14 7 3 . 9 1 4 Device 27 | 1 1 1 1 . 3 10 1 3 . 3 . 3 Storage 7 | 1 1 . . 3 . . 1 . . 1 . . Processor 11 | . 2 . 3 2 1 1 1 . . 1 . . Hackware 11 | . . . 1 . 1 3 4 . . 2 . . Protection 4 | . . . . . . . . . . 2 1 1 Artifact . | . . . . . . . . . . . . . Weapon 63 | 2 3 5 7 7 6 10 3 3 2 6 . 9 Energy Gun 5 | 1 1 . . . . . . . . . . 3 Energy Cannon 11 | . . . . . 1 9 1 . . . . . Ballistic Gun 18 | 1 1 . 5 6 2 . . . . . . 3 Ballistic Cannon 3 | . . . . . 2 1 . . . . . . Launcher 11 | . 1 2 . . . . 1 2 2 . . 3 Special Weapon 2 | . . . . 1 1 . . . . . . . Impact Weapon 4 | . . 3 1 . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon 7 | . . . . . . . 1 1 . 5 . . Special Melee Weapon 2 | . . . 1 . . . . . . 1 . . Unidentified Prototypes 13 | . . . 1 2 1 . 1 . . 8 . . Parts Lost 39 | . . 4 1 . 1 2 7 . 4 . . 20 Power 4 | . . 1 . . . . 1 . . . . 2 Propulsion 12 | . . 2 . . 1 . 2 . 2 . . 5 Utility 16 | . . 1 1 . . 2 3 . 2 . . 7 Weapon 7 | . . . . . . . 1 . . . . 6 Highest Loss Streak 12 | . . 2 1 . 1 1 6 . 2 . . 12 To Critical Strikes 2 | . . . . . . . . . . . . 2 Average Slot Usage (%) 83 | . 97 60 89 98 84 84 84 51 40 77 78 68 Engine 5 | . 14 12 8 9 5 . . . . 5 . . Core 4 | . . . . 7 5 12 10 5 4 1 . . Treads 8 | . . . 17 17 13 . . . . 1 11 7 Leg 1 | . 13 . . . . . . . . 4 . 1 Wheel 1 | . 13 . 2 . . . . . . . . . Flight 5 | . . 19 . . 6 26 22 11 8 . . . Device 7 | . 3 9 2 . 1 14 12 9 4 7 17 17 Storage 3 | . 13 . . 8 5 . . . . . . . Processor 19 | . 10 14 33 26 21 13 11 11 11 12 17 14 Hackware 8 | . . . 4 9 8 16 20 11 8 15 9 . Protection 1 | . . . . . . . . . . 6 3 3 Energy Gun 1 | . 13 . . . . . . . . 1 . 3 Ballistic Gun 7 | . 12 . 17 17 3 . . . . . . 4 Piercing Weapon 2 | . . . . . . . 3 . . 6 11 8 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 97 | 14 29 8 14 41 45 26 97 14 6 52 64 81 Greatest Support 140 | 26 26 8 43 43 60 29 18 8 8 140 140 140 Greatest Overweight (x) 9 | . 9 1 1 1 4 1 5 1 1 2 . 4 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 5 5 15 15 5 25 5 5 5 5 5 Average Capacity 8 | 7 14 5 5 14 13 5 5 5 5 5 5 5 Most Carried 15 | 5 15 5 5 15 15 5 5 5 5 5 5 5 Average Carried 6 | 3 11 4 4 11 12 4 4 4 4 4 4 2 Final Capacity 15 | 8 5 5 5 15 5 5 5 5 5 5 5 5 Final Carried 15 | 5 4 4 5 15 5 5 4 5 5 5 5 . Class Distribution -------------------- 47% | Hacker-Mutant 25% | Mutant 22% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Mutant | -5/Warlord Hacker-Mutant | -4/Proximity Caves Mutant | -4/Factory Resources | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 ----------- Run | Jun Mat Min Mat Mat Fac Fac Fac Upp Upp War Pro Fac Matter Collected 4417 | 209 217 213 884 1014 704 223 36 118 . 335 10 454 Remotely . | . . . . . . . . . . . . . Salvage Created 8246 | 49 506 54 2280 1807 554 111 13 . 17 325 421 2109 Parts 403 | 8 32 4 120 112 12 5 3 . 3 7 15 82 Haulers Intercepted 18 | . 2 . 6 6 3 1 . . . . . . Recyclers Shooed 12 | . 1 . 1 1 . . . . . . . 9 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . . . 1 1 . 18 . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Jun Mat Min Mat Mat Fac Fac Fac Upp Upp War Pro Fac Combat Hostiles Destroyed 120 | . 10 6 31 22 12 . 1 . 5 . 8 25 Melee 29 | . . 3 2 . . . 1 . . . 8 15 Guns 68 | . 10 . 26 22 4 . . . . . . 6 Cannons 8 | . . . . . 8 . . . . . . . AOE 10 | . . 1 . . . . . . 5 . . 4 Classes Destroyed 18 | 1 6 1 5 2 1 . 1 . . . . 1 Worker 20 | . 2 . 8 4 . 1 . . . . . 5 Builder 5 | . . . 2 1 . . . . . . . 2 Tunneler 5 | 3 . 1 1 . . . . . . . . . Hauler 18 | . 2 . 6 6 3 1 . . . . . . Recycler 13 | . 1 . 4 2 1 . . . . . . 5 Mechanic 2 | . . . 1 1 . . . . . . . . Operator 5 | . . . 3 1 . 1 . . . . . . Drone 1 | . . . . . . . 1 . . . . . Watcher 11 | . 1 . 5 5 . . . . . . . . Swarmer 24 | . 6 3 3 . . . . . 5 . 2 5 Grunt 47 | . 4 . 16 8 8 . . . . . 4 7 Brawler 3 | . . . 3 . . . . . . . . . Duelist 5 | . . . . 2 . . . . . . . 3 Sentry 23 | . . . 9 10 1 . . . . . 2 1 Hunter 5 | . . . . 2 . . . . . . . 3 Programmer 8 | . . . . . 3 . . . . . . 5 Behemoth 1 | . . . . . . . . . . . . 1 Assembled 3 | . . 3 . . . . . . . . . . Best Kill Streak 10 | 3 4 3 5 4 5 2 1 . 5 . 7 10 Combat Bots Only 7 | . 4 3 4 3 3 . 1 . 5 . 7 5 Max Kills in Single Turn 4 | 1 2 1 2 2 1 1 1 . 3 1 1 4 Gunslinging 1 | . . . 1 . . . . . . . . . Exploded 4 | . . 1 . . . . . . 3 . . 4 Melee 1 | . . 1 1 . . . 1 . . . 1 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . 1 . . Fake God Mode (-5/Warlord) Combat | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -------- Run | Jun Mat Min Mat Mat Fac Fac Fac Upp Upp War Pro Fac Damage Taken 8534 | . 210 295 809 961 629 370 437 53 375 . 529 3866 Core 2139 | . 41 155 322 94 28 41 86 16 179 . 18 1159 Absorbed by Shields 480 | . . . . . . 12 . . . . . 468 Regen/Repaired (Parts) 897 | . 40 . 174 . 366 39 . . . . . 278 Core Remaining (%) 69 | 100 . 21 19 82 96 95 . . . . 70 . Volleys Fired 451 | 4 50 5 98 116 60 31 3 4 6 . . 74 Largest 2 | 2 2 1 2 2 2 1 1 1 1 . . 2 Hottest 127 | 60 60 33 46 100 100 90 90 36 36 . . 127 Shots Fired 743 | 8 73 5 190 231 109 31 3 4 6 . . 83 Gun 620 | 8 72 . 190 230 38 . . . . . . 82 Cannon 98 | . . . . . 65 31 2 . . . . . Launcher 18 | . 1 5 . . . . 1 4 6 . . 1 Special 7 | . . . . 1 6 . . . . . . . Kinetic 644 | 4 29 . 190 230 100 16 . . . . . 75 Thermal 81 | 4 43 . . 1 9 15 2 . . . . 7 Explosive 18 | . 1 5 . . . . 1 4 6 . . 1 Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 65 | 4 22 4 65 29 53 11 . . 8 . . 16 Robot Miss Streak 4 | 1 4 . 1 2 1 1 . . . . . 2 Penetration Max 2 | . . . . . . 1 . . . . . 2 Secondary Targets 3 | . . . 1 2 . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . . . . . Shots Hit Robots 706 | 7 52 15 193 192 90 11 2 . 4 10 18 112 Core Hits 279 | 3 25 8 68 71 26 5 1 . 6 2 8 56 Critical Kills 11 | . . . . 4 . . . . . . . 7 Critical Parts Destroyed 25 | . . 3 10 . . . . . . . . 12 Critical Strikes 58 | . . 3 10 4 7 1 . . . . 4 29 Burn 1 | . . . . . . . . . . . . 1 Destroy 25 | . . . 2 4 . . . . . . . 19 Blast 8 | . . . . . 7 1 . . . . . . Smash 11 | . . 3 8 . . . . . . . . . Sunder 13 | . . . . . . . . . . . 4 9 Melee Attacks 171 | . . 19 42 . . . 38 . . 12 19 41 Impact 61 | . . 19 42 . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 39 | . . . . . . . 38 . . 1 . . Entropic 64 | . . . . . . . . . . 4 19 41 Sneak Attacks 23 | . . . 11 . . . . . . 10 . 2 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 4 | . . . . . . . . . . . . 4 Damage Inflicted 19707 | 80 611 632 3852 3190 2117 321 119 . 601 510 1491 6183 Guns 9238 | 80 600 . 2368 3177 598 . . . . . . 2415 Cannons 1833 | . . . . . 1512 321 . . . . . . Explosions 1211 | . . 347 . . . . . . 601 . . 263 Melee 7381 | . . 285 1481 . . . 119 . . 510 1491 3495 Ramming 44 | . 11 . 3 13 7 . . . . . . 10 Kinetic 10340 | 47 209 . 2368 3177 2110 148 . . . . . 2281 Thermal 731 | 33 391 . . . . 173 . . . . . 134 Explosive 1211 | . . 347 . . . . . . 601 . . 263 Electromagnetic . | . . . . . . . . . . . . . Impact 1766 | . . 285 1481 . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 119 | . . . . . . . 119 . . . . . Entropic 5496 | . . . . . . . . . . 510 1491 3495 Highest Corruption 11 | . 2 2 8 . 1 . 2 2 . . . 11 Average Corruption 3 | . 1 2 7 . 1 . 1 1 . . . 3 Corruption Purged 2 | . . . . . . . . 2 . . . . Corruption Blocked 12 | . . . . . . . . . . 12 . . Effects 87 | . 3 6 52 . 8 . 2 . . . . 16 Message Errors 13 | . 2 1 5 . 1 . 1 . . . . 3 Matter Fused 19 | . 1 3 10 . 2 . 1 . . . . 2 Heat Flow Errors 7 | . . . 4 . . . . . . . . 3 Energy Discharges 17 | . . 1 13 . 3 . . . . . . . Parts Rejected 2 | . . . . . 1 . . . . . . 1 Parts Fused 1 | . . . 1 . . . . . . . . . Data Loss (minor) 11 | . . 1 8 . . . . . . . . 2 Data Loss (major) 5 | . . . 3 . . . . . . . . 2 Misfires 5 | . . . 4 . . . . . . . . 1 Alerts 3 | . . . 1 . 1 . . . . . . 1 Misdirections 1 | . . . . . . . . . . . . 1 Weapon Failures 3 | . . . 3 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 1362 | . . 93 579 . 31 11 32 . . . 97 519 Projectiles 42 | . . . . . 31 11 . . . . . . Explosions 2 | . . 1 . . . . . . . . . 1 Melee 1318 | . . 92 579 . . . 32 . . . 97 518 Knockbacks 25 | . . . 10 . 14 1 . . . . . . Impact 9 | . . . 9 . . . . . . . . . Kinetic 14 | . . . . . 13 1 . . . . . . Secondary 2 | . . . 1 . 1 . . . . . . . Self-Inflicted Damage 71 | . 1 42 . . . . . 25 . . . 3 Shots 3 | . . 2 . . . . . 1 . . . . Rammed 9 | . 1 . 1 1 2 . . . . . . 4 Targets Rammed 11 | . 2 . 1 2 2 . . . . . . 4 Kicked 1 | . 1 . . . . . . . . . . . Crushed 1 | . . . . 1 . . . . . . . . Highest Temperature 281 | . 114 27 250 230 129 76 14 . . . . 281 Average Temperature 43 | . 55 22 74 47 37 23 10 . . . . 107 Received Heat Transfer 2332 | . 123 51 465 576 357 87 45 . 27 . 169 432 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 22 | . . 2 20 . . . . . . . . . Impact Corruptions 33 | . . 6 27 . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . . . Heat Transferred 1493 | 75 900 . . . . 259 . . . . . 259 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Jun Mat Min Mat Mat Fac Fac Fac Upp Upp War Pro Fac Peak Influence 724 | 15 257 275 552 519 136 398 724 . . . . 595 Initial 90 | . 8 26 90 25 . 31 78 . . . . 11 Average 183 | 5 115 122 324 116 61 123 396 . . . . 165 Maximum Alert Level 3 | . 1 1 2 2 . 1 3 . . . . 2 Low Security (%) 63 | 100 72 85 16 86 100 87 18 . . . . 65 Level 1 22 | . 27 14 53 9 . 12 22 . . . . 21 Level 2 13 | . . . 30 3 . . 55 . . . . 12 Level 3 . | . . . . . . . 3 . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 32 | . 1 . 4 1 4 7 7 . 1 . . 7 Investigation 10 | . 1 . 2 . . 4 3 . . . . . Extermination 8 | . . . . . 3 1 1 . . . . 3 Reinforcement 13 | . . . 2 1 1 2 3 . . . . 4 Assault 1 | . . . . . . . . . 1 . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . 2 . . . . . Construction Impeded 3 | . . . . . 1 . 1 . . . . 1 Haulers Reinforced 2 | . . . . . . 1 . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 --------- Run | Jun Mat Min Mat Mat Fac Fac Fac Upp Upp War Pro Fac Distress Signals 15 | . 1 . 5 2 2 1 1 . . . . 3 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 382 | . 21 19 44 41 20 52 55 2 24 18 13 73 Peak Tracking Total 21 | . 3 8 5 4 10 10 17 2 14 13 7 21 Tactical Retreats 56 | . 2 6 5 3 . 12 15 1 4 . 1 7 Traps | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Jun Mat Min Mat Mat Fac Fac Fac Upp Upp War Pro Fac Traps Triggered 7 | . 1 . 1 1 . 2 2 . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed 6 | . . . . . . 6 . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 11 | . . . . . . . . . . 11 . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 ---------- Run | Jun Mat Min Mat Mat Fac Fac Fac Upp Upp War Pro Fac Machines Disabled 3 | . . 1 . . . . 2 . . . . . Max in Single Turn 1 | . . 1 . . . . 1 . . . . . Garrison Access 2 | . . . . 1 . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 --------- Run | Jun Mat Min Mat Mat Fac Fac Fac Upp Upp War Pro Fac Machines Accessed 106 | . 11 . 14 16 2 16 25 1 1 15 1 4 Terminals 56 | . 8 . 10 11 . 10 16 . . . 1 . Fabricators 5 | . . . . . . 3 1 . . . . 1 Repair Stations 7 | . 1 . 1 1 2 1 . . . . . 1 Recycling Units 10 | . 2 . 1 1 . 1 4 . . . . 1 Scanalyzers 7 | . . . 2 2 . 1 2 . . . . . Garrison Access 4 | . . . . 1 . . 2 . . . . 1 Total Hacks 319 | . 32 . 57 47 4 45 92 1 1 27 8 5 Successful 238 | . 20 . 38 33 4 33 70 1 1 27 8 3 Failed 78 | . 12 . 19 14 . 12 19 . . . . 2 Catastrophic 9 | . 3 . 2 2 . . . . . . . 2 Database Lockouts 3 | . . . . . . . 3 . . . . . Manual 145 | . 19 . 37 30 . 24 34 . . 1 . . Terminals 212 | . 26 . 42 38 . 32 66 . . . 8 . Fabricators 11 | . . . . . . 8 2 . . . . 1 Repair Stations 15 | . 2 . 4 1 4 2 . . . . . 2 Recycling Units 23 | . 4 . 2 1 . 1 14 . . . . 1 Scanalyzers 24 | . . . 9 6 . 2 7 . . . . . Garrison Access 5 | . . . . 1 . . 3 . . . . 1 Terminal Hacks 139 | . 9 . 16 19 . 17 41 1 1 27 8 . Record 48 | . . . . . . . 15 . . 25 8 . Part Schematic 7 | . 2 . 2 1 . . 2 . . . . . Robot Analysis 1 | . . . 1 . . . . . . . . . Prototype ID Bank 2 | . 1 . . . . 1 . . . . . . Open Door 5 | . . . . . . . 1 1 1 2 . . Open DSF 4 | . . . . . . 1 3 . . . . . Level Access Points 2 | . 1 . . 1 . . . . . . . . Branch Access Points 5 | . 1 . 1 2 . 1 . . . . . . Emergency Access Points 7 | . . . 1 1 . 1 4 . . . . . Machine Index 1 | . . . . . . . 1 . . . . . Terminal Index 5 | . 1 . 1 1 . 1 1 . . . . . Repair Station Index 1 | . . . 1 . . . . . . . . . Scanalyzer Index 3 | . . . 1 1 . 1 . . . . . . Alert Level 8 | . . . 1 2 . 3 2 . . . . . Unreport Threat 6 | . . . 1 2 . 2 1 . . . . . Locate Traps 15 | . 2 . 4 4 . 1 4 . . . . . Disarm Traps 1 | . . . . . . 1 . . . . . . Dispatch Records 1 | . . . . 1 . . . . . . . . Maintenance Status 1 | . . . . 1 . . . . . . . . Security Status 1 | . . . . . . . 1 . . . . . Extermination Status 1 | . . . . . . 1 . . . . . . Recall Investigation 1 | . . . . . . 1 . . . . . . Recall Reinforcements 1 | . . . . . . 1 . . . . . . Hauler Manifests 2 | . . . . . . . 2 . . . . . Zone Layout 10 | . 1 . 2 2 . 1 4 . . . . . Fabricator Hacks 8 | . . . . . . 6 2 . . . . . Network Status 1 | . . . . . . 1 . . . . . . Load Schematic 4 | . . . . . . 3 1 . . . . . Build 3 | . . . . . . 2 1 . . . . . Repair Station Hacks 14 | . 2 . 4 . 4 2 . . . . . 2 Scan Component 7 | . 1 . 2 . 2 1 . . . . . 1 Repair 7 | . 1 . 2 . 2 1 . . . . . 1 Recycling Unit Hacks 22 | . 3 . 2 1 . 1 14 . . . . 1 Recycle Component 2 | . . . . . . . 2 . . . . . Process 4 | . . . . . . . 4 . . . . . Report Inventory 9 | . 2 . 1 1 . 1 3 . . . . 1 Retrieve Matter 5 | . . . . . . . 5 . . . . . Retrieve Components 2 | . 1 . 1 . . . . . . . . . Scanalyzer 23 | . . . 9 6 . 2 6 . . . . . Insert Component 11 | . . . 4 3 . 1 3 . . . . . Analyze 12 | . . . 5 3 . 1 3 . . . . . Garrison Access Hacks 2 | . . . . 1 . . 1 . . . . . Seal Access 2 | . . . . 1 . . 1 . . . . . Unauthorized Hacks 30 | . 6 . 7 6 . 5 6 . . . . . Terminals 30 | . 6 . 7 6 . 5 6 . . . . . Assimilate 3 | . . . . . . 2 1 . . . . . Botnet 26 | . 5 . 7 6 . 3 5 . . . . . Search 1 | . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 3 | . . . 1 1 . 1 . . . . . . Used 2 | . . . 1 1 . . . . . . . . Hacking Detections 70 | . 8 . 12 13 2 14 19 . . . . 2 Full Trace Events 8 | . . . 2 . . 4 2 . . . . . Feedback Events 1 | . . . . . . 1 . . . . . . Hackware Fried 1 | . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 18 | . 2 . 6 4 . 1 5 . . . . . Parts Built 3 | . . . . . . 2 1 . . . . . Authchips . | . . . . . . . . . . . . . Time 248 | . . . . . . 142 106 . . . . . Total Part Build Rating 16 | . . . . . . 10 6 . . . . . Parts Repaired 7 | . 1 . 2 . 2 1 . . . . . 1 Time 223 | . 26 . 83 . 57 19 . . . . . 38 Parts Recycled 2 | . . . . . . . 2 . . . . . Recycled Matter 656 | . . . . . . . 656 . . . . . Retrieved Matter 656 | . . . . . . . 656 . . . . . Retrieved Components 4 | . 1 . 3 . . . . . . . . . Parts Scanalyzed 11 | . . . 4 3 . 1 3 . . . . . Part Schematics Acquired 11 | . . . 4 3 . 1 3 . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------------ Run | Jun Mat Min Mat Mat Fac Fac Fac Upp Upp War Pro Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . 5 . . Allies Hacked 1 | . . . . . . 1 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -------- Run | Jun Mat Min Mat Mat Fac Fac Fac Upp Upp War Pro Fac Total Allies 11 | . . . . . . 2 4 . . 5 . . Largest Group 5 | . . . . . . 1 3 . . 5 2 . Highest-Rated Group 268 | . . . . . . 26 93 . . 268 110 . Highest-Rated Ally 68 | . . . . . . 26 31 . . 68 68 . Total Orders 1 | . . . . . . . . . . . . 1 EXPLORE 1 | . . . . . . . . . . . . 1 Ally Attacks 37 | . . . . . . . 18 . . 12 7 . Total Damage 1185 | . . . . . . . 335 . . 626 224 . Kills 15 | . . . . . . . 6 . . 5 4 . Allies Corrupted 1 | . . . . . . . 1 . . . . . Allies Melted 1 | . . . . . . . . . . 1 . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Jun Mat Min Mat Mat Fac Fac Fac Upp Upp War Pro Fac Robot Analysis Total 1 | . . . 1 . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . . 1 . 3 . Drone Launches 2 | . . . . . . . . . . . . 2 Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------------- Run | Jun Mat Min Mat Mat Fac Fac Fac Upp Upp War Pro Fac Turns Passed 14965 | 96 1174 289 2486 2451 1370 1582 1002 511 205 1317 1189 1293 Spaces Moved 14709 | 78 763 557 1269 1181 1082 3135 2863 717 595 1162 715 592 Core 419 | 7 2 17 5 . . . . . 92 194 . 102 Treads 3771 | . . . 890 1181 419 . . . . 103 715 463 Legs 606 | . 259 . . . . . . . . 320 . 27 Wheels 915 | 71 470 . 374 . . . . . . . . . Hover 545 | . . . . . . . . . . 545 . . Flight 8453 | . 32 540 . . 663 3135 2863 717 503 . . . Fastest Speed 22 | 50 32 32 85 160 27 22 23 27 27 50 160 50 Average Speed 75 | 82 123 34 138 171 95 24 23 30 31 102 160 140 Slowest Speed 530 | 90 530 115 160 250 340 73 273 67 100 160 160 250 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 56 | . . 2 . . 6 25 22 . 1 . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 66 | 5 95 87 95 85 15 60 72 77 69 96 85 20 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 6 | . . 1 . . . . . . 1 1 3 . Known Exits Taken 10 | . 1 1 . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 . . 1 . . . . . . . . . Scrap Searched 4 | . . 2 . . . . . . 1 . 1 . Spaces Dug 81 | . . 2 3 1 . 11 38 10 15 1 . . Terrain Destroyed 224 | . 10 46 3 1 6 11 45 55 33 1 . 13 Melee 42 | . . 2 3 . . . 36 . . 1 . . Projectile 31 | . . . . 1 6 11 2 . . . . 11 AOE 151 | . 10 44 . . . . 7 55 33 . . 2 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 --------- Run | Jun Mat Min Mat Mat Fac Fac Fac Upp Upp War Pro Fac Total 17655 | 101 924 615 1726 1405 1301 3894 3116 1012 605 1280 742 934 Wait 1907 | . 58 26 255 51 121 674 196 273 . 56 4 193 Move 14585 | 77 762 552 1268 1180 1069 3084 2818 716 592 1161 714 592 Hop 56 | . . 2 . . 6 25 22 . 1 . . . Pick Up 124 | 12 17 2 20 24 7 4 11 4 . 9 2 12 Fast Attach 52 | . 1 . 9 1 5 18 5 . . 13 . . Attach 96 | 7 7 3 12 10 7 11 8 6 2 7 1 15 Detach 26 | . 2 2 . . . 10 3 5 3 1 . . Swap 37 | 1 5 3 3 8 7 3 1 . . 4 . 2 Drop 127 | . 20 1 18 13 17 18 11 4 1 17 2 5 Fire 451 | 4 50 5 98 116 60 31 3 4 6 . . 74 Melee 167 | . . 19 42 . . . 38 . . 12 19 37 Ram 5 | . 1 . . . . . . . . . . 4 Kick 1 | . 1 . . . . . . . . . . . Crush 5 | . . . 1 2 2 . . . . . . . Escape Stasis 16 | . . . . . . 16 . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -5/Factory (discovered 3 exits: *Fac / *Upp / *Ext) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory History --------- Turn | Location | Event 21 | -11/Junkyard | Discovered new exit (range 16) 97 | -11/Junkyard | Entered Materials 311 | -10/Materials | Build established: Mutant 397 | -10/Materials | Discovered new exit (range 10) 562 | -10/Materials | Repaired Lgt. Armor Plating 631 | -10/Materials | Discovered new exit (range 11) 728 | -10/Materials | Identified exit to Mines 728 | -10/Materials | Identified exit to Materials 1271 | -10/Materials | Entered Mines 1294 | -10/Mines | Assembled infested the area 1299 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1443 | -10/Mines | Learned location of Storage (-7) 1464 | -10/Mines | Core integrity fell below 50% 1556 | -10/Mines | Discovered exit to Materials (range 9) 1560 | -10/Mines | Entered Materials 1560 | -9/Materials | Evolved 2 slots: Utility x2 1873 | -9/Materials | Discovered new exit (range 6) 1888 | -9/Materials | Core integrity fell below 50% 1888 | -9/Materials | Identified exit to Mines 2606 | -9/Materials | Discovered new exit (range 17) 3077 | -9/Materials | Discovered new exit (range 18) 3303 | -9/Materials | Build established: Hacker-Mutant 3307 | -9/Materials | Discovered new exit (range 8) 3557 | -9/Materials | Repaired Imp. Treads 3609 | -9/Materials | Repaired Imp. Assault Rifle 3798 | -9/Materials | Core integrity fell below 20% 4046 | -9/Materials | Entered another Materials area 4046 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 4690 | -8/Materials | Identified exit to Factory 6497 | -8/Materials | Entered Factory 6497 | -7/Factory | Evolved 2 slots: Propulsion x2 6554 | -7/Factory | Repaired Arm. Treads 6847 | -7/Factory | Repaired Minigun 7861 | -7/Factory | Build established: Hacker-Scout 7862 | -7/Factory | Discovered new exit (range 18) 7867 | -7/Factory | Identified exit to Factory 7867 | -7/Factory | Entered another Factory area 7867 | -6/Factory | Evolved 2 slots: Utility x2 7947 | -6/Factory | Discovered new exit (range 16) 7960 | -6/Factory | Identified exit to Factory 8050 | -6/Factory | Spotted B-75 Beast 8378 | -6/Factory | Repaired Lgt. Nuclear Core 8549 | -6/Factory | Identified exit to Lower Caves 8658 | -6/Factory | Discovered exit to Factory (range 17) 8694 | -6/Factory | Hacking Suite fried by hacking feedback 8853 | -6/Factory | Fabricated Imp. Hacking Suite? 9145 | -6/Factory | Fabricated Imp. Hacking Suite? 9449 | -6/Factory | Entered another Factory area 9449 | -5/Factory | Evolved 2 slots: Utility x2 9515 | -5/Factory | Spotted B-75 Beast 9628 | -5/Factory | Discovered new exit (range 8) 9629 | -5/Factory | Identified exit to Upper Caves 9775 | -5/Factory | Allied Derelicts emerged from ambush trap array 9882 | -5/Factory | Fabricated Adv. Hacking Suite? 9899 | -5/Factory | Discovered new exit (range 5) 9900 | -5/Factory | Identified exit to Factory 10049 | -5/Factory | Search patrols dispatched 10247 | -5/Factory | Found Prototype Processor 10248 | -5/Factory | Identified Exp. Targeting Computer 10277 | -5/Factory | Central database locked down 10277 | -5/Factory | Central database locked down 10277 | -5/Factory | Central database locked down 10283 | -5/Factory | Discovered new exit (range 9) 10284 | -5/Factory | Identified exit to Extension 10349 | -5/Factory | Search patrols dispatched 10451 | -5/Factory | Entered Upper Caves 10457 | -5/Upper Caves | Lost 6 parts (1p2n2u1w) 10870 | -5/Upper Caves | Encountered a Warlord checkpoint 10896 | -5/Upper Caves | Discovered new exit (range 20) 10901 | -5/Upper Caves | Identified exit to Upper Caves 10962 | -5/Upper Caves | Entered another Upper Caves area 10977 | -5/Upper Caves | Discovered exit to Factory (range 2) 11017 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11090 | -5/Upper Caves | Learned location of Warlord (-5) 11103 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 11161 | -5/Upper Caves | Discovered new exit (range 12) 11166 | -5/Upper Caves | Identified exit to Warlord 11167 | -5/Upper Caves | Entered Warlord 11205 | -5/Warlord | Learned Factory garrison access intel 11206 | -5/Warlord | Learned 4 Quarantine zone layouts 11207 | -5/Warlord | Learned Armory trap positions 11207 | -5/Warlord | Learned Research stockpile data 11608 | -5/Warlord | Build established: Hacker-Mutant 11622 | -5/Warlord | Visited the Vortex Lab 11631 | -5/Warlord | Found Prototype Piercing Weapon 11631 | -5/Warlord | Identified Vortex Lance 11635 | -5/Warlord | Found Vortex Lance 11640 | -5/Warlord | Warlord's base attacked by MAIN.C 11902 | -5/Warlord | Opened side exit 11990 | -5/Warlord | Warlord forces counterattacked 12117 | -5/Warlord | Met Warlord 12175 | -5/Warlord | Found Prototype Reactor 12175 | -5/Warlord | Identified Vortex Chain Reactor 12180 | -5/Warlord | Found Prototype Device 12180 | -5/Warlord | Identified Exp. Cloaking Device 12191 | -5/Warlord | Found Prototype Processor 12192 | -5/Warlord | Identified Exp. Target Analyzer 12249 | -5/Warlord | Destroyed Fake God Mode 12315 | -5/Warlord | Warlord base infiltrated, sounded retreat 12316 | -5/Warlord | Enhanced Grunt warped into view 12316 | -5/Warlord | Enhanced Grunt warped into view 12316 | -5/Warlord | Enhanced Grunt warped into view 12316 | -5/Warlord | Enhanced Demolisher warped into view 12316 | -5/Warlord | Enhanced Demolisher warped into view 12316 | -5/Warlord | Enhanced Demolisher warped into view 12405 | -5/Warlord | Spotted B-75 Beast 12406 | -5/Warlord | Spotted Executioner 12431 | -5/Warlord | P-70 Sage assimilated allied T5-IQC(Y) 12447 | -5/Warlord | Discovered new exit (range 17) 12447 | -5/Warlord | Spotted Striker 12447 | -5/Warlord | Spotted Striker 12455 | -5/Warlord | Allies destroyed Striker 12481 | -5/Warlord | Identified exit to Proximity Caves 12484 | -5/Warlord | Entered Proximity Caves 12484 | -4/Proximity Caves | Accompanied by 2 allies 12870 | -4/Proximity Caves | Attracted the attention of an 0b10 base 12921 | -4/Proximity Caves | Learned 8 Research zone layouts 12921 | -4/Proximity Caves | Learned Factory trap positions 12921 | -4/Proximity Caves | Learned Research trap positions 12921 | -4/Proximity Caves | Learned Research stockpile data 12921 | -4/Proximity Caves | Learned Extension terminal intel 12929 | -4/Proximity Caves | Destroyed 7 combat bots 13054 | -4/Proximity Caves | Learned location of Quarantine (-2) 13247 | -4/Proximity Caves | Learned Research stockpile data 13534 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13598 | -4/Proximity Caves | Discovered exit to Factory (range 8) 13673 | -4/Proximity Caves | Entered Factory 13673 | -4/Factory | Evolved 2 slots: Weapon x2 13674 | -4/Factory | Loaded intel: 78 trap records 13675 | -4/Factory | Loaded intel: 4 garrison access locations 14072 | -4/Factory | Build established: Mutant 14591 | -4/Factory | Repaired Hvy. Armor Plating 14646 | -4/Factory | Spotted B-86 Titan 14686 | -4/Factory | Destroyed B-86 Titan 14718 | -4/Factory | Lost 6 parts (1p2n2u1w) 14902 | -4/Factory | Core integrity fell below 50% 14913 | -4/Factory | System corruption reached 10% 14926 | -4/Factory | Core integrity fell below 20% 14966 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 14920_ Penetrated by Slug. 14920_ Slug penetrates Wall. 14920_ Slammed into P-70 Sage. 14920_ R-10 Processor collects Com. Wheel. 14921_ Acquired 3 matter. 14921_ Slammed into P-70 Sage. 14922_ Penetrated by Slug. 14922_ Slug penetrates Wall. 14922_ P-70 Sage destroyed. 14923_ ALERT: Rogue bot located, Programmers report to Factory Zone 3Y. 14924_ Wall collapses. 14924_ U-05 Engineer builds a Wall. 14938_ System corrupted: Substantial component data lost. 14938_ Exp. Cloaking Device destroyed. 14951_ K-01 Serf destroyed. 14952_ K-01 Serf collects debris. 14953_ CZP1F T9MGI:Z,:NA9NN VB6Z TDDVG 14955_ K-01 Serf collects debris. 14956_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F010. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ???????????????????????????????###??????????????? | | ??????????????????#########????# ???????????? ? | | ?????????????????? ????# ???????? ? | | ?????????????????? ????# """?? ??""" """ | | ?????????????????# #???# """" #??""" """ | | ?????????????????# !#???#!! "F"" ## """ """ | | ?????????????????# #???#!! "" ## "" "" | | ?????????????????# """ """ #???# """ ## "" "" | | ?????????????????? """ """ ????? "" ## | | ????????????????????"" ""????????? ??# | | ?????????????#########+#############+############# | | ?????????????# ^ % | | ?????????????# ^ | | ?????????????# ^ | | ?????????????# ^^ | | ?????????????# ^ | | ?????????????# ########### ################### | | ?????????????# #?????????# #????????????????? | | ?????????????# #?????????# #???????????????? | | ?????????????# ###########s#######???????????? | | ?????????????# # #???????????? | | ?????????????+ + #???????????? | | ?????????????# # #???????????? | | ?????????????# # #???????????? | | ?????????????# # @ #???????????? | | ?????????????# # #???????????? | | ?????????????# # #???????????? | | ?????????????# ###################???????????? | | ?????????????# #?????????????????????????????? | | ?????????????# ??????????????????????????????? | | ?????????????# ??????????????????????????????? | | ?????????????# ??????????????????????????????? | | ?????????????# ??????????????????????????????? | | ?????????????# ??????????????????????????????? | | ?????????????? ??????????????????????????????? | | ???????????????? ??????????????????????????????? | | ??????????????????^??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 55 Energy Capacity 1300 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Cloak Strength 4 Additional Mass Support 9 Armor Coverage 600 Resistance: KI 20 Resistance: TH 50 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 75 Targeting Accuracy 16 Target Analysis 10 Recoil Reduction 4 Offensive Hacking 48 Defensive Hacking 36 Item Schematics ----------------- Sensor Array | -10/Materials | Hacked Flight Unit | -10/Materials | Hacked Rocket Launcher | -9/Materials | Scanalyzed Imp. Targeting Computer | -9/Materials | Scanalyzed Lgt. Cannon | -9/Materials | Scanalyzed Imp. Treads | -9/Materials | Hacked VTOL Module | -9/Materials | Hacked Imp. Assault Rifle | -9/Materials | Scanalyzed Arm. Treads | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Adv. ECM Suite | -8/Materials | Scanalyzed Adv. Visual Processing Unit | -8/Materials | Hacked Imp. Hacking Suite | -6/Factory | Scanalyzed Adv. Hacking Suite | -5/Factory | Hacked Imp. System Shield | -5/Factory | Hacked Imp. System Restoration Module | -5/Factory | Scanalyzed Power Amplifier | -5/Factory | Scanalyzed Lgt. Neutrino Core | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Hacking Suite | x1 | -6/Factory Imp. Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? Can't Catch Me Charge!!! Collateral Damage Deadly Force Dynamic Key Knowing Is Half The Battle Maximum Efficiency Challenges ------------ None Game ------ Seed SpacefoldProtonCasing Manual? 0 Play Time 04:04:26 Cumulative 53.2 hours Start 2023.06.27 @ 13:44:19 End 2023.06.27 @ 18:14:37 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 11 Rogue 0 Adventurer 11 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 35 Achievement% 36 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e00e0f28-f4b0-4e88-9e58-ff0f04cbf7a7