Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.04 @ 20:18:31 Player: ryptix Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (111) 555 Value Destroyed (3267) 3267 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (335) 335 TOTAL SCORE: 7077 Bonus ------- Follower Combat Kills 35 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 85/300 Energy 80/100 System Corruption 4% Temperature Critical (543) Movement Core (1350) Ox26 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Huge Storage Unit Visual Processing Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Light Nuclear Core Carbon-fiber Leg Improved Heat Sink Improved Heat Sink High-capacity Storage Unit Structural Scanner Improved Trap Extractor (0/6) Heavy Laser Improved EM Pulse Cannon Improved EM Pulse Cannon Heavy Particle Cannon Heavy Particle Cannon Ion Cannon Autogun Improved Assault Rifle Minigun Minigun Flak Gun Flak Cannon Remote Datajack Heavy Mace Peak State ------------ > --- POWER ------------ Heavy Ion Engine Light Nuclear Core > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Huge Storage Unit Visual Processing Unit Core Shielding Medium Reactive Plating Supersonic Drone Bay > --- WEAPON ----------- Improved EM Pulse Cannon Flak Gun Assault Cannon > --- INVENTORY -------- Light Nuclear Core Carbon-fiber Leg Improved Heat Sink Improved Heat Sink High-capacity Storage Unit Structural Scanner Improved Trap Extractor Heavy Laser Improved EM Pulse Cannon Heavy Particle Cannon Heavy Particle Cannon Ion Cannon Autogun Autogun Improved Assault Rifle Minigun Minigun Minigun Flak Cannon Remote Datajack Heavy Mace [Rating: 51] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Core Shielding Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Core Shielding Weapon Heavy Particle Cannon Energy Gun Small Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power 1 | . . . . . 1 . Propulsion 1 | . . . . . . 1 Utility 3 | . . . . . 2 1 Weapon 1 | . . . . . 1 . Parts Attached 107 | 6 20 2 3 3 44 29 Power 14 | 1 2 . . 1 8 2 Engine 7 | 1 2 . . . 4 . Core 7 | . . . . 1 4 2 Reactor . | . . . . . . . Propulsion 22 | 2 4 . . 2 11 3 Treads . | . . . . . . . Leg 22 | 2 4 . . 2 11 3 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 36 | 1 8 2 2 . 11 12 Device 16 | 1 2 1 2 . 4 6 Storage 4 | . 2 . . . 1 1 Processor 5 | . 2 . . . 2 1 Hackware 1 | . . . . . 1 . Protection 10 | . 2 1 . . 3 4 Artifact . | . . . . . . . Weapon 35 | 2 6 . 1 . 14 12 Energy Gun 9 | 2 1 . . . 4 2 Energy Cannon 6 | . . . 1 . 2 3 Ballistic Gun 16 | . 3 . . . 8 5 Ballistic Cannon 1 | . . . . . . 1 Launcher 2 | . 2 . . . . . Special Weapon 1 | . . . . . . 1 Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 7 | . . 1 2 . 2 2 Parts Lost 20 | . 3 . . . 4 13 Power 4 | . 1 . . . 1 2 Propulsion 2 | . . . . . . 2 Utility 6 | . . . . . 1 5 Weapon 8 | . 2 . . . 2 4 Highest Loss Streak 10 | . 1 . . . 1 10 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 97 | . 92 100 100 100 98 96 Engine 10 | . 11 14 14 12 9 8 Core 5 | . . . . 1 7 5 Leg 22 | . 28 28 28 28 17 22 Device 15 | . 15 20 19 28 14 9 Storage 5 | . . . . . 8 7 Hackware 2 | . . . . . 3 6 Protection 8 | . 8 7 8 . 8 11 Energy Gun 4 | . 7 14 11 . 4 . Energy Cannon 6 | . . . 2 14 5 9 Ballistic Gun 14 | . 12 14 14 14 16 9 Naked Turns . | . . . . . . . Heaviest Build 132 | 7 88 10 12 12 67 132 Greatest Support 60 | 20 20 20 20 20 40 60 Greatest Overweight (x) 27 | . 4 . . . 3 27 Average Overweight (x) . | . . . . . 1 1 Largest Inventory Capacity 25 | 5 25 5 5 5 20 25 Average Capacity 15 | 5 5 5 5 5 19 23 Most Carried 25 | 2 6 5 5 5 20 25 Average Carried 12 | . 3 4 4 4 14 20 Final Capacity 25 | 5 5 5 5 5 20 25 Final Carried 21 | 1 4 4 4 4 19 21 Class Distribution -------------------- 31% | Skirmisher 20% | Mutant 19% | Hacker-Skirmisher 10% | Hacker-Tank 9% | Scavenger-Skirmisher 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Skirmisher | -8/Materials Hacker-Tank | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Matter Collected 2865 | 250 445 . . 233 1458 479 Remotely . | . . . . . . . Salvage Created 4745 | 43 723 . . 218 2543 1218 Parts 237 | 3 37 . . 13 127 57 Haulers Intercepted 1 | . . . . . 1 . Recyclers Shooed 10 | . 2 . . . 6 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 74 | 1 12 . . 3 37 21 Guns 48 | 1 7 . . . 30 10 Cannons 20 | . . . . 3 7 10 AOE 4 | . 4 . . . . . Classes Destroyed 13 | 1 5 . . . 5 2 Worker 12 | . 1 . . . 6 5 Builder 5 | . 1 . . . 1 3 Hauler 1 | . . . . . 1 . Recycler 16 | . 5 . . 1 6 4 Mechanic 1 | . . . . . . 1 Operator 3 | . . . . . 3 . Watcher 7 | . 3 . . . 4 . Swarmer 7 | . 3 . . . . 4 Grunt 57 | 1 9 . . 3 29 15 Brawler 2 | . . . . . 2 . Sentry 5 | . . . . . 4 1 Hunter 2 | . . . . . 2 . Programmer 1 | . . . . . . 1 Best Kill Streak 10 | 1 6 . . 4 5 10 Combat Bots Only 5 | 1 3 . . 3 5 4 Max Kills in Single Turn 5 | 1 3 . . 1 1 5 Gunslinging . | . . . . . . . Exploded 2 | . 2 . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Hostile Shots Fired 541 | 2 95 . . 7 154 283 Missed 142 | . 27 . . 2 42 71 Damage Taken 4909 | 17 655 . . 50 1418 2769 Core 1017 | . 117 . . 16 182 702 Absorbed by Shields . | . . . . . . . Redirected to Shielding 50 | . . . . . 33 17 Ignored by Resistances 1312 | 6 202 . . 15 390 699 Regen/Repaired (Parts) 181 | . 34 . . . 133 14 Core Remaining (%) 70 | 100 . . . 46 66 . Volleys Fired 299 | 2 77 . 4 11 146 59 Largest 3 | 2 2 . 2 2 3 3 Hottest 182 | 80 80 . 80 80 157 182 Shots Fired 681 | 4 113 . 6 22 382 154 Gun 492 | 4 92 . 3 11 290 92 Cannon 168 | . . . 3 11 92 62 Launcher 21 | . 21 . . . . . Special . | . . . . . . . Kinetic 417 | . 55 . 2 11 243 106 Thermal 197 | 2 15 . 4 11 139 26 Explosive 21 | . 21 . . . . . Electromagnetic 46 | 2 22 . . . . 22 Robot Hit Streak 19 | 3 15 . . 11 19 10 Robot Miss Streak 6 | . 2 . . 1 4 6 Penetration Max . | . . . . . . . Secondary Targets 3 | . 1 . . . 1 1 Max Gunslinging Chain 1 | . 1 . . . 1 1 Shots Hit Robots 477 | 3 83 . . 16 265 110 Core Hits 253 | 1 42 . . 6 114 90 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed . | . . . . . . . Critical Strikes 3 | . . . . . 2 1 Burn 2 | . . . . . 2 . Meltdown 1 | . . . . . . 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 9983 | 38 1713 . . 248 4669 3315 Guns 5700 | 38 821 . . 85 3409 1347 Cannons 2367 | . . . . 156 1240 971 Explosions 1879 | . 892 . . . . 987 Melee . | . . . . . . . Ramming 37 | . . . . 7 20 10 Kinetic 4923 | . 465 . . 85 2815 1558 Thermal 2733 | 10 201 . . 156 1834 532 Explosive 1631 | . 825 . . . . 806 Electromagnetic 659 | 28 222 . . . . 409 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 6 | . . . . . 2 6 Average Corruption 2 | . . . . . 2 2 Corruption Purged 5 | . . . . . . 5 Corruption Blocked . | . . . . . . . Effects 23 | . . . . . 12 11 Message Errors 3 | . . . . . 1 2 Matter Fused 3 | . . . . . 3 . Heat Flow Errors 4 | . . . . . 1 3 Energy Discharges 3 | . . . . . 1 2 Parts Rejected 2 | . . . . . . 2 Parts Fused 1 | . . . . . 1 . Data Loss (minor) 3 | . . . . . 2 1 Data Loss (major) 2 | . . . . . 2 . Alerts 1 | . . . . . 1 . Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 238 | . 16 . . . 8 214 Projectiles 8 | . . . . . 8 . Explosions 230 | . 16 . . . . 214 Melee . | . . . . . . . Knockbacks 6 | . . . . . . 6 Impact . | . . . . . . . Kinetic 5 | . . . . . . 5 Secondary 1 | . . . . . . 1 Self-Inflicted Damage 294 | . 80 . . . . 214 Shots 7 | . 4 . . . . 3 Rammed . | . . . . . . . Targets Rammed 5 | . . . . 1 3 1 Kicked 5 | . . . . 1 3 1 Crushed . | . . . . . . . Highest Temperature 700 | 48 21 . 38 117 572 700 Average Temperature 159 | 28 7 . 15 43 168 182 Received Heat Transfer 2301 | 12 339 . . 36 981 933 Effects 57 | . . . . . 38 19 Shutdowns 13 | . . . . . 10 3 Energy Bleed 10 | . . . . . 8 2 Interference 16 | . . . . . 12 4 Matter Decay 4 | . . . . . 3 1 Short Circuit 4 | . . . . . 2 2 Damage (minor) 3 | . . . . . 2 1 Damage (major) 3 | . . . . . . 3 Damage (core) 4 | . . . . . 1 3 Siege Activations . | . . . . . . . Robots Corrupted 1 | . 1 . . . . . Combat Hostiles 1 | . 1 . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Melted 1 | . . . . . 1 . Heat Transferred 4793 | 25 400 . . 333 3367 668 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . 1 . . . . 1 Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Peak Influence 366 | 20 363 94 . 75 366 351 Initial 94 | . 11 94 . . 24 21 Average 120 | 2 216 94 . 9 134 100 Maximum Alert Level 1 | . 1 . . . 1 1 Low Security (%) 79 | 100 44 100 . 100 78 86 Level 1 20 | . 55 . . . 21 13 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 27 | . 5 . . . 12 10 Investigation 18 | . 5 . . . 9 4 Extermination 2 | . . . . . . 2 Reinforcement 5 | . . . . . 3 2 Assault . | . . . . . . . Garrison 2 | . . . . . . 2 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . . 1 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Distress Signals 3 | . 1 . . . 2 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 106 | 1 15 . . 3 51 36 Peak Tracking Total 5 | 1 4 . . 3 5 5 Tactical Retreats . | . . . . . . . Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Traps Triggered 6 | . 2 . . . 1 3 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 6 | . 6 . . . . . Reprogrammed 3 | . . . . . . 3 Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Machines Disabled 12 | . 1 . . . 1 10 Max in Single Turn 4 | . 1 . . . 1 4 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Machines Accessed 25 | . 5 . 4 . 10 6 Terminals 14 | . 4 . . . 6 4 Fabricators 1 | . . . . . . 1 Repair Stations 4 | . 1 . . . 2 1 Recycling Units 2 | . . . . . 2 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 153 | . 25 . 49 . 48 31 Successful 119 | . 18 . 49 . 31 21 Failed 33 | . 7 . . . 16 10 Catastrophic 1 | . . . . . 1 . Database Lockouts 1 | . . . . . 1 . Manual 5 | . . . 4 . 1 . Terminals 69 | . 21 . . . 30 18 Fabricators 4 | . . . . . . 4 Repair Stations 25 | . 4 . . . 12 9 Recycling Units 6 | . . . . . 6 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 93 | . 14 . 49 . 18 12 Record 69 | . 3 . 49 . 13 4 Robot Schematic 2 | . . . . . . 2 Prototype ID Bank 2 | . 1 . . . 1 . Open DSF 1 | . . . . . . 1 Branch Access Points 1 | . . . . . 1 . Recycling Unit Index 1 | . 1 . . . . . Alert Level 4 | . 1 . . . 1 2 Locate Traps 2 | . 2 . . . . . Disarm Traps 1 | . 1 . . . . . Reprogram Traps 1 | . . . . . . 1 Dispatch Records 2 | . 2 . . . . . Patrol Status 1 | . 1 . . . . . Investigation Status 1 | . 1 . . . . . Recall Investigation 1 | . 1 . . . . . Recall Reinforcements 1 | . . . . . 1 . Recall Assault 1 | . . . . . . 1 Hauler Manifests 1 | . . . . . . 1 Zone Layout 1 | . . . . . 1 . Fabricator Hacks 1 | . . . . . . 1 Load Schematic 1 | . . . . . . 1 Repair Station Hacks 22 | . 4 . . . 10 8 Scan Component 11 | . 2 . . . 5 4 Repair 11 | . 2 . . . 5 4 Recycling Unit Hacks 3 | . . . . . 3 . Recycle Component 2 | . . . . . 2 . Process 1 | . . . . . 1 . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . 1 . Used . | . . . . . . . Hacking Detections 20 | . 5 . . . 10 5 Full Trace Events 19 | . 5 . . . 10 4 Feedback Events 1 | . . . . . . 1 Corruption 1 | . . . . . . 1 Feedback Blocked . | . . . . . . . Robot Schematics Acquired 2 | . . . . . . 2 Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 11 | . 2 . . . 5 4 Time 395 | . 52 . . . 197 146 Parts Recycled 2 | . . . . . 2 . Recycled Matter 267 | . . . . . 267 . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 3 | . . . . . . 3 Programmers 3 | . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . Robots Rewired 2 | . . . . . . 2 Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Total Allies 3 | . . 1 . . . 2 Largest Group 2 | . . 1 1 . . 2 Highest-Rated Group 31 | . . 31 31 . . 24 Highest-Rated Ally 31 | . . 31 31 . . 12 Total Orders . | . . . . . . . Ally Attacks 20 | . . . . . . 20 Total Damage 170 | . . . . . . 170 Kills 1 | . . . . . . 1 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . Drone Launches 2 | . . . 1 . 1 . Drone Recoveries 1 | . . . . . 1 . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Turns Passed 6656 | 83 721 289 489 608 3059 1407 Spaces Moved 2920 | 67 396 161 388 465 968 475 Core 24 | 23 . . . . . 1 Treads . | . . . . . . . Legs 2896 | 44 396 161 388 465 968 474 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 200 Average Speed 183 | 95 121 120 120 120 253 239 Slowest Speed 1400 | 120 400 120 120 120 330 1400 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 48 | 6 64 32 73 86 64 12 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 2 | . . . . 2 . . Spaces Dug 22 | . 14 . . . 8 . Terrain Destroyed 211 | . 120 . . . 26 65 Melee . | . . . . . . . Projectile 26 | . . . . . 26 . AOE 185 | . 120 . . . . 65 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Total 3687 | 81 526 258 407 493 1293 629 Wait 181 | . . 90 1 8 49 33 Move 2914 | 66 395 160 387 464 967 475 Hop . | . . . . . . . Pick Up 110 | 7 21 3 5 3 52 19 Fast Attach 5 | . . . . . 4 1 Attach 50 | 6 11 1 2 . 17 13 Detach 7 | . 3 . . . 4 . Swap 52 | . 9 1 1 3 23 15 Drop 56 | . 10 3 5 3 28 7 Fire 299 | 2 77 . 4 11 146 59 Melee . | . . . . . . . Ram . | . . . . . . . Kick 5 | . . . . 1 3 1 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 8 | . . . 2 . . 6 Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 59 | -11/Scrapyard | Discovered new exit (range 8) 84 | -11/Scrapyard | Entered Materials 427 | -10/Materials | Discovered new exit (range 16) 485 | -10/Materials | Repaired Grenade Launcher 493 | -10/Materials | Discovered new exit (range 15) 511 | -10/Materials | Repaired Assault Rifle 584 | -10/Materials | Build established: Mutant 805 | -10/Materials | Entered Mines 832 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 834 | -10/Mines | Found Prototype Device 836 | -10/Mines | Identified Exp. Sensor Array 904 | -10/Mines | Received a Mining Laser from a helpful Derelict 1088 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1090 | -10/Mines | Discovered new exit (range 5) 1094 | -10/Mines | Entered Exiles 1094 | -10/Exiles | Accompanied by 1 ally 1118 | -10/Exiles | Discovered new exit (range 14) 1140 | -10/Exiles | Met 8R-AWN 1159 | -10/Exiles | Met EX-HEX 1262 | -10/Exiles | Met EX-DEC 1285 | -10/Exiles | Learned location of Zion (-7) 1319 | -10/Exiles | Met EX-BIN 1336 | -10/Exiles | Aligned with FarCom system 1337 | -10/Exiles | Given EX-Vault access code 1400 | -10/Exiles | Opened EX-Vault 1408 | -10/Exiles | Found Prototype Device 1409 | -10/Exiles | Identified Skeleton Box 1413 | -10/Exiles | Found Prototype Device 1414 | -10/Exiles | Identified Supersonic Drone Bay 1420 | -10/Exiles | Found Prototype Energy Cannon 1450 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1572 | -10/Exiles | Discovered new exit (range 13) 1583 | -10/Exiles | Left Exiles lab with Supersonic Drone Bay 1583 | -10/Exiles | Entered Mines 1583 | -9/Mines | Accompanied by 1 ally 1675 | -9/Mines | Discovered new exit (range 16) 1701 | -9/Mines | Learned Materials interactive machine intel 1827 | -9/Mines | Discovered new exit (range 12) 1839 | -9/Mines | Learned 2 Materials zone layouts 1869 | -9/Mines | Build established: Skirmisher 2098 | -9/Mines | Core integrity fell below 50% 2191 | -9/Mines | Entered Materials 2191 | -8/Materials | Accompanied by 1 ally 2191 | -8/Materials | Evolved 4 slots: Power x1, Utility x2, Weapon x1 2192 | -8/Materials | Identified exit to Factory 2193 | -8/Materials | Loaded intel: 18 interactive machine locations 3030 | -8/Materials | Build established: Scavenger-Skirmisher 3252 | -8/Materials | Central database locked down 3539 | -8/Materials | Build established: Skirmisher 4447 | -8/Materials | Repaired Exp. Sensor Array 4466 | -8/Materials | Repaired Imp. Heat Sink 4482 | -8/Materials | Build established: Hacker-Skirmisher 4960 | -8/Materials | Discovered exit to Factory (range 16) 5139 | -8/Materials | Repaired Core Shielding 5139 | -8/Materials | Repaired Enh. Autogun 5177 | -8/Materials | Repaired Hvy. Particle Cannon 5250 | -8/Materials | Entered Factory 5250 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5338 | -7/Factory | Discovered new exit (range 15) 5784 | -7/Factory | Build established: Hacker-Tank 6155 | -7/Factory | Repaired Core Shielding 6155 | -7/Factory | Repaired Hvy. Particle Cannon 6155 | -7/Factory | Repaired Imp. Titanium Leg 6193 | -7/Factory | Repaired Imp. Heat Sink 6535 | -7/Factory | Garrison activated, responded to threat 6650 | -7/Factory | Core integrity fell below 50% 6654 | -7/Factory | Core integrity fell below 20% 6657 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- Minigun destroyed. Hvy. Ion Engine destroyed. Acquired 35 matter. Supersonic Drone Bay destroyed. Overheating: Core damaged (-126). K-01 Serf collects debris. Overheating: Autogun damaged (-12). K-01 Serf collects debris. Autogun destroyed. Visual Processing Unit broken. Overheating: Short circuit. K-01 Serf collects debris. Overheating: Core damaged (-133). K-01 Serf collects debris. ALERT: Cargo convoy en route, clear transfer corridor. K-01 Serf collects debris. P-60 Hacker resets G-47 Trooper, system corruption cleaned. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | =% = # [ #???????????? | | = # ### ####???????????? | | ###+################### %= #???????????? | | ?????????????????????## !=[ ##???????????? | | ??????????????######?## #???????????? | | ??????????????# # #???????????? | | ??????????????# ! # #???????????? | | ?????????????## ## ####?????????? | | ?????????????#" " ????????? | | ???????????### "# + ???????? | | ???????????# [# # ] ???????? | | ???????????# " # ??????? | | ???????????# #? ??????? | | ?????????###"" *%=#?######??????? | | ???????? #k !* #?????????????? | | ??????????##"" #?????????????? | | ???????????# % #?????????????? | | ??????????###"" # #?????????????? | | ???????? """""""## #?????????????? | | ????????? % % #?????????????? | | ????????? k%%p w!! #?????????????? | | ????????? k! ### %! #?????????????? | | ????????? ##+######## [# # !% #?????????????? | | ?????????? ????????# ]==! ## #?????????????? | | ?????????????????????# #? ????????????? | | ?????????????????????# @!!! #?? ###???????????? | | ?????????????????????# * !!/ #??? #?????????????? | | ?????????????????????# ggYg!/ #???##?????????????? | | ?????????????????????# % #??????????????????? | | ?????????????????????# " " #??????????????????? | | ?????????????????????# ""G"" ]#??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????##########??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 23 Energy Capacity 340 Matter Stores 300 Matter Capacity 500 Sight Range 18 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 50 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Utility Shielding 33 Evasion (%) 55 Targeting Accuracy 8 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ C-17 Slicer | -7/Factory | Hacked T-07 Excavator | -7/Factory | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club A New Friend Hey, That's Mine! I Spy It's Just You Librarian Made in Tau Ceti IV Oops Party Time Power Corrupts Risk Taker Serviceable Loadout Shopping List Tourist Troublemaker Uninvited Guest Challenges ------------ None Game ------ Seed ActivePortableMaul Manual? 0 Play Time 01:16:15 Cumulative 2.1 hours Start 2024.04.04 @ 19:01:10 End 2024.04.04 @ 20:18:31 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 3 Rogue 0 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 7 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 8286211e-fca9-4989-b82c-98462bbc5bc4