Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.09 @ 20:58:57 Player: Mathewnd Result: Destroyed 0b10! Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (74) 370 Value Destroyed (2153) 2153 Prototype IDs (47) 940 Alien Tech Used (7) 1400 Bonus (22806) 22806 TOTAL SCORE: 37169 Bonus ------- Follower Combat Kills 2206 Met Data Miner 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Invited to Help at Command 2000 Hacked God Mode 5000 Met Sigix 2000 Escaped with Sigix 5000 Win 3000 Cogmind --------- Core Integrity 1513/1600 Matter 37/300 Energy 183/190 System Corruption 0% Temperature Cool (2) Movement Flying (37) Location Tau Ceti IV Orbit Parts ------- > --- POWER (2) -------- Light Quantum Reactor > --- PROPULSION (6) --- Nuclear Pulse Array Field Propulsion Array > --- UTILITY (16) ----- Medium Storage Unit Advanced Sensor Array Advanced Signal Interpreter Cloaking Device Hacking Suite Makeshift Hacking Suite Improved Hacking Suite Advanced Hacking Suite System Mapper System Shield Improved System Shield Improved System Shield Improved System Shield Advanced System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Triangulator Improved Sensor Array Improved Reaction Control System Improved Reaction Control System Force Lance Plasma Lance Sigix Containment Pod Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Nuclear Pulse Thruster Field Propulsion Drive Field Propulsion Drive Cooled Impulse Thruster > --- UTILITY ---------- Medium Storage Unit Triangulator Advanced Sensor Array Advanced Signal Interpreter Improved Reaction Control System Phase Redirector Hacking Suite Makeshift Hacking Suite Advanced Hacking Suite Advanced Hacking Suite System Mapper System Shield Improved System Shield Advanced System Shield > --- WEAPON ----------- Plasma Lance > --- INVENTORY -------- Light Angular Momentum Engine Xenon Bombardment Thruster Nuclear Pulse Array Improved Sensor Array Advanced Force Booster Improved System Shield Terrabomb Grenade Launcher Force Lance [Rating: 134] Favorites ----------- Power Light Fission Core Engine Light Angular Momentum Engine Power Core Light Fission Core Reactor Light Quantum Reactor Propulsion Improved Flight Unit Treads Light Treads Flight Unit Improved Flight Unit Utility System Shield Device Improved Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware System Shield Artifact Phase Redirector Weapon Powered Hammer Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Advanced Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Katana Piercing Weapon Heavy Pick Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Res Res Qua Acc Slots Evolved 18 | . . 2 2 2 . . . . 2 . . . . 2 2 . . . . . . 2 2 . 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . 1 1 1 . . . . . . . . . . 1 . . . . . . . . . . Utility 14 | . . 1 1 1 . . . . 2 . . . . 2 1 . . . . . . 2 2 . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 141 | 6 6 16 2 21 1 . . 3 6 1 1 . 3 6 4 1 3 3 3 9 . 7 16 9 14 Power 11 | 1 1 2 . 2 . . . . 1 . . . . . . . . 1 . . . . . 1 2 Engine 7 | 1 1 2 . 1 . . . . . . . . . . . . . 1 . . . . . . 1 Core 2 | . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Propulsion 46 | 2 . 6 1 9 . . . 2 2 1 . . 1 3 1 . . 1 1 2 . 1 8 2 3 Treads 9 | 2 . 6 1 . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 37 | . . . . 9 . . . 2 2 1 . . 1 3 1 . . 1 1 2 . 1 8 2 3 Utility 56 | 1 2 4 1 8 . . . 1 2 . 1 . . 3 3 . 3 1 . 7 . 4 6 4 5 Device 23 | . 1 . . 3 . . . 1 . . 1 . . . . . 2 . . 5 . 2 4 1 3 Storage 4 | 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . Processor 10 | . . 3 1 3 . . . . . . . . . . . . 1 . . 1 . 1 . . . Hackware 18 | . . . . 1 . . . . 2 . . . . 3 3 . . 1 . 1 . 1 2 2 2 Protection . | . . . . . . . . . . . . . . . . . . . . . . . . . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Weapon 28 | 2 3 4 . 2 1 . . . 1 . . . 2 . . 1 . . 2 . . 2 2 2 4 Energy Gun 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 7 | . 2 4 . 1 . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 3 | . 1 . . . . . . . . . . . 1 . . . . . 1 . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Impact Weapon 5 | . . . . . 1 . . . . . . . 1 . . 1 . . 1 . . . . 1 . Slashing Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 9 | . . . . . . . . . 1 . . . . . . . . . . . . 2 1 1 4 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . 2 . 1 . . . . . . 1 . . 1 . . . . . 6 . . 1 6 . Parts Lost 34 | . 1 4 . . . . . 3 . 1 . . 1 4 . . . . 1 . . . 11 . 8 Power 2 | . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 22 | . . 2 . . . . . 2 . 1 . . 1 3 . . . . 1 . . . 5 . 7 Utility 8 | . . 1 . . . . . 1 . . . . . 1 . . . . . . . . 4 . 1 Weapon 2 | . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . Highest Loss Streak 7 | . 1 2 . . . . . 3 . 1 . . 1 4 . . . . 1 . . . 4 . 7 To Critical Strikes 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 98 97 99 86 96 100 100 100 100 100 93 93 93 90 83 85 90 95 95 97 100 100 86 86 65 Engine 4 | . 14 10 9 1 . . . . . . . . . . . . . 2 5 5 5 4 4 . . Core 3 | . . . . 5 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 4 3 . . Treads 10 | . 28 33 36 . . . . . . . . . . . . . . . . . . . . . . Flight 19 | . . . . 38 38 38 38 38 33 33 31 31 31 26 24 25 25 27 25 27 30 27 20 23 7 Device 9 | . 12 11 9 7 7 7 7 7 6 6 5 6 6 5 5 5 5 5 5 4 5 9 14 12 7 Storage 7 | . 14 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 4 4 4 3 Processor 9 | . . 9 17 14 15 15 15 15 13 13 12 12 12 11 10 10 10 10 10 8 5 4 4 4 3 Hackware 15 | . . . . 5 7 7 7 7 20 20 18 18 18 26 28 30 30 30 30 32 35 36 30 33 37 Energy Cannon 5 | . 12 19 18 2 . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 1 | . 14 2 . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . 4 7 7 7 6 6 6 6 6 2 . . 5 5 4 5 5 4 . . . Slashing Weapon 1 | . . . . 1 7 7 7 7 5 . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . 6 6 6 6 5 5 5 5 5 5 5 5 4 4 4 1 Peak Build Rating 134 | 6 8 27 33 33 37 37 37 38 53 53 53 53 55 63 70 75 77 90 93 104 101 116 124 134 130 Average Rating 56 | 3 7 17 32 25 35 37 37 37 46 53 52 53 54 60 67 70 75 83 92 96 101 113 111 120 99 On Entrance 59 | . 6 8 27 32 33 37 37 37 38 53 53 53 53 55 63 70 75 77 90 93 101 101 116 121 126 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 97 | 13 31 97 97 22 23 23 23 23 24 24 24 24 24 24 21 24 24 33 33 33 33 35 37 42 32 Greatest Support 80 | 40 40 60 80 24 24 24 24 24 26 26 26 26 27 27 27 27 27 34 35 36 36 38 40 42 39 Greatest Overweight (x) 1 | 1 . 1 1 . . . . . . . . . . . . . . . . . . . 1 . 1 Average Overweight (x) . | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 13 | 7 12 23 25 11 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Most Carried 25 | 8 13 25 25 24 10 10 10 10 10 10 10 9 9 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 12 | 6 10 19 24 10 9 10 9 9 8 9 9 9 8 8 9 9 9 9 8 9 10 9 9 9 8 Final Capacity 25 | 8 15 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 25 | 6 12 25 25 10 10 10 10 8 10 9 9 9 9 10 10 10 10 9 9 10 10 10 10 10 8 Class Distribution -------------------- 31% | Mutant 22% | Wizard-Sprinter 16% | Hacker-Scout 16% | Scavenger-Scout 7% | Wizard-Scout 4% | Wizard-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Scout | -7/Factory Scavenger-Scout | -7/Lower Caves Scavenger-Scout | -7/Lower Caves Scavenger-Scout | -7/Zion Scavenger-Scout | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Data Miner Hacker-Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Wizard-Scout | -4/Factory Wizard-Scout | -4/Waste Wizard-Scout | -4/Factory Wizard-Scout | -4/Upper Caves Wizard-Scout | -4/Upper Caves Wizard-Sprinter | -4/Warlord Wizard-Sprinter | -3/Proximity Caves Wizard-Sprinter | -3/Research Wizard-Sprinter | -2/Research Wizard-Sprinter | -2/Quarantine Wizard-Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Res Res Qua Acc Matter Collected 1701 | 201 246 176 58 104 61 50 32 . 45 5 60 . 45 50 30 . . 90 55 . 90 20 283 . . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 2785 | . 531 862 313 159 . 50 . . 206 . . . . 275 33 . 112 . 71 63 . 45 65 . . Parts 163 | . 37 64 19 11 . 2 . . 5 . . . 2 8 4 . 1 . 3 . . 1 6 . . Haulers Intercepted 7 | . 1 2 2 . . . . . . . . . . 1 . . 1 . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . 2 . 5 . . . . 2 . . . . . 3 . . . . . . Prevented 7 | . . . . . . . . . . 7 . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Res Res Qua Acc Combat Hostiles Destroyed 47 | . 14 16 7 1 . 1 . . . . . . 2 2 . . . . 2 1 . . 1 . . Melee 5 | . . . . 1 . 1 . . . . . . . 1 . . . . . 1 . . 1 . . Guns 9 | . 7 2 . . . . . . . . . . . . . . . . . . . . . . . Cannons 25 | . 5 13 7 . . . . . . . . . . . . . . . . . . . . . . AOE 6 | . 2 . . . . . . . . . . . 2 . . . . . 2 . . . . . . Classes Destroyed 12 | . 5 3 1 . . . . . 1 . . . 1 . . . . . 1 . . . . . . Worker 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hauler 7 | . 1 2 2 . . . . . . . . . . 1 . . 1 . . . . . . . . Recycler 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Operator 6 | . 1 1 . 1 . . . . 1 . . . . 1 1 . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . Watcher 12 | . 2 4 . 2 . . . . 1 . . . . 2 . . . . . . . 1 . . . Swarmer 11 | . 6 1 4 . . . . . . . . . . . . . . . . . . . . . . Grunt 23 | . 8 11 1 1 . . . . . . . . . 2 . . . . . . . . . . . Brawler 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Sentry 4 | . . 3 1 . . . . . . . . . . . . . . . . . . . . . . Hunter 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . Programmer 3 | . . . . . . . . . . . . . . . . . . . 2 . . . 1 . . Thug 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 6 | . 3 6 3 3 . 1 . . 2 . . . 2 2 1 . 1 . 2 1 . 1 1 . . Combat Bots Only 5 | . 3 5 3 1 . 1 . . . . . . 2 2 . . . . 2 1 . . 1 . . Max Kills in Single Turn 2 | . 2 2 1 1 . 1 . . 1 . . . 1 1 1 . 1 . 1 1 . 1 1 . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . 2 . . . . . . . . . . . 1 . . . . . 1 . . . . . . Melee 1 | . . . . 1 . 1 . . . . . . . 1 . . . . . 1 . . 1 . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Warlord (-2/Research) Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Res Res Qua Acc Hostile Shots Fired 387 | . 44 66 45 . . 2 . 23 22 10 . . 6 22 2 . . . 8 2 3 24 35 41 32 Missed 164 | . 12 15 18 . . 2 . 6 13 3 . . 4 10 2 . . . 3 2 2 11 19 30 12 Damage Taken 3846 | . 345 656 297 . . . . 309 78 80 . . 75 225 . . . . 127 20 24 253 726 239 392 Core 774 | . 68 65 34 . . . . 81 29 42 . . 4 37 . . . . 31 20 24 69 91 92 87 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 253 | . . . . . . . . . . . . . . . 20 . . . . 84 . . 149 . . Core Remaining (%) 89 | 100 72 83 93 . . . . 88 . . . . 91 96 . . . . . . 93 94 . 75 94 Volleys Fired 126 | . 41 49 21 8 . . . . . . . . 2 . . . . . 3 . . . 2 . . Largest 2 | . 2 2 2 1 . . . . . . . . 1 . . . . . 1 . . . 1 . . Hottest 136 | . 80 136 136 68 . . . . . . . . 30 . . . . . 30 . . . 10 . . Shots Fired 234 | . 82 97 40 8 . . . . . . . . 2 . . . . . 3 . . . 2 . . Gun 49 | . 42 7 . . . . . . . . . . . . . . . . . . . . . . . Cannon 176 | . 38 90 40 8 . . . . . . . . . . . . . . . . . . . . . Launcher 7 | . 2 . . . . . . . . . . . 2 . . . . . 3 . . . . . . Special 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . Kinetic 48 | . 41 7 . . . . . . . . . . . . . . . . . . . . . . . Thermal 177 | . 39 90 40 8 . . . . . . . . . . . . . . . . . . . . . Explosive 7 | . 2 . . . . . . . . . . . 2 . . . . . 3 . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 10 | . 10 9 9 5 . . . . . . . . . . . . . . 8 . . . 10 . . Robot Miss Streak 4 | . 2 4 2 1 . . . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 184 | . 48 58 26 10 . 1 . 3 6 . . . . 13 2 . 2 . 3 1 . 3 8 . . Core Hits 93 | . 24 27 12 5 . 1 . 1 3 . . . 2 4 2 . 1 . 6 1 . 2 2 . . Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . Critical Strikes 3 | . . . . . . . . . . . . . . 2 . . 1 . . . . . . . . Smash 2 | . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . Impale 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Melee Attacks 146 | . . . . 5 2 1 4 10 13 11 2 . . 18 4 . 13 . . 3 . 14 20 19 7 Impact 27 | . . . . . . . 1 1 2 2 . . . 9 . . 8 . . . . 2 2 . . Slashing 31 | . . . . 5 2 1 3 9 11 . . . . . . . . . . . . . . . . Piercing 88 | . . . . . . . . . . 9 2 . . 9 4 . 5 . . 3 . 12 18 19 7 Sneak Attacks 7 | . . . . . . . . . 2 . . . . 2 . . 2 . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . Damage Inflicted 4884 | . 960 1108 516 286 . 38 . 99 345 . . . 120 570 75 . 146 . 140 40 . 151 290 . . Guns 364 | . 305 59 . . . . . . . . . . . . . . . . . . . . . . . Cannons 2123 | . 438 1046 516 123 . . . . . . . . . . . . . . . . . . . . . Explosions 472 | . 212 . . . . . . . . . . . 120 . . . . . 140 . . . . . . Melee 1917 | . . . . 163 . 38 . 99 345 . . . . 570 75 . 146 . . 40 . 151 290 . . Ramming 8 | . 5 3 . . . . . . . . . . . . . . . . . . . . . . . Kinetic 353 | . 294 59 . . . . . . . . . . . . . . . . . . . . . . . Thermal 2134 | . 449 1046 516 123 . . . . . . . . . . . . . . . . . . . . . Explosive 472 | . 212 . . . . . . . . . . . 120 . . . . . 140 . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 410 | . . . . . . . . 39 . . . . . 281 . . 90 . . . . . . . . Slashing 606 | . . . . 163 . 38 . 60 345 . . . . . . . . . . . . . . . . Piercing 901 | . . . . . . . . . . . . . . 289 75 . 56 . . 40 . 151 290 . . Highest Corruption 11 | . 1 3 . 2 2 2 2 . 1 1 1 1 1 . . 6 6 1 2 2 . . 11 5 . Average Corruption 3 | . 1 3 . 2 2 2 2 . 1 1 1 1 1 . . 6 2 1 1 2 . . 8 5 . Corruption Purged 12 | . . . . . . . . . . . . . . . . . 5 . . . . . 7 . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 87 | . . 13 . 3 7 1 . . 1 3 2 . . . . 1 5 1 1 . . . 41 8 . Message Errors 22 | . . 4 . 2 3 . . . 1 . . . . . . . 2 1 . . . . 9 . . Matter Fused 22 | . . 4 . 1 2 . . . . . . . . . . . . . . . . . 12 3 . Heat Flow Errors 9 | . . 3 . . . . . . . 2 1 . . . . . . . . . . . 3 . . Energy Discharges 9 | . . . . . 2 . . . . 1 1 . . . . . . . . . . . 3 2 . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Data Loss (minor) 12 | . . 1 . . . 1 . . . . . . . . . 1 2 . . . . . 5 2 . Data Loss (major) 8 | . . . . . . . . . . . . . . . . . 1 . . . . . 6 1 . Alerts 3 | . . . . . . . . . . . . . . . . . . . 1 . . . 2 . . Weapon Failures 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 377 | . 18 14 2 . . . . . 109 . . . 5 77 . . 90 . . . . 9 53 . . Projectiles 25 | . 9 14 2 . . . . . . . . . . . . . . . . . . . . . . Explosions 14 | . 9 . . . . . . . . . . . 5 . . . . . . . . . . . . Melee 338 | . . . . . . . . . 109 . . . . 77 . . 90 . . . . 9 53 . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 62 | . . . . . . . . . . . . . 37 . . . . . 25 . . . . . . Shots 4 | . . . . . . . . . . . . . 2 . . . . . 2 . . . . . . Rammed 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 3 | . 2 1 . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 294 | . 96 233 210 159 . . . 8 9 281 294 . . . . . . 192 . 231 228 42 151 . . Average Temperature 76 | . 25 69 86 63 . . . 6 4 159 111 . . . . . . 110 . 110 96 13 33 . . Received Heat Transfer 743 | . 162 258 54 . . . . 74 18 12 . . . 90 . . . . . 9 . 21 18 27 . Effects 3 | . . 1 2 . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Interference 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Impact Corruptions 3 | . . . . . . . . . . . . . . 1 . . 2 . . . . . . . . Robots Melted 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 7 | . 2 4 1 . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 4169 | . 950 2072 925 222 . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Res Res Qua Acc Peak Influence 472 | . 288 294 198 219 . . . . 234 . . . . 360 238 98 123 . . . . 131 225 472 311 Initial 283 | . . 92 76 82 . . . . 72 . . . . 165 176 83 65 . . . . . 73 . 283 Average 151 | . 164 191 124 128 . . . . 131 . . . . 287 206 87 74 . . . . 61 74 194 274 Maximum Alert Level 2 | . 1 1 . 1 . . . . 1 . . . . 1 1 . . . . . . . 1 2 1 Low Security (%) 66 | 100 48 58 100 91 . . . . 92 . . . . 16 61 100 100 . . . . 100 77 53 . Level 1 33 | . 51 41 . 8 . . . . 7 . . . . 83 38 . . . . . . . 22 40 100 Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . . 5 . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 9 | . 3 1 1 1 . . . . . . . . . . . . . . . . . 1 . 1 1 Investigation 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . Extermination . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reinforcement 6 | . 1 1 . 1 . . . . . . . . . . . . . . . . . 1 . 1 1 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Res Res Qua Acc Distress Signals 21 | . 1 2 . 1 . . . . 2 . . . . . . . . . . . . 1 8 5 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 217 | . 17 26 17 5 . 1 . 12 10 4 . . 5 18 2 5 3 . 3 8 2 10 38 27 4 Peak Tracking Total 13 | . 5 5 6 2 . 1 . 6 6 4 . . 3 7 1 5 2 . 2 6 3 8 7 13 5 Tactical Retreats 30 | . 1 2 3 . . . . 3 2 1 . . 1 4 1 . . . . 1 . 1 5 3 2 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Res Res Qua Acc Traps Triggered 6 | . 1 . . 1 . . . . 1 . . . . . 1 . 1 . . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . . . . . . . 6 . . . . . . . . . . . Reused 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 9 | . . . . . . . . . . 1 . . . 2 . . . . . 6 . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Res Res Qua Acc Machines Disabled 11 | . . 1 . . . . . . 1 . . . . . 1 . . . . . . . . 8 . Max in Single Turn 1 | . . 1 . . . . . . 1 . . . . . 1 . . . . . . . . 1 . Garrison Access 9 | . . . . . . . . . 2 . . . . 1 1 . . . . . . 1 2 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Res Res Qua Acc Machines Accessed 52 | . 3 2 4 5 2 . . . 4 . . 4 . 5 2 . 1 . . 3 . 5 2 6 4 Terminals 33 | . 2 2 4 5 . . . . 2 . . . . 4 . . 1 . . . . 4 1 5 3 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . . . 2 . . . . 1 1 . . . . . . 1 . 1 1 Total Hacks 215 | . 6 6 10 18 8 . . . 11 . . 30 . 33 5 . 5 . . 12 . 20 19 18 14 Successful 152 | . 4 4 2 9 8 . . . 5 . . 30 . 21 3 . 2 . . 12 . 12 14 15 11 Failed 63 | . 2 2 8 9 . . . . 6 . . . . 12 2 . 3 . . . . 8 5 3 3 Catastrophic 10 | . . . 1 1 . . . . 1 . . . . 2 1 . 1 . . . . 3 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 76 | . 2 . 3 11 . . . . 7 . . . . 19 . . 1 . . 1 . 11 14 4 3 Terminals 148 | . 4 6 10 18 . . . . 8 . . . . 31 . . 5 . . . . 19 17 17 13 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 6 | . . . . . . . . . . . . . . . 4 . . . . . . . 2 . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . . . . . 3 . . . . 2 1 . . . . . . 1 . 1 1 Terminal Hacks 129 | . 2 4 2 6 8 . . . 2 . . 30 . 16 . . 2 . . 12 . 10 12 13 10 Record 21 | . . . . . 7 . . . . . . 11 . . . . . . . . . . 1 1 1 Part Schematic 13 | . . . . . . . . . . . . 12 . . . . . . . . . . 1 . . Robot Schematic 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . Robot Analysis 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 Prototype ID Bank 19 | . . . 1 . . . . . . . . 3 . 1 . . . . . 11 . . 2 1 . Open Door 4 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . 1 1 Level Access Points 5 | . . . . . . . . . . . . . . 1 . . 1 . . . . 1 . 1 1 Branch Access Points 4 | . . . . 1 . . . . 1 . . . . 1 . . . . . . . . 1 . . Emergency Access Points 7 | . 1 . . . . . . . . . . . . . . . . . . . . 2 1 2 1 Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Terminal Index 4 | . . . . 1 . . . . . . . . . . . . . . . . . 1 1 1 . Repair Station Index 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Alert Level 9 | . . 2 . 1 . . . . 1 . . . . 1 . . . . . . . 1 1 2 . Unreport Threat 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Locate Traps 7 | . . . . 1 . . . . . . . . . 3 . . . . . . . 1 . 2 . Reprogram Traps 2 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Dispatch Records 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Patrol Status 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Hauler Manifests 5 | . 1 1 . 1 . . . . . . . . . 1 . . . . . . . 1 . . . Registered Components 4 | . . 1 . 1 . . . . . . . . . 1 . . . . . . . 1 . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Zone Layout 10 | . . . 1 . . . . . . . . . . 2 . . 1 . . . . 1 1 2 2 Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . . . . . . . . . 2 . . . . . . . 2 . . Scan Component 2 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . Repair 2 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 7 | . . . . . . . . . 2 . . . . 1 1 . . . . . . 1 . 1 1 Seal Access 7 | . . . . . . . . . 2 . . . . 1 1 . . . . . . 1 . 1 1 Unauthorized Hacks 11 | . 1 . . 3 . . . . 1 . . . . 4 . . . . . . . 1 . 1 . Terminals 10 | . . . . 3 . . . . 1 . . . . 4 . . . . . . . 1 . 1 . Assimilate 4 | . . . . 1 . . . . . . . . . 1 . . . . . . . 1 . 1 . Botnet 5 | . . . . 2 . . . . 1 . . . . 2 . . . . . . . . . . . Operators 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 27 | . 1 2 4 5 . . . . 2 . . . . 4 1 . 1 . . . . 4 1 . 2 Full Trace Events 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . . . . . 12 . . . . . . . . . . 1 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . Time 115 | . . . . . . . . . . . . . . . 12 . . . . . . . 103 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Res Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . Machine Destruction 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Res Res Qua Acc Total Allies 14 | . . . . 1 . . 5 . . . . . . 1 . 1 . . . . . . 5 1 . Largest Group 6 | . . . . 1 1 1 6 6 . . . . . 1 . 1 . . . . . . 5 1 . Highest-Rated Group 733 | . . . . 26 26 26 155 155 . . . . . 10 . 46 . . . . . . 733 26 . Highest-Rated Ally 369 | . . . . 26 26 26 31 31 . . . . . 10 . 46 . . . . . . 369 26 . Total Orders 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . STAY 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Ally Attacks 91 | . . . . . . . . 16 . . . . . . . 3 . . . . . . 72 . . Total Damage 4886 | . . . . . . . . 379 . . . . . . . 91 . . . . . . 4416 . . Kills 13 | . . . . . . . . 6 . . . . . . . . . . . . . . 7 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Res Res Qua Acc Robot Analysis Total 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 Derelict Logs Recovered 9 | . . . . . 1 1 . 1 . . 1 . 1 . . . . 2 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Res Res Qua Acc Turns Passed 8339 | 79 746 1253 613 259 393 106 379 254 218 363 136 31 195 390 110 40 295 111 96 293 133 132 1152 308 254 Spaces Moved 13467 | 52 373 468 216 548 861 260 843 414 634 424 434 117 689 816 295 124 482 410 304 866 421 338 1686 853 539 Core 20 | 20 . . . . . . . . . . . . . . . . . . . . . . . . . Treads 1089 | 32 373 468 216 . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 12358 | . . . . 548 861 260 843 414 634 424 434 117 689 816 295 124 482 410 304 866 421 338 1686 853 539 Fastest Speed 22 | 50 160 160 250 28 28 28 28 27 26 26 26 26 27 26 26 26 26 24 26 23 23 23 24 22 25 Average Speed 42 | 121 160 223 250 28 28 28 28 27 26 26 26 26 27 26 26 26 26 25 26 24 23 23 32 25 36 Slowest Speed 250 | 160 160 250 250 28 28 28 28 28 27 26 26 26 27 27 26 26 26 26 26 26 23 24 104 29 120 Overloaded Moves 76 | . . . . . . . . . . . . . . . . . . . . . . . . 76 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 37 | . . . . . . . . . 7 . . . . 4 . . 4 . . . . 1 18 3 . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Exploration Rate (%) 46 | 4 60 45 27 15 81 49 85 52 17 48 63 72 73 25 13 82 9 60 47 87 52 14 31 72 18 Regions Visited 25 Branch Regions 13 Pre-discovered Areas 6 | . 1 . . . . . 2 . . . . 1 1 . . . . . 1 . . . . . . Known Exits Taken 19 | . . . . 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 22 | . . . . . 3 . 4 1 . . 2 . 2 . . . . 4 4 . 2 . . . . Spaces Dug 69 | . . . . 1 2 . . 4 2 9 2 . 12 3 . . 6 . . 1 . 8 5 9 5 Terrain Destroyed 92 | . 14 . . 1 2 . . 4 2 9 2 . 12 3 . . 6 . 9 1 . 8 5 9 5 Melee 57 | . . . . 1 2 . . 4 2 9 2 . . 3 . . 6 . . 1 . 8 5 9 5 Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 35 | . 14 . . . . . . . . . . . 12 . . . . . 9 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Res Res Qua Acc Total 15629 | 67 439 576 252 646 1010 290 981 540 661 657 452 116 694 949 319 131 626 416 316 938 456 363 2236 914 584 Wait 1560 | . 6 9 6 23 142 30 132 110 3 224 14 . . 106 13 6 116 4 5 49 36 . 511 7 8 Move 13373 | 51 372 467 215 547 860 259 842 413 619 423 433 116 688 807 295 123 473 409 303 865 420 335 1655 846 537 Hop 31 | . . . . . . . . . 7 . . . . 4 . . 4 . . . . 1 12 3 . Pick Up 124 | 10 9 26 5 13 3 . 2 3 8 . . . 1 6 2 1 2 . 1 3 . 5 14 5 5 Fast Attach 27 | 2 1 1 . . . . . . 1 . 1 . . . 2 . . 1 . 7 . . 4 6 1 Attach 76 | 4 1 8 2 8 1 . . 3 2 1 1 . 1 6 . 1 1 1 1 2 . 3 10 7 12 Detach 13 | . . . . . . . . . . . 1 . . 1 . . . . 1 . . . 1 1 8 Swap 44 | . 4 7 . 13 . . . . 3 . . . 2 . 2 . 2 1 2 . . 4 2 . 2 Drop 86 | . 3 8 3 29 2 . 2 2 7 . . . . 1 1 . . . . 9 . 3 6 7 3 Fire 126 | . 41 49 21 8 . . . . . . . . 2 . . . . . 3 . . . 2 . . Melee 134 | . . . . 5 2 1 3 9 11 9 2 . . 18 4 . 10 . . 3 . 12 19 19 7 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 3 | . 2 1 . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 32 | . . . . . . . . . . . . . . . . . 18 . . . . . . 13 1 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sub]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 4 exits: Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x4 / Upp x2) -4/Factory -4/Waste -4/Factory (discovered 6 exits: Res x4 / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: *Res x3 / Tes) -2/Research (discovered 4 exits: *Acc x2 / *Qua x2) -2/Quarantine -1/Access Tau Ceti IV Orbit History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 80 | -11/Scrapyard | Entered Materials 243 | -10/Materials | Discovered new exit (range 13) 272 | -10/Materials | Discovered new exit (range 12) 338 | -10/Materials | Build established: Mutant 566 | -10/Materials | Discovered new exit (range 12) 731 | -10/Materials | Discovered new exit (range 15) 826 | -10/Materials | Entered another Materials area 826 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1663 | -9/Materials | Discovered new exit (range 15) 1890 | -9/Materials | Discovered new exit (range 3) 2079 | -9/Materials | Entered another Materials area 2079 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2454 | -8/Materials | Discovered new exit (range 16) 2692 | -8/Materials | Entered Factory 2692 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2899 | -7/Factory | Identified exit to Storage 2899 | -7/Factory | Identified exit to Lower Caves 2951 | -7/Factory | Entered Lower Caves 2951 | -7/Lower Caves | Accompanied by 1 ally 2982 | -7/Lower Caves | Build established: Scavenger-Scout 3100 | -7/Lower Caves | Learned location of 1 exit from Research 3100 | -7/Lower Caves | Learned Extension emergency access door positions 3100 | -7/Lower Caves | Learned Extension security intel 3100 | -7/Lower Caves | Learned Armory garrison access intel 3156 | -7/Lower Caves | Encountered a Warlord checkpoint 3334 | -7/Lower Caves | Discovered new exit (range 12) 3337 | -7/Lower Caves | Identified exit to Lower Caves 3344 | -7/Lower Caves | Entered another Lower Caves area 3344 | -7/Lower Caves | Accompanied by 1 ally 3426 | -7/Lower Caves | Discovered new exit (range 19) 3430 | -7/Lower Caves | Identified exit to Zion 3441 | -7/Lower Caves | Learned location of 1 exit from Factory 3450 | -7/Lower Caves | Entered Zion 3450 | -7/Zion | Accompanied by 1 ally 3466 | -7/Zion | System corruption cleaned by Quarantine Array 3473 | -7/Zion | Learned Factory emergency access door positions 3491 | -7/Zion | Learned location of Storage (-7) 3565 | -7/Zion | Learned location of Warlord (-4) 3594 | -7/Zion | Gained Derelict followers 3638 | -7/Zion | Met Imprinter 3685 | -7/Zion | Discovered new exit (range 20) 3707 | -7/Zion | Identified exit to Proximity Caves 3829 | -7/Zion | Entered Proximity Caves 3829 | -6/Proximity Caves | Accompanied by 6 allies 3838 | -6/Proximity Caves | Identified exit to Factory 3986 | -6/Proximity Caves | Spotted B-75 Beast 4057 | -6/Proximity Caves | Lost 3 parts (2n1u) 4077 | -6/Proximity Caves | Lost 5 allies 4083 | -6/Proximity Caves | Entered Factory 4083 | -6/Factory | Evolved 2 slots: Utility x2 4084 | -6/Factory | Identified exit to Lower Caves 4301 | -6/Factory | Entered Lower Caves 4373 | -6/Lower Caves | Build established: Hacker-Scout 4570 | -6/Lower Caves | Encountered a Warlord checkpoint 4589 | -6/Lower Caves | Spotted B-75 Beast 4661 | -6/Lower Caves | Discovered new exit (range 13) 4664 | -6/Lower Caves | Identified exit to Lower Caves 4664 | -6/Lower Caves | Entered another Lower Caves area 4665 | -6/Lower Caves | Encountered a Warlord checkpoint 4688 | -6/Lower Caves | Found Alien Artifact 4688 | -6/Lower Caves | Identified Core Expander 4688 | -6/Lower Caves | Installed Core Expander, added new Power slot 4732 | -6/Lower Caves | Learned Factory emergency access door positions 4798 | -6/Lower Caves | Discovered new exit (range 8) 4800 | -6/Lower Caves | Identified exit to Data Miner 4800 | -6/Lower Caves | Entered Data Miner 4800 | -6/Data Miner | Discovered new exit (range 6) 4804 | -6/Data Miner | Identified exit to Proximity Caves 4806 | -6/Data Miner | Met Data Miner 4812 | -6/Data Miner | Learned location of Section 7 (-2) 4812 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 4817 | -6/Data Miner | Received God Mode back door access code from Data Miner 4831 | -6/Data Miner | Entered Proximity Caves 4833 | -5/Proximity Caves | Spotter reported a threat 4875 | -5/Proximity Caves | Learned location of Armory (-4) 5013 | -5/Proximity Caves | Discovered new exit (range 11) 5026 | -5/Proximity Caves | Identified exit to Factory 5026 | -5/Proximity Caves | Entered Factory 5026 | -5/Factory | Evolved 2 slots: Utility x2 5137 | -5/Factory | Identified exit to Upper Caves 5137 | -5/Factory | Identified exit to Factory 5280 | -5/Factory | Lost 4 parts (3n1u) 5416 | -5/Factory | Entered another Factory area 5416 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5417 | -4/Factory | Identified exit to Extension 5515 | -4/Factory | Repaired Cesium-ion Thruster 5526 | -4/Factory | Manually triggered Chute Trap 5526 | -4/Factory | Sucked down chute 5526 | -4/Factory | Entered Waste 5527 | -4/Waste | Met a frightened Derelict 5529 | -4/Waste | Spotted C-40 Crusher 5538 | -4/Waste | Spotted C-40 Crusher 5541 | -4/Waste | EMP discharged 5541 | -4/Waste | Spotted C-40 Crusher 5544 | -4/Waste | Spotted C-40 Crusher 5548 | -4/Waste | Spotted C-40 Crusher 5555 | -4/Waste | Spotted C-40 Crusher 5558 | -4/Waste | Discovered new exit (range 14) 5565 | -4/Waste | Found Broken Adv. Force Booster 5566 | -4/Waste | Identified exit to Factory 5566 | -4/Waste | Entered Factory 5797 | -4/Factory | Discovered new exit (range 21) 5805 | -4/Factory | Discovered new exit (range 22) 5805 | -4/Factory | Identified exit to Upper Caves 5845 | -4/Factory | Identified exit to Research 5861 | -4/Factory | Entered Upper Caves 5877 | -4/Upper Caves | Learned Research emergency access door positions 5891 | -4/Upper Caves | Learned Research stockpile data 5958 | -4/Upper Caves | Discovered new exit (range 17) 5967 | -4/Upper Caves | Identified exit to Upper Caves 5972 | -4/Upper Caves | Entered another Upper Caves area 5986 | -4/Upper Caves | Discovered exit to Research (range 10) 6002 | -4/Upper Caves | Learned Research emergency access door positions 6003 | -4/Upper Caves | Build established: Wizard-Scout 6065 | -4/Upper Caves | Discovered new exit (range 13) 6068 | -4/Upper Caves | Identified exit to Warlord 6068 | -4/Upper Caves | Entered Warlord 6075 | -4/Warlord | Discovered new exit (range 12) 6081 | -4/Warlord | System corruption cleaned by Quarantine Array 6194 | -4/Warlord | Warlord's base attacked by MAIN.C 6212 | -4/Warlord | Met Warlord 6217 | -4/Warlord | Opened Warlord's prototype stash 6225 | -4/Warlord | Found Prototype Device 6225 | -4/Warlord | Identified System Purifier 6230 | -4/Warlord | Found Prototype Processor 6230 | -4/Warlord | Identified Exp. Armor Integrity Analyzer 6235 | -4/Warlord | Found Prototype Device 6235 | -4/Warlord | Identified Exp. Phase Shifter 6238 | -4/Warlord | Found Prototype Hackware 6238 | -4/Warlord | Identified System Mapper 6311 | -4/Warlord | Opened side exit 6361 | -4/Warlord | Identified exit to Proximity Caves 6361 | -4/Warlord | Entered Proximity Caves 6472 | -3/Proximity Caves | Discovered exit to Research (range 14) 6494 | -3/Proximity Caves | Entered Research 6494 | -3/Research | Evolved 2 slots: Utility x2 6495 | -3/Research | Identified exit to Testing 6505 | -3/Research | Identified exit to Research 6517 | -3/Research | Build established: Wizard-Sprinter 6626 | -3/Research | Entered another Research area 6626 | -2/Research | Warlord forces began assault on 0b10 6626 | -2/Research | Evolved 2 slots: Utility x2 6662 | -2/Research | Met up with Warlord 6683 | -2/Research | Spotted B-90 Cyclops 6690 | -2/Research | Identified exit to Quarantine 6694 | -2/Research | Spotted B-90 Cyclops 6709 | -2/Research | Crushed by falling debris 6709 | -2/Research | System corruption reached 10% 6736 | -2/Research | Research machine network offline 6740 | -2/Research | Lost 4 parts (1n2u1w) 6745 | -2/Research | Lost 5 allies 6812 | -2/Research | Lost 3 parts (2n1u) 6829 | -2/Research | Repaired Broken Adv. Force Booster 7025 | -2/Research | Borebot progress halted 7126 | -2/Research | Borebot progress halted 7205 | -2/Research | Discovered new exit (range 16) 7230 | -2/Research | Identified exit to Access 7475 | -2/Research | Discovered exit to Access (range 11) 7510 | -2/Research | Spotted Striker 7519 | -2/Research | Spotted Striker 7549 | -2/Research | Spotted Executioner 7552 | -2/Research | Spotted Striker 7626 | -2/Research | Warlord invited to help at Command 7662 | -2/Research | Took control of God Mode 7662 | -2/Research | Attacked by Warlord forces 7663 | -2/Research | Attacked by Warlord 7663 | -2/Research | Spotted A7-C98(K) 7663 | -2/Research | Spotted 88-WT3(K) 7684 | -2/Research | Allies destroyed 88-WT3(K) 7691 | -2/Research | Allies destroyed A7-C98(K) 7704 | -2/Research | Allies destroyed Warlord 7705 | -2/Research | Spotted G2-46S(B) 7706 | -2/Research | Warlord destroyed during the assault 7706 | -2/Research | Spotted 07-PA1(B) 7763 | -2/Research | Lost 5 allies 7778 | -2/Research | Entered Quarantine 7787 | -2/Quarantine | Found Alien Impact Weapon 7787 | -2/Quarantine | Identified Core Stripper 7798 | -2/Quarantine | Found Alien Artifact 7799 | -2/Quarantine | Identified Terrabomb 7799 | -2/Quarantine | Used Terrabomb 7805 | -2/Quarantine | Found Terrabomb 7884 | -2/Quarantine | Found Alien Artifact 7884 | -2/Quarantine | Identified Phase Redirector 7950 | -2/Quarantine | Found Alien Artifact 7951 | -2/Quarantine | Found Alien Artifact 7951 | -2/Quarantine | Identified Hpw. Transdimensional Reconstructor 7951 | -2/Quarantine | Warped through subspace 7958 | -2/Quarantine | Found Alien Artifact 7958 | -2/Quarantine | Identified Subatomic Replicator 7960 | -2/Quarantine | Identified Transdimensional Reconstructor 7960 | -2/Quarantine | Warped through subspace 8028 | -2/Quarantine | Met incapacitated Sigix Warrior 8028 | -2/Quarantine | Lockdown squad dispatched 8040 | -2/Quarantine | Found Sigix Containment Pod 8086 | -2/Quarantine | Entered Access 8086 | -1/Access | Evolved 2 slots: Utility x2 8169 | -1/Access | Lost 7 parts (6n1u) 8178 | -1/Access | Identified exit to Surface 8339 | -1/Access | Used Terrabomb 8340 | *** | Destroyed 0b10! Last Messages --------------- Tier: 9 An upgrade to the C-55 Analyst, Experts possess improved analytical capabilities and a more powerful stasis projector. >>Query(Heavy Quantum Rifle) This newest variant of the quantum rifle, still in testing, is much less fragile and inflicts an average 30% more damage with only a minimal increase in energy input. >>Layout(Zone) Retrieving Zone 3O layout... Downloaded map data. >>Access(Emergency) No emergency access doors found in local area. 08336_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 08337_ The Access Shell folds into the floor. 08339_ Terrabomb activated. [Achievement: Payload Armed] Map ----- +----------------------------------------------------+ | ## ##### ?????????????????????????????????????? | | ## ?????????????????????????????????????? | | ## ?????????????????????????????????????? | | ######### ????????????????????????????????????? | | #???????## ????????????????????????????????????? | | #????????# ????????????????????????????????????? | | ##???????# #???????????????????????????????????? | | ""######### +???????????????????????????????????? | | ## # #???????????????????????????????????? | | ## # #????????? ??????????????????????? | | ## # #??????? # ???????????????????? | | ## # #??????"" ; ????????????????? | | ## # #?? """" ; ??????????????? | | ##= # # " ; "????????????? | | ## + #[ ;;;;;;;;;"????????????? | | ## # " ; ?????????????? | | ## # #";;;;;;;;;;;;; ??????????????? | | ##########" #? ???????????????? | | #????????## #? ;;; ????????????????? | | #?????????# ####;;; ;;;;;;;;;;"?????????????????? | | #?????????# """T""" "??????????????????? | | ??????????# """ """ "????BB????????????? | | ??????????" "????BB????????????? | | ??????????; "??????????????????? | | ??????????; "" "??????????????????? | | ??????????; @" "??????????????????? | | ??????????; "??????????????????? | | ??????????; "????BB????????????? | | ??????????# "????BB????????????? | | ??????????# "??????????????????? | | ??????????# ;;;;;;; ;;;;;;;;;;;?????????????????? | | ??????????# ; ;;; ????????????????? | | ??????????# ;;;;;;;;;;;;;;; ???????????????? | | ??????????# ; ; ??????????????? | | ??????????# ; = ; ?????????????? | | ??????????# ? ; ????????????? | | ??????????# ? ; ????????????? | | ??????????? ??? ; ??????????????? | | ?????????????????? ; ????????????????? | | ????????????????????? ; ???????????????????? | | ??????????????????????? ;?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 31 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Cloak Strength 2 Evasion (%) 75 Targeting Accuracy 16 Recoil Reduction 4 Force Boost 40 Offensive Hacking 93 Defensive Hacking 60 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Adv. Transmission Jammer | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Point Defense System | -6/Data Miner | Free Cmb. Antigrav System | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Adv. Remote Datajack | -6/Data Miner | Free Femtoactuators | -2/Research | Hacked Robot Schematics ------------------ E-15 Imp | -6/Data Miner | Free P-60 Hacker | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Core Expander Core Stripper Terrabomb Phase Redirector High-powered Transdimensional Reconstructor Subatomic Replicator Transdimensional Reconstructor Achievements -------------- Godhack Payload Armed Challenges ------------ None Game ------ Seed InertialSurgeReactor Manual? 0 Play Time 02:11:47 Cumulative 112.5 hours Start 2025.01.09 @ 18:45:48 End 2025.01.09 @ 20:58:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 102 Rogue 102 Adventurer 0 Explorer 0 Win Type 3 Total 3 Types 1/0/1/1/0/0/0/0/0 Lore% 58 Gallery% 51 Achievement% 51 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8f573e3f-dca4-4fff-919d-3da43fd01351