Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.22 @ 19:52:21 Player: ThatBishHoly Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (4) 20 Value Destroyed (94) 94 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1054 Bonus ------- None Cogmind --------- Core Integrity 149/400 Matter 273/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Ion Engine Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Weapon Assault Rifle Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 9 | 7 2 . Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads 2 | 2 . . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | 2 1 . Device 2 | 1 1 . Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 3 | 2 1 . Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 3 | 2 1 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . 1 6 Power 1 | . . 1 Propulsion 2 | . . 2 Utility 2 | . 1 1 Weapon 2 | . . 2 Highest Loss Streak 6 | . 1 6 To Critical Strikes . | . . . Average Slot Usage (%) 84 | . 98 62 Engine 11 | . 14 8 Treads 24 | . 28 18 Device 10 | . 12 8 Storage 12 | . 14 11 Ballistic Gun 23 | . 28 16 Naked Turns . | . . . Heaviest Build 15 | 14 15 15 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 8 Most Carried 5 | 5 3 1 Average Carried 1 | 1 1 1 Final Capacity 8 | 8 8 8 Final Carried 1 | 1 1 1 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 306 | 219 87 . Remotely . | . . . Salvage Created 156 | 69 87 . Parts 9 | 4 5 . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 2 | . 2 . Guns 2 | . 2 . Classes Destroyed 3 | 2 1 . Tunneler 1 | 1 . . Recycler 1 | 1 . . Grunt 2 | . 2 . Best Kill Streak 2 | 2 2 . Combat Bots Only 2 | . 2 . Max Kills in Single Turn 1 | 1 1 . Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 115 | . 19 96 Missed 36 | . 4 32 Damage Taken 950 | . 177 773 Core 276 | . 25 251 Absorbed by Shields . | . . . Core Remaining (%) 95 | 100 90 . Volleys Fired 15 | 6 9 . Largest 2 | 2 2 . Hottest 40 | 40 40 . Shots Fired 30 | 12 18 . Gun 30 | 12 18 . Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 30 | 12 18 . Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 9 | 5 9 . Robot Miss Streak 2 | 1 2 . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 19 | 8 11 . Core Hits 9 | 3 6 . Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 232 | 89 143 . Guns 232 | 89 143 . Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 232 | 89 143 . Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 12 | . 2 12 Average Temperature 5 | . 1 11 Received Heat Transfer 462 | . 96 366 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 101 | 10 101 72 Initial 42 | . 6 42 Average 52 | 4 71 53 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 20 | . 9 11 Peak Tracking Total 8 | . 5 8 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 5 | . 5 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 17 | . 17 . Successful 5 | . 5 . Failed 12 | . 12 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual . | . . . Terminals 11 | . 11 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 6 | . 6 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 4 . Robot Analysis 1 | . 1 . Prototype ID Bank 1 | . 1 . Zone Layout 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 670 | 140 320 210 Spaces Moved 408 | 86 180 142 Core 54 | 25 . 29 Treads 354 | 61 180 113 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 100 Average Speed 148 | 128 160 147 Slowest Speed 160 | 160 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 17 | 4 38 11 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 442 | 105 195 142 Wait . | . . . Move 406 | 85 179 142 Hop . | . . . Pick Up 10 | 7 3 . Fast Attach 1 | 1 . . Attach 7 | 6 1 . Detach . | . . . Swap 1 | . 1 . Drop 2 | . 2 . Fire 15 | 6 9 . Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -9/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 141 | -11/Scrapyard | Entered Materials 175 | -10/Materials | Discovered new exit (range 7) 292 | -10/Materials | Discovered new exit (range 14) 318 | -10/Materials | Build established: Mutant 423 | -10/Materials | Discovered new exit (range 12) 461 | -10/Materials | Entered another Materials area 461 | -9/Materials | Evolved 2 slots: Propulsion x2 667 | -9/Materials | Core integrity fell below 50% 671 | -9/Materials | Self-destructed Last Messages --------------- investigation squad. PARAMETERS=PROPULSION+2 LOCATION=UNKNOWN GOAL=ESCAPE 00579_ Critical hit (Burn: +37). 00588_ K-01 Serf collects debris. 00615_ Critical hit (Burn: +37). 00618_ Assault Rifle destroyed. 00620_ Material Processor disabled. 00624_ Assault Rifle destroyed. 00625_ Seismic Detector destroyed. 00627_ Ion Engine destroyed. 00635_ Lgt. Treads destroyed. 00635_ K-01 Serf collects debris. 00636_ Critical hit (Burn: +37). 00642_ Lgt. Treads destroyed. 00644_ K-01 Serf collects debris. 00650_ U-05 Engineer destroyed. 00653_ K-01 Serf collects debris. 00660_ U-05 Engineer builds a Door. 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