Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.24 @ 19:40:42 Player: beans Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (47) 235 Value Destroyed (2141) 2141 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (2506) 2506 TOTAL SCORE: 10042 Bonus ------- High Alert Combat Kills 513 Follower Combat Kills 877 Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 500 Friendly Fire -84 Cogmind --------- Core Integrity 0/1150 Matter 205/300 Energy 25/100 System Corruption 12% Temperature Warm (120) Movement Core (50) Location -4/Waste Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Particle Reactor Advanced Matter Compressor (0) Advanced Matter Compressor (180) Improved Matter Neutralizer CPS Tube (2) Peak State ------------ > --- POWER ------------ Antimatter Reactor Particle Reactor > --- PROPULSION ------- Heavy Treads Advanced Heavy Treads > --- UTILITY ---------- Improved Cooling System Enhanced Optical Array Advanced Signal Interpreter Advanced Weapon Cycler Centrium Heavy Armor Plating Makeshift System Shield > --- WEAPON ----------- Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle Heavy Machine Gun Hypervelocity Railgun > --- INVENTORY -------- Improved Cooling System Tiamat Missile Launcher Advanced Remote Datajack CPS Tube CPS Tube [Rating: 112] Favorites ----------- Power Antimatter Reactor Engine Improved Ion Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Heavy Treads Treads Heavy Treads Wheel Armored Huge Wheel Hover Unit Antigrav System Flight Unit Nuclear Pulse Array Utility Advanced Signal Interpreter Device Improved Cooling System Storage Advanced Matter Compressor Processor Advanced Signal Interpreter Hackware Makeshift System Shield Protection Centrium Heavy Armor Plating Weapon Hypervelocity Gauss Rifle Energy Gun Variable Charge Gun Energy Cannon Improved Matter Neutralizer Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Heavy Rocket Launcher Special Weapon Advanced Remote Datajack Slashing Weapon Makeshift Axe Build | -11 -10 -10 -7 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Scr Fac Was Fac DSF Gar Fac Was Slots Evolved 12 | . . . . 10 . . . . 2 . Power 1 | . . . . 1 . . . . . . Propulsion 4 | . . . . 2 . . . . 2 . Utility 5 | . . . . 5 . . . . . . Weapon 2 | . . . . 2 . . . . . . Parts Attached 60 | . 1 3 9 11 14 . 4 6 8 4 Power 7 | . . . 1 2 2 . . 1 . 1 Engine 2 | . . . 1 1 . . . . . . Core 1 | . . . . 1 . . . . . . Reactor 4 | . . . . . 2 . . 1 . 1 Propulsion 10 | . . . 1 3 2 . . 1 3 . Treads 3 | . . . . . 2 . . 1 . . Leg . | . . . . . . . . . . . Wheel 2 | . . . 1 . . . . . 1 . Hover 1 | . . . . . . . . . 1 . Flight 4 | . . . . 3 . . . . 1 . Utility 19 | . 1 . 4 3 5 . . 2 3 1 Device 9 | . . . 2 2 3 . . 1 . 1 Storage 1 | . . . . . . . . . 1 . Processor 6 | . 1 . 1 1 . . . 1 2 . Hackware 1 | . . . 1 . . . . . . . Protection 2 | . . . . . 2 . . . . . Artifact . | . . . . . . . . . . . Weapon 24 | . . 3 3 3 5 . 4 2 2 2 Energy Gun 1 | . . . . 1 . . . . . . Energy Cannon 2 | . . . . . . . 1 . . 1 Ballistic Gun 11 | . . 2 . . 4 . 3 2 . . Ballistic Cannon 3 | . . 1 1 . . . . . 1 . Launcher 2 | . . . 1 1 . . . . . . Special Weapon 4 | . . . . 1 1 . . . 1 1 Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 7 | . . . . 1 2 . 1 . 2 1 Corrupted Parts 1 | . . . . . . . . . . 1 System Corruption 3 | . . . . . . . . . . 3 Parts Lost 29 | . . 2 . 8 . . . 5 13 1 Power 2 | . . . . 1 . . . . 1 . Propulsion 6 | . . . . 2 . . . . 4 . Utility 9 | . . . . 3 . . . 3 2 1 Weapon 12 | . . 2 . 2 . . . 2 6 . Highest Loss Streak 6 | . . 2 . 3 . . . 2 6 1 To Critical Strikes 1 | . . . . . . . . . 1 . Average Backups 3 | . . . 4 4 4 5 4 4 4 4 Power . | . . . . . . . . . . 1 Propulsion . | . . . . . . . . . . . Utility . | . . . 1 . . . . . 1 2 Weapon 1 | . . . 1 1 1 2 1 1 . . Tool/Special . | . . . . . . . . . . . Unused Backups 7 | . . . 4 . . . . . 2 1 Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 2 | . . . . . . . . . 1 1 Weapon 5 | . . . 4 . . . . . 1 . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 55 | . 2 24 59 33 62 82 80 77 59 2 Engine 1 | . . . 5 1 3 . . . . . Reactor 4 | . . . . . 3 11 11 11 7 . Treads 5 | . . . . . 7 11 11 11 7 . Wheel 1 | . . . 8 1 . . . . . . Device 5 | . . . . 2 6 11 11 11 8 1 Processor 13 | . 2 14 14 10 11 11 11 10 19 . Hackware 3 | . . . 9 5 5 5 5 3 . . Protection 1 | . . . . . 2 5 5 4 . . Ballistic Gun 8 | . . 7 3 . 6 23 21 19 7 . Ballistic Cannon 1 | . . 2 9 . . . . . . . Launcher 1 | . . . 8 . . . . . . . Peak Build Rating 112 | . 2 6 31 59 102 100 103 112 97 14 Average Rating 58 | . . 3 19 33 75 100 100 102 76 6 On Entrance 43 | . . 2 4 31 53 100 100 103 81 2 Avg Prop Armor Cover (%) 31 | . . . . 33 . . . . 26 . Naked Turns 144 | . 72 . . . . . . . 38 34 Heaviest Build 87 | . . 8 23 24 76 76 82 87 57 2 Greatest Support 140 | 3 3 3 28 32 140 140 140 140 140 3 Greatest Overweight (x) 5 | . . 2 4 2 . . . . 5 . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 1 2 5 5 5 5 5 5 5 5 Average Carried 3 | . . . 4 4 4 5 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . 1 5 4 5 5 5 3 4 5 Class Distribution -------------------- 49% | Mutant 24% | Scavenger-Tank 23% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Scraptown Mutant | -5/Factory Scavenger-Mutant | -5/Waste Scavenger-Tank | -5/Factory Scavenger-Tank | -5/DSF Scavenger-Tank | -5/Garrison Scavenger-Mutant | -4/Factory Mutant | -4/Waste Resources | -11 -10 -10 -7 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Sub Scr Fac Was Fac DSF Gar Fac Was Matter Collected 3105 | 200 . 142 142 120 381 . 259 1077 784 . Remotely . | . . . . . . . . . . . Salvage Created 2662 | . . 167 . 401 . . 44 1196 854 . Parts 128 | . . 11 . 12 . . 4 62 39 . Haulers Intercepted 1 | . . . . 1 . . . . . . Recyclers Shooed 3 | . . . . 1 . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -7 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Scr Fac Was Fac DSF Gar Fac Was Combat Hostiles Destroyed 36 | . . 3 . 6 . . 1 22 4 . Guns 16 | . . 1 . . . . 1 11 3 . Cannons 3 | . . 2 . 1 . . . . . . AOE 17 | . . . . 5 . . . 11 1 . Classes Destroyed 18 | . . 1 . 7 . . . 8 2 . Worker 2 | . . . . 2 . . . . . . Builder 1 | . . . . 1 . . . . . . Tunneler 1 | . . . . . . . . . 1 . Hauler 1 | . . . . 1 . . . . . . Recycler 5 | . . . . 1 . . . . 4 . Watcher 1 | . . . . . . . . . 1 . Swarmer 4 | . . . . . . . . 4 . . Cutter 4 | . . . . . . . . 3 1 . Grunt 10 | . . . . 3 . . . 7 . . Brawler 1 | . . . . . . . . 1 . . Duelist 1 | . . . . . . . . 1 . . Protector 1 | . . . . . . . . 1 . . Sentry 3 | . . . . . . . . 3 . . Specialist 1 | . . . . . . . . 1 . . Hunter 2 | . . . . 1 . . 1 . . . Programmer 5 | . . . . 2 . . . . 3 . Behemoth 1 | . . . . . . . . 1 . . Subdweller 3 | . . 3 . . . . . . . . Best Kill Streak 7 | . . 1 . 7 . . 1 7 2 . Combat Bots Only 7 | . . 1 . 3 . . 1 7 2 . Max Kills in Single Turn 3 | . . 1 . 2 . . 1 3 1 . Gunslinging . | . . . . . . . . . . . Exploded 3 | . . . . 2 . . . 3 1 . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -7 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Sub Scr Fac Was Fac DSF Gar Fac Was Hostile Shots Fired 375 | . . 20 . 95 . . 7 106 146 1 Missed 111 | . . 4 . 32 . . 1 18 56 . Hits 264 | . . 16 . 63 . . 6 88 90 1 Melee 32 | . . . . . . . . 17 14 1 Projectile 232 | . . 16 . 63 . . 6 71 76 . AOE 20 | . . . . . . . . 17 3 . Critical Strikes 23 | . . 1 . 1 . . 1 6 13 1 Damage Taken 6999 | . . 488 . 1208 41 . 330 2839 2051 42 Core 2149 | . . 244 . 426 26 . 35 254 1122 42 Absorbed by Shields 43 | . . . . 43 . . . . . . Reduced by Siege Mode 62 | . . . . . . . . 62 . . Regen/Repaired (Parts) 88 | . . . . . 69 . 19 . . . Core Remaining (%) 42 | 100 . . 2 . . . . 25 . . Volleys Fired 213 | . . 34 . 32 33 1 8 57 48 . Largest 4 | . . 2 . 2 4 4 4 4 2 . Hottest 225 | . . 63 . 225 225 134 134 139 76 . Shots Fired 407 | . . 47 . 33 37 4 32 174 80 . Gun 343 | . . 22 . 13 36 4 32 166 70 . Cannon 39 | . . 25 . 9 . . . . 5 . Launcher 20 | . . . . 9 . . . 8 3 . Special 5 | . . . . 2 1 . . . 2 . Kinetic 338 | . . 47 . 9 5 4 32 166 75 . Thermal 44 | . . . . 13 31 . . . . . Explosive 20 | . . . . 9 . . . 8 3 . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 17 | . . 17 . 6 6 1 2 14 14 . Robot Miss Streak 6 | . . 3 . 2 2 2 6 4 2 . Penetration Max 2 | . . . . . . . . 2 1 . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 257 | . . 38 . 17 20 1 10 112 59 . Core Hits 138 | . . 11 . 28 1 1 3 65 29 . Critical Kills 12 | . . . . . . . 1 6 5 . Critical Parts Destroyed 26 | . . . . . . . . 23 3 . Critical Strikes 50 | . . 1 . 2 . . 1 38 8 . Destroy 47 | . . . . . . . 1 38 8 . Blast 3 | . . 1 . 2 . . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 7734 | . . 804 . 2223 534 23 315 2445 1390 . Guns 3404 | . . 390 . 87 534 23 315 1111 944 . Cannons 539 | . . 414 . 125 . . . . . . Explosions 3769 | . . . . 1995 . . . 1334 440 . Melee . | . . . . . . . . . . . Ramming 22 | . . . . 16 . . . . 6 . Kinetic 3322 | . . 804 . 125 . 23 315 1111 944 . Thermal 809 | . . . . 228 534 . . . 47 . Explosive 3581 | . . . . 1854 . . . 1334 393 . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 12 | . . . . 3 3 3 5 7 2 12 Average Corruption 3 | . . . . 2 3 3 4 5 1 9 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 51 | . . . . 4 9 4 4 22 5 3 Message Errors 11 | . . . . 1 2 1 . 7 . . Matter Fused 12 | . . . . 1 3 . 1 4 3 . Heat Flow Errors 6 | . . . . . . 1 1 1 1 2 Energy Discharges 6 | . . . . 2 1 . . 1 1 1 Parts Rejected 1 | . . . . . 1 . . . . . Data Loss (minor) 9 | . . . . . 2 1 1 5 . . Data Loss (major) 1 | . . . . . . . 1 . . . Misfires 1 | . . . . . . . . 1 . . Alerts 3 | . . . . . . 1 . 2 . . Weapon Failures 1 | . . . . . . . . 1 . . Overload Shots 9 | . . . . 4 5 . . . . . Overflow Damage 375 | . . . . 232 . . . 141 2 . Projectiles . | . . . . . . . . . . . Explosions 375 | . . . . 232 . . . 141 2 . Melee . | . . . . . . . . . . . Knockbacks 6 | . . 5 . 1 . . . . . . Impact . | . . . . . . . . . . . Kinetic 6 | . . 5 . 1 . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 173 | . . . . 7 . . . 149 17 . Shots 3 | . . . . . . . . 2 1 . Rammed 5 | . . . . 4 . . . . 1 . Targets Rammed 5 | . . . . 4 . . . . 1 . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 614 | . . . . 424 614 197 60 160 193 215 Average Temperature 119 | . . . . 147 131 133 60 51 66 127 Received Heat Transfer 870 | . . 90 . 288 . . 45 276 171 . Effects 18 | . . . . 4 14 . . . . . Shutdowns 3 | . . . . 1 2 . . . . . Interference 6 | . . . . 3 3 . . . . . Matter Decay 1 | . . . . . 1 . . . . . Damage (minor) 1 | . . . . . 1 . . . . . Damage (major) 7 | . . . . . 7 . . . . . Siege Activations 2 | . . . . . . . . 2 . . Total Turns 47 | . . . . . . . . 47 . . Longest Duration 27 | . . . . . . . . 27 . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 1040 | . . . . 174 816 . . . 50 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -7 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Scr Fac Was Fac DSF Gar Fac Was Maximum Alert Level 4 | . . . . 2 . . 2 4 2 . Low Security (%) 38 | 100 100 . . 72 100 100 17 . . 100 Level 1 20 | . . . . 23 . . 18 4 48 . Level 2 27 | . . . . 4 . . 64 32 51 . Level 3 12 | . . . . . . . . 55 . . Level 4 1 | . . . . . . . . 8 . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . . . Peak Influence 1121 | . . . . 409 142 82 448 1121 588 113 Initial 588 | . . . . . 140 . 50 336 588 113 Average 346 | . . . . 137 36 14 362 760 412 101 Influence Increases 2518 | . . . . 727 40 104 398 955 294 . Destroy 0b10 Robot/C 980 | . . . . 120 . 20 160 600 80 . Destroy 0b10 Robot/NC 75 | . . . . 25 . . 10 10 30 . Destroy Leader 114 | . . . . 32 . 10 . 50 22 . Allied During Kill 392 | . . . . . . 30 170 192 . . Successful Hack 29 | . . . . 24 . 5 . . . . Disable Machine 225 | . . . . 165 . 15 . 15 30 . Destroy Structure 373 | . . . . 106 40 24 58 73 72 . Partial Spotted 60 | . . . . 60 . . . . . . Lose Combat Pursuer 270 | . . . . 195 . . . 15 60 . Influence Decreases 2445 | . . . . 326 441 32 22 282 1091 251 Entered New Map 1139 | . . . . . 261 . 22 112 533 211 Time Decay 869 | . . . . 246 140 25 . . 428 30 Lost Part 270 | . . . . 80 . . . 50 130 10 Lost Ally 167 | . . . . . 40 7 . 120 . . Squads Dispatched 12 | . . . . 8 . . . . 4 . Investigation 1 | . . . . 1 . . . . . . Extermination 3 | . . . . 1 . . . . 2 . Reinforcement 5 | . . . . 3 . . . . 2 . Assault . | . . . . . . . . . . . Garrison 3 | . . . . 3 . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . 2 . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -7 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Sub Scr Fac Was Fac DSF Gar Fac Was Distress Signals 2 | . . . . 2 . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 115 | . 4 5 . 32 6 1 9 34 18 6 Peak Tracking Total 10 | . 3 2 . 8 6 1 2 5 10 6 Tactical Retreats 11 | . . . . 7 . . . 1 3 . Traps | -11 -10 -10 -7 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Scr Fac Was Fac DSF Gar Fac Was Traps Triggered 7 | . . 3 . 2 . . . 1 1 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -7 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Sub Scr Fac Was Fac DSF Gar Fac Was Machines Disabled 15 | . . . . 11 . 1 . 1 2 . Max in Single Turn 8 | . . . . 8 . . . 1 2 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -7 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Sub Scr Fac Was Fac DSF Gar Fac Was Machines Accessed 6 | . . . . 4 . 2 . . . . Terminals 3 | . . . . 2 . 1 . . . . Fabricators 1 | . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . 1 . 1 . . . . Total Hacks 13 | . . . . 9 . 4 . . . . Successful 4 | . . . . 3 . 1 . . . . Failed 9 | . . . . 6 . 3 . . . . Catastrophic 3 | . . . . 3 . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 3 | . . . . . . 3 . . . . Terminals 6 | . . . . 5 . 1 . . . . Fabricators 1 | . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 6 | . . . . 3 . 3 . . . . Terminal Hacks 3 | . . . . 2 . 1 . . . . Record 2 | . . . . 2 . . . . . . Open DSF 1 | . . . . . . 1 . . . . Fabricator Hacks 1 | . . . . 1 . . . . . . Build 1 | . . . . 1 . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 4 | . . . . 3 . 1 . . . . Full Trace Events 1 | . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built 1 | . . . . 1 . . . . . . Authchips . | . . . . . . . . . . . Time 84 | . . . . 84 . . . . . . Total Part Build Rating 6 | . . . . 6 . . . . . . Part Studies Acquired . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -7 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Sub Scr Fac Was Fac DSF Gar Fac Was Used RIF Installer 1 | . . . . . . . . 1 . . Robots Hacked 3 | . . . . 1 . . . . 2 . Non-combat 3 | . . . . 1 . . . . 2 . Combat . | . . . . . . . . . . . Robot Hacks Applied 3 | . . . . 1 . . . . 2 . find_chute 3 | . . . . 1 . . . . 2 . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -7 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Sub Scr Fac Was Fac DSF Gar Fac Was Total Allies 19 | . . . . . 19 . . . . . Largest Group 19 | . . . . . 19 14 13 7 . . Highest-Rated Group 684 | . . . . . 684 534 509 322 . . Highest-Rated Ally 50 | . . . . . 50 50 50 46 . . Initial Warlord ECA Mod 10 | . . . . . . . . 10 . . Total Orders . | . . . . . . . . . . . Ally Attacks 177 | . . . . . 60 12 42 63 . . Total Damage 6741 | . . . . . 3607 126 1686 1322 . . Kills 30 | . . . . . 9 1 11 9 . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -7 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Scr Fac Was Fac DSF Gar Fac Was Active Infowar (turns) 3012 | . 25 561 277 516 555 130 209 712 . 27 Optics 2985 | . 25 561 277 516 555 130 209 712 . . Sensors 27 | . . . . . . . . . . 27 ECM 4 | . . . . 4 . . . . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -7 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Sub Scr Fac Was Fac DSF Gar Fac Was Turns Passed 4708 | 17 97 561 668 531 604 130 209 782 1044 65 Spaces Moved 3625 | 26 74 450 666 684 489 71 96 368 592 109 Core 1271 | 26 74 450 281 242 . . . . 89 109 Treads 975 | . . . . . 186 71 96 368 254 . Legs . | . . . . . . . . . . . Wheels 473 | . . . 385 76 . . . . 12 . Hover 209 | . . . . . . . . . 209 . Flight 697 | . . . . 366 303 . . . 28 . Fastest Speed 27 | 50 50 50 50 37 37 160 160 152 27 50 Average Speed 90 | 50 50 74 96 50 83 160 160 153 104 50 Slowest Speed 380 | 50 50 150 250 150 160 160 160 160 380 50 Overloaded Moves 28 | . . . . . . . . . 28 . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 7 | . . . . 2 5 . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 40 | 4 16 23 53 32 91 4 89 46 11 79 Regions Visited 10 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . . . . . Known Exits Taken 2 | . . . 1 . . 1 . . . . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . Scrap Searched 6 | . . 1 5 . . . . . . . Spaces Dug 4 | . . . . 2 2 . . . . . Terrain Destroyed 183 | . . . . 52 5 . . 81 45 . Melee . | . . . . . . . . . . . Projectile 13 | . . . . 8 5 . . . . . AOE 167 | . . . . 44 . . . 78 45 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -7 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Sub Scr Fac Was Fac DSF Gar Fac Was Total 4743 | 29 133 624 694 834 642 85 131 480 971 120 Wait 727 | 4 58 134 . 82 91 14 15 34 293 2 Move 3604 | 25 73 449 665 680 479 70 95 367 592 109 Hop 6 | . . . . 2 4 . . . . . Pick Up 47 | . 1 4 10 9 8 . . 3 10 2 Fast Attach 33 | . . . 7 2 8 . 5 4 6 1 Attach 35 | . 1 3 1 10 4 . . 3 10 3 Detach 9 | . . . . 2 . . 1 . 4 2 Swap 16 | . . . 2 1 5 . 2 4 2 . Drop 39 | . . . 9 2 10 . 5 7 5 1 Fire 213 | . . 34 . 32 33 1 8 57 48 . Melee . | . . . . . . . . . . . Ram 5 | . . . . 4 . . . . 1 . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 8 | . . . . 8 . . . . . . Rewire 1 | . . . . . . . . 1 . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat] / [*Scr]) -7/Scraptown -5/Factory -5/Waste -5/Factory -5/DSF -5/Garrison -4/Factory -4/Waste History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 14) 18 | -11/Scrapyard | Entered Materials 19 | -10/Materials | Met a group of wandering Federalists 46 | -10/Materials | Discovered new exit (range 15) 99 | -10/Materials | Discovered new exit (range 9) 115 | -10/Materials | Entered Subcaves 116 | -10/Subcaves | Continued accompanying wandering Federalists (4) 200 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 259 | -10/Subcaves | Lost 3 allies 301 | -10/Subcaves | Build established: Mutant 325 | -10/Subcaves | Learned location of Zion (-7) 325 | -10/Subcaves | Met a Zionite searching for "candidates" 332 | -10/Subcaves | Wandering Federalist uncovered a shortcut to Scraptown 376 | -10/Subcaves | Discovered new exit (range 11) 385 | -10/Subcaves | Disturbed a concealed Subdweller 528 | -10/Subcaves | Core integrity fell below 50% 592 | -10/Subcaves | Core integrity fell below 20% 676 | -10/Subcaves | Entered Scraptown 783 | -7/Scraptown | Visited Cyclists 817 | -7/Scraptown | Visited Supply Room 845 | -7/Scraptown | Visited SPCMW 858 | -7/Scraptown | Visited Supply Room 883 | -7/Scraptown | Visited Bundlers 1339 | -7/Scraptown | Discovered new exit (range 5) 1343 | -7/Scraptown | Identified exit to Factory 1344 | -7/Scraptown | Entered Factory 1344 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x2, Utility x5, Weapon x2 1418 | -5/Factory | Lost 3 parts (1p1u1w) 1581 | -5/Factory | Fabricated Tiamat Missile Launcher (x1) 1594 | -5/Factory | Discovered new exit (range 12) 1599 | -5/Factory | Identified exit to Factory 1875 | -5/Factory | Manually triggered Chute Trap 1875 | -5/Factory | Sucked down chute 1875 | -5/Factory | Entered Waste 1876 | -5/Waste | Spotted C-40 Crusher 1878 | -5/Waste | Spotted C-40 Crusher 1894 | -5/Waste | Attached CPS modules to C-40 Crusher. 1930 | -5/Waste | Spotted C-40 Crusher 1959 | -5/Waste | Spotted C-40 Crusher 1959 | -5/Waste | Spotted C-40 Crusher 1971 | -5/Waste | Spotted C-40 Crusher 2051 | -5/Waste | Warlord forces began an assault 2063 | -5/Waste | Allies destroyed C-40 Crusher 2067 | -5/Waste | Allies destroyed C-40 Crusher 2069 | -5/Waste | Allies destroyed C-40 Crusher 2072 | -5/Waste | Allies destroyed C-40 Crusher 2076 | -5/Waste | Allies destroyed C-40 Crusher 2076 | -5/Waste | Allies destroyed C-40 Crusher 2097 | -5/Waste | Found Damper Plating 2107 | -5/Waste | Lost 5 allies 2174 | -5/Waste | Discovered new exit (range 13) 2208 | -5/Waste | Found Prototype Protection 2208 | -5/Waste | Identified Centrium Heavy Armor Plating 2448 | -5/Waste | Identified exit to Factory 2479 | -5/Waste | Entered Factory 2479 | -5/Factory | Accompanied by 14 allies 2585 | -5/Factory | Identified exit to DSF 2609 | -5/Factory | Entered DSF 2609 | -5/DSF | Encountered a pitched battle between 0b10 and Warlord forces 2609 | -5/DSF | Accompanied by 13 allies 2624 | -5/DSF | Discovered new exit (range 21) 2672 | -5/DSF | Spotted Striker 2674 | -5/DSF | Build established: Scavenger-Tank 2681 | -5/DSF | Allies destroyed Striker 2686 | -5/DSF | Sterilization system engaged 2706 | -5/DSF | Ambient heat levels rising (+10) 2706 | -5/DSF | Lost 12 allies 2721 | -5/DSF | Ambient heat levels rising (+10) 2736 | -5/DSF | Ambient heat levels rising (+10) 2751 | -5/DSF | Ambient heat levels rising (+10) 2766 | -5/DSF | Ambient heat levels rising (+10) 2781 | -5/DSF | Ambient heat levels rising (+10) 2796 | -5/DSF | Ambient heat levels rising (+10) 2801 | -5/DSF | Identified exit to Garrison 2811 | -5/DSF | Ambient heat levels rising (+10) 2818 | -5/DSF | Entered Garrison 2818 | -5/Garrison | Accompanied by 7 allies 2822 | -5/Garrison | Triggered checkpoint 2849 | -5/Garrison | Lost 3 allies 3039 | -5/Garrison | Triggered checkpoint 3071 | -5/Garrison | Installed Relay Interface Framework 3114 | -5/Garrison | Lost 3 allies 3328 | -5/Garrison | Triggered checkpoint 3340 | -5/Garrison | Spotted B-75 Beast 3361 | -5/Garrison | Destroyed B-75 Beast 3386 | -5/Garrison | Triggered checkpoint 3388 | -5/Garrison | Core integrity fell below 50% 3410 | -5/Garrison | Destroyed 7 combat bots 3411 | -5/Garrison | Triggered checkpoint 3412 | -5/Garrison | Triggered checkpoint 3577 | -5/Garrison | Discovered exit to Factory (range 14) 3600 | -5/Garrison | Entered Factory 3600 | -4/Factory | Evolved 2 slots: Propulsion x2 3912 | -4/Factory | Build established: Scavenger-Mutant 4465 | -4/Factory | Lost 6 parts (1p2n1u2w) 4577 | -4/Factory | Spotted B-86 Titan 4601 | -4/Factory | Core integrity fell below 50% 4604 | -4/Factory | Core integrity fell below 20% 4636 | -4/Factory | Discovered new exit (range 14) 4644 | -4/Factory | Lost 4 parts (2n1u1w) 4644 | -4/Factory | Manually triggered Chute Trap 4644 | -4/Factory | Sucked down chute 4644 | -4/Factory | Entered Waste 4646 | -4/Waste | Spotted C-40 Crusher 4648 | -4/Waste | Spotted C-40 Crusher 4648 | -4/Waste | Spotted C-40 Crusher 4648 | -4/Waste | Spotted C-40 Crusher 4659 | -4/Waste | EMP discharged 4670 | -4/Waste | System corruption reached 10% 4699 | -4/Waste | Spotted C-40 Crusher 4701 | -4/Waste | Spotted C-40 Crusher 4709 | -4/Waste | Crushed by Compactor (1 part destroyed) 4709 | -4/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- EXIT=FOUND Triggered Chute Trap. A hatch slides open and sucks a vortex of air into the floor. LOCATION=UNKNOWN GOAL=ESCAPE ALERT: Foreign system detected. Charging EMP. Acquired Unknown Reactor. Identified Mic. Antimatter Reactor. Dropped Broken Mic. Antimatter Reactor. System corrupted (+7). Acquired Corrupted Prototype Energy Cannon. Identified Imp. Matter Neutralizer. Integrated Corrupted Imp. Matter Neutralizer (+3). System corrupted: Heat flow error (+258). Acquired Lrn. Sensor Array. System corrupted: Energy discharge (-17). System corrupted: Heat flow error (+163). Lrn. Sensor Array crushed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ######??????######??????######???????????????????? | | # #??????# #??????# #???????????????????? | | # #??????# #??????# #???????????????????? | | # #??????# #??????# #???????????????????? | | # #??????# #??????# #???????????????????? | | # #??????# ######## ###?????????????????? | | # #??????# ! #?????????????????? | | # #??????# CC #?????????????????? | | # #??????# CC #?????????????????? | | # #??????# #?????????????????? | | # #??????# ######## ###?????????????????? | | # #??????# ??#??????# #???????????????????? | | # #??????# ??#??????# CC #???????????????????? | | # #??????# #??????#@CC #???????????????????? | | # ########?? #??????# #???????????????????? | | ???? #??????# #?????????????????? | | ?? ?? #??????# #?????????????????? | | ?? #??????# #?????????????????? | | #??????# #?????????????????? | | # ######## #??????# ###?????????????????? | | # #??????# #??????# #???????????????????? | | # #??????# #??????# #???????????????????? | | # #??????# #??????# #???????????????????? | | # #??????# #??????# #???????????????????? | | #??????# #??????# ???????????????????? | | #??????# #??????# ???????????????????? | | #??????# #??????? ???????????????????? | | #??????# #??????? ! ???????????????????? | | # #??????# #??????? ?????????????????????? | | # #??????# #???????????????????????????????? | | # #??????# #???????????????????????????????? | | # #??????# #???????????????????????????????? | | # #??????? #???????????????????????????????? | | ######???????#####???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 94 Energy Generation 39 Energy Capacity 565 Matter Stores 611 Matter Capacity 700 Sight Range 22 Robot Scan Range 18 Terrain Scan Density 10 Additional Mass Support 12 EM Shielding 2 Armor Coverage 1200 Weapon Cycling 25 Evasion (%) 64 Targeting Accuracy 16 Melee Accuracy 5 Recoil Reduction 4 Defensive Hacking 11 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Tiamat Missile Launcher | x1 | -5/Factory | Preloaded Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ExpertGravitonCharge Manual? 0 Play Time 00:46:00 Cumulative 276.4 hours Start 2026.04.24 @ 18:54:05 End 2026.04.24 @ 19:40:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 730 Rogue 728 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 68 Gallery% 64 Achievement% 45 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 1cea95b7-cc36-4c05-b84d-30af3bcd0f3b