Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.18 @ 15:34:02 Player: KURIIRI Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (41) 8200 Robots Destroyed (575) 2875 Value Destroyed (29604) 29604 Prototype IDs (89) 1780 Alien Tech Used (2) 400 Bonus (15348) 15348 TOTAL SCORE: 62707 Bonus ------- High Alert Combat Kills 5443 Follower Combat Kills 2826 Hunted by Unchained 500 Entered Garrisons 800 Network Hubs Disabled 400 Aligned with FarCom 300 Acquired ECA 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2684 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Met R17 at Research 2000 Friendly Fire -2305 Cogmind --------- Core Integrity 0/1600 Matter 265/300 Energy 100/100 System Corruption 17% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (12) ----- System Shield Ghost Barrier > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Energy Well (500) Enhanced Nova Cannon Firepult Thunder Hammer Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Improved Antigrav System Improved Antigrav System Improved Antigrav System Combat Antigrav System Antigrav Array Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Advanced Heat Sink Advanced Coolant Injector Large Storage Unit Quantum Capacitor Advanced Reaction Control System Improved Heavy Armor Plating Advanced Hacking Suite System Shield Improved System Shield Ghost Barrier > --- WEAPON ----------- Compact HERF Cannon Enhanced Nova Cannon > --- INVENTORY -------- Particle Reactor Quantum Reactor Quantum Reactor Combat Gravmag System Combat Antigrav System Combat Linear Gravjet Advanced Energy Well ECM Suite Vortex Shotgun Enhanced Nova Cannon Firepult Advanced Micro-nuke Launcher Thunder Hammer [Rating: 178] Favorites ----------- Power Fission Core Engine Improved Deuterium Engine Power Core Fission Core Reactor Quantum Reactor Propulsion Light Treads Treads Light Treads Leg VSS Leg Wheel Armored Huge Wheel Hover Unit Gravmag System Utility Hacking Suite Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Enhanced Coil Gun Ballistic Cannon Bore Cannon Launcher Improved Proton Missile Launcher Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Heavy Hammer Slashing Weapon Phasing Sabre Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Gar Fac Gar Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Res Acc Slots Evolved 18 | . . . 2 . . . 2 . . . . 2 . . . . . . . . 2 . . . . 2 . . . . 2 . . . . . . 2 . 2 2 Power 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Propulsion 6 | . . . 1 . . . . . . . . 1 . . . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . . 1 Utility 10 | . . . 1 . . . 2 . . . . 1 . . . . . . . . 1 . . . . 1 . . . . 2 . . . . . . . . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 365 | 4 11 2 20 4 . 2 14 10 7 9 6 16 9 7 8 3 1 1 8 8 13 10 5 4 4 25 2 10 10 4 15 2 6 . 1 25 3 29 12 19 16 Power 32 | . . . 2 1 . . 1 1 . 1 . 2 1 . . 1 . . . 1 . 1 . . 1 1 . 1 1 . 1 . . . . 2 . 4 5 2 2 Engine 5 | . . . 1 1 . . . . . . . 1 . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . Core 10 | . . . 1 . . . 1 1 . 1 . 1 1 . . . . . . 1 . 1 . . . 1 . . . . 1 . . . . . . . . . . Reactor 17 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . 2 . 4 5 2 2 Propulsion 98 | 2 2 2 7 1 . 1 3 4 1 3 2 4 2 1 3 1 . . . 4 4 1 . 2 2 8 1 1 4 2 4 1 . . . 4 2 5 2 6 6 Treads 31 | 2 1 2 7 1 . 1 3 4 1 2 2 2 1 . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Leg 15 | . . . . . . . . . . . . 1 . . 2 1 . . . . . . . . . 6 . . 3 2 . . . . . . . . . . . Wheel 7 | . 1 . . . . . . . . 1 . 1 1 1 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . Hover 45 | . . . . . . . . . . . . . . . . . . . . 4 4 1 . 2 2 1 1 1 . . 3 1 . . . 4 2 5 2 6 6 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 145 | 1 4 . 4 2 . 1 4 3 . 1 2 6 4 4 4 . 1 1 8 2 6 4 2 1 1 14 1 3 4 1 7 1 3 . 1 9 1 14 4 9 7 Device 67 | 1 1 . 1 2 . 1 . . . . 2 4 2 1 2 . 1 . 2 . 2 2 1 . . 8 1 . 1 1 6 1 2 . 1 3 1 6 4 4 3 Storage 9 | . 2 . . . . . . . . . . . . 1 . . . . 1 1 . . . . . . . 1 1 . . . 1 . . . . . . 1 . Processor 16 | . . . . . . . 1 . . . . . . . . . . . 4 1 . 1 . . . 2 . . 1 . . . . . . 3 . 1 . 1 1 Hackware 22 | . . . 1 . . . 1 1 . . . . 1 2 . . . 1 1 . 2 . . 1 1 2 . 1 . . . . . . . 1 . 3 . 2 1 Protection 31 | . 1 . 2 . . . 2 2 . 1 . 2 1 . 2 . . . . . 2 1 1 . . 2 . 1 1 . 1 . . . . 2 . 4 . 1 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 90 | 1 5 . 7 . . . 6 2 6 4 2 4 2 2 1 1 . . . 1 3 4 3 1 . 2 . 5 1 1 3 . 3 . . 10 . 6 1 2 1 Energy Gun 33 | 1 5 . 2 . . . 5 2 3 . . 2 1 1 . . . . . . . . 1 1 . 1 . 4 . . 1 . 2 . . 1 . . . . . Energy Cannon 31 | . . . 3 . . . 1 . 1 3 2 2 1 1 1 1 . . . . 2 3 . . . . . 1 . . . . . . . 1 . 4 1 2 1 Ballistic Gun 6 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 2 . 1 . . 1 . . . . . Ballistic Cannon 3 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . 1 . . . . . Launcher 8 | . . . 1 . . . . . 2 1 . . . . . . . . . . . . . . . 1 . . 1 . . . . . . 1 . 1 . . . Special Weapon 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Impact Weapon 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 43 | . . . . . . . 2 . 2 . . 1 . 1 . . . . 6 . . . 3 . . 3 . . 6 . 2 . 1 . . 11 . 4 . . 1 Corrupted Parts 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . 3 1 . System Corruption 40 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 . . . . . . 3 . 16 5 . Parts Lost 127 | . 1 3 3 1 . 2 2 7 . . 6 1 2 2 3 2 . . . 6 3 1 . . 2 20 . 1 . 3 . . . 2 . 6 3 1 12 3 29 Power 18 | . . 1 . . . . 1 1 . . 2 . . . . 1 . . . 1 . . . . . 3 . . . . . . . . . 1 . . 4 . 3 Propulsion 46 | . . 2 1 1 . 1 . 1 . . 3 . . . 1 . . . . 2 1 1 . . 1 9 . . . 2 . . . 1 . 2 2 . 1 . 14 Utility 47 | . . . 1 . . 1 . 2 . . 1 1 1 1 2 1 . . . 2 1 . . . 1 6 . 1 . 1 . . . 1 . 3 1 1 7 2 9 Weapon 16 | . 1 . 1 . . . 1 3 . . . . 1 1 . . . . . 1 1 . . . . 2 . . . . . . . . . . . . . 1 3 Highest Loss Streak 16 | . 1 3 2 1 . 1 1 2 . . 4 1 1 1 1 2 . . . 4 3 1 . . 2 6 . 1 . 1 . . . 1 . 3 2 1 8 3 16 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 13 | 4 8 9 15 18 19 18 18 17 16 17 17 15 17 16 16 16 16 16 15 14 10 11 11 11 12 10 3 5 6 8 8 7 9 11 12 10 10 10 12 12 11 Power 1 | 1 . . 2 3 4 5 3 1 1 1 . . 1 1 1 . . . . . 1 1 1 1 1 1 . . . 1 1 1 1 1 1 . 1 1 1 1 2 Propulsion 2 | 2 3 4 4 5 5 4 4 4 4 4 3 . 1 1 2 4 5 5 4 3 1 2 2 2 1 2 . . . . 1 1 1 1 1 1 2 . . 2 2 Utility 4 | . 1 2 4 6 6 6 5 6 5 6 6 7 8 8 6 6 6 6 6 5 4 3 3 4 5 2 . . 1 1 1 3 3 4 5 3 3 2 2 1 1 Weapon 4 | 1 2 3 3 4 3 3 4 4 5 6 6 6 6 6 6 5 5 5 5 4 4 4 5 4 4 4 2 3 4 4 4 2 3 5 5 4 3 5 7 7 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 51 | 6 4 1 . 1 1 . 4 2 1 3 . 5 . . . 2 . . . . 3 1 1 . . 4 . 1 . . 1 . . . . 3 . 3 . 3 1 Power 6 | 1 1 1 . . . . 1 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Propulsion 13 | 3 2 . . . . . . . 1 . . . . . . 2 . . . . . . 1 . . 3 . . . . . . . . . . . 1 . . . Utility 18 | 1 . . . 1 . . 3 1 . 2 . 4 . . . . . . . . 2 1 . . . 1 . . . . . . . . . . . 1 . 1 . Weapon 12 | 1 1 . . . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . 1 . . 1 . . . . 3 . . . 1 1 Tool/Special 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Average Slot Usage (%) 87 | . 100 96 98 99 100 98 98 97 98 99 98 83 83 76 78 87 91 92 91 90 89 89 85 92 90 84 1 29 62 90 83 83 93 88 76 89 74 86 80 84 71 Engine 2 | . 14 11 7 11 11 11 5 . . . . 1 . . . 3 7 7 7 4 6 4 . . . . . 2 3 . . . . . . . . . . . . Core 3 | . . . 2 . . . 3 8 9 9 8 5 7 7 7 3 . . . 1 . 1 6 6 5 4 . . . . . 5 5 5 5 2 . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 4 . . . . 2 5 7 8 7 5 Treads 10 | . 23 16 32 32 33 32 26 26 27 26 26 15 5 . . . . . . . . . . . . 1 . . . . 3 . . . . . 4 . . . . Leg 2 | . . . . . . . . . . . . . . . . 15 15 15 15 10 . . . . . 17 . . 12 26 17 . . . . . . . . . . Wheel 2 | . 4 11 . . . . . . . . . 7 12 15 13 6 7 7 7 4 . . . . . . . . 1 . . . . . . . . . . . . Hover 8 | . . . . . . . . . . . . . . . . . . . . 8 30 24 26 26 25 7 . 9 11 4 4 25 26 25 21 24 8 24 27 27 25 Device 8 | . 6 14 5 11 11 10 9 9 9 9 9 6 7 3 7 7 14 15 10 7 3 4 6 6 6 4 . . 3 10 12 15 25 21 19 18 10 14 15 17 13 Storage 7 | . 14 14 11 11 11 11 9 9 9 9 9 7 7 7 7 7 7 7 7 7 6 6 6 6 6 4 . 2 5 5 5 5 5 5 5 5 5 4 4 4 3 Processor 6 | . . . . . . . 4 9 9 9 9 7 7 7 7 7 7 7 7 8 7 11 13 6 6 9 . . 1 5 5 5 5 5 5 12 15 5 2 3 . Hackware 9 | . . . 10 11 11 11 13 6 9 9 9 7 6 10 7 7 7 7 11 15 19 14 13 19 17 14 . 3 5 5 5 5 5 5 5 5 10 12 6 11 14 Protection 6 | . 7 . 5 . . . 8 11 9 9 8 6 11 10 10 10 7 7 6 4 4 6 6 6 6 5 . 3 7 11 12 10 10 10 10 6 8 3 3 3 3 Energy Gun 6 | . 23 28 13 20 22 22 14 15 13 4 . . . 3 3 3 7 7 . 5 1 . . . . 7 . 3 4 2 . . 3 4 . 2 . . . . . Energy Cannon 5 | . . . 8 . . . 1 . 2 7 14 14 7 7 8 10 7 7 14 4 4 9 4 6 6 . . . . . . . . . . 3 5 8 5 4 5 Peak Build Rating 178 | 7 12 12 19 21 22 25 36 39 41 50 58 59 63 69 66 57 60 61 65 65 70 80 89 82 81 89 18 54 97 110 120 116 129 129 108 144 127 157 169 177 178 Average Rating 66 | 6 10 11 17 19 20 22 33 35 40 46 47 55 58 59 59 55 59 60 60 60 63 71 82 80 76 77 5 32 72 105 109 109 127 121 104 128 99 147 156 165 153 On Entrance 64 | 6 7 12 11 19 19 22 25 36 36 40 49 29 59 58 66 54 55 60 61 64 63 68 72 74 81 78 4 18 39 96 96 93 116 129 102 106 127 110 157 145 162 Avg Prop Armor Cover (%) 7 | . 14 14 . . . . . . . 14 16 9 8 . . 8 9 9 9 9 . . . . . 6 . 8 7 1 10 . 2 2 3 3 1 . 6 2 2 Naked Turns 165 | . . . . . . . . . . . . . . . . . . . . . . . . . . 18 147 . . . . . . . . . . . . . . Heaviest Build 110 | 15 52 52 57 56 53 53 62 70 67 72 78 86 84 89 82 82 74 74 81 73 55 60 60 49 50 54 7 36 59 61 70 43 56 54 45 73 67 102 104 110 100 Greatest Support 140 | 40 40 40 60 60 60 60 63 73 73 80 82 28 56 56 56 30 28 28 28 40 50 50 50 50 50 80 10 21 90 140 140 70 70 59 48 81 70 104 104 109 117 Greatest Overweight (x) 4 | . 3 3 1 1 . 1 2 1 . 4 4 4 2 1 2 2 2 2 2 2 1 1 1 1 1 1 . 1 1 . . . . 1 . 1 3 1 1 1 1 Average Overweight (x) . | . . 2 . . . . . . . . . 2 1 1 1 2 2 2 2 1 . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 15 15 15 15 15 15 5 10 10 10 10 10 15 15 15 15 15 15 15 15 15 Average Capacity 17 | 8 12 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 18 15 15 15 15 15 14 5 7 10 10 10 10 14 15 15 15 15 15 15 15 14 Most Carried 20 | 7 10 10 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 15 15 15 15 15 15 5 10 10 10 10 10 14 15 15 15 15 15 15 15 15 Average Carried 15 | 4 8 9 15 18 19 19 19 18 18 19 19 17 19 18 18 19 19 20 19 18 14 14 14 14 14 13 4 6 7 9 9 10 12 14 14 14 13 13 14 14 13 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 15 15 15 15 15 15 5 5 10 10 10 10 10 15 15 15 15 15 15 15 15 5 Final Carried 20 | 3 10 8 20 18 20 19 19 18 20 20 16 20 20 18 20 20 20 20 20 14 15 15 14 15 15 5 3 7 7 10 10 10 14 15 15 14 13 13 14 15 5 Class Distribution -------------------- 44% | Mutant 25% | Hacker-Mutant 20% | Scavenger-Mutant 6% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Garrison Mutant | -7/Factory Mutant | -7/Garrison Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Hacker-Mutant | -7/Zion Hacker-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Extension Commander-Mutant | -6/Cetus Commander-Mutant | -6/Archives Scavenger-Mutant | -6/Hub_04(d) Hacker-Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Derelict-Mutant | -5/Zhirov Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Sprinter | -4/Waste Scavenger-Scout | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Warlord Scavenger-Mutant | -3/Proximity Caves Hacker-Mutant | -3/Research Hacker-Mutant | -3/Armory Hacker-Mutant | -2/Research Hacker-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Gar Fac Gar Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Res Acc Matter Collected 8175 | 244 286 8 350 190 . 20 256 212 146 341 114 371 441 213 429 140 46 24 125 173 128 328 75 90 63 319 . 272 130 146 176 . 182 102 20 385 25 479 330 405 391 Remotely 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 26230 | 60 699 44 1705 563 . 267 1356 853 693 1321 1362 1312 1643 608 1101 465 67 . . 119 177 1549 516 579 300 599 . . 313 279 201 . 202 114 . 1180 363 967 1016 1294 2343 Parts 1166 | 2 37 4 114 34 . 7 67 51 27 59 68 61 69 22 59 25 2 . . 1 15 44 15 28 18 36 . . 2 13 12 . 7 8 . 36 13 35 43 48 84 Haulers Intercepted 19 | . 2 . 6 . . . 2 . 4 . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . 2 Recyclers Shooed 7 | . . . . 1 . . 1 . 1 . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . 1 . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 28 | . . . . . . . . . . . . . . . . . 2 . . 4 . . . . . . . . . 4 . . . 5 . . 13 . . . . Prevented 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . 3 . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Gar Fac Gar Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Res Acc Combat Hostiles Destroyed 442 | . 13 2 31 18 . 5 19 24 5 27 23 23 27 11 25 4 1 . . 2 2 17 5 3 3 24 . . . 6 3 . . 4 . 20 6 9 23 20 37 Melee 8 | . . . 2 . . . . . . . . 1 . . . . . . . 2 . . . . . 2 . . . . . . . . . . . . 1 . . Guns 109 | . 13 2 8 9 . 4 15 20 . 6 . . . 2 5 1 . . . . . . . . . 13 . . . 1 3 . . 4 . 3 . . . . . Cannons 135 | . . . 12 . . . 3 . 1 7 12 18 13 5 14 2 1 . . . 1 8 . 2 1 . . . . . . . . . . 5 2 7 2 7 12 AOE 118 | . . . 8 8 . 1 . 3 2 11 6 1 10 . 3 . . . . . 1 2 . 1 . 8 . . . 4 . . . . . 8 2 . 13 10 16 Classes Destroyed 24 | 1 7 1 3 . . . 1 3 . 1 1 . . . 1 . 1 . . . . . . . . 1 . . . . . . . . . 1 . 1 1 . . Worker 16 | . 1 . 3 3 . . 1 . 1 . 1 . . 1 . . . . . . 1 . . . 1 2 . . . . . . . . . . . . . . 1 Builder 12 | . 1 . 1 . . . . . . . 6 1 . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . 1 Tunneler 5 | . . . 1 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Hauler 19 | . 2 . 6 . . . 2 . 4 . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . 2 Recycler 12 | 1 . . 2 . . . . . 2 . . . . . . 2 . . . . . 3 . . . . . . . . . . . . . . . . . 1 1 Minesweeper 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Mechanic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Operator 19 | . 1 . 3 . . . 1 . 1 . . . . . . . . . . . 1 . . 9 1 . . . . . . . 1 . . . . 1 . . . Watcher 37 | . 3 . 5 . . . 5 . . . . 2 . 1 . 2 . . . . . . 2 . 2 2 . . . . . . . . . . . 3 3 7 . Swarmer 112 | . 3 . 11 4 . . . 10 1 4 . 1 8 2 4 . . . . . . . . . . 14 . . . 4 . . . 4 . . 2 3 14 10 13 Cutter 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Grunt 172 | . 10 1 11 11 . 5 6 4 3 14 17 13 10 4 13 . 1 . . 1 1 6 . . . 6 . . . . . . . . . 10 . 3 . 2 20 Brawler 9 | . . . . . . . . 1 1 1 1 . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . Duelist 17 | . . . 1 3 . . 1 1 . 1 1 1 4 2 . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Protector 6 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . Sentry 56 | . . . 8 . . . 10 4 . 4 2 4 3 2 2 2 . . . . . 5 . 3 2 1 . . . . 1 . . . . . . 1 1 1 . Demolisher 3 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Specialist 5 | . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Hunter 24 | . . . . . . . 2 1 2 1 1 . 2 . . . . . . . 1 1 . . . . . . . 2 . . . . . . 4 1 4 2 . Programmer 29 | . . . . . . . . 1 . 1 . 4 . 1 3 2 . . . . . 2 . . 1 3 . . . . 2 . . . . 1 . . 1 3 4 Behemoth 5 | . . . . . . . . . . 1 . . . . 1 . . . . . . 2 . . . . . . . . . . . . . 1 . . . . . Cetus Guard 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Savage 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Guerrilla 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Marauder 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Revision 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Best Kill Streak 12 | 1 3 1 6 7 . 3 6 6 4 4 8 4 5 4 4 3 1 . . 1 2 4 4 9 2 7 . . . 4 2 . 2 4 . 6 2 3 9 8 12 Combat Bots Only 9 | . 3 1 6 5 . 3 5 6 3 4 5 4 5 3 4 2 1 . . 1 1 4 3 3 1 6 . . . 4 2 . . 4 . 6 2 2 9 7 9 Max Kills in Single Turn 5 | 1 1 1 3 3 . 1 2 2 2 2 5 1 3 2 1 1 1 . . 1 1 3 3 1 1 4 . . . 3 1 . 1 1 . 4 1 1 5 4 4 Gunslinging 1 | . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . 2 2 . 1 . 2 1 2 3 1 3 . 1 . . . . . 1 2 . 1 . 4 . . . 3 . . . . . 3 1 . 5 4 4 Melee 1 | . . . 1 . . . . . . . . 1 . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Gar Fac Gar Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Res Acc Hostile Shots Fired 2554 | . 66 8 119 38 . 34 55 141 10 52 109 143 96 81 141 77 11 2 . 49 26 77 10 10 81 235 . 14 . 34 19 . . 43 . 79 31 40 144 102 377 Missed 869 | . 20 . 41 13 . 10 17 45 3 19 36 48 31 31 45 28 3 . . 7 12 33 5 4 40 55 . 4 . 9 8 . . 14 . 32 9 19 44 39 145 Hits 1685 | . 46 8 78 25 . 24 38 96 7 33 73 95 65 50 96 49 8 2 . 42 14 44 5 6 41 180 . 10 . 25 11 . . 29 . 47 22 21 100 63 232 Melee 40 | . . . 3 5 . . 1 . . 2 1 1 4 . 4 . . . . 17 . . . . . . . . . 1 . . . . . . . . 1 . . Projectile 1645 | . 46 8 75 20 . 24 37 96 7 31 72 94 61 50 92 49 8 2 . 25 14 44 5 6 41 180 . 10 . 24 11 . . 29 . 47 22 21 99 63 232 AOE 26 | . . 8 . . . . . . . . . . . 1 2 . . . . . . . . . . 6 . . . . . . . . . 5 . 4 . . . Critical Strikes 82 | . 1 . 3 1 . 1 2 4 . 2 3 2 1 1 3 2 . . . 3 . 1 . . 1 14 . . . 2 . . . . . 6 3 1 9 3 13 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Part Disruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Damage Taken 30239 | . 620 306 1026 379 . 406 603 1195 167 626 1210 811 776 723 1422 474 181 50 . 1123 434 413 72 146 360 4244 . 156 . 514 165 . . 480 . 1485 410 573 2426 1399 4864 Core 4750 | . 87 12 88 39 . 83 16 122 . 72 170 80 9 43 84 32 50 . . 340 22 99 20 . 33 834 . 29 . 11 8 . . 28 . 210 44 43 359 70 1613 Absorbed by Shields 1010 | . . . . . . . . 83 . . . 227 256 . 64 . . . . . . 250 71 . . . . . . . 59 . . . . . . . . . . Reduced by Siege Mode 55 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 55 . . . . Redirected to Shielding 101 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 5 . . 18 . 24 47 . . . . Ignored by Resistances 315 | . . . . . . . . . . . . 65 35 32 50 . . . . . . . . . . . . . . . . . . . . 74 . . . 59 . Regen/Repaired (Parts) 1714 | . . . . . . . 99 . . . 162 299 . 521 . 202 . . . . . . . . . . . . . . . . 152 . . 57 . 37 . 185 . Core Remaining (%) 57 | 100 . 60 . . . 47 . . . . 30 . . . . . . . . 8 . . . . 79 . . . . 12 . . . . . . 74 . 69 95 . Volleys Fired 1754 | 3 74 5 85 37 . 24 72 105 20 84 43 69 115 47 107 29 15 . 1 30 47 40 5 14 22 75 . 3 24 14 13 . 8 9 . 97 40 98 53 87 140 Largest 2 | 2 2 2 2 2 . 2 2 2 2 2 2 2 2 2 2 2 2 . 1 2 1 2 1 1 1 2 . 2 1 2 2 . 2 2 . 2 1 2 1 1 1 Hottest 250 | 40 112 112 112 112 . 112 131 111 130 250 250 145 156 250 188 184 124 . 30 124 94 250 250 69 85 240 . 162 81 81 111 . 100 100 . 250 250 214 120 120 120 Shots Fired 2339 | 6 147 10 152 64 . 47 138 176 28 112 70 106 123 59 135 49 23 . 1 37 47 68 5 14 22 80 . 4 23 15 23 . 16 18 . 100 40 102 53 86 140 Gun 985 | 6 147 10 71 54 . 47 123 172 14 50 . 3 4 16 24 16 16 . . 30 5 . . . . 77 . 2 23 6 23 . 16 18 . 12 . . . . . Cannon 1211 | . . . 76 . . . 15 . 8 41 66 101 90 43 100 33 7 . 1 7 40 68 5 14 22 . . 2 . . . . . . . 80 40 102 47 78 125 Launcher 135 | . . . 5 10 . . . 4 6 21 4 2 29 . 11 . . . . . 2 . . . . 3 . . . 9 . . . . . . . . 6 8 15 Special 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . Kinetic 117 | 6 52 . . . . . . . . . . . . . . . . . . . 4 9 . . . . . . . 1 18 . 12 9 . 6 . . . . . Thermal 1356 | . 74 10 71 54 . 47 95 132 14 80 59 84 6 24 76 39 23 . 1 37 40 11 5 . 7 77 . 2 23 5 5 . . . . 80 40 49 8 31 47 Explosive 75 | . . . 5 10 . . . 4 2 . . . 1 . 11 . . . . . 2 . . . . 3 . . . . . . . . . 8 . . 6 8 15 Electromagnetic 785 | . 21 . 76 . . . 43 40 12 32 11 22 116 35 48 10 . . . . 1 48 . 14 15 . . 2 . 9 . . 4 9 . . . 53 39 47 78 Entropic 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . Robot Hit Streak 41 | 2 9 5 16 15 . 12 19 24 18 15 11 13 25 9 10 23 7 . . 8 6 41 2 14 27 19 . 2 25 33 6 . 9 2 . 14 8 8 4 6 8 Robot Miss Streak 6 | 1 6 1 4 3 . 2 3 4 1 2 2 3 2 2 3 1 3 . . 2 1 2 1 . 1 4 . . . 2 1 . 1 2 . 5 2 5 3 3 3 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . 1 . . . . . Secondary Targets 10 | . 2 . . 3 . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Capacitor 233 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 47 54 112 Shots Hit Robots 1392 | 4 89 5 103 41 . 22 105 99 21 62 53 80 47 40 66 37 8 . . 20 13 51 5 29 21 61 . 2 23 8 18 . 11 8 . 51 9 35 28 44 73 Core Hits 910 | 2 31 3 60 31 . 11 52 37 16 39 55 31 49 19 29 9 4 . . 5 8 35 29 14 7 58 . . 9 10 7 . 5 4 . 76 13 15 27 34 76 Critical Kills 7 | . . . . . . . 1 . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . 1 1 . 1 . . Critical Parts Destroyed 7 | . . . . . . . . . . . . 2 . . . . . . . . . 2 . . . . . . . . 1 . 1 . . 1 . . . . . Critical Strikes 65 | . 4 . 8 4 . 2 3 6 2 5 . 2 . 1 1 . . . . 1 . 8 1 1 . . . . 3 . 2 . 1 . . 3 1 2 1 . 3 Burn 34 | . 3 . 6 4 . 2 2 6 2 5 . . . . . . . . . . . . . . . . . . 3 . 1 . . . . . . . . . . Meltdown 5 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . . Destroy 6 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . 1 . 1 . . . . . . . . Corrupt 14 | . 1 . 2 . . . . . . . . . . 1 . . . . . . . 4 . 1 . . . . . . . . . . . . . 2 . . 3 Smash 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . Impale 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Detonate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Melee Attacks 150 | . . . 11 . . . 2 25 . 2 . 12 17 . . . . . . 23 1 . 5 17 14 11 . . . . . . . . . . . . 8 2 . Impact 79 | . . . 11 . . . 2 25 . 2 . 12 17 . . . . . . . . . . . . . . . . . . . . . . . . . 8 2 . Slashing 47 | . . . . . . . . . . . . . . . . . . . . . . . 5 17 14 11 . . . . . . . . . . . . . . . Piercing 24 | . . . . . . . . . . . . . . . . . . . . 23 1 . . . . . . . . . . . . . . . . . . . . Sneak Attacks 14 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 10 2 . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 64001 | 35 1354 84 3031 1623 . 518 2088 2080 1292 2600 2763 2718 2746 1605 2546 981 228 . . 566 538 2906 941 1800 753 3105 . 45 631 524 502 . 395 218 . 5649 477 1665 2972 4426 7596 Guns 14085 | 35 1354 84 835 658 . 385 1713 1878 232 688 . 96 108 421 524 281 89 . . 87 85 . . . . 2029 . 45 631 148 502 . 395 218 . 564 . . . . . Cannons 24148 | . . . 1159 . . . 310 . 203 648 1597 1952 1313 1004 1681 700 139 . . 107 310 1817 150 398 499 . . . . . . . . . . 1833 271 1665 1249 2121 3022 Explosions 21966 | . . . 608 953 . 122 35 202 852 1264 1143 226 1325 180 341 . . . . . 143 1089 625 37 . 878 . . . 376 . . . . . 3027 206 . 1484 2305 4545 Melee 3435 | . . . 420 . . . . . . . . 444 . . . . . . . 372 . . 166 1365 244 185 . . . . . . . . . . . . 239 . . Ramming 142 | . . . 9 12 . 11 30 . 5 . 23 . . . . . . . . . . . . . 10 13 . . . . . . . . . . . . . . 29 Kinetic 1582 | 35 445 . . . . . . . . . . . . . . . . . . . . 230 . . . . . . . . 376 . 243 116 . 137 . . . . . Thermal 26139 | . 741 84 1039 879 . 507 1371 1425 486 1424 2234 1642 413 747 1339 723 228 . . 194 505 1510 775 . 165 2094 . 45 631 148 126 . . . . 2446 477 213 105 576 847 Explosive 13412 | . . . 404 732 . . . 202 149 . . . 23 . 341 . . . . . . . . . . 813 . . . . . . . . . 2414 . . 1484 2305 4545 Electromagnetic 18639 | . 168 . 1159 . . . 687 453 652 1176 506 632 2310 858 866 258 . . . . 33 1166 . 435 334 . . . . 376 . . 152 102 . . . 1452 1144 1545 2175 Impact 1103 | . . . 420 . . . . . . . . 444 . . . . . . . . . . . . . . . . . . . . . . . . . . 239 . . Slashing 2185 | . . . . . . . . . . . . . . . . . . . . . . . 166 1365 244 185 . . . . . . . . . 225 . . . . . Piercing 372 | . . . . . . . . . . . . . . . . . . . . 372 . . . . . . . . . . . . . . . . . . . . . Entropic 427 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 427 . . . . . Highest Corruption 21 | . . . . . . . . . 2 3 8 2 2 4 5 6 6 6 6 . . 1 1 . 3 7 6 6 6 16 . . . . . . . 2 21 6 16 Average Corruption 3 | . . . . . . . . . 2 2 3 1 2 3 4 5 6 6 6 . . 1 1 . 1 2 6 6 6 14 . . . . . . . 1 11 1 3 Corruption Purged 9 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 6 . . . . . . . . . . . 2 . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 290 | . . . . . . . . . 2 26 20 13 23 20 41 27 14 7 . . . 12 . . 9 20 3 17 4 12 . . . . . . . 4 3 4 9 Message Errors 62 | . . . . . . . . . 1 7 1 4 5 3 9 8 2 1 . . . 3 . . 4 2 1 4 1 1 . . . . . . . 2 1 . 2 Matter Fused 77 | . . . . . . . . . . 4 6 3 8 8 10 7 5 1 . . . 3 . . 3 8 1 2 1 4 . . . . . . . 1 . . 2 Heat Flow Errors 31 | . . . . . . . . . 1 3 3 1 4 1 5 3 . 1 . . . . . . 1 4 1 2 . 1 . . . . . . . . . . . Energy Discharges 33 | . . . . . . . . . . 4 2 1 3 . 4 1 3 2 . . . 1 . . 1 2 . 3 1 3 . . . . . . . . 1 1 . Parts Rejected 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fused 4 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 Data Loss (minor) 38 | . . . . . . . . . . 4 5 3 1 3 3 6 3 1 . . . 3 . . . 1 . 2 . 1 . . . . . . . . 1 . 1 Data Loss (major) 17 | . . . . . . . . . . 1 3 1 . 3 2 . . . . . . . . . . 1 . 1 . . . . . . . . . 1 . 2 2 Misfires 7 | . . . . . . . . . . . . . 2 . 3 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Alerts 7 | . . . . . . . . . . 1 . . . . 1 1 . 1 . . . . . . . . . 1 . 1 . . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Weapon Failures 12 | . . . . . . . . . . 2 . . . 2 2 1 . . . . . 1 . . . 2 . . 1 . . . . . . . . . . 1 . Overload Shots 5 | . . . . . . . . . . . . . . . 1 2 . . . . . . . . . 2 . . . . . . . . . . . . . . . Overflow Damage 2388 | . . . 91 57 . . 15 24 58 53 2 251 12 28 . 14 . . . 11 142 81 . 466 47 26 . . . . . . . . . 95 8 82 141 471 213 Projectiles 720 | . . . . . . . 15 . . 16 . 77 1 28 . 14 . . . . . 49 . . . . . . . . . . . . . 14 8 82 96 245 75 Explosions 909 | . . . 33 57 . . . 24 58 37 2 . 11 . . . . . . . 142 32 . . . 26 . . . . . . . . . 81 . . 42 226 138 Melee 759 | . . . 58 . . . . . . . . 174 . . . . . . . 11 . . . 466 47 . . . . . . . . . . . . . 3 . . Knockbacks 4 | . . . 1 . . . 2 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Impact 3 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 880 | . . . 53 29 . . . 15 36 20 20 . 151 13 27 . . . . . 279 6 14 . 5 6 . . . 38 . . . . . 43 8 . 56 47 14 Shots 28 | . . . 2 1 . . . 1 1 2 1 . 4 1 1 . . . . . 4 1 1 . . . . . . 2 . . . . . 2 1 . 1 2 . Rammed 22 | . 1 . 3 2 . 1 5 . . . 4 . . . . . . . . . . . . . 1 2 . . . . . . . . . . . . . . 3 Targets Rammed 24 | . 1 . 4 2 . 1 5 . 1 . 4 . . . . . . . . . . . . . 1 2 . . . . . . . . . . . . . . 3 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 556 | . 356 27 380 171 . 88 12 165 284 368 556 323 312 416 315 184 1 210 . 233 242 370 303 192 160 375 238 263 300 321 294 193 96 199 . 338 284 408 388 199 438 Average Temperature 97 | . 99 14 92 63 . 17 4 47 81 49 111 108 72 97 103 62 1 112 . 88 77 109 130 104 59 132 138 92 139 112 122 62 31 91 . 47 131 115 138 99 119 Received Heat Transfer 4458 | . 303 . 339 57 . 234 216 261 54 228 513 316 116 126 216 120 60 9 . 225 33 108 . 18 108 294 . 30 . 18 12 . . 27 . 63 . 30 36 27 261 Effects 34 | . 1 . 3 . . . . . . . 3 3 . . . . . . . . 1 2 . . . 5 . . 3 3 . . . . . . . 3 4 . 3 Shutdowns 8 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . 1 2 . 1 Energy Bleed 8 | . . . 1 . . . . . . . 1 1 . . . . . . . . . 1 . . . 1 . . . . . . . . . . . 2 . . 1 Interference 12 | . . . 1 . . . . . . . 1 1 . . . . . . . . 1 . . . . . . . 3 3 . . . . . . . . 2 . . Matter Decay 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Short Circuit 3 | . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Total Turns 745 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 745 . . . . Longest Duration 745 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 745 . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 56 | . . . 1 . . . 1 1 2 1 1 5 5 2 2 1 . . . . . 3 . . 2 . . . . 1 . . . . . . . 2 7 8 11 Combat Hostiles 45 | . . . 1 . . . 1 1 2 1 1 3 4 2 2 1 . . . . . 3 . . 2 . . . . 1 . . . . . . . 2 6 3 9 Parts Fried 99 | . 2 . 7 . . . 5 1 1 6 3 2 4 4 1 1 . . . . . 5 . 2 2 . . . . 2 . . 1 . . 2 . 11 11 8 18 Impact Corruptions 9 | . . . 2 . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Robots Melted 32 | . . . . 1 . . 1 . . 2 5 . . 2 1 . . . . . . 6 6 . . 1 . . . . . . . . . 4 2 . 1 . . Combat Hostiles 27 | . . . . 1 . . . . . 2 4 . . 2 1 . . . . . . 4 5 . . 1 . . . . . . . . . 4 2 . 1 . . Parts Melted 143 | . . . 6 1 . 4 4 11 . 6 16 3 . 6 5 . 2 . . . . 28 15 1 . 3 . . . 1 2 . . . . 13 7 1 6 1 1 Heat Transferred 54753 | . 1998 185 2483 1915 . 1149 2751 3145 892 2802 6267 2088 461 1762 1665 925 296 . . 259 644 5665 4562 . 185 3273 . 74 961 185 222 . . . . 5240 1465 185 46 407 596 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 27 | . . . 5 . . . 1 . 2 3 2 2 7 1 . . . . . . 1 2 . 1 . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Gar Fac Gar Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Res Acc Maximum Alert Level 5 | . . . 2 2 . . . 4 3 5 3 1 5 5 5 4 . . . . . 2 2 1 2 1 . . . . . . . . . . . . 2 3 4 Low Security (%) 38 | 100 100 100 42 . . 100 100 21 . . . 24 1 . . . . . . . 100 54 . 13 5 11 . . . . 100 100 100 . . . . 100 54 18 . Level 1 20 | . . . 33 5 . . . 6 . . . 75 25 . . . . . . . . 14 7 86 75 88 . . . . . . . . . . . . 5 30 . Level 2 14 | . . . 24 94 . . . 26 82 10 30 . 6 . . . . . . . . 30 92 . 19 . . . . . . . . . . . . . 40 16 43 Level 3 8 | . . . . . . . . 27 17 28 69 . 10 . . 15 . . . . . . . . . . . . . . . . . . . . . . . 33 28 Level 4 10 | . . . . . . . . 17 . 43 . . 23 50 26 84 . . . . . . . . . . . . . . . . . . . . . . . . 28 Level 5 7 | . . . . . . . . . . 18 . . 33 49 73 . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2437 | 5 137 20 605 644 . 72 189 1311 729 1802 888 300 2164 1742 2437 1278 . . . . 118 654 582 348 531 375 . . . . 46 15 25 . . . . 173 491 814 1502 Initial 1278 | . . . . 234 . . 9 52 638 454 878 300 159 1136 1134 1278 . . . . . . 339 212 60 171 . . . . 25 15 . . . . . . 65 243 484 Average 512 | 1 32 5 253 508 . 18 26 644 619 1203 762 215 1198 1440 1899 1161 . . . . 40 225 487 269 367 286 . . . . 14 2 3 . . . . 66 277 467 854 Influence Increases 22170 | 5 441 62 1212 610 . 264 649 1329 465 1388 697 748 2105 1037 1353 183 40 . . 125 290 1061 353 266 917 878 . 150 5 140 169 . 53 210 . 700 140 525 930 1000 1670 Destroy 0b10 Robot/C 10560 | . 260 40 620 360 . 100 380 600 200 580 440 460 960 580 580 80 20 . . 40 40 560 160 80 480 480 . . . 120 60 . . 80 . 300 120 180 460 400 740 Destroy 0b10 Robot/NC 710 | 5 40 . 105 20 . . 45 . 55 . 45 15 10 25 . 20 5 . . . 15 35 10 45 25 25 . . 5 . . . 15 . . 25 . 25 15 45 35 Destroy Leader 1740 | . 70 . 202 70 . 20 144 20 50 30 90 124 60 132 30 44 . . . 10 10 52 . . 154 74 . . . 20 20 . 4 10 . . 20 38 76 84 82 Allied During Kill 1253 | . . . . . . . . 40 51 10 . . 235 185 10 . . . . . . 359 170 125 68 . . . . . . . . . . . . . . . . Successful Hack 746 | . 25 . 19 . . . 42 14 4 . 9 82 12 31 26 36 . . . . 26 11 . . 38 63 . . . . 36 . 13 . . . . 82 60 63 54 Select Force Hacks 340 | . 30 . 90 . . . . . . . . . . . . . . . . . . . . . 100 . . . . . 30 . . . . . . 90 . . . Disable Machine 1275 | . 15 15 105 105 . 90 30 30 60 180 45 . 120 45 90 . . . . . 60 . . 15 15 45 . . . . . . 15 . . . . 15 75 60 45 Anti-Garrison Action 1850 | . . . . . . . . 500 . 500 . . 450 . 400 . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy Structure 1971 | . 1 7 56 55 . 39 8 110 30 58 38 22 213 24 157 3 . . . . 64 14 13 1 37 116 . . . . 8 . 6 . . . . 50 184 318 339 Partial Spotted 135 | . . . . . . . . . . . 15 . . . . . . . . . . . . . . 15 . . . . 15 . . . . . . 45 15 . 30 Lose Combat Pursuer 1590 | . . . 15 . . 15 . 15 15 30 15 45 45 15 60 . 15 . . 75 75 30 . . . 60 . 150 . . . . . 120 . 375 . . 45 30 345 Influence Decreases 20830 | 5 441 62 609 819 394 239 593 99 1077 285 1838 1181 169 1580 537 1547 668 195 250 125 290 455 427 626 738 969 177 184 54 100 166 43 53 140 70 364 476 401 591 654 1139 Entered New Map 8526 | . . . . 369 394 . 16 29 673 245 924 361 69 1028 487 1159 398 85 250 . . . 267 320 112 180 97 17 49 . 15 28 . . 14 . 336 . 59 220 325 Time Decay 9303 | 5 431 62 579 440 . 219 416 . 254 . 404 640 . 452 . 368 270 110 . 85 260 385 140 246 356 589 80 167 5 80 151 15 53 120 56 304 130 391 262 404 374 Lost Part 1171 | . 10 . 30 10 . 20 11 70 . . 60 10 20 20 30 20 . . . 40 30 10 . . 20 200 . . . 20 . . . 20 . 60 10 10 120 30 290 Lost Ally 480 | . . . . . . . . . . 40 . 20 80 80 20 . . . . . . 60 20 60 100 . . . . . . . . . . . . . . . . Purge Threat 1350 | . . . . . . . 150 . 150 . 450 150 . . . . . . . . . . . . 150 . . . . . . . . . . . . . 150 . 150 Squads Dispatched 102 | . 2 . 6 1 . . 4 . 2 . 8 8 . 9 . 4 . . . . 7 3 . . 12 5 . . . . 3 . 1 . . . . 11 2 5 9 Investigation 34 | . 1 . 3 1 . . . . . . 2 4 . 1 . . . . . . 1 1 . . 6 2 . . . . 2 . . . . . . 9 . . 1 Extermination 24 | . . . . . . . . . . . . 4 . 2 . 2 . . . . 3 . . . 2 3 . . . . 1 . . . . . . . 1 3 3 Reinforcement 26 | . 1 . 3 . . . 1 . 1 . 3 . . 1 . . . . . . 2 1 . . 4 . . . . . . . 1 . . . . 2 1 1 4 Assault 9 | . . . . . . . . . 1 . 1 . . 2 . 2 . . . . . 1 . . . . . . . . . . . . . . . . . 1 1 Garrison 9 | . . . . . . . 3 . . . 2 . . 3 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unchained Authorized 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 Construction Impeded 7 | . . . . . . . . . 1 . 2 . . 1 . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . 1 Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Gar Fac Gar Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Res Acc Distress Signals 41 | . . . . 2 . . 3 . 1 . 3 2 . 1 . . . . . . 1 3 2 . 2 3 . . . . . . . . . 5 . 6 1 2 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 843 | . 19 2 36 16 . 5 30 29 12 28 33 30 45 32 24 11 2 1 . 5 6 29 7 12 18 49 . 11 . 9 4 6 3 14 . 135 5 21 42 32 80 Peak Tracking Total 19 | . 4 2 4 4 . 3 6 4 4 5 10 5 8 6 7 3 1 5 . 3 4 5 5 1 7 11 . 7 . 4 2 6 2 6 . 16 4 3 19 6 13 Tactical Retreats 56 | . . . 1 . . 1 . 1 1 2 1 2 2 1 1 . 1 . . 3 4 1 . . . 2 . 3 . . . . . 3 . 15 . . 1 2 8 ECM-based Alert Blocks 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Gar Fac Gar Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Res Acc Traps Triggered 69 | . 2 . . . . . 3 5 2 13 5 1 9 2 11 1 . . . . . 8 . . 1 1 . . . . 1 . . . . . . 3 . 1 . Indirectly 12 | . . . . . . . . . 1 9 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . . . . . . . . . . . . . . . . 1 1 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Gar Fac Gar Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Res Acc Machines Disabled 127 | . 1 1 7 7 . 6 2 12 4 20 3 . 16 3 15 . . . . 1 4 2 . 1 1 3 . 1 . . . . 1 . . 3 . 1 5 4 3 Max in Single Turn 3 | . 1 1 2 2 . 2 1 2 1 1 2 . 2 . 2 . . . . 1 3 1 . 1 . 2 . 1 . . . . 1 . . 1 . 1 1 1 1 Garrison Access 8 | . . . . . . . . . . . . 2 . . . . . . . . 1 . . . 1 . . . . . 1 . . . . . . 2 . . 1 Garrison Relay 22 | . . . . . . . . 6 . 6 . . 6 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Phase Generator 4 | . . . . . . . . 1 . 1 . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Network Hub 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Gar Fac Gar Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Res Acc Machines Accessed 171 | . 8 . 12 2 2 . 14 3 4 3 5 16 2 7 2 5 . . . . 9 11 1 . 10 6 1 2 4 . 4 . 3 . 1 7 . 14 6 2 5 Terminals 97 | . 7 . 8 2 . . 9 3 3 3 4 7 2 1 2 2 . . . . 6 10 1 . 9 2 . . . . 1 . 2 . . . . 5 6 . 2 Fabricators 8 | . . . . . . . . . . . . 2 . . . 1 . . . . . . . . . 2 . . . . 1 . . . . . . 1 . . 1 Repair Stations 13 | . . . . . . . 1 . . . 1 2 . 3 . 1 . . . . . . . . . 1 . . . . . . 1 . . . . 2 . 1 . Recycling Units 5 | . 1 . 2 . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers 18 | . . . 2 . . . 2 . . . . 2 . 1 . 1 . . . . 2 . . . . 1 . . . . 1 . . . . . . 4 . 1 1 Garrison Access 13 | . . . . . . . 1 . 1 . . 3 . 2 . . . . . . 1 . . . 1 . . . . . 1 . . . . . . 2 . . 1 Total Hacks 550 | . 29 . 33 5 5 . 43 8 11 7 16 39 2 20 5 7 . . . . 28 22 2 . 29 32 1 2 17 . 16 . 9 . 1 8 . 68 28 26 31 Successful 325 | . 16 . 27 2 5 . 33 2 6 1 10 28 1 9 2 6 . . . . 23 14 1 . 14 12 1 2 17 . 12 . 5 . 1 8 . 33 13 6 15 Failed 219 | . 13 . 6 3 . . 9 6 5 6 6 10 1 11 3 1 . . . . 4 8 1 . 15 20 . . . . 3 . 4 . . . . 34 15 19 16 Catastrophic 27 | . 1 . 2 . . . . . . 3 1 . 1 . . 1 . . . . . . 1 . 2 4 . . . . 1 . 1 . . . . 2 1 2 4 Database Lockouts 6 | . . . . . . . 1 . . . . 1 . . . . . . . . 1 . . . . . . . . . 1 . . . . . . 1 . 1 . Manual 238 | . 26 . 22 6 1 . 29 . 9 . 8 14 . 4 3 1 . . 1 . 18 12 1 . 16 8 . . . . 5 . 7 . . . . 22 14 . 11 Terminals 318 | . 24 . 19 5 . . 34 8 10 7 14 18 2 4 5 2 . . . . 23 20 2 . 28 14 . . . . 4 . 7 . . . . 24 28 . 16 Fabricators 29 | . . . . . . . . . . . . 5 . . . 1 . . . . . . . . . 10 . . . . 4 . . . . . . 4 . . 5 Repair Stations 36 | . . . . . . . 2 . . . 2 5 . 7 . 2 . . . . . . . . . 3 . . . . . . 2 . . . . 4 . 9 . Recycling Units 12 | . 5 . 4 . . . 1 . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Scanalyzers 101 | . . . 10 . . . 5 . . . . 7 . 3 . 2 . . . . 4 . . . . 5 . . . . 7 . . . . . . 33 . 17 8 Garrison Access 20 | . . . . . . . 1 . 1 . . 4 . 6 . . . . . . 1 . . . 1 . . . . . 1 . . . . . . 3 . . 2 Terminal Hacks 119 | . 7 . 6 2 5 . 10 2 1 1 5 4 1 . 2 1 . . . . 11 8 1 . 5 . 1 2 17 . . . 1 . 1 8 . 8 8 . 1 Record 18 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . 1 5 . . . . . . 7 . 1 . . . Part Schematic 9 | . 1 . . . . . . . . . . . . . . . . . . . 2 1 . . . . . . 4 . . . . . . . . 1 . . . Robot Analysis 16 | . 4 . 1 1 . . 1 . . . . . . . . . . . . . 3 . . . . . . . 4 . . . . . . . . 2 . . . Prototype ID Bank 11 | . 1 . 1 . . . 4 . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . 1 . . Open Door 13 | . . . . . . . . . . . . . . . . . . . . . . 6 1 . . . 1 1 . . . . . . 1 1 . . 2 . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Branch Access Points 3 | . . . . . . . . . . . . 1 . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Emergency Access Points 5 | . . . . . . . . 1 . 1 . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Terminal Index 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Repair Station Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer Index 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Alert Level 9 | . . . . . . . 2 . . . 1 1 . . . . . . . . 2 . . . . . . . . . . . . . . . . 1 2 . . Unreport Threat 9 | . . . . . . . 1 . 1 . 3 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . 1 Locate Traps 7 | . 1 . 2 . . . . . . . . . . . . . . . . . 2 1 . . . . . . . . . . . . . . . 1 . . . Reprogram Traps 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Dispatch Records 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Zone Layout 6 | . . . . 1 . . . . . . . 1 . . . . . . . . . . . . 3 . . . . . . . . . . . . . 1 . . Garrison Registry 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Security Stations 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 15 | . . . . . . . . . . . . 3 . . . 1 . . . . . . . . . 4 . . . . 2 . . . . . . 2 . . 3 Network Status 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Load Schematic 6 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . . . . 1 . . . . . . 1 . . 1 Build 7 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . 2 . . . . 1 . . . . . . 1 . . 1 Repair Station Hacks 22 | . . . . . . . 2 . . . 2 4 . 5 . 2 . . . . . . . . . . . . . . . . 2 . . . . 2 . 3 . Scan Component 12 | . . . . . . . 1 . . . 1 2 . 3 . 1 . . . . . . . . . . . . . . . . 1 . . . . 1 . 2 . Repair 10 | . . . . . . . 1 . . . 1 2 . 2 . 1 . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 58 | . . . 9 . . . 5 . . . . 6 . 2 . 2 . . . . 4 . . . . 4 . . . . 5 . . . . . . 13 . 3 5 Insert Component 12 | . . . 1 . . . 1 . . . . 2 . . . . . . . . 1 . . . . . . . . . 2 . . . . . . 5 . . . Analyze 14 | . . . 1 . . . 1 . . . . 2 . . . . . . . . 1 . . . . . . . . . 2 . . . . . . 7 . . . Retrieve Study 32 | . . . 7 . . . 3 . . . . 2 . 2 . 2 . . . . 2 . . . . 4 . . . . 1 . . . . . . 1 . 3 5 Garrison Access Hacks 12 | . . . . . . . 1 . 1 . . 3 . 1 . . . . . . 1 . . . 1 . . . . . 1 . . . . . . 2 . . 1 Unlock Access 4 | . . . . . . . 1 . 1 . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 8 | . . . . . . . . . . . . 2 . . . . . . . . 1 . . . 1 . . . . . 1 . . . . . . 2 . . 1 Unauthorized Hacks 99 | . 9 . 12 . . . 15 . 4 . 3 8 . 1 . . . . . . 7 6 . . 8 4 . . . . 4 . 2 . . . . 6 5 . 5 Terminals 88 | . 8 . 9 . . . 14 . 4 . 3 8 . 1 . . . . . . 7 6 . . 8 4 . . . . 3 . 2 . . . . 2 5 . 4 Track 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 3 | . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Botnet 32 | . 2 . 3 . . . 3 . 2 . 2 2 . . . . . . . . 2 2 . . 4 2 . . . . 1 . 1 . . . . 2 2 . 2 Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Operators 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Skim 44 | . 5 . 5 . . . 9 . 2 . . 5 . 1 . . . . . . 5 3 . . . 2 . . . . 1 . 1 . . . . . 3 . 2 Sabotage 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Liberate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Patch 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Recycling Units 4 | . 1 . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Mask 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 3 . . . Extract 5 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 3 . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 111 | . 6 . 9 2 . . 9 2 3 3 5 14 2 6 2 3 . . . . 7 6 1 . 5 5 . . . . 3 . 2 . . . . 9 3 1 3 Full Trace Events 19 | . 1 . 1 1 . . . 1 . 1 2 3 . 1 . . . . . . . . . . 2 2 . . . . 1 . . . . . . 2 . . 1 Feedback Events 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 139 | . . . . . . . . . . . . 81 . . . . . . . . . . . . . 58 . . . . . . . . . . . . . . . Total Robot Build Rating 5 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Part Schematics Acquired 49 | . 1 . 7 . . . 1 . . . . 2 . . . . . . 14 . 3 1 . . . . . . 4 . 8 . . . . . . 8 . . . Parts Built 8 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . 2 . . . . 2 . . . . . . 1 . . 1 Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 326 | . . . . . . . . . . . . 95 . . . . . . . . . . . . . 58 . . . . 58 . . . . . . 84 . . 31 Total Part Build Rating 49 | . . . . . . . . . . . . 10 . . . . . . . . . . . . . 14 . . . . 14 . . . . . . 6 . . 5 Part Studies Acquired 30 | . . . 7 . . . 3 . . . . 2 . . . 2 . . . . 2 . . . . 4 . . . . 1 . . . . . . 1 . 3 5 Parts Repaired 10 | . . . . . . . 1 . . . 1 2 . 2 . 1 . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . Time 459 | . . . . . . . 32 . . . 50 75 . 75 . 22 . . . . . . . . . . . . . . . . 103 . . . . 68 . 34 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 10 | . . . 1 . . . 1 . . . . 2 . . . . . . . . 1 . . . . . . . . . 2 . . . . . . 3 . . . Part Schematics Acquired 10 | . . . 1 . . . 1 . . . . 2 . . . . . . . . 1 . . . . . . . . . 2 . . . . . . 3 . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Gar Fac Gar Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 101 | . . . . . . . . 27 . 26 . . 28 4 16 . . . . . . . . . . . . . . . . . . . . . . . . . . Machine Destruction 94 | . . . . . . . . 24 . 26 . . 28 . 16 . . . . . . . . . . . . . . . . . . . . . . . . . . Programmers 7 | . . . . . . . . 3 . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 26 | . . . . . . . . 4 . . . . 12 . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Gar Fac Gar Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Res Acc Total Allies 49 | . . . . . . . . 5 . . . 3 14 . 1 . . . . . . 19 5 . . 1 . . . . 1 . . . . . . . . . . Largest Group 14 | . . . . . . . . 5 5 2 . 2 8 5 1 . . . . . . 13 14 14 10 1 . . . . 1 . . . . . . . . . . Highest-Rated Group 838 | . . . . . . . . 123 123 60 . 26 253 253 95 . . . . . . 457 838 838 620 23 . . . . 26 . . . . . . . . . . Highest-Rated Ally 159 | . . . . . . . . 39 39 39 . 26 95 95 95 . . . . . . 159 145 145 96 23 . . . . 26 . . . . . . . . . . Initial Warlord ECA Mod 45 | . . . . . . . . . 13 13 24 23 23 34 34 45 45 45 45 44 44 44 44 44 44 43 43 43 43 42 42 42 42 42 42 42 41 41 41 40 39 Total Orders 20 | . . . . . . . . . . . . 12 4 . . . . . . . . . . . 3 1 . . . . . . . . . . . . . . . STAY 12 | . . . . . . . . . . . . 6 2 . . . . . . . . . . . 3 1 . . . . . . . . . . . . . . . FOLLOW 8 | . . . . . . . . . . . . 6 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 523 | . . . . . . . . 25 53 7 . . 116 83 14 . . . . . . 85 15 20 105 . . . . . . . . . . . . . . . . Total Damage 13496 | . . . . . . . . 473 455 117 . . 2380 2533 561 . . . . . . 2150 560 525 3742 . . . . . . . . . . . . . . . . Kills 110 | . . . . . . . . 6 9 2 . . 22 21 4 . . . . . . 16 4 1 25 . . . . . . . . . . . . . . . . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Gar Fac Gar Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Res Acc Active Infowar (turns) 7061 | . . . . . . . . . . . . . . . . . 577 231 1106 1137 234 . . . . 723 . . . . 1 . . . 129 383 1400 996 134 . 10 Sensors 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . IFF 5004 | . . . . . . . . . . . . . . . . . 577 231 1106 1137 5 . . . . . . . . . . . . . 129 383 1400 36 . . . Traps 272 | . . . . . . . . . . . . . . . . . . . . . . . . . . 272 . . . . . . . . . . . . . . . Machine Analysis 451 | . . . . . . . . . . . . . . . . . . . . . . . . . . 451 . . . . . . . . . . . . . . . Triangulation 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Cloaking 501 | . . . . . . . . . . . . . . . . . . . . . 229 . . . . . . . . . . . . . . . 84 188 . . . Jamming 1017 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 883 134 . . ECM 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 10 Robot Analysis Total 16 | . 4 . 1 1 . . 1 . . . . . . . . . . . . . 3 . . . . . . . 4 . . . . . . . . 2 . . . Derelict Logs Recovered 13 | . . 1 . 2 . . . . . . . . . . . . 1 . 1 2 . . . . . . 1 1 . 1 . . . 1 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Gar Fac Gar Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Res Acc Turns Passed 39109 | 43 1786 274 2152 1093 328 815 1757 1645 549 1466 973 2295 1694 1126 1454 852 595 231 1199 1182 1025 1318 299 526 813 1857 168 730 261 297 651 134 266 301 176 1063 1407 1886 579 978 865 Spaces Moved 27343 | 19 619 147 988 608 203 439 682 738 283 734 499 1379 1013 732 889 549 409 189 934 774 1394 805 223 185 819 1278 300 830 197 209 367 221 254 496 379 1310 579 1987 635 963 1085 Core 322 | . . . . . . . . . . . . . . . . . . . . . . . . . . 35 287 . . . . . . . . . . . . . . Treads 6000 | 12 516 20 988 608 203 439 682 738 283 714 457 . . . . . . . . . . . . . . 130 . . . . 12 . . . . . 198 . . . . Legs 962 | 7 . . . . . . . . . . . . . . . 1 . . . . . . . . . 447 . . 94 209 204 . . . . . . . . . . Wheels 6897 | . 103 127 . . . . . . . 20 42 1379 1013 732 889 548 409 189 934 512 . . . . . . . . . . . . . . . . . . . . . Hover 13162 | . . . . . . . . . . . . . . . . . . . . 262 1394 805 223 185 819 666 13 830 103 . 151 221 254 496 379 1310 381 1987 635 963 1085 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 30 | 120 145 130 160 160 160 160 160 160 160 150 135 120 105 105 105 120 120 120 120 48 44 48 48 48 48 40 40 40 46 120 33 32 32 38 45 30 56 53 54 40 40 Average Speed 96 | 145 157 157 160 160 160 162 160 160 160 159 156 133 110 105 107 120 120 120 120 98 46 99 90 48 52 77 49 65 82 120 106 32 34 39 45 42 98 55 56 58 44 Slowest Speed 340 | 160 160 240 240 200 160 200 240 220 160 160 232 150 120 105 120 265 120 120 120 120 104 105 103 108 108 180 50 116 120 120 180 33 38 108 45 100 340 119 132 142 133 Overloaded Moves 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 10 | . . . . . . . . . . . . . . . . . . . . 4 4 . . . . . . . . . . . . . . . . 2 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 58 | 3 87 37 88 98 59 92 68 93 40 93 44 42 94 17 84 20 65 46 83 77 34 83 80 81 68 25 52 60 61 46 9 81 7 74 65 87 73 50 40 22 25 Regions Visited 41 Branch Regions 21 Pre-discovered Areas 17 | . 2 1 4 2 1 . 1 . . . . . . . . . 2 . . . 1 . . . . . . . 3 . . . . . . . . . . . . Known Exits Taken 18 | . . 1 1 . 1 1 1 . 1 . 1 1 . 1 . 1 . . . . 1 . . . 1 1 1 . . 1 . . . 1 . . 1 1 . . . Unknown Exits Taken 17 | 1 1 . . 1 . . . . . . . . . . . . 1 1 1 1 . 1 1 1 . . . 1 1 . . . 1 . 1 1 . . 1 1 . Scrap Searched 15 | . . . . 2 . 1 . . . . . . . . . . 1 1 2 2 . . . . . . . 3 . . . . . 1 1 . 1 . . . . Spaces Dug 293 | . . . . . . . 2 49 . . 5 1 6 . 27 3 4 . . 10 12 . . . 7 27 . . . . . . . . . 8 16 16 43 27 30 Terrain Destroyed 1614 | . . 7 57 64 . 42 7 114 17 88 33 25 113 9 229 6 10 . . 24 96 13 . . 9 66 . . . . 3 . 3 17 . 125 24 42 127 110 134 Melee 35 | . . . . . . . 2 11 . . . . 6 . . . . . . . 1 . . . 7 4 . . . . . . . . . . . . 2 2 . Projectile 278 | . . . . . . . 2 . . . 8 11 . 4 3 6 10 . . 24 27 1 . . 2 11 . . . . 3 . 3 17 . 27 24 42 5 20 28 AOE 1301 | . . 7 57 64 . 42 3 103 17 88 25 14 107 5 226 . . . . . 68 12 . . . 51 . . . . . . . . . 98 . . 120 88 106 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Gar Fac Gar Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Res Acc Total 37720 | 30 1283 180 1377 662 207 493 1198 972 348 909 622 1702 1430 1026 1240 694 491 192 1011 1106 1726 1260 311 581 1156 2027 318 1011 267 237 608 282 412 584 383 1714 1372 2690 828 1342 1438 Wait 6969 | . 554 27 239 3 . 28 385 46 23 53 54 182 156 223 152 84 66 1 42 260 235 229 49 353 290 603 15 152 26 7 185 58 135 78 2 223 740 520 97 233 161 Move 27304 | 18 618 146 987 607 202 438 681 737 283 733 498 1379 1011 731 888 548 408 188 933 773 1393 804 222 184 818 1277 299 829 196 208 367 220 253 495 378 1309 578 1986 634 962 1085 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 203 | 1 12 . 16 1 3 . 11 4 4 6 5 14 4 1 4 8 1 . 6 2 11 7 6 2 2 7 . 6 2 3 4 1 5 . . 14 2 10 4 8 6 Fast Attach 240 | 1 3 . 2 . . 1 11 2 2 5 . 11 7 7 5 3 . 1 8 4 7 6 5 4 2 16 1 8 9 2 9 2 3 . 1 21 3 28 17 12 11 Attach 147 | 2 1 2 6 1 . 1 4 6 1 1 6 4 3 4 6 1 1 . 2 8 7 4 4 1 1 14 2 4 4 1 4 . . . 1 11 5 3 3 7 11 Detach 54 | . . . . . . . . 2 2 1 . 3 . 4 3 . . . 1 . 3 1 2 . . 4 . 4 3 1 4 . . 1 1 6 2 1 . 5 . Swap 229 | 1 10 . 20 7 . . 12 11 9 11 6 13 11 5 14 3 . 1 5 3 6 4 1 1 3 8 . . 2 1 8 . 5 . . 6 1 11 7 13 10 Drop 301 | 4 10 . 7 4 2 . 15 5 3 13 6 15 10 4 2 10 . 1 13 3 16 13 12 5 2 10 1 5 1 . 14 1 3 1 . 27 1 33 5 13 11 Fire 1754 | 3 74 5 85 37 . 24 72 105 20 84 43 69 115 47 107 29 15 . 1 30 47 40 5 14 22 75 . 3 24 14 13 . 8 9 . 97 40 98 53 87 140 Melee 150 | . . . 11 . . . 2 25 . 2 . 12 17 . . . . . . 23 1 . 5 17 14 11 . . . . . . . . . . . . 8 2 . Ram 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 18 | . 1 . 4 2 . 1 5 . 1 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 207 | . . . . . . . . 3 . . . . 48 . 59 8 . . . . . 89 . . . . . . . . . . . . . . . . . . . Rewire 137 | . . . . . . . . 26 . . . . 48 . . . . . . . . 63 . . . . . . . . . . . . . . . . . . . Trap 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / Sub) -10/Mines (discovered 3 exits: *Mat x2 / Sub) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory (discovered 5 exits: *Fac x2 / *Low x2 / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / Gar) -7/Garrison (discovered 4 exits: *Fac x4) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 8 exits: Fac x4 / Low x2 / *Ext x2) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 2 exits: *Fac / *Arc) -6/Archives (discovered 2 exits: *Hub x2) -6/Hub_04(d) (discovered 4 exits: *Fac x4) -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/Waste -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Res x2 / *Arm) -3/Armory -2/Research -1/Access History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 3) 44 | -11/Scrapyard | Entered Materials 292 | -10/Materials | Discovered new exit (range 4) 305 | -10/Materials | Build established: Mutant 633 | -10/Materials | Discovered new exit (range 8) 816 | -10/Materials | Discovered new exit (range 10) 941 | -10/Materials | Discovered new exit (range 12) 1387 | -10/Materials | Discovered new exit (range 4) 1561 | -10/Materials | Identified exit to Subcaves 1634 | -10/Materials | Learned location of 3 exits from Materials 1655 | -10/Materials | Learned Storage terminal intel 1668 | -10/Materials | Learned location of Recycling (-8) 1690 | -10/Materials | Learned location of 2 exits from Subcaves 1722 | -10/Materials | Loaded intel: 8 terminal locations 1764 | -10/Materials | Learned Storage stockpile data 1830 | -10/Materials | Entered Mines 1831 | -10/Mines | Identified exit to Materials 1896 | -10/Mines | Learned location of Zion (-7) 2023 | -10/Mines | Assembled infested the area 2084 | -10/Mines | Lost 3 parts (1p2n) 2104 | -10/Mines | Entered Materials 2104 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2105 | -9/Materials | Identified exit to Mines 2106 | -9/Materials | Identified exit to Materials 3873 | -9/Materials | Learned location of 1 exit from Storage 4087 | -9/Materials | Build established: Scavenger-Mutant 4256 | -9/Materials | Entered Mines 4531 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 4757 | -9/Mines | Learned location of 1 exit from Materials 4830 | -9/Mines | Build established: Mutant 4853 | -9/Mines | Discovered exit to Materials (range 7) 4982 | -9/Mines | Discovered exit to Materials (range 8) 5342 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5342 | -9/Mines | Discovered new exit (range 5) 5349 | -9/Mines | Entered Exiles 5350 | -9/Exiles | Identified exit to Mines 5370 | -9/Exiles | Discovered exit to Mines (range 15) 5391 | -9/Exiles | Met 8R-AWN 5419 | -9/Exiles | Met EX-HEX 5460 | -9/Exiles | Met EX-BIN 5479 | -9/Exiles | Aligned with FarCom system 5481 | -9/Exiles | Given EX-Vault access code 5518 | -9/Exiles | Opened EX-Vault 5530 | -9/Exiles | Found Firepult 5563 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5585 | -9/Exiles | Exiles lab attacked by MAIN.C 5677 | -9/Exiles | Left Exiles lab with Firepult 5677 | -9/Exiles | Entered Mines 5838 | -8/Mines | Discovered exit to Materials (range 8) 5883 | -8/Mines | Discovered exit to Materials (range 9) 6422 | -8/Mines | Core integrity fell below 50% 6492 | -8/Mines | Entered Materials 6492 | -8/Materials | Evolved 2 slots: Utility x2 6493 | -8/Materials | Identified exit to Factory 6743 | -8/Materials | Build established: Scavenger-Mutant 7016 | -8/Materials | Central database locked down 7338 | -8/Materials | Learned 4 Lower Caves zone layouts 7404 | -8/Materials | Learned 4 Lower Caves zone layouts 7462 | -8/Materials | Learned Storage trap positions 7510 | -8/Materials | Learned 2 Lower Caves zone layouts 7548 | -8/Materials | Learned location of 1 exit from Recycling 7594 | -8/Materials | Learned Storage trap positions 7650 | -8/Materials | Repaired Imp. Treads+ 7693 | -8/Materials | Identified exit to Garrison 8013 | -8/Materials | Garrison activated, responded to threat 8075 | -8/Materials | Discovered exit to Factory (range 16) 8249 | -8/Materials | Entered Garrison 8351 | -8/Garrison | Triggered checkpoint 8410 | -8/Garrison | Garrison Relay disabled 8541 | -8/Garrison | Triggered checkpoint 8572 | -8/Garrison | Triggered checkpoint 8817 | -8/Garrison | Triggered checkpoint 8834 | -8/Garrison | Garrison Relay disabled 8886 | -8/Garrison | Discovered new exit (range 14) 8916 | -8/Garrison | Phase Generator disabled 9002 | -8/Garrison | Triggered checkpoint 9203 | -8/Garrison | Triggered checkpoint 9219 | -8/Garrison | Garrison Relay disabled 9305 | -8/Garrison | Found Hvy. Insulated Plating 9369 | -8/Garrison | Discovered new exit (range 10) 9403 | -8/Garrison | Triggered checkpoint 9436 | -8/Garrison | Rescued a captive Derelict 9438 | -8/Garrison | Rescued a captive Derelict 9495 | -8/Garrison | Triggered checkpoint 9539 | -8/Garrison | Garrison Relay disabled 9604 | -8/Garrison | Garrison Relay disabled 9741 | -8/Garrison | Triggered checkpoint 9792 | -8/Garrison | Discovered new exit (range 43) 9792 | -8/Garrison | Discovered new exit (range 18) 9792 | -8/Garrison | Discovered new exit (range 76) 9804 | -8/Garrison | Garrison Relay disabled 9832 | -8/Garrison | Build established: Commander-Mutant 9894 | -8/Garrison | Entered Materials 9894 | -8/Materials | Accompanied by 5 allies 10294 | -8/Materials | First assault squad dispatched 10313 | -8/Materials | Build established: Mutant 10443 | -8/Materials | Identified exit to Garrison 10443 | -8/Materials | Entered Garrison 10443 | -8/Garrison | Accompanied by 2 allies 10526 | -8/Garrison | Phase Generator disabled 10561 | -8/Garrison | Garrison Relay disabled 10569 | -8/Garrison | Triggered checkpoint 10618 | -8/Garrison | Spotted B-75 Beast 10622 | -8/Garrison | Garrison Relay disabled 10624 | -8/Garrison | Destroyed B-75 Beast 10905 | -8/Garrison | Triggered checkpoint 10965 | -8/Garrison | Triggered checkpoint 11004 | -8/Garrison | Triggered checkpoint 11021 | -8/Garrison | Triggered checkpoint 11150 | -8/Garrison | Garrison Relay disabled 11181 | -8/Garrison | Triggered checkpoint 11217 | -8/Garrison | Discovered new exit (range 8) 11545 | -8/Garrison | Discovered new exit (range 13) 11620 | -8/Garrison | Triggered checkpoint 11690 | -8/Garrison | Garrison Relay disabled 11784 | -8/Garrison | Discovered new exit (range 9) 11804 | -8/Garrison | Triggered checkpoint 11854 | -8/Garrison | Garrison Relay disabled 11909 | -8/Garrison | Entered Materials 11909 | -8/Materials | Discovered new exit (range 15) 11983 | -8/Materials | Repaired Imp. Medium Treads 12217 | -8/Materials | Garrison activated, responded to threat 12578 | -8/Materials | Core integrity fell below 50% 12709 | -8/Materials | First assault squad dispatched 12762 | -8/Materials | Garrison activated, responded to threat 12842 | -8/Materials | Lost 4 parts (2p2n) 12862 | -8/Materials | Discovered exit to Factory (range 16) 12882 | -8/Materials | Entered Factory 12882 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12938 | -7/Factory | Watched by a mysterious "MATRIX" hacker. 13100 | -7/Factory | Fabricated R-06 Scavenger? 13263 | -7/Factory | Fabricated Fission Core? 13840 | -7/Factory | Discovered new exit (range 15) 13999 | -7/Factory | Repaired Hvy. Insulated Plating 14423 | -7/Factory | Repaired Fission Core 14491 | -7/Factory | Discovered new exit (range 12) 14579 | -7/Factory | Central database locked down 14727 | -7/Factory | Discovered new exit (range 11) 15071 | -7/Factory | Learned location of 1 exit from Hub_04(d) 15095 | -7/Factory | Identified exit to Lower Caves 15134 | -7/Factory | Learned 4 Upper Caves zone layouts 15177 | -7/Factory | Identified exit to Garrison 15177 | -7/Factory | Entered Garrison 15177 | -7/Garrison | Accompanied by 1 ally 15184 | -7/Garrison | Triggered checkpoint 15221 | -7/Garrison | Garrison Relay disabled 15232 | -7/Garrison | Found Unknown Device 15232 | -7/Garrison | Identified Launcher Loader 15616 | -7/Garrison | Triggered checkpoint 15626 | -7/Garrison | Triggered checkpoint 15709 | -7/Garrison | Garrison Relay disabled 15724 | -7/Garrison | Triggered checkpoint 15795 | -7/Garrison | Build established: Commander-Mutant 15824 | -7/Garrison | Triggered checkpoint 15867 | -7/Garrison | Triggered checkpoint 15885 | -7/Garrison | Triggered checkpoint 15906 | -7/Garrison | Garrison Relay disabled 16019 | -7/Garrison | Triggered checkpoint 16060 | -7/Garrison | Discovered new exit (range 12) 16087 | -7/Garrison | Murdered 3 allies 16089 | -7/Garrison | Garrison Relay disabled 16089 | -7/Garrison | Triggered checkpoint 16308 | -7/Garrison | Found embedded Infiltrators 16325 | -7/Garrison | Triggered checkpoint 16336 | -7/Garrison | Garrison Relay disabled 16384 | -7/Garrison | Discovered new exit (range 14) 16431 | -7/Garrison | Phase Generator disabled 16589 | -7/Garrison | Build established: Mutant 16593 | -7/Garrison | Triggered checkpoint 16612 | -7/Garrison | Discovered new exit (range 11) 16641 | -7/Garrison | Garrison Relay disabled 16724 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 16871 | -7/Garrison | Entered Factory 16871 | -7/Factory | Accompanied by 5 allies 16891 | -7/Factory | Discovered new exit (range 5) 16947 | -7/Factory | Identified exit to Garrison 17197 | -7/Factory | Build established: Hacker-Mutant 17271 | -7/Factory | First assault squad dispatched 17309 | -7/Factory | Garrison activated, responded to threat 17329 | -7/Factory | Repaired Hvy. Insulated Plating 17350 | -7/Factory | Lost 3 allies 17613 | -7/Factory | Repaired Hvy. Insulated Plating 17672 | -7/Factory | Build established: Mutant 17997 | -7/Factory | Entered Garrison 18012 | -7/Garrison | Triggered checkpoint 18082 | -7/Garrison | Phase Generator disabled 18155 | -7/Garrison | Triggered checkpoint 18196 | -7/Garrison | Discovered new exit (range 5) 18333 | -7/Garrison | Triggered checkpoint 18458 | -7/Garrison | Triggered checkpoint 18524 | -7/Garrison | Discovered new exit (range 12) 18599 | -7/Garrison | Garrison Relay disabled 18651 | -7/Garrison | Garrison Relay disabled 18706 | -7/Garrison | Triggered checkpoint 18786 | -7/Garrison | Spotted B-75 Beast 18815 | -7/Garrison | Discovered new exit (range 5) 18901 | -7/Garrison | Destroyed B-75 Beast 18927 | -7/Garrison | Garrison Relay disabled 19066 | -7/Garrison | Triggered checkpoint 19280 | -7/Garrison | Discovered new exit (range 10) 19340 | -7/Garrison | Learned Factory security intel 19377 | -7/Garrison | Triggered checkpoint 19451 | -7/Garrison | Entered Factory 19961 | -7/Factory | Repaired Arm. Huge Wheel+ 20251 | -7/Factory | First assault squad dispatched 20303 | -7/Factory | Entered Lower Caves 20309 | -7/Lower Caves | Met a Warlord Commander 20310 | -7/Lower Caves | Learned location of Warlord (-4) 20311 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 20604 | -7/Lower Caves | Spotted B-75 Beast 20827 | -7/Lower Caves | Discovered new exit (range 14) 20898 | -7/Lower Caves | Entered another Lower Caves area 21119 | -7/Lower Caves | Discovered new exit (range 8) 21129 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 21129 | -7/Lower Caves | Entered Zion 21195 | -7/Zion | System corruption cleaned by Quarantine Array 21250 | -7/Zion | Learned Factory emergency access door positions 21367 | -7/Zion | Received a hallucinogenic algorithm 21367 | -7/Zion | Ran a hallucination algorithm 21399 | -7/Zion | Found Unknown Piercing Weapon 21435 | -7/Zion | Found Prototype Device 21435 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 21544 | -7/Zion | Learned Factory emergency access door positions 21584 | -7/Zion | Found Prototype Processor 21584 | -7/Zion | Identified Spectral Analyzer 21588 | -7/Zion | Found Prototype Hackware 21588 | -7/Zion | Identified Exp. Hacking Suite 21590 | -7/Zion | Found Prototype Processor 21590 | -7/Zion | Identified Exp. Melee Analysis Suite 21594 | -7/Zion | Found Prototype Processor 21594 | -7/Zion | Identified Exp. Terrain Scan Processor 21603 | -7/Zion | Found Prototype Processor 21603 | -7/Zion | Identified Exp. Target Analyzer 21878 | -7/Zion | Build established: Hacker-Mutant 22219 | -7/Zion | Discovered new exit (range 14) 22328 | -7/Zion | Entered Proximity Caves 22729 | -6/Proximity Caves | Learned Factory emergency access door positions 22767 | -6/Proximity Caves | Learned Factory stockpile data 23074 | -6/Proximity Caves | Identified CR-A16's Pointy Stick 23091 | -6/Proximity Caves | Core integrity fell below 50% 23157 | -6/Proximity Caves | Core integrity fell below 20% 23185 | -6/Proximity Caves | Lost 4 parts (1p2n1u) 23506 | -6/Proximity Caves | Discovered new exit (range 9) 23510 | -6/Proximity Caves | Entered Factory 23510 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 23880 | -6/Factory | Lost 3 parts (1n1u1w) 24277 | -6/Factory | Cargo convoy interrupted 24283 | -6/Factory | Identified exit to Lower Caves 24283 | -6/Factory | Identified exit to Extension 24315 | -6/Factory | Garrison activated, responded to threat 24362 | -6/Factory | Central database locked down 24371 | -6/Factory | Learned Extension security intel 24379 | -6/Factory | Learned location of 2 exits from Proximity Caves 24381 | -6/Factory | Learned Factory stockpile data 24382 | -6/Factory | Identified exit to Factory 24535 | -6/Factory | Entered Extension 24585 | -6/Extension | Rescued a captive Derelict 24586 | -6/Extension | Rescued a captive Derelict 24675 | -6/Extension | Rescued A7 24747 | -6/Extension | Rescued a captive Derelict 24748 | -6/Extension | Rescued a captive Derelict 24788 | -6/Extension | P-60 Hacker assimilated allied VY-KDD(g) 24820 | -6/Extension | Rescued a captive Derelict 25221 | -6/Extension | Spotted B-75 Beast 25230 | -6/Extension | Destroyed B-75 Beast 25247 | -6/Extension | Destroyed B-75 Beast 25484 | -6/Extension | Rescued a captive Derelict 25486 | -6/Extension | Rescued a captive Derelict 25585 | -6/Extension | First assault squad dispatched 25649 | -6/Extension | Rescued a captive Derelict 25760 | -6/Extension | Discovered exit to Factory (range 10) 25761 | -6/Extension | Discovered new exit (range 6) 25813 | -6/Extension | Build established: Commander-Mutant 25853 | -6/Extension | Entered Cetus 25853 | -6/Cetus | Accompanied by 13 allies (A7) 25858 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 25872 | -6/Cetus | Spotted Cetus Guard 25872 | -6/Cetus | Spotted Cetus Guard 25874 | -6/Cetus | Destroyed Cetus Guard 25874 | -6/Cetus | Destroyed Cetus Guard 25875 | -6/Cetus | Destroyed Cetus Guard 25875 | -6/Cetus | Spotted Cetus Guard 25887 | -6/Cetus | Allies destroyed Cetus Guard 25977 | -6/Cetus | Started Cetus Manufacturing Module 25984 | -6/Cetus | Escorted A7 to Cetus Mainframe 26002 | -6/Cetus | Manufactured an Enhanced Grunt 26014 | -6/Cetus | Discovered new exit (range 15) 26027 | -6/Cetus | Manufactured an Enhanced Grunt 26034 | -6/Cetus | Spotted Cetus Guard 26034 | -6/Cetus | Spotted Cetus Guard 26036 | -6/Cetus | Spotted Cetus Guard 26037 | -6/Cetus | Destroyed Cetus Guard 26037 | -6/Cetus | Destroyed Cetus Guard 26037 | -6/Cetus | Spotted Cetus Guard 26047 | -6/Cetus | Allies destroyed Cetus Guard 26052 | -6/Cetus | Manufactured an Enhanced Grunt 26058 | -6/Cetus | Discovered exit to Factory (range 15) 26064 | -6/Cetus | Met Revision 17 26077 | -6/Cetus | Manufactured an Enhanced Grunt 26102 | -6/Cetus | Manufactured an Enhanced Grunt 26152 | -6/Cetus | Entered Archives 26152 | -6/Archives | Accompanied by 14 allies (A7) 26157 | -6/Archives | Received a hacking code to weaken MAIN.C 26211 | -6/Archives | Lost 3 allies 26227 | -6/Archives | Discovered new exit (range 14) 26307 | -6/Archives | Unable to access archive contents 26319 | -6/Archives | Discovered new exit (range 14) 26678 | -6/Archives | Entered Hub_04(d) 26678 | -6/Hub_04(d) | Accompanied by 10 allies 26780 | -6/Hub_04(d) | Declared boring by mysterious "MATRIX" hacker. 27132 | -6/Hub_04(d) | Build established: Scavenger-Mutant 27283 | -6/Hub_04(d) | Network Hub disabled 27391 | -6/Hub_04(d) | Network Hub disabled 27491 | -6/Hub_04(d) | Entered Factory 27491 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 27492 | -5/Factory | Identified exit to Upper Caves 27641 | -5/Factory | Fabricated M-28 Smith (x1) 27887 | -5/Factory | Build established: Hacker-Mutant 27963 | -5/Factory | Fabricated Imp. Linear Gravjet? 28073 | -5/Factory | Lost 4 parts (1n2u1w) 28130 | -5/Factory | Lost 6 parts (1p2n2u1w) 28200 | -5/Factory | Discovered new exit (range 5) 28209 | -5/Factory | Discovered new exit (range 9) 28234 | -5/Factory | Identified exit to Factory 28966 | -5/Factory | Lost 4 parts (3n1u) 29226 | -5/Factory | Build established: Scavenger-Mutant 29319 | -5/Factory | Lost 5 parts (2p2n1u) 29329 | -5/Factory | Core integrity fell below 50% 29329 | -5/Factory | Released all parts (13) 29336 | -5/Factory | Core integrity fell below 20% 29348 | -5/Factory | Entered Upper Caves 29349 | -5/Upper Caves | Identified exit to Upper Caves 29475 | -5/Upper Caves | Learned location of 1 exit from Factory 29516 | -5/Upper Caves | Entered another Upper Caves area 29527 | -5/Upper Caves | Learned Factory security intel 29620 | -5/Upper Caves | Build established: Mutant 29625 | -5/Upper Caves | Found Alien Artifact 30055 | -5/Upper Caves | Spotted B-75 Beast 30243 | -5/Upper Caves | Discovered new exit (range 2) 30246 | -5/Upper Caves | Entered Zhirov 30246 | -5/Zhirov | Discovered new exit (range 3) 30259 | -5/Zhirov | Met Zhirov 30275 | -5/Zhirov | Learned location of Quarantine (-2) 30275 | -5/Zhirov | Learned location of Testing (-3) 30275 | -5/Zhirov | Learned location of Command (-1) 30282 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 30291 | -5/Zhirov | Found Alien Artifact 30291 | -5/Zhirov | Identified Integrated Reactor 30291 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 30507 | -5/Zhirov | Entered Proximity Caves 30547 | -4/Proximity Caves | System corruption reached 10% 30749 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 30804 | -4/Proximity Caves | Entered Factory 30804 | -4/Factory | Evolved 2 slots: Utility x2 30805 | -4/Factory | Identified exit to Research 30828 | -4/Factory | Build established: Scavenger-Mutant 30854 | -4/Factory | Central database locked down 30962 | -4/Factory | Fabricated Imp. Linear Gravjet? 31022 | -4/Factory | Identified Dimensional Node Initializer 31022 | -4/Factory | Initialized slip node 31383 | -4/Factory | Found Unknown Device 31383 | -4/Factory | Identified Quantum Capacitor 31419 | -4/Factory | P-70 Sage assimilated allied Administrator 7a 31455 | -4/Factory | Sucked down chute 31455 | -4/Factory | Entered Waste 31461 | -4/Waste | Spotted C-40 Crusher 31462 | -4/Waste | Spotted C-40 Crusher 31486 | -4/Waste | Spotted C-40 Crusher 31486 | -4/Waste | Spotted C-40 Crusher 31498 | -4/Waste | Spotted C-40 Crusher 31519 | -4/Waste | Spotted C-40 Crusher 31581 | -4/Waste | Discovered new exit (range 13) 31589 | -4/Waste | Entered Factory 31709 | -4/Factory | Discovered new exit (range 3) 31710 | -4/Factory | Unchained authorized (6S-H0T) 31809 | -4/Factory | Repaired Broken Enh. Nova Cannon 31855 | -4/Factory | Entered Upper Caves 31932 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 32144 | -4/Upper Caves | Identified exit to Upper Caves 32156 | -4/Upper Caves | Entered another Upper Caves area 32198 | -4/Upper Caves | Learned 12 Research zone layouts 32292 | -4/Upper Caves | Discovered new exit (range 9) 32332 | -4/Upper Caves | Entered Warlord 32348 | -4/Warlord | System corruption cleaned by Quarantine Array 32398 | -4/Warlord | Found Prototype Special Weapon 32398 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 32422 | -4/Warlord | Met Warlord 32446 | -4/Warlord | Warlord's base attacked by MAIN.C 32453 | -4/Warlord | Found Prototype Device 32453 | -4/Warlord | Identified Minesniffer Drone Bay 32503 | -4/Warlord | Found Prototype Energy Gun 32504 | -4/Warlord | Found Prototype Energy Gun 32535 | -4/Warlord | Found Prototype Hackware 32545 | -4/Warlord | Found Prototype Processor 32545 | -4/Warlord | Identified Exp. Targeting Computer 32549 | -4/Warlord | Found Prototype Reactor 32552 | -4/Warlord | Found Prototype Device 32552 | -4/Warlord | Identified Thermal Barrier 32561 | -4/Warlord | Identified Vortex Shotgun (x2) 32753 | -4/Warlord | Lost 4 allies 32765 | -4/Warlord | Warlord forces counterattacked 32808 | -4/Warlord | Spotted B-86 Titan 32857 | -4/Warlord | Found RU-N14's Throwing Claymores v3 32860 | -4/Warlord | Found RU-N14's Throwing Claymores v3 32873 | -4/Warlord | Lost 5 allies 32877 | -4/Warlord | Spotted Striker 32888 | -4/Warlord | Spotted Executioner 32893 | -4/Warlord | P-80 Master assimilated allied RW-FB3(Y) 32895 | -4/Warlord | Destroyed NA-C52(B) 32911 | -4/Warlord | Spotted B-90 Cyclops 32934 | -4/Warlord | Spotted Striker 32992 | -4/Warlord | Lost 27 allies 33006 | -4/Warlord | Spotted Executioner 33006 | -4/Warlord | Destroyed Executioner 33039 | -4/Warlord | Found Prototype Processor 33039 | -4/Warlord | Identified Exp. Core Analyzer 33042 | -4/Warlord | Found Prototype Device 33042 | -4/Warlord | Identified Adv. Kinecellerator 33045 | -4/Warlord | Found Exp. Core Analyzer 33076 | -4/Warlord | Spotted Striker 33121 | -4/Warlord | Warlord base infiltrated, sounded retreat 33155 | -4/Warlord | Lost 11 allies 33164 | -4/Warlord | Found RU-N14's Throwing Claymores v3 33168 | -4/Warlord | Found RU-N14's Throwing Claymores v3 33188 | -4/Warlord | Spotted Striker 33220 | -4/Warlord | Spotted Striker 33236 | -4/Warlord | Lost 3 parts (1n2u) 33239 | -4/Warlord | Spotted Executioner 33244 | -4/Warlord | Lost 8 allies 33263 | -4/Warlord | Found Prototype Ballistic Cannon 33263 | -4/Warlord | Identified Hvy. Autocannon 33266 | -4/Warlord | Spotted Striker 33285 | -4/Warlord | Spotted Striker 33334 | -4/Warlord | Found Prototype Launcher 33334 | -4/Warlord | Identified Chain Missile Launcher 33346 | -4/Warlord | Spotted Striker 33346 | -4/Warlord | Spotted B-86 Titan 33346 | -4/Warlord | Spotted B-90 Cyclops 33346 | -4/Warlord | Spotted Executioner 33371 | -4/Warlord | Destroyed B-86 Titan 33389 | -4/Warlord | Discovered new exit (range 12) 33395 | -4/Warlord | Entered Proximity Caves 33412 | -3/Proximity Caves | Lost 8 allies 34802 | -3/Proximity Caves | Entered Research 34802 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 34803 | -3/Research | Identified exit to Armory 34922 | -3/Research | Identified Ghost Barrier 35002 | -3/Research | Revision forces began assault on 0b10 35081 | -3/Research | Discovered new exit (range 11) 35123 | -3/Research | Met up with Revision 17++ 35222 | -3/Research | Build established: Hacker-Mutant 35333 | -3/Research | Fabricated Exp. Heat Sink? 35490 | -3/Research | Found Prototype Launcher 35490 | -3/Research | Identified Adv. Micro-nuke Launcher 35502 | -3/Research | Research terminal network offline 35766 | -3/Research | Central database locked down 35766 | -3/Research | Identified Vortex Chain Reactor 36136 | -3/Research | Repaired Broken Adv. Micro-nuke Launcher 36152 | -3/Research | Discovered new exit (range 9) 36688 | -3/Research | Entered Armory 36876 | -3/Armory | Unchained authorized (6S-H0T) 37053 | -3/Armory | Destroyed 9 combat bots 37059 | -3/Armory | Lost 4 parts (1p3u) 37185 | -3/Armory | System corruption reached 10% 37194 | -3/Armory | Found Corrupted Quantum Capacitor 37209 | -3/Armory | Lost 8 parts (3p1n4u) 37265 | -3/Armory | Discovered new exit (range 4) 37267 | -3/Armory | Entered Research 37267 | -2/Research | Evolved 2 slots: Utility x2 37311 | -2/Research | Central database locked down 37529 | -2/Research | Repaired Broken Cmb. Linear Gravjet+ 37767 | -2/Research | First assault squad dispatched 37783 | -2/Research | Lost 3 parts (2u1w) 37799 | -2/Research | Destroyed 7 combat bots 38173 | -2/Research | Discovered new exit (range 14) 38245 | -2/Research | Entered Access 38245 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 38635 | -1/Access | Fabricated Imp. Heavy Armor Plating (x1) 38733 | -1/Access | Unchained authorized (6S-H0T) 38745 | -1/Access | First assault squad dispatched 38890 | -1/Access | Destroyed 9 combat bots 38935 | -1/Access | Lost 8 parts (3n5u) 38992 | -1/Access | Lost 5 parts (1p3n1w) 39044 | -1/Access | Spotted B-99 Colossus 39091 | -1/Access | Spotted B-99 Colossus 39096 | -1/Access | System corruption reached 10% 39098 | -1/Access | Core integrity fell below 50% 39105 | -1/Access | Core integrity fell below 20% 39110 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 39094_ %C1PF FJDQO>KVD 39100_ Penetrated by Slug. 39100_ Slug penetrates Wall. 39103_ P-80 Master resets K-01 Serf, system corruption cleaned. 39103_ Penetrated by Slug. 39104_ K-01 Serf destroyed. 39107_ Penetrated by Slug. 39107_ Slug penetrates Wall. 39110_ Drone sends a signal. Map ----- +----------------------------------------------------+ | ??????????????????????????????# %*[ | | ??????????????????????????????# | | ??????????????????????????????# | | ??????????????????????????????# !!! | | ??????????????????????????????# !!! | | ??????????????????????????????# !!! | | ??????????????????????????????### """"T"""" ###### | | ????????????????????????????????#"""""""""""#????? | | ????????????????????????????????????#########????? | | ?????????????????????????????????????????????????? | | ?????????????????????????##################??????? | | ?????????????????????????? # #??????? | | ???????????????????????##### n # #??????? | | ???????????????????????#BB## # " #????### | | ??????????????????##+###BB;; # """ #????# | | ??????????????????# # """ #????# | | ??????????????????# p/ " #????# | | ??????????????????# p# #????# | | ???????????????????# "" = # * #????# | | ???????????????????#""" # #????# | | ???????????????????#"T =! ######+###????# | | ???????????????????#""" =! p ###### | | ???????????????????# "" !! p / | | ???????????????????# ###### | | ???????????????????# k ! % % #######????# | | ???????????????????# *%@% #??????????# | | ???????????????????# ##;##% #??????????### | | ???????????????????#?????# #????????????? | | ?????????????????????????# #????????????? | | ?????????????????????????# #????????????? | | ?????????????????????????# #????????????? | | ?????????????????????????# #????????????? | | ?????????????????????????############????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Coolant Potential 100 Energy Generation 65 Energy Capacity 1100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 210 ECM Strength 1 Jamming Range 16 Cloak Strength 2 Corruption Containment 8 Armor Coverage 825 Resistance: KI 30 Resistance: TH 50 Resistance: EM 30 Core Shielding 40 Weapon Shielding 66 Phase Shifting 15 Evasion (%) 69 Targeting Accuracy 12 Melee Accuracy 6 Target Analysis 5 Core Analysis 12 Recoil Reduction 6 Particle Charging 30 Offensive Hacking 38 Defensive Hacking 42 Authchip Count 1 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Hacking Suite | -9/Materials | Scanalyzed Signal Interpreter | -9/Materials | Extracted Lgt. Cannon | -9/Materials | Extracted Imp. Flight Unit | -9/Materials | Extracted Beam Rifle | -9/Materials | Extracted Terrain Scan Processor | -9/Materials | Extracted VTOL Module | -9/Materials | Extracted Fission Core | -8/Materials | Scanalyzed System Shield | -7/Factory | Scanalyzed IFF Parser | -7/Factory | Scanalyzed Armor Integrity Analyzer | -7/Zion | Archive Energy Well | -7/Zion | Archive Microactuators | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Arc Projector | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Imp. Focal Shield | -7/Zion | Archive Adv. System Restoration Module | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Remote Shield | -7/Zion | Archive Med. Treads | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Lrn. Proton Cannon | -6/Factory | Scanalyzed Imp. Heavy Armor Plating | -6/Factory | Hacked Imp. System Shield | -6/Factory | Hacked Imp. Linear Gravjet | -6/Extension | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Hvy. Beamcaster | -4/Factory | Scanalyzed Adv. Focal Shield | -4/Factory | Scanalyzed Adv. Plasma Cannon | -4/Factory | Extracted Transmission Jammer | -4/Factory | Extracted Katana | -4/Factory | Extracted Imp. Weapon Cycler | -4/Factory | Extracted Hvy. Phase Cannon | -4/Factory | Extracted Imp. Reaction Control System | -4/Factory | Extracted Quantum Reactor | -3/Research | Hacked Vortex Chain Reactor | -3/Research | Scanalyzed Com. HERF Cannon | -3/Research | Scanalyzed Med. Storage Unit | -3/Research | Extracted Adv. Micro-nuke Launcher | -3/Research | Scanalyzed HERF Cannon | -3/Research | Extracted Imp. System Restoration Module | -3/Research | Extracted Adv. Force Field | -3/Research | Extracted Robot Schematics ------------------ M-28 Smith | -7/Zion | Archive K-01 Serf | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive Fabricated ------------ R-06 Scavenger | x2 | -7/Factory | Preloaded Fission Core | x2 | -7/Factory M-28 Smith | x1 | -5/Factory Imp. Linear Gravjet | x2 | -5/Factory Imp. Linear Gravjet | x2 | -4/Factory Exp. Heat Sink | x1 | -3/Research Imp. Heavy Armor Plating | x1 | -1/Access Repaired ---------- Imp. Treads | 36% | -8/Materials Imp. Medium Treads | 19% | -8/Materials Hvy. Insulated Plating | 20% | -7/Factory Fission Core | 33% | -7/Factory Hvy. Insulated Plating | 2% | -7/Factory Hvy. Insulated Plating | 24% | -7/Factory Arm. Huge Wheel | 19% | -7/Factory Enh. Nova Cannon | 5% | -4/Factory | Broken Adv. Micro-nuke Launcher | 99% | -3/Research | Broken Cmb. Linear Gravjet | 7% | -2/Research | Broken Studied --------- Com. Wheel | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Rocket Launcher | -9/Materials | Hacked Lgt. EM Pulse Cannon | -9/Materials | Hacked Imp. Ion Engine | -9/Materials | Hacked Beam Rifle | -9/Materials | Hacked Hvy. Hammer | -9/Materials | Hacked Ion Engine | -8/Materials | Hacked Nuclear Core | -8/Materials | Hacked Imp. Treads | -8/Materials | Hacked Fission Core | -7/Factory | Hacked Arm. Huge Wheel | -7/Factory | Hacked Gravmag System | -7/Factory | Hacked Imp. EM Pulse Cannon | -7/Factory | Hacked Proton Cannon | -6/Factory | Hacked Imp. Deuterium Engine | -6/Factory | Hacked Linear Gravjet | -5/Factory | Hacked Gravmag Array | -5/Factory | Hacked Lrn. Proton Cannon | -5/Factory | Hacked Lgt. Fission Core | -5/Factory | Hacked Imp. Linear Gravjet | -4/Factory | Hacked Antigrav Array | -3/Research | Hacked Cmb. Antigrav System | -2/Research | Hacked Com. HERF Cannon | -2/Research | Hacked Cmb. Linear Gravjet | -2/Research | Hacked Imp. Antigrav System | -1/Access | Hacked Quantum Reactor | -1/Access | Hacked Enh. Nova Cannon | -1/Access | Hacked Particle Reactor | -1/Access | Hacked Cmb. Gravmag System | -1/Access | Hacked Alien Tech Used ----------------- Integrated Reactor Dimensional Node Initializer Achievements -------------- Fishing Tech I Laugh At Your Crits Live, Flee, And Rebuild Sprinter That Tickles Challenges ------------ None Game ------ Seed GuidanceMinesnifferBotcube Manual? 0 Play Time 07:04:54 Cumulative 344.7 hours Start 2026.03.14 @ 15:38:05 End 2026.03.18 @ 15:34:02 Sessions 25 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 280 Rogue 244 Adventurer 36 Explorer 0 Win Type - Total 4 Types 2/0/0/1/0/0/0/1/0/0 Lore% 60 Gallery% 63 Achievement% 45 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a08a1110-00d8-4d52-b461-58443f2deffd