Cogmind - Beta 9.5 @@@ ROGUE MODE // 2020.04.03 @ 18:28:47 // AFD2020/Player2 Player: 3.14 Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (216) 1080 Value Destroyed (9521) 9521 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (6145) 6145 TOTAL SCORE: 22766 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 5470 Follower Combat Kills 2659 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -3684 Cogmind --------- Core Integrity 0/1150 Matter 135/300 Energy 98/100 System Corruption 4% Temperature Cool (12) Movement Core (50) Location -4/Armory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (4) ---- Advanced Medium Treads Matter Compressor (250) High-powered Shock Rifle Gamma Bomb Array Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Advanced Cooling System Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Enhanced Optical Array Improved Target Analyzer Hardened Heavy Armor Plating > --- WEAPON ----------- Railgun Railgun Railgun Railgun Railgun Railgun > --- INVENTORY -------- Neutrino Core Medium Treads Advanced Medium Treads Advanced Medium Treads Improved Heat Sink Matter Compressor Recoil Nullifier Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating High-powered Shock Rifle High-powered Shock Rifle Gauss Rifle Gauss Rifle Precision Assault Rifle Precision Assault Rifle Coil Gun Coil Gun KE Penetrator KE Penetrator Railgun Tesla Bomb Launcher Power Sword [Rating: 113] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Neutrino Core Reactor Light Quantum Reactor Propulsion Improved Treads Treads Improved Treads Utility High-capacity Storage Unit Device Advanced Cooling System Storage High-capacity Storage Unit Processor Enhanced Optical Array Protection Hardened Heavy Armor Plating Weapon Light Assault Rifle Energy Gun High-powered Shock Rifle Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Slashing Weapon Power Sword Build | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -4 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Gar Fac Low Low Fac Fac Fac Arm Slots Evolved 12 | . . 2 . . . 2 . 2 . . 2 2 2 . Power . | . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . 1 . . 1 . . . Utility 6 | . . . . . . 2 . 1 . . 1 1 1 . Weapon 4 | . . 2 . . . . . . . . . 1 1 . Parts Attached 146 | 7 3 25 . 1 . 2 6 3 12 1 21 16 33 16 Power 14 | 1 . 6 . . . . . 1 . . 2 2 1 1 Engine 9 | 1 . 6 . . . . . 1 . . 1 . . . Core 4 | . . . . . . . . . . . 1 2 . 1 Reactor 1 | . . . . . . . . . . . . . 1 . Propulsion 26 | 2 . 6 . . . . 1 1 3 1 1 5 6 . Treads 26 | 2 . 6 . . . . 1 1 3 1 1 5 6 . Leg . | . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 37 | 1 2 3 . 1 . 2 1 1 1 . 3 6 6 10 Device 9 | . . . . . . . . . . . 2 2 2 3 Storage 8 | 1 1 1 . 1 . 1 . . 1 . . 1 . 1 Processor 4 | . . . . . . . . . . . . 2 1 1 Hackware . | . . . . . . . . . . . . . . . Protection 16 | . 1 2 . . . 1 1 1 . . 1 1 3 5 Artifact . | . . . . . . . . . . . . . . . Weapon 69 | 3 1 10 . . . . 4 . 8 . 15 3 20 5 Energy Gun 3 | . . . . . . . . . 1 . . . 2 . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 56 | 3 1 10 . . . . 3 . 6 . 9 3 17 4 Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 7 | . . . . . . . . . 1 . 4 . 1 1 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . 1 . . . 2 . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . 2 . . . . . . . . 1 1 . 1 Parts Lost 27 | . . 2 . . . . . . . . 2 4 8 11 Power 1 | . . . . . . . . . . . . . . 1 Propulsion 3 | . . . . . . . . . . . . 1 1 1 Utility 11 | . . . . . . . . . . . . 3 3 5 Weapon 12 | . . 2 . . . . . . . . 2 . 4 4 Highest Loss Streak 4 | . . 2 . . . . . . . . 2 1 4 4 Average Slot Usage (%) 94 | . 97 98 100 100 100 100 100 92 92 92 92 93 88 84 Engine 6 | . 14 10 11 11 11 9 9 7 7 7 5 . . . Core 1 | . . . . . . . . . . . . 5 3 . Treads 21 | . 28 22 22 22 22 18 18 23 23 23 26 22 15 9 Device 2 | . . . . . . . . . . . 6 5 5 4 Storage 18 | . 14 14 22 22 22 27 27 23 23 23 20 17 15 15 Processor 2 | . . . . . . . . . . . . 4 8 10 Protection 5 | . 11 7 . . . 9 9 7 7 7 6 5 5 5 Ballistic Gun 32 | . 28 43 44 44 44 36 35 30 28 30 24 29 29 30 Naked Turns 3 | . . . . . . . . . . . . . . 3 Heaviest Build 153 | 11 44 55 55 63 63 84 84 100 122 122 132 137 153 153 Greatest Support 140 | 40 40 46 46 46 46 46 46 68 82 82 104 104 140 140 Greatest Overweight (x) 1 | . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 Average Overweight (x) . | . . 1 1 1 1 1 1 1 1 1 1 1 1 . Largest Inventory Capacity 26 | 6 12 16 16 18 18 24 24 24 26 26 26 26 26 26 Average Capacity 21 | 5 8 13 16 17 18 24 24 24 25 26 26 26 26 25 Most Carried 26 | 4 12 16 16 17 17 16 24 24 26 26 26 26 26 26 Average Carried 19 | 2 6 12 15 16 17 15 17 23 24 25 25 25 23 19 Final Capacity 26 | 6 12 16 16 18 18 24 24 24 26 26 26 26 26 4 Final Carried 26 | 4 12 16 16 17 17 15 24 24 26 26 26 25 26 4 Class Distribution -------------------- 24% | Hauler-Tank 16% | Hauler-Gunner 15% | Gunner 12% | Hauler-Executioner 9% | Scavenger-Tank 8% | Mutant 5% | Scavenger-Executioner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Gunner | -8/Mines Hauler-Tank | -8/Materials Hauler-Tank | -8/Garrison Hauler-Tank | -7/Factory Hauler-Tank | -7/Lower Caves Hauler-Tank | -7/Lower Caves Hauler-Gunner | -6/Factory Hauler-Tank | -5/Factory Scavenger-Executioner | -4/Factory Hauler-Executioner | -4/Armory Resources | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -4 -4 ----------- Run | Scr Mat Mat Min Exi Min Mat Gar Fac Low Low Fac Fac Fac Arm Matter Collected 7442 | 179 190 747 42 20 . . 169 94 317 . 879 1109 2219 1477 Remotely . | . . . . . . . . . . . . . . . Salvage Created 10830 | . 221 1145 43 . . . 152 200 309 . 1358 1303 3907 2192 Parts 487 | . 13 64 1 . . . 18 5 11 . 63 52 160 100 Haulers Intercepted 10 | . . 3 . . . . . 1 . . 2 1 3 . Recyclers Shooed 5 | . . 2 . . . . . . . . 2 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . . . 15 . . . . . Prevented 13 | . . . . . . . . . 13 . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -4 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Gar Fac Low Low Fac Fac Fac Arm Combat Hostiles Destroyed 170 | . 6 24 1 . . . 9 1 9 . 26 12 51 31 Guns 146 | . 6 24 1 . . . 9 1 6 . 7 12 49 31 AOE 24 | . . . . . . . . . 3 . 19 . 2 . Classes Destroyed 14 | . 3 5 . . . . . . 1 . 4 . 1 . Worker 13 | . . 1 . . . . . . . . 7 1 4 . Builder 12 | . . . . . . . . . . . 7 . 5 . Tunneler 1 | . . . . . . . . . . . 1 . . . Hauler 10 | . . 3 . . . . . 1 . . 2 1 3 . Recycler 9 | . 1 1 . . . . . 1 . . 1 4 1 . Watcher 1 | . . 1 . . . . . . . . . . . . Swarmer 38 | . 5 9 . . . . 8 . 2 . 3 2 9 . Grunt 78 | . 1 8 1 . . . 1 1 5 . 20 2 23 16 Brawler 8 | . . . . . . . . . 1 . . 2 2 3 Duelist 4 | . . 2 . . . . . . . . 1 1 . . Protector 2 | . . . . . . . . . . . . . 1 1 Sentry 17 | . . 5 . . . . . . 1 . . 2 8 1 Hunter 8 | . . . . . . . . . . . 1 . 2 5 Programmer 15 | . . . . . . . . . . . 1 3 6 5 Best Kill Streak 18 | . 3 7 1 . . . 6 2 6 . 18 8 16 10 Combat Bots Only 12 | . 3 6 1 . . . 6 1 6 . 7 5 12 10 Max Kills in Single Turn 9 | . 2 2 1 . . . 2 1 1 . 9 2 3 2 Gunslinging 2 | . 1 1 . . . . 1 . . . . . 2 1 Exploded 3 | . . . . . . . . . 1 . 3 . 1 . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -4 -4 -------- Run | Scr Mat Mat Min Exi Min Mat Gar Fac Low Low Fac Fac Fac Arm Damage Taken 12618 | . 140 1181 23 . . . 241 44 1171 . 1571 861 4099 3287 Core 937 | . 37 155 . . . . 10 12 129 . 124 100 213 157 Absorbed by Shields 5 | . . . . . . . 5 . . . . . . . Reduced by Siege Mode 276 | . . . . . . . . . . . . . 95 181 Core Remaining (%) 80 | 100 75 . . . 52 . 86 . . 75 85 90 . . Volleys Fired 342 | . 15 61 4 . . . 16 8 31 . 41 37 79 50 Largest 6 | . 2 4 4 . . . 4 4 4 . 4 5 6 6 Hottest 210 | . 40 86 83 . . . 83 83 100 . 104 140 210 210 Shots Fired 1482 | . 30 240 16 . . . 61 32 82 . 109 184 453 275 Gun 1459 | . 30 240 16 . . . 61 32 79 . 91 184 451 275 Cannon . | . . . . . . . . . . . . . . . Launcher 23 | . . . . . . . . . 3 . 18 . 2 . Special . | . . . . . . . . . . . . . . . Kinetic 1440 | . 30 240 16 . . . 61 32 68 . 91 184 443 275 Thermal . | . . . . . . . . . . . . . . . Explosive 23 | . . . . . . . . . 3 . 18 . 2 . Electromagnetic 19 | . . . . . . . . . 11 . . . 8 . Robot Hit Streak 29 | . 4 17 5 . . . 6 8 11 . 7 17 29 23 Robot Miss Streak 9 | . 2 7 2 . . . 2 2 3 . 9 3 3 3 Penetration Max 2 | . . . . . . . . . . . . 1 2 2 Secondary Targets 67 | . 3 11 1 . . . 4 1 2 . 2 4 24 15 Max Gunslinging Chain 3 | . 1 1 1 . . . 1 1 1 . 1 1 3 2 Shots Hit Robots 1014 | . 18 148 10 . . . 31 23 58 . 68 125 330 203 Core Hits 488 | . 10 60 4 . . . 19 12 25 . 99 42 138 79 Critical Hits 68 | . . . 1 . . . 1 . 1 . 3 7 31 24 Critical Kills 29 | . . . . . . . . . . . . 4 13 12 Critical Parts Destroyed 35 | . . . 1 . . . 1 . 1 . 3 3 15 11 Melee Attacks 9 | . . . . . . . 1 . . . 8 . . . Impact . | . . . . . . . . . . . . . . . Slashing 9 | . . . . . . . 1 . . . 8 . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . . 2 . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 25348 | . 201 1622 122 . . . 397 190 1249 . 4726 2605 8566 5670 Guns 19740 | . 182 1587 107 . . . 397 190 643 . 912 2496 7626 5600 Cannons . | . . . . . . . . . . . . . . . Explosions 4886 | . . . . . . . . . 606 . 3405 . 875 . Melee 298 | . . . . . . . . . . . 298 . . . Ramming 424 | . 19 35 15 . . . . . . . 111 109 65 70 Kinetic 19541 | . 182 1587 107 . . . 397 190 544 . 912 2496 7526 5600 Thermal 1406 | . . . . . . . . . 52 . 1158 . 196 . Explosive 3436 | . . . . . . . . . 554 . 2247 . 635 . Electromagnetic 243 | . . . . . . . . . 99 . . . 144 . Impact . | . . . . . . . . . . . . . . . Slashing 298 | . . . . . . . . . . . 298 . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 6 | . . 1 1 1 1 . 1 . 1 1 . 6 . 4 Average Corruption 1 | . . 1 1 1 1 . 1 . 1 1 . 5 . 1 Corruption Purged . | . . . . . . . . . . . . . . . Effects 41 | . . 1 3 . . . 3 . 3 . . 27 . 4 Message Errors 9 | . . . . . . . 2 . 2 . . 3 . 2 Matter Fused 3 | . . . . . . . . . . . . 3 . . Heat Flow Errors 2 | . . . . . . . . . . . . 2 . . Energy Discharges 7 | . . 1 2 . . . . . . . . 4 . . Data Loss (minor) 4 | . . . 1 . . . 1 . 1 . . 1 . . Misfires 2 | . . . . . . . . . . . . 2 . . Targeting Errors 10 | . . . . . . . . . . . . 9 . 1 Weapon Failures 4 | . . . . . . . . . . . . 3 . 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 347 | . . . . . . . . . . . 311 22 7 7 Projectiles . | . . . . . . . . . . . . . . . Explosions 215 | . . . . . . . . . . . 209 . 6 . Melee 132 | . . . . . . . . . . . 102 22 1 7 Knockbacks 2 | . . 1 . . . . . . . . . . 1 . Impact 2 | . . 1 . . . . . . . . . . 1 . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 85 | . . . . . . . . . 55 . 30 . . . Shots 3 | . . . . . . . . . 2 . 1 . . . Rammed 31 | . 2 6 4 . . . . . . . 7 6 3 3 Targets Rammed 33 | . 2 7 4 . . . . . . . 7 7 3 3 Kicked . | . . . . . . . . . . . . . . . Crushed 2 | . . 1 . . . . . . . . . 1 . . Highest Temperature 337 | . . 318 72 . . . 126 102 224 . 219 223 40 337 Average Temperature 82 | . . 77 35 . . . 43 41 95 . 57 71 9 147 Received Heat Transfer 2295 | . 12 267 12 . . . 45 6 231 . 330 108 771 513 Effects 4 | . . . . . . . . . . . . . . 4 Energy Bleed 1 | . . . . . . . . . . . . . . 1 Interference 3 | . . . . . . . . . . . . . . 3 Siege Activations 6 | . . . . . . . . . . . . . 4 2 Total Turns 164 | . . . . . . . . . . . . . 78 86 Longest Duration 52 | . . . . . . . . . . . . . 27 52 Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . . 1 1 Impact Corruptions 3 | . . . . . . . . . . . . 1 1 1 Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . . . 1 . 1 . Heat Transferred 1012 | . . . . . . . . . 50 . 862 . 100 . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -4 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Gar Fac Low Low Fac Fac Fac Arm Peak Influence 2492 | . 182 907 396 . . 27 746 564 . . 1526 1240 2491 2492 Average Influence 712 | . 75 513 273 . . 8 482 494 . . 614 976 1313 1628 Maximum Alert Level 5 | . . 3 1 . . . 3 2 . . 4 4 5 5 Low Security (%) 22 | 100 100 18 47 . 100 100 17 . . . 7 . . . Level 1 12 | . . 15 52 . . . 2 15 . . 25 . . . Level 2 24 | . . 40 . . . . 59 84 . . 44 . 18 . Level 3 20 | . . 25 . . . . 21 . . . 7 91 22 . Level 4 13 | . . . . . . . . . . . 13 8 33 60 Level 5 2 | . . . . . . . . . . . . . 9 18 High Security 4 | . . . . . . . . . . . . . 16 21 Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 50 | . 1 4 . . . . . . . . 11 11 15 8 Investigation 6 | . 1 2 . . . . . . . . 2 . 1 . Extermination 6 | . . . . . . . . . . . 2 2 1 1 Reinforcement 16 | . . 1 . . . . . . . . 7 5 3 . Assault 17 | . . 1 . . . . . . . . . 1 8 7 Garrison 5 | . . . . . . . . . . . . 3 2 . Intercept . | . . . . . . . . . . . . . . . Construction Impeded 8 | . . . . . . . . . . . 3 3 2 . Haulers Reinforced 3 | . . . . . . . . . . . 2 . 1 . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -4 -4 --------- Run | Scr Mat Mat Min Exi Min Mat Gar Fac Low Low Fac Fac Fac Arm Distress Signals 9 | . 1 3 . . . . . . . . . 1 2 2 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 315 | . 15 41 3 . . 2 18 4 15 . 44 29 90 54 Peak Tracking Total 15 | . 4 7 3 . . 1 5 3 7 . 8 5 15 14 Tactical Retreats 7 | . . 1 . . . . 1 . 2 . . 1 . 2 Traps | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -4 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Gar Fac Low Low Fac Fac Fac Arm Traps Triggered 10 | . 1 1 . . . . 6 . . . . 1 . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -4 -4 ---------- Run | Scr Mat Mat Min Exi Min Mat Gar Fac Low Low Fac Fac Fac Arm Machines Disabled 55 | . . . . . . . 1 . 5 . 24 6 12 7 Max in Single Turn 18 | . . . . . . . 1 . 3 . 18 . 3 2 Garrison Access 4 | . . . . . . . . . . . 2 . 2 . Garrison Relay 1 | . . . . . . . 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . 1 Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -4 -4 --------- Run | Scr Mat Mat Min Exi Min Mat Gar Fac Low Low Fac Fac Fac Arm Machines Accessed 20 | . 1 5 . 1 . 2 . 2 . . 6 1 1 1 Terminals 11 | . 1 4 . . . 1 . 1 . . 3 1 . . Fabricators 2 | . . . . . . . . . . . 1 . . 1 Repair Stations 2 | . . 1 . . . . . 1 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . 1 . . . . 2 . 1 . Total Hacks 47 | . 1 18 . 1 . 5 . 5 . . 13 2 1 1 Successful 31 | . . 14 . 1 . 4 . 2 . . 7 1 1 1 Failed 16 | . 1 4 . . . 1 . 3 . . 6 1 . . Catastrophic 4 | . 1 . . . . . . 1 . . 2 . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 13 | . 1 6 . . . 2 . 3 . . 1 . . . Terminals 30 | . 1 12 . . . 4 . 3 . . 8 2 . . Fabricators 4 | . . . . . . . . . . . 3 . . 1 Repair Stations 8 | . . 6 . . . . . 2 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . 1 . . . . 2 . 1 . Terminal Hacks 12 | . . 4 . 1 . 2 . 1 . . 3 1 . . Record 1 | . . . . 1 . . . . . . . . . . Prototype ID Bank 2 | . . 1 . . . 1 . . . . . . . . Branch Access Points 3 | . . 1 . . . . . 1 . . 1 . . . Alert Level 1 | . . . . . . 1 . . . . . . . . Unreport Threat 2 | . . . . . . . . . . . 1 1 . . Locate Traps 2 | . . 1 . . . . . . . . 1 . . . Recall Reinforcements 1 | . . 1 . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . 1 . . 1 Build 2 | . . . . . . . . . . . 1 . . 1 Repair Station Hacks 7 | . . 6 . . . . . 1 . . . . . . Scan Component 4 | . . 3 . . . . . 1 . . . . . . Repair 3 | . . 3 . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . 1 . . . . 2 . 1 . Unlock Access 1 | . . . . . . 1 . . . . . . . . Seal Access 3 | . . . . . . . . . . . 2 . 1 . Unauthorized Hacks 15 | . 1 9 . . . 3 . . . . 2 . . . Terminals 5 | . . 4 . . . 1 . . . . . . . . Track 1 | . . 1 . . . . . . . . . . . . Botnet 4 | . . 3 . . . 1 . . . . . . . . Fabricators 1 | . . . . . . . . . . . 1 . . . Download 1 | . . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 13 | . 1 4 . . . 1 . 2 . . 4 1 . . Full Trace Events 1 | . . 1 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . 1 . . . Parts Built 4 | . . . . . . . . . . . 2 . . 2 Matter 468 | . . . . . . . . . . . 234 . . 234 Time 234 | . . . . . . . . . . . 117 . . 117 Total Part Build Rating 28 | . . . . . . . . . . . 14 . . 14 Parts Repaired 3 | . . 3 . . . . . . . . . . . . Time 84 | . . 84 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -4 -4 ------------ Run | Scr Mat Mat Min Exi Min Mat Gar Fac Low Low Fac Fac Fac Arm Used RIF Installer 1 | . . . . . . . 1 . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . 5 . . . . . 1 . Machine Destruction 6 | . . . . . . . 5 . . . . . 1 . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -4 -4 -------- Run | Scr Mat Mat Min Exi Min Mat Gar Fac Low Low Fac Fac Fac Arm Total Allies 4 | . 1 . . . . . . . . . . . . 3 Largest Group 4 | . 1 1 1 1 1 1 1 1 1 1 1 1 1 4 Highest-Rated Group 215 | . 57 69 70 70 70 75 75 78 90 91 118 138 171 215 Highest-Rated Ally 171 | . 57 69 70 70 70 75 75 78 90 91 118 138 171 166 Total Orders 1 | . . . . . . . . . . . . 1 . . EXPLORE 1 | . . . . . . . . . . . . 1 . . Ally Attacks 275 | . 25 28 2 . . 1 17 9 26 . 30 29 85 23 Total Damage 13320 | . 247 853 130 . . 119 705 198 1148 . 1952 1480 4671 1817 Kills 106 | . 7 14 2 . . 1 8 3 6 . 19 15 23 8 Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -4 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Gar Fac Low Low Fac Fac Fac Arm Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . 1 . . . . . 1 . . . . . Drone Launches 3 | . . . . . . . . . . . . 3 . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -4 -4 ------------- Run | Scr Mat Mat Min Exi Min Mat Gar Fac Low Low Fac Fac Fac Arm Turns Passed 9668 | 92 721 1202 759 364 105 105 874 233 615 106 1650 939 1065 838 Spaces Moved 4191 | 54 340 473 405 201 57 57 426 102 295 60 730 389 367 235 Core 15 | 7 . . . . . . . . . . . . . 8 Treads 4176 | 47 340 473 405 201 57 57 426 102 295 60 730 389 367 227 Legs . | . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 180 180 180 180 180 180 175 175 175 172 170 172 50 Average Speed 175 | 145 168 180 180 180 180 180 180 175 175 175 172 171 176 172 Slowest Speed 180 | 160 180 180 180 180 180 180 180 175 175 175 172 172 180 180 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 32 | 5 37 61 79 59 15 7 67 3 55 14 25 23 15 18 Regions Visited 14 Branch Regions 6 Pre-discovered Areas 4 | . . . 2 1 . . . . 1 . . . . . Known Exits Taken 3 | . . 1 . . . 1 . 1 . . . . . . Unknown Exits Taken 10 | 1 1 . 1 1 1 . . . 1 1 1 1 1 . Scrap Searched 4 | . . . 2 . . . . . 1 1 . . . . Spaces Dug 5 | . . . . . . . . . . . 5 . . . Terrain Destroyed 251 | . . . . . . . . . 8 . 176 6 48 13 Melee 5 | . . . . . . . . . . . 5 . . . Projectile 39 | . . . . . . . . . . . . 6 20 13 AOE 207 | . . . . . . . . . 8 . 171 . 28 . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -4 -4 --------- Run | Scr Mat Mat Min Exi Min Mat Gar Fac Low Low Fac Fac Fac Arm Total 5711 | 64 462 710 425 205 60 59 503 144 345 62 1036 556 556 524 Wait 783 | . 83 106 9 . 4 . 20 25 . . 206 87 40 203 Move 4178 | 53 339 472 404 200 56 57 425 101 294 59 729 388 366 235 Hop . | . . . . . . . . . . . . . . . Pick Up 96 | 4 13 15 2 2 . . 12 4 1 1 11 9 16 6 Fast Attach 30 | 6 1 10 . . . . . . . . 5 4 3 1 Attach 41 | . . 4 . . . 2 1 2 . 1 3 6 12 10 Detach 1 | . . . . . . . . . . . 1 . . . Swap 75 | 1 2 11 . 1 . . 5 1 12 . 13 6 18 5 Drop 110 | . 7 24 2 2 . . 11 3 7 1 12 11 19 11 Fire 342 | . 15 61 4 . . . 16 8 31 . 41 37 79 50 Melee 9 | . . . . . . . 1 . . . 8 . . . Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 33 | . 2 7 4 . . . . . . . 7 7 3 3 Escape Stasis 12 | . . . . . . . 12 . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . 1 . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 5 exits: *Fac / Low x2 / Ext x2) -5/Factory -4/Factory -4/Armory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 93 | -11/Scrapyard | Entered Materials 222 | -10/Materials | Discovered new exit (range 16) 304 | -10/Materials | Build established: Mutant 520 | -10/Materials | Discovered new exit (range 10) 814 | -10/Materials | Entered another Materials area 814 | -9/Materials | Accompanied by 1 ally 814 | -9/Materials | Evolved 2 slots: Weapon x2 847 | -9/Materials | Identified exit to Mines 1265 | -9/Materials | Repaired Hrd. Light Armor Plating 1293 | -9/Materials | Repaired Lgt. Assault Rifle 1320 | -9/Materials | Repaired Lgt. Assault Rifle 1465 | -9/Materials | Discovered new exit (range 16) 1548 | -9/Materials | Build established: Scavenger-Tank 2014 | -9/Materials | First assault squad dispatched 2016 | -9/Materials | Entered Mines 2016 | -9/Mines | Accompanied by 1 ally 2035 | -9/Mines | Build established: Gunner 2371 | -9/Mines | Learned location of Storage (-8) 2533 | -9/Mines | Discovered new exit (range 11) 2540 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2765 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2765 | -9/Mines | Discovered new exit (range 5) 2775 | -9/Mines | Entered Exiles 2775 | -9/Exiles | Accompanied by 1 ally 2802 | -9/Exiles | Discovered new exit (range 15) 2824 | -9/Exiles | Met 8R-AWN 2849 | -9/Exiles | Met EX-HEX 2953 | -9/Exiles | Met EX-DEC 2998 | -9/Exiles | Met EX-BIN 3026 | -9/Exiles | Learned location of Zion (-7) 3123 | -9/Exiles | Discovered new exit (range 10) 3139 | -9/Exiles | Entered Mines 3139 | -8/Mines | Accompanied by 1 ally 3226 | -8/Mines | Discovered new exit (range 9) 3244 | -8/Mines | Entered Materials 3244 | -8/Materials | Accompanied by 1 ally 3244 | -8/Materials | Evolved 2 slots: Utility x2 3349 | -8/Materials | Identified exit to Garrison 3349 | -8/Materials | Entered Garrison 3349 | -8/Garrison | Accompanied by 1 ally 3388 | -8/Garrison | Triggered checkpoint 3428 | -8/Garrison | Triggered checkpoint 3556 | -8/Garrison | Build established: Hauler-Tank 3610 | -8/Garrison | Discovered new exit (range 15) 3682 | -8/Garrison | Triggered checkpoint 3711 | -8/Garrison | Garrison Relay disabled 3824 | -8/Garrison | Triggered checkpoint 3910 | -8/Garrison | Discovered new exit (range 10) 4035 | -8/Garrison | Triggered checkpoint 4187 | -8/Garrison | Discovered new exit (range 12) 4215 | -8/Garrison | Installed Relay Interface Framework 4223 | -8/Garrison | Entered Factory 4223 | -7/Factory | Accompanied by 1 ally 4223 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4337 | -7/Factory | Identified exit to Lower Caves 4456 | -7/Factory | Entered Lower Caves 4456 | -7/Lower Caves | Accompanied by 1 ally 4540 | -7/Lower Caves | Spotted B-75 Beast 4565 | -7/Lower Caves | Allies destroyed B-75 Beast 4753 | -7/Lower Caves | Attracted the attention of an 0b10 base 5061 | -7/Lower Caves | Discovered new exit (range 7) 5071 | -7/Lower Caves | Entered another Lower Caves area 5071 | -7/Lower Caves | Accompanied by 1 ally 5161 | -7/Lower Caves | Discovered new exit (range 8) 5177 | -7/Lower Caves | Entered Factory 5177 | -6/Factory | Accompanied by 1 ally 5177 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5921 | -6/Factory | Build established: Hauler-Gunner 6175 | -6/Factory | Identified exit to Lower Caves 6175 | -6/Factory | Identified exit to Extension 6331 | -6/Factory | Fabricated Myomer Leg (x2) 6645 | -6/Factory | Discovered new exit (range 16) 6650 | -6/Factory | Destroyed 7 combat bots 6827 | -6/Factory | Entered another Factory area 6827 | -5/Factory | Accompanied by 1 ally 6827 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 7127 | -5/Factory | First assault squad dispatched 7157 | -5/Factory | Garrison activated, responded to threat 7562 | -5/Factory | Build established: Hauler-Tank 7720 | -5/Factory | Discovered new exit (range 12) 7766 | -5/Factory | Entered another Factory area 7766 | -4/Factory | Accompanied by 1 ally 7766 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 8016 | -4/Factory | First assault squad dispatched 8242 | -4/Factory | Spotted B-86 Titan 8261 | -4/Factory | Allies destroyed B-86 Titan 8430 | -4/Factory | Lost 4 parts (2u2w) 8451 | -4/Factory | Destroyed 12 combat bots 8540 | -4/Factory | Discovered new exit (range 13) 8582 | -4/Factory | Found Prototype Launcher 8620 | -4/Factory | Destroyed 9 combat bots 8628 | -4/Factory | Build established: Scavenger-Executioner 8651 | -4/Factory | High security lockdown imminent 8731 | -4/Factory | High security lockdown engaged 8775 | -4/Factory | Core integrity fell below 50% 8831 | -4/Factory | Entered Armory 8831 | -4/Armory | Accompanied by 1 ally 8883 | -4/Armory | Allied Derelicts emerged from ambush trap array 8993 | -4/Armory | Build established: Hauler-Executioner 9004 | -4/Armory | Fabricated Myomer Leg (x2) 9081 | -4/Armory | First assault squad dispatched 9134 | -4/Armory | Found Gamma Bomb Array 9135 | -4/Armory | Identified Tesla Bomb Launcher 9140 | -4/Armory | Found Gamma Bomb Array 9143 | -4/Armory | Found Gamma Bomb Array 9145 | -4/Armory | Found Gamma Bomb Array 9201 | -4/Armory | Core integrity fell below 20% 9334 | -4/Armory | Local fabrication network quarantined 9485 | -4/Armory | High security lockdown imminent 9546 | -4/Armory | Lost 4 parts (1p1u2w) 9553 | -4/Armory | Destroyed 10 combat bots 9565 | -4/Armory | High security lockdown engaged 9666 | -4/Armory | Released all parts (14) 9669 | -4/Armory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 09657_ Slug penetrates L-61 Swordsman. 09657_ Slug penetrates Wall. 09658_ Ended siege mode. 09660_ Enh. Optical Array destroyed. 09660_ Railgun destroyed. 09662_ Slug penetrates L-61 Swordsman. 09662_ Slug penetrates Wall. 09666_ Released Imp. Target Analyzer. 09666_ Released Hcp. Storage Unit. 09666_ Released Lrg. Storage Unit. 09666_ Released Hvy. Treads. 09666_ Released Railgun. 09666_ Released Neutrino Core. 09666_ Released KE Penetrator. 09666_ Released Imp. Targeting Computer. 09666_ Released Adv. Heat Sink. 09666_ Released Imp. Medium Armor Plating. 09666_ Released Coil Gun. 09667_ Acquired 79 matter. 09669_ Acquired 54 matter. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????###################???????? | | ???????????????????????+ #???????? | | ????????????????????????# #??????## | | ????????????????????????# ##????? | | ???????????????????????## +????# | | ???????????????????????![! g #????+ | | ???????#######+#########[!*############# #????# | | ??? ^ ![!g[g#???????????# #???## | | ??? [!=!!%#???????????# %##### | | ??? ^^ []/=l*#???????????# = | | ??? [[=!l!#???????????#% *%! ==* | | ?????######## ##########[!#???????????# #####!=* | | ????????????#???????????# !#???????????# ###### # | | ????????????????????????#@!#???????????# ##! !|[= | | ????????????????????????#!%=%%=???????? # [*= | | ????????????????????????#=!^!|! ??? # | | ????????????????????????#%!!%[! # """"% | | ????????????????????????#[%%==! ##### # """"" | | ????????????????????????#[=^!^! #???## ## | | ????????????????????????# !! #????# #######" | | ????????????????????????# #????# #?????#" | | ????????????????????????# #????# #?????#" | | ????????????????????????# * #????+ #?????## | | ????????????????????????? i[%! #????# ##??????? | | ????????????????????????? % #????# ????????? | | ????????????????????????? #????# ????????? | | ?????????????????????????##### ?????? ????????? | | ?????????????????????????????? ???????? ????????? | | ????????????????????????????????????????+????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 25 Energy Capacity 315 Matter Stores 300 Matter Capacity 550 Sight Range 22 Terrain Scan Density 10 Armor Coverage 1200 Evasion (%) 40 Targeting Accuracy 6 Target Analysis 6 Recoil Reduction 10 Kinecelleration 30 Item Schematics ----------------- Myomer Leg | -6/Factory | Downloaded Robot Schematics ------------------ None Fabricated ------------ Myomer Leg | x2 | -6/Factory | Preloaded Myomer Leg | x2 | -4/Armory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FluxTransportAmplifier Manual? 0 Play Time 01:06:39 Cumulative 448.7 hours Start 2020.04.03 @ 17:20:14 End 2020.04.03 @ 18:28:47 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 774 Rogue 774 Adventurer 0 Explorer 0 Win Type - Total 34 Types 25/0/4/4/1/0/0 Lore% 93 Gallery% 92 Achievement% 80 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: da7e5656-7f98-4f8f-a844-c6acc28cf55c