Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.28 @ 20:34:57 Player: s0lid Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (45) 225 Value Destroyed (966) 966 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 4951 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 637/700 Matter 219/300 Energy 88/100 System Corruption 19% Temperature Cool (0) Movement Rolling (100) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Armored Huge Wheel Armored Huge Wheel > --- UTILITY (5) ------ Advanced Targeting Computer Improved Light Armor Plating Improved Light Armor Plating System Shield System Shield > --- WEAPON (3) ------- AWS/Thermal > --- INVENTORY (5) ---- Armored Huge Wheel Armored Huge Wheel Superbattery (1500) Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Cryofiber Web Huge Storage Unit Improved Targeting Computer System Shield System Shield > --- WEAPON ----------- Advanced Beam Rifle AWS/Thermal > --- INVENTORY -------- Heavy Ion Engine Light Deuterium Engine Fission Core Light Fission Core Armored Huge Wheel Armored Huge Wheel Armored Huge Wheel Superbattery High-capacity Matter Pod Trap Scanner Improved Signal Interpreter Improved Targeting Computer Core Analyzer Medium Armor Plating Hardlight Generator Trap Extractor PSU Rigger Pulse Rifle Heavy Particle Cannon High-powered Shotgun Katana [Rating: 60] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Wheel Wheel Flight Unit Flight Unit Utility Improved Targeting Computer Device Seismic Detector Storage Huge Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Medium Armor Plating Weapon AWS/Thermal Energy Gun AWS/Thermal Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Slots Evolved 6 | . . 2 . . . 2 2 . . Power . | . . . . . . . . . . Propulsion 2 | . . 1 . . . 1 . . . Utility 3 | . . 1 . . . . 2 . . Weapon 1 | . . . . . . 1 . . . Parts Attached 70 | 7 8 1 18 3 6 9 9 4 5 Power 6 | 1 1 . 1 . 1 2 . . . Engine 6 | 1 1 . 1 . 1 2 . . . Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 18 | 2 2 . 7 . 1 3 2 1 . Treads . | . . . . . . . . . . Leg . | . . . . . . . . . . Wheel 14 | 2 . . 5 . 1 3 2 1 . Hover . | . . . . . . . . . . Flight 4 | . 2 . 2 . . . . . . Utility 22 | 2 2 1 3 2 1 2 3 2 4 Device 8 | 1 1 1 . 1 1 . 2 1 . Storage 4 | 1 . . 2 1 . . . . . Processor 4 | . 1 . 1 . . . . 1 1 Hackware 2 | . . . . . . 1 1 . . Protection 4 | . . . . . . 1 . . 3 Artifact . | . . . . . . . . . . Weapon 24 | 2 3 . 7 1 3 2 4 1 1 Energy Gun 14 | 2 2 . 2 1 1 1 3 1 1 Energy Cannon 1 | . . . . . . 1 . . . Ballistic Gun 4 | . . . 2 . 1 . 1 . . Ballistic Cannon . | . . . . . . . . . . Launcher 3 | . . . 2 . 1 . . . . Special Weapon 2 | . 1 . 1 . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 8 | . . . . 3 . 1 3 . 1 Parts Lost 14 | . . . 12 . . 1 . 1 . Power 1 | . . . 1 . . . . . . Propulsion 7 | . . . 6 . . 1 . . . Utility 3 | . . . 2 . . . . 1 . Weapon 3 | . . . 3 . . . . . . Highest Loss Streak 9 | . . . 9 . . 1 . 1 . To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 77 | . 84 66 82 65 91 88 78 58 58 Engine 3 | . 6 . 1 . 5 9 7 2 . Wheel 21 | . 12 . 13 33 33 34 17 15 15 Flight 6 | . 15 22 17 . . . . . . Device 6 | . 13 11 2 7 11 3 10 3 . Storage 9 | . 14 11 11 11 11 9 7 2 . Processor 10 | . . 11 15 11 11 9 7 9 7 Hackware 2 | . . . . . . . 11 15 15 Protection 1 | . . . . . . 5 . . 11 Energy Gun 9 | . 19 11 9 1 8 10 10 9 7 Energy Cannon 1 | . . . . . . 7 3 . . Ballistic Gun 1 | . . . 2 1 9 . . . . Launcher 1 | . . . 6 . . . . . . Peak Build Rating 60 | 7 8 8 13 34 26 40 60 60 53 Average Rating 24 | 5 6 7 10 18 21 37 57 49 48 On Entrance 21 | . 7 6 8 9 20 21 40 60 44 Naked Turns . | . . . . . . . . . . Heaviest Build 109 | 14 14 8 88 90 89 109 108 99 14 Greatest Support 56 | 32 32 8 30 30 32 42 56 56 28 Greatest Overweight (x) 21 | . . . 21 2 2 3 2 1 . Average Overweight (x) 2 | . . . 6 2 2 2 1 . . Largest Inventory Capacity 25 | 8 8 8 25 25 25 25 25 25 5 Average Capacity 20 | 7 8 8 24 25 25 25 25 10 5 Most Carried 25 | 6 8 8 21 25 25 25 25 25 5 Average Carried 18 | 2 7 7 17 24 24 24 24 10 5 Final Capacity 25 | 8 8 8 25 25 25 25 25 5 5 Final Carried 25 | 6 8 8 21 25 24 25 25 5 5 Class Distribution -------------------- 53% | Mutant 16% | Skirmisher 9% | Scavenger-Mutant 9% | Hacker-Mutant 5% | Hacker-Gunner 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Hacker-Gunner | -7/Factory Hacker-Mutant | -7/Waste Hacker-Mutant | -7/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Matter Collected 1168 | 270 30 . 533 70 38 127 100 . . Remotely . | . . . . . . . . . . Salvage Created 1700 | 91 52 . 416 . 13 602 526 . . Parts 97 | 8 5 . 23 . 5 31 25 . . Haulers Intercepted 4 | . . . . . . 3 1 . . Recyclers Shooed 4 | 1 . . . . . 1 2 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Combat Hostiles Destroyed 30 | . 3 . 13 . 3 5 6 . . Guns 23 | . 3 . 10 . . 4 6 . . Cannons 1 | . . . . . . 1 . . . AOE 6 | . . . 3 . 3 . . . . Classes Destroyed 11 | 2 1 . 3 . . 4 1 . . Worker 2 | . . . . . . 2 . . . Builder 1 | . . . . . . . 1 . . Tunneler 4 | 2 . . 2 . . . . . . Hauler 4 | . . . . . . 3 1 . . Recycler 4 | 1 . . . . . 1 2 . . Watcher 3 | . . . . . . 3 . . . Swarmer 10 | . 3 . 4 . 3 . . . . Grunt 12 | . . . 5 . . 2 5 . . Brawler 1 | . . . 1 . . . . . . Sentry 4 | . . . . . . 3 1 . . Assembled 3 | . . . 3 . . . . . . Best Kill Streak 7 | 2 3 . 7 . 3 6 6 . . Combat Bots Only 6 | . 3 . 6 . 3 2 5 . . Max Kills in Single Turn 3 | 1 1 . 3 . 2 2 1 . . Gunslinging . | . . . . . . . . . . Exploded 3 | . . . 3 . 2 . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Hostile Shots Fired 181 | . 14 22 71 . 4 14 25 6 25 Missed 64 | . 4 13 17 . . 5 13 1 11 Damage Taken 1526 | . 83 84 639 . 33 135 126 303 123 Core 342 | . 48 26 163 . 15 27 5 53 5 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 81 | 100 80 . . . 49 95 . . . Volleys Fired 151 | 10 24 . 57 . 2 35 21 2 . Largest 2 | 2 2 . 2 . 1 1 1 1 . Hottest 100 | 90 100 . 100 . 30 75 75 61 . Shots Fired 259 | 20 30 . 72 . 2 68 43 24 . Gun 198 | 20 26 . 52 . . 36 40 24 . Cannon 35 | . . . . . . 32 3 . . Launcher 3 | . . . 1 . 2 . . . . Special 23 | . 4 . 19 . . . . . . Kinetic 21 | . . . 21 . . . . . . Thermal 224 | 20 30 . 43 . . 68 39 24 . Explosive 3 | . . . 1 . 2 . . . . Electromagnetic 11 | . . . 7 . . . 4 . . Robot Hit Streak 26 | 5 2 . 26 . 8 21 13 22 . Robot Miss Streak 3 | 1 3 . 3 . . 2 2 1 . Penetration Max . | . . . . . . . . . . Secondary Targets 2 | . . . 2 . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . Autonomous 78 | . . . . . . 33 22 23 . Shots Hit Robots 184 | 13 9 . 45 . 2 56 36 23 . Core Hits 69 | 4 4 . 24 . 3 16 15 3 . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 4 | . . . 3 . . . 1 . . Burn 4 | . . . 3 . . . 1 . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 4111 | 149 85 . 683 . 144 1488 917 641 4 Guns 3132 | 149 85 . 527 . . 888 842 641 . Cannons 675 | . . . . . . 600 75 . . Explosions 265 | . . . 121 . 144 . . . . Melee . | . . . . . . . . . . Ramming 39 | . . . 35 . . . . . 4 Kinetic 140 | . . . 140 . . . . . . Thermal 3478 | 149 85 . 278 . . 1488 837 641 . Explosive 265 | . . . 121 . 144 . . . . Electromagnetic 189 | . . . 109 . . . 80 . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 19 | . . . 2 2 2 . . 19 19 Average Corruption 5 | . . . 2 2 2 . . 11 19 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 24 | . . . 1 9 5 . . 5 4 Message Errors 9 | . . . . 3 3 . . 1 2 Matter Fused 4 | . . . 1 2 1 . . . . Heat Flow Errors 4 | . . . . 2 . . . 1 1 Energy Discharges 2 | . . . . 1 . . . . 1 Parts Rejected 2 | . . . . . . . . 2 . Data Loss (minor) 1 | . . . . . . . . 1 . Data Loss (major) 2 | . . . . 1 1 . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 32 | . . . 8 . . 24 . . . Projectiles 24 | . . . . . . 24 . . . Explosions . | . . . . . . . . . . Melee 8 | . . . 8 . . . . . . Knockbacks 1 | . . . 1 . . . . . . Impact 1 | . . . 1 . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 19 | . . . 17 . . . . . 2 Shots . | . . . . . . . . . . Rammed 2 | . . . 1 . . . . . 1 Targets Rammed 2 | . . . 1 . . . . . 1 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 207 | 190 120 . 150 207 . 90 . 185 74 Average Temperature 48 | 78 37 . 37 94 . 39 . 101 48 Received Heat Transfer 297 | . 12 6 162 . . 45 60 . 12 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 2 | . . . 2 . . . . . . Impact Corruptions 1 | . . . 1 . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 10 | 1 . . . . . 6 3 . . Heat Transferred 5849 | 409 223 . 1036 . . 2072 1258 851 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Peak Influence 276 | 15 207 190 138 . 89 276 242 100 93 Initial 87 | . 9 87 73 . . 34 37 84 63 Average 91 | 7 128 123 57 . 87 143 91 93 68 Maximum Alert Level 1 | . 1 . . . . 1 1 . . Low Security (%) 89 | 100 59 100 100 . 100 81 87 100 100 Level 1 10 | . 40 . . . . 18 12 . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 3 | . 2 . . . . . 1 . . Investigation 1 | . 1 . . . . . . . . Extermination . | . . . . . . . . . . Reinforcement 2 | . 1 . . . . . 1 . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Distress Signals 2 | . . . 1 . . 1 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 62 | . 11 11 15 . 3 8 7 5 2 Peak Tracking Total 13 | . 3 13 5 . 3 3 2 5 2 Tactical Retreats 4 | . 1 1 2 . . . . . . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Traps Triggered 1 | . . . . . . . 1 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Machines Disabled . | . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Machines Accessed 13 | . 4 1 . 2 . 4 1 . 1 Terminals 8 | . 4 1 . . . 2 1 . . Fabricators 1 | . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . Scanalyzers 1 | . . . . . . 1 . . . Garrison Access . | . . . . . . . . . . Total Hacks 50 | . 12 5 . 17 . 9 5 . 2 Successful 32 | . 5 3 . 17 . 4 2 . 1 Failed 17 | . 6 2 . . . 5 3 . 1 Catastrophic 5 | . 2 . . . . 1 2 . . Database Lockouts 1 | . 1 . . . . . . . . Manual 21 | . 11 4 . 1 . 1 4 . . Terminals 27 | . 12 5 . . . 5 5 . . Fabricators 2 | . . . . . . . . . 2 Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . Scanalyzers 3 | . . . . . . 3 . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 24 | . 3 2 . 17 . 1 1 . . Record 17 | . . . . 17 . . . . . Part Schematic 1 | . . 1 . . . . . . . Robot Analysis 2 | . 2 . . . . . . . . Locate Traps 3 | . 1 1 . . . . 1 . . Zone Layout 1 | . . . . . . 1 . . . Fabricator Hacks 1 | . . . . . . . . . 1 Build 1 | . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 . . . Report Inventory 1 | . . . . . . 1 . . . Scanalyzer 2 | . . . . . . 2 . . . Insert Component 1 | . . . . . . 1 . . . Analyze 1 | . . . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 4 | . 2 1 . . . . 1 . . Terminals 4 | . 2 1 . . . . 1 . . Botnet 2 | . 1 . . . . . 1 . . Operators 2 | . 1 1 . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 11 | . 4 1 . . . 4 1 . 1 Full Trace Events 1 | . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 2 | . . 1 . . . 1 . . . Parts Built 2 | . . . . . . . . . 2 Authchips . | . . . . . . . . . . Time 95 | . . . . . . . . . 95 Total Part Build Rating 10 | . . . . . . . . . 10 Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Robot Analysis Total 2 | . 2 . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Turns Passed 3122 | 92 330 53 826 523 152 511 322 140 173 Spaces Moved 2172 | 49 239 137 328 460 117 355 212 124 151 Core 5 | 5 . . . . . . . . . Treads . | . . . . . . . . . . Legs . | . . . . . . . . . . Wheels 1852 | 44 69 . 320 460 117 355 212 124 151 Hover . | . . . . . . . . . . Flight 315 | . 170 137 8 . . . . . . Fastest Speed 37 | 50 37 37 37 110 110 112 112 100 100 Average Speed 109 | 94 55 37 182 110 111 112 114 103 100 Slowest Speed 1720 | 100 100 37 1720 110 113 128 120 115 100 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 7 | . 6 1 . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 39 | 3 53 26 65 79 22 41 7 91 5 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . Scrap Searched 2 | . . . 1 . 1 . . . . Spaces Dug 3 | . 1 . 2 . . . . . . Terrain Destroyed 47 | . 3 . 12 . 20 11 . 1 . Melee . | . . . . . . . . . . Projectile 21 | . 3 . 6 . . 11 . 1 . AOE 26 | . . . 6 . 20 . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Total 2690 | 71 397 137 445 482 138 438 280 131 171 Wait 177 | . 115 . 23 4 . 11 12 1 11 Move 2151 | 48 227 134 327 459 116 354 212 123 151 Hop 6 | . 5 1 . . . . . . . Pick Up 66 | 6 7 1 18 7 6 13 7 1 . Fast Attach 37 | 7 3 . 5 3 2 3 5 4 5 Attach 16 | . 1 1 8 . 2 2 2 . . Detach 12 | . 1 . 1 2 1 2 4 . 1 Swap 17 | . 4 . 5 . 2 4 2 . . Drop 55 | . 10 . . 7 7 14 15 . 2 Fire 151 | 10 24 . 57 . 2 35 21 2 . Melee . | . . . . . . . . . . Ram 2 | . . . 1 . . . . . 1 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials -9/Mines -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 93 | -11/Scrapyard | Entered Materials 250 | -10/Materials | Discovered new exit (range 7) 278 | -10/Materials | Discovered new exit (range 10) 285 | -10/Materials | Central database locked down 308 | -10/Materials | Build established: Mutant 411 | -10/Materials | Discovered new exit (range 16) 423 | -10/Materials | Entered another Materials area 423 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 471 | -9/Materials | Discovered new exit (range 14) 476 | -9/Materials | Entered Mines 710 | -9/Mines | Lost 3 parts (2n1u) 1000 | -9/Mines | Excavation squad dispatched 1000 | -9/Mines | A large section of the Mines collapsed 1214 | -9/Mines | Lost 9 parts (1p4n1u3w) 1250 | -9/Mines | Excavation squad dispatched 1290 | -9/Mines | Discovered new exit (range 7) 1302 | -9/Mines | Entered Exiles 1333 | -9/Exiles | Met 8R-AWN 1349 | -9/Exiles | Met EX-HEX 1419 | -9/Exiles | Met EX-BIN 1432 | -9/Exiles | Aligned with FarCom system 1434 | -9/Exiles | Given EX-Vault access code 1468 | -9/Exiles | Opened EX-Vault 1472 | -9/Exiles | Found Prototype Storage 1472 | -9/Exiles | Identified Superbattery 1475 | -9/Exiles | Found Prototype Device 1475 | -9/Exiles | Identified PSU Rigger 1481 | -9/Exiles | Found Prototype Energy Gun 1481 | -9/Exiles | Identified AWS/Thermal 1518 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1549 | -9/Exiles | Met EX-DEC 1641 | -9/Exiles | Visited The Gauntlet 1817 | -9/Exiles | Discovered new exit (range 10) 1825 | -9/Exiles | Stole three prototypes: PSU Rigger, Superbattery, AWS/Thermal 1825 | -9/Exiles | Entered Mines 1829 | -8/Mines | Core integrity fell below 50% 1863 | -8/Mines | Discovered new exit (range 5) 1947 | -8/Mines | Discovered new exit (range 10) 1977 | -8/Mines | Entered Materials 1977 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2271 | -8/Materials | Build established: Skirmisher 2437 | -8/Materials | Discovered new exit (range 12) 2488 | -8/Materials | Entered Factory 2488 | -7/Factory | Evolved 2 slots: Utility x2 2490 | -7/Factory | FarCom data flow suspended 2810 | -7/Factory | Sucked down chute 2810 | -7/Factory | Entered Waste 2821 | -7/Waste | Spotted C-40 Crusher 2825 | -7/Waste | EMP discharged 2826 | -7/Waste | Spotted C-40 Crusher 2848 | -7/Waste | AWS/Thermal suddenly broke down 2850 | -7/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 2853 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 2856 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 2873 | -7/Waste | Spotted C-40 Crusher 2888 | -7/Waste | Spotted C-40 Crusher 2895 | -7/Waste | Spotted C-40 Crusher 2906 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 2925 | -7/Waste | EMP discharged 2925 | -7/Waste | System corruption reached 10% 2940 | -7/Waste | Discovered new exit (range 11) 2950 | -7/Waste | Entered Factory 3064 | -7/Factory | Fabricated Stasis Canceller? 3123 | -7/Factory | Self-destructed Last Messages --------------- 03023_ Discarded Core Analyzer. 03024_ Acquired Imp. Light Armor Plating. 03038_ K-01 Serf cleans the Construction Platform. 03049_ System corrupted: Energy discharge (-30). 03064_ >> FABRICATOR: Completed Stasis Canceller? 03070_ QVPNRVT9NT2PDEOGDCY|UK7#EQUO= 03072_ ALERT: All DSF locations entering lockdown mode. 03072_ Slug penetrates Wall. 03086_ FSUSOJR7UNWI O|ZJQ|CQMAD/JD 03092_ Slammed into K-01 Serf. 03092_ Adv. Targeting Computer broken. 03092_ Destabilizing: Short circuit. 03098_ Penetrated by Slug. 03108_ System corrupted: Heat flow error (+104). 03114_ Slug penetrates Wall. 03117_ Acquired Prototype Energy Gun. 03117_ Identified Hvy. Particle Gun. 03117_ Faulty integration damages Broken Adv. Targeting Computer (-13). 03119_ Dropped Faulty Hvy. Particle Gun. 03120_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????###############?? | | ????????????????????# # # | | ????????????????????# [ # # | | ????????????????????# # # | | ??###+##?????### #??# @ # # | | ### ?????# !#######+### # | | ###### # # | | ? + # | | ?? #?# ! # # | | ??# #?# ##### # # | | ??# ^ #?###???????# # # | | ??# #???????????# # # | | ??# #???????????# # # | | ??# #???????????# # # | | ??# #???????????# + # | | ??###### #???????????# ######## | | ???????# #???????????# # # | | ???????# ############# # # | | ???????# # # | | ???????########## # # | | ????????????????# # # | | ????????????????# # # | | ????????????????# # # | | ????????????????# + """" # | | ????????????????# ! # """" # | | ????????????????# ! # """" # | | ????????????????# # """" # | | ????????????????# # """" # | | ?????????????#### # """" # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 300 Evasion (%) 62 Targeting Accuracy 12 Core Analysis 6 Defensive Hacking 20 Item Schematics ----------------- VTOL Module | -9/Materials | Hacked Fission Core | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Stasis Canceller | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HypervelocityDataReplica Manual? 0 Play Time 00:41:46 Cumulative 207.6 hours Start 2024.09.27 @ 22:16:37 End 2024.09.28 @ 20:34:57 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 209 Rogue 209 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 59 Achievement% 44 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 581a8978-f0aa-46d7-a7da-051a40d3d5fc