Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.18 @ 18:28:50 Player: star Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (6) 3000 Regions Visited (18) 3600 Robots Destroyed (169) 845 Value Destroyed (6623) 6623 Prototype IDs (26) 520 Alien Tech Used (2) 400 Bonus (815) 815 TOTAL SCORE: 15803 Bonus ------- High Alert Combat Kills 208 Follower Combat Kills 814 Met Zhirov 300 Friendly Fire -507 Cogmind --------- Core Integrity 0/1150 Matter 117/300 Energy 76/100 System Corruption 19% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ IFF Parser Armor Integrity Analyzer Advanced System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Launcher Guidance Computer Advanced Recoil Stabilizer Improved Kinecellerator Advanced Reaction Control System Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor > --- PROPULSION ------- Medium Treads Advanced Myomer Leg Advanced Myomer Leg Advanced Myomer Leg > --- UTILITY ---------- Medium Storage Unit Armor Integrity Analyzer Precision Matter Filter Damper Plating Advanced System Shield > --- WEAPON ----------- Mass Driver Mass Driver Mass Driver Hypervelocity Mass Driver > --- INVENTORY -------- Neutrino Core Light Antimatter Reactor Advanced Energy Well Advanced Recoil Stabilizer Insulated Plating Improved Field Recycling Unit Drone Bay Tesla Rifle Antimatter Cannon [Rating: 108] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Neutrino Core Reactor Heavy Antimatter Reactor Propulsion Advanced Myomer Leg Treads Advanced Treads Leg Advanced Myomer Leg Wheel Wheel Flight Unit Impulse Thruster Utility Armor Integrity Analyzer Device Advanced Recoil Stabilizer Storage Medium Storage Unit Processor Armor Integrity Analyzer Hackware Advanced System Shield Protection Damper Plating Weapon Mass Driver Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Mass Driver Launcher Advanced EMP Blaster Slashing Weapon Greatsword Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Was Fac Slots Evolved 12 | . . . 2 2 2 . . . . 2 2 . . . . 2 . . Power . | . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . 2 . . . . . . . . . . 2 . . Utility 6 | . . . . 2 . . . . . 2 2 . . . . . . . Weapon 2 | . . . 2 . . . . . . . . . . . . . . . Parts Attached 127 | 6 1 . 12 25 1 6 12 1 . 11 5 1 4 7 5 15 . 15 Power 13 | 1 1 . 3 1 . . 1 . . 2 1 . . 1 . 1 . 1 Engine 9 | 1 1 . 3 1 . . 1 . . 2 . . . . . . . . Core 1 | . . . . . . . . . . . 1 . . . . . . . Reactor 3 | . . . . . . . . . . . . . . 1 . 1 . 1 Propulsion 28 | 2 . . 1 8 1 1 1 . . 2 . . 2 3 . 1 . 6 Treads 9 | . . . . 5 1 . 1 . . . . . 2 . . . . . Leg 5 | . . . . 2 . . . . . . . . . 3 . . . . Wheel 7 | 2 . . 1 1 . . . . . 2 . . . . . 1 . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 7 | . . . . . . 1 . . . . . . . . . . . 6 Utility 37 | 1 . . 2 7 . 2 4 1 . 2 1 1 . 3 3 7 . 3 Device 22 | . . . 1 2 . 1 4 1 . 1 1 1 . 1 1 6 . 2 Storage 4 | 1 . . 1 . . . . . . 1 . . . 1 . . . . Processor 5 | . . . . 2 . 1 . . . . . . . . . 1 . 1 Hackware 1 | . . . . . . . . . . . . . . 1 . . . . Protection 5 | . . . . 3 . . . . . . . . . . 2 . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 49 | 2 . . 6 9 . 3 6 . . 5 3 . 2 . 2 6 . 5 Energy Gun 16 | 1 . . 3 2 . 1 . . . . . . . . 1 4 . 4 Energy Cannon 6 | . . . 1 2 . . 1 . . . . . . . . 2 . . Ballistic Gun 12 | 1 . . 2 5 . . 1 . . 3 . . . . . . . . Ballistic Cannon 11 | . . . . . . . 3 . . 2 3 . 1 . 1 . . 1 Launcher 3 | . . . . . . 2 1 . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . . 3 1 . . 1 1 . 2 . . . 6 . 2 . 2 Corrupted Parts 4 | . . . . 1 . . . . . . . . 1 . . 2 . . System Corruption 15 | . . . . 1 . . . . . . . . 8 . . 6 . . Parts Lost 62 | . 1 1 2 8 . 3 . 2 . 7 . . 5 . 6 10 5 12 Power 6 | . 1 . . 1 . . . . . 1 . . . . . 1 1 1 Propulsion 20 | . . 1 . 2 . 3 . 1 . 2 . . 1 . 1 1 2 6 Utility 14 | . . . . 2 . . . 1 . . . . 2 . 1 3 1 4 Weapon 22 | . . . 2 3 . . . . . 4 . . 2 . 4 5 1 1 Highest Loss Streak 9 | . 1 1 1 3 . 3 . 2 . 2 . . 3 . 6 5 5 9 To Critical Strikes 2 | . . . . . . . . . . 1 . . 1 . . . . . Average Backups 6 | . 2 4 7 12 13 5 1 2 2 1 4 6 6 6 8 7 7 4 Power . | . . . . 1 2 . . . . . . . . . 1 2 1 . Propulsion . | . . 1 1 3 1 . . . . . . . . . . . . . Utility 3 | . 1 2 4 3 4 2 1 1 1 1 2 4 4 3 5 5 5 3 Weapon 1 | . 1 1 1 4 6 2 . 1 1 . 1 2 2 2 1 . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 17 | . . . 2 2 . 7 1 . . . . . . . . . 3 2 Power 2 | . . . . . . 1 . . . . . . . . . . 1 . Propulsion 2 | . . . . 1 . 1 . . . . . . . . . . . . Utility 5 | . . . 1 . . 2 . . . . . . . . . . . 2 Weapon 8 | . . . 1 1 . 3 1 . . . . . . . . . 2 . Tool/Special . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 72 | . 83 71 91 93 98 51 79 86 69 62 66 72 66 60 74 65 54 38 Engine 3 | . 12 14 11 8 7 4 7 7 7 4 . . . . . . . . Core 1 | . . . . . . . . . . . 3 5 5 3 . 2 2 . Treads 5 | . . . . 12 28 10 7 15 15 10 . . 2 9 3 . . . Leg 3 | . . . . 2 . . . . . . . . . 4 17 11 6 . Wheel 4 | . 28 14 17 3 . . . . . 3 11 11 8 3 . 1 3 . Flight 1 | . . . . . . 4 7 4 . . . . . . . . . 5 Device 9 | . . . 9 4 7 1 13 13 7 9 15 19 17 12 4 11 11 4 Storage 4 | . 14 14 11 9 7 1 . . . 1 5 5 5 6 5 5 3 . Processor 8 | . . . . 14 15 12 15 12 7 6 5 5 5 5 5 9 10 11 Hackware 1 | . . . . . . . . . . . . . . 1 5 5 5 5 Protection 1 | . . . . 5 . . . . . . . . . . 5 1 . . Energy Gun 3 | . 14 14 21 6 . . 1 . . . . . . . 1 7 6 10 Energy Cannon 1 | . . . 5 6 15 6 2 . . . . . . . . 3 2 . Ballistic Gun 4 | . 14 14 15 20 15 . 1 . . 5 5 . . . . . . . Ballistic Cannon 10 | . . . . . . . 13 23 23 15 17 23 16 6 16 1 . . Launcher 1 | . . . . . . 6 7 7 7 3 . . . . . . . . Peak Build Rating 108 | 6 6 6 19 34 36 43 47 53 53 57 75 79 79 89 108 90 89 66 Average Rating 53 | 4 5 5 15 27 35 25 42 46 53 53 68 76 63 53 92 77 62 46 On Entrance 43 | . 6 6 5 18 32 36 35 47 53 53 53 75 79 58 89 66 88 28 Avg Prop Armor Cover (%) 2 | . . . . 4 . 3 1 1 . 5 . . 1 4 2 4 5 12 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 117 | 11 13 13 42 49 42 50 35 42 42 45 71 83 83 72 117 61 54 31 Greatest Support 90 | 26 26 26 20 44 86 86 50 50 50 50 26 26 56 90 90 90 60 24 Greatest Overweight (x) 8 | . . 1 2 4 . 1 1 . . 3 2 3 4 1 1 4 3 8 Average Overweight (x) . | . . . 1 . . . . . . . 1 2 2 . . . . 1 Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 5 5 5 10 10 10 10 10 10 10 10 5 Average Capacity 8 | 6 8 8 8 15 15 7 5 5 5 6 10 10 10 10 10 10 8 5 Most Carried 15 | 1 4 8 8 15 14 14 5 5 5 7 10 10 10 10 10 10 10 5 Average Carried 7 | . 2 4 7 12 13 6 4 5 5 4 8 10 9 9 8 7 7 4 Final Capacity 15 | 8 8 8 15 15 15 5 5 5 5 10 10 10 10 10 10 10 5 5 Final Carried 15 | 1 4 8 8 15 13 5 5 5 5 7 10 10 8 10 9 8 3 4 Class Distribution -------------------- 54% | Gunner 21% | Mutant 17% | Scavenger-Gunner 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Mutant | -7/Waste Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Gunner | -4/Proximity Caves Mutant | -4/Factory Mutant | -4/Waste Mutant | -4/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 ----------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Was Fac Matter Collected 7764 | 183 71 49 397 834 . 426 111 365 9 1933 110 986 1039 . 860 220 . 171 Remotely 2984 | . . . . . . . . . . 1014 110 986 874 . . . . . Salvage Created 7468 | . 71 49 557 1563 . 599 67 124 23 1351 101 288 765 . 590 962 . 358 Parts 289 | . 4 5 34 82 . 1 3 2 . 51 3 13 22 . 17 35 . 17 Haulers Intercepted 13 | . . . 3 4 . . 1 . . 1 1 . . . . 1 . 2 Recyclers Shooed 11 | . . . . . . . . . . 11 . . . . . . . . Parts Field Recycled 33 | . . . . . . . . . . . . 23 10 . . . . . Retrieved Matter 100 | . . . . . . . . . . . . 74 26 . . . . . Parts Self-Destructed 55 | . . . . . . . . 8 1 . . 12 16 . 18 . . . Prevented 6 | . . . . . . . . . . . . 4 2 . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Was Fac Combat Hostiles Destroyed 131 | . 2 3 9 27 . 4 1 7 2 22 . 12 11 . 12 13 . 6 Guns 43 | . 2 3 7 23 . . . . . 3 . . . . . 5 . . Cannons 78 | . . . 2 4 . . 1 7 2 17 . 12 11 . 12 4 . 6 AOE 7 | . . . . . . 4 . . . 2 . . . . . 1 . . Classes Destroyed 14 | . 1 1 5 1 . 1 . 1 . 3 . 1 . . . . . . Worker 12 | . . . 1 5 . . . . . 5 . . . . . . . 1 Builder 5 | . . . 1 . . . . . . 4 . . . . . . . . Hauler 13 | . . . 3 4 . . 1 . . 1 1 . . . . 1 . 2 Recycler 4 | . . . . . . . . . . 4 . . . . . . . . Minesweeper 1 | . . . . . . . . . . . . 1 . . . . . . Operator 2 | . . . 1 . . . . . . 1 . . . . . . . . Swarmer 27 | . . 3 2 6 . . . . . . . 4 5 . 2 . . 5 Grunt 53 | . 2 . 6 8 . . . 1 1 16 . 5 3 . 7 4 . . Brawler 3 | . . . . . . . . . 1 . . . 1 . 1 . . . Sentry 19 | . . . 1 9 . . 1 1 . 1 . 1 1 . 1 3 . . Hunter 15 | . . . . 4 . . . 1 . 4 . 2 . . . 4 . . Programmer 6 | . . . . . . . . . . 1 . . 1 . 1 2 . 1 Compactor 4 | . . . . . . 4 . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . . 1 . . . . . Thug 1 | . . . . . . . . 1 . . . . . . . . . . Savage 3 | . . . . . . . . 3 . . . . . . . . . . Martyr 1 | . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 10 | . 2 3 4 7 . 2 1 4 2 10 1 9 5 . 3 4 . 5 Combat Bots Only 9 | . 2 3 3 4 . 2 1 4 2 5 . 9 5 . 3 4 . 5 Max Kills in Single Turn 3 | . 1 1 2 2 . 2 1 1 1 3 1 2 2 . 1 1 . 1 Gunslinging 1 | . . . 1 1 . . . . . . . . . . . . . . Exploded 2 | . . . . . . 2 . . . 1 . . . . . 1 . . Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Was Fac Hostile Shots Fired 864 | . 17 5 38 121 . 4 18 14 . 178 . 54 58 . 133 133 7 84 Missed 270 | . 2 2 11 33 . 1 9 4 . 62 . 20 17 . 34 51 2 22 Hits 594 | . 15 3 27 88 . 3 9 10 . 116 . 34 41 . 99 82 5 62 Melee 17 | . . . . . . 3 . 4 . . . . . . 5 . 5 . Projectile 577 | . 15 3 27 88 . . 9 6 . 116 . 34 41 . 94 82 . 62 AOE 4 | . . . . . . . . . . . . . . . . . . 4 Critical Strikes 36 | . . . . 4 . 3 . 2 . 6 . 1 4 . 10 1 3 2 Damage Taken 11005 | . 166 26 396 1347 . 208 139 268 38 2019 . 622 752 . 1880 1493 230 1421 Core 1935 | . 34 . 55 163 . 121 16 . . 175 . 69 59 . 75 340 182 646 Absorbed by Shields 31 | . . . . . . . . . . . . . . . . . . 31 Ignored by Resistances 149 | . . . . . . . . . . . . . . . 149 . . . Regen/Repaired (Parts) 330 | . . . . . . 116 29 143 . 42 . . . . . . . . Core Remaining (%) 81 | 100 . 86 86 70 . . . . 80 79 . . . . 71 . . . Volleys Fired 369 | . 11 4 32 70 . 16 5 16 3 79 2 20 17 . 34 42 . 18 Largest 4 | . 2 2 4 4 . 2 4 3 3 4 4 4 4 . 4 3 . 2 Hottest 265 | . 70 70 175 186 . 136 147 111 111 116 112 174 174 . 197 265 . 140 Shots Fired 1053 | . 22 8 105 241 . 26 14 47 9 232 8 80 48 . 113 76 1 23 Gun 438 | . 22 8 90 206 . . 2 . . 56 6 . . . . 42 1 5 Cannon 587 | . . . 15 35 . 2 11 47 9 173 2 80 48 . 113 34 . 18 Launcher 28 | . . . . . . 24 1 . . 3 . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 801 | . 11 4 49 161 . . 13 47 9 229 8 80 48 . 113 11 . 18 Thermal 80 | . 11 4 15 16 . 2 . . . . . . . . . 30 1 1 Explosive 24 | . . . . . . 24 . . . . . . . . . . . . Electromagnetic 148 | . . . 41 64 . . 1 . . 3 . . . . . 35 . 4 Robot Hit Streak 26 | . 4 4 13 16 . 26 5 12 4 14 1 12 8 . 6 23 . 3 Robot Miss Streak 11 | . 1 1 11 4 . . 7 7 4 9 1 5 2 . 5 2 1 3 Penetration Max 1 | . . . . . . . . . . 1 . 1 . . 1 . . . Secondary Targets 8 | . . . 3 5 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . . . . . . . . . . . Capacitor 8 | . . . . . . . . . . . . . . . . 7 1 . Shots Hit Robots 698 | . 16 4 56 151 . 22 13 40 6 182 3 42 43 . 46 63 . 11 Core Hits 504 | . 4 3 33 67 . 11 12 56 8 189 2 19 21 . 24 42 . 13 Critical Kills 3 | . . . . . . . . . . . . . . . 3 . . . Critical Parts Destroyed 5 | . . . . 1 . . . . . . 1 . . . 3 . . . Critical Strikes 21 | . 1 . . 1 . . . . . . 1 5 2 . 9 1 . 1 Burn 1 | . 1 . . . . . . . . . . . . . . . . . Destroy 8 | . . . . 1 . . . . . . 1 . . . 6 . . . Blast 11 | . . . . . . . . . . . . 5 1 . 3 1 . 1 Sever 1 | . . . . . . . . . . . . . 1 . . . . . Melee Attacks 18 | . . . . . . . . . . . . . 18 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 18 | . . . . . . . . . . . . . 18 . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 21298 | . 159 44 1079 2585 . 3146 235 885 140 4088 69 1535 2749 . 1768 2208 23 585 Guns 4904 | . 159 44 634 2048 . . 22 . . 636 36 . . . . 1203 23 99 Cannons 10556 | . . . 286 530 . 41 191 885 140 2902 33 1535 1024 . 1739 895 . 355 Explosions 4061 | . . . 159 . . 3105 22 . . 534 . . . . . 110 . 131 Melee 1725 | . . . . . . . . . . . . . 1725 . . . . . Ramming 52 | . . . . 7 . . . . . 16 . . . . 29 . . . Kinetic 11472 | . 59 8 214 1515 . . 213 885 140 3538 69 1535 1024 . 1739 178 . 355 Thermal 2059 | . 100 36 308 227 . 41 . . . 287 . . . . . 1037 23 . Explosive 3162 | . . . . . . 3105 . . . . . . . . . 57 . . Electromagnetic 2828 | . . . 557 836 . . 22 . . 247 . . . . . 936 . 230 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 1725 | . . . . . . . . . . . . . 1725 . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 19 | . . . 1 2 . . . 7 7 5 . . 8 8 8 6 19 19 Average Corruption 7 | . . . 1 1 . . . 7 7 4 . . 8 8 8 5 14 19 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 160 | . . . 1 4 . . . 6 3 13 . . 20 11 51 16 10 25 Message Errors 27 | . . . . 1 . . . 2 1 . . . 4 2 7 4 1 5 Matter Fused 45 | . . . . 1 . . . 1 . 6 . . 4 4 17 4 2 6 Heat Flow Errors 18 | . . . 1 . . . . 1 . 1 . . 3 1 5 4 . 2 Energy Discharges 12 | . . . . . . . . . 1 3 . . 2 1 3 1 . 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 25 | . . . . 1 . . . 1 . 2 . . 5 2 11 . 2 1 Data Loss (major) 9 | . . . . 1 . . . . . . . . . 1 5 1 . 1 Misfires 7 | . . . . . . . . . . 1 . . 1 . . . 1 4 Alerts 7 | . . . . . . . . . 1 . . . 1 . 1 1 1 2 Misdirections 4 | . . . . . . . . . . . . . . . . . 3 1 Weapon Failures 5 | . . . . . . . . 1 . . . . . . 2 1 . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 1208 | . . . 10 . . 38 . . . 84 . 46 932 . 56 42 . . Projectiles 127 | . . . . . . . . . . 3 . 46 22 . 56 . . . Explosions 171 | . . . 10 . . 38 . . . 81 . . . . . 42 . . Melee 910 | . . . . . . . . . . . . . 910 . . . . . Knockbacks 132 | . . . . . . . 2 7 1 93 . 8 4 . 16 1 . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 123 | . . . . . . . 2 7 1 84 . 8 4 . 16 1 . . Secondary 9 | . . . . . . . . . . 9 . . . . . . . . Self-Inflicted Damage 275 | . . . 15 . . 89 . . . 84 . . . . . 87 . . Shots 6 | . . . 1 . . 3 . . . 1 . . . . . 1 . . Rammed 4 | . . . . 1 . . . . . 3 . . . . . . . . Targets Rammed 8 | . . . . 1 . . . . . 3 . . . . 4 . . . Kicked 4 | . . . . . . . . . . . . . . . 4 . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 409 | . 201 60 399 409 . 51 128 202 54 295 . 367 235 74 389 214 . 234 Average Temperature 105 | . 114 32 138 136 . 31 51 84 31 42 . 118 63 43 135 58 . 90 Received Heat Transfer 2295 | . 90 . 123 441 . . 24 36 . 702 . 99 108 . 474 192 . 6 Effects 11 | . . . 3 6 . . . . . . . 1 . . 1 . . . Shutdowns 3 | . . . . 2 . . . . . . . 1 . . . . . . Energy Bleed 2 | . . . 1 1 . . . . . . . . . . . . . . Interference 2 | . . . . 2 . . . . . . . . . . . . . . Short Circuit 2 | . . . 1 . . . . . . . . . . . 1 . . . Damage (minor) 2 | . . . 1 1 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . . . . . . . 3 . 1 Combat Hostiles 3 | . . . . . . . . . . . . . . . . 3 . . Parts Fried 9 | . . . 1 2 . . . . . 1 . . . . . 5 . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 6 | . . . . . . . . . . 2 . . . . . 4 . . Heat Transferred 3348 | . 370 111 451 407 . 74 . . . 300 . . . . . 1598 37 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . 2 . . . . . . . . . . . . 1 . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Was Fac Maximum Alert Level 2 | . . . 1 1 . . . . . 2 1 . . . . . . 1 Low Security (%) 74 | 100 100 100 68 64 100 100 100 . . 25 14 . . . . 100 100 98 Level 1 17 | . . . 31 35 . . . . . 24 85 . . . . . . 1 Level 2 7 | . . . . . . . . . . 50 . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 642 | . 30 60 260 366 158 75 159 . . 642 309 . . . . 173 49 201 Initial 309 | . . . . 91 158 51 . . . 77 309 . . . . . 49 . Average 143 | . 7 26 137 170 153 16 56 . . 400 243 . . . . 77 14 57 Influence Increases 5096 | . 65 70 580 783 . 63 335 206 144 1127 21 293 255 . 355 457 . 342 Destroy 0b10 Robot/C 2920 | . 40 60 360 540 . . 120 100 80 540 . 240 220 . 240 260 . 120 Destroy 0b10 Robot/NC 225 | . . . 40 45 . . 10 . . 85 5 5 5 . 10 5 . 15 Destroy Leader 654 | . 10 10 100 178 . . 34 20 10 124 2 20 30 . 30 62 . 24 Allied During Kill 444 | . . . 61 . . . 141 86 54 89 . 13 . . . . . . Successful Hack 12 | . . . . . . . . . . . 12 . . . . . . . Disable Machine 375 | . . . 15 . . . 15 . . 195 . . . . . 60 . 90 Destroy Structure 256 | . . . 4 5 . 63 15 . . 79 2 . . . . 70 . 18 Partial Spotted 75 | . . . . . . . . . . 15 . . . . . . . 60 Lose Combat Pursuer 135 | . 15 . . 15 . . . . . . . 15 . . 75 . . 15 Influence Decreases 4969 | . 65 70 364 651 200 211 263 278 20 619 483 397 321 . 355 316 141 215 Entered New Map 977 | . . . . 125 190 97 . 27 . 47 323 63 13 . . . 92 . Time Decay 3198 | . 55 60 284 446 10 84 244 181 20 392 160 334 278 . 300 216 39 95 Lost Part 555 | . 10 10 20 80 . 30 . 20 . 70 . . 30 . 55 100 10 120 Lost Ally 239 | . . . 60 . . . 19 50 . 110 . . . . . . . . Squads Dispatched 26 | . 1 . 3 7 . . 2 . . 9 . . . . . 3 . 1 Investigation 3 | . . . . 1 . . 1 . . 1 . . . . . . . . Extermination 5 | . . . . . . . 1 . . 1 . . . . . 2 . 1 Reinforcement 13 | . 1 . 3 2 . . . . . 7 . . . . . . . . Assault . | . . . . . . . . . . . . . . . . . . . Garrison 5 | . . . . 4 . . . . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . 2 . . . . . . . . Haulers Reinforced 4 | . . . . . . . . . . 4 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Was Fac Distress Signals 9 | . 1 . 1 3 . . . . . 1 . . . . . 1 . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 212 | . 5 3 25 42 1 6 2 10 4 39 2 14 10 . 16 14 6 13 Peak Tracking Total 9 | . 4 3 4 8 1 4 1 4 4 5 2 9 5 . 4 4 6 5 Tactical Retreats 8 | . 1 . . 1 . . . . . . . 1 . . 4 . . 1 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Was Fac Traps Triggered 8 | . . . 1 3 1 . . . . 1 . . . . . 1 . 1 Indirectly 1 | . . . . . . . . . . 1 . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Most Traps Carried 4 | . . 4 3 . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 ---------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Was Fac Machines Disabled 25 | . . . 1 . . . 1 . . 13 . . . . . 4 . 6 Max in Single Turn 8 | . . . 1 . . . 1 . . 8 . . . . . 1 . 4 Garrison Access 1 | . . . . . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Was Fac Machines Accessed 19 | . . . . 2 . . 2 1 . 1 2 . . 9 1 1 . . Terminals 2 | . . . . . . . . . . . 1 . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . 1 . . . . . . . . Scanalyzers 4 | . . . . 1 . . 2 . . . 1 . . . . . . . Garrison Access 2 | . . . . 1 . . . . . . . . . . . 1 . . Total Hacks 76 | . . . . 7 . . 5 1 . 3 10 . . 48 1 1 . . Successful 63 | . . . . 4 . . 1 1 . . 7 . . 48 1 1 . . Failed 13 | . . . . 3 . . 4 . . 3 3 . . . . . . . Catastrophic 3 | . . . . 2 . . . . . . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 3 | . . . . . . . . . . 3 . . . . . . . . Terminals 4 | . . . . . . . . . . . 3 . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . . 3 . . . . . . . . Scanalyzers 17 | . . . . 5 . . 5 . . . 7 . . . . . . . Garrison Access 3 | . . . . 2 . . . . . . . . . . . 1 . . Terminal Hacks 51 | . . . . . . . . 1 . . 1 . . 48 1 . . . Record 38 | . . . . . . . . . . . 1 . . 36 1 . . . Part Schematic 4 | . . . . . . . . . . . . . . 4 . . . . Robot Analysis 4 | . . . . . . . . . . . . . . 4 . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . 4 . . . . Open Door 1 | . . . . . . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer 11 | . . . . 4 . . 1 . . . 6 . . . . . . . Insert Component 3 | . . . . 1 . . 1 . . . 1 . . . . . . . Analyze 4 | . . . . 3 . . . . . . 1 . . . . . . . Retrieve Study 4 | . . . . . . . . . . . 4 . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . . . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 6 | . . . . 2 . . 2 . . 1 1 . . . . . . . Full Trace Events 3 | . . . . 1 . . 1 . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . 1 . . . . . . 1 . . 4 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Part Studies Acquired 4 | . . . . . . . . . . . 4 . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . 1 . . . . . . 1 . . . . . . . Part Schematics Acquired 2 | . . . . 1 . . . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------------ Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . 2 . . . . . . Allies Hacked 2 | . . . . . . . 1 1 . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Was Fac Total Allies 23 | . . 3 . . . 18 . . . . . 2 . . . . . . Largest Group 18 | . . 3 3 . . 18 18 11 8 8 . 2 . . . . . . Highest-Rated Group 444 | . . 66 66 . . 444 444 335 248 248 . 59 . . . . . . Highest-Rated Ally 35 | . . 31 31 . . 35 35 35 35 35 . 30 . . . . . . Total Orders 2 | . . . . . . . . . . . . . . . 2 . . . EXPLORE 1 | . . . . . . . . . . . . . . . 1 . . . RETURN 1 | . . . . . . . . . . . . . . . 1 . . . Ally Attacks 261 | . . . 35 . . 50 47 19 11 91 . 8 . . . . . . Total Damage 5208 | . . . 466 . . 1416 698 580 543 1384 . 121 . . . . . . Kills 31 | . . . 11 . . 2 6 2 3 7 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Was Fac Active Infowar (turns) 96 | . . . . . . . . . . . . . . . . . . 96 IFF 96 | . . . . . . . . . . . . . . . . . . 96 Robot Analysis Total 4 | . . . . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 5 | . . 1 . . . . . 1 . . . . 2 . 1 . . . Drone Launches 2 | . . . . . . . . . . . . . . . 2 . . . Drone Recoveries 2 | . . . . . . . . . . . . . . . 2 . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Was Fac Turns Passed 10398 | 45 183 142 654 1116 38 384 1047 617 71 938 327 754 843 401 1429 728 181 500 Spaces Moved 5716 | 40 150 104 518 436 25 301 472 366 19 421 264 476 443 236 508 424 149 364 Core 288 | 1 . . . . . 90 . . . . . . . . . . 55 142 Treads 1821 | . . . . 302 25 135 472 366 19 272 . . 72 158 . . . . Legs 1138 | . . . . 49 . . . . . . . . . 78 508 423 80 . Wheels 2171 | 39 150 104 518 85 . . . . . 149 264 476 371 . . 1 14 . Hover . | . . . . . . . . . . . . . . . . . . . Flight 298 | . . . . . . 76 . . . . . . . . . . . 222 Fastest Speed 20 | 50 90 90 95 110 148 40 145 152 152 90 105 120 120 120 120 120 100 20 Average Speed 139 | 89 90 94 99 177 148 90 211 152 152 135 115 128 148 160 179 120 113 112 Slowest Speed 450 | 100 90 95 110 330 148 148 225 152 152 240 120 135 320 240 190 150 135 450 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 37 | 3 36 28 56 40 1 89 15 50 5 13 5 57 66 62 98 10 73 14 Regions Visited 18 Branch Regions 7 Pre-discovered Areas 3 | . . . . . . . . . . . . . . 3 . . . . Known Exits Taken 2 | . . 1 . . . . . . . . . . . . 1 . . . Unknown Exits Taken 12 | 1 1 . 1 1 . . 1 1 1 1 1 1 1 1 . . . . Scrap Searched 7 | . . . . . . . . 1 . . . 1 1 . 4 . . . Spaces Dug 1 | . . . . . . . . . . . . . . . . . . 1 Terrain Destroyed 357 | . . . 3 . . 138 . . . 55 . 34 25 . 56 37 . 9 Melee . | . . . . . . . . . . . . . . . . . . . Projectile 127 | . . . . . . . . . . . . 34 25 . 56 3 . 9 AOE 230 | . . . 3 . . 138 . . . 55 . . . . . 34 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Was Fac Total 7317 | 46 177 140 593 624 27 381 510 398 54 607 278 569 556 255 942 569 160 431 Wait 907 | . 13 27 8 62 . 41 14 13 33 92 5 56 71 . 379 79 4 10 Move 5700 | 39 149 103 517 435 25 300 471 365 18 420 263 475 442 235 507 424 148 364 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 59 | 1 3 5 10 13 . 4 2 . . 2 3 . 2 1 6 3 2 2 Fast Attach 84 | 6 1 . 6 6 . 6 7 1 . 7 2 1 2 10 1 10 3 15 Attach 28 | . . . 1 5 2 1 1 . . 1 . . 3 . 5 5 . 4 Detach 6 | . . . . . . . . . . . . . . 2 . 1 . 3 Swap 48 | . . . 6 20 . 3 5 . . 3 3 . . 1 3 4 . . Drop 60 | . . 1 13 12 . 10 5 2 . . . . 1 5 3 1 3 4 Fire 369 | . 11 4 32 70 . 16 5 16 3 79 2 20 17 . 34 42 . 18 Melee 18 | . . . . . . . . . . . . . 18 . . . . . Ram . | . . . . . . . . . . . . . . . . . . . Kick 4 | . . . . . . . . . . . . . . . 4 . . . Crush 4 | . . . . 1 . . . . . 3 . . . . . . . . Escape Stasis 11 | . . . . . . . . . . . . . . . . . . 11 Rewire 19 | . . . . . . . . 1 . . . 17 . 1 . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Waste -4/Factory History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 14) 46 | -11/Scrapyard | Entered Materials 122 | -10/Materials | Discovered new exit (range 15) 215 | -10/Materials | Discovered new exit (range 16) 229 | -10/Materials | Entered Mines 300 | -10/Mines | Identified exit to Materials 317 | -10/Mines | Build established: Mutant 342 | -10/Mines | Found a hidden stash of uninstalled traps 356 | -10/Mines | Received a Mining Laser from a helpful Derelict 371 | -10/Mines | Entered Materials 371 | -9/Materials | Accompanied by 3 allies 371 | -9/Materials | Evolved 2 slots: Weapon x2 376 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 655 | -9/Materials | Build established: Gunner 685 | -9/Materials | Discovered new exit (range 15) 982 | -9/Materials | Discovered new exit (range 14) 1025 | -9/Materials | Entered another Materials area 1025 | -8/Materials | Evolved 2 slots: Utility x2 1201 | -8/Materials | Lost 3 parts (1n1u1w) 1708 | -8/Materials | Garrison activated, responded to threat 1819 | -8/Materials | Garrison activated, responded to threat 2126 | -8/Materials | Discovered new exit (range 11) 2141 | -8/Materials | Entered Factory 2141 | -7/Factory | Evolved 2 slots: Propulsion x2 2179 | -7/Factory | Sucked down chute 2179 | -7/Factory | Entered Waste 2200 | -7/Waste | Spotted C-40 Crusher 2203 | -7/Waste | Spotted C-40 Crusher 2211 | -7/Waste | Destroyed C-40 Crusher 2211 | -7/Waste | Destroyed C-40 Crusher 2214 | -7/Waste | Spotted C-40 Crusher 2238 | -7/Waste | Spotted C-40 Crusher 2252 | -7/Waste | Spotted C-40 Crusher 2261 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2264 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2267 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2298 | -7/Waste | Lost 3 parts (3n) 2301 | -7/Waste | Spotted C-40 Crusher 2343 | -7/Waste | Warlord forces began an assault 2355 | -7/Waste | Allies destroyed C-40 Crusher 2359 | -7/Waste | Destroyed C-40 Crusher 2361 | -7/Waste | Allies destroyed C-40 Crusher 2368 | -7/Waste | Destroyed C-40 Crusher 2425 | -7/Waste | Found Damper Plating 2514 | -7/Waste | Discovered new exit (range 12) 2563 | -7/Waste | Entered Factory 2563 | -7/Factory | Accompanied by 18 allies 2876 | -7/Factory | Lost 6 allies 3575 | -7/Factory | Discovered new exit (range 6) 3610 | -7/Factory | Entered Lower Caves 3610 | -7/Lower Caves | Accompanied by 11 allies 3630 | -7/Lower Caves | Encountered a Warlord checkpoint 3667 | -7/Lower Caves | Learned Factory emergency access door positions 3851 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4027 | -7/Lower Caves | Ambushed by wild Derelicts 4099 | -7/Lower Caves | Discovered new exit (range 3) 4138 | -7/Lower Caves | Found Prototype Device 4138 | -7/Lower Caves | Identified Heart of Steel 4175 | -7/Lower Caves | Murdered Warlord Statue 4227 | -7/Lower Caves | Entered another Lower Caves area 4227 | -7/Lower Caves | Accompanied by 8 allies 4245 | -7/Lower Caves | Discovered new exit (range 9) 4298 | -7/Lower Caves | Entered Factory 4298 | -6/Factory | Accompanied by 8 allies 4298 | -6/Factory | Evolved 2 slots: Utility x2 4773 | -6/Factory | Lost 3 allies 5206 | -6/Factory | Discovered new exit (range 6) 5236 | -6/Factory | Entered another Factory area 5236 | -5/Factory | Evolved 2 slots: Utility x2 5243 | -5/Factory | Discovered new exit (range 16) 5296 | -5/Factory | Build established: Scavenger-Gunner 5563 | -5/Factory | Entered Upper Caves 5565 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 5639 | -5/Upper Caves | Destroyed 9 combat bots 6256 | -5/Upper Caves | Discovered new exit (range 14) 6297 | -5/Upper Caves | Spotted B-75 Beast 6317 | -5/Upper Caves | Entered another Upper Caves area 6668 | -5/Upper Caves | Identified exit to Factory 6708 | -5/Upper Caves | Build established: Scavenger-Mutant 6807 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6849 | -5/Upper Caves | Lost 3 parts (1n1u1w) 7141 | -5/Upper Caves | Discovered new exit (range 8) 7160 | -5/Upper Caves | Entered Zhirov 7160 | -5/Zhirov | Discovered new exit (range 3) 7244 | -5/Zhirov | Met Zhirov 7286 | -5/Zhirov | Learned location of Quarantine (-2) 7286 | -5/Zhirov | Learned location of Testing (-3) 7286 | -5/Zhirov | Learned location of Command (-1) 7314 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 7350 | -5/Zhirov | Found Alien Artifact 7350 | -5/Zhirov | Identified Integrated Dissipator 7350 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 7375 | -5/Zhirov | Found Alien Artifact 7375 | -5/Zhirov | Identified Transdimensional Reconstructor 7375 | -5/Zhirov | Warped through subspace 7561 | -5/Zhirov | Entered Proximity Caves 7889 | -4/Proximity Caves | Build established: Gunner 7948 | -4/Proximity Caves | Learned location of 1 exit from Research 8363 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8452 | -4/Proximity Caves | Discovered exit to Factory (range 16) 8569 | -4/Proximity Caves | Lost 6 parts (1n1u4w) 8817 | -4/Proximity Caves | Build established: Mutant 8990 | -4/Proximity Caves | Entered Factory 8990 | -4/Factory | Evolved 2 slots: Propulsion x2 9302 | -4/Factory | Lost 5 parts (1n3u1w) 9341 | -4/Factory | Garrison activated, responded to threat 9477 | -4/Factory | Found Quantum Capacitor 9718 | -4/Factory | Sucked down chute 9718 | -4/Factory | Entered Waste 9733 | -4/Waste | EMP discharged 9733 | -4/Waste | System corruption reached 10% 9751 | -4/Waste | Spotted C-40 Crusher 9752 | -4/Waste | Spotted C-40 Crusher 9795 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9803 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9812 | -4/Waste | Spotted C-40 Crusher 9821 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9828 | -4/Waste | Spotted C-40 Crusher 9833 | -4/Waste | EMP discharged 9839 | -4/Waste | Spotted C-40 Crusher 9840 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9843 | -4/Waste | Crushed by Compactor (1 part destroyed) 9860 | -4/Waste | Spotted C-40 Crusher 9874 | -4/Waste | Lost 5 parts (1p2n1u1w) 9887 | -4/Waste | Discovered new exit (range 11) 9899 | -4/Waste | Entered Factory 10217 | -4/Factory | Core integrity fell below 50% 10324 | -4/Factory | Core integrity fell below 20% 10397 | -4/Factory | Lost 9 parts (1p6n1u1w) 10399 | -4/Factory | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 10388_ W-44 Eye sends out distress signal. 10389_ Field strength at 76. 10390_ Field strength at 64. 10391_ Field strength at 58. 10392_ The unstable cave ceiling collapses. 10392_ Field strength at 52. 10392_ Slug penetrates Subcomponent Replicator. 10393_ Field strength at 46. 10393_ Penetrated by Slug. 10394_ Field strength at 33. 10395_ Field strength at 27. 10395_ Penetrated by Slug. 10396_ Field strength at 9. 10397_ Field strength at 3. 10397_ Slug penetrates Wall. 10398_ Stasis field depleted. 10398_ Lrn. Tractor Beam destroyed. 10398_ Penetrated by Slug. 10399_ BS=LQTAK6E P9XVDVSRJJA 10399_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????##########???????????????????????????????????? | | ????# #??????? #??????????????????????????? | | ????# #??????? #??????????????????????????? | | ????# #?????? #??????????????????????????? | | ????# #? """" ???????????????????????????? | | ????# #? """" ???????????????????????????? | | ????# #??"""" ????????????????????????????? | | ????# #??"""" ????????????????????????????? | | ????# ????"""?????????????????????????????? | | ?????? ?????? ?????????????????????????????? | | ########+#########+##############+## =?????????? | | ????????? | | Y ????????? | | w @ ????????? | | #############+########+##########+## ???????????? | | ????????# ! !## ??????????????????? | | ????????# ## """ ??????????????????? | | ????????# ! ## """"" """?????????????????? | | ????????# ## " """ """"" #?????????????? | | ????????# ## #?????????????? | | ????????# !#" #?????????????? | | ????????########### ##"##################???????? | | ?????????# ???????? | | ????????## ??????? | | ????? ??+ ???????? | | ????? ?## #####+##??????????? | | ???? ## #?????????????????? | | ???? [ #?????????????????? | | ???? [ #?????????????????? | | ????? #?????????????????? | | ##+##### !##?????????????????? | | = #??????????????????? | | " T"" #??????????????????? | | """"" ##?????????????????? | | ????#### ?????????????????? | | ???????# ###???????????????## | | ???????### #???????????????? | | ?????????# ########+###??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 101 Coolant Potential 80 Energy Generation 25 Energy Capacity 840 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 210 Armor Coverage 1750 Resistance: EM 90 Weapon Cycling 30 Evasion (%) 66 Targeting Accuracy 8 Armor Integrity Analysis 30 Recoil Reduction 8 Matter Filtering 50 Particle Charging 15 Defensive Hacking 14 Item Schematics ----------------- Minigun | -8/Materials | Scanalyzed Greatsword | -5/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Gauss Rifle | -5/Factory | Hacked Hvy. Assault Rifle | -5/Factory | Hacked Greatsword | -5/Factory | Hacked Mass Driver | -5/Factory | Hacked Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- The Science Guy Challenges ------------ None Game ------ Seed BiocellRapidInterface Manual? 0 Play Time 01:17:06 Cumulative 193.0 hours Start 2026.04.18 @ 14:27:14 End 2026.04.18 @ 18:28:50 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 324 Rogue 324 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 61 Gallery% 60 Achievement% 45 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 64x51 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7550377c-058b-477e-9d04-e9e6ccbd67bf