Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.14 @ 14:34:09 Player: Dhoby_Ghaut Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (173) 865 Value Destroyed (7607) 7607 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (1756) 1756 TOTAL SCORE: 18948 Bonus ------- High Alert Combat Kills 366 Follower Combat Kills 1157 Met Data Miner 300 Friendly Fire -67 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 99/100 System Corruption 38% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (16) ----- Improved Coolant Injector Advanced Coolant Injector Advanced Targeting Computer Advanced Target Analyzer Advanced Core Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Long-range Sensor Array Advanced ECM Suite Compact Tesla Bomb Launcher Impact Mace Peak State ------------ > --- POWER ------------ Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Enhanced Biometal Leg Centrium Leg Centrium Leg Experimental Biometal Leg > --- UTILITY ---------- Advanced Heat Sink Improved Coolant Injector Advanced Coolant Injector Medium Storage Unit High-capacity Storage Unit Advanced Energy Well Advanced Matter Compressor Advanced Signal Interpreter Advanced Targeting Computer Advanced Core Analyzer Improved Maneuvering Thrusters Heavy Reflective Plating Light Regenerative Plating Advanced Thermal Shield Advanced System Shield > --- WEAPON ----------- Disintegrator Impact Mace > --- INVENTORY -------- Light Particle Reactor Enhanced Biometal Leg Enhanced Biometal Leg Centrium Leg Centrium Leg Improved Heat Shielding Long-range Sensor Array Advanced ECM Suite Experimental Focal Shield Force Field Drone Bay Enhanced Nova Cannon Railgun Hypervelocity Railgun Hypervelocity Railgun Compact Tesla Bomb Launcher [Rating: 176] Favorites ----------- Power Enhanced Nuclear Core Engine Ion Engine Power Core Enhanced Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Advanced Heavy Siege Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Nuclear Pulse Array Utility Medium Storage Unit Device Long-range Sensor Array Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Core Shielding Weapon Hypervelocity Railgun Energy Gun EM Pulse Gun Energy Cannon Disintegrator Ballistic Gun Hypervelocity Railgun Ballistic Cannon Magnetic Acceleration Cannon Launcher Advanced EMP Blaster Impact Weapon Impact Mace Slashing Weapon Power Sword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Arm Res Tes Res Acc Slots Evolved 18 | . . . . . 4 2 . . . . 2 2 2 . 2 . 2 2 Power 1 | . . . . . . . . . . . . . . . 1 . . . Propulsion 2 | . . . . . 1 1 . . . . . . . . . . . . Utility 14 | . . . . . 3 1 . . . . 1 2 2 . 1 . 2 2 Weapon 1 | . . . . . . . . . . . 1 . . . . . . . Parts Attached 317 | 6 16 . . . 28 30 10 10 . 2 38 11 13 73 11 16 12 41 Power 28 | 1 2 . . . 2 3 . . . . 3 1 1 6 1 2 . 6 Engine 4 | 1 1 . . . 1 . . . . . 1 . . . . . . . Core 13 | . 1 . . . 1 3 . . . . 2 1 1 2 . 1 . 1 Reactor 11 | . . . . . . . . . . . . . . 4 1 1 . 5 Propulsion 68 | 2 4 . . . 5 10 1 2 . . 9 2 5 19 2 . 1 6 Treads 2 | . . . . . . . . . . . . . . 2 . . . . Leg 56 | . 4 . . . 5 10 1 2 . . 7 2 . 16 2 . 1 6 Wheel 4 | 2 . . . . . . . . . . . . 2 . . . . . Hover 5 | . . . . . . . . . . . 2 . 2 1 . . . . Flight 1 | . . . . . . . . . . . . . 1 . . . . . Utility 122 | 1 3 . . . 12 9 4 3 . 1 13 5 6 23 7 6 10 19 Device 51 | . . . . . 1 3 2 1 . 1 3 4 2 8 3 3 6 14 Storage 14 | 1 3 . . . 1 . . . . . . . 2 . 2 . 3 2 Processor 14 | . . . . . . 1 . . . . 1 . 2 5 1 1 1 2 Hackware 6 | . . . . . 2 1 . . . . 2 1 . . . . . . Protection 37 | . . . . . 8 4 2 2 . . 7 . . 10 1 2 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 99 | 2 7 . . . 9 8 5 5 . 1 13 3 1 25 1 8 1 10 Energy Gun 19 | 2 5 . . . 3 . 1 2 . 1 2 . . 2 . . . 1 Energy Cannon 2 | . . . . . . . . . . . . . . . . . . 2 Ballistic Gun 43 | . 2 . . . 2 4 2 1 . . 6 2 . 15 . 4 1 4 Ballistic Cannon 2 | . . . . . . . . . . . 1 . . 1 . . . . Launcher 10 | . . . . . 3 3 . . . . . . 1 . . 2 . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 4 | . . . . . . . . . . . . . . . . 2 . 2 Slashing Weapon 19 | . . . . . 1 1 2 2 . . 4 1 . 7 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . . . 1 1 . . . . 2 1 . 1 . 5 2 1 Parts Lost 126 | . 3 . . . 11 6 1 1 . . 35 1 14 18 . . . 36 Power 12 | . . . . . 2 . . . . . 3 . 1 1 . . . 5 Propulsion 36 | . 1 . . . 1 3 1 1 . . 13 . 5 3 . . . 8 Utility 49 | . . . . . 3 2 . . . . 12 1 5 8 . . . 18 Weapon 29 | . 2 . . . 5 1 . . . . 7 . 3 6 . . . 5 Highest Loss Streak 24 | . 2 . . . 4 3 1 1 . . 16 1 8 6 . . . 24 Average Slot Usage (%) 90 | . 98 100 100 100 91 95 99 100 100 100 93 50 67 82 87 91 94 88 Core 5 | . 11 14 14 14 4 7 7 7 7 7 5 . 4 1 . 2 4 2 Reactor 1 | . . . . . . . . . . . . . . 3 6 6 4 4 Leg 21 | . 22 28 28 28 26 26 29 30 30 30 20 8 6 13 19 19 17 15 Device 7 | . . . . . 2 2 6 6 . 7 3 17 17 9 12 10 19 19 Storage 12 | . 27 28 28 28 18 15 15 15 15 15 12 . 3 . 3 9 11 15 Processor 7 | . . . . . . 2 7 7 7 7 6 10 11 16 9 10 11 14 Hackware 8 | . . . . . 9 14 15 15 15 15 12 2 5 5 4 4 4 2 Protection 7 | . . . . . 13 9 . . 7 . 7 . . 14 15 12 6 5 Energy Gun 4 | . 25 28 28 28 4 . 1 . . 7 2 . . . . . . . Ballistic Gun 8 | . 2 . . . 6 12 8 10 7 7 13 5 5 11 11 11 10 3 Slashing Weapon 1 | . . . . . . . 3 2 7 . 2 1 4 2 1 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 123 | 13 25 25 25 25 42 44 39 39 37 37 50 40 58 78 102 106 104 123 Greatest Support 155 | 32 32 20 20 20 30 55 60 65 65 65 65 33 42 155 120 120 118 120 Greatest Overweight (x) 12 | 4 1 1 1 1 2 1 . . . . 5 1 3 12 . . . 1 Average Overweight (x) . | . . 1 1 1 . . . . . . . . . . . . . . Largest Inventory Capacity 16 | 6 12 12 12 12 12 12 12 12 12 12 12 4 14 4 12 12 16 16 Average Capacity 10 | 5 9 12 12 12 12 12 12 12 12 12 11 4 7 4 6 12 13 15 Most Carried 16 | 4 12 12 12 10 12 12 12 12 11 11 12 4 7 4 9 12 15 16 Average Carried 9 | 1 8 11 11 9 9 11 11 11 11 11 11 3 5 3 6 11 12 14 Final Capacity 16 | 6 12 12 12 12 12 12 12 12 12 12 4 4 4 4 12 12 16 4 Final Carried 15 | 4 12 12 9 10 12 12 12 11 11 11 4 3 2 4 9 12 15 4 Class Distribution -------------------- 34% | Scavenger-Mutant 24% | Mutant 14% | Hacker-Mutant 14% | Scavenger-Tank 3% | Hacker-Tank 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Hacker-Mutant | -7/Data Miner Hacker-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Scavenger-Tank | -4/Armory Scavenger-Tank | -3/Research Scavenger-Tank | -3/Testing Mutant | -2/Research Scavenger-Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Arm Res Tes Res Acc Matter Collected 7780 | 212 273 . . . 490 857 138 162 . 20 971 . 131 2559 254 200 577 936 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 9893 | . 608 . . 101 729 1057 286 60 . . 1257 . 194 2829 419 449 465 1439 Parts 550 | . 50 . . 3 39 60 9 4 . . 62 . 13 161 10 23 9 107 Haulers Intercepted 5 | . 1 . . . 2 1 . . . . 1 . . . . . . . Recyclers Shooed 9 | . 2 . . . . 1 . . . . 3 . . . 1 . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . 4 1 . . . . . . . . . . Prevented 7 | . . . . . . . 5 2 . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Arm Res Tes Res Acc Combat Hostiles Destroyed 131 | . 11 . . 2 10 20 5 1 . . 20 . 2 41 . 2 2 15 Melee 11 | . . . . . . . . . . . . . 2 9 . . . . Guns 98 | . 11 . . 2 5 14 3 1 . . 17 . . 32 . 2 2 9 Cannons 7 | . . . . . . . . . . . 3 . . . . . . 4 AOE 14 | . . . . . 5 6 2 . . . . . . . . . . 1 Classes Destroyed 15 | . 8 . . 1 2 2 . . . . 1 . . 1 . . . . Worker 6 | . . . . . . 1 . . . . 1 . 1 . . . 2 1 Builder 6 | . 1 . . . 1 1 . . . . . . 1 . . . . 2 Tunneler 2 | . 1 . . . . 1 . . . . . . . . . . . . Hauler 5 | . 1 . . . 2 1 . . . . 1 . . . . . . . Recycler 15 | . 1 . . . 2 1 . . . . 2 . 1 . 3 2 2 1 Operator 2 | . 2 . . . . . . . . . . . . . . . . . Watcher 6 | . 2 . . . 1 1 . . . . . . . 2 . . . . Swarmer 25 | . 6 . . . . 5 . . . . 4 . 2 8 . . . . Grunt 46 | . 5 . . 1 6 10 4 . . . 7 . . 9 . . . 4 Brawler 1 | . . . . . . . . . . . 1 . . . . . . . Duelist 9 | . . . . 1 . . . . . . 1 . . 7 . . . . Protector 4 | . . . . . . . . . . . . . . 4 . . . . Sentry 14 | . . . . . 3 3 . . . . 1 . . 6 . . . 1 Hunter 7 | . . . . . 1 . 1 1 . . . . . . . . 2 2 Programmer 25 | . . . . . . 2 . . . . 6 . . 7 . 2 . 8 Best Kill Streak 6 | . 5 . . 2 6 4 4 1 . . 4 . 4 4 1 4 2 4 Combat Bots Only 4 | . 3 . . 2 4 4 4 1 . . 4 . 2 4 . 2 1 3 Max Kills in Single Turn 4 | . 1 . . 1 2 4 1 1 . . 2 . 1 2 1 2 1 1 Gunslinging 1 | . . . . . . . . . . . 1 . . 1 . . . . Exploded 2 | . . . . . 1 2 1 . . . . . . . . . . 1 Melee 1 | . . . . . . . . . . . . . 1 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Arm Res Tes Res Acc Damage Taken 23657 | . 426 . . 36 1231 1388 297 607 . . 3670 514 1503 5777 116 229 330 7533 Core 3791 | . 92 . . . 165 213 28 47 . . 435 58 511 553 30 24 35 1600 Absorbed by Shields 1096 | . . . . . . . . . . . . . . 742 . . 125 229 Reduced by Siege Mode 355 | . . . . . . . . . . . . . . 355 . . . . Core Remaining (%) 70 | 100 . . . 63 70 . . . . 58 48 94 . 7 . 95 97 . Volleys Fired 540 | . 55 . . 4 71 78 11 7 . . 93 4 2 132 1 7 12 63 Largest 3 | . 2 . . 2 2 2 2 2 . . 3 2 1 3 3 3 3 3 Hottest 235 | . 80 . . 80 112 64 83 88 . . 133 63 36 150 120 120 115 235 Shots Fired 1206 | . 109 . . 8 124 156 22 14 . . 217 8 2 354 3 20 36 133 Gun 1135 | . 109 . . 8 116 152 19 14 . . 188 8 . 354 3 20 36 108 Cannon 50 | . . . . . . . . . . . 29 . . . . . . 21 Launcher 21 | . . . . . 8 4 3 . . . . . 2 . . . . 4 Special . | . . . . . . . . . . . . . . . . . . . Kinetic 962 | . 25 . . . 70 152 14 8 . . 184 8 . 334 3 20 36 108 Thermal 80 | . . . . . 16 . . . . . 23 . . 20 . . . 21 Explosive 10 | . . . . . 8 2 . . . . . . . . . . . . Electromagnetic 154 | . 84 . . 8 30 2 8 6 . . 10 . 2 . . . . 4 Robot Hit Streak 16 | . 5 . . 5 8 13 6 6 . . 11 3 2 16 5 4 5 10 Robot Miss Streak 6 | . 6 . . 1 5 6 3 4 . . 6 3 1 4 1 3 2 4 Penetration Max 2 | . . . . . . . . . . . 1 . . 2 . 1 . 1 Secondary Targets 20 | . 5 . . . . 1 . . . . 2 . . 9 . 1 1 1 Max Gunslinging Chain 1 | . 1 . . . . 1 . . . . 1 . . 1 . 1 1 1 Shots Hit Robots 812 | . 56 . . 5 76 97 15 11 . . 144 5 9 255 5 10 25 99 Core Hits 401 | . 23 . . 4 34 53 9 5 . . 66 1 5 133 4 5 15 44 Critical Hits 113 | . . . . . . 2 . . . . 2 . 1 55 2 8 7 36 Critical Kills 40 | . . . . . . . . . . . 1 . 1 19 2 4 1 12 Critical Parts Destroyed 64 | . . . . . . 1 . . . . 1 . . 30 . 4 5 23 Melee Attacks 137 | . . . . . 6 4 6 16 . . 13 3 14 38 5 3 3 26 Impact 32 | . . . . . . . . . . . . . . . . 3 3 26 Slashing 105 | . . . . . 6 4 6 16 . . 13 3 14 38 5 . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 11 | . . . . . 1 . . . . . . . 4 . 3 . 3 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . 1 . . . . Damage Inflicted 18033 | . 897 . . 59 1656 2481 456 113 . . 3441 121 739 5186 356 94 627 1807 Guns 11993 | . 773 . . 59 1112 1628 221 113 . . 2801 86 . 3615 15 94 277 1199 Cannons 719 | . . . . . . . . . . . 640 . . . . . . 79 Explosions 1887 | . 124 . . . 462 853 235 . . . . . 58 . . . . 155 Melee 3302 | . . . . . 82 . . . . . . 35 681 1511 341 . 350 302 Ramming 132 | . . . . . . . . . . . . . . 60 . . . 72 Kinetic 10690 | . 148 . . . 770 1628 146 41 . . 2953 86 . 3333 15 94 277 1199 Thermal 1327 | . 124 . . . 231 239 . . . . 372 . . 282 . . . 79 Explosive 753 | . . . . . 376 377 . . . . . . . . . . . . Electromagnetic 1829 | . 625 . . 59 197 237 310 72 . . 116 . 58 . . . . 155 Impact 652 | . . . . . . . . . . . . . . . . . 350 302 Slashing 2650 | . . . . . 82 . . . . . . 35 681 1511 341 . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 38 | . 2 2 2 2 . . . . . . 1 7 2 6 . 3 . 38 Average Corruption 4 | . 1 2 2 2 . . . . . . 1 4 1 2 . 3 . 17 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Effects 165 | . 8 3 4 3 . . . . . . 4 . 1 58 . 11 . 73 Message Errors 37 | . 3 1 3 1 . . . . . . . . . 16 . 6 . 7 Matter Fused 16 | . . . . . . . . . . . . . . 10 . 1 . 5 Heat Flow Errors 16 | . 2 1 . 2 . . . . . . . . . 8 . . . 3 Energy Discharges 14 | . 2 1 1 . . . . . . . . . . 4 . 1 . 5 Parts Rejected 3 | . . . . . . . . . . . . . . . . . . 3 Data Loss (minor) 13 | . 1 . . . . . . . . . . . . 7 . 1 . 4 Misdirections 14 | . . . . . . . . . . . . . . . . . . 14 Targeting Errors 42 | . . . . . . . . . . . 2 . 1 11 . 1 . 27 Weapon Failures 10 | . . . . . . . . . . . 2 . . 2 . 1 . 5 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 453 | . 2 . . . 44 32 . . . . . . . 29 72 . 250 24 Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions 78 | . 2 . . . 44 32 . . . . . . . . . . . . Melee 375 | . . . . . . . . . . . . . . 29 72 . 250 24 Knockbacks 17 | . . . . . . . . . . . 11 . . . . . 3 3 Impact 6 | . . . . . . . . . . . . . . . . . 3 3 Kinetic 11 | . . . . . . . . . . . 11 . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 217 | . . . . . 35 . 53 . . . . . 22 105 . . . 2 Shots 7 | . . . . . 2 . 3 . . . . . 1 1 . . . . Rammed 7 | . . . . . . . . . . . . 1 1 3 . . . 2 Targets Rammed 16 | . . . . . . . . . . . . 1 1 5 . . . 9 Kicked 9 | . . . . . . . . . . . . . . 2 . . . 7 Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 371 | . 260 266 . 217 165 206 98 75 . . 295 . . 371 3 184 194 169 Average Temperature 72 | . 48 141 . 100 54 61 31 33 . . 95 . . 108 2 88 109 26 Received Heat Transfer 2844 | . 60 . . 18 396 384 99 36 . . 1080 . 87 468 18 . . 198 Effects 4 | . . . . . . . . . . . 2 . . 2 . . . . Energy Bleed 3 | . . . . . . . . . . . 2 . . 1 . . . . Interference 1 | . . . . . . . . . . . . . . 1 . . . . Siege Activations 4 | . . . . . . . . . . . . . . 4 . . . . Total Turns 90 | . . . . . . . . . . . . . . 90 . . . . Longest Duration 37 | . . . . . . . . . . . . . . 37 . . . . Robots Corrupted 1 | . 1 . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 9 | . 1 . . . . 1 . . . . . . . . . . 5 2 Impact Corruptions 11 | . . . . . . . . . . . . . . . . . 9 2 Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . . . . . . . . . . . . 2 . . . 1 Heat Transferred 1855 | . 150 . . . 470 200 . . . . 607 . . 428 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . 2 . . . 1 1 . . . . . . 1 . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Arm Res Tes Res Acc Peak Influence 1138 | . 211 4 . 50 242 355 . . . . 122 15 244 1138 618 311 70 235 Initial 597 | . . 4 . . 19 . . . . . . . 2 89 597 249 . 41 Average 181 | . 65 4 . 32 111 142 . . . . 42 1 52 474 559 175 33 94 Maximum Alert Level 4 | . 1 . . . 1 1 . . . . . . 1 4 2 1 . 1 Low Security (%) 75 | 100 94 100 . 100 88 85 . . . . 100 100 98 33 . 53 100 94 Level 1 10 | . 5 . . . 12 14 . . . . . . 1 20 . 46 . 5 Level 2 6 | . . . . . . . . . . . . . . 11 100 . . . Level 3 6 | . . . . . . . . . . . . . . 33 . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 41 | . 3 . . . 3 4 . . . . 8 1 4 7 1 2 1 7 Investigation 5 | . 1 . . . 1 . . . . . 1 . 2 . . . . . Extermination 20 | . . . . . . 3 . . . . 6 . 1 5 . 1 1 3 Reinforcement 13 | . 2 . . . 1 1 . . . . 1 . 1 2 . 1 . 4 Assault 1 | . . . . . . . . . . . . . . . 1 . . . Garrison 2 | . . . . . 1 . . . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . . 2 Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Arm Res Tes Res Acc Distress Signals 18 | . 2 . . . 3 1 . . . . . . 2 6 . . . 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 296 | . 18 . . 2 28 30 5 4 . . 29 2 32 91 1 3 2 49 Peak Tracking Total 15 | . 3 . . 2 5 5 4 1 . . 5 2 12 8 2 2 2 15 Tactical Retreats 30 | . 3 . . . 2 2 . 2 . . 3 . 7 7 . . . 4 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Arm Res Tes Res Acc Traps Triggered 12 | . 3 . . . 2 4 . . . . 1 . . 2 . . . . Indirectly 3 | . . . . . . 3 . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . 1 . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Arm Res Tes Res Acc Machines Disabled 22 | . 1 . . . 3 8 . . . . 1 1 . 7 . 1 . . Max in Single Turn 4 | . 1 . . . 1 4 . . . . 1 1 . 1 . 1 . . Energy Cycler 1 | . . . . . . . . . . . . . . 1 . . . . Machines Sabotaged 1 | . . . . . . . . . . . . . 1 . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 1 | . . . . . . . . . . . . . 1 . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Arm Res Tes Res Acc Machines Accessed 56 | . 6 . 1 . 6 10 1 . 4 . 5 . 7 7 3 4 1 1 Terminals 34 | . 6 . . . 3 6 . . . . 5 . 4 4 1 3 1 1 Fabricators 8 | . . . . . . 1 . . . . . . 3 3 1 . . . Repair Stations 1 | . . . . . . 1 . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . 2 1 . . . . . . . . 1 1 . . Garrison Access 2 | . . . . . 1 1 . . . . . . . . . . . . Total Hacks 156 | . 15 . 2 . 17 27 1 . 22 . 14 . 19 20 6 10 1 2 Successful 94 | . 9 . 2 . 13 16 1 . 22 . 5 . 11 8 2 5 . . Failed 62 | . 6 . . . 4 11 . . . . 9 . 8 12 4 5 1 2 Catastrophic 14 | . 1 . . . . . . . . . . . 2 4 1 4 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 59 | . 9 . . . 7 11 . . . . 10 . 8 7 . 5 . 2 Terminals 92 | . 15 . . . 11 19 . . . . 14 . 9 11 1 9 1 2 Fabricators 24 | . . . . . . 2 . . . . . . 10 9 3 . . . Repair Stations 2 | . . . . . . 2 . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 11 | . . . . . 5 3 . . . . . . . . 2 1 . . Garrison Access 2 | . . . . . 1 1 . . . . . . . . . . . . Terminal Hacks 52 | . 7 . 2 . 6 5 1 . 22 . 2 . 3 2 . 2 . . Record 8 | . . . 2 . . . . . 6 . . . . . . . . . Part Schematic 9 | . 1 . . . 1 1 . . 6 . . . . . . . . . Robot Schematic 7 | . . . . . . . . . 7 . . . . . . . . . Prototype ID Bank 5 | . 2 . . . . . . . 3 . . . . . . . . . Open Door 1 | . . . . . . . 1 . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . 1 . . . . . Branch Access Points 2 | . . . . . . 1 . . . . . . . . . 1 . . Emergency Access Points 1 | . . . . . . . . . . . . . . 1 . . . . Terminal Index 3 | . . . . . 1 1 . . . . 1 . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . 1 . . . . . . . Alert Level 3 | . 2 . . . 1 . . . . . . . . . . . . . Unreport Threat 3 | . 1 . . . 1 1 . . . . . . . . . . . . Locate Traps 5 | . 1 . . . . 1 . . . . . . 1 1 . 1 . . Recall Reinforcements 2 | . . . . . 2 . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . 1 . . . . . Fabricator Hacks 11 | . . . . . . 2 . . . . . . 4 4 1 . . . Load Schematic 6 | . . . . . . 1 . . . . . . 2 2 1 . . . Build 5 | . . . . . . 1 . . . . . . 2 2 . . . . Repair Station Hacks 2 | . . . . . . 2 . . . . . . . . . . . . Scan Component 1 | . . . . . . 1 . . . . . . . . . . . . Repair 1 | . . . . . . 1 . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer 10 | . . . . . 5 3 . . . . . . . . 1 1 . . Insert Component 6 | . . . . . 2 2 . . . . . . . . 1 1 . . Analyze 4 | . . . . . 3 1 . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 19 | . 2 . . . 2 4 . . . . 3 . 4 2 . 2 . . Terminals 15 | . 2 . . . 1 3 . . . . 3 . 3 1 . 2 . . Track 1 | . . . . . . . . . . . . . 1 . . . . . Assimilate 1 | . . . . . . . . . . . 1 . . . . . . . Botnet 12 | . 2 . . . 1 3 . . . . 2 . 1 1 . 2 . . Sabotage 1 | . . . . . . . . . . . . . 1 . . . . . Fabricators 2 | . . . . . . . . . . . . . 1 1 . . . . Prioritize 1 | . . . . . . . . . . . . . . 1 . . . . Overload 1 | . . . . . . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 1 . . . . . . . . . . . . Decoy 2 | . . . . . 1 1 . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 46 | . 6 . . . 6 9 . . . . 5 . 6 6 3 3 1 1 Full Trace Events 2 | . . . . . 1 . . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . 7 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . 1 . . . 3 2 . . 6 . . . . . . . . . Parts Built 3 | . . . . . . 1 . . . . . . . 2 . . . . Matter 1074 | . . . . . . 168 . . . . . . 453 453 . . . . Time 320 | . . . . . . 84 . . . . . . 118 118 . . . . Total Part Build Rating 13 | . . . . . . 4 . . . . . . . 9 . . . . Parts Repaired 1 | . . . . . . 1 . . . . . . . . . . . . Time 38 | . . . . . . 38 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 2 1 . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . 2 1 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Arm Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Robots Rewired 20 | . . . . . . . . . . . . . . 20 . . . . Allies Hacked 1 | . . . . . . . . . . . . . . 1 . . . . Hacks Repelled 1 | . . . . . . . . . . . . . . 1 . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Arm Res Tes Res Acc Total Allies 21 | . . . . . . . . . . . 1 . . 20 . . . . Largest Group 8 | . . . . . . . . . . . 1 . . 8 . . . . Highest-Rated Group 418 | . . . . . . . . . . . 10 . . 418 . . . . Highest-Rated Ally 60 | . . . . . . . . . . . 10 . . 60 . . . . Total Orders 15 | . . . . . . . . . . . . 5 6 1 . . . 3 AID 1 | . . . . . . . . . . . . . . 1 . . . . EXPLORE 9 | . . . . . . . . . . . . 3 4 . . . . 2 RETURN 5 | . . . . . . . . . . . . 2 2 . . . . 1 Ally Attacks 129 | . . . . . . . . . . . . . . 129 . . . . Total Damage 4628 | . . . . . . . . . . . . . . 4628 . . . . Kills 27 | . . . . . . . . . . . . . . 27 . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Arm Res Tes Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . 1 1 . . . . . . . . . . Drone Launches 11 | . . . . . . . . . . . . 4 3 . . . . 4 Drone Recoveries 9 | . . . . . . . . . . . . 3 3 . . . . 3 Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Arm Res Tes Res Acc Turns Passed 16307 | 57 1031 336 510 139 800 1825 1231 988 112 407 2305 444 534 2624 539 859 352 1214 Spaces Moved 9974 | 45 614 219 339 85 406 1127 757 711 90 324 1325 306 580 1175 360 626 252 633 Core 98 | 22 . . . . . . . . . . 7 10 44 9 . . . 6 Treads 235 | . . . . . . . . . . . . . . 235 . . . . Legs 8920 | . 473 219 339 85 406 1127 757 711 90 324 1316 296 11 901 360 626 252 627 Wheels 238 | 23 141 . . . . . . . . . . . 74 . . . . . Hover 369 | . . . . . . . . . . . 2 . 367 . . . . . Flight 114 | . . . . . . . . . . . . . 84 30 . . . . Fastest Speed 40 | 50 100 150 150 150 120 120 122 122 125 125 50 50 40 40 115 113 107 50 Average Speed 123 | 96 129 150 150 150 136 127 122 122 125 125 131 123 76 131 117 114 108 114 Slowest Speed 650 | 250 150 150 150 150 180 150 123 125 125 125 300 150 150 650 120 115 113 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 4 91 41 60 18 47 24 68 74 75 49 22 15 20 65 8 42 6 13 Regions Visited 18 Branch Regions 9 Pre-discovered Areas 2 | . . . 1 . . . . . 1 . . . . . . . . . Known Exits Taken 12 | . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . . . . . Scrap Searched 6 | . . . . 2 . . 2 1 . 1 . . . . . . . . Spaces Dug 61 | . . . . . 5 4 6 14 . . 13 2 3 . 2 1 . 11 Terrain Destroyed 188 | . 10 . . . 35 72 6 14 . . 18 2 3 6 2 1 3 16 Melee 60 | . . . . . 5 4 6 14 . . 13 2 3 . 2 1 . 10 Projectile 15 | . . . . . . . . . . . 5 . . 1 . . 3 6 AOE 113 | . 10 . . . 30 68 . . . . . . . 5 . . . . Terrain Rammed 1 | . . . . . . . . . . . . . . 1 . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled 1 | . . . . . . . . . . . . . . 1 . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Arm Res Tes Res Acc Total 12664 | 55 749 227 343 89 545 1402 1031 790 89 325 1672 354 649 1906 467 748 297 926 Wait 1278 | . 33 7 . . 16 133 244 42 . . 181 29 29 268 72 77 10 137 Move 9956 | 44 613 218 338 84 405 1126 756 710 89 323 1324 305 579 1174 359 625 251 633 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 104 | 5 14 1 1 1 11 12 2 1 . . 15 1 2 16 10 3 3 6 Fast Attach 145 | 5 7 . . . 11 9 1 1 . . 15 9 8 41 5 12 7 14 Attach 68 | 1 3 . . . 13 5 . 1 . . 11 2 5 11 . 1 . 15 Detach 33 | . 4 . . . 5 2 . . . . 1 . 5 7 . 5 1 3 Swap 104 | . 6 . . . 4 16 9 8 . 2 12 . . 21 6 3 5 12 Drop 121 | . 14 1 4 . 3 17 2 3 . . 7 . 4 33 9 12 5 7 Fire 540 | . 55 . . 4 71 78 11 7 . . 93 4 2 132 1 7 12 63 Melee 134 | . . . . . 6 4 6 16 . . 13 3 14 35 5 3 3 26 Ram 3 | . . . . . . . . . . . . . 1 1 . . . 1 Kick 13 | . . . . . . . . . . . . 1 . 3 . . . 9 Crush 2 | . . . . . . . . . . . . . . 2 . . . . Escape Stasis 1 | . . . . . . . . . . . . . . 1 . . . . Rewire 162 | . . . . . . . . 1 . . . . . 161 . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x3) -5/Factory -4/Factory (discovered 5 exits: Res x4 / *Arm) -4/Armory -3/Research -3/Testing -2/Research -1/Access History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 89 | -10/Materials | Discovered new exit (range 15) 283 | -10/Materials | Discovered new exit (range 7) 315 | -10/Materials | Build established: Mutant 726 | -10/Materials | Discovered new exit (range 10) 986 | -10/Materials | Discovered new exit (range 11) 1089 | -10/Materials | Entered Mines 1090 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1189 | -10/Mines | Discovered new exit (range 6) 1417 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1419 | -10/Mines | Discovered new exit (range 5) 1425 | -10/Mines | Entered Exiles 1460 | -10/Exiles | Met 8R-AWN 1488 | -10/Exiles | Met EX-HEX 1529 | -10/Exiles | Met EX-BIN 1583 | -10/Exiles | Met EX-DEC 1589 | -10/Exiles | Learned location of Zion (-6) 1923 | -10/Exiles | Discovered new exit (range 10) 1935 | -10/Exiles | Entered Mines 1976 | -9/Mines | Discovered new exit (range 9) 2074 | -9/Mines | Entered Materials 2074 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2240 | -8/Materials | Lost 4 parts (1p3w) 2652 | -8/Materials | Build established: Hacker-Mutant 2825 | -8/Materials | Discovered new exit (range 16) 2850 | -8/Materials | Garrison activated, responded to threat 2874 | -8/Materials | Entered Factory 2874 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3054 | -7/Factory | Build established: Scavenger-Mutant 3325 | -7/Factory | Discovered new exit (range 8) 3643 | -7/Factory | Fabricated Lrn. Sensor Array (x1) 3718 | -7/Factory | Identified exit to Lower Caves 3930 | -7/Factory | Lost 3 parts (2n1u) 4009 | -7/Factory | Repaired Carbon-fiber Leg 4409 | -7/Factory | Build established: Hacker-Mutant 4699 | -7/Factory | Entered Lower Caves 4931 | -7/Lower Caves | Learned Factory stockpile data 5002 | -7/Lower Caves | Build established: Scavenger-Mutant 5019 | -7/Lower Caves | Encountered a Warlord checkpoint 5890 | -7/Lower Caves | Build established: Hacker-Mutant 5918 | -7/Lower Caves | Discovered new exit (range 10) 5929 | -7/Lower Caves | Identified exit to Lower Caves 5930 | -7/Lower Caves | Entered another Lower Caves area 6251 | -7/Lower Caves | Spotted B-75 Beast 6348 | -7/Lower Caves | Learned location of 2 exits from Factory 6377 | -7/Lower Caves | Build established: Scavenger-Mutant 6428 | -7/Lower Caves | Encountered a Warlord checkpoint 6911 | -7/Lower Caves | Discovered new exit (range 8) 6917 | -7/Lower Caves | Identified exit to Data Miner 6918 | -7/Lower Caves | Entered Data Miner 6918 | -7/Data Miner | Discovered new exit (range 6) 6942 | -7/Data Miner | Met Data Miner 6978 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6978 | -7/Data Miner | Learned location of Section 7 (-2) 7000 | -7/Data Miner | Received God Mode back door access code from Data Miner 7028 | -7/Data Miner | Identified exit to Proximity Caves 7030 | -7/Data Miner | Entered Proximity Caves 7168 | -6/Proximity Caves | Build established: Hacker-Mutant 7306 | -6/Proximity Caves | Discovered new exit (range 8) 7318 | -6/Proximity Caves | Identified exit to Factory 7437 | -6/Proximity Caves | Entered Factory 7437 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 7438 | -6/Factory | Identified exit to Factory 7457 | -6/Factory | Found Prototype Processor 7666 | -6/Factory | Incoming investigation squad redirected 8119 | -6/Factory | Build established: Scavenger-Tank 8164 | -6/Factory | Found Prototype Processor 8491 | -6/Factory | Build established: Scavenger-Mutant 8894 | -6/Factory | Lost 3 parts (2n1u) 9167 | -6/Factory | Build established: Hacker-Tank 9574 | -6/Factory | Lost 6 parts (4n2w) 9631 | -6/Factory | Lost 5 parts (1p2u2w) 9680 | -6/Factory | Discovered exit to Factory (range 16) 9739 | -6/Factory | Identified Exp. Signal Interpreter 9742 | -6/Factory | Core integrity fell below 50% 9742 | -6/Factory | Entered another Factory area 9742 | -5/Factory | Evolved 2 slots: Utility x2 9772 | -5/Factory | Lost 16 parts (1p6n7u2w) 10007 | -5/Factory | Build established: Mutant 10097 | -5/Factory | Discovered new exit (range 18) 10146 | -5/Factory | Garrison activated, responded to threat 10185 | -5/Factory | Identified exit to Factory 10186 | -5/Factory | Entered another Factory area 10186 | -4/Factory | Evolved 2 slots: Utility x2 10207 | -4/Factory | Identified exit to Research 10497 | -4/Factory | Incoming investigation squad redirected 10613 | -4/Factory | Lost 4 parts (3n1w) 10709 | -4/Factory | Lost 8 parts (1p2n3u2w) 10714 | -4/Factory | Discovered new exit (range 12) 10719 | -4/Factory | Identified exit to Armory 10720 | -4/Factory | Entered Armory 10791 | -4/Armory | Found Prototype Slashing Weapon 10791 | -4/Armory | Identified Centrium Greatsword 10811 | -4/Armory | Core integrity fell below 50% 10911 | -4/Armory | Found Centrium Greatsword 11362 | -4/Armory | Lost 6 parts (2n4u) 11415 | -4/Armory | Core integrity fell below 20% 11563 | -4/Armory | Spotted B-86 Titan 11695 | -4/Armory | Fabricated Lrn. Sensor Array (x1) 12025 | -4/Armory | P-70 Sage assimilated allied Archangel 7a 12036 | -4/Armory | P-70 Sage assimilated allied Archangel 7c 12079 | -4/Armory | Build established: Scavenger-Tank 12595 | -4/Armory | Fabricated Lgt. Regenerative Plating (x1) 12766 | -4/Armory | P-70 Sage assimilated allied Archangel 7d 12771 | -4/Armory | Build established: Scavenger-Mutant 13134 | -4/Armory | Build established: Scavenger-Tank 13340 | -4/Armory | Discovered exit to Research (range 5) 13344 | -4/Armory | Entered Research 13344 | -3/Research | Evolved 2 slots: Power x1, Utility x1 13844 | -3/Research | First assault squad dispatched 13875 | -3/Research | Discovered new exit (range 7) 13882 | -3/Research | Identified exit to Testing 13883 | -3/Research | Entered Testing 13946 | -3/Testing | Build established: Scavenger-Mutant 14122 | -3/Testing | Found Hvy. Reflective Plating 14450 | -3/Testing | Found Prototype Launcher 14450 | -3/Testing | Identified Mni. Smartbomb Launcher 14475 | -3/Testing | Build established: Scavenger-Tank 14495 | -3/Testing | Found Prototype Device 14495 | -3/Testing | Identified Exp. Focal Shield 14565 | -3/Testing | Discovered new exit (range 10) 14575 | -3/Testing | Identified exit to Research 14632 | -3/Testing | Found Prototype Launcher 14632 | -3/Testing | Identified Com. Tesla Bomb Launcher 14641 | -3/Testing | Found Com. Tesla Bomb Launcher 14665 | -3/Testing | Found Prototype Energy Cannon 14742 | -3/Testing | Entered Research 14742 | -2/Research | Evolved 2 slots: Utility x2 14774 | -2/Research | Discovered new exit (range 10) 14791 | -2/Research | Identified exit to Access 15094 | -2/Research | Entered Access 15094 | -1/Access | Evolved 2 slots: Utility x2 15105 | -1/Access | Identified Disintegrator 15559 | -1/Access | Build established: Scavenger-Mutant 15721 | -1/Access | System corruption reached 10% 16141 | -1/Access | Lost 7 parts (1p3u3w) 16169 | -1/Access | Spotted B-99 Colossus 16181 | -1/Access | System corruption reached 30% 16253 | -1/Access | Core integrity fell below 50% 16301 | -1/Access | Core integrity fell below 20% 16308 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 16283_ Slug penetrates Wall. 16284_ Penetrated by Slug. 16284_ Slug penetrates Wall. 16285_ Penetrated by Slug. 16285_ Enh. Biometal Leg destroyed. 16287_ Slug penetrates Wall. 16290_ Door malfunctions. 16290_ Centrium Leg destroyed. 16291_ Slug penetrates Wall. 16303_ Penetrated by Slug. 16303_ Slug penetrates K-01 Serf. 16303_ K-01 Serf destroyed. 16303_ Slug penetrates Wall. 16303_ Critical hit. 16303_ Centrium Leg destroyed. 16305_ Dropped Hcp. Storage Unit. 16306_ R-10 Processor collects Imp. Heat Shielding. 16306_ Adv. Targeting Computer destroyed. 16306_ Penetrated by Slug. 16307_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ??????# ## #####????????????? | | ####??###/####### #????????????????? | | ??# #????????????????? | | ?# #????????????????? | | ?# #????????????????? | | # #????????????????? | | # ##????????????????? | | + #?????????????????? | | ####### #?????????????????? | | ??????# #?????????????????? | | ??????###"## #?????????????????? | | ??????# # #?????????????????? | | ??????# # #?????????????????? | | ??????# = # #?????????????????? | | ??????# / #?????????????????? | | ??????# #/##### #?????????????????? | | ??????# !# Y #g #?????????????????? | | ??????# # #R #?????????#???????? | | ??????# # hpp p#???????? #???????? | | ??????# # # p####+#### #???????? | | ??????###### #!! #???????? | | ???????????# # ! #???????? | | ???????????# # ###+###?? | | ???????????# # = #?? | | ???????????# ## #?? | | ???????????# ## @ #?? | | ???????????# ## == #?? | | ???????????######## R == #?? | | ??????????????????# == #?? | | ????????????????? h ]! #?? | | ????????????????###### ]! #?? | | ?????????????????????# ] #?? | | ?????????????????????# #?? | | ?????????????????????# #?? | | ????????????????????? #?? | | ????????????????????? #####+########??? | | ???????????????????? ????????????????? | | ???????????????????? ????????????????? | | ??????????????????? ????????????????? | | ????????????????????? ?????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 109 Coolant Potential 180 Energy Generation 43 Energy Capacity 1230 Matter Stores 700 Matter Capacity 700 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Power Amplification 20 Additional Mass Support 12 Heat Shielding 100 Armor Coverage 1350 Resistance: KI 30 Resistance: TH 30 Resistance: EM 25 Core Shielding 30 Power Shielding 66 Evasion (%) 65 Targeting Accuracy 16 Melee Accuracy 21 Target Analysis 8 Core Analysis 10 Recoil Reduction 6 Matter Filtering 30 Offensive Hacking 20 Defensive Hacking 22 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Hacking Suite | -8/Materials | Scanalyzed Adv. Signal Interpreter | -8/Materials | Hacked Med. Storage Unit | -8/Materials | Scanalyzed Lrn. Sensor Array | -7/Factory | Hacked Enh. Nuclear Core | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Lrn. Sensor Array | x1 | -7/Factory Lrn. Sensor Array | x1 | -4/Armory Lgt. Regenerative Plating | x1 | -4/Armory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TacticalImprovedInverter Manual? 0 Play Time 02:55:42 Cumulative 117.7 hours Start 2021.01.14 @ 00:21:39 End 2021.01.14 @ 14:34:09 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 102 Rogue 102 Adventurer 0 Explorer 0 Win Type - Total 11 Types 11/0/0/0/0/0/0/0/0 Lore% 69 Gallery% 73 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 0 Font 16/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: c6e003cc-49fd-42a7-9950-88d954e3e25a