Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.20 @ 02:03:12 Player: alice_fexa Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (97) 485 Value Destroyed (2492) 2492 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (470) 470 TOTAL SCORE: 8867 Bonus ------- High Alert Combat Kills 30 Follower Combat Kills 140 Aligned with FarCom 300 Cogmind --------- Core Integrity 913/1000 Matter 300/300 Energy 233/330 System Corruption 25% Temperature Cool (37) Movement Flying (23) Location -5/Factory Parts ------- > --- POWER (2) -------- Cooled Ion Engine Micro Fission Core > --- PROPULSION (6) --- Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Cooled VTOL Module Cooled Cesium-ion Thruster > --- UTILITY (7) ------ Enhanced Optical Array Advanced Sensor Array Improved Light Armor Plating Hacking Suite Hacking Suite Tech Extrapolator > --- WEAPON (2) ------- Electrostorm Shotgun Longsword +1 > --- INVENTORY (5) ---- Improved Sensor Array Hacking Suite Latent Energy Streamer Cooled Plasma Cannon Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Cooled Ion Engine Micro Nuclear Core > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Cooled VTOL Module Cooled Cesium-ion Thruster > --- UTILITY ---------- Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Improved Light Armor Plating Hacking Suite Hacking Suite Tech Extrapolator > --- WEAPON ----------- Electrostorm Shotgun Longsword +1 > --- INVENTORY -------- Improved Sensor Array Hacking Suite Latent Energy Streamer Cooled Plasma Cannon Heavy Rocket Launcher [Rating: 79] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Nuclear Core Propulsion Improved Flight Unit Treads Armored Treads Wheel Wheel Flight Unit Improved Flight Unit Utility Cooling System Device Cooling System Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Beam Cannon Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Special Weapon CPS Tube Slashing Weapon Longsword +1 Piercing Weapon Spear Build | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Fac Slots Evolved 10 | . . 2 . . . 2 . . . 4 2 Power 1 | . . . . . . . . . . . 1 Propulsion 4 | . . 1 . . . 1 . . . 1 1 Utility 5 | . . 1 . . . 1 . . . 3 . Weapon . | . . . . . . . . . . . . Parts Attached 84 | 7 6 26 1 . 3 4 5 1 3 18 10 Power 10 | 1 1 4 1 . 1 . . . . 1 1 Engine 8 | 1 1 4 1 . 1 . . . . . . Core 2 | . . . . . . . . . . 1 1 Reactor . | . . . . . . . . . . . . Propulsion 24 | 2 . 12 . . 1 1 2 . . 5 1 Treads 14 | 2 . 11 . . . . 1 . . . . Leg . | . . . . . . . . . . . . Wheel 3 | . . . . . 1 1 1 . . . . Hover . | . . . . . . . . . . . . Flight 7 | . . 1 . . . . . . . 5 1 Utility 27 | 2 3 4 . . 1 3 . 1 . 10 3 Device 10 | 1 1 3 . . 1 2 . . . 2 . Storage 3 | 1 2 . . . . . . . . . . Processor 7 | . . 1 . . . . . . . 5 1 Hackware 4 | . . . . . . . . . . 2 2 Protection 3 | . . . . . . 1 . 1 . 1 . Artifact . | . . . . . . . . . . . . Weapon 23 | 2 2 6 . . . . 3 . 3 2 5 Energy Gun 4 | 1 . . . . . . 2 . . . 1 Energy Cannon 9 | . 2 4 . . . . . . 1 . 2 Ballistic Gun 4 | 1 . 1 . . . . . . . 1 1 Ballistic Cannon . | . . . . . . . . . . . . Launcher 3 | . . 1 . . . . . . 1 . 1 Special Weapon 1 | . . . . . . . . . 1 . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . . Piercing Weapon 1 | . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 10 | . . 4 . . . . 1 . 1 2 2 Parts Lost 4 | . . 1 . . 2 . . . . . 1 Power 3 | . . 1 . . 1 . . . . . 1 Propulsion . | . . . . . . . . . . . . Utility 1 | . . . . . 1 . . . . . . Weapon . | . . . . . . . . . . . . Highest Loss Streak 2 | . . 1 . . 2 . . . . . 1 To Critical Strikes . | . . . . . . . . . . . . Average Backups 13 | 2 8 17 20 20 19 20 20 20 19 5 4 Power . | . 1 1 1 1 . . . . . . . Propulsion 5 | 1 4 7 8 8 8 8 8 7 7 1 . Utility 2 | . . 2 4 4 3 3 3 3 3 . 2 Weapon 5 | . 2 6 7 7 7 8 8 9 7 2 2 Tool/Special . | . . . . . . . . . . . . Unused Backups 36 | . 4 17 . 2 . . 1 . 4 5 3 Power 3 | . 1 2 . . . . . . . . . Propulsion 14 | . 2 9 . . . . . . . 3 . Utility 4 | . . 1 . . . . . . 1 . 2 Weapon 14 | . 1 5 . 2 . . 1 . 2 2 1 Tool/Special 1 | . . . . . . . . . 1 . . Average Slot Usage (%) 98 | . 100 99 100 100 100 86 100 100 97 99 98 Engine 8 | . 14 10 11 11 11 9 9 9 9 . 4 Core 1 | . . . . . . . . . . 5 4 Treads 19 | . 28 32 33 33 28 18 18 18 18 . . Wheel 3 | . . . . . 4 9 18 18 18 . . Flight 9 | . . . . . . . . . . 32 35 Device 14 | . 14 19 22 22 22 23 18 14 9 5 5 Storage 7 | . 14 11 11 11 11 9 9 9 9 . . Processor 5 | . . 2 . . . . . . . 19 15 Hackware 3 | . . . . . . . . . . 12 11 Protection 3 | . . . . . . . 9 12 18 6 4 Energy Gun 1 | . 8 . . . . . 3 9 1 . 1 Energy Cannon 14 | . 10 21 22 22 22 18 14 9 1 5 4 Slashing Weapon 1 | . . . . . . . . . 7 5 4 Peak Build Rating 79 | 7 8 24 23 25 25 27 35 29 39 66 79 Average Rating 32 | 4 7 14 22 23 24 24 27 28 35 63 75 On Entrance 24 | . 7 8 23 23 25 23 27 28 29 32 66 Avg Prop Armor Cover (%) 17 | . . . . . 22 21 16 15 15 . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 67 | 13 50 58 58 55 58 66 67 67 67 24 30 Greatest Support 60 | 40 40 60 60 60 60 20 26 26 26 26 31 Greatest Overweight (x) 6 | . 1 1 . . 5 6 3 2 2 . 1 Average Overweight (x) . | . . . . . 2 5 2 2 2 . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 5 Average Capacity 14 | 6 11 20 20 20 20 20 20 20 20 5 5 Most Carried 20 | 4 10 20 20 20 20 20 20 20 20 20 5 Average Carried 13 | 3 8 17 20 19 19 19 19 20 19 5 4 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 5 5 Final Carried 20 | 4 10 20 20 20 20 20 20 20 20 5 5 Class Distribution -------------------- 53% | Mutant 24% | Hacker-Scout 9% | Commander-Mutant 9% | Scavenger-Mutant 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Commander-Mutant | -8/Storage Commander-Mutant | -8/Recycling Commander-Mutant | -8/Scraptown Hacker-Scout | -6/Factory Hacker-Scout | -5/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 ----------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Fac Matter Collected 1732 | 255 338 437 20 . 30 30 60 . 91 220 251 Remotely 385 | 133 252 . . . . . . . . . . Salvage Created 4187 | 64 338 1905 44 . 172 90 263 . . 365 946 Parts 194 | 1 32 95 2 . 7 3 8 . . 14 32 Haulers Intercepted 11 | . 1 4 . . . . 1 . . 1 4 Recyclers Shooed 5 | . 4 . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Fac Combat Hostiles Destroyed 56 | . 10 32 1 . 3 1 4 . . 2 3 Melee 4 | . . . . . . . . . . 2 2 Guns 10 | . 10 . . . . . . . . . . Cannons 37 | . . 29 1 . 3 . 4 . . . . AOE 2 | . . 2 . . . . . . . . . Classes Destroyed 16 | 1 5 5 1 . 1 1 . . . 1 1 Worker 4 | . . 2 . . 1 1 . . . . . Builder 3 | . . 2 . . . . . . . . 1 Tunneler 3 | . . . . . . . . . . . 3 Hauler 11 | . 1 4 . . . . 1 . . 1 4 Recycler 6 | 1 . 3 . . . . . . . 1 1 Mechanic 1 | . . 1 . . . . . . . . . Operator 3 | . 1 2 . . . . . . . . . Watcher 10 | . 1 5 . . . . . . . 1 3 Swarmer 12 | . 6 6 . . . . . . . . . Grunt 22 | . 4 16 . . 2 . . . . . . Brawler 1 | . . 1 . . . . . . . . . Duelist 2 | . . . . . 1 . 1 . . . . Sentry 13 | . . 9 . . . . 3 . . . 1 Demolisher 1 | . . . 1 . . . . . . . . Hunter 1 | . . . . . . 1 . . . . . Programmer 4 | . . . . . . . . . . 2 2 Best Kill Streak 6 | 1 3 6 1 . 3 1 2 . . 1 3 Combat Bots Only 3 | . 3 3 1 . 3 1 2 . . 1 2 Max Kills in Single Turn 2 | 1 1 2 1 . 1 1 1 . . 1 1 Gunslinging . | . . . . . . . . . . . . Exploded 1 | . . 1 . . . . . . . . . Melee 1 | . . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Fac Hostile Shots Fired 312 | . 40 140 13 . 20 2 18 . 36 14 29 Missed 92 | . 11 35 1 . 4 1 9 . 12 8 11 Hits 220 | . 29 105 12 . 16 1 9 . 24 6 18 Melee 10 | . . . . . 6 . . . 4 . . Projectile 210 | . 29 105 12 . 10 1 9 . 20 6 18 AOE 13 | . . . 13 . . . . . . . . Critical Strikes 9 | . . 5 . . 2 . . . 1 . 1 Damage Taken 3316 | . 247 1307 522 . 342 20 134 . 332 67 345 Core 475 | . 32 206 88 . 32 . 14 . . 16 87 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 80 | 100 87 . . . 18 . . . 97 98 . Volleys Fired 238 | 6 45 123 6 . 12 4 21 . 2 3 16 Largest 2 | 2 2 2 2 . 2 2 2 . 1 1 1 Hottest 125 | 70 120 120 120 . 120 120 125 . 33 35 35 Shots Fired 450 | 12 89 241 12 . 24 8 42 . 2 3 17 Gun 101 | 12 77 . . . . . 6 . . . 6 Cannon 342 | . 12 236 12 . 24 8 36 . . 3 11 Launcher 6 | . . 5 . . . . . . 1 . . Special 1 | . . . . . . . . . 1 . . Kinetic 45 | 6 39 . . . . . . . . . . Thermal 392 | 6 50 236 12 . 24 8 42 . . 3 11 Explosive 6 | . . 5 . . . . . . 1 . . Electromagnetic 6 | . . . . . . . . . . . 6 Robot Hit Streak 29 | 5 10 19 3 . 15 2 23 . 5 . 29 Robot Miss Streak 7 | 1 7 5 2 . 1 2 2 . . . 4 Penetration Max . | . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . Shots Hit Robots 340 | 9 51 169 7 . 20 4 35 . 3 11 31 Core Hits 124 | 2 18 61 4 . 7 2 11 . . 2 17 Critical Kills 1 | . . . . . . 1 . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 11 | . 3 . . . . 1 . . . . 7 Burn 3 | . 3 . . . . . . . . . . Meltdown 1 | . . . . . . 1 . . . . . Corrupt 1 | . . . . . . . . . . . 1 Sever 6 | . . . . . . . . . . . 6 Melee Attacks 69 | . . . . . . . 2 . 1 24 42 Impact . | . . . . . . . . . . . . Slashing 69 | . . . . . . . 2 . 1 24 42 Piercing . | . . . . . . . . . . . . Sneak Attacks 12 | . . . . . . . . . 1 3 8 Combat Hostiles 1 | . . . . . . . . . . 1 . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 8377 | 114 701 3517 124 . 365 70 658 . 96 745 1987 Guns 1003 | 114 541 . . . . . 52 . . . 296 Cannons 4281 | . 160 2956 124 . 365 70 606 . . . . Explosions 575 | . . 561 . . . . . . 14 . . Melee 2518 | . . . . . . . . . 82 745 1691 Ramming . | . . . . . . . . . . . . Kinetic 342 | 38 304 . . . . . . . . . . Thermal 4646 | 76 397 2956 124 . 365 70 658 . . . . Explosive 575 | . . 561 . . . . . . 14 . . Electromagnetic 296 | . . . . . . . . . . . 296 Impact . | . . . . . . . . . . . . Slashing 2518 | . . . . . . . . . 82 745 1691 Piercing . | . . . . . . . . . . . . Highest Corruption 25 | . . . . . . . . . . . 25 Average Corruption 5 | . . . . . . . . . . . 5 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 22 | . . . . . . . . . . . 22 Message Errors 4 | . . . . . . . . . . . 4 Matter Fused 7 | . . . . . . . . . . . 7 Heat Flow Errors 2 | . . . . . . . . . . . 2 Energy Discharges 5 | . . . . . . . . . . . 5 Data Loss (minor) 1 | . . . . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . . . . 1 Misfires 1 | . . . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 679 | . . 92 . . 6 . 7 . 42 243 289 Projectiles 65 | . . 52 . . 6 . 7 . . . . Explosions 40 | . . 40 . . . . . . . . . Melee 574 | . . . . . . . . . 42 243 289 Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 19 | . . 19 . . . . . . . . . Shots 1 | . . 1 . . . . . . . . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 256 | 36 99 183 . . . . . . . 1 256 Average Temperature 37 | 22 31 61 . . . . . . . 1 25 Received Heat Transfer 801 | . 18 528 . . 90 . 36 . 105 . 24 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . 2 Combat Hostiles 1 | . . . . . . . . . . . 1 Parts Fried 5 | . . . . . . . . . . . 5 Impact Corruptions . | . . . . . . . . . . . . Robots Melted 2 | . . 1 . . . 1 . . . . . Combat Hostiles 2 | . . 1 . . . 1 . . . . . Parts Melted 26 | . . 18 . . 3 . 5 . . . . Heat Transferred 10323 | 222 1258 6253 259 . 777 148 1406 . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Latent Energy Used 2367 | . . . . . . . . . . . 2367 LE Corruption 19 | . . . . . . . . . . . 19 Alert | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Fac Maximum Alert Level 2 | . . 2 . . . . . . . . . Low Security (%) 91 | 100 100 72 100 . 100 100 100 100 . 100 100 Level 1 4 | . . 13 . . . . . . . . . Level 2 4 | . . 13 . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 462 | 5 131 462 173 . 60 30 145 38 . 30 182 Initial 173 | . . 12 173 . . . . 38 . . . Average 66 | . 55 172 143 . 5 1 64 8 . 3 12 Influence Increases 2421 | 5 313 1029 20 . 75 35 330 . . 168 446 Destroy 0b10 Robot/C 1220 | . 200 640 20 . 60 20 180 . . 40 60 Destroy 0b10 Robot/NC 205 | 5 15 95 . . 5 5 5 . . 15 60 Destroy Leader 348 | . 44 178 . . 10 10 52 . . 22 32 Allied During Kill 90 | . . . . . . . 90 . . . . Successful Hack 127 | . 8 39 . . . . . . . 32 48 Disable Machine 45 | . . 15 . . . . . . . 15 15 Destroy Structure 86 | . 1 32 . . . . 3 . . 14 36 Partial Spotted 45 | . . . . . . . . . . 15 30 Lose Combat Pursuer 255 | . 45 30 . . . . . . . 15 165 Influence Decreases 2209 | 5 283 613 343 123 75 35 231 99 . 168 234 Entered New Map 475 | . . 18 273 123 . . . 61 . . . Time Decay 1624 | 5 283 585 70 . 75 35 151 38 . 158 224 Lost Part 20 | . . 10 . . . . . . . . 10 Lost Ally 90 | . . . . . . . 80 . . 10 . Squads Dispatched 17 | . 2 3 . . . . 2 . . 5 5 Investigation 5 | . . 1 . . . . . . . 1 3 Extermination 6 | . . . . . . . . . . 4 2 Reinforcement 6 | . 2 2 . . . . 2 . . . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Fac Distress Signals 5 | . 1 1 . . . . 3 . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 132 | . 17 47 3 . 3 2 11 . 12 11 26 Peak Tracking Total 20 | . 4 4 2 . 3 1 3 . 20 3 13 Tactical Retreats 8 | . 2 2 . . . . . . . 1 3 Traps | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Fac Traps Triggered 5 | . . 1 . . . . . . . . 4 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 ---------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Fac Machines Disabled 3 | . . 1 . . . . . . . 1 1 Max in Single Turn 1 | . . 1 . . . . . . . 1 1 Garrison Access 3 | . . . . . . . . . . 2 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Fac Machines Accessed 35 | . 2 7 . 1 . . 2 . . 13 10 Terminals 23 | . 2 6 . . . . 1 . . 7 7 Fabricators 4 | . . . . . . . . . . 2 2 Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . . . . . . . 1 . . 1 . Scanalyzers 2 | . . 1 . . . . . . . 1 . Garrison Access 3 | . . . . . . . . . . 2 1 Total Hacks 78 | . 4 15 . 1 . . 3 . . 25 30 Successful 53 | . 2 10 . 1 . . 2 . . 20 18 Failed 24 | . 2 4 . . . . 1 . . 5 12 Catastrophic 1 | . . . . . . . . . . . 1 Database Lockouts 1 | . . 1 . . . . . . . . . Manual 50 | . 4 12 . 1 . . 1 . . 13 19 Terminals 51 | . 4 13 . . . . 1 . . 16 17 Fabricators 16 | . . . . . . . . . . 5 11 Repair Stations . | . . . . . . . . . . . . Recycling Units 3 | . . . . . . . 2 . . 1 . Scanalyzers 3 | . . 2 . . . . . . . 1 . Garrison Access 4 | . . . . . . . . . . 2 2 Terminal Hacks 16 | . . 2 . 1 . . 1 . . 5 7 Part Schematic 1 | . . . . . . . . . . . 1 Open Door 1 | . . . . . . . 1 . . . . Machine Index 1 | . . . . . . . . . . 1 . Terminal Index 1 | . . . . . . . . . . . 1 Fabricator Index 1 | . . . . . . . . . . . 1 Locate Traps 3 | . . 2 . . . . . . . 1 . Recall Investigation 3 | . . . . . . . . . . 1 2 Recall Extermination 1 | . . . . . . . . . . . 1 Zone Layout 3 | . . . . . . . . . . 2 1 Proto ID Catalog 1 | . . . . 1 . . . . . . . Fabricator Hacks 7 | . . . . . . . . . . 2 5 Network Status 1 | . . . . . . . . . . 1 . Load Schematic 4 | . . . . . . . . . . 1 3 Build 2 | . . . . . . . . . . . 2 Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . 1 . . 1 . Retrieve Components 2 | . . . . . . . 1 . . 1 . Scanalyzer 2 | . . 1 . . . . . . . 1 . Insert Component 1 | . . . . . . . . . . 1 . Retrieve Study 1 | . . 1 . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . . 2 1 Seal Access 3 | . . . . . . . . . . 2 1 Unauthorized Hacks 23 | . 2 7 . . . . . . . 9 5 Terminals 20 | . 2 7 . . . . . . . 8 3 Assimilate 4 | . . . . . . . . . . 3 1 Botnet 9 | . . 2 . . . . . . . 5 2 Skim 7 | . 2 5 . . . . . . . . . Fabricators 3 | . . . . . . . . . . 1 2 Prioritize 1 | . . . . . . . . . . . 1 Recompile 2 | . . . . . . . . . . 1 1 Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 24 | . 2 4 . . . . 2 . . 6 10 Full Trace Events 1 | . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . . . . . . 9 7 Parts Built 3 | . . . . . . . . . . . 3 Authchips 2 | . . . . . . . . . . . 2 Time 164 | . . . . . . . . . . . 164 Total Part Build Rating 12 | . . . . . . . . . . . 12 Part Studies Acquired 1 | . . 1 . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . . . 1 . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 ------------ Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Fac Total Allies 14 | . . . . . . . 10 . . 3 1 Largest Group 10 | . . . . . . . 10 5 5 2 1 Highest-Rated Group 173 | . . . . . . . 173 93 93 52 10 Highest-Rated Ally 29 | . . . . . . . 29 29 29 26 10 Total Orders 6 | . . . . . . . . . 2 4 . STAY 3 | . . . . . . . . . 1 2 . FOLLOW 3 | . . . . . . . . . 1 2 . Ally Attacks 72 | . . . . . . . 46 . 26 . . Total Damage 857 | . . . . . . . 526 . 331 . . Kills 6 | . . . . . . . 5 . 1 . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Fac Active Infowar (turns) 2755 | . . 553 . . . . . . . 1315 887 Optics 2755 | . . 553 . . . . . . . 1315 887 Sensors 2142 | . . . . . . . . . . 1255 887 Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 ------------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Fac Turns Passed 7996 | 97 756 2157 154 352 662 668 385 201 354 1323 887 Spaces Moved 6413 | 41 325 967 59 206 352 160 170 122 274 2057 1680 Core 2 | 2 . . . . . . . . . . . Treads 1771 | 39 325 967 59 206 175 . . . . . . Legs . | . . . . . . . . . . . . Wheels 903 | . . . . . 177 160 170 122 274 . . Hover . | . . . . . . . . . . . . Flight 3737 | . . . . . . . . . . 2057 1680 Fastest Speed 23 | 50 160 160 170 170 155 125 120 120 120 27 23 Average Speed 79 | 154 176 162 170 170 162 155 124 120 120 27 23 Slowest Speed 240 | 160 240 240 170 170 170 170 125 120 120 28 96 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 11 | . . . . . . . . . . 2 9 Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 38 | 5 46 81 9 60 78 12 41 34 26 45 30 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 1 | . . 1 . . . . . . . . . Known Exits Taken 3 | . . . . . 1 . 1 . . 1 . Unknown Exits Taken 8 | 1 1 1 1 1 . 1 . 1 1 . . Scrap Searched 4 | . . . 1 . 1 . . . 2 . . Spaces Dug 28 | . . . . . . . 2 . . 11 15 Terrain Destroyed 84 | . . 37 . . . . 2 . 8 14 23 Melee 25 | . . . . . . . 2 . . 11 12 Projectile 14 | . . . . . . . . . . 3 11 AOE 45 | . . 37 . . . . . . 8 . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Fac Total 8810 | 59 426 1344 101 209 418 572 299 177 298 2796 2111 Wait 1810 | 2 29 152 35 . 48 402 91 52 4 662 333 Move 6380 | 40 324 966 58 205 351 159 169 121 273 2052 1662 Hop 11 | . . . . . . . . . . 2 9 Pick Up 69 | 4 10 30 . 2 2 1 3 1 6 5 5 Fast Attach 45 | 7 3 10 1 . 2 2 1 1 1 8 9 Attach 25 | . . 2 . . 2 1 2 . 1 11 6 Detach 5 | . . 1 . . . . . . 1 1 2 Swap 39 | . 4 19 . . . 1 5 . 2 4 4 Drop 101 | . 11 41 1 2 1 2 5 2 7 21 8 Fire 238 | 6 45 123 6 . 12 4 21 . 2 3 16 Melee 69 | . . . . . . . 2 . 1 24 42 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . . . . 15 Rewire 3 | . . . . . . . . . . 3 . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Mines (discovered 2 exits: Mat / *Exi) -9/Exiles -8/Mines -8/Materials -8/Storage (discovered 2 exits: Fac / *Rec) -8/Recycling -8/Scraptown -6/Factory (discovered 4 exits: *Fac x3 / *Low) -5/Factory (discovered 1 exit: *Upp) History --------- Turn | Location | Event 67 | -11/Scrapyard | Discovered new exit (range 15) 98 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 500 | -10/Materials | Discovered new exit (range 5) 727 | -10/Materials | Discovered new exit (range 15) 854 | -10/Materials | Entered another Materials area 854 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1205 | -9/Materials | Central database locked down 1531 | -9/Materials | Discovered new exit (range 8) 1696 | -9/Materials | Build established: Scavenger-Mutant 1834 | -9/Materials | Learned location of Recycling (-8) 1897 | -9/Materials | Loaded intel: 44 non-interactive machine locations 1951 | -9/Materials | Learned location of 1 exit from Storage 2026 | -9/Materials | Learned location of 1 exit from Storage 2049 | -9/Materials | Identified exit to Materials 2082 | -9/Materials | Learned Storage stockpile data 2125 | -9/Materials | Learned Storage trap positions 2179 | -9/Materials | Learned 2 Storage zone layouts 2433 | -9/Materials | Build established: Mutant 2465 | -9/Materials | Discovered new exit (range 9) 2830 | -9/Materials | Core integrity fell below 50% 2862 | -9/Materials | Discovered new exit (range 8) 3011 | -9/Materials | Entered Mines 3058 | -9/Mines | Assembled infested the area 3113 | -9/Mines | Discovered new exit (range 8) 3165 | -9/Mines | Entered Exiles 3206 | -9/Exiles | Met 8R-AWN 3233 | -9/Exiles | Met EX-HEX 3283 | -9/Exiles | Met EX-BIN 3301 | -9/Exiles | Aligned with FarCom system 3303 | -9/Exiles | Given EX-Vault access code 3342 | -9/Exiles | Opened EX-Vault 3353 | -9/Exiles | Found Longsword +1 3356 | -9/Exiles | Found Latent Energy Streamer 3391 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3440 | -9/Exiles | Met EX-DEC 3498 | -9/Exiles | Discovered new exit (range 14) 3517 | -9/Exiles | Stole two prototypes: Latent Energy Streamer, Longsword +1 3517 | -9/Exiles | Entered Mines 3527 | -8/Mines | Core integrity fell below 20% 4162 | -8/Mines | Discovered exit to Materials (range 10) 4179 | -8/Mines | Entered Materials 4179 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4715 | -8/Materials | Discovered new exit (range 13) 4847 | -8/Materials | Entered Storage 4848 | -8/Storage | Identified exit to Recycling 4848 | -8/Storage | Identified exit to Factory 4849 | -8/Storage | FarCom data flow suspended 4850 | -8/Storage | Loaded intel: 18 trap records 4992 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 5120 | -8/Storage | Lost 4 allies 5181 | -8/Storage | Used back door to open Recycling access 5232 | -8/Storage | Entered Recycling 5232 | -8/Recycling | Accompanied by 5 allies 5300 | -8/Recycling | Build established: Commander-Mutant 5367 | -8/Recycling | Scanned before Scraplab entrance 5384 | -8/Recycling | Entered Scraplab 5394 | -8/Recycling | Discovered new exit (range 3) 5433 | -8/Recycling | Entered Scraptown 5433 | -8/Scraptown | Accompanied by 5 allies 5734 | -8/Scraptown | Discovered new exit (range 5) 5760 | -8/Scraptown | Attached CPS modules to SJ-7F2(c) 5761 | -8/Scraptown | Attacked by Scraptown defenders 5787 | -8/Scraptown | Entered Factory 5787 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 5809 | -6/Factory | Lost 5 allies 5968 | -6/Factory | Tech Extrapolator generated special schematic: Deep Structural Scanner 6024 | -6/Factory | Discovered new exit (range 9) 6144 | -6/Factory | Build established: Hacker-Scout 6168 | -6/Factory | Spotted B-75 Beast 6309 | -6/Factory | Tech Extrapolator generated special schematic: Energy Deflector 6417 | -6/Factory | P-60 Hacker assimilated allied Administrator 5a 6894 | -6/Factory | Discovered new exit (range 8) 6906 | -6/Factory | Identified exit to Factory 6948 | -6/Factory | Discovered new exit (range 8) 6956 | -6/Factory | Identified exit to Lower Caves 7008 | -6/Factory | Discovered exit to Factory (range 6) 7110 | -6/Factory | Entered another Factory area 7110 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 7113 | -5/Factory | Discovered new exit (range 7) 7196 | -5/Factory | Identified exit to Upper Caves 7484 | -5/Factory | Fabricated Shotgun (x2) 7516 | -5/Factory | Tech Extrapolator generated special schematic: Electrostorm Shotgun 7817 | -5/Factory | Fabricated Electrostorm Shotgun (x1) 7931 | -5/Factory | System corruption reached 10% 7943 | -5/Factory | Cargo convoy interrupted 7997 | -5/Factory | Self-destructed Last Messages --------------- 07955_ Slug penetrates Wall. 07956_ R-10 Processor collects Corrupted KE Penetrator. 07959_ R-10 Processor collects Corrupted Neutrino Core. 07965_ Acquired 9 matter. 07970_ Destroyed Imp. Heat Sink. 07974_ P-70 Sage Mic. Fission Core severed. 07976_ P-70 Sage Tesla Rifle severed. 07978_ P-70 Sage destroyed. 07980_ P-70 Sage Hpw. Shock Rifle severed. 07982_ P-70 Sage destroyed. 07984_ Z#L3HPZG8RLQQ5DPUYZB47WT,T 07985_ Acquired Mic. Fission Core. 07985_ U-05 Engineer repairs door. 07986_ Door malfunctions. 07986_ U-05 Engineer repairs door. 07986_ Acquired 10 matter. 07986_ K-01 Serf collects debris. 07988_ Tech Extrapolator generates new schematic "Mak. Core Shielding". Influences: Imp. Core Shielding, Core Shielding. 07989_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ???????# #?# ## # ! #???????? | | ???????# !#?######## ################??? | | ???????##########/#### / #??? | | ??????????????# =[ %|# """ # #??? | | ??????????????# """"!# """ # #??? | | ??????????????# """"[# """ ## #??? | | ??????????????# """"*# ## #??? | | ??????????????# """"=# """ ## | | ??????????????# =!# """ ##### ####### | | ??????????????#######" """ #???# %#???????? | | ????????????????????## #???# #????????????? | | ?????????????????????# ? #???# #????????????? | | ?????????????????????# ##### #????????????? | | ?????????????????????# / ? ? #????????????? | | ?????????????????????############## #????????????? | | ??????????????????????????????????#?#????????????? | | ??????????????????????????????????#?#????????????? | | ??????????????????????????????????# #????????????? | | ?????????????????????????#######??# #????????????? | | ?????????????????????????# #?## ##???????????? | | ?????????????????????????# ! ###? #???????????? | | ?????????????????????????# " #########???? | | ????????????##########???# ### ## = #???? | | ????????????# #???# #?###### #???? | | ????????????# """ "#######/#######??# """#???? | | ????????????# """ T## @ k = #??# """#???? | | ????????????# """ "## """ #??# """#?#?? | | ????????????# ## """""k = #??# # #?? | | ????????????# """ ## """"" ########+## #?? | | ????????????# """ ## p k + #?? | | ###?????????# """ ####+############## ###?? | | #######???# ## ^ ##### | | " # ############+## ^ # * | | " # # | | " + % + | | # " #########+## # | | # # T######? " ## ##### " | | ##### ########### " ## "" #???# " | | # # # " ## "" #???# | | # # # "? ## """ T" #???# | | # # + " ## """ "" #???##### | | # # # " ### """ "" #???????? | | ##+## ##+######## " #?# #???????? | | ?# " #?# #???????? | | ?# ""Y"" #?###########???????? | | ?# """"" #???????????????????? | | ?# ########"######???????????????????? | | # ##+### #??????# #????????????????????????? | | # #????##+###?????# #?????##?????????????????? | | + /????# ##????# #????# #?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Energy Generation 24 Energy Capacity 330 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 65 Recoil Reduction 3 Offensive Hacking 20 Authchip Count 1 Item Schematics ----------------- Mak. Coolant Network | -6/Factory | Extrapolated Deep Structural Scanner | -6/Factory | Extrapolated Mak. Spear | -6/Factory | Extrapolated Mak. Power Source | -6/Factory | Extrapolated 0b10 Decoder Chip [Skirmisher] | -6/Factory | Extrapolated Energy Deflector | -6/Factory | Extrapolated Mak. Flight Unit | -6/Factory | Extrapolated 0b10 Decoder Chip [Generic] | -6/Factory | Extrapolated 0b10 Decoder Chip [Scout] | -6/Factory | Extrapolated Shotgun | -5/Factory | Hacked Mak. Power Shielding | -5/Factory | Extrapolated Tactical Coordination Suite | -5/Factory | Extrapolated Beamcaster | -5/Factory | Extrapolated Electrostorm Shotgun | -5/Factory | Extrapolated Mak. Medium Armor Plating | -5/Factory | Extrapolated Mak. Core Shielding | -5/Factory | Extrapolated Robot Schematics ------------------ None Fabricated ------------ Shotgun | x2 | -5/Factory | Authchip Electrostorm Shotgun | x1 | -5/Factory | Authchip Repaired ---------- Nothing Studied --------- Beam Cannon | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StealthInsulatedLoader Manual? 1 Play Time 00:49:46 Cumulative 1695.3 hours Start 2026.07.20 @ 01:14:24 End 2026.07.20 @ 02:03:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1209 Rogue 1169 Adventurer 40 Explorer 0 Win Type - Total 223 Types 105/11/76/2/2/4/16/2/1/4 Lore% 97 Gallery% 98 Achievement% 90 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6c7598dc-2414-436d-a180-a020344c01ae