Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.06 @ 07:11:45 Player: Teratos Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (63) 315 Value Destroyed (1336) 1336 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (-78) -78 TOTAL SCORE: 4933 Bonus ------- Follower Combat Kills 90 Friendly Fire -168 Cogmind --------- Core Integrity 225/700 Matter 130/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Advanced Visual Processing Unit Advanced Sensor Array Signal Interpreter Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Long-range Terrain Scanner Assault Cannon Advanced Assault Cannon Hypervelocity Gauss Cannon Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Cesium-ion Thruster Cooled VTOL Module Nuclear Pulse Array > --- UTILITY ---------- Advanced Visual Processing Unit Experimental Sensor Array Signal Interpreter Long-range Terrain Scanner Hacking Suite > --- WEAPON ----------- Gatling Laser Assault Cannon Hypervelocity Gauss Cannon > --- INVENTORY -------- Explosive Trap [Rating: 55] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Cesium-ion Thruster Utility Hacking Suite Device Experimental Sensor Array Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Weapon Battle Cannon Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Battle Cannon Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Slots Evolved 6 | . . . 2 . 2 2 . . Power . | . . . . . . . . . Propulsion 2 | . . . . . . 2 . . Utility 3 | . . . 2 . 1 . . . Weapon 1 | . . . . . 1 . . . Parts Attached 74 | 6 10 5 14 2 4 13 4 16 Power 9 | 1 2 . 1 . . 3 . 2 Engine 7 | 1 1 . 1 . . 3 . 1 Core 2 | . 1 . . . . . . 1 Reactor . | . . . . . . . . . Propulsion 17 | 2 2 . 3 2 3 2 1 2 Treads 2 | 2 . . . . . . . . Leg 5 | . 2 . 3 . . . . . Wheel 2 | . . . . 2 . . . . Hover . | . . . . . . . . . Flight 8 | . . . . . 3 2 1 2 Utility 22 | 1 1 2 4 . 1 4 1 8 Device 17 | . . 2 2 . 1 3 1 8 Storage 1 | 1 . . . . . . . . Processor 3 | . . . 2 . . 1 . . Hackware 1 | . 1 . . . . . . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 26 | 2 5 3 6 . . 4 2 4 Energy Gun 9 | 1 2 2 1 . . 2 1 . Energy Cannon 2 | . . . 2 . . . . . Ballistic Gun 6 | 1 3 . 1 . . 1 . . Ballistic Cannon 9 | . . 1 2 . . 1 1 4 Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 6 | . . 1 2 . . 3 . . Parts Lost 23 | . 5 1 4 2 4 1 1 5 Power 3 | . 1 . . . 1 . . 1 Propulsion 9 | . . . 2 1 2 1 . 3 Utility 2 | . . . . . . . 1 1 Weapon 9 | . 4 1 2 1 1 . . . Highest Loss Streak 4 | . 3 1 2 2 4 1 1 3 Average Slot Usage (%) 83 | . 92 99 80 83 54 63 72 76 Engine 9 | . 11 14 11 11 3 4 7 5 Treads 2 | . 15 . . . . . . . Leg 13 | . 11 28 19 3 . . . . Flight 6 | . . . . . 7 21 23 21 Device 9 | . . 12 10 11 6 11 12 13 Storage 2 | . 14 1 . . . . . . Processor 7 | . . . 5 22 18 15 15 15 Hackware 10 | . 11 14 11 11 9 7 7 7 Energy Gun 7 | . 17 16 1 . . 3 4 . Energy Cannon 1 | . . . 5 11 3 . . . Ballistic Gun 2 | . 8 1 . . . . . . Ballistic Cannon 7 | . . 9 13 . . . 1 10 Naked Turns . | . . . . . . . . . Heaviest Build 29 | 13 13 12 17 13 13 18 28 29 Greatest Support 40 | 40 40 20 20 20 20 26 40 32 Greatest Overweight (x) 5 | . 3 . 4 1 4 1 . 5 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 6 | 6 6 6 4 4 4 4 4 4 Average Capacity 4 | 5 6 4 4 4 4 4 4 4 Most Carried 4 | . . 3 4 3 3 2 2 4 Average Carried 2 | . . 2 3 3 2 1 1 3 Final Capacity 6 | 6 6 4 4 4 4 4 4 4 Final Carried 4 | . . 3 3 3 1 2 1 4 Class Distribution -------------------- 58% | Mutant 19% | Scout 9% | Scavenger-Mutant 6% | Scavenger-Skirmisher 5% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Scout | -7/Factory Scout | -7/Waste Scout | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Matter Collected 1476 | 119 268 65 517 18 . 92 148 249 Remotely . | . . . . . . . . . Salvage Created 1838 | . 554 169 804 21 27 92 . 171 Parts 124 | . 38 16 49 3 3 11 . 4 Haulers Intercepted 5 | . 1 . 4 . . . . . Recyclers Shooed 2 | . 1 . . . . . . 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Combat Hostiles Destroyed 39 | . 13 5 18 . 2 . . 1 Guns 20 | . 13 5 2 . . . . . Cannons 19 | . . . 16 . 2 . . 1 Classes Destroyed 11 | . 6 1 1 . . 1 . 2 Worker 7 | . . 1 2 2 . 1 . 1 Builder 3 | . 1 . 1 . . . . 1 Tunneler 1 | . . . . . . 1 . . Hauler 5 | . 1 . 4 . . . . . Recycler 1 | . . . . . . . . 1 Operator 1 | . 1 . . . . . . . Watcher 5 | . 2 . 1 . . 2 . . Swarmer 14 | . 6 3 3 . 2 . . . Grunt 20 | . 7 2 10 . . . . 1 Sentry 5 | . . . 5 . . . . . Martyr 1 | . . . . . . . . 1 Best Kill Streak 6 | . 6 3 6 2 2 1 . 1 Combat Bots Only 5 | . 5 3 5 . 2 . . 1 Max Kills in Single Turn 2 | . 2 1 1 2 1 1 . 1 Gunslinging 1 | . 1 . . . . . . . Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Damage Taken 3254 | . 835 120 548 386 441 187 75 662 Core 1105 | . 104 30 118 130 248 90 12 373 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 59 | 100 . 46 . 38 54 . . . Volleys Fired 197 | . 56 18 55 4 16 13 5 30 Largest 2 | . 2 2 2 2 1 1 2 2 Hottest 141 | . 90 105 136 136 68 80 141 141 Shots Fired 321 | . 95 32 107 6 16 13 10 42 Gun 164 | . 95 31 18 . . 13 5 2 Cannon 157 | . . 1 89 6 16 . 5 40 Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 185 | . 37 16 87 . . . 5 40 Thermal 113 | . 37 16 20 6 16 11 5 2 Explosive . | . . . . . . . . . Electromagnetic 23 | . 21 . . . . 2 . . Robot Hit Streak 18 | . 18 12 9 3 6 5 3 7 Robot Miss Streak 9 | . 3 2 5 3 1 4 4 9 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 3 | . 2 1 . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . Shots Hit Robots 184 | . 64 21 49 3 10 10 8 19 Core Hits 93 | . 31 11 28 2 3 8 1 9 Critical Hits 13 | . . . . 1 1 . 2 9 Critical Kills 3 | . . . . . . . . 3 Critical Parts Destroyed 6 | . . . . . . . 1 5 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 3027 | . 775 248 996 71 223 217 163 334 Guns 1325 | . 742 225 53 . . 204 101 . Cannons 1581 | . . 21 942 8 223 . 62 325 Explosions 86 | . 23 . . 63 . . . . Melee . | . . . . . . . . . Ramming 35 | . 10 2 1 . . 13 . 9 Kinetic 1587 | . 183 116 901 . . . 62 325 Thermal 1165 | . 395 130 94 71 223 151 101 . Explosive . | . . . . . . . . . Electromagnetic 240 | . 187 . . . . 53 . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 9 | . . . 9 9 . . . 4 Average Corruption 6 | . . . 6 9 . . . 2 Corruption Purged . | . . . . . . . . . Effects 29 | . . . 23 5 . . . 1 Message Errors 6 | . . . 5 1 . . . . Matter Fused 3 | . . . 2 1 . . . . Heat Flow Errors 5 | . . . 4 1 . . . . Energy Discharges 4 | . . . 4 . . . . . Parts Rejected 1 | . . . . . . . . 1 Data Loss (minor) 5 | . . . 4 1 . . . . Data Loss (major) 1 | . . . 1 . . . . . Misfires 1 | . . . 1 . . . . . Targeting Errors 2 | . . . 1 1 . . . . Weapon Failures 1 | . . . 1 . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 1 | . . . 1 . . . . . Projectiles 1 | . . . 1 . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks 8 | . . . 2 . . . . 6 Impact . | . . . . . . . . . Kinetic 8 | . . . 2 . . . . 6 Secondary . | . . . . . . . . . Self-Inflicted Damage 87 | . 38 1 . 38 . 6 . 4 Shots 2 | . 1 . . 1 . . . . Rammed 10 | . 6 1 . . . 1 . 2 Targets Rammed 12 | . 7 1 1 . . 1 . 2 Kicked 2 | . 1 . 1 . . . . . Crushed . | . . . . . . . . . Highest Temperature 328 | . 328 70 228 198 238 90 249 144 Average Temperature 66 | . 89 26 54 96 123 30 133 24 Received Heat Transfer 690 | . 264 30 177 . 144 27 . 48 Effects 2 | . 1 . . . . . 1 . Shutdowns 1 | . 1 . . . . . . . Energy Bleed 1 | . . . . . . . 1 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . 1 . . . . 1 . . Heat Transferred 2762 | . 1148 299 185 148 407 350 225 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Peak Influence 377 | . 224 130 351 125 217 377 151 163 Initial 105 | . . 5 1 100 40 98 103 105 Average 129 | . 87 45 219 105 106 198 121 118 Maximum Alert Level 1 | . 1 . 1 . 1 1 . . Low Security (%) 73 | 100 87 100 28 100 88 50 100 100 Level 1 26 | . 12 . 71 . 11 49 . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 16 | . 3 . 4 . 3 4 . 2 Investigation 5 | . . . 3 . . 2 . . Extermination 2 | . . . . . . 1 . 1 Reinforcement 6 | . 3 . 1 . 1 . . 1 Assault . | . . . . . . . . . Garrison 3 | . . . . . 2 1 . . Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Distress Signals 5 | . . . 1 . 2 2 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 119 | . 20 4 30 1 18 23 11 12 Peak Tracking Total 9 | . 5 2 4 1 9 7 6 3 Tactical Retreats 17 | . . . 1 1 4 8 2 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Traps Triggered 6 | . . . 4 . . 2 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 4 | . . . 4 . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Machines Disabled 8 | . 1 . 4 1 . . . 2 Max in Single Turn 1 | . 1 . 1 1 . . . 1 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Machines Accessed 17 | . 2 . 8 . 2 4 . 1 Terminals 12 | . 2 . 6 . 1 3 . . Fabricators 1 | . . . . . . . . 1 Repair Stations 2 | . . . 1 . 1 . . . Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . . 1 . . 1 . . Garrison Access . | . . . . . . . . . Total Hacks 41 | . 3 . 23 . 5 9 . 1 Successful 28 | . 2 . 16 . 3 7 . . Failed 13 | . 1 . 7 . 2 2 . 1 Catastrophic 2 | . . . 1 . . 1 . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 27 | . 3 . 16 . 2 6 . . Fabricators 1 | . . . . . . . . 1 Repair Stations 7 | . . . 4 . 3 . . . Recycling Units . | . . . . . . . . . Scanalyzers 6 | . . . 3 . . 3 . . Garrison Access . | . . . . . . . . . Terminal Hacks 20 | . 2 . 12 . 1 5 . . Part Schematic 1 | . . . . . . 1 . . Prototype ID Bank 5 | . . . 4 . 1 . . . Branch Access Points 1 | . 1 . . . . . . . Terminal Index 1 | . . . 1 . . . . . Alert Level 1 | . . . 1 . . . . . Locate Traps 4 | . 1 . 1 . . 2 . . Disarm Traps 1 | . . . 1 . . . . . Hauler Manifests 1 | . . . 1 . . . . . Registered Components 1 | . . . . . . 1 . . Zone Layout 4 | . . . 3 . . 1 . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 6 | . . . 4 . 2 . . . Scan Component 3 | . . . 2 . 1 . . . Repair 3 | . . . 2 . 1 . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 2 | . . . . . . 2 . . Insert Component 1 | . . . . . . 1 . . Analyze 1 | . . . . . . 1 . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 12 | . . . 6 . 2 4 . . Full Trace Events 6 | . . . 4 . . 2 . . Feedback Events 2 | . . . 2 . . . . . Corruption 2 | . . . 2 . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . . . . . . 2 . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 3 | . . . 2 . 1 . . . Time 146 | . . . 106 . 40 . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . Part Schematics Acquired 1 | . . . . . . 1 . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Min Mat Min Mat Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Total Allies 22 | . . . . 3 . . 19 . Largest Group 19 | . . . . 3 . . 19 4 Highest-Rated Group 487 | . . . . 40 . . 487 98 Highest-Rated Ally 35 | . . . . 16 . . 35 35 Total Orders . | . . . . . . . . . Ally Attacks 57 | . . . . . . . 49 8 Total Damage 2657 | . . . . . . . 2096 561 Kills 10 | . . . . . . . 7 3 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Turns Passed 5155 | 111 875 1065 1332 128 153 563 252 676 Spaces Moved 4395 | 68 480 836 790 124 142 861 501 593 Core 84 | 5 6 . 37 . 9 5 . 22 Treads 266 | 63 203 . . . . . . . Legs 1882 | . 271 836 753 22 . . . . Wheels 139 | . . . . 102 37 . . . Hover . | . . . . . . . . . Flight 2024 | . . . . . 96 856 501 571 Fastest Speed 28 | 50 120 120 120 80 37 28 32 32 Average Speed 83 | 151 137 120 124 92 51 34 32 48 Slowest Speed 300 | 160 200 120 250 150 250 107 32 300 Overloaded Moves 81 | . . . . . . 81 . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 15 | . . . . . 2 7 . 6 Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 44 | 4 59 99 62 31 19 16 95 16 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 2 | . . 1 . 1 . . . . Known Exits Taken 4 | . 1 . 1 1 1 . . . Unknown Exits Taken 2 | 1 . 1 . . . . . . Scrap Searched 2 | . . 1 . 1 . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 46 | . . . 35 10 . . . 1 Melee . | . . . . . . . . . Projectile 9 | . . . 8 . . . . 1 AOE 37 | . . . 27 10 . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Total 5525 | 73 600 868 1031 130 204 1104 579 936 Wait 816 | . 44 2 165 . 41 214 69 281 Move 4358 | 67 479 835 789 123 137 847 500 581 Hop 15 | . . . . . 2 7 . 6 Pick Up 5 | . . 3 . . . 1 . 1 Fast Attach 68 | 6 10 5 14 2 3 10 3 15 Attach 5 | . . . . . 1 2 1 1 Detach 10 | . . . 1 . 2 2 . 5 Swap 1 | . . . . . . 1 . . Drop 38 | . 4 4 6 1 2 6 1 14 Fire 197 | . 56 18 55 4 16 13 5 30 Melee . | . . . . . . . . . Ram 3 | . . . . . . 1 . 2 Kick 7 | . 5 1 1 . . . . . Crush 2 | . 2 . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 112 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 715 | -10/Materials | Lost 3 parts (1p2w) 810 | -10/Materials | Discovered new exit (range 15) 825 | -10/Materials | Identified exit to Mines 987 | -10/Materials | Entered Mines 1091 | -10/Mines | Core integrity fell below 50% 1173 | -10/Mines | Learned Materials stockpile data 1182 | -10/Mines | Discovered new exit (range 7) 1282 | -10/Mines | Found a hidden stash of uninstalled traps 1322 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1336 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1637 | -10/Mines | Discovered new exit (range 6) 1682 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1685 | -10/Mines | Found Prototype Device 1685 | -10/Mines | Identified Exp. Sensor Array 2052 | -10/Mines | Entered Materials 2052 | -9/Materials | Evolved 2 slots: Utility x2 2263 | -9/Materials | Met 8R-AWN 2356 | -9/Materials | Discovered new exit (range 10) 2795 | -9/Materials | Discovered new exit (range 16) 3149 | -9/Materials | Repaired Exp. Sensor Array 3188 | -9/Materials | Repaired Aluminum Leg 3312 | -9/Materials | Discovered new exit (range 16) 3342 | -9/Materials | Build established: Scavenger-Skirmisher 3383 | -9/Materials | Identified exit to Mines 3384 | -9/Materials | Entered Mines 3387 | -9/Mines | Attacked by 8R-AWN 3397 | -9/Mines | Core integrity fell below 50% 3420 | -9/Mines | Learned location of 1 exit from Materials 3432 | -9/Mines | Assembled infested the area 3469 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3505 | -9/Mines | Discovered new exit (range 8) 3506 | -9/Mines | Learned location of Storage (-9) 3511 | -9/Mines | Identified exit to Materials 3512 | -9/Mines | Entered Materials 3512 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3513 | -8/Materials | Identified exit to Factory 3563 | -8/Materials | Garrison activated, responded to threat 3608 | -8/Materials | Lost 4 parts (1p2n1w) 3656 | -8/Materials | Repaired Exp. Sensor Array 3664 | -8/Materials | Discovered exit to Factory (range 3) 3665 | -8/Materials | Entered Factory 3665 | -7/Factory | Evolved 2 slots: Propulsion x2 4081 | -7/Factory | Discovered new exit (range 19) 4115 | -7/Factory | Garrison activated, responded to threat 4228 | -7/Factory | Sucked down chute 4228 | -7/Factory | Entered Waste 4263 | -7/Waste | Spotted C-40 Crusher 4272 | -7/Waste | Spotted C-40 Crusher 4272 | -7/Waste | Spotted C-40 Crusher 4284 | -7/Waste | Spotted C-40 Crusher 4299 | -7/Waste | Spotted C-40 Crusher 4304 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 4311 | -7/Waste | Spotted C-40 Crusher 4352 | -7/Waste | Build established: Scout 4405 | -7/Waste | Discovered new exit (range 20) 4419 | -7/Waste | Warlord forces began an assault 4454 | -7/Waste | Allies destroyed C-40 Crusher 4457 | -7/Waste | Allies destroyed C-40 Crusher 4470 | -7/Waste | Allies destroyed C-40 Crusher 4478 | -7/Waste | Identified exit to Factory 4480 | -7/Waste | Entered Factory 4480 | -7/Factory | Accompanied by 4 allies 5126 | -7/Factory | Core integrity fell below 50% 5156 | -7/Factory | Self-destructed Last Messages --------------- 05086_ Dropped Imp. Sensor Array. 05087_ Acquired Adv. Sensor Array. 05088_ Dropped Lrn. Terrain Scanner. 05090_ Acquired Unknown Device. 05090_ Identified Imp. Heat Shielding. 05092_ Dropped Imp. Heat Shielding. 05094_ Acquired Lrn. Terrain Scanner. 05106_ Dropped Lgt. Ion Engine. 05109_ Nuclear Pulse Array destroyed. 05115_ Cesium-ion Thruster destroyed. 05117_ Acquired Mic. Nuclear Core. 05119_ Dropped Hyp. Gauss Cannon. 05119_ Dropped Explosive Trap. 05120_ Acquired Hyp. Gauss Cannon. 05121_ Dropped Assault Cannon. 05123_ R-06 Scavenger collects Lgt. Ion Engine. 05124_ Slammed into R-06 Scavenger. 05125_ Destabilizing: Core damaged (-28). 05145_ Cesium-ion Thruster destroyed. 05153_ System corrupted: Mic. Nuclear Core rejected. 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""" # "" #???# """ | | # """ # T" ^ #########???# """ | | # """ # "" #????#??????# """ | | # # g"" #????#???#??# | | # """ + *g #???????????###### | | # """ # #???#?#?########## | | # """ ## ##########????# | | # ## ## ###### | | # ## ## """ + ## """" | | # | ## ## """ ### ## """" | | ########## ##! """ #????# """" | | ???????#?# ## ! "" #????# """" | | ?????????# ##!! "" #???## """" | | ???????#?# ##!] ###### """" | | ?????#???# p######+### * # ! | | ?????????# # ]# | | ?????????# # &# ! | | ??????#??# """ """ / ########## | | ?????????# """ """ # !#?????? ?? | | ?????????# """ """ # #??? ????? | | ?????????# #/* # ???????? | | ??#??????# """ """ #/* #??????? ? | | ?????????# """ """ #/* #????????? | | ?????????# """ """ ######???#???#? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 30 Terrain Scan Range 24 Terrain Scan Density 10 Additional Mass Support 9 Evasion (%) 64 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Plasma Rifle | -7/Factory | Hacked Exp. Sensor Array | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PlasmaAerolevMicrothruster Manual? 0 Play Time 01:19:49 Cumulative 52.8 hours Start 2021.05.05 @ 11:57:41 End 2021.05.06 @ 07:11:45 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 113 Rogue 113 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 30 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8ba4d61b-5223-4efc-bc8b-5af8e05aea12