Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.10 @ 20:59:06 Player: Elxavo Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (48) 240 Value Destroyed (1782) 1782 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 5262 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/700 Matter 46/300 Energy 140/140 System Corruption 0% Temperature Critical (7813) Movement Core (800) Ox15 Location -7/DSF Parts ------- > --- POWER (2) -------- Deuterium Engine Light Deuterium Engine > --- PROPULSION (5) --- Light Treads Aluminum Leg Carbon-fiber Leg > --- UTILITY (4) ------ Large Storage Unit Visual Processing Unit Targeting Computer Medium Armor Plating > --- WEAPON (2) ------- EM Shotgun Heavy Assault Rifle > --- INVENTORY (15) --- Aluminum Leg Weapon Cycler Power Shielding Light Armor Plating Hardlight Generator Heavy Assault Rifle Light Cannon Flak Cannon Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Targeting Computer Hardened Light Armor Plating > --- WEAPON ----------- Flak Cannon Improved Grenade Launcher > --- INVENTORY -------- Deuterium Engine Light Deuterium Engine Aluminum Leg Carbon-fiber Leg Weapon Cycler Power Shielding Light Armor Plating Medium Armor Plating Hardlight Generator EM Shotgun Heavy Assault Rifle Heavy Assault Rifle Light Cannon Mini Grenade Launcher [Rating: 26] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Visual Processing Unit Storage Large Storage Unit Processor Visual Processing Unit Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun EM Shotgun Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Improved Grenade Launcher Build | -11 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac DSF Slots Evolved 6 | . . 2 2 . 2 . Power 1 | . . . . . 1 . Propulsion 3 | . . 2 . . 1 . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 42 | 6 2 17 2 6 2 7 Power 9 | 1 . 4 . 1 1 2 Engine 8 | 1 . 4 . . 1 2 Core 1 | . . . . 1 . . Reactor . | . . . . . . . Propulsion 17 | 2 . 9 . 3 1 2 Treads 9 | . . 5 . 3 1 . Leg 8 | 2 . 4 . . . 2 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 6 | 1 2 . 2 . . 1 Device . | . . . . . . . Storage 2 | 1 1 . . . . . Processor 2 | . 1 . 1 . . . Hackware . | . . . . . . . Protection 2 | . . . 1 . . 1 Artifact . | . . . . . . . Weapon 10 | 2 . 4 . 2 . 2 Energy Gun 1 | . . . . . . 1 Energy Cannon . | . . . . . . . Ballistic Gun 5 | 2 . 2 . 1 . . Ballistic Cannon 3 | . . 2 . 1 . . Launcher 1 | . . . . . . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 23 | . . 11 . 5 . 7 Power 5 | . . 3 . . . 2 Propulsion 13 | . . 6 . 3 . 4 Utility 1 | . . . . . . 1 Weapon 4 | . . 2 . 2 . . Highest Loss Streak 7 | . . 7 . 2 . 4 To Critical Strikes . | . . . . . . . Average Backups 12 | 4 7 13 12 14 13 11 Power 2 | 1 2 3 3 3 2 1 Propulsion 2 | 2 4 1 1 2 2 1 Utility 3 | . 1 3 3 3 4 4 Weapon 4 | 1 . 5 5 5 5 4 Tool/Special . | . . . . . . . Unused Backups 18 | . 4 4 . 3 . 7 Power 2 | . . 1 . 1 . . Propulsion 4 | . 2 1 . . . 1 Utility 6 | . 1 . . 1 . 4 Weapon 6 | . 1 2 . 1 . 2 Tool/Special . | . . . . . . . Average Slot Usage (%) 92 | . 99 91 99 94 96 81 Engine 9 | . 14 10 9 4 3 10 Core 1 | . . . . 4 7 3 Treads 16 | . . 9 36 33 38 13 Leg 15 | . 28 27 . . . 6 Storage 10 | . 14 11 9 9 7 7 Processor 14 | . 13 11 17 18 15 15 Protection 4 | . . . 9 9 7 7 Energy Gun 1 | . . . . . . 6 Ballistic Gun 15 | . 28 19 18 10 7 2 Ballistic Cannon 3 | . . 2 . 5 7 5 Peak Build Rating 26 | 6 8 14 16 21 24 26 Average Rating 14 | 4 7 11 15 17 23 21 On Entrance 12 | . 6 8 13 16 21 24 Naked Turns . | . . . . . . . Heaviest Build 50 | 12 27 33 34 39 44 50 Greatest Support 100 | 20 20 80 80 80 100 100 Greatest Overweight (x) 15 | . 1 1 . . . 15 Average Overweight (x) . | . . . . . . 2 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 7 10 15 15 15 15 15 Most Carried 15 | 8 8 15 14 15 14 14 Average Carried 12 | 5 7 13 12 14 13 11 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 8 8 14 14 15 13 9 Class Distribution -------------------- 51% | Mutant 48% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -7/Factory Mutant | -7/DSF Resources | -11 -10 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Sto Fac DSF Matter Collected 1447 | 302 88 443 . 420 . 194 Remotely . | . . . . . . . Salvage Created 1733 | 111 128 453 55 631 . 355 Parts 83 | 4 6 25 4 30 . 14 Haulers Intercepted . | . . . . . . . Recyclers Shooed 2 | 1 . . . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac DSF Combat Hostiles Destroyed 43 | . 3 16 1 14 . 9 Guns 23 | . 3 12 1 5 . 2 Cannons 20 | . . 4 . 9 . 7 Classes Destroyed 9 | 2 1 2 . 2 . 2 Builder 1 | . . . . 1 . . Tunneler 1 | 1 . . . . . . Recycler 1 | 1 . . . . . . Watcher 2 | . . . . 2 . . Swarmer 6 | . . 6 . . . . Grunt 23 | . 3 5 . 8 . 7 Sentry 12 | . . 5 1 6 . . Specialist 1 | . . . . . . 1 Heavy 1 | . . . . . . 1 Best Kill Streak 6 | 2 2 3 1 6 . 3 Combat Bots Only 6 | . 2 3 1 6 . 3 Max Kills in Single Turn 2 | 1 1 1 1 2 . 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Sto Fac DSF Hostile Shots Fired 308 | . 15 154 8 57 . 74 Missed 95 | . . 50 3 13 . 29 Hits 213 | . 15 104 5 44 . 45 Melee 1 | . . . . . . 1 Projectile 212 | . 15 104 5 44 . 44 AOE 1 | . . 1 . . . . Critical Strikes 12 | . . 3 . 2 . 7 Damage Taken 4137 | . 223 1547 79 684 . 1604 Core 1216 | . 17 315 14 123 . 747 Absorbed by Shields . | . . . . . . . Core Remaining (%) 72 | 100 93 21 . 75 . . Volleys Fired 157 | 7 13 57 4 46 . 30 Largest 2 | 2 2 2 2 2 . 2 Hottest 82 | 40 40 60 43 60 . 82 Shots Fired 289 | 14 26 112 8 80 . 49 Gun 187 | 14 26 76 8 44 . 19 Cannon 102 | . . 36 . 36 . 30 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 271 | 14 26 112 8 80 . 31 Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic 18 | . . . . . . 18 Robot Hit Streak 16 | 3 8 16 3 10 . 9 Robot Miss Streak 6 | 1 1 5 1 6 . 4 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 224 | 9 23 76 6 67 . 43 Core Hits 149 | 3 7 27 2 59 . 51 Critical Kills 1 | . . . . 1 . . Critical Parts Destroyed 2 | 1 . . 1 . . . Critical Strikes 3 | 1 . . 1 1 . . Destroy 3 | 1 . . 1 1 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3714 | 119 275 1074 81 1160 . 1005 Guns 1728 | 119 275 597 81 446 . 210 Cannons 1871 | . . 477 . 714 . 680 Explosions 115 | . . . . . . 115 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 3402 | 119 275 1074 81 1160 . 693 Thermal 115 | . . . . . . 115 Explosive . | . . . . . . . Electromagnetic 197 | . . . . . . 197 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 22 | . . 1 . 13 . 8 Impact . | . . . . . . . Kinetic 22 | . . 1 . 13 . 8 Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 7813 | . 2 19 . 42 . 7813 Average Temperature 1211 | . 2 6 . 10 . 2322 Received Heat Transfer 1476 | . 123 534 18 360 . 441 Effects 77 | . . . . . . 77 Shutdowns 14 | . . . . . . 14 Energy Bleed 11 | . . . . . . 11 Interference 7 | . . . . . . 7 Matter Decay 8 | . . . . . . 8 Short Circuit 4 | . . . . . . 4 Damage (minor) 9 | . . . . . . 9 Damage (major) 19 | . . . . . . 19 Damage (core) 5 | . . . . . . 5 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 100 | . . . . . . 100 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . . 1 Alert | -11 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac DSF Maximum Alert Level 1 | . . . . 1 . 1 Low Security (%) 90 | 100 100 100 100 96 100 55 Level 1 9 | . . . . 3 . 44 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Sterilizations 1 | . . . . . . 1 Peak Influence 209 | 5 55 116 30 209 91 204 Initial 91 | . 3 . 9 8 91 67 Average 72 | 1 13 55 6 88 91 165 Influence Increases 1247 | 10 101 448 37 439 5 207 Destroy 0b10 Robot/C 860 | . 60 320 20 280 . 180 Destroy 0b10 Robot/NC 30 | 10 . . . 15 . 5 Destroy Leader 224 | . 10 80 10 104 . 20 Successful Hack 37 | . 16 . 7 9 5 . Destroy Structure 6 | . . 3 . 1 . 2 Lose Combat Pursuer 90 | . 15 45 . 30 . . Influence Decreases 1043 | 5 106 424 41 258 110 99 Entered New Map 168 | . 2 . 15 12 110 29 Time Decay 645 | 5 104 314 26 196 . . Lost Part 230 | . . 110 . 50 . 70 Squads Dispatched 7 | . . 1 . 5 . 1 Investigation 1 | . . . . 1 . . Extermination . | . . . . . . . Reinforcement 3 | . . 1 . 1 . 1 Assault . | . . . . . . . Garrison 3 | . . . . 3 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Sto Fac DSF Distress Signals 4 | . 1 3 . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 61 | . 7 24 2 18 . 10 Peak Tracking Total 5 | . 3 5 1 5 . 4 Tactical Retreats 5 | . 1 2 . 2 . . Traps | -11 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac DSF Traps Triggered 2 | . . . . . . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Sto Fac DSF Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Sto Fac DSF Machines Accessed 13 | . 5 3 1 3 1 . Terminals 12 | . 5 3 1 2 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 31 | . 12 7 3 7 2 . Successful 13 | . 6 2 1 3 1 . Failed 18 | . 6 5 2 4 1 . Catastrophic 3 | . 2 . . 1 . . Database Lockouts . | . . . . . . . Manual 1 | . . . . 1 . . Terminals 28 | . 12 7 3 4 2 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 3 | . . . . 3 . . Terminal Hacks 12 | . 6 2 1 2 1 . Record 1 | . . 1 . . . . Robot Analysis 1 | . 1 . . . . . Prototype ID Bank 1 | . 1 . . . . . Open Door 1 | . . . . 1 . . Open DSF 1 | . . . . . 1 . Branch Access Points 2 | . 1 . 1 . . . Locate Traps 1 | . . 1 . . . . Dispatch Records 2 | . 2 . . . . . Zone Layout 2 | . 1 . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 10 | . 3 2 1 3 1 . Full Trace Events 1 | . . . . 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Sto Fac DSF Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Sto Fac DSF Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac DSF Active Infowar (turns) 2453 | . 406 868 144 644 15 376 Optics 2453 | . 406 868 144 644 15 376 Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Sto Fac DSF Turns Passed 2681 | 97 416 868 144 644 15 497 Spaces Moved 1196 | 58 226 409 69 293 9 132 Core 28 | 16 . . . . . 12 Treads 577 | . . 119 69 293 9 87 Legs 591 | 42 226 290 . . . 33 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 160 160 160 160 Average Speed 157 | 100 143 136 160 160 160 267 Slowest Speed 800 | 120 190 240 160 160 160 800 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 32 | 3 34 35 12 49 1 94 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . 1 . 1 . Unknown Exits Taken 4 | 1 1 1 . 1 . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 2 | . . . . . . 2 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 2 | . . . . . . 2 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Sto Fac DSF Total 1715 | 81 295 613 96 393 10 227 Wait 248 | . 46 103 20 34 . 45 Move 1190 | 57 225 408 68 292 8 132 Hop . | . . . . . . . Pick Up 51 | 11 4 22 2 10 . 2 Fast Attach 5 | 3 1 1 . . . . Attach 30 | 3 . 12 2 5 2 6 Detach . | . . . . . . . Swap 8 | . 1 4 . 1 . 2 Drop 16 | . 5 6 . 5 . . Fire 157 | 7 13 57 4 46 . 30 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 10 | . . . . . . 10 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / Min x2) -9/Materials -8/Materials (discovered 2 exits: *Sto x2) -8/Storage (discovered 2 exits: *Fac / Gar) -7/Factory -7/DSF (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 15) 98 | -11/Scrapyard | Entered Materials 116 | -10/Materials | Identified exit to Mines 301 | -10/Materials | Build established: Mutant 476 | -10/Materials | Discovered new exit (range 9) 514 | -10/Materials | Entered another Materials area 514 | -9/Materials | Evolved 2 slots: Propulsion x2 1113 | -9/Materials | Core integrity fell below 50% 1118 | -9/Materials | Lost 7 parts (1p4n2w) 1322 | -9/Materials | Discovered new exit (range 15) 1382 | -9/Materials | Entered another Materials area 1382 | -8/Materials | Evolved 2 slots: Utility x2 1402 | -8/Materials | Identified exit to Storage 1480 | -8/Materials | Build established: Scavenger-Mutant 1526 | -8/Materials | Entered Storage 1665 | -8/Storage | Identified exit to Garrison 1773 | -8/Storage | Garrison activated, responded to threat 2128 | -8/Storage | Discovered new exit (range 18) 2170 | -8/Storage | Entered Factory 2170 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2185 | -7/Factory | Identified exit to DSF 2185 | -7/Factory | Entered DSF 2208 | -7/DSF | Discovered new exit (range 17) 2226 | -7/DSF | Additional patrols routed to DSF 2270 | -7/DSF | Lost 3 parts (3n) 2461 | -7/DSF | Sterilization system engaged 2481 | -7/DSF | Ambient heat levels rising (+10) 2490 | -7/DSF | Lost 4 parts (2p1n1u) 2496 | -7/DSF | Ambient heat levels rising (+10) 2511 | -7/DSF | Ambient heat levels rising (+10) 2526 | -7/DSF | Ambient heat levels rising (+10) 2541 | -7/DSF | Ambient heat levels rising (+10) 2545 | -7/DSF | Build established: Mutant 2556 | -7/DSF | Ambient heat levels rising (+10) 2571 | -7/DSF | Ambient heat levels rising (+10) 2586 | -7/DSF | Ambient heat levels rising (+10) 2594 | -7/DSF | Core integrity fell below 50% 2601 | -7/DSF | Ambient heat levels rising (+10) 2616 | -7/DSF | Ambient heat levels rising (+10) 2631 | -7/DSF | Ambient heat levels rising (+10) 2646 | -7/DSF | Ambient heat levels rising (+10) 2657 | -7/DSF | Core integrity fell below 20% 2661 | -7/DSF | Ambient heat levels rising (+10) 2676 | -7/DSF | Ambient heat levels rising (+10) 2683 | -7/DSF | Core destroyed Last Messages --------------- 02649_ Overheating: Energy bleed (-35). 02650_ A-02 Transporter heat spikes uncontrollably. 02652_ Overheating: Lgt. Treads damaged (-8). 02652_ Overheating: Broken Carbon-fiber Leg damaged (-13). 02652_ A-02 Transporter heat damages core (-5). 02653_ Overheating: Visual Processing Unit damaged (-1). 02657_ Overheating: Core damaged (-133). 02661_ Power failure, Lgt. Deuterium Engine shutdown. 02661_ Overheating: Matter decay (-8). 02661_ ALERT: Ambient heat levels +10. 02662_ Overheating: Matter decay (-20). 02663_ Overheating: Matter decay (-7). 02665_ Overheating: Energy bleed (-14). 02667_ Overheating: Lrg. Storage Unit damaged (-9). 02669_ Power failure, Lgt. Deuterium Engine shutdown. 02674_ Overheating: Matter decay (-8). 02676_ ALERT: Ambient heat levels +10. 02677_ Overheating: Broken Carbon-fiber Leg damaged (-3). 02680_ Overheating: Hvy. Assault Rifle damaged (-12). 02683_ Overheating: Core damaged (-98). 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