Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.02.20 @ 16:54:47 Player: ThesmokingMan Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (54) 270 Value Destroyed (1764) 1764 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (55) 55 TOTAL SCORE: 4649 Bonus ------- High Alert Combat Kills 55 Cogmind --------- Core Integrity 0/700 Matter 441/450 Energy 95/100 System Corruption 0% Temperature Cool (9) Movement Core (600) Ox11 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit Large Matter Pod Weapon Shielding > --- WEAPON (3) ------- (None) > --- INVENTORY (12) --- Large Storage Unit Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Small Battery Light Armor Plating > --- WEAPON ----------- Particle Gun Pulse Rifle Gauss Rifle > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Improved Hover Unit Heat Sink Large Storage Unit Large Matter Pod Core Shielding Weapon Shielding Particle Gun Particle Gun [Rating: 26] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Hover Unit Flight Unit VTOL Module Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Protection Light Armor Plating Weapon Pulse Rifle Energy Gun Pulse Rifle Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 1 | . . . . 1 . Propulsion 2 | . . 2 . . . Utility 2 | . . . . 1 1 Weapon 1 | . . . . . 1 Parts Attached 64 | 6 6 13 5 21 13 Power 10 | 1 . 4 . 3 2 Engine 7 | 1 . 4 . 2 . Core 3 | . . . . 1 2 Reactor . | . . . . . . Propulsion 22 | 2 4 2 4 8 2 Treads 1 | . 1 . . . . Leg 17 | . 3 2 4 8 . Wheel 2 | 2 . . . . . Hover 1 | . . . . . 1 Flight 1 | . . . . . 1 Utility 14 | 1 2 2 . 4 5 Device 7 | . 1 2 . 3 1 Storage 4 | 1 1 . . 1 1 Processor . | . . . . . . Hackware . | . . . . . . Protection 3 | . . . . . 3 Artifact . | . . . . . . Weapon 18 | 2 . 5 1 6 4 Energy Gun 15 | 1 . 5 1 5 3 Energy Cannon . | . . . . . . Ballistic Gun 3 | 1 . . . 1 1 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 3 . . . Parts Lost 30 | . . 2 . 7 21 Power 5 | . . . . 1 4 Propulsion 7 | . . . . 1 6 Utility 8 | . . 1 . 2 5 Weapon 10 | . . 1 . 3 6 Highest Loss Streak 21 | . . 1 . 4 21 Average Slot Usage (%) 96 | . 97 98 100 97 83 Engine 11 | . 14 11 11 11 5 Core 2 | . . . . 6 5 Leg 32 | . 9 44 44 35 22 Wheel 3 | . 16 . . . . Device 10 | . 12 9 11 9 6 Storage 13 | . 14 11 11 16 13 Energy Gun 14 | . 14 17 22 11 12 Ballistic Gun 6 | . 14 4 . 6 5 Naked Turns . | . . . . . . Heaviest Build 59 | 12 41 46 46 56 59 Greatest Support 45 | 26 26 40 40 45 43 Greatest Overweight (x) 13 | . 2 1 1 1 13 Average Overweight (x) . | . 1 . 1 . 1 Largest Inventory Capacity 12 | 6 12 12 12 12 12 Average Capacity 11 | 5 10 12 12 12 12 Most Carried 12 | 4 12 12 12 12 11 Average Carried 9 | . 5 11 11 10 8 Final Capacity 12 | 6 12 12 12 12 12 Final Carried 12 | . 11 12 10 12 1 Class Distribution -------------------- 69% | Mutant 21% | Scavenger-Mutant 9% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Tank | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Mat Min Mat Fac Matter Collected 1025 | 187 127 278 70 240 123 Remotely 127 | . 127 . . . . Salvage Created 1868 | . 122 587 228 790 141 Parts 111 | . 6 39 14 43 9 Haulers Intercepted 2 | . 1 1 . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Combat Hostiles Destroyed 45 | . 2 11 9 18 5 Guns 42 | . 2 9 8 18 5 AOE 2 | . . 2 . . . Classes Destroyed 9 | . 2 5 1 1 . Builder 3 | . . 3 . . . Hauler 2 | . 1 1 . . . Recycler 1 | . . 1 . . . Watcher 3 | . . 2 . 1 . Swarmer 12 | . . . 4 4 4 Grunt 27 | . 2 9 5 10 1 Brawler 1 | . . 1 . . . Sentry 4 | . . 1 . 3 . Hunter 1 | . . . . 1 . Best Kill Streak 10 | . 2 10 4 7 5 Combat Bots Only 7 | . 1 4 4 7 5 Max Kills in Single Turn 7 | . 1 7 2 1 1 Gunslinging 1 | . . . 1 . . Exploded 1 | . . 1 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Min Mat Fac Damage Taken 3725 | . 50 397 165 1086 2027 Core 914 | . . 71 34 109 700 Absorbed by Shields . | . . . . . . Core Remaining (%) 88 | 100 100 . 73 80 . Volleys Fired 140 | . 3 51 16 59 11 Largest 3 | . 2 2 2 2 3 Hottest 158 | . 60 101 126 108 158 Shots Fired 256 | . 6 87 32 103 28 Gun 256 | . 6 87 32 103 28 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 76 | . 3 28 . 37 8 Thermal 117 | . . 23 32 42 20 Explosive . | . . . . . . Electromagnetic 63 | . 3 36 . 24 . Robot Hit Streak 19 | . 6 17 11 19 19 Robot Miss Streak 3 | . . 3 1 3 3 Penetration Max . | . . . . . . Secondary Targets 11 | . . 2 3 3 3 Max Gunslinging Chain 1 | . . 1 1 1 1 Shots Hit Robots 197 | . 6 61 26 85 19 Core Hits 93 | . 4 29 10 40 10 Critical Hits 1 | . . 1 . . . Critical Kills 1 | . . 1 . . . Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3749 | . 203 1521 426 1251 348 Guns 2732 | . 67 649 426 1243 347 Cannons . | . . . . . . Explosions 969 | . 97 872 . . . Melee . | . . . . . . Ramming 48 | . 39 . . 8 1 Kinetic 613 | . 27 122 . 357 107 Thermal 2400 | . 97 1127 426 510 240 Explosive . | . . . . . . Electromagnetic 688 | . 40 272 . 376 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 122 | . 10 112 . . . Projectiles . | . . . . . . Explosions 112 | . . 112 . . . Melee 10 | . 10 . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 35 | . 35 . . . . Shots 1 | . 1 . . . . Rammed 4 | . 3 . . . 1 Targets Rammed 5 | . 3 . . 1 1 Kicked 1 | . . . . 1 . Crushed . | . . . . . . Highest Temperature 387 | . 38 150 387 364 250 Average Temperature 101 | . 23 39 175 120 119 Received Heat Transfer 1362 | . 15 270 72 558 447 Effects 6 | . . . 4 1 1 Shutdowns 1 | . . . 1 . . Energy Bleed 1 | . . . 1 . . Interference 1 | . . . . . 1 Matter Decay 1 | . . . . 1 . Short Circuit 1 | . . . 1 . . Damage (minor) 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 3 | . . 2 . 1 . Impact Corruptions 1 | . 1 . . . . Robots Melted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Melted 3 | . . 1 1 . 1 Heat Transferred 4045 | . 150 1305 925 1110 555 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . 1 1 . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Peak Influence 485 | . 81 430 360 485 242 Initial 167 | . . 28 141 118 167 Average 230 | . 38 255 284 339 165 Maximum Alert Level 2 | . . 2 1 2 1 Low Security (%) 44 | 100 100 35 7 19 86 Level 1 38 | . . 39 92 41 13 Level 2 17 | . . 25 . 39 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 1 1 . 4 . Investigation 3 | . 1 . . 2 . Extermination . | . . . . . . Reinforcement 3 | . . 1 . 2 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Distress Signals 2 | . . 1 . 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 64 | . 3 14 9 26 12 Peak Tracking Total 10 | . 2 4 4 7 10 Tactical Retreats 3 | . 1 . . 2 . Traps | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Traps Triggered 2 | . 1 . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Mat Min Mat Fac Machines Disabled 11 | . 1 9 1 . . Max in Single Turn 9 | . 1 9 1 . . Garrison Access 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Machines Accessed 3 | . . . . 2 1 Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . . 1 . Garrison Access 2 | . . . . 1 1 Total Hacks 7 | . . . . 5 2 Successful 6 | . . . . 5 1 Failed 1 | . . . . . 1 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 4 | . . . . 4 . Garrison Access 3 | . . . . 1 2 Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 4 | . . . . 4 . Insert Component 2 | . . . . 2 . Analyze 2 | . . . . 2 . Garrison Access Hacks 2 | . . . . 1 1 Unlock Access 1 | . . . . 1 . Seal Access 1 | . . . . . 1 Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . . . . 1 . Full Trace Events 1 | . . . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . . 2 . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . . . 2 . Part Schematics Acquired 2 | . . . . 2 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Mat Min Mat Fac Turns Passed 1857 | 45 350 378 329 575 180 Spaces Moved 928 | 43 249 144 177 241 74 Core 17 | 16 . . . . 1 Treads 20 | . 20 . . . . Legs 694 | . 61 144 177 241 71 Wheels 195 | 27 168 . . . . Hover 1 | . . . . . 1 Flight 1 | . . . . . 1 Fastest Speed 50 | 50 90 120 150 120 150 Average Speed 140 | 76 124 147 150 149 165 Slowest Speed 700 | 100 200 150 150 150 700 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 20 | 3 31 25 41 20 3 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 26 | . . 26 . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 26 | . . 26 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Total 1234 | 54 284 229 210 353 104 Wait 18 | . 4 . 6 5 3 Move 923 | 42 248 143 176 240 74 Hop . | . . . . . . Pick Up 55 | 6 16 13 2 16 2 Fast Attach 1 | . . . . 1 . Attach 34 | 6 1 4 1 9 13 Detach 1 | . . . . 1 . Swap 29 | . 5 9 4 11 . Drop 28 | . 4 9 5 10 . Fire 140 | . 3 51 16 59 11 Melee . | . . . . . . Ram 4 | . 3 . . . 1 Kick 1 | . . . . 1 . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -7/Factory History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 14) 46 | -11/Scrapyard | Entered Materials 240 | -10/Materials | Discovered new exit (range 3) 316 | -10/Materials | Build established: Mutant 396 | -10/Materials | Entered another Materials area 396 | -9/Materials | Evolved 2 slots: Propulsion x2 700 | -9/Materials | Discovered new exit (range 15) 774 | -9/Materials | Entered Mines 1084 | -9/Mines | Discovered new exit (range 15) 1103 | -9/Mines | Entered Materials 1103 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1265 | -8/Materials | Lost 4 parts (2u2w) 1334 | -8/Materials | Lost 3 parts (1p1n1w) 1337 | -8/Materials | Destroyed 7 combat bots 1505 | -8/Materials | Identified exit to Garrison 1569 | -8/Materials | Build established: Scavenger-Mutant 1648 | -8/Materials | Discovered new exit (range 5) 1678 | -8/Materials | Entered Factory 1678 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1836 | -7/Factory | Core integrity fell below 50% 1852 | -7/Factory | Core integrity fell below 20% 1858 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01839_ R-06 Scavenger collects Lgt. Nuclear Core. 01840_ Lgt. Nuclear Core destroyed. 01840_ S-27 Virus destroyed. 01840_ Core Shielding destroyed. 01844_ Acquired VTOL Module. 01844_ R-06 Scavenger inserts VTOL Module into recycling unit. Flying robots can pass through spaces occupied by others, even hostile robots. [Achievement: Universal Adapter] The achievement interface (ESC then open Records) offers an effective way to explore all of your earned achievements as well as seek out new goals for future runs. 01847_ R-06 Scavenger inserts Aluminum Leg into recycling unit. 01848_ Heat Sink destroyed. 01850_ R-06 Scavenger inserts Imp. Heat Sink into recycling unit. 01851_ VTOL Module destroyed. 01853_ Slammed into G-47 Trooper. 01853_ R-06 Scavenger inserts Lgt. Nuclear Core into recycling unit. 01854_ Acquired 26 matter. 01858_ R-06 Scavenger collects VTOL Module. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ###########??????????????????????????????????????? | | #??? ??????????????????????????????? | | #?# ??????????????????????????????? | | % #?# ??????????????????????????????? | | #?# ??????????????????????????????? | | #?# #??????????????????????????????? | | """" """" #?# #??????????????????????????????? | | """" """" #?# #??????????????????????????????? | | """" """" #?# #??????????????????????????????? | | """" """" #?# ####+#########?????????????????? | | """" """" #?# # #?????????????????? | | """" """" #?# # | #?????????????????? | | #?# # #?????????????????? | | +#######+#### # #?????????????????? | | + """" #?????????????????? | | "# """" #?????????????????? | | "%+ """" #?????????????????? | | # """" #?????????????????? | | #""" """" #?????????????????? | | #######+######### #"Y r """" #?????????????????? | | # #?# #""" %bsYY #?????????????????? | | # """ #?# # g@=s% #?????????????????? | | # "" """"" #?# ###########+##?????????????????? | | # "G """"" #?# #?????????# #??????????????????? | | # "" #?# #?????????# #??????????????????? | | # #?? #?????????# #??????????????????? | | ###############??+??????????# ??????????????????? | | ????????????????????????????# #??????????????????? | | ????????????????????????????# #??????????????????? | | ???????????????????????????? ??????????????????? | | ???????????????????????????? ??????????????????? | | ???????????????????????????? ??????????????????? | | ????????????????????????????# #??????????????????? | | ????????????????????????????? ???????????????????? | | ????????????????????????????? ???????????????????? | | ????????????????????????????? ???????????????????? | | ?????????????????????????????+???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 21 Energy Capacity 530 Matter Stores 408 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Weapon Shielding 33 Evasion (%) 50 Recoil Reduction 1 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- Imp. Hover Unit | -8/Materials | Scanalyzed Pulse Rifle | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- It's Just You Loot Pinata Made in Tau Ceti IV One Hack Too Far Universal Adapter Use The Force Challenges ------------ None Game ------ Seed SniperStasisLaser Manual? 0 Play Time 00:49:40 Cumulative 4.2 hours Start 2021.02.20 @ 15:49:29 End 2021.02.20 @ 16:54:47 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 4 Rogue 2 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 8 Achievement% 4 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3cb0982e-7f98-4411-b69b-a75cdbf1d8c8