Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.05 @ 13:05:09 Player: spoonum Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (15) 3000 Robots Destroyed (115) 575 Value Destroyed (3136) 3136 Prototype IDs (54) 1080 Alien Tech Used (0) 0 Bonus (667) 667 TOTAL SCORE: 12458 Bonus ------- Follower Combat Kills 67 Aligned with FarCom 300 Met Imprinter 300 Cogmind --------- Core Integrity 0/1450 Matter 122/300 Energy 28/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Phase Shifter Force Lance Peak State ------------ > --- POWER ------------ Particle Reactor Cooled Antimatter Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Nuclear Pulse Array Cooled Field Propulsion Drive Field Propulsion Array > --- UTILITY ---------- Experimental Heat Sink Medium Storage Unit Advanced Weight Redist. System Improved Terrain Scanner Advanced Transmission Jammer Improved Cloaking Device Experimental Utility Shielding Hacking Suite Improved Hacking Suite Improved Hacking Suite Advanced Hacking Suite System Shield > --- WEAPON ----------- Force Lance > --- INVENTORY -------- Quantum Reactor Terrain Scanner Advanced Reaction Control System Improved Phase Shifter Experimental Shock Absorption System Advanced Corruption Screen Precision Phase Gun Long-range Phase Cannon Improved Heavy Machine Gun Mini Smartbomb Launcher [Rating: 128] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Light Neutrino Core Reactor Cold Fusion Reactor Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Flight Unit Improved Cesium-ion Thruster Utility Large Storage Unit Device Trap Reconfigurator Storage Large Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Smartbomb Launcher Impact Weapon Heavy Flail Slashing Weapon Power Sword Piercing Weapon Force Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Slots Evolved 16 | . . . . . 4 2 . . . . 2 2 2 2 2 Power 1 | . . . . . . . . . . . . . 1 . . Propulsion 4 | . . . . . 2 . . . . . . . 1 . 1 Utility 10 | . . . . . 2 1 . . . . 2 2 . 2 1 Weapon 1 | . . . . . . 1 . . . . . . . . . Parts Attached 142 | 3 11 1 1 . 26 10 6 8 7 2 34 9 12 6 6 Power 22 | . 2 . . . 4 1 . . 1 1 5 2 2 2 2 Engine 12 | . 2 . . . 3 1 . . 1 1 4 . . . . Core 5 | . . . . . 1 . . . . . . 2 2 . . Reactor 5 | . . . . . . . . . . . 1 . . 2 2 Propulsion 30 | 2 1 . . . 11 1 . 1 . . 7 1 5 . 1 Treads 13 | 2 1 . . . 8 1 . 1 . . . . . . . Leg 2 | . . . . . 2 . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 15 | . . . . . 1 . . . . . 7 1 5 . 1 Utility 60 | 1 4 . 1 . 6 3 5 4 5 . 16 5 3 4 3 Device 24 | 1 1 . 1 . 2 1 3 1 . . 5 4 . 3 2 Storage 7 | . 2 . . . . 1 . 2 . . 2 . . . . Processor 13 | . . . . . 2 . 1 . 5 . 4 . . . 1 Hackware 8 | . . . . . . . . . . . 3 1 3 1 . Protection 8 | . 1 . . . 2 1 1 1 . . 2 . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 30 | . 4 1 . . 5 5 1 3 1 1 6 1 2 . . Energy Gun 8 | . . . . . 3 2 . . . 1 2 . . . . Energy Cannon 2 | . . . . . . . . 1 . . 1 . . . . Ballistic Gun 6 | . 2 . . . 1 . . 2 . . 1 . . . . Ballistic Cannon 3 | . 1 1 . . . 1 . . . . . . . . . Launcher 4 | . . . . . 1 1 . . 1 . . 1 . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 3 | . 1 . . . . 1 1 . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . . 2 . 1 . . Piercing Weapon 1 | . . . . . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 24 | . . . . . 5 . . . 4 . 6 4 3 . 2 Corrupted Parts 1 | . . . . . . . 1 . . . . . . . . System Corruption 9 | . . . . . . . 9 . . . . . . . . Parts Lost 35 | . . 1 . . 5 . 2 5 . 4 4 1 . 4 9 Power 6 | . . . . . . . . . . 1 1 . . 2 2 Propulsion 11 | . . . . . 3 . . 2 . 2 1 . . 1 2 Utility 14 | . . . . . 2 . 2 2 . . 1 1 . 1 5 Weapon 4 | . . 1 . . . . . 1 . 1 1 . . . . Highest Loss Streak 9 | . . 1 . . 3 . 1 5 . 2 1 1 . 3 9 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 12 | 3 11 14 15 15 14 14 14 14 14 13 9 9 9 7 9 Power . | 1 1 1 1 1 1 . . . . . 1 1 . 1 1 Propulsion 1 | . . 1 1 1 . 2 3 2 2 3 1 2 1 1 . Utility 7 | . 8 10 10 10 7 7 8 7 8 8 5 4 5 4 4 Weapon 2 | 1 1 2 3 3 4 3 3 3 3 1 1 1 . . 3 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 66 | 12 11 . . . 12 10 . 1 4 . 5 5 3 . 3 Power 7 | 2 1 . . . 3 . . . . . 1 . . . . Propulsion 16 | 7 . . . . 3 2 . 1 . . . 2 1 . . Utility 32 | 1 8 . . . 3 7 . . 4 . 3 3 2 . 1 Weapon 9 | 2 1 . . . 3 . . . . . 1 . . . 2 Tool/Special 2 | . 1 . . . . 1 . . . . . . . . . Average Slot Usage (%) 94 | . 100 100 100 100 93 99 94 95 99 82 82 93 93 92 74 Engine 6 | . 14 14 14 14 8 7 7 7 7 7 4 2 . . . Core 1 | . . . . . . . . . . . . 2 10 8 . Treads 20 | . 28 28 28 28 28 30 30 30 30 17 . . . . . Flight 5 | . . . . . 1 . . . . . 24 19 20 18 15 Device 13 | . 13 14 14 14 16 15 9 12 13 14 10 10 9 13 18 Storage 10 | . 14 14 14 14 9 14 12 12 14 7 6 5 5 4 3 Processor 4 | . . . . . 4 . 2 1 3 15 18 11 6 1 . Hackware 4 | . . . . . . . . . . . 3 17 21 27 19 Protection 4 | . . . . . 4 7 7 6 5 . 3 4 2 2 3 Energy Gun 7 | . 6 . . . 11 22 21 7 1 9 . . . . . Energy Cannon 1 | . . . . . . . . 4 7 6 . . . . . Ballistic Gun 6 | . 20 24 14 14 . . . 8 13 2 . 5 5 3 . Ballistic Cannon 1 | . . 3 14 14 5 . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . 4 5 3 . . Peak Build Rating 128 | 7 10 10 18 18 47 55 55 55 58 57 69 87 107 123 128 Average Rating 49 | 6 8 9 13 15 29 53 53 45 45 48 59 72 99 115 112 On Entrance 44 | 6 7 10 10 11 18 47 55 55 43 55 50 60 78 107 96 Naked Turns 24 | . . . . . . . . . . . . . . . 24 Heaviest Build 65 | 14 33 33 33 33 42 54 65 63 54 50 49 34 41 43 50 Greatest Support 112 | 40 40 40 40 40 112 112 112 112 104 104 48 34 43 44 50 Greatest Overweight (x) 1 | . . . . . 1 . 1 . . 1 1 . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 10 10 10 10 Average Capacity 13 | 8 12 15 15 15 15 15 15 15 15 15 10 10 10 10 9 Most Carried 15 | 6 15 15 15 15 15 15 15 15 15 15 13 10 10 10 10 Average Carried 12 | 2 11 14 14 15 14 14 14 14 14 13 9 9 9 8 9 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 10 10 10 10 5 Final Carried 15 | 3 15 15 15 15 15 15 15 14 15 12 9 10 10 10 2 Class Distribution -------------------- 34% | Mutant 17% | Hacker-Scout 12% | Derelict-Tank 10% | Gunner 8% | Skirmisher 6% | Tank 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Skirmisher | -7/Factory Tank | -7/Lower Caves Derelict-Tank | -7/Lower Caves Derelict-Tank | -7/Zion Mutant | -6/Proximity Caves Sprinter | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Wizard-Ninja | -3/Research Hacker-Ninja | -2/Research Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Matter Collected 3440 | 220 442 62 . 32 548 180 145 421 112 279 418 105 191 . 285 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 4627 | 20 237 76 . . 1082 555 340 358 . 287 1132 107 186 . 247 Parts 198 | 4 19 9 . . 54 16 10 6 . 14 42 2 7 . 15 Haulers Intercepted 12 | . 2 . . . 4 1 . . . . 4 . 1 . . Recyclers Shooed 2 | . . . . . 2 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 26 | . . . . . . . 8 6 . 12 . . . . . Prevented 3 | . . . . . . . 3 . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Combat Hostiles Destroyed 74 | . 7 5 . . 20 11 6 12 . 11 2 . . . . Melee 2 | . . . . . . . . . . . 2 . . . . Guns 43 | . 7 5 . . 14 7 3 4 . 3 . . . . . Cannons 9 | . . . . . 6 . . . . 3 . . . . . AOE 13 | . . . . . . . . 8 . 5 . . . . . Classes Destroyed 17 | 1 5 . . . 3 2 2 2 . . 1 . 1 . . Worker 7 | . . . . . . . . . . . . . 4 . 3 Builder 6 | . 1 . . . . . . . . . 5 . . . . Tunneler 3 | 1 . . . . . . . . . . . . . . 2 Hauler 12 | . 2 . . . 4 1 . . . . 4 . 1 . . Recycler 9 | . . . . . 3 . . . . . 4 1 . . 1 Operator 2 | . . . . . . . . . . . 2 . . . . Watcher 2 | . 1 . . . . 1 . . . . . . . . . Swarmer 29 | . 6 5 . . 7 3 . . . 6 2 . . . . Grunt 17 | . 1 . . . 9 2 . 3 . 2 . . . . . Brawler 4 | . . . . . . 1 . 3 . . . . . . . Duelist 3 | . . . . . . . . 3 . . . . . . . Protector 1 | . . . . . . . . 1 . . . . . . . Sentry 8 | . . . . . 3 1 1 2 . 1 . . . . . Hunter 2 | . . . . . 1 1 . . . . . . . . . Programmer 5 | . . . . . . 3 . . . 2 . . . . . Behemoth 1 | . . . . . . . 1 . . . . . . . . Thug 1 | . . . . . . . 1 . . . . . . . . Fireman 3 | . . . . . . . 3 . . . . . . . . Best Kill Streak 7 | 1 4 3 . . 4 3 3 7 . 4 6 1 3 . 4 Combat Bots Only 7 | . 4 3 . . 3 3 3 7 . 4 1 . . . . Max Kills in Single Turn 2 | 1 2 1 . . 1 2 1 2 . 2 1 1 1 . 1 Gunslinging 1 | . 1 . . . . 1 . . . . . . . . . Exploded 2 | . . . . . . . . 2 . 2 . . . . . Melee 1 | . . . . . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Hostile Shots Fired 768 | . 53 25 . . 110 66 98 78 . 86 86 8 2 38 118 Missed 292 | . 14 4 . . 22 30 27 29 . 49 59 6 2 12 38 Hits 476 | . 39 21 . . 88 36 71 49 . 37 27 2 . 26 80 Melee 43 | . . . . . . . . 2 . . . . . . 41 Projectile 433 | . 39 21 . . 88 36 71 47 . 37 27 2 . 26 39 AOE 5 | . . . . . . . . . . . 2 . . . 3 Critical Strikes 39 | . 3 . . . 4 1 4 2 . . 1 . . 1 23 Actively Blocked 2 | . . . . . . . . . . . . . . 1 1 Part Disruptions 2 | . . . . . . . 2 . . . . . . . . Damage Taken 8147 | . 310 155 . . 1095 431 1007 1191 . 319 378 83 . 797 2381 Core 2384 | . 38 39 . . 147 45 74 343 . 20 16 43 . 166 1453 Absorbed by Shields 289 | . . . . . 165 . . . . 124 . . . . . Redirected to Shielding 227 | . 3 . . . . . . . . . 73 . . 80 71 Regen/Repaired (Parts) 92 | . . . . . . . . . . . 73 12 7 . . Core Remaining (%) 81 | 100 . . . 69 73 . . . . 31 98 95 100 87 . Volleys Fired 212 | 1 34 10 . . 61 30 16 21 2 27 3 2 2 . 3 Largest 3 | 2 2 2 . . 2 3 3 3 1 3 1 1 1 . 1 Hottest 190 | 60 60 50 . . 110 190 190 190 25 158 60 80 15 . 15 Shots Fired 455 | 2 64 20 . . 116 90 53 49 2 46 3 2 5 . 3 Gun 382 | 2 62 18 . . 82 90 53 37 2 25 3 . 5 . 3 Cannon 52 | . 2 2 . . 34 . . . . 14 . . . . . Launcher 21 | . . . . . . . . 12 . 7 . 2 . . . Special . | . . . . . . . . . . . . . . . . Kinetic 130 | 1 49 20 . . 42 . . 3 2 5 . . 5 . 3 Thermal 301 | 1 15 . . . 74 90 53 34 . 34 . . . . . Explosive 21 | . . . . . . . . 12 . 7 . 2 . . . Electromagnetic 3 | . . . . . . . . . . . 3 . . . . Robot Hit Streak 21 | 1 9 8 . . 21 16 8 10 . 18 19 . . . 2 Robot Miss Streak 5 | 1 2 3 . . 2 5 3 3 . 2 1 . 1 . 2 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 9 | . 3 1 . . . 1 1 3 . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . 1 1 1 . . . . . . . Shots Hit Robots 342 | 1 38 8 . . 78 62 44 33 . 34 23 . 8 1 12 Core Hits 173 | 1 16 5 . . 40 21 15 39 . 13 12 3 4 . 4 Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 . . . . . . . . Critical Strikes 15 | . . . . . 5 4 2 . . 1 2 . . . 1 Burn 10 | . . . . . 4 4 1 . . 1 . . . . . Blast 1 | . . . . . 1 . . . . . . . . . . Smash 1 | . . . . . . . 1 . . . . . . . . Sever 2 | . . . . . . . . . . . 2 . . . . Impale 1 | . . . . . . . . . . . . . . . 1 Melee Attacks 190 | . 1 . . . 9 5 14 . 1 . 56 28 36 21 19 Impact 31 | . 1 . . . 9 5 14 . 1 . 1 . . . . Slashing 106 | . . . . . . . . . . . 55 28 23 . . Piercing 53 | . . . . . . . . . . . . . 13 21 19 Sneak Attacks 29 | . . . . . . . . . . . 15 . 5 1 8 Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 11355 | 15 466 98 . . 1388 1325 1199 1737 . 1147 2063 119 539 93 1166 Guns 4645 | 15 449 98 . . 1081 1325 704 441 . 396 67 . . . 69 Cannons 492 | . . . . . 293 . . . . 199 . . . . . Explosions 1967 | . . . . . . . . 1296 . 552 . 119 . . . Melee 4216 | . . . . . . . 493 . . . 1996 . 539 93 1095 Ramming 35 | . 17 . . . 14 . 2 . . . . . . . 2 Kinetic 890 | 15 309 98 . . 349 . . . . 50 . . . . 69 Thermal 4180 | . 140 . . . 1025 1325 704 441 . 545 . . . . . Explosive 1967 | . . . . . . . . 1296 . 552 . 119 . . . Electromagnetic 67 | . . . . . . . . . . . 67 . . . . Impact 493 | . . . . . . . 493 . . . . . . . . Slashing 2535 | . . . . . . . . . . . 1996 . 539 . . Piercing 1188 | . . . . . . . . . . . . . . 93 1095 Highest Corruption 15 | . . . . . . 1 10 15 15 4 . . 4 9 6 Average Corruption 7 | . . . . . . 1 3 13 9 3 . . 4 4 5 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 176 | . . . . . . 2 34 66 36 15 . . 15 7 1 Message Errors 43 | . . . . . . 1 6 16 11 3 . . 2 4 . Matter Fused 40 | . . . . . . . 9 16 8 3 . . 1 3 . Heat Flow Errors 25 | . . . . . . . 5 8 5 3 . . 4 . . Energy Discharges 27 | . . . . . . 1 4 11 7 2 . . 2 . . Parts Fused 3 | . . . . . . . . 2 . 1 . . . . . Data Loss (minor) 18 | . . . . . . . 4 7 4 1 . . 1 . 1 Data Loss (major) 3 | . . . . . . . . 1 1 . . . 1 . . Misfires 14 | . . . . . . . 5 4 . 2 . . 3 . . Alerts 3 | . . . . . . . 1 1 . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 1336 | . . . . . . . 105 . . 79 472 . 128 . 552 Projectiles 21 | . . . . . . . . . . 21 . . . . . Explosions 58 | . . . . . . . . . . 58 . . . . . Melee 1257 | . . . . . . . 105 . . . 472 . 128 . 552 Knockbacks 3 | . . . . . 3 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic 3 | . . . . . 3 . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 257 | . . . . . . . . 256 . . . . . . 1 Shots 6 | . . . . . . . . 6 . . . . . . . Rammed 9 | . 2 . . 1 3 . 2 . . . . . . . 1 Targets Rammed 9 | . 2 . . 1 3 . 2 . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 669 | . . . . . 274 217 406 669 265 362 32 452 263 . . Average Temperature 119 | . . . . . 66 66 163 206 109 102 18 157 103 . . Received Heat Transfer 1925 | . 18 . . . 367 54 1010 330 . 41 42 9 . . 54 Effects 21 | . . . . . 3 . 4 10 . 3 . 1 . . . Shutdowns 4 | . . . . . . . 2 2 . . . . . . . Energy Bleed 2 | . . . . . . . . 1 . 1 . . . . . Interference 6 | . . . . . 3 . 1 1 . 1 . . . . . Short Circuit 3 | . . . . . . . 1 . . 1 . 1 . . . Damage (minor) 1 | . . . . . . . . 1 . . . . . . . Damage (major) 3 | . . . . . . . . 3 . . . . . . . Damage (core) 2 | . . . . . . . . 2 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . 3 . . . . . . . . Combat Hostiles 3 | . . . . . . . 3 . . . . . . . . Parts Fried 8 | . . . . . . . 5 . . . 3 . . . . Impact Corruptions 6 | . . . . . . . 6 . . . . . . . . Robots Melted 4 | . . . . . . 4 . . . . . . . . . Combat Hostiles 4 | . . . . . . 4 . . . . . . . . . Parts Melted 17 | . . . . . 3 7 3 1 . 3 . . . . . Heat Transferred 8848 | . 325 . . . 2405 2668 1584 904 . 962 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Maximum Alert Level 1 | . . . . . 1 . . . . . . . . . . Low Security (%) 99 | 100 100 100 . 100 97 100 . . . . 100 100 100 100 100 Level 1 . | . . . . . 2 . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 235 | 5 94 92 . . 235 177 . . . . 135 129 60 48 15 Initial 105 | . . . . . . 105 . . . . . . 56 . . Average 30 | . 7 31 . . 63 36 . . . . 42 14 10 11 1 Influence Increases 3211 | 5 237 234 . . 625 419 50 235 . 265 470 307 174 115 75 Destroy 0b10 Robot/C 1440 | . 140 160 . . 400 220 40 220 . 220 40 . . . . Destroy 0b10 Robot/NC 210 | 5 20 . . . 35 10 . 5 . . 75 5 25 . 30 Destroy Leader 298 | . 36 30 . . 88 74 10 10 . 30 18 . 2 . . Allied During Kill 14 | . . 14 . . . . . . . . . . . . . Trap Triggered on 0b10 10 | . . . . . . 10 . . . . . . . . . Successful Hack 296 | . 26 . . . 32 69 . . . . 40 39 20 70 . Disable Machine 120 | . 15 . . . 45 . . . . . 45 15 . . . Destroy Structure 268 | . . . . . 10 6 . . . . 27 128 52 30 15 Partial Spotted 135 | . . . . . 15 . . . . . 60 15 15 15 15 Lose Combat Pursuer 420 | . . 30 . . . 30 . . . 15 165 105 60 . 15 Influence Decreases 3211 | 5 237 220 14 . 394 503 197 235 . 265 470 191 288 117 75 Entered New Map 258 | . . . 14 . . 126 56 . . . . . 60 2 . Time Decay 2559 | 5 155 190 . . 347 377 141 185 . 247 358 181 204 109 60 Lost Part 186 | . . 10 . . 47 . . 50 . 18 30 10 . 6 15 Lost Ally 20 | . . 20 . . . . . . . . . . . . . Purge Threat 188 | . 82 . . . . . . . . . 82 . 24 . . Squads Dispatched 36 | . 1 . . . 5 4 . 1 . . 6 6 5 3 5 Investigation 6 | . . . . . 2 1 . . . . 2 1 . . . Extermination 15 | . . . . . . 3 . . . . 3 3 4 1 1 Reinforcement 11 | . 1 . . . . . . . . . 1 2 1 2 4 Assault 1 | . . . . . . . . 1 . . . . . . . Garrison 3 | . . . . . 3 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Distress Signals 6 | . 2 . . . 1 . . . . . . 2 . 1 . Communications Jammed 10 | . . . . . . . . . . . . . . 10 . Distress Signals 10 | . . . . . . . . . . . . . . 10 . Times Spotted 162 | . 18 9 . . 31 12 6 12 . 10 15 9 8 9 23 Peak Tracking Total 16 | . 5 3 . . 4 3 4 6 . 4 4 5 6 6 16 Tactical Retreats 15 | . . 1 . . . 1 . . . 1 6 4 1 . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Traps Triggered 2 | . . . . . 2 . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused 1 | . . . . . . 1 . . . . . . . . . Traps Reconfigurated 16 | . . . . . 8 8 . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Machines Disabled 9 | . 1 . . . 3 . . 1 . . 3 1 . . . Max in Single Turn 1 | . 1 . . . 1 . . 1 . . 1 1 . . . Garrison Access 5 | . . . . . . . . . . . 2 1 1 . 1 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Machines Accessed 68 | . 8 . 5 . 5 11 . . . 1 15 7 8 5 3 Terminals 42 | . 7 . . . 4 8 . . . 1 10 3 3 4 2 Fabricators 5 | . . . . . . 1 . . . . 1 1 2 . . Repair Stations 3 | . . . . . . . . . . . 1 1 1 . . Recycling Units 3 | . 1 . . . . 1 . . . . . . 1 . . Scanalyzers 4 | . . . . . 1 1 . . . . 1 . . 1 . Garrison Access 6 | . . . . . . . . . . . 2 2 1 . 1 Total Hacks 205 | . 21 . 50 . 13 27 . . . 1 33 12 21 17 10 Successful 144 | . 15 . 50 . 8 13 . . . 1 15 7 14 14 7 Failed 61 | . 6 . . . 5 14 . . . . 18 5 7 3 3 Catastrophic 11 | . . . . . 1 4 . . . . 3 1 2 . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 83 | . 3 . 3 . 9 18 . . . . 15 5 14 11 5 Terminals 111 | . 18 . . . 11 18 . . . 1 22 5 13 15 8 Fabricators 9 | . . . . . . 2 . . . . 2 2 3 . . Repair Stations 7 | . . . . . . . . . . . 3 2 2 . . Recycling Units 10 | . 3 . . . . 5 . . . . . . 2 . . Scanalyzers 8 | . . . . . 2 2 . . . . 2 . . 2 . Garrison Access 10 | . . . . . . . . . . . 4 3 1 . 2 Terminal Hacks 95 | . 12 . 50 . 4 4 . . . 1 4 1 6 8 5 Record 50 | . . . 49 . . . . . . 1 . . . . . Part Schematic 1 | . . . . . . 1 . . . . . . . . . Robot Analysis 1 | . . . . . . 1 . . . . . . . . . Prototype ID Bank 3 | . 1 . . . 1 1 . . . . . . . . . Level Access Points 4 | . . . . . . . . . . . . 1 1 1 1 Branch Access Points 3 | . 1 . . . 1 1 . . . . . . . . . Terminal Index 4 | . 1 . . . . . . . . . . . 1 1 1 Alert Level 5 | . 2 . . . 1 . . . . . 2 . . . . Unreport Threat 4 | . 1 . . . . . . . . . 1 . 2 . . Locate Traps 3 | . 1 . . . 1 . . . . . . . . 1 . Maintenance Status 1 | . 1 . . . . . . . . . . . . . . Patrol Status 1 | . 1 . . . . . . . . . . . . . . Extermination Status 1 | . . . . . . . . . . . . . . . 1 Reinforcement Status 1 | . . . . . . . . . . . . . . . 1 Assault Status 1 | . . . . . . . . . . . . . . 1 . Recall Extermination 4 | . . . . . . . . . . . 1 . 2 1 . Recall Reinforcements 3 | . . . . . . . . . . . . . . 2 1 Hauler Manifests 2 | . 2 . . . . . . . . . . . . . . Registered Prototypes 1 | . 1 . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . 1 . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . 1 . . . . 2 2 1 . . Network Status 1 | . . . . . . . . . . . . . 1 . . Load Schematic 3 | . . . . . . 1 . . . . 1 1 . . . Build 2 | . . . . . . . . . . . 1 1 . . . Repair Station Hacks 6 | . . . . . . . . . . . 2 2 2 . . Scan Component 3 | . . . . . . . . . . . 1 1 1 . . Repair 3 | . . . . . . . . . . . 1 1 1 . . Recycling Unit Hacks 7 | . 2 . . . . 4 . . . . . . 1 . . Process 1 | . . . . . . 1 . . . . . . . . . Report Inventory 3 | . 1 . . . . 2 . . . . . . . . . Retrieve Matter 1 | . . . . . . . . . . . . . 1 . . Retrieve Components 2 | . 1 . . . . 1 . . . . . . . . . Scanalyzer 8 | . . . . . 2 2 . . . . 2 . . 2 . Insert Component 4 | . . . . . 1 1 . . . . 1 . . 1 . Analyze 4 | . . . . . 1 1 . . . . 1 . . 1 . Garrison Access Hacks 5 | . . . . . . . . . . . 2 1 1 . 1 Seal Access 5 | . . . . . . . . . . . 2 1 1 . 1 Unauthorized Hacks 17 | . 1 . . . 2 2 . . . . 3 1 3 4 1 Terminals 15 | . 1 . . . 2 2 . . . . 3 1 1 4 1 Botnet 13 | . 1 . . . 2 2 . . . . 2 1 1 3 1 Operators 2 | . . . . . . . . . . . 1 . . 1 . Fabricators 1 | . . . . . . . . . . . . . 1 . . Report 1 | . . . . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . 1 . . Monitor 1 | . . . . . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . . . . Used 1 | . . . . . . . . . . . 1 . . . . Hacking Detections 55 | . 7 . . . 5 10 . . . . 14 6 5 5 3 Full Trace Events 6 | . 1 . . . 1 1 . . . . 2 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 20 | . . . . . 1 2 . . 15 . 1 . . 1 . Parts Built 4 | . . . . . . . . . . . 2 2 . . . Authchips . | . . . . . . . . . . . . . . . . Time 142 | . . . . . . . . . . . 95 47 . . . Total Part Build Rating 20 | . . . . . . . . . . . 10 10 . . . Parts Repaired 3 | . . . . . . . . . . . 1 1 1 . . Time 70 | . . . . . . . . . . . 19 26 25 . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter 3 | . . . . . . 3 . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 2 | . 2 . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . 1 1 . . . . 1 . . 1 . Part Schematics Acquired 4 | . . . . . 1 1 . . . . 1 . . 1 . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . 2 . . . Machine Destruction 2 | . . . . . . . . . . . . 2 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Total Allies 2 | . . 2 . . . . . . . . . . . . . Largest Group 2 | . . 2 . . . . . . . . . . . . . Highest-Rated Group 41 | . . 41 . . . . . . . . . . . . . Highest-Rated Ally 31 | . . 31 . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 21 | . . 21 . . . . . . . . . . . . . Total Damage 356 | . . 356 . . . . . . . . . . . . . Kills 3 | . . 3 . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Active Infowar (turns) 12812 | 44 1291 585 625 119 1241 . 173 1337 1794 . 1462 1790 1590 391 370 Optics 1241 | . . . . . 1241 . . . . . . . . . . Sensors 1595 | . 266 585 625 119 . . . . . . . . . . . Terrain 7701 | . . . . . . . 173 1337 1794 . 412 1668 1569 391 357 Seismic 1069 | 44 1025 . . . . . . . . . . . . . . Decoding 3803 | . . . . . . . . . . . 1462 1790 551 . . Triangulation 384 | . . . . . . . . . . . 384 . . . . Cloaking 645 | . . . . . . . . . . . . . . 333 312 Jamming 389 | . . . . . . . . . . . . . . 53 336 Robot Analysis Total 1 | . . . . . . 1 . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . . . . 2 1 2 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Decoded 0b10 Intel 208 | . . . . . . . . . . . 107 75 26 . . Items 208 | . . . . . . . . . . . 107 75 26 . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Turns Passed 20824 | 76 1314 585 1077 309 2696 1899 2077 1729 2303 1075 1511 1790 1590 391 402 Spaces Moved 14615 | 27 723 307 669 192 851 929 1083 1019 1300 531 2103 1693 1866 594 728 Core 39 | . . . . . . . . . . . . . . . 39 Treads 7640 | 27 723 307 669 192 845 929 1083 1019 1300 531 15 . . . . Legs 6 | . . . . . 6 . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 6930 | . . . . . . . . . . . 2088 1693 1866 594 689 Fastest Speed 27 | 160 160 160 160 160 160 160 160 160 160 160 27 27 27 28 29 Average Speed 98 | 160 160 160 160 160 160 160 160 160 160 184 30 28 27 28 30 Slowest Speed 240 | 160 160 160 160 160 190 160 240 160 160 240 240 30 29 34 50 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 22 | . . . . . . . . . . . 7 4 2 3 6 Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . 1 . Exploration Rate (%) 53 | 4 94 65 92 47 47 22 91 91 88 64 47 28 41 15 18 Regions Visited 15 Branch Regions 7 Pre-discovered Areas 4 | . . 1 1 . . . . . 2 . . . . . . Known Exits Taken 6 | . 1 . . . . 1 . . . . 1 1 1 1 . Unknown Exits Taken 9 | 1 . 1 1 1 1 . 1 1 1 1 . . . . . Scrap Searched 17 | . . . . 2 . . 9 3 2 1 . . . . . Spaces Dug 114 | . . . . . 6 5 . . . . 29 25 26 18 5 Terrain Destroyed 261 | . . . . . 6 5 . 57 . 33 29 82 26 18 5 Melee 114 | . . . . . 6 5 . . . . 29 25 26 18 5 Projectile 2 | . . . . . . . . 1 . 1 . . . . . AOE 145 | . . . . . . . . 56 . 32 . 57 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Total 20309 | 60 816 381 675 193 2056 1265 1356 1076 1521 598 2849 2953 2884 769 857 Wait 4735 | 19 6 63 2 . 1026 252 223 15 171 24 596 1184 936 138 80 Move 14557 | 26 722 306 668 191 850 928 1082 1018 1299 530 2088 1684 1861 588 716 Hop 21 | . . . . . . . . . . . 7 4 2 2 6 Pick Up 143 | 4 23 1 1 . 24 14 5 4 9 2 19 12 14 5 6 Fast Attach 69 | 1 . . . . 16 2 . 4 13 4 11 9 6 . 3 Attach 63 | . 1 1 . . 6 2 4 5 1 3 12 5 4 7 12 Detach 33 | . 1 . . . 7 . 2 2 3 1 7 5 1 4 . Swap 104 | 2 12 . 2 1 19 14 5 4 5 1 23 3 6 2 5 Drop 172 | 7 14 . 1 . 35 18 3 3 17 6 27 17 16 2 6 Fire 212 | 1 34 10 . . 61 30 16 21 2 27 3 2 2 . 3 Melee 190 | . 1 . . . 9 5 14 . 1 . 56 28 36 21 19 Ram 1 | . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . Crush 8 | . 2 . . 1 3 . 2 . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 1 | . . . 1 . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min / [*Sub]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac / *Sto x2) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory (discovered 5 exits: *Fac x4 / [*Ext]) -4/Factory (discovered 5 exits: *Res x4 / [*Upp]) -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 3 exits: Acc x3) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 1) 77 | -11/Scrapyard | Entered Materials 78 | -10/Materials | Met a group of wandering Federalists 306 | -10/Materials | Build established: Mutant 363 | -10/Materials | Discovered new exit (range 8) 423 | -10/Materials | Discovered new exit (range 9) 571 | -10/Materials | Discovered new exit (range 13) 574 | -10/Materials | Identified exit to Mines 643 | -10/Materials | Discovered new exit (range 10) 1138 | -10/Materials | Discovered new exit (range 11) 1391 | -10/Materials | Entered Mines 1858 | -10/Mines | Learned location of Zion (-7) 1888 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1890 | -10/Mines | Discovered new exit (range 5) 1923 | -10/Mines | Discovered new exit (range 9) 1976 | -10/Mines | Entered Exiles 2002 | -10/Exiles | Discovered new exit (range 15) 2021 | -10/Exiles | Met 8R-AWN 2047 | -10/Exiles | Met EX-HEX 2104 | -10/Exiles | Met EX-BIN 2129 | -10/Exiles | Aligned with FarCom system 2131 | -10/Exiles | Given EX-Vault access code 2219 | -10/Exiles | Opened EX-Vault 2299 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2378 | -10/Exiles | Found Trap Reconfigurator 2454 | -10/Exiles | Met EX-DEC 2532 | -10/Exiles | Discovered new exit (range 12) 2655 | -10/Exiles | Visited The Gauntlet 3053 | -10/Exiles | Left Exiles lab with Trap Reconfigurator 3053 | -10/Exiles | Entered Mines 3117 | -9/Mines | Met a Derelict bent on vengeance 3117 | -9/Mines | Discovered new exit (range 12) 3346 | -9/Mines | Discovered new exit (range 7) 3362 | -9/Mines | Entered Materials 3362 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3985 | -8/Materials | Discovered new exit (range 14) 4449 | -8/Materials | Identified exit to Storage 4820 | -8/Materials | Lost 3 parts (2n1u) 5473 | -8/Materials | Build established: Scavenger-Mutant 5710 | -8/Materials | Garrison activated, responded to threat 5799 | -8/Materials | Build established: Mutant 5951 | -8/Materials | Discovered new exit (range 16) 6058 | -8/Materials | Entered Factory 6058 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 6623 | -7/Factory | Build established: Skirmisher 7229 | -7/Factory | Discovered new exit (range 12) 7466 | -7/Factory | Discovered new exit (range 8) 7538 | -7/Factory | Discovered new exit (range 13) 7655 | -7/Factory | Identified exit to Lower Caves 7957 | -7/Factory | Entered Lower Caves 8245 | -7/Lower Caves | Build established: Tank 8411 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8605 | -7/Lower Caves | Encountered a Warlord checkpoint 8675 | -7/Lower Caves | Discovered new exit (range 4) 8823 | -7/Lower Caves | Ambushed by wild Derelicts 9120 | -7/Lower Caves | Build established: Mutant 9220 | -7/Lower Caves | Learned Factory interactive machine intel 9359 | -7/Lower Caves | Spotted B-75 Beast 9363 | -7/Lower Caves | System corruption reached 10% 9378 | -7/Lower Caves | Destroyed B-75 Beast 9385 | -7/Lower Caves | Learned 8 Factory zone layouts 9661 | -7/Lower Caves | Build established: Gunner 10034 | -7/Lower Caves | Entered another Lower Caves area 10066 | -7/Lower Caves | Discovered new exit (range 13) 10212 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10420 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 10477 | -7/Lower Caves | Core integrity fell below 50% 10497 | -7/Lower Caves | Lost 5 parts (2n2u1w) 10501 | -7/Lower Caves | Destroyed 7 combat bots 10845 | -7/Lower Caves | Build established: Tank 10958 | -7/Lower Caves | Encountered a Warlord checkpoint 11269 | -7/Lower Caves | Discovered new exit (range 12) 11287 | -7/Lower Caves | Build established: Derelict-Tank 11306 | -7/Lower Caves | Learned Factory trap positions 11763 | -7/Lower Caves | Entered Zion 11987 | -7/Zion | Discovered new exit (range 13) 12528 | -7/Zion | System corruption cleaned by Quarantine Array 12830 | -7/Zion | Learned location of Quarantine (-3) 12846 | -7/Zion | Found Relay Coupler [Programmer] 12851 | -7/Zion | Found Relay Coupler [Programmer] 12867 | -7/Zion | Found Relay Coupler [Programmer] 12956 | -7/Zion | Learned location of 1 exit from Factory 13053 | -7/Zion | Rebuked by Imprinter 13266 | -7/Zion | Learned location of Data Miner (-6) 13283 | -7/Zion | Learned location of 1 exit from Factory 13551 | -7/Zion | Found Prototype Processor 13551 | -7/Zion | Identified Exp. Targeting Computer 13558 | -7/Zion | Found Prototype Processor 13558 | -7/Zion | Identified Exp. Core Analyzer 13561 | -7/Zion | Found Prototype Processor 13561 | -7/Zion | Identified Exp. Melee Analysis Suite 13568 | -7/Zion | Found Exp. Core Analyzer 13641 | -7/Zion | Found Prototype Launcher 13641 | -7/Zion | Identified Gui. Missile Launcher 13858 | -7/Zion | Build established: Gunner 14066 | -7/Zion | Entered Proximity Caves 14206 | -6/Proximity Caves | Spotted B-75 Beast 14594 | -6/Proximity Caves | Build established: Mutant 14662 | -6/Proximity Caves | Learned Factory trap positions 14792 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14942 | -6/Proximity Caves | Discovered new exit (range 7) 15141 | -6/Proximity Caves | Entered Factory 15141 | -6/Factory | Evolved 2 slots: Utility x2 15142 | -6/Factory | Identified exit to Lower Caves 15143 | -6/Factory | Identified exit to Factory 15144 | -6/Factory | Loaded intel: 95 trap records 15145 | -6/Factory | Loaded intel: 54 interactive machine locations 15160 | -6/Factory | Build established: Gunner 15464 | -6/Factory | Build established: Mutant 15641 | -6/Factory | Fabricated Nuclear Pulse Thruster? 15766 | -6/Factory | Build established: Sprinter 16591 | -6/Factory | Repaired Imp. Propulsion Shielding 16652 | -6/Factory | Entered another Factory area 16652 | -5/Factory | Evolved 2 slots: Utility x2 16653 | -5/Factory | Loaded intel: 98 trap records 16692 | -5/Factory | Build established: Hacker-Scout 16803 | -5/Factory | Found Prototype Launcher 16948 | -5/Factory | Fabricated Nuclear Pulse Thruster? 17172 | -5/Factory | Discovered new exit (range 2) 17501 | -5/Factory | Identified Mni. Smartbomb Launcher 17531 | -5/Factory | Identified exit to Factory 17532 | -5/Factory | Discovered new exit (range 11) 17747 | -5/Factory | Cargo convoy interrupted 17860 | -5/Factory | Found PL-3XN's Ring of Power 17863 | -5/Factory | Found Prototype Device 17863 | -5/Factory | Identified Thermal Barrier 17870 | -5/Factory | Found Prototype Device 17870 | -5/Factory | Identified Exp. Shock Absorption System 17928 | -5/Factory | Repaired Terrain Scanner 18442 | -5/Factory | Entered another Factory area 18442 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 19098 | -4/Factory | Repaired Imp. Hacking Suite 19166 | -4/Factory | Discovered new exit (range 14) 19678 | -4/Factory | Discovered new exit (range 15) 19937 | -4/Factory | Discovered new exit (range 9) 20012 | -4/Factory | Identified exit to Research 20032 | -4/Factory | Entered Research 20032 | -3/Research | Evolved 2 slots: Utility x2 20038 | -3/Research | Identified exit to Research 20172 | -3/Research | Crushed by falling debris 20333 | -3/Research | Build established: Wizard-Ninja 20423 | -3/Research | Entered another Research area 20423 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 20427 | -2/Research | Lost 3 parts (2p1n) 20559 | -2/Research | Identified exit to Access 20668 | -2/Research | Build established: Hacker-Ninja 20800 | -2/Research | Released all parts (9) 20816 | -2/Research | Core integrity fell below 50% 20822 | -2/Research | Core integrity fell below 20% 20825 | -2/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 20800_ Dropped Prototype Energy Gun. 20801_ Acquired Cld. Field Propulsion Drive. 20802_ The unstable cave ceiling collapses. 20802_ U-05 Engineer builds a Wall. 20804_ Penetrated by Slug. 20804_ Slug penetrates Wall. 20806_ U-05 Engineer lays Concrete. 20810_ C-30 ARC bursts open, deploying its payload. 20810_ S-43 Plague unfolds itself. 20813_ Slug penetrates Wall. 20815_ R-10 Processor collects Cld. Nuclear Pulse Thruster. 20818_ Particle Reactor severed. 20818_ Penetrated by Slug. 20820_ Adv. Corruption Screen severed. 20820_ Slammed into C-57 Dissector. 20820_ Penetrated by Slug. 20820_ Slug penetrates Wall. 20823_ K-01 Serf collects debris. 20823_ Cld. Field Propulsion Drive severed. 20825_ K-01 Serf collects debris. 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