Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.18 @ 16:08:16 Player: jydah Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (64) 320 Value Destroyed (1949) 1949 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (325) 325 TOTAL SCORE: 5954 Bonus ------- Follower Combat Kills 25 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 39/300 Energy 100/100 System Corruption 14% Temperature Cool (12) Movement Core (1350) Ox26 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Huge Storage Unit Advanced Terrain Scan Processor Advanced Terrain Scan Processor > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Light Ion Engine Light Ion Engine Light Ion Engine Reinforced Ion Engine Improved Deuterium Engine Micro Nuclear Core Improved Heat Sink Improved Heat Sink Medium Storage Unit Large Storage Unit Large Storage Unit Large Matter Pod (0) Structural Scanner Terrain Scanner Light EM Pulse Cannon Flak Gun Flak Gun Datajack Great Maul Greatsword Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Aerolev Unit Gravmag System Gravmag System > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Advanced Terrain Scan Processor Improved Power Shielding Improved Medium Armor Plating > --- WEAPON ----------- Precision Shock Rifle Beam Rifle Advanced Assault Cannon > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Ion Engine Light Deuterium Engine Improved Deuterium Engine Aluminum Leg Carbon-fiber Leg Medium Storage Unit Large Storage Unit Large Storage Unit Large Matter Pod Structural Scanner Terrain Scanner Weapon Shielding Shock Rifle Particle Gun Heavy Laser Heavy Assault Rifle Flak Gun Assault Cannon Assault Cannon Datajack Great Maul Greatsword [Rating: 45] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Gravmag System Utility Structural Scanner Device Structural Scanner Storage Large Storage Unit Processor Advanced Terrain Scan Processor Protection Improved Medium Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Great Maul Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Slots Evolved 6 | . . . 2 . . . 2 . 2 Power . | . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . Utility 3 | . . . 1 . . . 1 . 1 Weapon 1 | . . . . . . . . . 1 Parts Attached 72 | . 1 2 8 3 . . 3 18 37 Power 5 | . . . . 1 . . . 2 2 Engine 5 | . . . . 1 . . . 2 2 Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 20 | . . . 3 . . . 2 6 9 Treads 5 | . . . 3 . . . . . 2 Leg 10 | . . . . . . . . 6 4 Wheel . | . . . . . . . . . . Hover 5 | . . . . . . . 2 . 3 Flight . | . . . . . . . . . . Utility 25 | . 1 . 3 2 . . 1 5 13 Device 10 | . 1 . 1 1 . . 1 3 3 Storage 4 | . . . 1 1 . . . . 2 Processor 6 | . . . 1 . . . . 1 4 Hackware . | . . . . . . . . . . Protection 5 | . . . . . . . . 1 4 Artifact . | . . . . . . . . . . Weapon 22 | . . 2 2 . . . . 5 13 Energy Gun 7 | . . . 1 . . . . 1 5 Energy Cannon 1 | . . . . . . . . . 1 Ballistic Gun 7 | . . 1 . . . . . 3 3 Ballistic Cannon 3 | . . . . . . . . . 3 Launcher 1 | . . 1 . . . . . . . Special Weapon 1 | . . . 1 . . . . . . Impact Weapon 1 | . . . . . . . . 1 . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . 1 Unidentified Prototypes 3 | . . . . . . . 1 1 1 Parts Lost 46 | . . . 1 . . 1 1 14 29 Power 2 | . . . . . . . . 1 1 Propulsion 19 | . . . . . . 1 . 5 13 Utility 11 | . . . 1 . . . . 4 6 Weapon 14 | . . . . . . . 1 4 9 Highest Loss Streak 8 | . . . 1 . . 1 1 5 8 To Critical Strikes . | . . . . . . . . . . Average Backups 14 | . 6 8 6 9 10 11 11 11 19 Power 4 | . 1 2 2 2 3 3 4 4 5 Propulsion . | . 3 3 . . . . . 1 1 Utility 4 | . . 1 . 2 3 3 2 2 6 Weapon 4 | . 1 1 2 4 4 4 4 2 5 Tool/Special . | . . . . . . . . . . Unused Backups 22 | . 10 1 . . . . . . 11 Power 5 | . 1 . . . . . . . 4 Propulsion 4 | . 4 . . . . . . . . Utility 8 | . 2 1 . . . . . . 5 Weapon 5 | . 3 . . . . . . . 2 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 92 | . 92 100 94 100 100 88 86 85 91 Engine 8 | . 14 14 11 11 11 11 9 8 6 Treads 10 | . . . 27 33 33 22 18 3 1 Leg 11 | . 28 28 3 . . . . 26 12 Hover 5 | . . . . . . . 6 . 10 Device 10 | . 6 14 8 11 11 11 18 13 8 Storage 9 | . 14 14 11 11 11 11 9 9 8 Processor 9 | . . . 9 11 11 11 9 3 11 Protection 3 | . . . . . . . . 2 6 Energy Gun 7 | . 14 3 8 . . . . 8 10 Ballistic Gun 7 | . 14 14 10 11 11 11 8 7 4 Ballistic Cannon 1 | . . . . . . . . . 2 Launcher 3 | . . 10 2 10 11 11 9 . . Impact Weapon 1 | . . . . . . . . 1 2 Peak Build Rating 45 | . 7 11 16 16 16 15 23 21 45 Average Rating 25 | . 6 10 14 16 16 14 18 15 35 On Entrance 12 | 6 6 7 11 16 16 16 15 19 17 Naked Turns . | . . . . . . . . . . Heaviest Build 112 | 11 13 18 21 32 32 32 33 37 112 Greatest Support 60 | 20 20 20 60 60 60 40 40 50 48 Greatest Overweight (x) 30 | . . . . . . . 2 3 30 Average Overweight (x) . | . . . . . . . . . 2 Largest Inventory Capacity 25 | . 8 8 10 15 15 15 15 15 25 Average Capacity 18 | . 8 8 8 11 15 15 15 15 23 Most Carried 25 | . 8 8 8 10 10 12 13 15 25 Average Carried 14 | . 6 7 6 9 10 11 11 11 19 Final Capacity 25 | 8 8 8 10 15 15 15 15 15 25 Final Carried 21 | 6 8 8 7 10 10 12 11 13 21 Class Distribution -------------------- 42% | Mutant 23% | Scavenger-Skirmisher 20% | Scavenger-Mutant 7% | Skirmisher 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Storage Scavenger-Skirmisher | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Matter Collected 1920 | 200 . 4 31 350 . 87 . 480 768 Remotely . | . . . . . . . . . . Salvage Created 1864 | . . 12 . 108 . 37 . 645 1062 Parts 122 | . . 3 . 30 . 7 . 24 58 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Combat Hostiles Destroyed 50 | . . 3 . 10 . 6 . 12 19 Guns 23 | . . 1 . . . . . 10 12 Cannons 6 | . . . . . . . . . 6 AOE 21 | . . 2 . 10 . 6 . 2 1 Classes Destroyed 13 | . . 1 . 3 . . . 4 5 Worker 1 | . . . . 1 . . . . . Builder 8 | . . . . 3 . . . 3 2 Tunneler 2 | . . . . 2 . . . . . Recycler 1 | . . . . . . . . . 1 Mechanic 1 | . . . . . . . . . 1 Watcher 1 | . . . . . . . . . 1 Swarmer 19 | . . 3 . 10 . 6 . . . Grunt 11 | . . . . . . . . 7 4 Brawler 2 | . . . . . . . . 2 . Duelist 1 | . . . . . . . . . 1 Sentry 4 | . . . . . . . . 2 2 Hunter 5 | . . . . . . . . 1 4 Programmer 8 | . . . . . . . . . 8 Best Kill Streak 6 | . . 3 . 5 . 3 . 6 6 Combat Bots Only 6 | . . 3 . 4 . 3 . 6 4 Max Kills in Single Turn 4 | . . 2 . 4 . 3 . 2 3 Gunslinging . | . . . . . . . . . . Exploded 3 | . . 2 . 3 . 3 . 2 1 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Hostile Shots Fired 600 | . . 13 1 22 . 3 5 92 464 Missed 190 | . . 3 . 11 . . 2 23 151 Hits 410 | . . 10 1 11 . 3 3 69 313 Melee 11 | . . . . . . . . 5 6 Projectile 399 | . . 10 1 11 . 3 3 64 307 Critical Strikes 14 | . . . . . . . 1 2 11 Actively Blocked 1 | . . . . . . . . . 1 Part Disruptions 3 | . . . . . . . . . 3 Damage Taken 6481 | . . 80 356 326 . 117 57 1700 3845 Core 1248 | . . 22 163 116 . . . 245 702 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 27 | . . . . . . . . . 27 Core Remaining (%) 69 | 100 . 91 . . . 30 . 55 . Volleys Fired 138 | . . 5 3 12 . 2 . 45 71 Largest 3 | . . 2 2 2 . 2 . 2 3 Hottest 156 | . . 66 100 66 . 66 . 121 156 Shots Fired 315 | . . 7 4 25 1 4 . 85 189 Gun 252 | . . 5 2 12 1 2 . 83 147 Cannon 42 | . . . . . . . . . 42 Launcher 19 | . . 2 . 13 . 2 . 2 . Special 2 | . . . 2 . . . . . . Kinetic 147 | . . 5 1 12 1 2 . 48 78 Thermal 93 | . . . 3 . . . . 35 55 Explosive 19 | . . 2 . 13 . 2 . 2 . Electromagnetic 56 | . . . . . . . . . 56 Robot Hit Streak 13 | . . 2 3 4 . 2 . 13 12 Robot Miss Streak 4 | . . 3 . 3 . 2 . 4 3 Penetration Max . | . . . . . . . . . . Secondary Targets 2 | . . . . . . . . 2 . Max Gunslinging Chain 1 | . . . . . . . . 1 . Shots Hit Robots 205 | . . 3 2 7 . 2 . 60 131 Core Hits 110 | . . 3 . 17 . 5 . 31 54 Critical Kills 1 | . . . . . . . . 1 . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 6 | . . . . . . . . 4 2 Burn 3 | . . . . . . . . 3 . Destroy 1 | . . . . . . . . 1 . Blast 2 | . . . . . . . . . 2 Melee Attacks 33 | . . . . . . . . 19 14 Impact 30 | . . . . . . . . 19 11 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 5278 | . . 160 32 1013 . 340 . 1047 2686 Guns 2582 | . . 46 32 47 . 15 . 780 1662 Cannons 683 | . . . . . . . . . 683 Explosions 2013 | . . 114 . 966 . 325 . 267 341 Melee . | . . . . . . . . . . Ramming . | . . . . . . . . . . Kinetic 1794 | . . 46 17 47 . 15 . 422 1247 Thermal 1335 | . . . 15 . . . . 358 962 Explosive 1672 | . . 114 . 966 . 325 . 267 . Electromagnetic 477 | . . . . . . . . . 477 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 14 | . . . 4 4 4 4 . 9 14 Average Corruption 5 | . . . 4 4 4 4 . 7 6 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 184 | . . . 5 15 27 4 . 50 83 Message Errors 41 | . . . 2 3 7 1 . 14 14 Matter Fused 41 | . . . . 3 6 . . 10 22 Heat Flow Errors 14 | . . . . 2 1 . . 3 8 Energy Discharges 22 | . . . 1 4 6 3 . 5 3 Parts Rejected 2 | . . . . . . . . . 2 Parts Fused 4 | . . . . . . . . 1 3 Data Loss (minor) 35 | . . . 2 2 6 . . 11 14 Data Loss (major) 9 | . . . . . . . . 2 7 Misfires 7 | . . . . 1 1 . . 2 3 Alerts 4 | . . . . . . . . 1 3 Misdirections 1 | . . . . . . . . . 1 Weapon Failures 4 | . . . . . . . . 1 3 Overload Shots . | . . . . . . . . . . Overflow Damage 286 | . . . . 63 . 19 . . 204 Projectiles 6 | . . . . . . . . . 6 Explosions 280 | . . . . 63 . 19 . . 198 Melee . | . . . . . . . . . . Knockbacks 4 | . . . . . . . . . 4 Impact . | . . . . . . . . . . Kinetic 4 | . . . . . . . . . 4 Secondary . | . . . . . . . . . . Self-Inflicted Damage 742 | . . . . 241 . 95 . 49 357 Shots 13 | . . . . 6 . 2 . 1 4 Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 356 | . . 6 18 245 136 . 3 270 356 Average Temperature 84 | . . 3 6 121 71 . 3 46 101 Received Heat Transfer 1047 | . . . 6 . . . 45 450 546 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . 1 Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 9 | . . . . . . . . 5 4 Heat Transferred 2829 | . . . 37 . . . . 1110 1682 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . 2 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Maximum Alert Level 1 | . . . . . . . . . 1 Low Security (%) 98 | . 100 100 100 100 . 100 100 100 96 Level 1 1 | . . . . . . . . . 3 Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 242 | . 4 81 21 109 . 99 30 93 242 Initial 30 | . . . 7 . . . 30 . 9 Average 40 | . . 20 1 48 . 59 8 14 53 Influence Increases 1641 | . 4 81 27 341 . 169 . 360 659 Destroy 0b10 Robot/C 1020 | . . 60 20 200 . 120 . 240 380 Destroy 0b10 Robot/NC 75 | . . . 5 30 . . . 15 25 Destroy Leader 232 | . . 10 . 30 . 20 . 40 132 Allied During Kill 1 | . . . 1 . . . . . . Successful Hack 8 | . 4 . . . . . . 4 . Disable Machine 75 | . . . . . . . . . 75 Destroy Structure 200 | . . 11 1 81 . 29 . 31 47 Lose Combat Pursuer 30 | . . . . . . . . 30 . Influence Decreases 1485 | . 4 60 48 341 . 90 79 338 525 Entered New Map 76 | . . . 14 . . . 49 . 13 Time Decay 1113 | . 4 60 33 341 . 80 30 292 273 Lost Part 296 | . . . 1 . . 10 . 46 239 Squads Dispatched 13 | . . . . . . . . 1 12 Investigation . | . . . . . . . . . . Extermination 8 | . . . . . . . . . 8 Reinforcement 3 | . . . . . . . . 1 2 Assault . | . . . . . . . . . . Garrison 2 | . . . . . . . . . 2 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 2 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Distress Signals 3 | . . . . . . . . 1 2 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 61 | . . 3 1 10 . 3 3 18 23 Peak Tracking Total 6 | . . 3 . 4 . 3 3 6 4 Tactical Retreats 1 | . . . . . . . . 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Traps Triggered 3 | . . . . . . . . 2 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Machines Disabled 5 | . . . . . . . . . 5 Max in Single Turn 3 | . . . . . . . . . 3 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Machines Accessed 8 | . 1 . . . 4 . . 3 . Terminals 3 | . 1 . . . . . . 2 . Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 54 | . 1 . . . 49 . . 4 . Successful 53 | . 1 . . . 49 . . 3 . Failed 1 | . . . . . . . . 1 . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 2 | . 1 . . . . . . 1 . Terminals 3 | . 1 . . . . . . 2 . Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . . . . . . 2 . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 52 | . 1 . . . 49 . . 2 . Record 50 | . . . . . 49 . . 1 . Maintenance Status 2 | . 1 . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . 1 . Scan Component 1 | . . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 1 | . . . . . . . . 1 . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Total Allies 1 | . . 1 . . . . . . . Largest Group 1 | . . 1 1 . . . . . . Highest-Rated Group 31 | . . 31 31 . . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks 4 | . . . 4 . . . . . . Total Damage 62 | . . . 62 . . . . . . Kills 2 | . . . 2 . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Active Infowar (turns) 7767 | . 78 273 150 730 1286 162 134 1540 3414 Terrain 1195 | . . . . . . . 134 1061 . Structural 6510 | . . . . 730 1286 162 134 784 3414 ECM 501 | . 78 273 150 . . . . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Turns Passed 8955 | . 162 273 303 809 1286 162 134 1540 4286 Spaces Moved 4115 | 1 128 213 172 468 804 90 75 756 1408 Core 3 | . . . . . . . . . 3 Treads 1638 | . . . 145 468 804 90 53 . 78 Legs 1800 | 1 128 213 27 . . . . 737 694 Wheels . | . . . . . . . . . . Hover 674 | . . . . . . . 22 19 633 Flight . | . . . . . . . . . . Fastest Speed 120 | 120 120 120 120 160 160 160 151 120 120 Average Speed 187 | 120 120 120 153 160 160 160 170 131 265 Slowest Speed 1550 | 120 120 120 160 160 160 160 211 250 1550 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins 9 | . . . . . . . . 9 . Cave-ins Triggered 3 | . . . 1 . . . . 2 . Exploration Rate (%) 40 | 2 23 43 16 96 92 28 7 63 34 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 1 | . . . . . 1 . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 3 | . . . . 3 . . . . . Spaces Dug 27 | . . . 2 . . . . 14 11 Terrain Destroyed 236 | . . 13 2 105 . 29 . 39 48 Melee 25 | . . . . . . . . 14 11 Projectile 6 | . . . 2 3 . . . . 1 AOE 205 | . . 13 . 102 . 29 . 25 36 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Total 4992 | . 138 224 200 504 804 103 81 1168 1770 Wait 507 | . . . 10 15 . 8 . 302 172 Move 4104 | . 127 212 171 467 803 89 74 753 1408 Hop . | . . . . . . . . . . Pick Up 66 | . 6 2 4 4 . 2 3 12 33 Fast Attach 12 | . 1 1 . . . . . 4 6 Attach 38 | . . . 3 . . . 3 10 22 Detach 3 | . . . . . . . . . 3 Swap 66 | . . 1 7 4 . 2 . 16 36 Drop 17 | . 4 3 2 2 . . 1 . 5 Fire 138 | . . 5 3 12 . 2 . 45 71 Melee 33 | . . . . . . . . 19 14 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 7 | . . . . . . . . 7 . Rewire 1 | . . . . . 1 . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 3 exits: [*Mat x2] / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -8/Storage -7/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 60 | -10/Materials | Discovered new exit (range 11) 163 | -10/Materials | Entered Mines 195 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 213 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 317 | -10/Mines | Build established: Mutant 410 | -10/Mines | Discovered new exit (range 7) 411 | -10/Mines | Received a Mining Laser from a helpful Derelict 436 | -10/Mines | Entered Materials 436 | -9/Materials | Accompanied by 1 ally 436 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 586 | -9/Materials | Crushed by falling debris 721 | -9/Materials | Discovered new exit (range 6) 739 | -9/Materials | Entered Mines 947 | -9/Mines | Learned location of 1 exit from Proximity Caves 1030 | -9/Mines | Core integrity fell below 50% 1191 | -9/Mines | Discovered new exit (range 9) 1412 | -9/Mines | Discovered new exit (range 10) 1499 | -9/Mines | Found a hidden stash of uninstalled traps 1539 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1539 | -9/Mines | Discovered new exit (range 6) 1548 | -9/Mines | Entered Exiles 1588 | -9/Exiles | Met 8R-AWN 1614 | -9/Exiles | Met EX-HEX 1697 | -9/Exiles | Met EX-DEC 1755 | -9/Exiles | Visited The Gauntlet 2084 | -9/Exiles | Discovered new exit (range 14) 2148 | -9/Exiles | Learned location of Zion (-6) 2197 | -9/Exiles | Met EX-BIN 2253 | -9/Exiles | Aligned with FarCom system 2255 | -9/Exiles | Given EX-Vault access code 2473 | -9/Exiles | Discovered new exit (range 15) 2834 | -9/Exiles | Entered Mines 2975 | -8/Mines | Discovered new exit (range 14) 2996 | -8/Mines | Entered Materials 2996 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2997 | -8/Materials | Discovered new exit (range 8) 3130 | -8/Materials | Entered Storage 3202 | -8/Storage | Lost 5 parts (2n1u2w) 3365 | -8/Storage | Crushed by falling debris 3378 | -8/Storage | Crushed by falling debris 3409 | -8/Storage | Lost 4 parts (1n2u1w) 3692 | -8/Storage | Build established: Scavenger-Skirmisher 3930 | -8/Storage | Lost 3 parts (1n1u1w) 4495 | -8/Storage | Build established: Scavenger-Mutant 4663 | -8/Storage | Discovered new exit (range 5) 4670 | -8/Storage | Entered Factory 4670 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5508 | -7/Factory | Lost 3 parts (2n1u) 5724 | -7/Factory | Build established: Tank 5865 | -7/Factory | Cargo convoy interrupted 6136 | -7/Factory | Build established: Mutant 6986 | -7/Factory | Lost 3 parts (1n1u1w) 7123 | -7/Factory | Build established: Scavenger-Skirmisher 7549 | -7/Factory | System corruption reached 10% 7792 | -7/Factory | Core integrity fell below 50% 7822 | -7/Factory | Lost 8 parts (3n1u4w) 8736 | -7/Factory | Build established: Scavenger-Mutant 8828 | -7/Factory | Garrison activated, responded to threat 8855 | -7/Factory | Core integrity fell below 20% 8956 | -7/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 08828_ P-60 Hacker calls for garrison reinforcements. 08828_ ALERT: Activating Garrison Access F002. 08831_ System corrupted: Particle Gun failed to cycle. 08831_ Slug penetrates P-60 Hacker. 08835_ P-60 Hacker destroyed. 08844_ Hvy. Assault Rifle destroyed. 08845_ System corrupted: Component data lost. 08854_ Slug penetrates Y-54 Guardian. 08857_ Lgt. Treads destroyed. 08866_ System corrupted: Substantial component data lost. 08886_ System corrupted: Matter fused (-8). 08902_ System corrupted: Matter fused (-9). 08923_ Lgt. Deuterium Engine destroyed. 08927_ Hrd. Medium Armor Plating destroyed. 08933_ Carbon-fiber Leg destroyed. 08935_ System corrupted: Substantial component data lost. 08938_ Particle Gun destroyed. 08938_ Gauss Rifle destroyed. 08946_ Med. Treads destroyed. 08952_ System corrupted: Imp. Heat Sink rejected. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????### | | ???????????????????????????????## | | ???????????????????????????????## | | ???????????????????????????????## | | ???????????????????????????????## | | ?????????#######???????????????### | | ?????????#! #????############## | | ?????????# ################### | | ?????????# " * | | ?????????# ################### | | ?????????# #????############## | | ?########## #######????????????? | | ?# #Y # """""????????????? | | ?# Y + """"""???????????? | | ?# @# # """"""???????????? | | ?# # # """"""???????????? | | ?# # # ???????????? | | ?# !! # # ??????????? | | ?# !! # # [ ?????????? | | ?# !! # # #????????? | | ?#! # ##########?????????? | | ?########## #??????????????????? | | ??????????# #??????????????????? | | ??????????# #??????????????????? | | ??????????# #??????????????????? | | ??????????# #??????????????????? | | ??????????# #??????????????????? | | ??????????# #??????????????????? | | ??????????? ???????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 450 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 410 ECM Strength 1 Armor Coverage 375 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 3 Salvage Targeting 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Librarian Maybe Next Time I'll Detach My Launcher Challenges ------------ None Game ------ Seed CorruptionRiotPower Manual? 0 Play Time 01:37:01 Cumulative 2.4 hours Start 2025.09.18 @ 14:15:22 End 2025.09.18 @ 16:08:16 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 9 Achievement% 11 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 664aaf49-9358-4ecc-ae42-b3da79d6c960