Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.24 @ 14:59:10 Player: TapeIsSticky Result: Destroyed by 0P-DU8(R) with Subdweller Laser Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (41) 205 Value Destroyed (823) 823 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1428 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 289/300 Energy 100/100 System Corruption 2% Temperature Cool (6) Movement Treading (320) Ox2 Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Light Treads (fused) > --- UTILITY (2) ------ Huge Storage Unit Seismic Detector > --- WEAPON (2) ------- Subdweller Laser Subdweller Beam Cannon > --- INVENTORY (25) --- Ion Engine Ion Engine Subdweller Power Source Subdweller Power Source Wheel Wheel Subdweller Monowheel Subdweller Monowheel Large Matter Pod (150) Seismic Detector Transport Network Coupler Makeshift Light Armor Plating Riot Gun Subdweller Laser Assault Rifle Light Cannon Battle Cannon Grenade Launcher Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Huge Storage Unit Seismic Detector > --- WEAPON ----------- Subdweller Laser Subdweller Beam Cannon > --- INVENTORY -------- Ion Engine Ion Engine Subdweller Power Source Subdweller Power Source Wheel Wheel Subdweller Monowheel Subdweller Monowheel Large Matter Pod Seismic Detector Transport Network Coupler Makeshift Light Armor Plating Riot Gun Subdweller Laser Assault Rifle Light Cannon Battle Cannon Grenade Launcher Grenade Launcher [Rating: 14] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Seismic Detector Device Seismic Detector Storage Huge Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Assault Rifle Energy Gun Subdweller Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 18 | 7 3 8 Power 2 | 1 1 . Engine 1 | 1 . . Core 1 | . 1 . Reactor . | . . . Propulsion 3 | 2 . 1 Treads 3 | 2 . 1 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 6 | 2 1 3 Device 2 | 1 . 1 Storage 2 | 1 1 . Processor 1 | . . 1 Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 7 | 2 1 4 Energy Gun 1 | . . 1 Energy Cannon 1 | . . 1 Ballistic Gun 2 | 2 . . Ballistic Cannon 1 | . . 1 Launcher 2 | . 1 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 4 | . . 4 Power 1 | . . 1 Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon 1 | . . 1 Highest Loss Streak 1 | . . 1 To Critical Strikes 1 | . . 1 Average Backups 11 | 2 8 14 Power 1 | . 1 2 Propulsion 2 | . 1 3 Utility 3 | . 4 3 Weapon 3 | . 1 4 Tool/Special . | . . . Unused Backups 14 | . . 14 Power 3 | . . 3 Propulsion 4 | . . 4 Utility 3 | . . 3 Weapon 4 | . . 4 Tool/Special . | . . . Average Slot Usage (%) 99 | . 99 99 Engine 3 | . 8 . Core 10 | . 5 13 Treads 27 | . 27 28 Device 13 | . 14 13 Storage 14 | . 14 14 Energy Gun 2 | . . 3 Energy Cannon 6 | . . 10 Ballistic Gun 17 | . 27 9 Ballistic Cannon 2 | . . 4 Peak Build Rating 14 | 7 10 14 Average Rating 9 | 5 8 11 On Entrance 5 | . 7 10 Naked Turns . | . . . Heaviest Build 98 | 15 90 98 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 4 | 4 2 2 Average Overweight (x) 1 | 1 1 2 Largest Inventory Capacity 25 | 8 25 25 Average Capacity 24 | 7 24 25 Most Carried 19 | 4 15 19 Average Carried 11 | 2 8 14 Final Capacity 25 | 8 25 25 Final Carried 19 | 3 14 19 Class Distribution -------------------- 94% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 1254 | 318 561 375 Remotely . | . . . Salvage Created 1165 | 171 694 300 Parts 86 | 19 44 23 Haulers Intercepted 2 | . 2 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 6 | . . 6 Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 23 | . 12 11 Guns 15 | . 12 3 Cannons 5 | . . 5 AOE 3 | . . 3 Classes Destroyed 9 | 3 5 1 Worker 6 | 2 4 . Builder 2 | . 2 . Tunneler 3 | 3 . . Hauler 2 | . 2 . Recycler 2 | 1 1 . Watcher 3 | . 3 . Swarmer 6 | . 3 3 Grunt 9 | . 9 . Subdweller 8 | . . 8 Best Kill Streak 4 | 3 4 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 2 | 1 2 2 Gunslinging . | . . . Exploded 2 | . . 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 113 | . 49 64 Missed 37 | . 14 23 Hits 76 | . 35 41 Projectile 76 | . 35 41 Critical Strikes 2 | . . 2 Damage Taken 1170 | . 392 778 Core 254 | . 70 184 Absorbed by Shields . | . . . Regen/Repaired (Parts) 84 | . 84 . Core Remaining (%) 100 | 100 . . Volleys Fired 110 | 8 59 43 Largest 2 | 2 2 2 Hottest 140 | 40 40 140 Shots Fired 217 | 16 118 83 Gun 171 | 16 117 38 Cannon 43 | . . 43 Launcher 3 | . 1 2 Special . | . . . Kinetic 188 | 16 117 55 Thermal 26 | . . 26 Explosive 3 | . 1 2 Electromagnetic . | . . . Robot Hit Streak 14 | 10 7 14 Robot Miss Streak 4 | 1 4 4 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 130 | 13 64 53 Core Hits 60 | 7 36 17 Critical Kills 1 | . 1 . Critical Parts Destroyed 1 | . 1 . Critical Strikes 2 | . 2 . Destroy 2 | . 2 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2259 | 168 1045 1046 Guns 1505 | 168 962 375 Cannons 558 | . . 558 Explosions 181 | . 68 113 Melee . | . . . Ramming 15 | . 15 . Kinetic 1707 | 168 962 577 Thermal 356 | . . 356 Explosive 181 | . 68 113 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . 2 2 Average Corruption 2 | . 2 2 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 60 | . 18 42 Message Errors 10 | . 5 5 Matter Fused 12 | . 2 10 Heat Flow Errors 12 | . 3 9 Energy Discharges 6 | . 3 3 Parts Fused 1 | . . 1 Data Loss (minor) 7 | . 2 5 Data Loss (major) 6 | . 2 4 Misfires 5 | . 1 4 Alerts 1 | . . 1 Overload Shots . | . . . Overflow Damage 28 | . . 28 Projectiles . | . . . Explosions 28 | . . 28 Melee . | . . . Knockbacks 8 | . . 8 Impact . | . . . Kinetic 8 | . . 8 Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 3 | . 3 . Targets Rammed 4 | . 4 . Kicked . | . . . Crushed 1 | . 1 . Highest Temperature 265 | . 265 261 Average Temperature 81 | . 104 67 Received Heat Transfer 207 | . 153 54 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 458 | . . 458 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 130 | 10 130 . Initial . | . . . Average 40 | . 43 . Influence Increases 505 | 30 405 70 Destroy 0b10 Robot/C 300 | . 240 60 Destroy 0b10 Robot/NC 90 | 30 60 . Destroy Leader 80 | . 70 10 Successful Hack 11 | . 11 . Disable Machine 15 | . 15 . Destroy Structure 9 | . 9 . Influence Decreases 505 | 30 365 110 Entered New Map 20 | . . 20 Time Decay 485 | 30 365 90 Squads Dispatched 3 | . 3 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 38 | . 25 13 Peak Tracking Total 3 | . 2 3 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 9 | . 9 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 24 | . 24 . Successful 13 | . 13 . Failed 11 | . 11 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 14 | . 14 . Terminals 15 | . 15 . Fabricators . | . . . Repair Stations 5 | . 5 . Recycling Units 4 | . 4 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Robot Analysis 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks 4 | . 4 . Scan Component 2 | . 2 . Repair 2 | . 2 . Recycling Unit Hacks 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 6 | . 6 . Terminals 6 | . 6 . Botnet 1 | . 1 . Skim 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 7 . Full Trace Events 3 | . 3 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 2 | . 2 . Time 52 | . 52 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 3 | . 3 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 6409 | 14 2648 3747 Seismic 6409 | 14 2648 3747 Robot Analysis Total 2 | . 2 . Derelict Logs Recovered 2 | . . 2 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 6729 | 191 2648 3890 Spaces Moved 1666 | 93 541 1032 Core 60 | 60 . . Treads 1606 | 33 541 1032 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 320 Average Speed 305 | 165 301 320 Slowest Speed 320 | 250 320 320 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 48 | 6 98 41 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 2 | . . 2 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 5 | . . 5 Spaces Dug . | . . . Terrain Destroyed 20 | . 8 12 Melee . | . . . Projectile 1 | . . 1 AOE 19 | . 8 11 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 3082 | 111 1433 1538 Wait 1252 | . 812 440 Move 1664 | 92 540 1032 Hop . | . . . Pick Up 25 | 4 11 10 Fast Attach 7 | 6 1 . Attach 6 | 1 1 4 Detach . | . . . Swap 11 | . 4 7 Drop 3 | . 1 2 Fire 110 | 8 59 43 Melee . | . . . Ram . | . . . Kick . | . . . Crush 4 | . 4 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Subcaves History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 192 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 507 | -10/Materials | Discovered new exit (range 4) 1522 | -10/Materials | Discovered new exit (range 16) 1723 | -10/Materials | Repaired Lgt. Treads 1750 | -10/Materials | Repaired Lgt. Treads 2070 | -10/Materials | Discovered new exit (range 8) 2265 | -10/Materials | Discovered new exit (range 8) 2428 | -10/Materials | Discovered new exit (range 12) 2840 | -10/Materials | Entered Subcaves 2859 | -10/Subcaves | Learned location of Zion (-7) 3511 | -10/Subcaves | Core integrity fell below 50% 3877 | -10/Subcaves | Core integrity fell below 20% 4276 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 4277 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 6679 | -10/Subcaves | Build established: Scavenger-Mutant 6720 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 6730 | -10/Subcaves | Destroyed by 0P-DU8(R) with Subdweller Laser Last Messages --------------- 06391_ System corrupted: FCS attempts to trigger Sub. Laser. 06391_ System corrupted: Sub. Laser misfires. 06414_ GW-NF3(R) destroyed. 06427_ Acquired 19 matter. 06432_ System corrupted: Substantial component data lost. 06433_ Acquired Sub. Laser. 06440_ Subatomizers dissect the Disposable Heat Sink. 06444_ Acquired Sub. Power Source. 06454_ Acquired Sub. Monowheel. 06462_ Subatomizers dissect the Disposable Heat Sink. 06492_ System corrupted: Matter fused (-8). 06714_ System corrupted: Substantial component data lost. Sub. Monowheel falls loose from the Twisted Machinery. 06728_ Lgt. Nuclear Core destroyed. 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" #??????????????? | | ??????????????????? """ #?????????????? | | ????????????????? ""=" ## " ##?????????????? | | ???????????????? " #?# ##??????????????? | | ????????????????? " ??## #???????????????? | | ???????????????? ## ????# ##???????????????? | | ???????????????#??#R"???? #????????????????? | | ?????????????????? "?????# #????????????????? | | ????????????????? "??????? #????????????????? | | ???????????????? ???????? #????????????????? | | ???????????????? ????????? #????????????????? | | ?????????????????????????? ?????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 66% | -10/Materials Lgt. Treads | 73% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GodDynamicObliterator Manual? 0 Play Time 00:16:38 Cumulative 179.6 hours Start 2025.08.24 @ 14:44:57 End 2025.08.24 @ 14:59:10 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 98 Rogue 98 Adventurer 0 Explorer 0 Win Type - Total 19 Types 9/1/5/1/0/1/1/1/0/0 Lore% 69 Gallery% 63 Achievement% 70 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 833a8868-fee0-40e9-81f9-f2ecd79440cd