Cogmind - Beta 13 *** ADVENTURER MODE // 2024.05.11 @ 00:24:29 Player: AnotherZach Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (18) 3600 Robots Destroyed (127) 635 Value Destroyed (2594) 2594 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (1255) 1255 TOTAL SCORE: 12324 Bonus ------- High Alert Combat Kills 52 Follower Combat Kills 1042 Aligned with FarCom 300 Friendly Fire -139 Cogmind --------- Core Integrity 1268/1300 Matter 3/300 Energy 7/125 System Corruption 2% Temperature Cool (0) Movement Flying (117) Ox1 Location -3/Research Parts ------- > --- POWER (2) -------- Light Ion Engine > --- PROPULSION (7) --- Field Propulsion Array Field Propulsion Array Field Propulsion Array > --- UTILITY (9) ------ Experimental Heat Sink Medium Storage Unit Advanced Weight Redist. System Matter Filter Improved Kinecellerator Makeshift Hacking Suite System Shield Improved System Shield > --- WEAPON (3) ------- Heavy Machine Gun Mass Driver Hardcell Cannon > --- INVENTORY (10) --- Light Antimatter Reactor Advanced Coolant Injector High-capacity Storage Unit Experimental Matter Compressor (0) System Shield PSU Rigger Heavy Machine Gun Linear Accelerator Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Antimatter Reactor > --- PROPULSION ------- VTOL Module Field Propulsion Array Field Propulsion Array Field Propulsion Array > --- UTILITY ---------- Experimental Heat Sink Medium Storage Unit Advanced Weight Redist. System Improved Kinecellerator Hacking Suite Makeshift Hacking Suite System Shield Improved System Shield PSU Rigger > --- WEAPON ----------- Mass Driver Hardcell Cannon Lance > --- INVENTORY -------- Field Propulsion Array Field Propulsion Array Advanced Coolant Injector Advanced Weight Redist. System System Shield System Shield Linear Accelerator [Rating: 118] Favorites ----------- Power Light Nuclear Core Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Cesium-ion Thruster Wheel Wheel Flight Unit Cesium-ion Thruster Utility System Shield Device Advanced Weight Redist. System Storage Large Storage Unit Processor Signal Interpreter Hackware System Shield Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Backup Laser III Energy Cannon Cooled Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Impact Weapon Powered Hammer Slashing Weapon Scythe Piercing Weapon Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Low Fac Fac Upp Upp Res Slots Evolved 14 | . . . . . 4 2 . . . . 2 . . 2 2 . . 2 Power 1 | . . . . . . . . . . . 1 . . . . . . . Propulsion 5 | . . . . . 2 1 . . . . 1 . . . 1 . . . Utility 7 | . . . . . 1 1 . . . . . . . 2 1 . . 2 Weapon 1 | . . . . . 1 . . . . . . . . . . . . . Parts Attached 182 | 7 9 . 3 6 27 51 2 3 . . 10 1 . 23 15 2 2 21 Power 26 | 1 1 . . 1 5 4 2 1 . . 2 . . 5 2 1 . 1 Engine 16 | 1 . . . 1 3 3 1 . . . 1 . . 4 1 . . 1 Core 8 | . 1 . . . 2 1 . 1 . . 1 . . 1 . 1 . . Reactor 2 | . . . . . . . 1 . . . . . . . 1 . . . Propulsion 55 | 2 3 . . 2 10 16 . 2 . . 4 . . 4 5 1 1 5 Treads . | . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . Wheel 17 | 2 3 . . 2 9 1 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 38 | . . . . . 1 15 . 2 . . 4 . . 4 5 1 1 5 Utility 55 | 2 3 . 3 . 4 15 . . . . 1 . . 10 5 . 1 11 Device 25 | 1 1 . 2 . . 6 . . . . . . . 5 2 . . 8 Storage 12 | 1 1 . 1 . 1 4 . . . . 1 . . 2 . . . 1 Processor 3 | . 1 . . . . 2 . . . . . . . . . . . . Hackware 12 | . . . . . . 3 . . . . . . . 3 3 . 1 2 Protection 3 | . . . . . 3 . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 46 | 2 2 . . 3 8 16 . . . . 3 1 . 4 3 . . 4 Energy Gun 1 | . . . . . . 1 . . . . . . . . . . . . Energy Cannon 8 | . . . . . 1 3 . . . . 1 . . 2 1 . . . Ballistic Gun 12 | 2 2 . . 2 5 . . . . . . . . . . . . 1 Ballistic Cannon 17 | . . . . . 2 8 . . . . 2 . . 1 1 . . 3 Launcher . | . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . . . . . . . . Slashing Weapon 6 | . . . . 1 . 3 . . . . . 1 . 1 . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . 2 . 3 3 . 1 . . 1 . . 1 . . . 1 Parts Lost 23 | . . . . 2 1 2 . . . . 1 . . 10 . 2 1 4 Power 3 | . . . . . . . . . . . . . . 1 . 1 . 1 Propulsion 9 | . . . . 2 . 1 . . . . 1 . . 4 . . 1 . Utility 8 | . . . . . . 1 . . . . . . . 3 . 1 . 3 Weapon 3 | . . . . . 1 . . . . . . . . 2 . . . . Highest Loss Streak 4 | . . . . 1 1 1 . . . . 1 . . 4 . 1 1 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 98 100 94 84 89 89 87 89 85 92 88 99 100 89 67 84 83 82 Engine 4 | . 2 . . 13 6 4 4 3 . . 6 6 6 8 4 . . 1 Core 4 | . 11 14 14 . 2 2 . 3 7 7 5 6 6 1 . 4 5 1 Wheel 13 | . 28 28 28 27 36 . . . . . . . . . . . . . Flight 18 | . . . . . . 36 38 38 38 38 39 40 40 32 18 26 24 18 Device 5 | . 9 . . . . 6 7 7 7 7 6 6 6 9 9 10 10 18 Storage 9 | . 14 14 14 14 10 7 7 7 7 7 6 6 6 5 5 5 5 4 Processor 2 | . 3 14 9 . . 2 . . . . . . . . . . . . Hackware 7 | . . . . . . 10 15 15 15 15 13 13 13 16 20 16 17 17 Protection 1 | . . . . . 7 . . . . . . . . . . . . . Energy Cannon 1 | . . . . . 1 2 . . . . . . . 1 3 5 5 . Ballistic Gun 11 | . 27 28 28 27 23 1 . . . . . . . . . . . 2 Ballistic Cannon 3 | . . . . . 2 5 . . . . 2 13 13 7 2 5 5 8 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 243 | 15 30 28 208 208 229 243 39 33 33 33 41 40 40 41 53 53 49 57 Greatest Support 68 | 20 26 26 26 26 52 68 34 34 34 34 40 40 40 42 54 57 58 58 Greatest Overweight (x) 10 | . 1 1 7 10 4 7 1 . . . 1 . . 1 1 . . . Average Overweight (x) . | . . 1 1 9 4 . . . . . . . . . . . . . Largest Inventory Capacity 35 | 8 15 15 35 35 35 35 15 15 15 15 15 10 10 20 10 10 10 10 Average Capacity 18 | 7 12 15 20 35 35 16 15 15 15 15 14 10 10 10 10 10 10 10 Most Carried 35 | 7 15 15 21 33 35 34 15 15 15 15 15 10 10 10 10 10 10 10 Average Carried 17 | 2 10 14 15 23 34 15 14 14 15 15 13 9 10 9 8 9 9 9 Final Capacity 35 | 8 15 15 35 35 35 15 15 15 15 15 10 10 10 10 10 10 10 10 Final Carried 35 | 6 15 15 21 33 35 15 14 15 15 15 10 10 10 10 10 10 10 8 Class Distribution -------------------- 44% | Hacker-Sprinter 17% | Hauler-Skirmisher 12% | Scavenger-Mutant 9% | Hauler-Mutant 6% | Mutant 5% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Skirmisher | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Low Fac Fac Upp Upp Res Matter Collected 3513 | 171 336 . 248 247 554 685 48 . 30 . 143 10 34 439 364 29 25 150 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 5047 | 111 433 . . 286 997 1256 . 263 9 . 143 254 70 523 355 56 . 291 Parts 277 | 12 31 . . 21 63 68 . 14 . . 2 3 2 23 10 4 . 24 Haulers Intercepted 12 | . 1 . . . 3 3 . . . . 1 . . 1 2 . . 1 Recyclers Shooed 7 | 1 . . . 1 1 1 . . . . . . . 2 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . . . 5 . . 4 3 . . 3 . . Prevented 6 | . . . . . . . . . . . . 2 . . . 4 . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Low Fac Fac Upp Upp Res Combat Hostiles Destroyed 48 | . 10 . . 8 12 5 . . . . 2 . 1 1 1 3 . 5 Melee 3 | . . . . 1 . . . . . . . . . . . . . 2 Guns 29 | . 10 . . 7 12 . . . . . . . . . . . . . Cannons 15 | . . . . . . 5 . . . . 1 . 1 1 1 3 . 3 Classes Destroyed 16 | 2 5 . . 3 3 1 . 1 . . . . . 1 . . . . Worker 15 | . . . . 1 4 2 . . . . 1 . . 6 1 . . . Builder 15 | . 1 . . . 1 9 . 1 . . . . . . 1 . . 2 Tunneler 5 | 3 . . . 2 . . . . . . . . . . . . . . Hauler 12 | . 1 . . . 3 3 . . . . 1 . . 1 2 . . 1 Recycler 16 | 1 . . . . 1 8 . 3 . . . . . 2 1 . . . Mechanic 1 | . . . . . . . . . . . . . . 1 . . . . Operator 3 | . . . . . 1 . . . . . . . . 1 1 . . . Watcher 11 | . 2 . . . 1 4 . . . . 1 . . 2 . . . 1 Swarmer 17 | . 3 . . 4 . 1 . . . . . . . . 1 3 . 5 Grunt 19 | . 7 . . 2 8 . . . . . 1 . . 1 . . . . Brawler 2 | . . . . 1 . 1 . . . . . . . . . . . . Duelist 2 | . . . . 1 . . . . . . . . 1 . . . . . Sentry 5 | . . . . . 3 1 . . . . 1 . . . . . . . Hunter 1 | . . . . . 1 . . . . . . . . . . . . . Programmer 2 | . . . . . . 2 . . . . . . . . . . . . Decomposer 2 | . . . . . . . . . 1 . . . 1 . . . . . Packrat 1 | . . . . . . . . . . . . 1 . . . . . . Martyr 1 | . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 8 | 4 5 . . 4 7 5 . 3 . . 1 . 1 5 3 3 . 8 Combat Bots Only 5 | . 3 . . 4 5 1 . . . . 1 . 1 1 1 3 . 5 Max Kills in Single Turn 2 | 2 1 . . 1 1 1 . 1 1 . 1 1 1 2 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . 1 . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Low Fac Fac Upp Upp Res Hostile Shots Fired 500 | . 39 . . 29 66 77 . 21 . . 7 3 . 104 26 69 2 57 Missed 215 | . 7 . . 4 15 36 . 14 . . 6 1 . 49 16 41 . 26 Damage Taken 4018 | . 265 . . 337 616 369 . 33 20 . 120 60 . 970 144 355 30 699 Core 641 | . 24 . . 24 119 56 . . 10 . 39 42 . 214 30 51 . 32 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Ignored by Resistances 1114 | . 82 . . 95 177 110 . 13 6 . 34 17 . 269 41 101 8 161 Regen/Repaired (Parts) 81 | . . . . . . 12 . . . . 20 9 . 40 . . . . Core Remaining (%) 86 | 100 . . . 80 78 . . . . 90 . . 90 78 . . 92 . Volleys Fired 252 | 6 30 . . 22 60 46 . 1 . . 4 . 5 41 16 5 . 16 Largest 3 | 2 2 . . 2 3 3 . 1 . . 2 . 2 2 2 2 . 3 Hottest 162 | 40 40 . . 40 119 126 . 40 . . 96 . 96 138 162 162 . 152 Shots Fired 541 | 12 60 . . 44 176 82 . 1 . . 8 . 10 71 28 10 . 39 Gun 300 | 12 60 . . 44 171 5 . 1 . . . . . . . . . 7 Cannon 241 | . . . . . 5 77 . . . . 8 . 10 71 28 10 . 32 Launcher . | . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 474 | 12 60 . . 44 173 53 . . . . 8 . 10 58 12 5 . 39 Thermal 64 | . . . . . . 29 . 1 . . . . . 13 16 5 . . Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic 3 | . . . . . 3 . . . . . . . . . . . . . Robot Hit Streak 33 | 9 14 . . 8 33 13 . . . . 3 . 8 9 7 3 . 6 Robot Miss Streak 4 | 1 3 . . 4 2 2 . . . . 1 . 1 3 4 1 . 2 Penetration Max 1 | . . . . . . . . . . . . . . . 1 . . . Secondary Targets 10 | . 3 . . 4 3 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 1 . . . . . . . . . . . . . Shots Hit Robots 406 | 10 45 . . 37 132 64 . 5 1 . 16 6 9 35 16 5 . 25 Core Hits 181 | 5 22 . . 15 61 26 . 3 . . 2 2 1 19 10 3 . 12 Critical Kills . | . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . . 1 . 1 . . . . . . . Critical Strikes 9 | . . . . . . 2 . . 1 . 2 . . 3 . . . 1 Blast 7 | . . . . . . 2 . . . . 1 . . 3 . . . 1 Smash 2 | . . . . . . . . . 1 . 1 . . . . . . . Melee Attacks 109 | . . . . 6 . 39 . 13 3 . 13 6 1 2 11 8 . 7 Impact 39 | . . . . . . 10 . 13 3 . 13 . . . . . . . Slashing 44 | . . . . 6 . 29 . . . . . 6 1 2 . . . . Piercing 26 | . . . . . . . . . . . . . . . 11 8 . 7 Sneak Attacks 23 | . . . . . . 11 . 5 1 . 2 1 1 . 2 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 10108 | 140 616 . . 511 1394 2317 . 385 144 . 792 376 313 1268 717 166 . 969 Guns 2643 | 140 616 . . 333 1286 60 . 12 . . . . . . . . . 196 Cannons 4201 | . . . . . 108 1262 . . . . 187 . 229 1154 557 166 . 538 Explosions 114 | . . . . . . . . . . . . . . 114 . . . . Melee 3050 | . . . . 178 . 995 . 373 144 . 605 376 84 . 160 . . 135 Ramming 100 | . . . . . . . . . . . . . . . . . . 100 Kinetic 5453 | 140 616 . . 333 1315 756 . . . . 187 . 229 885 196 62 . 734 Thermal 1312 | . . . . . . 566 . 12 . . . . . 269 361 104 . . Explosive 114 | . . . . . . . . . . . . . . 114 . . . . Electromagnetic 79 | . . . . . 79 . . . . . . . . . . . . . Impact 1328 | . . . . . . 206 . 373 144 . 605 . . . . . . . Slashing 1427 | . . . . 178 . 789 . . . . . 376 84 . . . . . Piercing 295 | . . . . . . . . . . . . . . . 160 . . 135 Highest Corruption 4 | . . . . 4 2 . . . . . . . . . . . . 2 Average Corruption 3 | . . . . 4 2 . . . . . . . . . . . . 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 10 | . . . . 9 1 . . . . . . . . . . . . . Message Errors 4 | . . . . 4 . . . . . . . . . . . . . . Matter Fused 2 | . . . . 1 1 . . . . . . . . . . . . . Energy Discharges 2 | . . . . 2 . . . . . . . . . . . . . . Data Loss (minor) 2 | . . . . 2 . . . . . . . . . . . . . . Overload Shots 17 | . . . . . . 6 . . . . . . . 11 . . . . Effects 2 | . . . . . . 1 . . . . . . . 1 . . . . Heat Surge 1 | . . . . . . . . . . . . . . 1 . . . . Short Circuit 1 | . . . . . . 1 . . . . . . . . . . . . Overflow Damage 1145 | . . . . . . 343 . 128 144 . 179 103 80 100 63 . . 5 Projectiles 61 | . . . . . . 15 . . . . . . . 21 25 . . . Explosions 79 | . . . . . . . . . . . . . . 79 . . . . Melee 1005 | . . . . . . 328 . 128 144 . 179 103 80 . 38 . . 5 Knockbacks 22 | . . . . . . 2 . 1 . . 4 . 4 8 1 2 . . Impact 3 | . . . . . . . . 1 . . 2 . . . . . . . Kinetic 19 | . . . . . . 2 . . . . 2 . 4 8 1 2 . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 100 | . . . . . . . . . . . . . . . . . . 100 Shots . | . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 408 | . 10 . . 6 408 153 1 2 2 2 242 240 238 383 66 36 . 40 Average Temperature 65 | . 4 . . 3 66 27 1 2 2 2 61 76 99 105 15 17 . 14 Received Heat Transfer 837 | . 150 . . 24 396 60 . 6 . . . . . 138 30 12 . 21 Effects 8 | . . . . . 2 . . . . . 3 1 . 2 . . . . Energy Bleed 3 | . . . . . . . . . . . 1 . . 2 . . . . Interference 5 | . . . . . 2 . . . . . 2 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 5 | . . . . . . . . 3 . . 2 . . . . . . . Impact Corruptions 21 | . . . . . . 2 . 7 4 . 8 . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . 1 . . . . . Heat Transferred 1545 | . . . . . . 753 . 37 . . . . . 274 370 111 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Low Fac Fac Upp Upp Res Peak Influence 680 | 20 138 28 . 110 218 599 82 680 . . 542 . . 432 429 . . 423 Initial 226 | . 11 28 . . 29 9 82 50 . . 226 . . 110 67 . . 135 Average 176 | 6 75 28 . 57 84 247 82 415 . . 299 . . 207 222 . . 265 Maximum Alert Level 2 | . . . . . 1 2 . 2 . . 2 . . 2 2 . . 2 Low Security (%) 62 | 100 100 100 . 100 88 45 100 27 . . . . . 55 38 . . 33 Level 1 24 | . . . . . 11 22 . 1 . . 85 . . 35 60 . . 64 Level 2 12 | . . . . . . 32 . 71 . . 14 . . 8 . . . 1 Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 34 | . 2 . . . 6 11 . 3 . . 2 . . 9 1 . . . Investigation 19 | . 2 . . . 2 6 . 3 . . 2 . . 4 . . . . Extermination 4 | . . . . . . 3 . . . . . . . 1 . . . . Reinforcement 5 | . . . . . 1 1 . . . . . . . 3 . . . . Assault 1 | . . . . . . . . . . . . . . 1 . . . . Garrison 5 | . . . . . 3 1 . . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Low Fac Fac Upp Upp Res Distress Signals 9 | . . . . . 2 1 . 1 . . 1 . . 1 1 . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 184 | . 13 . . 8 14 30 . 4 6 . 7 2 3 36 20 20 1 20 Peak Tracking Total 15 | . 3 . . 4 3 6 . 1 3 . 3 2 3 15 11 10 2 11 Tactical Retreats 30 | . 1 . . 1 . 9 . . . . . . . 8 6 4 . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Low Fac Fac Upp Upp Res Traps Triggered 9 | . 2 . . . . 4 . . . . . . . 2 . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed 12 | . . . . . . . . 6 . . . . . 6 . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . . . . 2 . . . 2 . . Objects Rigged 8 | . . . . . . . . . . . . . . 6 . . . 2 Exploded 3 | . . . . . . . . . . . . . . 1 . . . 2 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Low Fac Fac Upp Upp Res Machines Disabled 10 | . . . . . . 1 . 2 1 . . . . 3 3 . . . Max in Single Turn 1 | . . . . . . 1 . 1 1 . . . . 1 1 . . . Garrison Access 3 | . . . . . 1 1 . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Low Fac Fac Upp Upp Res Machines Accessed 74 | . 7 . 5 . 7 19 . 8 . . 5 . 1 14 5 . . 3 Terminals 37 | . 4 . . . 3 6 . 7 . . 2 . . 11 3 . . 1 Fabricators 8 | . . . . . . 4 . 1 . . 1 . . 1 1 . . . Repair Stations 5 | . 1 . . . 1 1 . . . . 1 . . 1 . . . . Recycling Units 7 | . 2 . . . 1 3 . . . . . . . . . . . 1 Scanalyzers 7 | . . . . . 1 4 . . . . 1 . . . 1 . . . Garrison Access 4 | . . . . . 1 1 . . . . . . . 1 . . . 1 Total Hacks 356 | . 20 . 50 . 30 81 . 37 . . 15 . 1 82 27 . . 13 Successful 224 | . 14 . 50 . 19 53 . 20 . . 9 . 1 41 14 . . 3 Failed 129 | . 5 . . . 11 27 . 17 . . 6 . . 40 13 . . 10 Catastrophic 19 | . . . . . . 3 . 2 . . 2 . . 6 4 . . 2 Database Lockouts 3 | . 1 . . . . 1 . . . . . . . 1 . . . . Manual 163 | . 8 . 1 . 8 36 . 28 . . 1 . . 52 16 . . 13 Terminals 195 | . 15 . . . 12 30 . 34 . . 4 . . 75 21 . . 4 Fabricators 22 | . . . . . . 12 . 3 . . 2 . . 4 1 . . . Repair Stations 15 | . 2 . . . 1 3 . . . . 7 . . 2 . . . . Recycling Units 14 | . 3 . . . 1 5 . . . . . . . . . . . 5 Scanalyzers 48 | . . . . . 14 27 . . . . 2 . . . 5 . . . Garrison Access 11 | . . . . . 2 4 . . . . . . . 1 . . . 4 Terminal Hacks 119 | . 8 . 50 . 1 14 . 13 . . 2 . 1 23 7 . . . Record 53 | . . . 49 . . 1 . 1 . . . . . 2 . . . . Part Schematic 5 | . . . . . . 1 . 1 . . . . . 3 . . . . Robot Schematic 3 | . . . . . . 1 . . . . . . . 2 . . . . Robot Analysis 8 | . 2 . . . . 4 . 1 . . 1 . . . . . . . Open Door 1 | . . . . . . . . . . . . . 1 . . . . . Open DSF 3 | . . . . . . 1 . . . . 1 . . 1 . . . . Level Access Points 1 | . . . . . . . . . . . . . . 1 . . . . Branch Access Points 1 | . . . . . . . . . . . . . . . 1 . . . Terminal Index 4 | . . . . . . 1 . 1 . . . . . 1 1 . . . Fabricator Index 3 | . . . . . . 1 . . . . . . . 1 1 . . . Repair Station Index 1 | . . . . . . . . . . . . . . . 1 . . . Scanalyzer Index 2 | . . . . . . . . 1 . . . . . . 1 . . . Unreport Threat 5 | . 1 . . . . 1 . . . . . . . 3 . . . . Locate Traps 2 | . 1 . . . . . . 1 . . . . . . . . . . Disarm Traps 2 | . . . . . . . . 1 . . . . . 1 . . . . Dispatch Records 5 | . . . . . 1 1 . . . . . . . 2 1 . . . Maintenance Status 1 | . 1 . . . . . . . . . . . . . . . . . Surveillance Status 1 | . . . . . . . . . . . . . . 1 . . . . Patrol Status 2 | . 1 . . . . . . 1 . . . . . . . . . . Assault Status 1 | . . . . . . . . . . . . . . 1 . . . . Recall Investigation 1 | . . . . . . . . 1 . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . 1 . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . 1 . . . . Hauler Manifests 3 | . . . . . . 1 . . . . . . . 1 1 . . . Registered Components 2 | . . . . . . . . 1 . . . . . 1 . . . . Registered Prototypes 1 | . . . . . . . . 1 . . . . . . . . . . Zone Layout 5 | . 2 . . . . 1 . 2 . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . 2 . . . . . . . 2 . . . . Network Status 1 | . . . . . . 1 . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . 1 . . . . Build 2 | . . . . . . 1 . . . . . . . 1 . . . . Repair Station Hacks 12 | . 1 . . . . 3 . . . . 6 . . 2 . . . . Scan Component 7 | . 1 . . . . 2 . . . . 3 . . 1 . . . . Repair 5 | . . . . . . 1 . . . . 3 . . 1 . . . . Recycling Unit Hacks 3 | . 2 . . . . 1 . . . . . . . . . . . . Report Inventory 2 | . 1 . . . . 1 . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . . Scanalyzer 35 | . . . . . 13 19 . . . . 1 . . . 2 . . . Insert Component 17 | . . . . . 6 9 . . . . 1 . . . 1 . . . Analyze 18 | . . . . . 7 10 . . . . . . . . 1 . . . Garrison Access Hacks 3 | . . . . . 1 1 . . . . . . . 1 . . . . Seal Access 3 | . . . . . 1 1 . . . . . . . 1 . . . . Unauthorized Hacks 48 | . 3 . . . 4 13 . 7 . . . . . 13 5 . . 3 Terminals 31 | . 2 . . . 2 5 . 5 . . . . . 11 5 . . 1 Track 3 | . . . . . . 1 . . . . . . . 1 1 . . . Assimilate 3 | . . . . . . . . . . . . . . 1 2 . . . Botnet 23 | . 2 . . . 2 4 . 5 . . . . . 7 2 . . 1 Detonate 2 | . . . . . . . . . . . . . . 2 . . . . Fabricators 5 | . . . . . . 1 . 2 . . . . . 2 . . . . Report 2 | . . . . . . . . 1 . . . . . 1 . . . . Fabnet 3 | . . . . . . 1 . 1 . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 1 . . . 1 3 . . . . . . . . . . . 1 Reject 6 | . 1 . . . 1 3 . . . . . . . . . . . 1 Scanalyzers 5 | . . . . . 1 4 . . . . . . . . . . . . Extract 5 | . . . . . 1 4 . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . 1 Reprogram 1 | . . . . . . . . . . . . . . . . . . 1 Data Cores Recovered 1 | . . . . . . . . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 54 | . 6 . . . 4 14 . 7 . . 5 . . 11 5 . . 2 Full Trace Events 12 | . . . . . 1 2 . 3 . . 2 . . 4 . . . . Feedback Events 1 | . . . . . . 1 . . . . . . . . . . . . Hackware Fried 1 | . . . . . . 1 . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . 1 . . . . . . . 2 . . . . Robots Built 4 | . . . . . . 4 . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 67 | . . . . . . 67 . . . . . . . . . . . . Total Robot Build Rating 16 | . . . . . . 16 . . . . . . . . . . . . Part Schematics Acquired 41 | . . . . . 17 19 . 1 . . . . . 3 1 . . . Parts Built 1 | . . . . . . . . . . . . . . 1 . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 152 | . . . . . . . . . . . . . . 152 . . . . Total Part Build Rating 5 | . . . . . . . . . . . . . . 5 . . . . Parts Repaired 5 | . . . . . . 1 . . . . 3 . . 1 . . . . Time 241 | . . . . . . 38 . . . . 178 . . 25 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 4 | . 4 . . . . . . . . . . . . . . . . . Parts Scanalyzed 17 | . . . . . 6 9 . . . . 1 . . . 1 . . . Part Schematics Acquired 15 | . . . . . 6 8 . . . . . . . . 1 . . . Parts Damaged 2 | . . . . . . 2 . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Low Fac Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . . . . . 1 . . . 2 1 . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat 4 | . . . . . . . . . . . 1 . . . 2 1 . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . . . . . . . . . . . . Programmers 3 | . . . . . . 3 . . . . . . . . . . . . Fabnet Peak Effective % 6 | . . . . . . . . . . . 6 6 6 2 3 3 3 1 Autooverrided 4 | . . . . . . . . . . . 1 . . . 2 1 . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Low Fac Fac Upp Upp Res Total Allies 30 | . . . . . . 4 20 . . . 1 . . 1 3 1 . . Largest Group 20 | . . . . . . 4 20 20 15 14 14 9 8 6 1 . . . Highest-Rated Group 558 | . . . . . . 48 558 558 461 429 428 270 229 167 64 . . . Highest-Rated Ally 64 | . . . . . . 12 35 35 35 35 35 35 31 31 64 . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 222 | . . . . . . 26 . 55 23 . 55 19 19 22 3 . . . Total Damage 5857 | . . . . . . 306 . 1778 967 . 1443 323 351 586 103 . . . Kills 47 | . . . . . . 4 . 20 8 . 8 1 2 4 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Low Fac Fac Upp Upp Res Robot Analysis Total 8 | . 2 . . . . 4 . 1 . . 1 . . . . . . . Derelict Logs Recovered 9 | . . 1 . 2 . . . . 2 1 . 1 . . . 2 . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Low Fac Fac Upp Upp Res Turns Passed 8614 | 72 545 310 1040 519 1383 1635 89 282 273 66 435 201 161 598 453 175 23 354 Spaces Moved 10925 | 40 428 290 845 189 629 2478 126 675 525 203 464 335 221 1474 878 470 60 595 Core 2 | 2 . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . Wheels 2445 | 38 428 290 845 189 629 26 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 8478 | . . . . . . 2452 126 675 525 203 464 335 221 1474 878 470 60 595 Fastest Speed 17 | 50 80 105 105 195 145 23 23 23 23 23 20 20 20 17 26 27 28 29 Average Speed 50 | 78 98 105 119 220 146 38 27 23 23 23 21 20 20 21 30 27 28 29 Slowest Speed 543 | 80 105 105 195 230 150 543 95 23 23 23 97 20 20 95 112 28 30 30 Overloaded Moves 92 | . . . . . . . . . . . . . . 92 . . . . Propulsion Burnouts 1 | . . . . . . . . . . . . . . 1 . . . . Robots Hopped 13 | . . . . . . 5 . . . . . . 1 7 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 4 65 54 94 57 51 60 72 24 69 17 14 47 24 31 25 72 13 17 Regions Visited 18 Branch Regions 9 Pre-discovered Areas 2 | . . . 1 . . . . . 1 . . . . . . . . . Known Exits Taken 5 | . 1 1 1 . . . . . . . . . . 1 1 . . . Unknown Exits Taken 11 | 1 . . . 1 1 . . 1 1 1 1 1 1 . . 1 1 . Scrap Searched 10 | . . . . 1 . . . . 1 . . 4 . . . 3 1 . Spaces Dug 75 | . . . . . . 24 . 7 1 . 3 . . 12 15 8 . 5 Terrain Destroyed 153 | . . . . . 1 42 . 7 1 . 4 . 1 40 20 12 . 25 Melee 51 | . . . . . . 22 . 7 1 . 3 . . 2 8 8 . . Projectile 82 | . . . . . 1 20 . . . . 1 . 1 19 12 4 . 24 AOE 19 | . . . . . . . . . . . . . . 19 . . . . Terrain Rammed 1 | . . . . . . . . . . . . . . . . . . 1 Walls Destroyed 1 | . . . . . . . . . . . . . . . . . . 1 Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Fac Low Low Fac Fac Upp Upp Res Total 13444 | 69 498 296 880 245 1002 3039 180 781 672 221 775 462 324 1681 1021 495 65 738 Wait 1464 | . . 5 2 1 182 314 49 70 142 19 256 118 99 84 61 2 . 60 Move 10882 | 39 427 289 844 188 628 2468 125 674 524 202 463 334 218 1459 877 469 59 595 Hop 13 | . . . . . . 5 . . . . . . 1 7 . . . . Pick Up 289 | 15 20 1 23 18 56 51 1 9 . . 15 2 . 24 27 5 3 19 Fast Attach 1 | . . . . . . 1 . . . . . . . . . . . . Attach 137 | 7 7 . 2 4 20 37 . 1 . . 8 1 . 15 15 1 2 17 Detach 19 | . 1 . . . . 12 . . . . 2 . . 3 . . . 1 Swap 44 | . 2 . 1 2 7 13 2 2 . . 2 . . 8 . 1 . 4 Drop 209 | 2 11 1 7 4 49 53 3 11 3 . 12 1 . 17 14 4 1 16 Fire 252 | 6 30 . . 22 60 46 . 1 . . 4 . 5 41 16 5 . 16 Melee 109 | . . . . 6 . 39 . 13 3 . 13 6 1 2 11 8 . 7 Ram 1 | . . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . . . . . . . 18 . . . . Rewire 1 | . . . 1 . . . . . . . . . . . . . . . Trap 5 | . . . . . . . . . . . . . . 3 . . . 2 Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 3 exits: *Fac / *Sto x2) -7/Factory (discovered 5 exits: *Fac x3 / [*Low x2]) -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -3/Research History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 29 | -11/Scrapyard | Discovered new exit (range 13) 73 | -11/Scrapyard | Entered Materials 187 | -10/Materials | Discovered new exit (range 15) 300 | -10/Materials | Build established: Mutant 441 | -10/Materials | Central database locked down 481 | -10/Materials | Discovered new exit (range 9) 501 | -10/Materials | Identified exit to Materials 610 | -10/Materials | Identified exit to Mines 618 | -10/Materials | Entered Mines 643 | -10/Mines | Met a Derelict bent on vengeance 781 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 803 | -10/Mines | Build established: Scavenger-Mutant 815 | -10/Mines | Discovered exit to Materials (range 10) 825 | -10/Mines | Discovered exit to Materials (range 15) 899 | -10/Mines | Learned Materials stockpile data 922 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 923 | -10/Mines | Discovered new exit (range 5) 927 | -10/Mines | Identified exit to Exiles 928 | -10/Mines | Entered Exiles 958 | -10/Exiles | Discovered new exit (range 14) 970 | -10/Exiles | Identified exit to Mines 990 | -10/Exiles | Met 8R-AWN 1009 | -10/Exiles | Met EX-HEX 1049 | -10/Exiles | Met EX-DEC 1058 | -10/Exiles | Learned location of Zion (-6) 1116 | -10/Exiles | Discovered exit to Mines (range 10) 1283 | -10/Exiles | Visited The Gauntlet 1471 | -10/Exiles | Met EX-BIN 1566 | -10/Exiles | Aligned with FarCom system 1567 | -10/Exiles | Given EX-Vault access code 1591 | -10/Exiles | Opened EX-Vault 1595 | -10/Exiles | Found Prototype Device 1596 | -10/Exiles | Identified Supersonic Drone Bay 1601 | -10/Exiles | Found Prototype Device 1602 | -10/Exiles | Identified PSU Rigger 1629 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1968 | -10/Exiles | Left Exiles lab with PSU Rigger 1968 | -10/Exiles | Entered Mines 2020 | -9/Mines | Build established: Hauler-Mutant 2171 | -9/Mines | Learned 2 Materials zone layouts 2296 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2300 | -9/Mines | Found Prototype Device 2308 | -9/Mines | Learned Materials security intel 2417 | -9/Mines | Discovered new exit (range 12) 2487 | -9/Mines | Entered Materials 2487 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 2488 | -8/Materials | Identified exit to Storage 2768 | -8/Materials | Build established: Hauler-Skirmisher 2826 | -8/Materials | Met 7R-MNS 3046 | -8/Materials | Garrison activated, responded to threat 3479 | -8/Materials | Discovered exit to Storage (range 10) 3757 | -8/Materials | Discovered new exit (range 14) 3870 | -8/Materials | Entered Factory 3870 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3871 | -7/Factory | Caught up to 7R-MNS 3885 | -7/Factory | Identified exit to DSF 3972 | -7/Factory | Identified Exp. Sensor Array 4155 | -7/Factory | Fabricated S-27 Virus? 4254 | -7/Factory | Build established: Hacker-Skirmisher 4420 | -7/Factory | P-60 Hacker assimilated allied Virus 4b 4546 | -7/Factory | Discovered new exit (range 16) 4739 | -7/Factory | Build established: Hacker-Sprinter 4925 | -7/Factory | Discovered new exit (range 15) 5136 | -7/Factory | Repaired Cesium-ion Thruster 5297 | -7/Factory | Garrison activated, responded to threat 5314 | -7/Factory | Discovered new exit (range 12) 5343 | -7/Factory | System Shield fried by hacking feedback 5368 | -7/Factory | Central database locked down 5418 | -7/Factory | Discovered new exit (range 11) 5461 | -7/Factory | Discovered new exit (range 7) 5505 | -7/Factory | Sucked down chute 5505 | -7/Factory | Entered Waste 5506 | -7/Waste | Joined by Warlord forces that had cleared the area 5537 | -7/Waste | Discovered new exit (range 16) 5594 | -7/Waste | Entered Factory 5594 | -7/Factory | Accompanied by 20 allies 5826 | -7/Factory | Discovered new exit (range 7) 5876 | -7/Factory | Entered Lower Caves 5876 | -7/Lower Caves | Accompanied by 15 allies 5880 | -7/Lower Caves | Learned Factory emergency access door positions 5894 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 6023 | -7/Lower Caves | Encountered a Warlord checkpoint 6023 | -7/Lower Caves | Discovered new exit (range 9) 6149 | -7/Lower Caves | Entered another Lower Caves area 6149 | -7/Lower Caves | Accompanied by 14 allies 6151 | -7/Lower Caves | Learned Factory trap positions 6154 | -7/Lower Caves | Encountered a Warlord checkpoint 6155 | -7/Lower Caves | Discovered new exit (range 15) 6215 | -7/Lower Caves | Entered Factory 6215 | -6/Factory | Accompanied by 14 allies 6215 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 6216 | -6/Factory | Loaded intel: 113 trap records 6240 | -6/Factory | Identified exit to DSF 6355 | -6/Factory | Repaired Cld. VTOL Module 6393 | -6/Factory | Repaired Cesium-ion Thruster 6464 | -6/Factory | Repaired Enh. Nuclear Core 6612 | -6/Factory | Discovered new exit (range 16) 6650 | -6/Factory | Entered Lower Caves 6650 | -6/Lower Caves | Accompanied by 10 allies 6807 | -6/Lower Caves | Discovered new exit (range 9) 6851 | -6/Lower Caves | Entered another Lower Caves area 6851 | -6/Lower Caves | Accompanied by 8 allies 6962 | -6/Lower Caves | Discovered new exit (range 9) 7012 | -6/Lower Caves | Entered Factory 7012 | -5/Factory | Accompanied by 6 allies 7012 | -5/Factory | Evolved 2 slots: Utility x2 7013 | -5/Factory | Identified exit to Upper Caves 7225 | -5/Factory | Discovered exit to Upper Caves (range 4) 7312 | -5/Factory | First assault squad dispatched 7356 | -5/Factory | Central database locked down 7360 | -5/Factory | Identified exit to Factory 7528 | -5/Factory | Repaired Lgt. Angular Momentum Engine 7564 | -5/Factory | Lost 3 parts (1p1u1w) 7600 | -5/Factory | Fabricated Cld. Cesium-ion Thruster (x1) 7610 | -5/Factory | Entered another Factory area 7610 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7622 | -4/Factory | Identified exit to Upper Caves 7622 | -4/Factory | Identified exit to Armory 7632 | -4/Factory | Lost 4 parts (3n1u) 7763 | -4/Factory | Local machine network offline 7969 | -4/Factory | Garrison activated, responded to threat 8063 | -4/Factory | Entered Upper Caves 8073 | -4/Upper Caves | Learned location of 1 exit from Proximity Caves 8130 | -4/Upper Caves | Spotted B-86 Titan 8216 | -4/Upper Caves | Learned Research interactive machine intel 8234 | -4/Upper Caves | Discovered new exit (range 13) 8238 | -4/Upper Caves | Entered another Upper Caves area 8246 | -4/Upper Caves | Discovered new exit (range 15) 8249 | -4/Upper Caves | Encountered a Warlord checkpoint 8261 | -4/Upper Caves | Entered Research 8261 | -3/Research | Evolved 2 slots: Utility x2 8262 | -3/Research | Loaded intel: 45 interactive machine locations 8446 | -3/Research | Lost 3 parts (1p2u) 8615 | -3/Research | Self-destructed Last Messages --------------- 08551_ Acquired Prototype Storage. 08552_ Identified Exp. Matter Compressor. 08555_ Dropped Com. Matter Pod. 08556_ Acquired Lgt. Antimatter Reactor. 08568_ Slug penetrates Wall. 08578_ Acquired 2 matter. 08597_ K-01 Serf cleans the Terminal. 08603_ ALERT: Cargo convoy en route, clear transfer corridor. 08609_ Slammed into Wall. 08609_ System Shield destroyed. 08609_ System corrupted by crushing effect (+2). 08609_ Lgt. Antimatter Reactor broken. 08609_ Destabilizing: Short circuit. 08609_ VTOL Module broken. 08609_ Destabilizing: Short circuit. 08610_ Dropped Broken Lgt. Antimatter Reactor. 08611_ ALERT: Security rotation in progress. 08611_ Dropped Broken VTOL Module. 08611_ Dropped Field Propulsion Array. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????# """ """ | | ??????????????????????????????????????# | | ??????????????????????????????????????# ! | | ??????????????????????????????????????############ | | ????????????????????????????????????????????###### | | ????????????????????????????????????????????# ! | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# ! | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ?????? ???????????????????????????????????# | | ????? #######????????????????????????????# "" | | ????[[ ????????????????????????????# "" | | ????[[ ????????????????????????????# "" | | ???? ????????????????????????????# | | ??? #???????????????????????????# | | ???? #?????????#########?????????# | | ?????# #?????????# # ????????# "" | | ?????# ########### ! ]# ???????# "" | | ?????# s # ??????# "" | | ???????????# ##+######### ?""??# | | ???????????# # | #?? S""??# | | ???????????# g #s s == #??? ""???# | | ??????????## ######## == #???? ???# " | | ??????????# #?#""#?# ss ! = #????? ??# # | | ??????????#T ###T"####@###############+### # | | ?????????### s g k = # | | ?????????+ s w # | | ?????????### s # | | ???????????# s # | | ???????????# ### ### ######"+######## | | ???????????# #?# #?# #??# #??? | | ???????????# #?# #?# #### #??? | | ???????????# #?# #?# " #??? | | ???????????# ??# #?# # #??? | | ???????????# ??# #?# + !!] #??? | | ???????????# ??# #?# # !]] #??? | | ???????????# ??# #?########+#### !]] #??? | | ???????????# ??# #??????# ## ] #??? | | ???????????# ??# #??????# ## #??? | | ???????????? ??# #??????# ###########??? | | ?????????????? ???# #??????# #????????????? | | ??????????????????# #??????# #????????????? | | ""??????"""???????# #??????# #????????????? | | ""??????"T????????# #??????# #????????????? | | ????????"""???????# #??????# #????????????? | | ??????????????????# ######## #????????????? | | ??????????????????# + #????????????? | | ??????????????????# # #????????????? | | ??????????????????# # #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Coolant Potential 100 Energy Generation 34 Energy Capacity 665 Matter Stores 310 Matter Capacity 350 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Additional Mass Support 9 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 66 Targeting Accuracy 6 Matter Filtering 30 Kinecelleration 40 Offensive Hacking 31 Defensive Hacking 36 Item Schematics ----------------- Med. Storage Unit | -8/Materials | Scanalyzed Arm. Treads | -8/Materials | Scanalyzed Deuterium Engine | -8/Materials | Scanalyzed Cesium-ion Thruster | -8/Materials | Scanalyzed Imp. Heat Sink | -8/Materials | Scanalyzed Hvy. Particle Cannon | -8/Materials | Scanalyzed Imp. Light Cannon | -8/Materials | Extracted Imp. Power Shielding | -8/Materials | Extracted Shotgun | -8/Materials | Extracted Reflective Plating | -8/Materials | Extracted Hcp. Battery | -8/Materials | Extracted EM Pulse Cannon | -8/Materials | Extracted Katana | -8/Materials | Extracted Hrd. Medium Armor Plating | -8/Materials | Extracted Lrn. Tractor Beam | -8/Materials | Extracted Com. Wheel | -8/Materials | Extracted Recoil Stabilizer | -8/Materials | Extracted Hardlight Generator | -7/Factory | Extracted Maul | -7/Factory | Extracted Cld. Particle Cannon | -7/Factory | Scanalyzed Hvy. Ion Engine | -7/Factory | Extracted Remote Datajack | -7/Factory | Extracted Hvy. Ion Cannon | -7/Factory | Extracted Hpw. Field Laser | -7/Factory | Extracted ECM Suite | -7/Factory | Extracted Adv. Assault Cannon | -7/Factory | Scanalyzed Target Analyzer | -7/Factory | Scanalyzed Imp. Cooling System | -7/Factory | Scanalyzed System Shield | -7/Factory | Scanalyzed Hcp. Matter Pod | -7/Factory | Scanalyzed Lgt. Deuterium Engine | -7/Factory | Scanalyzed Cld. Ion Engine | -7/Factory | Scanalyzed Airjet | -7/Factory | Extracted Mni. Assault Cannon | -7/Factory | Extracted Imp. Weapon Shielding | -7/Factory | Extracted Cmb. Airjet | -7/Factory | Hacked KE Penetrator | -7/Factory | Hacked Hacking Suite | -5/Factory | Hacked Cld. Cesium-ion Thruster | -5/Factory | Hacked Quantum Rifle | -5/Factory | Hacked Imp. Weapon Cycler | -4/Factory | Scanalyzed Robot Schematics ------------------ M-28 Smith | -7/Factory | Hacked A-15 Conveyor | -5/Factory | Hacked X-72 Disruptor | -5/Factory | Hacked Fabricated ------------ S-27 Virus | x4 | -7/Factory | Preloaded Cld. Cesium-ion Thruster | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Packrat Watch This! Challenges ------------ None Game ------ Seed SuspensionNeutrinoTreads Manual? 0 Play Time 03:02:47 Cumulative 321.3 hours Start 2024.05.10 @ 18:23:19 End 2024.05.11 @ 00:24:29 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 42 Rogue 0 Adventurer 42 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 43 Gallery% 71 Achievement% 60 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x49 Zoom Use 11% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 76ded871-b6af-417d-b741-7ed7dab385ba