Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.07.04 @ 12:17:24 Player: LU-1G1 Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (133) 665 Value Destroyed (4118) 4118 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1227) 1227 TOTAL SCORE: 9890 Bonus ------- High Alert Combat Kills 227 Entered DSFs 1000 Cogmind --------- Core Integrity 0/850 Matter 176/300 Energy 79/100 System Corruption 7% Temperature Cool (0) Movement Core (250) Ox4 Location -6/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Medium Storage Unit Terrain Scan Processor Terrain Scan Processor Terrain Scan Processor > --- WEAPON (3) ------- Heavy Hammer > --- INVENTORY (10) --- Hardened Heavy Armor Plating Authchip [Propulsion] Authchip [Weapon] Greatsword Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine Heavy Deuterium Engine > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Advanced Heat Sink Improved Cooling System High-capacity Storage Unit Advanced Signal Interpreter Hardened Heavy Armor Plating > --- WEAPON ----------- Advanced Assault Cannon Advanced Assault Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Heavy Deuterium Engine Light Treads Armored Treads Improved Medium Treads Compact Matter Pod Advanced Sensor Array Weapon Cycler Hardened Heavy Armor Plating Hacking Suite Magnetic Acceleration Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon Improved Grenade Launcher Heavy Hammer Greatsword [Rating: 69] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit Cesium-ion Thruster Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Advanced Assault Cannon Energy Gun Beam Rifle Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Impact Weapon Heavy Hammer Slashing Weapon Greatsword Build | -11 -10 -10 -8 -7 -7 -6 -6 -6 -6 ------- Run | Jun Mat Sub Mat Fac DSF Fac Was Fac DSF Slots Evolved 8 | . . . 4 2 . 2 . . . Power 1 | . . . . 1 . . . . . Propulsion 2 | . . . 2 . . . . . . Utility 4 | . . . 2 . . 2 . . . Weapon 1 | . . . . 1 . . . . . Parts Attached 153 | 7 2 11 53 4 10 53 . 7 6 Power 18 | 1 . 1 9 1 1 5 . . . Engine 14 | 1 . 1 6 1 1 4 . . . Core 4 | . . . 3 . . 1 . . . Reactor . | . . . . . . . . . . Propulsion 44 | 2 . 4 19 . 4 11 . . 4 Treads 40 | 2 . 4 19 . 4 11 . . . Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 4 | . . . . . . . . . 4 Utility 43 | 2 2 3 11 . 3 14 . 6 2 Device 13 | 1 . . 3 . 2 6 . . 1 Storage 6 | 1 2 1 . . . 1 . . 1 Processor 10 | . . . 2 . . 2 . 6 . Hackware 3 | . . . . . . 3 . . . Protection 11 | . . 2 6 . 1 2 . . . Artifact . | . . . . . . . . . . Weapon 48 | 2 . 3 14 3 2 23 . 1 . Energy Gun 1 | . . . 1 . . . . . . Energy Cannon 5 | . . . . . . 5 . . . Ballistic Gun 18 | 2 . 2 11 . . 3 . . . Ballistic Cannon 15 | . . . . 3 1 11 . . . Launcher 4 | . . 1 . . . 3 . . . Special Weapon . | . . . . . . . . . . Impact Weapon 2 | . . . . . 1 . . 1 . Slashing Weapon 3 | . . . 2 . . 1 . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . . 3 . . 1 . . . Parts Lost 36 | . . 6 12 . 1 11 . . 6 Power 6 | . . 1 2 . 1 2 . . . Propulsion 15 | . . 2 5 . . 4 . . 4 Utility 5 | . . 1 2 . . . . . 2 Weapon 10 | . . 2 3 . . 5 . . . Highest Loss Streak 7 | . . 4 5 . 1 7 . . 6 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 93 | . 100 93 98 100 95 89 53 37 58 Engine 10 | . 14 13 9 15 11 11 7 . . Treads 29 | . 28 27 34 30 30 25 14 . . Device 9 | . 14 . 8 7 6 12 7 . 2 Storage 8 | . 14 12 8 7 7 6 3 . 2 Processor 5 | . . . 6 . . 6 3 31 34 Protection 8 | . . 11 10 15 13 5 3 . . Ballistic Gun 10 | . 28 27 16 . . . . . . Ballistic Cannon 5 | . . . . 23 21 11 11 . . Naked Turns 31 | . . . . . . . 31 . . Heaviest Build 107 | 14 49 52 79 98 99 107 107 3 14 Greatest Support 112 | 40 40 40 100 80 88 112 88 3 20 Greatest Overweight (x) 2 | . 1 2 1 1 1 1 1 . 2 Average Overweight (x) . | . . . . 1 1 . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 5 10 Average Capacity 18 | 7 11 18 20 20 20 20 13 5 6 Most Carried 20 | 6 9 10 20 19 20 20 13 5 6 Average Carried 15 | 5 7 8 16 18 19 18 9 4 5 Final Capacity 20 | 8 20 20 20 20 20 20 5 5 10 Final Carried 20 | 6 9 10 20 18 20 13 5 5 6 Class Distribution -------------------- 41% | Mutant 31% | Scavenger-Mutant 8% | Tank 7% | Skirmisher 4% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Tank | -7/DSF Mutant | -6/Factory Scavenger-Skirmisher | -6/Waste Scavenger-Skirmisher | -6/Factory Mutant | -6/DSF Resources | -11 -10 -10 -8 -7 -7 -6 -6 -6 -6 ----------- Run | Jun Mat Sub Mat Fac DSF Fac Was Fac DSF Matter Collected 4435 | 283 49 239 1268 . 726 1870 . . . Remotely . | . . . . . . . . . . Salvage Created 5120 | 123 92 412 1655 . 669 2169 . . . Parts 254 | 15 12 30 89 . 15 93 . . . Haulers Intercepted 6 | . 1 . 3 . . 2 . . . Recyclers Shooed 8 | . 1 . 3 . . 4 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 18 | . . 18 . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -6 -6 -6 -6 ------- Run | Jun Mat Sub Mat Fac DSF Fac Was Fac DSF Combat Hostiles Destroyed 93 | . 3 16 29 . 12 33 . . . Melee 16 | . . . 7 . . 9 . . . Guns 32 | . 3 7 22 . . . . . . Cannons 24 | . . . . . 12 12 . . . AOE 20 | . . 9 . . . 11 . . . Classes Destroyed 18 | 3 2 1 8 . 2 2 . . . Worker 13 | 1 2 . 6 . . 4 . . . Builder 3 | . . . 1 . . 2 . . . Tunneler 6 | 5 . . . . . 1 . . . Hauler 6 | . 1 . 3 . . 2 . . . Recycler 9 | 1 . . . . . 8 . . . Operator 2 | . . . 2 . . . . . . Watcher 1 | . . . 1 . . . . . . Swarmer 24 | . 3 3 6 . . 12 . . . Saboteur 1 | . . . . . . 1 . . . Grunt 27 | . . . 11 . 6 10 . . . Brawler 2 | . . . 1 . . 1 . . . Duelist 5 | . . . 2 . . 3 . . . Sentry 10 | . . . 8 . . 2 . . . Specialist 3 | . . . . . 3 . . . . Hunter 4 | . . . 1 . 2 1 . . . Programmer 3 | . . . . . . 3 . . . Heavy 1 | . . . . . 1 . . . . Subdweller 13 | . . 13 . . . . . . . Best Kill Streak 10 | 4 3 10 10 . 3 9 . . . Combat Bots Only 10 | . 3 10 10 . 3 6 . . . Max Kills in Single Turn 3 | 1 1 3 1 . 1 3 . . . Gunslinging . | . . . . . . . . . . Exploded 3 | . . 3 . . . 3 . . . Melee 1 | . . . 1 . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -6 -6 -6 -6 -------- Run | Jun Mat Sub Mat Fac DSF Fac Was Fac DSF Damage Taken 9344 | . 48 1103 2199 . 1298 4336 . . 360 Core 1674 | . 17 155 179 . 457 725 . . 141 Absorbed by Shields 103 | . . . 40 . . . . . 63 Redirected to Shielding 35 | . . . 35 . . . . . . Ignored by Resistances 308 | . . . 81 . 227 . . . . Regen/Repaired (Parts) 845 | . . . 161 . . 684 . . . Core Remaining (%) 58 | 100 . 31 67 . 34 . . . . Volleys Fired 283 | 10 12 35 113 . 34 78 1 . . Largest 3 | 2 2 2 3 . 3 3 3 . . Hottest 240 | 40 40 40 76 . 144 240 159 . . Shots Fired 624 | 20 24 50 242 . 94 191 3 . . Gun 328 | 20 24 42 242 . . . . . . Cannon 284 | . . . . . 94 187 3 . . Launcher 12 | . . 8 . . . 4 . . . Special . | . . . . . . . . . . Kinetic 581 | 20 24 42 239 . 94 159 3 . . Thermal 31 | . . . 3 . . 28 . . . Explosive 12 | . . 8 . . . 4 . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 16 | 9 10 11 15 . 16 10 1 . . Robot Miss Streak 5 | 2 2 2 3 . 3 5 2 . . Penetration Max . | . . . . . . . . . . Secondary Targets 3 | . . . 3 . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . Shots Hit Robots 469 | 14 17 39 197 . 61 139 1 1 . Core Hits 211 | 9 7 31 77 . 21 66 . . . Critical Kills 2 | . . . 1 . . 1 . . . Critical Parts Destroyed 2 | . . . 2 . . . . . . Critical Strikes 16 | . . . 3 . . 13 . . . Meltdown 1 | . . . . . . 1 . . . Destroy 3 | . . . 3 . . . . . . Blast 8 | . . . . . . 8 . . . Sever 4 | . . . . . . 4 . . . Melee Attacks 97 | . . . 32 . 15 48 . 2 . Impact 17 | . . . . . 15 . . 2 . Slashing 80 | . . . 32 . . 48 . . . Piercing . | . . . . . . . . . . Sneak Attacks 14 | . . . 1 . . 12 . 1 . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 13469 | 186 212 1567 3319 . 1635 6463 32 55 . Guns 3072 | 165 185 341 2381 . . . . . . Cannons 4643 | . . . . . 1635 2976 32 . . Explosions 2114 | . . 1226 . . . 888 . . . Melee 3439 | . . . 845 . . 2539 . 55 . Ramming 201 | 21 27 . 93 . . 60 . . . Kinetic 7332 | 165 185 341 2351 . 1635 2623 32 . . Thermal 383 | . . . 30 . . 353 . . . Explosive 2114 | . . 1226 . . . 888 . . . Electromagnetic . | . . . . . . . . . . Impact 55 | . . . . . . . . 55 . Slashing 3384 | . . . 845 . . 2539 . . . Piercing . | . . . . . . . . . . Highest Corruption 8 | . . . 8 . . 2 7 7 7 Average Corruption 5 | . . . 7 . . 1 5 7 7 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 100 | . . . 82 . . 12 3 1 2 Message Errors 22 | . . . 17 . . 3 . 1 1 Matter Fused 26 | . . . 22 . . 3 1 . . Heat Flow Errors 11 | . . . 10 . . 1 . . . Energy Discharges 15 | . . . 12 . . 1 2 . . Parts Rejected 4 | . . . 3 . . 1 . . . Parts Fused 1 | . . . 1 . . . . . . Data Loss (minor) 9 | . . . 8 . . . . . 1 Data Loss (major) 5 | . . . 4 . . 1 . . . Misfires 4 | . . . 3 . . 1 . . . Alerts 1 | . . . . . . 1 . . . Weapon Failures 2 | . . . 2 . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 757 | . . 7 27 . . 723 . . . Projectiles 70 | . . . . . . 70 . . . Explosions 52 | . . 7 . . . 45 . . . Melee 635 | . . . 27 . . 608 . . . Knockbacks 50 | . 1 . 2 . 14 32 . 1 . Impact 5 | . 1 . 2 . . 1 . 1 . Kinetic 42 | . . . . . 14 28 . . . Secondary 3 | . . . . . . 3 . . . Self-Inflicted Damage 63 | . . 58 . . . 5 . . . Shots 5 | . . 4 . . . 1 . . . Rammed 30 | 9 8 . 8 . . 5 . . . Targets Rammed 37 | 12 10 . 9 . . 6 . . . Kicked . | . . . . . . . . . . Crushed 7 | 3 2 . 1 . . 1 . . . Highest Temperature 1433 | . . 254 358 . 1433 717 39 . . Average Temperature 190 | . . 143 105 . 310 197 26 . . Received Heat Transfer 2521 | . . 493 810 . 225 993 . . . Effects 64 | . . . 6 . 32 26 . . . Shutdowns 18 | . . . 1 . 7 10 . . . Energy Bleed 5 | . . . 1 . 4 . . . . Interference 12 | . . . 3 . 6 3 . . . Matter Decay 3 | . . . . . . 3 . . . Short Circuit 4 | . . . 1 . . 3 . . . Damage (minor) 6 | . . . . . 3 3 . . . Damage (major) 9 | . . . . . 8 1 . . . Damage (core) 7 | . . . . . 4 3 . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions 1 | . . . 1 . . . . . . Robots Melted 1 | . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . 1 . . . Parts Melted 1 | . . . . . . 1 . . . Heat Transferred 774 | . . . 74 . . 700 . . . Parts Sabotaged 1 | . . . . . . 1 . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -6 -6 -6 -6 ------- Run | Jun Mat Sub Mat Fac DSF Fac Was Fac DSF Peak Influence 771 | 35 160 . 414 171 449 771 263 184 132 Initial 262 | . 22 . . 171 123 235 262 184 132 Average 243 | 20 98 . 243 171 300 287 262 184 123 Maximum Alert Level 3 | . . . 2 . 2 3 1 . . Low Security (%) 46 | 100 100 . 35 100 24 45 . 100 100 Level 1 35 | . . . 55 . 50 23 100 . . Level 2 12 | . . . 8 . 25 19 . . . Level 3 4 | . . . . . . 11 . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Sterilizations 1 | . . . . . 1 . . . . Squads Dispatched 14 | . . . 3 . 2 9 . . . Investigation 4 | . . . 1 . . 3 . . . Extermination 3 | . . . . . . 3 . . . Reinforcement 4 | . . . 2 . 2 . . . . Assault 3 | . . . . . . 3 . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -6 -6 -6 -6 --------- Run | Jun Mat Sub Mat Fac DSF Fac Was Fac DSF Distress Signals 5 | . . . 4 . . 1 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 150 | . 7 22 53 . 14 47 6 . 1 Peak Tracking Total 9 | . 3 6 8 . 4 9 6 . 2 Tactical Retreats 12 | . . 1 4 . 2 5 . . . Traps | -11 -10 -10 -8 -7 -7 -6 -6 -6 -6 ------- Run | Jun Mat Sub Mat Fac DSF Fac Was Fac DSF Traps Triggered 12 | . . . 2 . 3 4 . . 3 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Most Traps Carried 1 | . . 1 1 . . . . . . Machines | -11 -10 -10 -8 -7 -7 -6 -6 -6 -6 ---------- Run | Jun Mat Sub Mat Fac DSF Fac Was Fac DSF Machines Disabled 4 | . . . . . 2 2 . . . Max in Single Turn 1 | . . . . . 1 1 . . . Garrison Access 2 | . . . 1 . . 1 . . . Machines Repaired . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -6 -6 -6 -6 --------- Run | Jun Mat Sub Mat Fac DSF Fac Was Fac DSF Machines Accessed 22 | . 4 . 10 1 . 6 . 1 . Terminals 17 | . 4 . 8 1 . 3 . 1 . Fabricators 1 | . . . . . . 1 . . . Repair Stations 2 | . . . 1 . . 1 . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . 1 . . 1 . . . Total Hacks 66 | . 11 . 29 2 . 23 . 1 . Successful 31 | . 6 . 14 1 . 9 . 1 . Failed 34 | . 4 . 15 1 . 14 . . . Catastrophic 7 | . . . 5 . . 2 . . . Database Lockouts 1 | . 1 . . . . . . . . Manual 28 | . 8 . 15 . . 5 . . . Terminals 45 | . 11 . 24 2 . 7 . 1 . Fabricators 6 | . . . . . . 6 . . . Repair Stations 11 | . . . 4 . . 7 . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 4 | . . . 1 . . 3 . . . Terminal Hacks 17 | . 6 . 8 1 . 1 . 1 . Robot Analysis 5 | . 2 . 3 . . . . . . Open DSF 2 | . . . . 1 . . . 1 . Branch Access Points 1 | . . . . . . 1 . . . Locate Traps 4 | . 1 . 3 . . . . . . Maintenance Status 1 | . 1 . . . . . . . . Surveillance Status 1 | . . . 1 . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . Zone Layout 1 | . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . Network Status 1 | . . . . . . 1 . . . Repair Station Hacks 10 | . . . 4 . . 6 . . . Scan Component 5 | . . . 2 . . 3 . . . Repair 5 | . . . 2 . . 3 . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . Seal Access 1 | . . . 1 . . . . . . Unauthorized Hacks 2 | . . . 1 . . 1 . . . Terminals 1 | . . . 1 . . . . . . Disrupt 1 | . . . 1 . . . . . . Fabricators 1 | . . . . . . 1 . . . Haulers 1 | . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 20 | . 4 . 9 1 . 6 . . . Full Trace Events 4 | . . . 2 . . 2 . . . Feedback Events 1 | . . . . . . 1 . . . Corruption 1 | . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 5 | . . . 2 . . 3 . . . Time 184 | . . . 52 . . 132 . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -6 -6 -6 -6 ------------ Run | Jun Mat Sub Mat Fac DSF Fac Was Fac DSF Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -6 -6 -6 -6 -------- Run | Jun Mat Sub Mat Fac DSF Fac Was Fac DSF Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -6 -6 -6 -6 ------- Run | Jun Mat Sub Mat Fac DSF Fac Was Fac DSF Robot Analysis Total 5 | . 2 . 3 . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -6 -6 -6 -6 ------------- Run | Jun Mat Sub Mat Fac DSF Fac Was Fac DSF Turns Passed 7335 | 340 413 857 2459 22 560 2520 69 36 59 Spaces Moved 3198 | 175 204 322 1126 8 151 1021 72 38 81 Core 132 | 2 . . . . . . 58 38 34 Treads 3019 | 173 204 322 1126 8 151 1021 14 . . Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 47 | . . . . . . . . . 47 Fastest Speed 26 | 50 160 160 160 240 240 160 50 50 26 Average Speed 172 | 158 172 233 160 240 246 178 87 50 41 Slowest Speed 320 | 160 240 320 253 240 247 247 242 50 195 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 41 | 8 46 29 80 1 72 32 70 1 77 Regions Visited 9 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . . . . Known Exits Taken 2 | . . . . 1 . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . Scrap Searched 5 | . . 5 . . . . . . . Spaces Dug 4 | . . . . . 1 3 . . . Terrain Destroyed 82 | . . 20 . . 1 60 1 . . Melee 1 | . . . . . 1 . . . . Projectile 26 | . . . . . . 25 1 . . AOE 55 | . . 20 . . . 35 . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -6 -6 -6 -6 --------- Run | Jun Mat Sub Mat Fac DSF Fac Was Fac DSF Total 4325 | 209 236 383 1541 11 248 1469 75 47 106 Wait 372 | . . . 136 . 14 218 3 . 1 Move 3190 | 174 203 321 1125 7 150 1021 71 37 81 Hop . | . . . . . . . . . . Pick Up 84 | 6 5 9 37 . 7 17 . 1 2 Fast Attach 61 | 7 . 4 19 . 3 17 . 6 5 Attach 36 | . . 4 12 2 . 16 . 1 1 Detach 12 | . . 1 3 . . 6 . . 2 Swap 56 | . 2 3 22 2 7 20 . . . Drop 79 | . 4 6 33 . 14 22 . . . Fire 283 | 10 12 35 113 . 34 78 1 . . Melee 97 | . . . 32 . 15 48 . 2 . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 37 | 12 10 . 9 . . 6 . . . Escape Stasis 18 | . . . . . 4 . . . 14 Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sub]) -10/Subcaves -8/Materials -7/Factory -7/DSF -6/Factory (discovered 3 exits: *Fac / Low x2) -6/Waste -6/Factory -6/DSF (discovered 1 exit: *Fac) History --------- Turn | Location | Event 47 | -11/Junkyard | Discovered new exit (range 13) 341 | -11/Junkyard | Entered Materials 342 | -10/Materials | Build established: Mutant 430 | -10/Materials | Central database locked down 545 | -10/Materials | Discovered new exit (range 11) 631 | -10/Materials | Discovered new exit (range 10) 744 | -10/Materials | Discovered new exit (range 5) 754 | -10/Materials | Entered Subcaves 766 | -10/Subcaves | Learned Materials emergency access door positions 852 | -10/Subcaves | Ambushed by swarm of Subdwellers 852 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 852 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 865 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 899 | -10/Subcaves | Destroyed 10 combat bots 1175 | -10/Subcaves | Learned location of Zion (-6) 1175 | -10/Subcaves | Met a Zionite searching for "candidates" 1309 | -10/Subcaves | A Subdweller sparked back to life 1309 | -10/Subcaves | A Subdweller sparked back to life 1309 | -10/Subcaves | A Subdweller sparked back to life 1321 | -10/Subcaves | Core integrity fell below 50% 1349 | -10/Subcaves | Lost 4 parts (1p2n1w) 1351 | -10/Subcaves | Found Prototype Processor 1606 | -10/Subcaves | Discovered new exit (range 2) 1611 | -10/Subcaves | Entered Materials 1611 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1612 | -8/Materials | Identified Rainbow Chip 1613 | -8/Materials | Attached Rainbow Chip, gained temporary slots: Power, Propulsion, Utility, Weapon 1761 | -8/Materials | Lost 5 parts (1p2u2w) 1763 | -8/Materials | Destroyed 10 combat bots 2220 | -8/Materials | Build established: Scavenger-Mutant 2724 | -8/Materials | Discovered new exit (range 3) 2883 | -8/Materials | Repaired Assault Rifle 2910 | -8/Materials | Repaired Lgt. Treads 4070 | -8/Materials | Entered Factory 4070 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 4092 | -7/Factory | Identified exit to DSF 4092 | -7/Factory | Entered DSF 4137 | -7/DSF | Additional patrols routed to DSF 4492 | -7/DSF | Sterilization system engaged 4512 | -7/DSF | Ambient heat levels rising (+10) 4527 | -7/DSF | Ambient heat levels rising (+10) 4542 | -7/DSF | Ambient heat levels rising (+10) 4557 | -7/DSF | Ambient heat levels rising (+10) 4572 | -7/DSF | Ambient heat levels rising (+10) 4587 | -7/DSF | Ambient heat levels rising (+10) 4602 | -7/DSF | Ambient heat levels rising (+10) 4617 | -7/DSF | Ambient heat levels rising (+10) 4620 | -7/DSF | Discovered new exit (range 14) 4632 | -7/DSF | Ambient heat levels rising (+10) 4647 | -7/DSF | Ambient heat levels rising (+10) 4647 | -7/DSF | Core integrity fell below 50% 4652 | -7/DSF | Entered Factory 4652 | -6/Factory | Evolved 2 slots: Utility x2 4754 | -6/Factory | Core integrity fell below 50% 4922 | -6/Factory | Build established: Mutant 5852 | -6/Factory | Noticed a derelict Sapper rigging charges 5926 | -6/Factory | Discovered new exit (range 12) 5943 | -6/Factory | Identified exit to Factory 6304 | -6/Factory | Repaired Hrd. Heavy Armor Plating 6349 | -6/Factory | Repaired Adv. Assault Cannon 6395 | -6/Factory | Repaired Med. Treads 6752 | -6/Factory | First assault squad dispatched 6821 | -6/Factory | Identified exit to Lower Caves 6875 | -6/Factory | Core integrity fell below 20% 6917 | -6/Factory | Lost 7 parts (2p2n3w) 7115 | -6/Factory | Build established: Skirmisher 7172 | -6/Factory | Sucked down chute 7172 | -6/Factory | Entered Waste 7187 | -6/Waste | EMP discharged 7197 | -6/Waste | Spotted C-40 Crusher 7210 | -6/Waste | Released all parts (14) 7210 | -6/Waste | Spotted C-40 Crusher 7212 | -6/Waste | Spotted C-40 Crusher 7214 | -6/Waste | Spotted C-40 Crusher 7214 | -6/Waste | Spotted C-40 Crusher 7231 | -6/Waste | Spotted C-40 Crusher 7234 | -6/Waste | Discovered new exit (range 16) 7241 | -6/Waste | Entered Factory 7277 | -6/Factory | Identified exit to DSF 7277 | -6/Factory | Entered DSF 7316 | -6/DSF | Additional patrols routed to DSF 7321 | -6/DSF | Discovered exit to Factory (range 15) 7336 | -6/DSF | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 07324_ Triggered Stasis Trap. 07324_ A bubble of rippling energy engulfs the area. 07324_ Field strength at 95. 07324_ Field strength at 90. 07325_ Field strength at 85. 07326_ Field strength at 80. 07326_ Adv. Terrain Scanner destroyed. 07327_ Field strength at 61. 07328_ Field strength at 56. 07329_ Field strength at 51. 07330_ Field strength at 46. 07331_ Cesium-ion Thruster destroyed. 07331_ Field strength at 31. 07332_ Field strength at 26. 07333_ Field strength at 10. 07334_ Field strength at 5. 07335_ Stasis field depleted. 07336_ Cesium-ion Thruster destroyed. 07336_ Terrain Scan Processor destroyed. 07336_ Critical hit (Blast). 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[[#????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Coolant Potential 65 Energy Generation 31 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 460 Armor Coverage 800 Resistance: KI 30 Utility Shielding 33 Weapon Cycling 15 Evasion (%) 64 Targeting Accuracy 8 Recoil Reduction 5 Offensive Hacking 20 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LaserGammaChronowheel Manual? 0 Play Time 00:45:20 Cumulative 641.4 hours Start 2023.07.03 @ 20:24:19 End 2023.07.04 @ 12:17:24 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 563 Rogue 348 Adventurer 112 Explorer 103 Win Type - Total 42 Types 26/0/8/3/0/0/4/1/0 Lore% 85 Gallery% 91 Achievement% 82 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 20/Terminus Map View 66x52 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: c170be89-d235-43c1-94bf-b0572687170f