Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.25 @ 23:24:48 Player: tsintsir Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (100) 500 Value Destroyed (2649) 2649 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 6649 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/850 Matter 29/300 Energy 93/100 System Corruption 7% Temperature Cool (12) Movement Core (50) Location -6/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Enhanced Optical Array Improved Sensor Array Graphene Brace System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Visual Processing Unit Transmission Jammer Gauss Rifle Remote Datajack Peak State ------------ > --- POWER ------------ Fission Core Fission Core > --- PROPULSION ------- Improved VSS Leg Improved VSS Leg Improved VSS Leg > --- UTILITY ---------- Large Storage Unit Active Sensor Suite Transmission Jammer Hacking Suite System Shield > --- WEAPON ----------- EM Pulse Gun Improved EM Shotgun Shock Rifle > --- INVENTORY -------- Improved Medium Treads Visual Processing Unit Enhanced Optical Array Improved Sensor Array Weapon Cycler Transmission Jammer Graphene Brace EM Pulse Cannon Light Assault Rifle Remote Datajack [Rating: 73] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Light Cannon Special Weapon Remote Datajack Slashing Weapon Greatsword Build | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Gar Slots Evolved 8 | . . 2 2 2 2 . Power 1 | . . . . . 1 . Propulsion 1 | . . . . 1 . . Utility 5 | . . 2 1 1 1 . Weapon 1 | . . . 1 . . . Parts Attached 84 | 7 3 21 20 11 10 12 Power 11 | 1 . 3 2 1 2 2 Engine 4 | 1 . 2 . . . 1 Core 7 | . . 1 2 1 2 1 Reactor . | . . . . . . . Propulsion 22 | 2 2 6 2 3 6 1 Treads 11 | . 2 3 2 3 . 1 Leg 8 | 2 . . . . 6 . Wheel 3 | . . 3 . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 20 | 2 1 4 5 2 2 4 Device 10 | 1 . 2 1 1 2 3 Storage 2 | 1 1 . . . . . Processor 3 | . . 1 1 . . 1 Hackware 2 | . . 1 1 . . . Protection 3 | . . . 2 1 . . Artifact . | . . . . . . . Weapon 31 | 2 . 8 11 5 . 5 Energy Gun 10 | 2 . . 5 2 . 1 Energy Cannon 2 | . . . 1 1 . . Ballistic Gun 13 | . . 7 5 . . 1 Ballistic Cannon 4 | . . 1 . . . 3 Launcher . | . . . . . . . Special Weapon 1 | . . . . 1 . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . 1 . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . . . 4 . 1 . Corrupted Parts 5 | . 1 1 . 2 . 1 System Corruption 24 | . 5 2 . 10 . 7 Parts Lost 53 | . . 13 4 16 . 20 Power 9 | . . 2 . 3 . 4 Propulsion 15 | . . 4 2 5 . 4 Utility 10 | . . 2 . 4 . 4 Weapon 19 | . . 5 2 4 . 8 Highest Loss Streak 12 | . . 12 2 7 . 11 To Critical Strikes . | . . . . . . . Average Backups 7 | . 1 4 9 13 11 7 Power . | . . . 1 . . . Propulsion 1 | . . 1 3 2 . . Utility 2 | . . . . 4 5 5 Weapon 2 | . . 1 3 5 5 . Tool/Special . | . . . . . . . Unused Backups 7 | . . . 1 5 . 1 Power . | . . . . . . . Propulsion 4 | . . . . 4 . . Utility 1 | . . . . . . 1 Weapon 1 | . . . 1 . . . Tool/Special 1 | . . . . 1 . . Average Slot Usage (%) 87 | . 100 90 93 87 63 56 Engine 5 | . 14 8 2 . . . Core 4 | . . 2 6 6 11 4 Treads 14 | . 18 20 13 17 . 1 Leg 4 | . 9 . . . 18 6 Device 11 | . 14 16 8 6 12 13 Storage 9 | . 14 11 9 7 6 5 Processor 5 | . . 9 9 7 . . Hackware 9 | . . . 17 15 13 12 Protection 1 | . . . . 6 . . Energy Gun 9 | . 28 7 2 8 . 1 Ballistic Gun 8 | . . 7 22 6 . 1 Ballistic Cannon 1 | . . 5 . . . 5 Peak Build Rating 73 | 7 7 19 31 40 67 73 Average Rating 25 | 6 6 10 26 34 60 48 On Entrance 21 | . 7 7 19 29 20 67 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 54 | 15 30 35 39 43 45 54 Greatest Support 60 | 20 40 40 40 60 45 45 Greatest Overweight (x) 15 | 1 . 7 1 6 8 15 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 7 11 15 15 15 15 14 Most Carried 15 | . 3 7 15 15 15 13 Average Carried 7 | . 1 4 9 14 11 7 Final Capacity 15 | 8 15 15 15 15 15 5 Final Carried 15 | . 3 6 15 14 13 4 Class Distribution -------------------- 35% | Mutant 17% | Hacker-Mutant 12% | Scavenger-Mutant 7% | Scavenger-Tank 6% | Scavenger-Gunner 6% | Hacker-Skirmisher 6% | Hacker-Tank 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Tank | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Garrison Resources | -11 -10 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Gar Matter Collected 2466 | 249 41 501 974 485 66 150 Remotely . | . . . . . . . Salvage Created 3978 | 247 771 799 1463 447 24 227 Parts 218 | 15 38 44 83 23 2 13 Haulers Intercepted 4 | . 1 1 2 . . . Recyclers Shooed 7 | . 5 1 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Gar Combat Hostiles Destroyed 59 | . 6 16 24 7 . 6 Melee 5 | . . . . 4 . 1 Guns 42 | . 2 11 24 3 . 2 Cannons 7 | . . 5 . . . 2 AOE 4 | . 4 . . . . . Classes Destroyed 15 | 3 5 3 1 3 . . Worker 7 | 2 1 2 1 . 1 . Builder 2 | . 1 . 1 . . . Tunneler 6 | 5 . . 1 . . . Hauler 4 | . 1 1 2 . . . Recycler 10 | 1 4 1 4 . . . Mechanic 2 | . . 1 . 1 . . Operator 2 | . 1 . 1 . . . Watcher 8 | . 3 1 4 . . . Swarmer 13 | . . 4 9 . . . Grunt 32 | . 6 9 10 4 . 3 Brawler 1 | . . . . 1 . . Sentry 7 | . . 3 3 . . 1 Hunter 4 | . . . 2 . . 2 Programmer 1 | . . . . 1 . . Heavy 1 | . . . . 1 . . Best Kill Streak 12 | 3 4 7 12 4 1 1 Combat Bots Only 6 | . 2 6 5 4 . 1 Max Kills in Single Turn 2 | 2 2 2 2 1 1 1 Gunslinging . | . . . . . . . Exploded 2 | . 2 . . . . . Melee 1 | . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Gar Hostile Shots Fired 704 | . 15 167 122 119 3 278 Missed 185 | . 6 42 36 31 . 70 Hits 519 | . 9 125 86 88 3 208 Projectile 519 | . 9 125 86 88 3 208 Critical Strikes 20 | . . 3 3 9 . 5 Actively Blocked 3 | . . . . . . 3 Damage Taken 7751 | . 127 1508 1094 2047 46 2929 Core 1448 | . 9 212 145 231 16 835 Absorbed by Shields 20 | . . . . . . 20 Regen/Repaired (Parts) 232 | . . 95 . 137 . . Core Remaining (%) 76 | 100 96 47 73 67 . . Volleys Fired 285 | 12 41 85 78 23 2 44 Largest 3 | 2 2 2 3 3 1 3 Hottest 148 | 80 80 80 93 135 5 148 Shots Fired 642 | 24 83 161 231 65 2 76 Gun 564 | 24 83 121 231 61 . 44 Cannon 76 | . . 40 . 4 . 32 Launcher . | . . . . . . . Special 2 | . . . . . 2 . Kinetic 430 | . . 128 204 41 . 57 Thermal 27 | . . . 27 . . . Explosive . | . . . . . . . Electromagnetic 183 | 24 83 33 . 24 . 19 Robot Hit Streak 16 | 6 10 16 6 9 11 13 Robot Miss Streak 9 | 2 4 8 7 4 . 9 Penetration Max 1 | . . . 1 . . 1 Secondary Targets 6 | . . 1 4 1 . . Max Gunslinging Chain 1 | . . 1 1 1 . . Shots Hit Robots 413 | 13 54 88 138 60 2 58 Core Hits 198 | 9 27 32 62 23 1 44 Critical Kills 2 | . . . 2 . . . Critical Parts Destroyed 2 | . . . 1 . . 1 Critical Strikes 7 | . 3 . 3 . . 1 Destroy 4 | . . . 3 . . 1 Corrupt 3 | . 3 . . . . . Melee Attacks 15 | . . . . 15 . . Impact . | . . . . . . . Slashing 15 | . . . . 15 . . Piercing . | . . . . . . . Sneak Attacks 1 | . . . . 1 . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7145 | 203 1031 1311 2535 1162 33 870 Guns 5413 | 203 729 922 2535 611 . 413 Cannons 772 | . . 389 . 44 . 339 Explosions 361 | . 302 . . . . 59 Melee 507 | . . . . 507 . . Ramming 92 | . . . . . 33 59 Kinetic 4474 | . . 1134 2394 430 . 516 Thermal 502 | . 302 . 141 . . 59 Explosive . | . . . . . . . Electromagnetic 1570 | 203 729 177 . 225 . 236 Impact . | . . . . . . . Slashing 507 | . . . . 507 . . Piercing . | . . . . . . . Highest Corruption 11 | . 5 2 . 11 . 7 Average Corruption 3 | . 5 2 . 2 . 7 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 43 | . 22 2 . 10 . 9 Message Errors 15 | . 10 . . 3 . 2 Matter Fused 6 | . 2 . . 2 . 2 Heat Flow Errors 5 | . 2 . . 1 . 2 Energy Discharges 8 | . 4 1 . 2 . 1 Data Loss (minor) 4 | . 2 . . 1 . 1 Data Loss (major) 1 | . 1 . . . . . Misfires 3 | . 1 1 . . . 1 Alerts 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 131 | . 26 7 . 54 . 44 Projectiles 7 | . . 7 . . . . Explosions 70 | . 26 . . . . 44 Melee 54 | . . . . 54 . . Knockbacks 10 | . . 2 . . . 8 Impact . | . . . . . . . Kinetic 10 | . . 2 . . . 8 Secondary . | . . . . . . . Self-Inflicted Damage 62 | . . . . . . 62 Shots 1 | . . . . . . 1 Rammed 29 | . . . . 1 . 28 Targets Rammed 31 | . . . . 1 1 29 Kicked 1 | . . . . . 1 . Crushed 1 | . . . . . . 1 Highest Temperature 357 | 72 271 35 201 340 . 357 Average Temperature 79 | 31 99 7 68 98 . 131 Received Heat Transfer 2450 | . 54 678 414 702 . 602 Effects 3 | . . . . . . 3 Interference 2 | . . . . . . 2 Matter Decay 1 | . . . . . . 1 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Fried 7 | 3 3 . . . . 1 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 749 | . 400 . 325 . . 24 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 7 | . 6 . . . . 1 Alert | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Gar Maximum Alert Level 1 | . . . 1 . . . Low Security (%) 92 | 100 100 100 67 100 100 100 Level 1 7 | . . . 32 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 367 | 15 55 186 367 154 100 78 Initial 154 | . . . 63 154 . 51 Average 59 | 2 11 63 145 37 9 51 Influence Increases 2049 | 40 263 528 781 185 105 147 Destroy 0b10 Robot/C 1180 | . 120 320 480 140 . 120 Destroy 0b10 Robot/NC 205 | 40 55 30 70 5 5 . Destroy Leader 254 | . 38 74 112 30 . . Successful Hack 93 | . 28 43 12 10 . . Disable Machine 75 | . . 15 60 . . . Destroy Structure 37 | . 22 1 2 . . 12 Lose Combat Pursuer 105 | . . 45 45 . . 15 Active Sensor Use 100 | . . . . . 100 . Influence Decreases 2049 | 40 262 378 593 524 32 220 Entered New Map 296 | . . 1 88 185 . 22 Time Decay 1349 | 40 262 252 465 298 32 . Lost Part 404 | . . 125 40 41 . 198 Squads Dispatched 9 | . 1 1 2 3 2 . Investigation 3 | . 1 . 1 . 1 . Extermination 2 | . . . . 1 1 . Reinforcement 4 | . . 1 1 2 . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses 2 | . . . . . 1 1 Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Gar Distress Signals 7 | . 1 2 4 . . . Communications Jammed 11 | . . . . 11 . . Distress Signals . | . . . . . . . Times Spotted 94 | . 9 24 39 11 1 10 Peak Tracking Total 11 | . 3 11 5 5 1 3 Tactical Retreats 5 | . . 2 2 . . 1 Traps | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Gar Traps Triggered 2 | . 1 . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Gar Machines Disabled 6 | . 1 1 4 . . . Max in Single Turn 1 | . 1 1 1 . . . Garrison Relay 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Gar Machines Accessed 20 | . 7 6 5 1 1 . Terminals 15 | . 7 5 3 . . . Fabricators . | . . . . . . . Repair Stations 3 | . . 1 1 1 . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access 1 | . . . . . 1 . Total Hacks 56 | . 18 22 12 3 1 . Successful 25 | . 4 12 6 2 1 . Failed 31 | . 14 10 6 1 . . Catastrophic 11 | . 6 4 1 . . . Database Lockouts . | . . . . . . . Manual 33 | . 15 13 5 . . . Terminals 40 | . 18 16 6 . . . Fabricators . | . . . . . . . Repair Stations 12 | . . 6 3 3 . . Recycling Units . | . . . . . . . Scanalyzers 3 | . . . 3 . . . Garrison Access 1 | . . . . . 1 . Terminal Hacks 10 | . 3 5 2 . . . Robot Analysis 2 | . 1 1 . . . . Level Access Points 2 | . 1 1 . . . . Terminal Index 2 | . 1 1 . . . . Locate Traps 1 | . . 1 . . . . Registered Components 2 | . . 1 1 . . . Zone Layout 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 9 | . . 6 1 2 . . Scan Component 5 | . . 3 1 1 . . Repair 4 | . . 3 . 1 . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . . 2 . . . Retrieve Study 2 | . . . 2 . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks 3 | . 1 1 1 . . . Terminals 3 | . 1 1 1 . . . Operators 3 | . 1 1 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 2 | . 1 . 1 . . . Used . | . . . . . . . Hacking Detections 15 | . 6 5 3 1 . . Full Trace Events 3 | . 1 1 1 . . . Feedback Events . | . . . . . . . Feedback Blocked 1 | . . . 1 . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 2 | . . . 2 . . . Parts Repaired 4 | . . 3 . 1 . . Time 101 | . . 88 . 13 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 5 | . . . . . . 5 Machine Destruction 5 | . . . . . . 5 Fabnet Peak Effective % . | . . . . . . . Robots Rewired 1 | . . . . . 1 . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Gar Total Allies 1 | . . . . . 1 . Largest Group 1 | . . . . . 1 . Highest-Rated Group 29 | . . . . . 29 . Highest-Rated Ally 29 | . . . . . 29 . Total Orders 1 | . . . . . 1 . STAY 1 | . . . . . 1 . Ally Attacks 2 | . . . . . 2 . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Gar Active Infowar (turns) 3949 | 129 1115 760 523 609 582 231 Optics 56 | . . . . . . 56 Sensors 1117 | . . 537 523 . . 57 A.S.S. 756 | . . . . . 582 174 Seismic 2004 | 129 1115 760 . . . . Jamming 1346 | . . . . 609 580 157 Robot Analysis Total 2 | . 1 1 . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Gar Turns Passed 5687 | 192 1115 1105 1353 895 627 400 Spaces Moved 2373 | 61 650 381 544 364 264 109 Core 37 | 10 . 1 . 1 7 18 Treads 1727 | . 428 359 544 363 . 33 Legs 588 | 51 222 . . . 257 58 Wheels 21 | . . 21 . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 80 160 160 90 50 Average Speed 155 | 110 146 157 173 164 120 191 Slowest Speed 800 | 120 160 400 200 350 450 800 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 27 | 4 75 31 54 7 6 12 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 5 | . 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 31 | . 22 . . . . 9 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 31 | . 22 . . . . 9 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Gar Total 3803 | 158 732 726 805 588 571 223 Wait 906 | 79 32 215 133 145 285 17 Move 2367 | 60 649 380 543 363 263 109 Hop . | . . . . . . . Pick Up 35 | . 4 9 9 9 2 2 Fast Attach 64 | 7 1 17 17 6 9 7 Attach 33 | . 1 8 4 7 2 11 Detach 17 | . . 3 9 2 3 . Swap 16 | . 1 4 2 9 . . Drop 34 | . 3 5 10 8 4 4 Fire 285 | 12 41 85 78 23 2 44 Melee 15 | . . . . 15 . . Ram 7 | . . . . . . 7 Kick 1 | . . . . . 1 . Crush 23 | . . . . 1 . 22 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -6/Garrison History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 193 | -11/Scrapyard | Entered Materials 289 | -10/Materials | Discovered new exit (range 10) 308 | -10/Materials | Build established: Mutant 374 | -10/Materials | Discovered new exit (range 15) 838 | -10/Materials | Identified exit to Materials 1030 | -10/Materials | Discovered new exit (range 7) 1308 | -10/Materials | Entered another Materials area 1308 | -9/Materials | Evolved 2 slots: Utility x2 1550 | -9/Materials | Repaired EM Pulse Gun 1578 | -9/Materials | Repaired Sensor Array 1615 | -9/Materials | Repaired Corrupted Lgt. Treads 2063 | -9/Materials | Core integrity fell below 50% 2099 | -9/Materials | Lost 12 parts (2p4n2u4w) 2141 | -9/Materials | Identified exit to Materials 2343 | -9/Materials | Build established: Scavenger-Mutant 2413 | -9/Materials | Entered another Materials area 2413 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2476 | -8/Materials | Discovered new exit (range 16) 2499 | -8/Materials | Identified exit to Storage 3006 | -8/Materials | Build established: Scavenger-Gunner 3682 | -8/Materials | Discovered new exit (range 16) 3723 | -8/Materials | Identified exit to Factory 3766 | -8/Materials | Entered Factory 3766 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3827 | -7/Factory | Discovered new exit (range 5) 3834 | -7/Factory | Identified exit to Lower Caves 4049 | -7/Factory | Build established: Hacker-Tank 4143 | -7/Factory | Repaired Lgt. Treads+ 4194 | -7/Factory | Discovered new exit (range 6) 4244 | -7/Factory | Identified exit to Factory 4249 | -7/Factory | Found Prototype Device 4476 | -7/Factory | Lost 7 parts (1p1n3u2w) 4637 | -7/Factory | System corruption reached 10% 4661 | -7/Factory | Entered another Factory area 4661 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4662 | -6/Factory | Identified Active Sensor Suite 4690 | -6/Factory | Lost 7 parts (1p4n1u1w) 4916 | -6/Factory | Build established: Hacker-Mutant 5283 | -6/Factory | Identified exit to Garrison 5288 | -6/Factory | Entered Garrison 5415 | -6/Garrison | Heavy support dispatched to Factory 5483 | -6/Garrison | Lost 11 parts (3p3n5w) 5554 | -6/Garrison | Core integrity fell below 50% 5633 | -6/Garrison | Garrison Relay disabled 5683 | -6/Garrison | Core integrity fell below 20% 5688 | -6/Garrison | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 05645_ Destroyed Lgt. Treads. 05646_ Dropped Gauss Rifle. 05647_ Penetrated by Slug. 05647_ Lgt. Fission Core destroyed. 05651_ Acquired Gauss Rifle. 05653_ System corrupted: Component data lost. 05653_ Slug penetrates Wall. 05664_ Penetrated by Slug. 05664_ Hacking Suite destroyed. 05670_ WHS ETJ1V9 P1IP8IFDEFFLN|W39P>D|B7YM 05672_ Acquired Thermic Laser. 05674_ Penetrated by Slug. 05678_ Dropped Lrg. Storage Unit. 05679_ Dropped Thermic Laser. 05680_ Slammed into H-66 Slayer. 05680_ Penetrated by Slug. 05681_ Slammed into H-66 Slayer. 05682_ Weapon Cycler destroyed. 05682_ Slammed into Y-54 Guardian. 05687_ Penetrated by Slug. 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[ #?????????????? | | ??????????????????????#" Y##### ]#?????????????? | | ??????????????????????#"#;#???######?????????????? | | ??????????????????????### #??????????????????????? | | ????????????????????????###??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 31 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 150 Weapon Cycling 15 Phase Shifting 5 Evasion (%) 57 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- EM Pulse Gun | 17% | -9/Materials Sensor Array | 10% | -9/Materials Lgt. Treads | 71% | -9/Materials | Corrupted Lgt. Treads | 2% | -7/Factory Studied --------- Lgt. Treads | -8/Materials | Hacked EM Pulse Gun | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Some Acronyms Are Better Than Others Challenges ------------ None Game ------ Seed ExpertSpliceFalx Manual? 0 Play Time 01:07:41 Cumulative 52.8 hours Start 2025.12.25 @ 22:05:35 End 2025.12.25 @ 23:24:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 48 Rogue 48 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 43 Achievement% 31 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dc5a8cf6-f0e1-4e6a-a3ac-855f218393a1