Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.23 @ 13:50:03 Player: Azimuth Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (67) 335 Value Destroyed (1200) 1200 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (109) 109 TOTAL SCORE: 2984 Bonus ------- High Alert Combat Kills 109 Cogmind --------- Core Integrity 0/400 Matter 239/300 Energy 274/280 System Corruption 2% Temperature Cool (6) Movement Core (150) Ox2 Location -9/Mines Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- VTOL Module > --- UTILITY (4) ------ Medium Storage Unit Weight Redist. System Faulty Experimental Sensor Array Signal Interpreter > --- WEAPON (2) ------- Axe Axe > --- INVENTORY (10) --- Light Ion Engine Heavy Ion Engine ECM Suite Improved Weapon Shielding Light Armor Plating Rocket Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads VTOL Module > --- UTILITY ---------- Medium Storage Unit Weight Redist. System Experimental Sensor Array Signal Interpreter > --- WEAPON ----------- Axe Axe > --- INVENTORY -------- Light Ion Engine Heavy Ion Engine ECM Suite Improved Weapon Shielding Light Armor Plating Rocket Launcher Mini Grenade Launcher Heavy Explosive Trap [Rating: 26] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit VTOL Module Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Processor Improved Targeting Computer Protection Utility Shielding Weapon Axe Energy Gun Medium Laser Ballistic Gun Autogun Launcher Mini Grenade Launcher Impact Weapon Flail Slashing Weapon Axe Build | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 92 | 7 25 4 45 11 Power 16 | 1 2 2 8 3 Engine 16 | 1 2 2 8 3 Core . | . . . . . Reactor . | . . . . . Propulsion 25 | 4 8 2 10 1 Treads 5 | . . . 5 . Leg 9 | 2 3 2 2 . Wheel 6 | 2 4 . . . Hover . | . . . . . Flight 5 | . 1 . 3 1 Utility 29 | . 8 . 14 7 Device 13 | . 5 . 4 4 Storage 3 | . 3 . . . Processor 6 | . . . 4 2 Hackware . | . . . . . Protection 7 | . . . 6 1 Artifact . | . . . . . Weapon 22 | 2 7 . 13 . Energy Gun 2 | 1 . . 1 . Energy Cannon . | . . . . . Ballistic Gun 6 | 1 2 . 3 . Ballistic Cannon . | . . . . . Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon 8 | . 5 . 3 . Slashing Weapon 5 | . . . 5 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 1 1 Corrupted Parts 1 | . 1 . . . System Corruption 9 | . 9 . . . Parts Lost 15 | . 2 2 8 3 Power 2 | . . . 2 . Propulsion 10 | . 2 2 4 2 Utility 3 | . . . 2 1 Weapon . | . . . . . Highest Loss Streak 2 | . 1 2 2 1 To Critical Strikes . | . . . . . Average Slot Usage (%) 96 | . 96 99 95 98 Engine 11 | . 14 14 8 10 Treads 7 | . . . 13 10 Leg 6 | . 14 15 2 . Wheel 4 | . 13 11 . . Flight 4 | . . . 4 10 Device 11 | . 9 14 8 20 Storage 12 | . 16 14 11 11 Processor 8 | . . . 14 11 Protection 4 | . . . 10 . Energy Gun 1 | . 3 . . . Ballistic Gun 4 | . 5 14 4 . Impact Weapon 9 | . 19 14 6 . Slashing Weapon 8 | . . . 8 22 Naked Turns . | . . . . . Heaviest Build 28 | 6 28 18 27 25 Greatest Support 46 | 20 32 32 46 26 Greatest Overweight (x) 5 | . 1 . 5 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 5 15 10 10 10 Average Capacity 9 | 5 10 10 10 10 Most Carried 15 | 3 15 10 10 10 Average Carried 9 | 1 9 9 9 9 Final Capacity 10 | 5 10 10 10 10 Final Carried 10 | 3 10 9 9 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Jun Mat Min Mat Min Matter Collected 1307 | 278 166 80 606 177 Remotely . | . . . . . Salvage Created 1385 | 48 72 223 908 134 Parts 93 | . 7 5 68 13 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed . | . . . . . Parts Field Recycled 29 | . 20 . 9 . Retrieved Matter 139 | . 108 . 31 . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Min Combat Hostiles Destroyed 43 | 1 5 5 26 6 Melee 27 | . 5 3 13 6 Guns 4 | 1 . 1 2 . AOE 11 | . . . 11 . Classes Destroyed 11 | 1 1 2 7 . Worker 3 | . . . 3 . Builder 7 | . . 1 6 . Tunneler 4 | . . . 3 1 Hauler 1 | . . . 1 . Recycler 4 | . . 2 2 . Mechanic 1 | . . . 1 . Operator 1 | . . . 1 . Watcher 3 | . . . 3 . Swarmer 25 | . 4 3 13 5 Grunt 12 | 1 1 2 7 1 Sentry 6 | . . . 6 . Best Kill Streak 21 | 1 2 3 21 2 Combat Bots Only 9 | 1 2 3 9 2 Max Kills in Single Turn 3 | 1 1 1 3 1 Gunslinging . | . . . . . Exploded 2 | . . . 2 . Melee 1 | . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Jun Mat Min Mat Min Damage Taken 2539 | 103 334 319 1317 466 Core 564 | 12 86 64 286 116 Absorbed by Shields . | . . . . . Redirected to Shielding 29 | . . . 29 . Regen/Repaired (Parts) 70 | . 70 . . . Core Remaining (%) 65 | 95 . 35 . . Volleys Fired 54 | 8 3 2 41 . Largest 2 | 2 2 1 2 . Hottest 70 | 70 70 20 46 . Shots Fired 65 | 16 4 3 42 . Gun 37 | 16 4 3 14 . Cannon . | . . . . . Launcher 28 | . . . 28 . Special . | . . . . . Kinetic 26 | 8 1 3 14 . Thermal 11 | 8 3 . . . Explosive 28 | . . . 28 . Electromagnetic . | . . . . . Robot Hit Streak 10 | 5 . 3 10 . Robot Miss Streak 3 | 3 3 . 2 . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 112 | 10 11 17 58 16 Core Hits 69 | 2 3 3 56 5 Critical Kills 2 | . 1 . 1 . Critical Parts Destroyed 6 | . 2 4 . . Critical Strikes 11 | . 3 4 4 . Smash 9 | . 3 4 2 . Sever 2 | . . . 2 . Melee Attacks 146 | . 19 23 61 43 Impact 71 | . 19 23 29 . Slashing 75 | . . . 32 43 Piercing . | . . . . . Sneak Attacks 13 | . . 3 8 2 Combat Hostiles . | . . . . . Follow-up Attacks 9 | . 1 . 1 7 Damage Inflicted 5259 | 109 273 610 3656 611 Guns 246 | 109 . 23 114 . Cannons . | . . . . . Explosions 1954 | . . . 1954 . Melee 3059 | . 273 587 1588 611 Ramming . | . . . . . Kinetic 184 | 47 . 23 114 . Thermal 62 | 62 . . . . Explosive 1931 | . . . 1931 . Electromagnetic 23 | . . . 23 . Impact 1658 | . 273 587 798 . Slashing 1401 | . . . 790 611 Piercing . | . . . . . Highest Corruption 9 | . 9 9 2 2 Average Corruption 5 | . 9 9 2 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 45 | . 27 6 4 8 Message Errors 13 | . 10 . 2 1 Matter Fused 11 | . 7 1 2 1 Heat Flow Errors 4 | . 3 . . 1 Energy Discharges 4 | . 2 1 . 1 Data Loss (minor) 3 | . 2 . . 1 Data Loss (major) 3 | . 1 1 . 1 Misfires 1 | . . 1 . . Alerts 6 | . 2 2 . 2 Overload Shots . | . . . . . Overflow Damage 833 | . 65 290 350 128 Projectiles . | . . . . . Explosions 99 | . . . 99 . Melee 734 | . 65 290 251 128 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 24 | . . . 24 . Shots 2 | . . . 2 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 273 | 194 237 19 9 273 Average Temperature 87 | 102 81 10 5 122 Received Heat Transfer 714 | 54 12 153 435 60 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 10 | . 1 3 6 . Impact Corruptions 21 | . 4 9 8 . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | 1 . . . . Heat Transferred 185 | 185 . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Min Peak Influence 816 | 20 172 162 816 327 Initial 318 | . 13 . 63 318 Average 172 | 8 28 96 256 268 Maximum Alert Level 3 | . . . 3 1 Low Security (%) 65 | 100 100 100 56 22 Level 1 25 | . . . 22 77 Level 2 2 | . . . 5 . Level 3 6 | . . . 15 . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 1 . 3 . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 3 | . . . 3 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Jun Mat Min Mat Min Distress Signals 6 | . . . 6 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 70 | 1 9 7 41 12 Peak Tracking Total 7 | 1 3 3 7 4 Tactical Retreats 8 | . 2 1 3 2 Traps | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Min Traps Triggered 3 | . 1 . 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused 1 | . . . . 1 Traps Extracted . | . . . . . Installed 5 | . . . . 5 Triggered 1 | . . . . 1 Most Traps Carried 1 | . . . . 1 Machines | -11 -10 -10 -9 -9 ---------- Run | Jun Mat Min Mat Min Machines Disabled 9 | . . . 9 . Max in Single Turn 2 | . . . 2 . Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Jun Mat Min Mat Min Machines Accessed 16 | . 9 . 7 . Terminals 11 | . 7 . 4 . Fabricators . | . . . . . Repair Stations 2 | . 1 . 1 . Recycling Units 2 | . 1 . 1 . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 65 | . 29 . 36 . Successful 43 | . 16 . 27 . Failed 22 | . 13 . 9 . Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual 1 | . 1 . . . Terminals 40 | . 24 . 16 . Fabricators . | . . . . . Repair Stations 4 | . 2 . 2 . Recycling Units 10 | . 3 . 7 . Scanalyzers 11 | . . . 11 . Garrison Access . | . . . . . Terminal Hacks 23 | . 12 . 11 . Record 14 | . 8 . 6 . Robot Analysis 3 | . 3 . . . Branch Access Points 1 | . . . 1 . Emergency Access Points 1 | . . . 1 . Alert Level 1 | . 1 . . . Transport Status 1 | . . . 1 . Hauler Manifests 1 | . . . 1 . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . 2 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Recycling Unit Hacks 7 | . 2 . 5 . Recycle Component 3 | . . . 3 . Report Inventory 1 | . 1 . . . Retrieve Components 3 | . 1 . 2 . Scanalyzer 11 | . . . 11 . Insert Component 5 | . . . 5 . Analyze 6 | . . . 6 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 13 | . 8 . 5 . Full Trace Events 4 | . 4 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 5 | . . . 5 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . 1 . . . Time 26 | . 26 . . . Parts Recycled 3 | . . . 3 . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 17 | . 9 . 8 . Parts Scanalyzed 5 | . . . 5 . Part Schematics Acquired 5 | . . . 5 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Jun Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Jun Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Min Robot Analysis Total 3 | . 3 . . . Derelict Logs Recovered 1 | . . . . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Jun Mat Min Mat Min Turns Passed 3638 | 188 1068 153 1431 798 Spaces Moved 1917 | 133 778 75 521 410 Core 40 | 14 . . 9 17 Treads 803 | . . . 410 393 Legs 597 | 77 381 39 100 . Wheels 475 | 42 397 36 . . Hover . | . . . . . Flight 2 | . . . 2 . Fastest Speed 50 | 50 80 100 112 150 Average Speed 136 | 100 111 110 167 160 Slowest Speed 300 | 120 190 120 300 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 47 | 9 98 15 45 69 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 1 | . . . . 1 Spaces Dug 18 | . . 2 7 9 Terrain Destroyed 124 | . . 2 113 9 Melee 18 | . . 2 7 9 Projectile . | . . . . . AOE 106 | . . . 106 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Jun Mat Min Mat Min Total 2663 | 169 946 108 950 490 Wait 347 | 19 77 4 221 26 Move 1913 | 132 777 74 520 410 Hop . | . . . . . Pick Up 66 | 3 28 . 31 4 Fast Attach 18 | 5 3 . 9 1 Attach 17 | . 4 2 9 2 Detach 3 | . . . 3 . Swap 57 | 2 18 2 27 8 Drop 54 | . 19 1 32 2 Fire 54 | 8 3 2 41 . Melee 129 | . 17 23 57 32 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap 5 | . . . . 5 Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat / [*Zio]) History --------- Turn | Location | Event 2 | -11/Junkyard | Met Revision 17 68 | -11/Junkyard | Discovered new exit (range 8) 189 | -11/Junkyard | Entered Materials 300 | -10/Materials | Build established: Mutant 786 | -10/Materials | Repaired Aluminum Leg 922 | -10/Materials | Discovered new exit (range 10) 1054 | -10/Materials | Discovered new exit (range 3) 1134 | -10/Materials | Discovered new exit (range 7) 1257 | -10/Materials | Entered Mines 1268 | -10/Mines | Core integrity fell below 50% 1382 | -10/Mines | Discovered new exit (range 9) 1410 | -10/Mines | Entered Materials 1410 | -9/Materials | Evolved 2 slots: Utility x2 2531 | -9/Materials | Identified exit to Mines 2601 | -9/Materials | Destroyed 9 combat bots 2647 | -9/Materials | Core integrity fell below 50% 2841 | -9/Materials | Entered Mines 2911 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2960 | -9/Mines | Learned 2 Materials zone layouts 2979 | -9/Mines | Discovered new exit (range 5) 2984 | -9/Mines | Identified exit to Materials 3011 | -9/Mines | Found a hidden stash of uninstalled traps 3167 | -9/Mines | Assembled infested the area 3558 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3561 | -9/Mines | Found Prototype Device 3562 | -9/Mines | Identified Exp. Sensor Array 3600 | -9/Mines | Core integrity fell below 20% 3609 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3639 | -9/Mines | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- we'll never be afraid of an ambush while sneaking around Materials again, ha." 03561_ Acquired Prototype Device. 03562_ Discarded Visual Processing Unit. 03562_ Identified Exp. Sensor Array. 03562_ Malfunction: Heat surge (+295). 03597_ Dropped Heavy Explosive Trap. 03597_ Installed Heavy Explosive Trap. 03599_ B-36 Bruiser triggered Heavy Explosive Trap. 03599_ An explosion rips through the floor. 03599_ B-36 Bruiser destroyed. 03599_ Lgt. Treads destroyed. 03605_ The unstable cave ceiling collapses. 03609_ A derelict emerges from the shadows: "It's not safe here! Let me show you to a place where you won't have to worry about staying in one piece!" R9-JX8(z) disappears into a concealed tunnel. 03622_ System corrupted: IFF burst signal emitted. 03626_ G-34 Mercenary destroyed. 03628_ Acquired 34 matter. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ?????????????????????????????###??####??????? | | ???????????#####?????????????# #### ##?????? | | ???????????"""" #####??###### ## ####### | | ?????????? """" # ##### | | ?????????? 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