Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.10 @ 19:23:45 Player: Lolterzard Result: Destroyed by Autobeam Turret with Autobeam Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (32) 160 Value Destroyed (492) 492 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1252 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 283/300 Energy 100/100 System Corruption 0% Temperature Cool (6) Movement Core (3350) Ox66 Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Humpback > --- WEAPON (2) ------- (None) > --- INVENTORY (35) --- Ion Engine Light Ion Engine Light Nuclear Core Medium Matter Pod (100) Scrap Shield Tractor Beam Particle Gun Subdweller Laser Assault Rifle Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Scrap Shield > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Humpback Medium Matter Pod [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Transport Network Coupler Storage Huge Storage Unit Processor Transport Network Coupler Protection Scrap Shield Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 22 | 7 12 . 3 Power 3 | 1 2 . . Engine 3 | 1 2 . . Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 5 . . Treads 2 | . 2 . . Leg 5 | 2 3 . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | 2 2 . 2 Device . | . . . . Storage 4 | 2 1 . 1 Processor 1 | . 1 . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 6 | 2 3 . 1 Energy Gun 1 | . 1 . . Energy Cannon . | . . . . Ballistic Gun 5 | 2 2 . 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 9 | . 4 . 5 Power 2 | . 1 . 1 Propulsion 4 | . 2 . 2 Utility . | . . . . Weapon 3 | . 1 . 2 Highest Loss Streak 3 | . 2 . 3 To Critical Strikes . | . . . . Average Backups 7 | 5 7 8 8 Power 2 | 1 2 3 2 Propulsion 1 | 3 1 1 . Utility 2 | . 1 2 2 Weapon 2 | 1 2 2 3 Tool/Special . | . . . . Unused Backups 10 | . 3 . 7 Power 4 | . 1 . 3 Propulsion 2 | . 2 . . Utility 1 | . . . 1 Weapon 3 | . . . 3 Tool/Special . | . . . . Average Slot Usage (%) 96 | . 99 100 87 Engine 13 | . 13 14 13 Treads 9 | . 13 . . Leg 18 | . 14 28 27 Storage 14 | . 14 14 13 Processor 11 | . 13 14 3 Energy Gun 1 | . 1 . . Ballistic Gun 26 | . 26 28 27 Peak Build Rating 9 | 7 8 8 9 Average Rating 7 | 5 7 8 8 On Entrance 5 | . 7 8 8 Avg Prop Armor Cover (%) 20 | 20 . . . Naked Turns . | . . . . Heaviest Build 211 | 13 89 89 211 Greatest Support 40 | 20 40 20 20 Greatest Overweight (x) 28 | 2 28 4 20 Average Overweight (x) 2 | . 2 4 7 Largest Inventory Capacity 35 | 8 25 25 35 Average Capacity 23 | 7 21 25 31 Most Carried 13 | 7 8 8 13 Average Carried 8 | 5 7 8 9 Final Capacity 35 | 8 25 25 35 Final Carried 11 | 6 8 8 11 Class Distribution -------------------- 85% | Mutant 14% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 958 | 426 435 6 91 Remotely . | . . . . Salvage Created 1023 | 129 766 16 112 Parts 70 | 14 47 1 8 Haulers Intercepted 2 | . 2 . . Recyclers Shooed 4 | . 4 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 6 | . . . 6 Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 15 | . 10 . 5 Guns 15 | . 10 . 5 Classes Destroyed 9 | 3 5 . 1 Worker 4 | 2 1 1 . Builder 2 | . 2 . . Tunneler 3 | 2 1 . . Hauler 2 | . 2 . . Recycler 3 | 1 2 . . Watcher 3 | . 3 . . Swarmer 7 | . 3 . 4 Grunt 7 | . 7 . . Subdweller 1 | . . . 1 Best Kill Streak 4 | 3 4 1 2 Combat Bots Only 3 | . 3 . 2 Max Kills in Single Turn 2 | 1 2 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 216 | . 92 . 124 Missed 72 | . 32 . 40 Hits 144 | . 60 . 84 Projectile 144 | . 60 . 84 AOE 1 | . . . 1 Critical Strikes 1 | . 1 . . Damage Taken 1435 | . 739 . 696 Core 250 | . 113 . 137 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 138 | 19 99 4 16 Largest 2 | 2 2 2 2 Hottest 60 | 40 60 40 50 Shots Fired 273 | 38 195 8 32 Gun 273 | 38 195 8 32 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 242 | 38 164 8 32 Thermal 31 | . 31 . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 12 | 6 12 5 6 Robot Miss Streak 7 | 7 5 2 5 Penetration Max . | . . . . Secondary Targets 3 | . 3 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 149 | 17 113 5 14 Core Hits 56 | 7 40 1 8 Critical Kills 1 | 1 . . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 2 | 1 1 . . Destroy 2 | 1 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1723 | 170 1245 61 247 Guns 1716 | 170 1238 61 247 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 7 | . 7 . . Kinetic 1503 | 170 1025 61 247 Thermal 213 | . 213 . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 2 | . 2 . . Targets Rammed 2 | . 2 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 71 | . 71 . . Average Temperature 20 | . 20 . . Received Heat Transfer 588 | . 402 . 186 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 475 | . 475 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 102 | 10 102 5 . Initial . | . . . . Average 15 | 1 18 . . Influence Increases 597 | 25 352 5 215 Destroy 0b10 Robot/C 280 | . 200 . 80 Destroy 0b10 Robot/NC 85 | 25 55 5 . Destroy Leader 60 | . 60 . . Successful Hack 7 | . 7 . . Lose Combat Pursuer 165 | . 30 . 135 Influence Decreases 456 | 25 352 5 74 Time Decay 299 | 25 245 5 24 Lost Part 90 | . 40 . 50 Purge Threat 67 | . 67 . . Squads Dispatched 1 | . 1 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 29 | . 19 . 10 Peak Tracking Total 4 | . 4 . 4 Tactical Retreats 7 | . 1 . 6 Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 1 | . 1 . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 6 | . 6 . . Terminals 6 | . 6 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 11 | . 11 . . Successful 7 | . 7 . . Failed 4 | . 4 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 11 | . 11 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 7 | . 7 . . Branch Access Points 1 | . 1 . . Alert Level 1 | . 1 . . Unreport Threat 2 | . 2 . . Locate Traps 1 | . 1 . . Disarm Traps 2 | . 2 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 3 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) 3251 | . 2635 388 228 T.N.C. 3251 | . 2635 388 228 Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 4212 | 191 2765 388 868 Spaces Moved 1164 | 103 834 95 132 Core 46 | 42 4 . . Treads 447 | . 447 . . Legs 671 | 61 383 95 132 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 400 190 Average Speed 323 | 117 294 400 615 Slowest Speed 1520 | 150 1450 400 1520 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 36 | 6 93 41 6 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1373 | 136 969 98 170 Wait . | . . . . Move 1161 | 102 833 94 132 Hop . | . . . . Pick Up 30 | 8 10 . 12 Fast Attach 9 | 5 4 . . Attach 11 | 2 6 . 3 Detach 2 | . . . 2 Swap 4 | . 4 . . Drop 14 | . 11 . 3 Fire 138 | 19 99 4 16 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 2 | . 2 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous 2 | . . . 2 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines -10/Subcaves (discovered 1 exit: [*Rec]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 192 | -11/Scrapyard | Entered Materials 255 | -10/Materials | Discovered new exit (range 14) 282 | -10/Materials | Identified exit to Mines 308 | -10/Materials | Build established: Mutant 487 | -10/Materials | Discovered new exit (range 16) 1052 | -10/Materials | Discovered new exit (range 13) 1162 | -10/Materials | Discovered new exit (range 13) 2957 | -10/Materials | Entered Mines 3025 | -10/Mines | Learned Materials terminal intel 3308 | -10/Mines | Discovered new exit (range 7) 3345 | -10/Mines | Entered Subcaves 3519 | -10/Subcaves | Core integrity fell below 50% 3927 | -10/Subcaves | Build established: Hauler-Mutant 4158 | -10/Subcaves | Discovered new exit (range 10) 4178 | -10/Subcaves | Core integrity fell below 20% 4213 | -10/Subcaves | Destroyed by Autobeam Turret with Autobeam Last Messages --------------- S-10 Pest destroyed. Destroyed Flight Unit. Subatomizers dissect the Lgt. Assault Rifle. S-10 Pest destroyed. Flight Unit fries itself beyond repair. Lgt. Ion Engine fries itself beyond repair. Lgt. Assault Rifle fries itself beyond repair. EXIT=FOUND Subatomizers dissect the Lgt. Assault Rifle. Ion Engine destroyed. Lgt. Assault Rifle fries itself beyond repair. Aluminum Leg destroyed. S-10 Pest destroyed. Subatomizers dissect the Lgt. Ion Engine. Acquired 13 matter. Flight Unit fries itself beyond repair. Sub. Machine Gun destroyed. Assault Rifle destroyed. Lgt. Ion Engine fries itself beyond repair. Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????#???????????????????????????? | | ???????????????????## #??????????????????????????? | | ??????????????????## ?????????????????????????? | | ??????????????????? ?????????????????????????? | | ???????????????????# ?????????????????????????? | | ???????????????????# ?????????????????????????? | | ??????????????????## ?????????????????????????? | | ??????????????????# ?????######??????????????? | | ??????????????#??## #???" % "#??????????????? | | ??????????????# #< ##?? 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" " """"" | | ???????????## ## # "## " | | ??????????## ### | | ??????????# ## # #?###### | | ??????????# #### ###### "" "## #??????? | | ??????????###??########????###"""""""######??????? | | ?????????????????????????????#########???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Armor Coverage 800 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Survival Of The Most Covered Challenges ------------ None Game ------ Seed WeaponsHoverWand Manual? 0 Play Time 00:14:16 Cumulative 11.8 hours Start 2026.06.10 @ 19:09:31 End 2026.06.10 @ 19:23:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 13 Achievement% 14 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d529fde7-ac88-438d-919f-7188c6bdee91