Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.04.16 @ 12:50:04 Player: SHADOWELITE7 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (24) 120 Value Destroyed (510) 510 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (204) 204 TOTAL SCORE: 2434 Bonus ------- Pacifist 200 High Alert Combat Kills 4 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (550) Ox10 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Large Storage Unit Large Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (16) --- (None) Peak State ------------ > --- POWER ------------ Ion Engine Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Cooling System Large Storage Unit Large Storage Unit > --- WEAPON ----------- Medium Laser Medium Laser Light Assault Rifle > --- INVENTORY -------- Powered Hammer [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Impact Weapon Powered Hammer Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon 1 | . . 1 . Parts Attached 20 | 6 4 8 2 Power 2 | 1 . 1 . Engine 2 | 1 . 1 . Core . | . . . . Reactor . | . . . . Propulsion 2 | 2 . . . Treads 2 | 2 . . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | 1 2 . 1 Device 1 | . . . 1 Storage 3 | 1 2 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 12 | 2 2 7 1 Energy Gun 3 | . . 3 . Energy Cannon . | . . . . Ballistic Gun 4 | 2 1 1 . Ballistic Cannon 2 | . 1 1 . Launcher 2 | . . 2 . Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 12 | . . 3 9 Power 2 | . . . 2 Propulsion 2 | . . . 2 Utility 1 | . . . 1 Weapon 7 | . . 3 4 Highest Loss Streak 9 | . . 3 9 Average Slot Usage (%) 93 | . 96 99 66 Engine 18 | . 14 22 11 Treads 21 | . 28 22 11 Storage 22 | . 24 22 18 Energy Gun 4 | . . 3 11 Ballistic Gun 12 | . 20 11 6 Ballistic Cannon 7 | . 8 9 . Launcher 4 | . . 7 . Naked Turns . | . . . . Heaviest Build 51 | 12 42 51 49 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 13 | 1 1 1 13 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 16 | 6 16 16 16 Average Capacity 14 | 5 13 16 16 Most Carried 5 | 4 5 3 2 Average Carried 2 | 1 3 2 . Final Capacity 16 | 6 16 16 16 Final Carried 4 | 2 4 . . Class Distribution -------------------- 59% | Gunner 40% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 512 | 177 . 335 . Remotely . | . . . . Salvage Created 498 | . . 471 27 Parts 47 | . . 44 3 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 18 | . . 18 . Guns 6 | . . 6 . Cannons 2 | . . 2 . AOE 10 | . . 10 . Classes Destroyed 6 | . . 6 . Builder 3 | . . 3 . Recycler 1 | . . 1 . Watcher 2 | . . 1 1 Swarmer 9 | . . 9 . Grunt 7 | . . 7 . Sentry 2 | . . 2 . Best Kill Streak 8 | . . 8 1 Combat Bots Only 6 | . . 6 . Max Kills in Single Turn 4 | . . 4 1 Gunslinging . | . . . . Exploded 3 | . . 3 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2081 | . . 814 1267 Core 643 | . . 92 551 Absorbed by Shields . | . . . . Core Remaining (%) 92 | 100 100 77 . Volleys Fired 37 | . . 31 6 Largest 3 | . . 3 3 Hottest 120 | . . 120 120 Shots Fired 97 | . . 80 17 Gun 63 | . . 46 17 Cannon 23 | . . 23 . Launcher 11 | . . 11 . Special . | . . . . Kinetic 60 | . . 54 6 Thermal 26 | . . 15 11 Explosive 11 | . . 11 . Electromagnetic . | . . . . Robot Hit Streak 9 | . . 9 5 Robot Miss Streak 7 | . . 7 2 Penetration Max . | . . . . Secondary Targets 2 | . . 2 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 53 | . . 41 12 Core Hits 41 | . . 34 7 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks 2 | . . . 2 Impact 2 | . . . 2 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1328 | . . 1134 194 Guns 480 | . . 346 134 Cannons 161 | . . 161 . Explosions 627 | . . 627 . Melee 56 | . . . 56 Ramming 4 | . . . 4 Kinetic 377 | . . 344 33 Thermal 264 | . . 163 101 Explosive 627 | . . 627 . Electromagnetic . | . . . . Impact 56 | . . . 56 Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 12 | . . 12 . Projectiles . | . . . . Explosions 12 | . . 12 . Melee . | . . . . Knockbacks 1 | . . 1 . Impact . | . . . . Kinetic 1 | . . 1 . Secondary . | . . . . Self-Inflicted Damage 48 | . . 48 . Shots 2 | . . 2 . Rammed 5 | . . . 5 Targets Rammed 5 | . . . 5 Kicked . | . . . . Crushed . | . . . . Highest Temperature 366 | . . 366 2 Average Temperature 77 | . . 79 1 Received Heat Transfer 990 | . . 315 675 Effects 1 | . . 1 . Shutdowns 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 777 | . . 481 296 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 461 | . 11 461 139 Average Influence 131 | . 1 211 114 Maximum Alert Level 2 | . . 2 . Low Security (%) 73 | 100 100 50 100 Level 1 18 | . . 34 . Level 2 7 | . . 14 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . . 3 . Investigation 2 | . . 2 . Extermination . | . . . . Reinforcement 1 | . . 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 2 | . . 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 28 | . . 23 5 Peak Tracking Total 4 | . . 4 4 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 1 | . 1 . . Reprogrammed 6 | . . 6 . Reused 1 | . . 1 . Traps Extracted . | . . . . Installed . | . . . . Triggered 1 | . . 1 . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 3 | . . 3 . Max in Single Turn 2 | . . 2 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 3 | . 1 2 . Terminals 2 | . 1 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 14 | . 6 8 . Successful 11 | . 5 6 . Failed 3 | . 1 2 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 9 | . 6 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 5 | . . 5 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 7 | . 5 2 . Record 1 | . 1 . . Locate Traps 2 | . 1 1 . Disarm Traps 2 | . 2 . . Reprogram Traps 1 | . . 1 . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 4 | . . 4 . Retrieve Matter 4 | . . 4 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 1 2 . Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter 214 | . . 214 . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 937 | 82 210 509 136 Spaces Moved 431 | 51 118 223 39 Core 14 | 12 . . 2 Treads 417 | 39 118 223 37 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 180 180 Average Speed 174 | 136 171 180 205 Slowest Speed 700 | 160 180 180 700 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 15 | 4 21 31 6 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 5 | . . 5 . Terrain Destroyed 87 | . . 87 . Melee . | . . . . Projectile . | . . . . AOE 87 | . . 87 . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 516 | 64 128 268 56 Wait 4 | . . 4 . Move 428 | 50 117 222 39 Hop . | . . . . Pick Up 15 | 8 4 1 2 Fast Attach . | . . . . Attach 19 | 6 4 7 2 Detach 4 | . 2 2 . Swap 1 | . . 1 . Drop 1 | . 1 . . Fire 37 | . . 31 6 Melee 2 | . . . 2 Ram 5 | . . . 5 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 83 | -11/Scrapyard | Entered Materials 268 | -10/Materials | Discovered new exit (range 9) 293 | -10/Materials | Entered another Materials area 293 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 600 | -9/Materials | Build established: Gunner 727 | -9/Materials | Discovered new exit (range 14) 801 | -9/Materials | Lost 3 parts (3w) 802 | -9/Materials | Entered another Materials area 802 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 916 | -8/Materials | Core integrity fell below 50% 929 | -8/Materials | Core integrity fell below 20% 938 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 00895_ Med. Laser destroyed. 00898_ T-07 Excavator is excavating. 00906_ Lgt. Assault Rifle destroyed. 00906_ T-07 Excavator is excavating. 00907_ Powered Hammer destroyed. 00909_ Slammed into G-47 Trooper. 00911_ T-07 Excavator is excavating. 00915_ U-05 Engineer lays Concrete. 00915_ T-07 Excavator is excavating. 00915_ Slammed into G-50 Soldier. 00917_ U-05 Engineer lays Concrete. 00921_ Slammed into G-50 Soldier. 00921_ U-05 Engineer lays Concrete. 00924_ R-06 Scavenger collects Visual Processing Unit. 00926_ U-05 Engineer lays Concrete. 00927_ Imp. Cooling System destroyed. 00927_ Slammed into G-50 Soldier. 00928_ R-06 Scavenger collects Imp. Sensor Array. 00932_ R-06 Scavenger collects Imp. Hover Unit. 00933_ Slammed into G-50 Soldier. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????#####????????? | | ????????????????????????????????????# #????????? | | ??????????????????????????########### #????????? | | ??????????????????????????# # #????????? | | ???????????????????+####### ! # #????????? | | ???????????????????? + ! # #######??? | | ????????????????????? # # | | ?????????????????????? # """ """ # #######??? | | ??????????????????????# # """ """ # #????????? | | ??????????????????????# # """ """ # #????????? | | ??????????????????????# # # #????????? | | ??????????????????????# #######+### #????????? | | ?????????????# # @%% % #????????? | | ?????????????# ggg r !!+????????? | | ????????????# # u =%=#????????? | | ????????????########??# w##### ####????????? | | ??????????????????????# #???# #???????????? | | ??????????????????????# #???#!!! /#???????????? | | ??????????????????????# #???#!!!!//#???????????? | | ?????????????????????? #???########???????????? | | ????????????????????? #??????????????????????? | | ???????????????????? ???????????????????????? | | ???????????????????#### ???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 15 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MolecularAssemblyRegenerator Manual? 0 Play Time 00:11:49 Cumulative 19.4 hours Start 2020.04.16 @ 12:36:28 End 2020.04.16 @ 12:50:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 85 Rogue 81 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 21 Gallery% 18 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e0ebd233-57cf-440d-9ae0-f6756792dc2e