Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.21 @ 19:54:33 Player: Olafz Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (18) 3600 Robots Destroyed (77) 385 Value Destroyed (3463) 3463 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1696) 1696 TOTAL SCORE: 12784 Bonus ------- Follower Combat Kills 96 Entered Garrisons 600 Used RIF Installer 1000 Cogmind --------- Core Integrity 0/1300 Matter 205/300 Energy 100/100 System Corruption 9% Temperature Cool (1) Movement Flying (45) Location -3/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Impulse Thruster Array > --- UTILITY (13) ----- Advanced Signal Interpreter Melee Analysis Suite Improved Armor Integrity Analyzer Graphene Brace Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Field Propulsion Drive Impulse Thruster Array Advanced Actuator Array ECM Suite Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Nuclear Pulse Array Q-thruster Q-thruster > --- UTILITY ---------- Medium Storage Unit Triangulator Melee Analysis Suite Improved Melee Analysis Suite Target Analyzer Improved Armor Integrity Analyzer Nanoactuators Hacking Suite Hacking Suite Relay Coupler [NC] Relay Coupler [Behemoth] > --- WEAPON ----------- Heavy Flail Great Maul Makeshift Axe > --- INVENTORY -------- Neutrino Core Nuclear Pulse Thruster Improved Surge Thruster Improved Surge Thruster Impulse Thruster Diametric Drive Improved Armor Integrity Analyzer Advanced Actuator Array Improved Datajack Improved Remote Datajack [Rating: 91] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Fission Core Reactor Micro Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Gravmag System Flight Unit Nuclear Pulse Array Utility Improved Targeting Computer Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Great Maul Energy Gun Gatling Laser Energy Cannon Nova Cannon Ballistic Gun Heavy Assault Rifle Impact Weapon Great Maul Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac Gar Fac Fac Fac Fac Upp Upp War Pro Res Slots Evolved 14 | . . 2 . 2 . 2 . . . . 2 2 2 . . . . 2 Power . | . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . 1 . . . . . . 1 . . . . . . . Utility 11 | . . 2 . 1 . 2 . . . . 1 1 2 . . . . 2 Weapon 1 | . . . . . . . . . . . . 1 . . . . . . Parts Attached 156 | 6 11 8 . . 14 21 10 10 6 1 7 21 15 . 1 . 5 20 Power 16 | 1 1 1 . . 1 2 2 1 1 . . 2 1 . . . 1 2 Engine 9 | 1 1 1 . . 1 1 . 1 1 . . 2 . . . . . . Core 4 | . . . . . . 1 2 . . . . . 1 . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . 1 2 Propulsion 53 | 2 3 2 . . 6 3 1 3 1 . 6 8 6 . . . 4 8 Treads 21 | . . 2 . . 6 1 . . . . 6 6 . . . . . . Leg 6 | 2 3 . . . . . . . . . . . . . . . . 1 Wheel 4 | . . . . . . 2 1 . 1 . . . . . . . . . Hover 4 | . . . . . . . . 3 . . . . . . . . . 1 Flight 18 | . . . . . . . . . . . . 2 6 . . . 4 6 Utility 45 | 1 3 3 . . 1 8 1 4 4 1 1 4 6 . . . . 8 Device 19 | . 2 1 . . . 3 1 2 . . . 1 3 . . . . 6 Storage 4 | 1 1 1 . . . . . . . . . 1 . . . . . . Processor 12 | . . 1 . . . 4 . 1 . . . 2 2 . . . . 2 Hackware 4 | . . . . . . . . . 2 . 1 . 1 . . . . . Protection 6 | . . . . . 1 1 . 1 2 1 . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 42 | 2 4 2 . . 6 8 6 2 . . . 7 2 . 1 . . 2 Energy Gun 12 | . . 1 . . 1 7 3 . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . . . . 1 Ballistic Gun 10 | 2 4 1 . . 3 . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 9 | . . . . . 1 1 1 2 . . . 3 1 . . . . . Slashing Weapon 7 | . . . . . 1 . 2 . . . . 3 . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon 3 | . . . . . . . . . . . . 1 1 . . . . 1 Unidentified Prototypes 5 | . . . . . . 1 . . . . . . . . . . . 4 Corrupted Parts 2 | . . . . . . . . . . . 1 . . . . . . 1 System Corruption 10 | . . . . . . . . . . . 7 . . . . . . 3 Parts Lost 83 | . . 2 . . 11 3 8 1 9 . 1 15 . . . . 7 26 Power 12 | . . . . . 1 1 3 . 1 . . 2 . . . . 2 2 Propulsion 31 | . . . . . 4 . 2 . 3 . 1 8 . . . . 4 9 Utility 24 | . . . . . 3 2 2 1 5 . . 1 . . . . 1 9 Weapon 16 | . . 2 . . 3 . 1 . . . . 4 . . . . . 6 Highest Loss Streak 12 | . . 1 . . 9 1 7 1 7 . 1 12 . . . . 7 10 To Critical Strikes 1 | . . . . . . . . . . . . 1 . . . . . . Average Slot Usage (%) 78 | . 95 88 100 81 84 70 87 76 69 76 82 68 76 89 90 94 88 57 Engine 5 | . 13 11 11 9 8 6 3 1 6 7 6 2 . . . . . . Treads 8 | . . 21 22 18 25 6 . . . . 16 13 . . . . . . Leg 1 | . 26 . . . . . . . . . . . . . . . . . Wheel 2 | . . . . . . 8 14 . 6 7 1 . . . . . . . Hover 1 | . . . . . . . . 22 1 . . . . . . . . . Flight 3 | . . . . . . . . . . . . 1 12 15 15 15 15 9 Device 8 | . 7 18 22 18 13 12 20 5 . . . . 4 10 10 10 7 4 Storage 7 | . 18 11 11 9 9 7 7 7 7 7 6 4 5 5 5 5 5 2 Processor 14 | . . 4 11 9 9 13 23 23 18 15 13 12 22 21 21 21 21 18 Hackware 7 | . . . . . . . . . 2 15 17 17 19 21 21 21 21 13 Protection 2 | . . . . . 4 1 . . 8 7 6 1 . . . . . . Energy Gun 2 | . . 5 11 9 1 9 13 . . . . . . . . . . . Ballistic Gun 3 | . 26 14 11 9 8 . . . . . . . . . . . . . Impact Weapon 5 | . . . . . 1 . . 13 15 15 13 7 5 10 10 10 10 2 Slashing Weapon 1 | . . . . . 2 1 1 . . . . 2 . . 1 5 5 2 Peak Build Rating 91 | 6 7 17 17 17 20 45 43 42 42 43 58 62 87 87 91 91 91 83 Average Rating 39 | 4 6 14 17 17 17 32 40 32 33 41 49 46 67 87 88 91 79 59 On Entrance 42 | . 6 7 17 17 17 16 43 30 42 38 43 58 42 87 87 91 91 70 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 59 | 13 23 33 33 33 36 47 47 43 44 58 58 59 26 26 29 29 33 21 Greatest Support 120 | 20 20 40 40 40 60 60 44 28 28 28 110 120 29 29 29 29 29 25 Greatest Overweight (x) 4 | 4 3 . . . . 1 1 3 2 2 2 1 1 . . . 1 4 Average Overweight (x) . | . . . . . . . . . 1 1 . . . . . . . . Largest Inventory Capacity 15 | 8 10 15 15 15 15 15 15 15 15 15 15 15 10 10 10 10 10 10 Average Capacity 13 | 7 9 13 15 15 15 15 15 15 15 15 15 12 10 10 10 10 10 7 Most Carried 15 | 1 4 12 12 12 15 15 15 15 14 13 15 15 10 10 10 10 10 10 Average Carried 10 | . 2 9 12 12 12 13 13 12 11 12 14 9 9 10 10 10 8 6 Final Capacity 15 | 8 10 15 15 15 15 15 15 15 15 15 15 10 10 10 10 10 10 5 Final Carried 15 | 1 4 12 12 12 9 15 10 14 11 13 15 7 10 10 10 10 7 5 Class Distribution -------------------- 54% | Mutant 23% | Gladiator 9% | Hacker-Gladiator 4% | Scavenger-Mutant 4% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -7/Factory Mutant | -7/Garrison Mutant | -7/Factory Gladiator | -7/Garrison Gladiator | -7/Factory Gladiator | -6/Factory Gladiator | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Gladiator | -4/Upper Caves Hacker-Gladiator | -4/Upper Caves Hacker-Gladiator | -4/Warlord Hacker-Gladiator | -3/Proximity Caves Mutant | -3/Research Resources | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac Gar Fac Fac Fac Fac Upp Upp War Pro Res Matter Collected 2013 | 151 169 259 . . 329 391 75 98 97 10 30 107 164 63 . . 30 40 Remotely 524 | . . 259 . . 265 . . . . . . . . . . . . . Salvage Created 3323 | . 169 187 . . 458 420 483 295 283 83 78 252 . 146 . . 139 330 Parts 129 | . 5 10 . . 26 21 15 5 12 1 3 7 . 3 . . 4 17 Haulers Intercepted 1 | . . . . . . . . . . 1 . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . . . . . . . 3 . . 1 . Prevented 1 | . . . . . . . . . . . . . . . . . 1 . Kills | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac Gar Fac Fac Fac Fac Upp Upp War Pro Res Combat Hostiles Destroyed 71 | . 4 4 . . 10 9 13 2 7 1 1 8 . 1 . . 4 7 Melee 25 | . . . . . 5 1 . 1 3 1 . 5 . 1 . . 3 5 Guns 33 | . 4 4 . . 5 7 13 . . . . . . . . . . . Classes Destroyed 12 | . 1 1 . . 1 2 1 3 . 1 1 1 . . . . . . Builder 2 | . . . . . . . . 1 . . . . . . . . . 1 Hauler 1 | . . . . . . . . . . 1 . . . . . . . . Recycler 2 | . . . . . . . . 2 . . . . . . . . . . Watcher 1 | . . . . . . . . . . . 1 . . . . . . . Swarmer 19 | . . . . . . . 4 . 1 . . 5 . . . . 4 5 Cutter 1 | . . . . . . . . . . . . 1 . . . . . . Grunt 30 | . 4 3 . . 5 5 9 . 2 1 . 1 . . . . . . Brawler 1 | . . . . . . 1 . . . . . . . . . . . . Duelist 3 | . . . . . 2 . . . . . . 1 . . . . . . Sentry 11 | . . 1 . . 3 1 . 1 3 . 1 . . 1 . . . . Hunter 4 | . . . . . . . . 1 1 . . . . . . . . 2 Programmer 2 | . . . . . . 2 . . . . . . . . . . . . Best Kill Streak 6 | . 2 2 . . 3 4 5 5 2 1 1 6 . 1 . . 4 4 Combat Bots Only 6 | . 2 2 . . 3 4 5 2 2 1 1 6 . 1 . . 4 4 Max Kills in Single Turn 2 | . 1 1 . . 1 1 2 1 1 1 1 1 . 1 . . 1 1 Gunslinging 1 | . . . . . . . 1 . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . 1 1 . 1 1 1 . 1 . 1 . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac Gar Fac Fac Fac Fac Upp Upp War Pro Res Hostile Shots Fired 1208 | . 25 49 . . 98 87 88 44 170 1 51 282 9 5 . . 42 257 Missed 394 | . 5 9 . . 16 29 15 15 57 . 23 84 7 2 . . 15 117 Damage Taken 13173 | . 239 572 . . 1470 791 1192 174 987 14 369 3840 81 88 . . 596 2760 Core 3339 | . 71 88 . . 158 205 287 49 144 . 29 770 27 . . . 204 1307 Absorbed by Shields 72 | . . . . . . . 25 . 16 . . . . . . . . 31 Core Remaining (%) 65 | 100 71 . 78 . 71 . . . . 2 96 23 . . . . 79 . Volleys Fired 155 | . 18 40 . . 27 45 18 . . . . . . . . . . 7 Largest 2 | . 2 2 . . 2 2 2 . . . . . . . . . . 1 Hottest 160 | . 40 85 . . 88 160 160 . . . . . . . . . . 113 Shots Fired 240 | . 35 57 . . 49 55 37 1 . . . . . . . . . 6 Gun 234 | . 35 57 . . 49 55 37 1 . . . . . . . . . . Cannon 6 | . . . . . . . . . . . . . . . . . . 6 Launcher . | . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 122 | . 35 48 . . 39 . . . . . . . . . . . . . Thermal 118 | . . 9 . . 10 55 37 1 . . . . . . . . . 6 Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Robot Hit Streak 18 | . 5 18 . . 10 9 12 . . . . . . . . . . 8 Robot Miss Streak 3 | . 1 3 . . 2 2 3 . . . . . . . . . . 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 5 | . . . . . 2 . 3 . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . 1 . . . . . . . . . . . Shots Hit Robots 292 | . 23 46 . . 49 47 34 7 17 4 2 22 4 2 . . 8 27 Core Hits 118 | . 10 11 . . 20 21 36 1 3 1 . 3 1 2 . . 2 7 Critical Kills 4 | . . . . . . 1 . . 1 1 . . . . . . . 1 Critical Parts Destroyed 20 | . . . . . . . . 3 5 2 . 7 1 . . . 1 1 Critical Strikes 27 | . . . . . . 2 . 3 6 3 . 8 1 . . . 1 3 Burn 1 | . . . . . . 1 . . . . . . . . . . . . Smash 24 | . . . . . . 1 . 3 6 3 . 7 1 . . . 1 2 Sever 2 | . . . . . . . . . . . . 1 . . . . . 1 Melee Attacks 209 | . . . . . 31 4 8 11 36 5 2 50 6 6 . . 15 35 Impact 147 | . . . . . 10 4 4 11 36 5 2 33 5 6 . . 11 20 Slashing 61 | . . . . . 21 . 4 . . . . 17 . . . . 4 15 Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . . . . 3 . 1 . . 1 . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . . 1 . . . . 1 Follow-up Attacks 19 | . . . . . . . . . 1 1 . 8 . . . . 5 4 Damage Inflicted 7822 | . 230 480 . . 947 802 865 428 712 274 112 875 172 174 . . 360 1391 Guns 2800 | . 230 480 . . 527 725 838 . . . . . . . . . . . Cannons 245 | . . . . . . . . . . . . . . . . . . 245 Explosions . | . . . . . . . . . . . . . . . . . . . Melee 4724 | . . . . . 408 77 . 428 712 274 112 875 172 174 . . 360 1132 Ramming 53 | . . . . . 12 . 27 . . . . . . . . . . 14 Kinetic 982 | . 230 351 . . 401 . . . . . . . . . . . . . Thermal 2063 | . . 129 . . 126 725 838 . . . . . . . . . . 245 Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Impact 3510 | . . . . . . 77 . 428 712 274 112 682 172 174 . . 283 596 Slashing 1214 | . . . . . 408 . . . . . . 193 . . . . 77 536 Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 8 | . . . . . . 3 3 3 3 3 7 . . . . . . 8 Average Corruption 3 | . . . . . . 2 3 3 3 3 7 . . . . . . 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 38 | . . . . . . 7 5 4 10 2 6 . . . . . . 4 Message Errors 10 | . . . . . . 1 1 1 2 . 3 . . . . . . 2 Matter Fused 10 | . . . . . . 2 . 2 5 . 1 . . . . . . . Heat Flow Errors 3 | . . . . . . 1 1 . . . 1 . . . . . . . Energy Discharges 3 | . . . . . . . 1 . 2 . . . . . . . . . Data Loss (minor) 2 | . . . . . . . . . . 2 . . . . . . . . Data Loss (major) 4 | . . . . . . 1 . . 1 . 1 . . . . . . 1 Misfires 4 | . . . . . . 2 1 1 . . . . . . . . . . Alerts 1 | . . . . . . . 1 . . . . . . . . . . . Weapon Failures 1 | . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 1405 | . . . . . 15 . . 230 261 100 50 320 99 . . . 105 225 Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . Melee 1405 | . . . . . 15 . . 230 261 100 50 320 99 . . . 105 225 Knockbacks 8 | . . . . . . . . . 1 . 1 2 . . . . . 4 Impact 8 | . . . . . . . . . 1 . 1 2 . . . . . 4 Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 20 | . . . . . . . 13 . . . . . . . . . . 7 Shots . | . . . . . . . . . . . . . . . . . . . Rammed 9 | . . . . . 6 . 2 . . . . . . . . . . 1 Targets Rammed 9 | . . . . . 6 . 2 . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 272 | . 36 197 . . 126 191 91 24 11 . 272 14 54 . . . . 169 Average Temperature 52 | . 13 63 . . 57 33 56 18 11 . 103 9 25 . . . . 80 Received Heat Transfer 3771 | . 153 270 . . 621 351 618 42 303 9 174 1161 12 18 . . . 39 Effects 2 | . . . . . . . . . . . 2 . . . . . . . Energy Bleed 2 | . . . . . . . . . . . 2 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 13 | . . . . . . . . 1 4 . 2 3 . . . . 1 2 Combat Hostiles 12 | . . . . . . . . 1 4 . 1 3 . . . . 1 2 Parts Fried 18 | . . . . . . . . 5 3 1 . 4 . . . . 3 2 Impact Corruptions 48 | . . . . . . . . 8 10 3 3 13 1 . . . 4 6 Robots Melted 1 | . . . . . . 1 . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . . . Parts Melted 10 | . . 2 . . 1 4 3 . . . . . . . . . . . Heat Transferred 4432 | . . 296 . . 333 1718 1900 . . . . . . . . . . 185 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac Gar Fac Fac Fac Fac Upp Upp War Pro Res Peak Influence 383 | . 115 163 63 24 211 255 324 240 383 227 182 360 365 . . . . 262 Initial 200 | . . 48 63 24 15 110 80 159 168 200 110 88 135 . . . . 63 Average 164 | . 60 107 63 24 148 139 189 174 275 214 149 192 234 . . . . 155 Maximum Alert Level 1 | . . . . . 1 1 1 1 1 1 . 1 1 . . . . 1 Low Security (%) 66 | 100 100 100 100 100 80 71 48 82 12 . 100 44 56 . . . . 59 Level 1 33 | . . . . . 19 28 51 17 87 100 . 55 43 . . . . 40 Level 2 . | . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 10 | . 1 . . . . 1 . 3 . . . 1 . . . . . 4 Investigation 1 | . . . . . . . . . . . . . . . . . . 1 Extermination 3 | . . . . . . 1 . 1 . . . . . . . . . 1 Reinforcement 6 | . 1 . . . . . . 2 . . . 1 . . . . . 2 Assault . | . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac Gar Fac Fac Fac Fac Upp Upp War Pro Res Distress Signals 3 | . . . . . . . . 1 . . . . 1 . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 140 | . 5 6 . . 10 9 20 5 7 1 7 30 4 4 . . 9 23 Peak Tracking Total 13 | . 2 4 . . 3 4 8 4 2 1 5 13 2 5 . . 5 6 Tactical Retreats 21 | . . . . . 1 . 1 . . . . 9 . 1 . . 1 8 Traps | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac Gar Fac Fac Fac Fac Upp Upp War Pro Res Traps Triggered 18 | . 3 1 . . . . 6 . 5 . . 1 . . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac Gar Fac Fac Fac Fac Upp Upp War Pro Res Machines Disabled 2 | . . . . . . . . . 1 . . . 1 . . . . . Max in Single Turn 1 | . . . . . . . . . 1 . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . 2 . . . . . Garrison Relay 1 | . . . . . . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac Gar Fac Fac Fac Fac Upp Upp War Pro Res Machines Accessed 17 | . . 1 . 1 1 1 . 2 2 . . . 8 1 . . . . Terminals 9 | . . 1 . . 1 . . 1 2 . . . 4 . . . . . Fabricators 2 | . . . . . . . . . . . . . 2 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . 1 . 1 . 1 . . . . 2 . . . . . Total Hacks 40 | . . 1 . 1 3 1 . 2 6 . . . 25 1 . . . . Successful 21 | . . 1 . 1 . 1 . 1 . . . . 16 1 . . . . Failed 19 | . . . . . 3 . . 1 6 . . . 9 . . . . . Catastrophic 3 | . . . . . . . . 1 1 . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 11 | . . 1 . . . . . 1 . . . . 9 . . . . . Terminals 30 | . . 1 . . 3 . . 1 6 . . . 19 . . . . . Fabricators 4 | . . . . . . . . . . . . . 4 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . 1 . 1 . 1 . . . . 2 . . . . . Terminal Hacks 9 | . . . . . . . . . . . . . 8 1 . . . . Robot Analysis 1 | . . . . . . . . . . . . . 1 . . . . . Prototype ID Bank 1 | . . . . . . . . . . . . . 1 . . . . . Open Door 1 | . . . . . . . . . . . . . . 1 . . . . Level Access Points 1 | . . . . . . . . . . . . . 1 . . . . . Branch Access Points 1 | . . . . . . . . . . . . . 1 . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . 1 . . . . . Registered Components 1 | . . . . . . . . . . . . . 1 . . . . . Zone Layout 2 | . . . . . . . . . . . . . 2 . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . . 3 . . . . . Network Status 2 | . . . . . . . . . . . . . 2 . . . . . Build 1 | . . . . . . . . . . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . 1 . 1 . 1 . . . . 2 . . . . . Unlock Access 3 | . . . . 1 . 1 . 1 . . . . . . . . . . Seal Access 2 | . . . . . . . . . . . . . 2 . . . . . Unauthorized Hacks 4 | . . 1 . . . . . . . . . . 3 . . . . . Terminals 4 | . . 1 . . . . . . . . . . 3 . . . . . Botnet 4 | . . 1 . . . . . . . . . . 3 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 10 | . . . . . 1 1 . 1 2 . . . 5 . . . . . Full Trace Events 2 | . . . . . 1 . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 128 | . . . . . . . . . . . . . 128 . . . . . Total Part Build Rating 16 | . . . . . . . . . . . . . 16 . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac Gar Fac Fac Fac Fac Upp Upp War Pro Res Used RIF Installer 2 | . . . . . 1 . . . 1 . . . . . . . . . Coupler Efficiency 1 | . . . . . . . . . 1 . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . 1 . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . 1 . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . 1 . . . . . formatsys_high 1 | . . . . . . . . . . . . . 1 . . . . . Relay Couplers Released 4 | . . . . . . . . . 4 . . . . . . . . . Machine Destruction 4 | . . . . . . . . . 4 . . . . . . . . . Attached 2 | . . . . . . . . . 2 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac Gar Fac Fac Fac Fac Upp Upp War Pro Res Total Allies 1 | . . . . . . . . . . . . . 1 . . . . . Largest Group 1 | . . . . . . . . . . . . . 1 1 . . . . Highest-Rated Group 116 | . . . . . . . . . . . . . 116 116 . . . . Highest-Rated Ally 116 | . . . . . . . . . . . . . 116 116 . . . . Total Orders 1 | . . . . . . . . . . . . . 1 . . . . . FOLLOW 1 | . . . . . . . . . . . . . 1 . . . . . Ally Attacks 10 | . . . . . . . . . . . . . 7 3 . . . . Total Damage 620 | . . . . . . . . . . . . . 424 196 . . . . Kills 6 | . . . . . . . . . . . . . 6 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . 1 . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac Gar Fac Fac Fac Fac Upp Upp War Pro Res Robot Analysis Total 1 | . . . . . . . . . . . . . 1 . . . . . Derelict Logs Recovered 2 | . . . 1 . . . . . . . . . . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac Gar Fac Fac Fac Fac Upp Upp War Pro Res Turns Passed 6031 | 56 260 390 255 24 707 596 341 339 532 144 350 580 446 156 110 25 135 585 Spaces Moved 5127 | 43 137 166 151 15 309 351 175 206 323 98 203 559 599 433 318 73 296 672 Core 28 | 16 1 . . . . . . . . . . 10 . . . . . 1 Treads 947 | . . 162 151 15 309 21 . . . . 139 150 . . . . . . Legs 182 | 27 136 4 . . . . . . . . . . . . . . . 15 Wheels 991 | . . . . . . 330 175 8 316 98 64 . . . . . . . Hover 205 | . . . . . . . . 198 7 . . . . . . . . . Flight 2774 | . . . . . . . . . . . . 399 599 433 318 73 296 656 Fastest Speed 20 | 50 120 120 170 170 160 115 100 52 112 115 130 40 20 34 34 34 26 31 Average Speed 82 | 109 138 168 170 170 165 118 107 111 115 125 153 74 34 34 34 34 35 42 Slowest Speed 250 | 250 200 170 170 170 170 166 115 240 176 130 245 162 120 34 34 34 117 250 Overloaded Moves 99 | . . . . . . . . . . . . . 99 . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 10 | . . . . . . . . . . . . 1 2 . . . . 7 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 25 | 4 36 22 37 4 39 10 43 8 45 4 5 16 15 68 51 11 54 20 Regions Visited 18 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . Known Exits Taken 5 | . . . . 1 . 1 . 1 . . . . 1 . . . 1 . Unknown Exits Taken 10 | 1 1 1 1 . . . . . . 1 1 1 . 1 1 1 . . Scrap Searched 5 | . . . . . . . . . . . . . . 2 1 . 2 . Spaces Dug 26 | . . . . . 1 . 4 1 10 . . 2 2 3 . . 1 2 Terrain Destroyed 27 | . . . . . 1 . 4 1 10 . . 2 2 3 . . 1 3 Melee 26 | . . . . . 1 . 4 1 10 . . 2 2 3 . . 1 2 Projectile 1 | . . . . . . . . . . . . . . . . . . 1 AOE . | . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac Gar Fac Fac Fac Fac Upp Upp War Pro Res Total 6341 | 49 171 225 150 14 401 476 270 291 416 112 239 653 830 437 320 72 311 904 Wait 506 | . 3 1 . . 6 23 11 54 18 9 16 12 194 . . . 1 158 Move 5087 | 42 136 165 150 14 307 350 173 205 321 97 202 556 594 432 317 72 295 659 Hop 9 | . . . . . . . . . . . . 1 2 . . . . 6 Pick Up 67 | 1 2 7 . . 6 13 . 3 . 1 7 12 9 . 1 . 1 4 Fast Attach 85 | 6 11 6 . . 5 11 . 10 4 1 3 5 5 . 1 . 1 16 Attach 54 | . . 1 . . 7 5 4 . 2 . 2 15 8 . . . 4 6 Detach 29 | . 1 3 . . 1 5 . 4 . 1 . 6 5 . . . . 3 Swap 19 | . . 1 . . 2 5 6 . . . 2 1 2 . . . . . Drop 46 | . . 1 . . 3 15 1 4 . . 5 6 5 . 1 . . 5 Fire 155 | . 18 40 . . 27 45 18 . . . . . . . . . . 7 Melee 180 | . . . . . 31 4 8 11 31 3 2 39 6 5 . . 9 31 Ram 3 | . . . . . . . 2 . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . Crush 6 | . . . . . 6 . . . . . . . . . . . . . Escape Stasis 95 | . . . . . . . 47 . 40 . . . . . . . . 8 Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat / [*Zio]) -8/Materials -8/Garrison -7/Factory -7/Garrison -7/Factory -7/Garrison -7/Factory -6/Factory -5/Factory -4/Factory (discovered 6 exits: Res x4 / *Upp x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 296 | -10/Materials | Discovered new exit (range 15) 312 | -10/Materials | Build established: Mutant 317 | -10/Materials | Entered another Materials area 317 | -9/Materials | Evolved 2 slots: Utility x2 681 | -9/Materials | Discovered new exit (range 10) 707 | -9/Materials | Entered Mines 708 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 723 | -9/Mines | Learned 2 Materials zone layouts 801 | -9/Mines | Found a hidden stash of uninstalled traps 942 | -9/Mines | Discovered new exit (range 6) 962 | -9/Mines | Entered Materials 962 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 985 | -8/Materials | Identified exit to Garrison 986 | -8/Materials | Entered Garrison 1044 | -8/Garrison | Triggered checkpoint 1318 | -8/Garrison | Triggered checkpoint 1428 | -8/Garrison | Triggered checkpoint 1504 | -8/Garrison | Lost 9 parts (1p3n2u3w) 1601 | -8/Garrison | Installed Relay Interface Framework 1626 | -8/Garrison | Discovered new exit (range 10) 1693 | -8/Garrison | Entered Factory 1693 | -7/Factory | Evolved 2 slots: Utility x2 2288 | -7/Factory | Identified exit to Garrison 2289 | -7/Factory | Entered Garrison 2319 | -7/Garrison | Triggered checkpoint 2503 | -7/Garrison | Triggered checkpoint 2584 | -7/Garrison | Core integrity fell below 50% 2591 | -7/Garrison | Triggered checkpoint 2620 | -7/Garrison | Discovered new exit (range 9) 2630 | -7/Garrison | Entered Factory 2642 | -7/Factory | Lost 7 parts (2p2n2u1w) 2968 | -7/Factory | Identified exit to Garrison 2969 | -7/Factory | Entered Garrison 2971 | -7/Garrison | Triggered checkpoint 3002 | -7/Garrison | Core integrity fell below 20% 3038 | -7/Garrison | Lost 7 parts (1p3n3u) 3257 | -7/Garrison | Build established: Gladiator 3319 | -7/Garrison | Triggered checkpoint 3354 | -7/Garrison | Expanded RIF knowledge: Coupler Efficiency 3373 | -7/Garrison | Triggered checkpoint 3416 | -7/Garrison | Garrison Relay disabled 3468 | -7/Garrison | Discovered new exit (range 10) 3501 | -7/Garrison | Entered Factory 3632 | -7/Factory | Discovered new exit (range 5) 3645 | -7/Factory | Entered another Factory area 3645 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3794 | -6/Factory | Discovered new exit (range 8) 3995 | -6/Factory | Entered another Factory area 3995 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 4356 | -5/Factory | Core integrity fell below 50% 4366 | -5/Factory | Lost 12 parts (2p7n3w) 4529 | -5/Factory | Discovered new exit (range 9) 4575 | -5/Factory | Entered another Factory area 4575 | -4/Factory | Evolved 2 slots: Utility x2 4653 | -4/Factory | Build established: Mutant 4730 | -4/Factory | Spotted B-86 Titan 4734 | -4/Factory | Assimilated Titan 7a with formatsys_high 4819 | -4/Factory | Discovered new exit (range 6) 4819 | -4/Factory | Identified exit to Upper Caves 4819 | -4/Factory | Identified exit to Research 4970 | -4/Factory | Fabricated Q-thruster (x2) 5021 | -4/Factory | Entered Upper Caves 5021 | -4/Upper Caves | Accompanied by 1 ally 5110 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 5127 | -4/Upper Caves | Spotted B-86 Titan 5149 | -4/Upper Caves | Learned Research stockpile data 5172 | -4/Upper Caves | Discovered new exit (range 13) 5177 | -4/Upper Caves | Entered another Upper Caves area 5247 | -4/Upper Caves | Discovered new exit (range 15) 5264 | -4/Upper Caves | Build established: Hacker-Gladiator 5287 | -4/Upper Caves | Entered Warlord 5297 | -4/Warlord | Discovered new exit (range 9) 5312 | -4/Warlord | Entered Proximity Caves 5428 | -3/Proximity Caves | Lost 7 parts (2p4n1u) 5442 | -3/Proximity Caves | Discovered exit to Research (range 15) 5447 | -3/Proximity Caves | Entered Research 5447 | -3/Research | Evolved 2 slots: Utility x2 5583 | -3/Research | Lost 4 parts (2n1u1w) 5756 | -3/Research | Lost 4 parts (3n1w) 5770 | -3/Research | Core integrity fell below 50% 5806 | -3/Research | Lost 5 parts (2n2u1w) 5815 | -3/Research | Spotted B-86 Titan 5947 | -3/Research | Core integrity fell below 20% 6021 | -3/Research | Lost 10 parts (2p1n5u2w) 6032 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- Acquired Unknown Device. Identified Imp. System Restoration Module. System corrupted: Substantial component data lost. Imp. System Restoration Module destroyed. Imp. Armor Integrity Analyzer destroyed. Mic. Antimatter Reactor destroyed. Acquired Prototype Launcher. Identified Tiamat Missile Launcher. Faulty integration triggers meltdown. Adv. Signal Interpreter damaged (-5). Hacking Suite damaged (-1). Acquired Nova Cannon. System corrupted: Nova Cannon failed to cycle. Mic. Antimatter Reactor destroyed. KCEFFM< CR6AAL>>7VTVG,V6QK>FCTG Nova Cannon destroyed. Imp. Melee Analysis Suite destroyed. Relay Coupler [NC] destroyed. Acquired ECM Suite. Exp. Power Amplifier destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????#######???? | | ??????????????????????????????????????? #???? | | ??????????????????????????????????????# #???? | | ?????????############################## #???? | | ?????????# p Y p @ p/ #???? | | ?????????# #####+#################+#### #???? | | ?????????# #?? ????????????# ## | ! #???? | | ?????????# ## #??????????# #########???? | | ?????????# ## ! #??????????# #???????????? | | ?????????# ## #####??????# #???????????? | | ?????????# ########## #??????# #???????????? | | ?????????# #?###### #???????????? | | ?????????# #?# #######???????????? | | ?????????# #?# #?????????????????? | | ?????????# #?# #?????????????????? | | ???####### ### #?????????????????? | | / #?????????????????? | | ?######### ###############" #?????????????????? | | ?# ## #?????????????## #?????????????????? | | ?# ## #??????????????# #?????????????????? | | ?# ## #??????????????# #?????????????????? | | ?# ## #??????????????######?????????????????? | | ?# ## #??######?????????????????????????????? | | ?? ??# #?? #?????????????????????????????? | | ??##+##?## ## #?????????????????????????????? | | ??# ### # ]]]#?????????????????????????????? | | ??+ + ]] #?????????????????????????????? | | ??# =### # ]] #?????????????????????????????? | | ??## ##?##### #?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Energy Generation 24 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 110 ECM Strength 1 Power Amplification 40 Armor Coverage 600 Melee Speed Boost 30 Evasion (%) 66 Targeting Accuracy 20 Melee Accuracy 11 Target Analysis 5 Armor Integrity Analysis 40 Recoil Reduction 4 Offensive Hacking 20 Relay Coupler Types 2 Relay Coupler Value 45 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Q-thruster | x2 | -4/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReinforcedRingMembrane Manual? 0 Play Time 01:16:29 Cumulative 236.6 hours Start 2024.08.21 @ 18:23:02 End 2024.08.21 @ 19:54:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 417 Rogue 415 Adventurer 2 Explorer 0 Win Type - Total 10 Types 8/0/0/2/0/0/0/0/0 Lore% 73 Gallery% 68 Achievement% 56 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5557d79a-804e-44b6-ad68-3fe0f7c159d5