Cogmind - Beta 10.2 *** ADVENTURER MODE // 2020.11.20 @ 16:24:55 // Halloween2020/ForbiddenLore Player: Luigi Panache Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (23) 4600 Robots Destroyed (246) 1230 Value Destroyed (11581) 11581 Prototype IDs (243) 4860 Alien Tech Used (0) 0 Bonus (8905) 8905 TOTAL SCORE: 35176 Bonus ------- High Alert Combat Kills 1078 Follower Combat Kills 67 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 1822 Pursued by Intercept 1500 Friendly Fire -162 Cogmind --------- Core Integrity 0/1450 Matter 273/300 Energy 47/100 System Corruption 14% Temperature Cool (0) Movement Hovering (61) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Improved Antigrav System Improved Gyrokinetic Inverter Combat Linear Gravjet > --- UTILITY (11) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Large Storage Unit Heavy Beamcaster Gamma Bomb Array Hellfire Missile Launcher Peak State ------------ > --- POWER ------------ Cold Fusion Reactor Cold Fusion Reactor > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Advanced Heavy Treads Improved Heavy Siege Treads > --- UTILITY ---------- Advanced Power Amplifier Experimental Coolant Injector Medium Storage Unit Makeshift Salvage Targeting Computer Kinecellerator Experimental Phase Shifter Hardened Heavy Armor Plating Improved Focal Shield > --- WEAPON ----------- Hypervelocity Mass Driver Heavy Autocannon Light Antimatter Cannon > --- INVENTORY -------- Cold Fusion Reactor Particle Reactor Impulse Thruster Array Improved Matter Compressor Experimental Phase Shifter Long-range Phase Cannon Tiamat Missile Launcher [Rating: 142] Favorites ----------- Power Cold Fusion Reactor Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Myomer Leg Treads Armored Medium Treads Leg Myomer Leg Wheel Compact Wheel Hover Unit Antigrav System Flight Unit Cesium-ion Thruster Utility Lightpack 2.0 Device Improved Focal Shield Storage Lightpack 2.0 Processor Advanced Armor Integrity Analyzer Hackware Hacking Suite Protection Damper Plating Weapon Assault Rifle Energy Gun Lightning Gun Energy Cannon Heavy Phase Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Antimatter Cannon Launcher Tiamat Missile Launcher Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Slots Evolved 16 | . . . . . 4 2 . . 2 . . . . . . 2 2 . . . . 2 2 Power 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . 2 1 . . 1 . . . . . . . . . . . . . . Utility 9 | . . . . . 1 1 . . 1 . . . . . . 2 1 . . . . 1 2 Weapon 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . Parts Attached 310 | 8 1 . 1 4 32 34 . 2 17 . 14 9 12 3 19 21 36 5 . 8 3 28 53 Power 32 | 1 . . . 2 3 10 . . . . . 1 1 . 3 4 1 . . . . 1 5 Engine 11 | 1 . . . 2 2 5 . . . . . . . . 1 . . . . . . . . Core 14 | . . . . . 1 5 . . . . . 1 1 . 2 2 . . . . . . 2 Reactor 7 | . . . . . . . . . . . . . . . . 2 1 . . . . 1 3 Propulsion 108 | 3 . . . . 14 12 . . 7 . 7 3 5 1 10 6 15 . . . . 7 18 Treads 26 | . . . . . 8 2 . . 2 . 1 . 1 . 1 2 1 . . . . 6 2 Leg 36 | . . . . . 5 . . . . . . . 4 . 8 4 14 . . . . . 1 Wheel 4 | 3 . . . . . . . . . . . . . . . . . . . . . 1 . Hover 9 | . . . . . . . . . . . . . . . . . . . . . . . 9 Flight 33 | . . . . . 1 10 . . 5 . 6 3 . 1 1 . . . . . . . 6 Utility 73 | 2 1 . 1 . 3 6 . 1 3 . 1 1 2 . 1 6 8 5 . 4 3 8 17 Device 32 | 1 . . . . . 2 . . . . . 1 1 . . 5 4 4 . 2 3 5 4 Storage 14 | 1 . . 1 . . . . . 1 . . . . . . . 3 . . 1 . 2 5 Processor 10 | . 1 . . . . . . . . . . . . . . 1 . 1 . . . 1 6 Hackware 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . . Protection 15 | . . . . . 3 4 . . 1 . 1 . 1 . 1 . 1 . . 1 . . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 97 | 2 . . . 2 12 6 . 1 7 . 6 4 4 2 5 5 12 . . 4 . 12 13 Energy Gun 16 | . . . . . 3 1 . 1 . . 3 1 . . 1 2 1 . . . . 1 2 Energy Cannon 22 | . . . . . . . . . . . . 1 1 2 2 1 7 . . 2 . 4 2 Ballistic Gun 21 | 2 . . . 2 5 2 . . . . . . . . . 1 2 . . . . . 7 Ballistic Cannon 4 | . . . . . . . . . . . . . . . . . . . . 1 . 3 . Launcher 24 | . . . . . 4 . . . 5 . 1 1 2 . 2 . 2 . . 1 . 4 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 10 | . . . . . . 3 . . 2 . 2 1 1 . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . 2 1 . 1 . . . . . . . 1 . . . 1 . 1 . Parts Lost 64 | . . . . . 4 . . . . . 3 3 8 1 5 1 . . . . . 24 15 Power 10 | . . . . . 1 . . . . . . 1 2 . 1 . . . . . . 3 2 Propulsion 22 | . . . . . . . . . . . 3 2 4 . 2 . . . . . . 5 6 Utility 13 | . . . . . . . . . . . . . 2 . . . . . . . . 8 3 Weapon 19 | . . . . . 3 . . . . . . . . 1 2 1 . . . . . 8 4 Highest Loss Streak 13 | . . . . . 2 . . . . . 1 3 2 1 4 1 . . . . . 13 6 Average Slot Usage (%) 80 | . 100 100 94 85 85 81 84 84 84 86 91 77 76 45 67 80 86 87 94 93 88 78 43 Engine 3 | . 14 14 14 14 9 5 7 7 6 6 6 1 . . 2 . . . . . . . . Core 3 | . . . . . 6 8 7 7 6 6 6 10 6 3 6 5 . . . . . . 1 Reactor 3 | . . . . . . . . . . . . . . . . 5 10 10 10 10 10 8 2 Treads 8 | . . . . . 20 4 7 7 5 6 6 13 5 . . 5 9 10 10 10 10 13 . Leg 10 | . . . . . 9 . . . . . . . 20 11 31 29 21 21 21 21 21 4 . Wheel 3 | . 28 28 28 28 2 . . . . . . . . . . . . . . . . . . Flight 6 | . . . . . 3 31 30 30 31 33 31 17 5 2 1 . . . . . . . 6 Device 7 | . 3 . . . . 3 . . . . . 4 4 6 2 5 10 14 21 19 18 19 1 Storage 8 | . 14 14 14 14 9 7 7 7 12 6 6 6 6 6 6 5 9 10 10 9 5 6 6 Processor 4 | . 10 14 8 . . . . . . . . . . . . 5 5 7 10 10 6 6 10 Hackware 1 | . . . . . . . . . 11 13 13 13 7 6 2 . . . . . . . . Protection 4 | . . . . . 8 10 15 14 1 6 6 1 4 . 3 5 5 3 . . 5 1 1 Energy Gun 1 | . . . . . . . . . . . 6 . . . 2 5 1 . . . . . . Energy Cannon 1 | . . . . . . . . . . . . 1 2 1 1 3 8 5 5 4 . 2 . Ballistic Gun 5 | . 28 28 28 28 13 2 . . . . . . . . . . 2 5 5 4 . . 3 Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . 5 8 . Launcher 1 | . . . . . 2 . . . 4 6 . . 3 . 3 . . . . 1 5 2 . Naked Turns 223 | . . . . . . . . . . . . . . . . . . . . . . 6 217 Heaviest Build 115 | 14 14 13 14 14 30 24 24 24 31 30 32 29 37 23 71 89 115 107 67 102 104 115 54 Greatest Support 225 | 32 32 32 32 32 92 92 24 24 32 32 38 42 80 60 110 95 100 100 100 100 100 225 54 Greatest Overweight (x) 14 | 2 . . . . 1 . . . 1 . . . 1 1 2 3 2 1 . 1 1 4 14 Average Overweight (x) . | . . . . . . . . . . . . . . . . . 1 . . . 1 . . Largest Inventory Capacity 28 | 6 6 6 24 24 24 24 24 24 28 24 24 24 24 24 24 24 28 8 8 8 8 8 10 Average Capacity 15 | 5 6 6 13 24 24 24 24 24 27 24 24 24 24 24 24 24 8 8 8 8 8 7 4 Most Carried 27 | 6 6 6 6 17 24 24 24 24 27 24 24 24 24 24 24 24 23 8 8 8 8 8 7 Average Carried 13 | 4 5 6 5 8 22 22 21 23 23 24 23 23 23 23 19 22 8 7 7 7 7 6 3 Final Capacity 24 | 6 6 6 24 24 24 24 24 24 24 24 24 24 24 24 24 24 8 8 8 8 8 4 4 Final Carried 24 | 6 6 6 6 17 24 23 24 24 24 24 24 24 24 24 23 24 8 7 8 8 8 3 4 Class Distribution -------------------- 24% | Scavenger-Mutant 24% | Hauler-Mutant 19% | Scavenger-Tank 12% | Mutant 9% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Waste Hauler-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Waste Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Warlord Scavenger-Mutant | -3/Proximity Caves Mutant | -3/Research Scavenger-Mutant | -2/Research Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Matter Collected 8156 | 343 175 . . 80 622 115 270 . 160 . 110 90 271 . 459 200 1099 218 70 456 309 1997 1112 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 9576 | 109 237 . . 42 916 43 . 33 239 . 244 87 327 . 397 1017 1472 192 226 659 377 2364 595 Parts 442 | 9 18 . . 6 72 2 . 1 13 . 17 5 5 . 14 39 53 8 18 23 9 110 20 Haulers Intercepted 10 | . 1 . . . 6 . . . . . . . . . . 2 1 . . . . . . Recyclers Shooed 3 | . . . . . 2 . . . . . . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 94 | . . . . . . . . . . . . 4 2 . 3 . . 8 18 54 5 . . Prevented 7 | . . . . . . . . . . . . . 1 . 1 . . . . 5 . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Combat Hostiles Destroyed 181 | . 5 . . 3 21 1 . . 5 . 6 2 9 . 6 9 22 3 6 13 10 48 12 Melee 7 | . . . . . . 1 . . 1 . 1 2 1 . . 1 . . . . . . . Guns 47 | . 5 . . 3 14 . . . . . 2 . . . 1 3 6 2 4 1 . . 6 Cannons 58 | . . . . . . . . . . . . . 1 . . 2 3 1 2 3 5 39 2 AOE 61 | . . . . . 7 . . . 4 . 3 . 7 . 5 2 6 . . 9 5 9 4 Classes Destroyed 19 | 2 4 . . . 3 1 . . 1 . . . . . 2 1 . . . 3 1 1 . Worker 15 | . . . . . . . . . 2 . . . . . . 5 . . . . . 8 . Builder 15 | . . . . . 2 . . . . . . . . . . 2 2 . . . . 9 . Tunneler 4 | 4 . . . . . . . . . . . . . . . . . . . . . . . Hauler 10 | . 1 . . . 6 . . . . . . . . . . 2 1 . . . . . . Recycler 6 | 1 . . . . . . . . 1 . . . . . . . 1 . . . . 3 . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Operator 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . Watcher 11 | . 3 . . . 1 . . 1 . . . . . . . 3 1 . . . . 2 . Swarmer 50 | . 3 . . 3 11 . . . 4 . 3 . . . . . 4 . 5 1 4 9 3 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Grunt 58 | . 2 . . . 8 . . . . . 1 . 8 . 2 5 7 . . 8 3 14 . Brawler 3 | . . . . . . . . . . . . . . . 1 . . 1 . . 1 . . Duelist 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Sentry 14 | . . . . . 2 . . . 1 . 2 . 1 . . 1 2 . 1 . 1 3 . Specialist 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Hunter 12 | . . . . . . . . . . . . . . . . 2 6 . . . . 4 . Programmer 28 | . . . . . . 1 . . . . . 2 . . 2 . 3 2 . 2 . 14 2 Behemoth 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . Tracker 4 | . . . . . . . . . . . . . . . . 1 . . . . . 1 2 Combat Programmer 3 | . . . . . . . . . . . . . . . . . . . . . . 1 2 Striker 4 | . . . . . . . . . . . . . . . . . . . . 1 . . 3 Thug 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Best Kill Streak 17 | 4 2 . . 3 5 1 . 1 7 . 3 2 4 . 3 4 8 2 5 5 5 17 3 Combat Bots Only 7 | . 2 . . 3 4 1 . . 4 . 3 2 4 . 3 3 7 2 5 4 5 7 3 Max Kills in Single Turn 7 | 1 1 . . 1 4 1 . 1 7 . 3 1 3 . 2 3 3 1 1 2 3 3 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . 4 . . . 4 . 3 . 3 . 2 1 2 . . 2 3 2 3 Melee 1 | . . . . . . 1 . . 1 . 1 1 1 . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Damage Taken 16827 | . 223 . . 69 945 83 . 18 60 . 774 407 934 223 234 816 1181 243 59 830 222 5947 3559 Core 2905 | . 85 . . 10 155 12 . . 34 . 160 22 147 147 28 10 30 . . 34 14 563 1454 Absorbed by Shields 14 | . . . . . . . . . . . 14 . . . . . . . . . . . . Reduced by Siege Mode 7 | . . . . . . . . . . . . . . . . . . . . . . 7 . Core Remaining (%) 76 | 100 . . . 62 71 . . 98 . . . . . . 36 99 . . . . 93 56 . Volleys Fired 472 | 12 26 . . 5 108 . . . 1 . 10 1 11 . 13 34 65 12 7 18 13 98 38 Largest 4 | 2 2 . . 2 2 . . . 1 . 2 1 1 . 2 2 3 2 2 2 1 4 4 Hottest 325 | 40 40 . . 40 70 . . . 30 . 110 81 81 . 81 136 267 128 128 179 90 325 173 Shots Fired 893 | 24 52 . . 10 199 . . . 1 . 18 1 11 1 22 64 99 24 14 20 13 239 81 Gun 468 | 24 52 . . 10 191 . . . . . 17 . . . 3 45 32 12 7 1 . 1 73 Cannon 350 | . . . . . . . . . . . . 1 3 1 6 19 57 12 7 9 8 222 5 Launcher 75 | . . . . . 8 . . . 1 . 1 . 8 . 13 . 10 . . 10 5 16 3 Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 566 | 24 52 . . 10 183 . . . . . . . . . . . 29 12 7 8 8 166 67 Thermal 102 | . . . . . 8 . . . . . . . . . 3 3 19 12 7 1 . 44 5 Explosive 75 | . . . . . 8 . . . 1 . 1 . 8 . 13 . 10 . . 10 5 16 3 Electromagnetic 150 | . . . . . . . . . . . 17 1 3 1 6 61 41 . . 1 . 13 6 Robot Hit Streak 30 | 7 11 . . 17 30 . . . . . 12 3 8 . 18 21 22 27 5 9 15 23 19 Robot Miss Streak 4 | 1 2 . . 1 2 . . . . . 1 . 2 . . 3 3 1 1 1 1 3 4 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Secondary Targets 4 | . 1 . . . 2 . . . . . . . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . . . . . . . . . . . . 1 Shots Hit Robots 707 | 16 37 . . 8 165 3 . 1 2 . 16 11 12 1 16 50 77 21 9 15 11 174 62 Core Hits 452 | 5 15 . . 3 71 1 . 1 9 . 14 2 23 . 24 28 50 6 7 36 19 108 30 Critical Hits 64 | 1 . . . . . . . . 1 . . 2 1 . . 1 1 . 1 . 1 52 3 Critical Kills 24 | 1 . . . . . . . . . . . 1 . . . 1 . . 1 . 1 18 1 Critical Parts Destroyed 36 | . . . . . . . . . 1 . . 1 . . . . 1 . . . . 32 1 Melee Attacks 43 | . . . . . . 3 . 4 3 . 9 12 5 5 . 2 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 43 | . . . . . . 3 . 4 3 . 9 12 5 5 . 2 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . 2 . . . . 1 . . . . . . . . . Combat Hostiles 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Damage Inflicted 35428 | 217 468 . . 99 2234 108 . 38 848 . 531 375 1369 120 1087 2178 4705 1008 328 3521 1845 12107 2242 Guns 6546 | 217 468 . . 99 1558 . . . . . 205 . . . 90 792 1059 540 140 27 . . 1351 Cannons 12342 | . . . . . . . . . . . . 7 67 . 164 490 1783 464 188 665 565 7739 210 Explosions 15285 | . . . . . 676 . . . 644 . 250 . 1119 . 833 834 1837 . . 2829 1280 4306 677 Melee 1131 | . . . . . . 108 . 38 204 . 76 368 183 120 . 34 . . . . . . . Ramming 124 | . . . . . . . . . . . . . . . . 28 26 4 . . . 62 4 Kinetic 12295 | 217 468 . . 99 1474 . . . . . . . . . . . 1035 540 140 636 565 5871 1250 Thermal 4024 | . . . . . 84 . . . . . 129 . . . 90 918 401 464 188 48 . 1492 210 Explosive 14295 | . . . . . 676 . . . 644 . 121 . 1119 . 833 . 1810 . . 2829 1280 4306 677 Electromagnetic 3559 | . . . . . . . . . . . 205 7 67 . 164 1198 1433 . . 8 . 376 101 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1131 | . . . . . . 108 . 38 204 . 76 368 183 120 . 34 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 15 | . 1 1 1 1 3 . . . . 8 9 15 15 15 15 . 1 1 1 3 3 14 14 Average Corruption 6 | . 1 1 1 1 2 . . . . 8 8 12 15 15 15 . 1 1 1 2 3 7 9 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 212 | . 1 . 1 1 10 . . . . 4 17 17 33 10 24 . . 1 4 1 11 41 36 Message Errors 40 | . 1 . . . 1 . . . . 1 2 8 5 . 3 . . . 3 . 4 7 5 Matter Fused 33 | . . . . . 1 . . . . 2 4 3 6 1 3 . . . . . 1 7 5 Heat Flow Errors 14 | . . . . . . . . . . . 2 . 6 1 2 . . . . . . 1 2 Energy Discharges 29 | . . . . 1 4 . . . . 1 1 1 4 . 2 . . . 1 . 3 5 6 Parts Rejected 3 | . . . . . . . . . . . . . 1 . . . . . . . . 2 . Data Loss (minor) 24 | . . . 1 . . . . . . . 2 3 2 3 2 . . . . 1 3 6 1 Data Loss (major) 7 | . . . . . . . . . . . 1 1 2 . 2 . . . . . . 1 . Misfires 6 | . . . . . . . . . . . . . . 1 3 . . . . . . 1 1 Misdirections 19 | . . . . . . . . . . . . . 6 3 2 . . . . . . . 8 Targeting Errors 32 | . . . . . 3 . . . . . 4 1 1 1 5 . . 1 . . . 10 6 Weapon Failures 5 | . . . . . 1 . . . . . 1 . . . . . . . . . . 1 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1718 | . . . . . 37 7 . . 25 . . 24 19 . 19 56 169 14 . 267 103 978 . Projectiles 880 | . . . . . . . . . . . . . . . 18 . 52 14 . 203 15 578 . Explosions 806 | . . . . . 37 . . . 25 . . . 19 . 1 56 117 . . 64 88 399 . Melee 32 | . . . . . . 7 . . . . . 24 . . . . . . . . . 1 . Knockbacks 36 | . . . . . . . . . . . . . . . . . . . . 4 2 30 . Impact 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Kinetic 28 | . . . . . . . . . . . . . . . . . . . . 4 2 22 . Secondary 6 | . . . . . . . . . . . . . . . . . . . . . . 6 . Self-Inflicted Damage 467 | . . . . . . . . . . . 49 . 122 . 20 73 . . . . . 137 66 Shots 10 | . . . . . . . . . . . 1 . 3 . 1 2 . . . . . 2 1 Rammed 6 | . . . . . . . . . . . . . . . . . 1 1 . . . 3 1 Targets Rammed 9 | . . . . . . . . . . . . . . . . 1 1 1 . . . 5 1 Kicked 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Crushed 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Highest Temperature 507 | . 2 . . . 330 116 . 1 1 2 434 50 250 198 192 507 197 196 189 78 57 198 184 Average Temperature 93 | . 2 . . . 80 47 . 1 1 2 113 27 83 89 62 159 79 104 79 31 27 82 41 Received Heat Transfer 2349 | . 45 . . . 558 . . 12 . . 219 9 270 36 63 153 258 114 . 66 45 501 . Effects 21 | . . . . . 3 . . . . . 2 . 1 . . 15 . . . . . . . Shutdowns 8 | . . . . . 2 . . . . . 2 . . . . 4 . . . . . . . Energy Bleed 6 | . . . . . 1 . . . . . . . 1 . . 4 . . . . . . . Interference 6 | . . . . . . . . . . . . . . . . 6 . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Total Turns 5 | . . . . . . . . . . . . . . . . . . . . . . 5 . Longest Duration 5 | . . . . . . . . . . . . . . . . . . . . . . 5 . Robots Corrupted 10 | . . . . . . . . . . . . . . . . 3 7 . . . . . . Combat Hostiles 8 | . . . . . . . . . . . . . . . . 1 7 . . . . . . Parts Fried 31 | . . . . . . . . . . . 2 . . . . 14 14 . . . . 1 . Impact Corruptions 9 | . . . . . . . . . . . . . . . . . . . . . . 9 . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . . . . . . . . . . . . . . . . 1 1 . . 1 . Heat Transferred 3697 | . . . . . 259 . . . . . 100 . . . 111 711 407 407 185 37 . 1332 148 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . . . . . . 1 . . . . 3 . . . . . 2 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Peak Influence 1095 | 25 277 . . 113 321 577 110 106 272 124 369 . . . . 263 563 . . . . 1095 572 Initial 427 | . 13 . . . 37 100 110 67 44 79 76 . . . . . 31 . . . . 38 427 Average 242 | 11 93 . . 34 162 204 110 93 212 112 235 . . . . 159 199 . . . . 483 376 Maximum Alert Level 3 | . 1 . . . 1 2 . . 1 . 1 . . . . 1 2 . . . . 3 2 Low Security (%) 53 | 100 81 100 . 100 72 69 100 100 22 100 23 . . . . 45 66 . . . . 37 9 Level 1 26 | . 18 . . . 27 29 . . 77 . 76 . . . . 54 11 . . . . 4 39 Level 2 14 | . . . . . . 1 . . . . . . . . . . 22 . . . . 23 50 Level 3 5 | . . . . . . . . . . . . . . . . . . . . . . 35 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 46 | . 1 . . . 3 2 . . . . 4 . . . . 4 9 . . . . 16 7 Investigation 10 | . 1 . . . 1 1 . . . . 2 . . . . . 3 . . . . 2 . Extermination 5 | . . . . . . 1 . . . . . . . . . 1 1 . . . . 2 . Reinforcement 16 | . . . . . 2 . . . . . 2 . . . . 1 2 . . . . 8 1 Assault 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Garrison 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . Intercept 10 | . . . . . . . . . . . . . . . . 2 . . . . . 2 6 Construction Impeded 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . Haulers Reinforced 6 | . . . . . . . . . . . . . . . . 1 1 . . . . 3 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Distress Signals 13 | . 2 . . . 2 . . . . . . . . . . 1 . . . . . 4 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 341 | . 10 . . 5 47 2 . 3 3 6 20 5 10 4 6 17 29 7 5 48 13 71 30 Peak Tracking Total 18 | . 3 . . 4 4 2 . 1 5 6 11 5 4 4 3 3 7 6 4 18 7 11 9 Tactical Retreats 17 | . 2 . . 1 2 . . . 1 . 1 2 . . . 2 . 2 . . 2 . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Traps Triggered 23 | . 4 . . . 7 2 . . 2 . 1 . 1 . . . 4 . . . . 2 . Indirectly 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered 10 | . . . . . . . . . . . . . . . 1 . . . . 9 . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Machines Disabled 38 | . 1 . . . 3 . . . 6 . 4 . . . . 4 12 . . . . 7 1 Max in Single Turn 6 | . 1 . . . 1 . . . 6 . 4 . . . . 3 5 . . . . 2 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 2 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . Fab Network Shutdowns 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Machines Accessed 49 | . 8 . 1 . 2 7 . . 6 . 3 2 1 4 . 3 7 . . 1 . 4 . Terminals 19 | . 7 . . . 2 3 . . . . 1 . . . . 2 3 . . . . 1 . Fabricators 5 | . . . . . . 1 . . 2 . 1 . . . . . . . . . . 1 . Repair Stations 5 | . . . . . . 1 . . 2 . . . . . . . 2 . . . . . . Recycling Units 4 | . 1 . . . . . . . 2 . . . . . . . . . . . . 1 . Scanalyzers 5 | . . . . . . 2 . . . . 1 . . . . 1 1 . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . Total Hacks 141 | . 29 . 1 . 4 20 . . 13 . 8 2 1 23 . 8 18 . . 5 . 9 . Successful 94 | . 18 . 1 . 1 11 . . 11 . 6 2 1 23 . 5 6 . . 5 . 4 . Failed 47 | . 11 . . . 3 9 . . 2 . 2 . . . . 3 12 . . . . 5 . Catastrophic 8 | . 1 . . . . 1 . . . . . . . . . 2 3 . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 50 | . 27 . 1 . 4 5 . . . . 4 . . . . 1 4 . . . . 4 . Terminals 53 | . 28 . . . 4 5 . . . . 4 . . . . 3 7 . . . . 2 . Fabricators 13 | . . . . . . 5 . . 5 . 1 . . . . . . . . . . 2 . Repair Stations 14 | . . . . . . 3 . . 5 . . . . . . . 6 . . . . . . Recycling Units 6 | . 1 . . . . . . . 3 . . . . . . . . . . . . 2 . Scanalyzers 18 | . . . . . . 7 . . . . 3 . . . . 5 3 . . . . . . Garrison Access 5 | . . . . . . . . . . . . . . . . . 2 . . . . 3 . Terminal Hacks 47 | . 10 . 1 . . . . . . . 2 2 1 23 . 1 1 . . 5 . 1 . Record 11 | . . . . . . . . . . . . . . 11 . . . . . . . . . Part Schematic 11 | . 5 . . . . . . . . . . . . 5 . . 1 . . . . . . Robot Schematic 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 8 | . . . . . . . . . . . . . . 3 . . . . . 5 . . . Open Door 3 | . . . . . . . . . . . . 2 1 . . . . . . . . . . Level Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 2 | . 1 . . . . . . . . . 1 . . . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Unreport Threat 2 | . 1 . . . . . . . . . . . . . . . . . . . . 1 . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . 2 . . 3 . . . . . . . . . . . . . . Load Schematic 3 | . . . . . . 1 . . 2 . . . . . . . . . . . . . . Build 2 | . . . . . . 1 . . 1 . . . . . . . . . . . . . . Repair Station Hacks 10 | . . . . . . 2 . . 5 . . . . . . . 3 . . . . . . Scan Component 6 | . . . . . . 1 . . 3 . . . . . . . 2 . . . . . . Repair 4 | . . . . . . 1 . . 2 . . . . . . . 1 . . . . . . Recycling Unit Hacks 5 | . 1 . . . . . . . 3 . . . . . . . . . . . . 1 . Retrieve Matter 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Retrieve Components 4 | . 1 . . . . . . . 2 . . . . . . . . . . . . 1 . Scanalyzer 13 | . . . . . . 5 . . . . 3 . . . . 4 1 . . . . . . Insert Component 6 | . . . . . . 3 . . . . 1 . . . . 1 1 . . . . . . Analyze 7 | . . . . . . 2 . . . . 2 . . . . 3 . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . Seal Access 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . Unauthorized Hacks 12 | . 7 . . . 1 2 . . . . 1 . . . . . . . . . . 1 . Terminals 9 | . 7 . . . 1 1 . . . . . . . . . . . . . . . . . Botnet 8 | . 6 . . . 1 1 . . . . . . . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . 1 . . . . 1 . . . . . . . . . . 1 . Prioritize 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Overload 2 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Used 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Hacking Detections 34 | . 7 . . . 2 7 . . 4 . 2 . . . . 3 5 . . . . 4 . Full Trace Events 6 | . 1 . . . . 1 . . . . 1 . . . . . 3 . . . . . . Feedback Events 2 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . Corruption 2 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . 5 . . . . 2 . . . . . . . 5 . 1 1 . . . . . . Parts Built 4 | . . . . . . 2 . . 2 . . . . . . . . . . . . . . Matter 292 | . . . . . . 146 . . 146 . . . . . . . . . . . . . . Time 109 | . . . . . . 73 . . 36 . . . . . . . . . . . . . . Total Part Build Rating 12 | . . . . . . 6 . . 6 . . . . . . . . . . . . . . Parts Repaired 4 | . . . . . . 1 . . 2 . . . . . . . 1 . . . . . . Time 134 | . . . . . . 30 . . 76 . . . . . . . 28 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . 3 . . . . . . . 6 . . . . . . . . . . . . 1 . Parts Scanalyzed 5 | . . . . . . 2 . . . . 1 . . . . 1 1 . . . . . . Part Schematics Acquired 3 | . . . . . . 2 . . . . . . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Total Allies 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . Largest Group 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . Highest-Rated Group 40 | . . . . 40 . . . . . . . . . . . . . . . . . . . Highest-Rated Ally 16 | . . . . 16 . . . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 16 | . . . . 16 . . . . . . . . . . . . . . . . . . . Total Damage 142 | . . . . 142 . . . . . . . . . . . . . . . . . . . Kills 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Robot Analysis Total 116 | . 1 . . . . . . . . . . . . 115 . . . . . . . . . Derelict Logs Recovered 5 | . . . . 1 . . . . . . . . 2 . 1 . . . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Turns Passed 13126 | 144 616 36 277 374 1411 566 172 170 298 109 423 412 647 121 478 825 1136 348 513 713 497 1511 1329 Spaces Moved 9884 | 89 438 37 273 321 653 881 324 223 369 208 419 326 419 111 315 455 541 195 416 522 307 691 1351 Core 261 | 5 . . . . . . . . . . . . . . . . . . . . . 12 244 Treads 1045 | . . . . . 299 7 . . 22 . . 154 69 . 1 3 3 27 . . . 460 . Legs 3602 | . . . . . 237 . . . . . . . 350 48 314 452 538 168 416 522 307 192 58 Wheels 1297 | 84 438 37 273 321 117 . . . . . . . . . . . . . . . . 27 . Hover 420 | . . . . . . . . . . . . . . . . . . . . . . . 420 Flight 3259 | . . . . . . 874 324 223 347 208 419 172 . 63 . . . . . . . . 629 Fastest Speed 27 | 50 100 100 100 100 100 27 49 49 27 48 48 69 135 40 128 128 120 120 120 120 150 50 34 Average Speed 98 | 98 100 100 100 100 135 37 49 49 55 48 51 110 140 83 129 128 150 142 120 122 150 161 51 Slowest Speed 750 | 150 100 100 100 100 160 160 49 49 190 48 74 157 170 140 200 230 210 190 120 150 150 180 750 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 28 | . . . . . . 5 1 5 3 . 9 . . 1 . . . . . . . . 4 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 5 75 8 69 76 46 18 95 6 11 80 13 54 67 78 46 9 17 49 66 67 59 25 25 Regions Visited 23 Branch Regions 11 Pre-discovered Areas 35 | . . . . . . . . . . . . . 1 33 . . . . 1 . . . . Known Exits Taken 3 | . 1 . . . . . . . . . 1 . . . . 1 . . . . . . . Unknown Exits Taken 16 | 1 . 1 1 1 1 . . 1 . . . 1 1 1 1 . 1 1 1 1 1 1 . Scrap Searched 3 | . . . . . . . . . . . . . 1 . . . . 1 1 . . . . Spaces Dug 9 | . . . . . . . . 2 1 . 5 . . . . 1 . . . . . . . Terrain Destroyed 581 | . . . . . 61 . . 2 8 . 39 . 54 . 40 20 56 1 2 55 52 149 42 Melee 9 | . . . . . . . . 2 1 . 5 . . . . 1 . . . . . . . Projectile 42 | . . . . . . . . . . . . . . . . . 4 1 2 . 1 28 6 AOE 530 | . . . . . 61 . . . 7 . 34 . 54 . 40 19 52 . . 55 51 121 36 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Total 12482 | 118 564 36 277 362 1010 1107 341 273 455 216 588 354 456 134 365 644 813 251 423 578 329 887 1901 Wait 1417 | . 97 . . 25 178 155 . 42 51 9 131 2 1 5 1 73 109 37 . 19 5 45 432 Move 9811 | 88 437 36 272 320 652 871 321 212 363 207 401 325 418 108 314 455 540 194 415 521 306 690 1345 Hop 25 | . . . . . . 5 1 5 3 . 8 . . 1 . . . . . . . . 2 Pick Up 152 | 8 1 . 2 7 21 12 8 3 4 . 3 3 5 3 11 25 15 1 1 3 1 8 7 Fast Attach 113 | 7 1 . 1 1 8 2 . 2 5 . . . 6 2 6 6 10 1 . 2 . 13 40 Attach 84 | 1 . . . . 8 12 . . 5 . 4 3 3 1 9 4 6 2 . 4 1 9 12 Detach 38 | . . . . 1 1 10 . . 7 . 2 1 . 1 1 . 3 . . 2 . . 9 Swap 113 | . . . . 3 16 20 . . 7 . 10 6 3 . 4 11 20 2 . 2 2 6 1 Drop 203 | 2 2 . 2 . 18 17 11 5 7 . 6 1 4 8 6 34 44 1 . 7 1 13 14 Fire 472 | 12 26 . . 5 108 . . . 1 . 10 1 11 . 13 34 65 12 7 18 13 98 38 Melee 40 | . . . . . . 3 . 4 2 . 7 12 5 5 . 2 . . . . . . . Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush 7 | . . . . . . . . . . . . . . . . . 1 1 . . . 5 . Escape Stasis 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research -2/Research (discovered 1 exit: *Qua) History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 15) 145 | -11/Scrapyard | Entered Materials 212 | -10/Materials | Identified exit to Mines 212 | -10/Materials | Identified exit to Materials 313 | -10/Materials | Build established: Mutant 761 | -10/Materials | Entered Mines 792 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 793 | -10/Mines | Discovered new exit (range 5) 797 | -10/Mines | Entered Exiles 822 | -10/Exiles | Met 8R-AWN 840 | -10/Exiles | Met EX-HEX 918 | -10/Exiles | Met EX-BIN 930 | -10/Exiles | Aligned with FarCom system 931 | -10/Exiles | Given EX-Vault access code 954 | -10/Exiles | Opened EX-Vault 964 | -10/Exiles | Found Lightpack 2.0 993 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1021 | -10/Exiles | Met EX-DEC 1062 | -10/Exiles | Discovered new exit (range 14) 1074 | -10/Exiles | Left Exiles lab with Lightpack 2.0 1074 | -10/Exiles | Entered Mines 1097 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1099 | -9/Mines | Found Prototype Device 1248 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1251 | -9/Mines | Build established: Hauler-Mutant 1303 | -9/Mines | Learned Materials terminal intel 1444 | -9/Mines | Discovered new exit (range 4) 1448 | -9/Mines | Entered Materials 1448 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 1449 | -8/Materials | Loaded intel: 12 terminal locations 2199 | -8/Materials | Discovered new exit (range 12) 2859 | -8/Materials | Entered Factory 2859 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2886 | -7/Factory | Identified Exp. Sensor Array 2961 | -7/Factory | Discovered new exit (range 16) 3086 | -7/Factory | Repaired Imp. VTOL Module 3204 | -7/Factory | Fabricated Cesium-ion Thruster? 3252 | -7/Factory | Local fabrication network quarantined 3425 | -7/Factory | Manually triggered Chute Trap 3425 | -7/Factory | Sucked down chute 3425 | -7/Factory | Entered Waste 3425 | -7/Waste | The area was eerily silent 3465 | -7/Waste | Found Damper Plating 3550 | -7/Waste | Discovered new exit (range 12) 3582 | -7/Waste | Found Damper Plating 3597 | -7/Waste | Entered Factory 3739 | -7/Factory | Discovered new exit (range 5) 3767 | -7/Factory | Entered another Factory area 3767 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3814 | -6/Factory | Repaired Arm. Treads 3874 | -6/Factory | Fabricated Cesium-ion Thruster? 3899 | -6/Factory | Repaired Cesium-ion Thruster? 4065 | -6/Factory | Manually triggered Chute Trap 4065 | -6/Factory | Sucked down chute 4065 | -6/Factory | Entered Waste 4070 | -6/Waste | Spotted C-40 Crusher 4070 | -6/Waste | Spotted C-40 Crusher 4080 | -6/Waste | EMP discharged 4081 | -6/Waste | Spotted C-40 Crusher 4087 | -6/Waste | Spotted C-40 Crusher 4087 | -6/Waste | Spotted C-40 Crusher 4087 | -6/Waste | Spotted C-40 Crusher 4116 | -6/Waste | Build established: Hacker-Mutant 4169 | -6/Waste | Discovered new exit (range 11) 4174 | -6/Waste | Entered Factory 4183 | -6/Factory | Identified exit to Lower Caves 4597 | -6/Factory | Entered Lower Caves 4715 | -6/Lower Caves | System corruption reached 10% 4780 | -6/Lower Caves | Lost 3 parts (1p2n) 4987 | -6/Lower Caves | Discovered new exit (range 15) 5009 | -6/Lower Caves | Entered another Lower Caves area 5074 | -6/Lower Caves | Discovered new exit (range 14) 5206 | -6/Lower Caves | Encountered a Warlord checkpoint 5292 | -6/Lower Caves | Learned Factory terminal intel 5426 | -6/Lower Caves | Build established: Hauler-Mutant 5441 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5511 | -6/Lower Caves | Spotted B-75 Beast 5638 | -6/Lower Caves | Discovered new exit (range 15) 5656 | -6/Lower Caves | Entered Data Miner 5656 | -6/Data Miner | Discovered new exit (range 6) 5690 | -6/Data Miner | Met Data Miner 5719 | -6/Data Miner | Learned location of Section 7 (-2) 5719 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5738 | -6/Data Miner | Received God Mode back door access code from Data Miner 5749 | -6/Data Miner | Interfaced with the Data Conduit 5771 | -6/Data Miner | Core integrity fell below 50% 5777 | -6/Data Miner | Entered Proximity Caves 5924 | -5/Proximity Caves | Learned location of 1 exit from Factory 5924 | -5/Proximity Caves | Spotted B-75 Beast 5954 | -5/Proximity Caves | Destroyed B-75 Beast 5982 | -5/Proximity Caves | Lost 4 parts (1p2n1w) 6176 | -5/Proximity Caves | Discovered new exit (range 12) 6255 | -5/Proximity Caves | Entered Factory 6255 | -5/Factory | Evolved 2 slots: Utility x2 6256 | -5/Factory | Identified exit to Factory 6257 | -5/Factory | Loaded intel: 262 machine locations 6258 | -5/Factory | Loaded intel: 21 terminal locations 6296 | -5/Factory | Build established: Scavenger-Mutant 6996 | -5/Factory | Intercept squad dispatched 7016 | -5/Factory | Spotted Tracker 7023 | -5/Factory | Destroyed Tracker 7031 | -5/Factory | Found Exp. Phase Shifter 7067 | -5/Factory | Spotted Combat Programmer 7080 | -5/Factory | Entered another Factory area 7080 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 7081 | -4/Factory | Loaded intel: 265 machine locations 7390 | -4/Factory | Repaired Lrn. Proton Cannon 7677 | -4/Factory | Build established: Scavenger-Tank 7966 | -4/Factory | Garrison activated, responded to threat 8023 | -4/Factory | Destroyed 7 combat bots 8113 | -4/Factory | Build established: Scavenger-Mutant 8131 | -4/Factory | Discovered new exit (range 11) 8216 | -4/Factory | Entered Upper Caves 8454 | -4/Upper Caves | Build established: Scavenger-Tank 8555 | -4/Upper Caves | Discovered new exit (range 8) 8564 | -4/Upper Caves | Entered another Upper Caves area 8606 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 8620 | -4/Upper Caves | Discovered new exit (range 11) 9068 | -4/Upper Caves | Discovered new exit (range 9) 9077 | -4/Upper Caves | Entered Warlord 9121 | -4/Warlord | System corruption cleaned by Quarantine Array 9359 | -4/Warlord | Met Warlord 9384 | -4/Warlord | Warlord's base attacked by MAIN.C 9661 | -4/Warlord | Found Prototype Ballistic Cannon 9682 | -4/Warlord | Warlord forces counterattacked 9692 | -4/Warlord | Spotted Striker 9692 | -4/Warlord | Spotted Striker 9704 | -4/Warlord | P-70 Sage assimilated allied 2I-NM2(g) 9708 | -4/Warlord | Identified Hvy. Autocannon 9711 | -4/Warlord | Destroyed Striker 9715 | -4/Warlord | P-70 Sage assimilated allied QI-Z9L(g) 9772 | -4/Warlord | Discovered new exit (range 14) 9784 | -4/Warlord | Spotted Executioner 9790 | -4/Warlord | Entered Proximity Caves 9930 | -3/Proximity Caves | Build established: Scavenger-Mutant 9973 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10249 | -3/Proximity Caves | Discovered new exit (range 7) 10287 | -3/Proximity Caves | Entered Research 10287 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 10288 | -3/Research | Loaded intel: 97 machine locations 10665 | -3/Research | Build established: Scavenger-Tank 10803 | -3/Research | Intercept squad dispatched 10821 | -3/Research | Spotted Tracker 10828 | -3/Research | Destroyed Tracker 10870 | -3/Research | Spotted Combat Programmer 10876 | -3/Research | Found Exp. Phase Shifter 10898 | -3/Research | Destroyed Combat Programmer 11076 | -3/Research | Lost 5 parts (1n3u1w) 11082 | -3/Research | Destroyed 7 combat bots 11266 | -3/Research | Spotted B-86 Titan 11280 | -3/Research | Destroyed B-86 Titan 11306 | -3/Research | Found Hellfire Missile Launcher 11313 | -3/Research | Found Hellfire Missile Launcher 11537 | -3/Research | First assault squad dispatched 11616 | -3/Research | System corruption reached 10% 11653 | -3/Research | Build established: Mutant 11785 | -3/Research | Discovered new exit (range 16) 11792 | -3/Research | Released all parts (5) 11798 | -3/Research | Entered another Research area 11798 | -2/Research | Warlord forces began assault on 0b10 11798 | -2/Research | Evolved 2 slots: Utility x2 11799 | -2/Research | Loaded intel: 109 machine locations 11821 | -2/Research | Lost 13 parts (3p3n3u4w) 11908 | -2/Research | Research machine network offline 12266 | -2/Research | Build established: Scavenger-Mutant 12466 | -2/Research | Discovered new exit (range 8) 12472 | -2/Research | Identified exit to Quarantine 12552 | -2/Research | Found Exp. Core Analyzer 12577 | -2/Research | Spotted Tracker 12577 | -2/Research | Spotted Tracker 12598 | -2/Research | Destroyed Tracker 12605 | -2/Research | Destroyed Tracker 12632 | -2/Research | Lost 5 parts (3n2u) 12638 | -2/Research | Spotted Combat Programmer 12658 | -2/Research | Spotted Striker 12662 | -2/Research | Destroyed Striker 12674 | -2/Research | Destroyed Combat Programmer 12691 | -2/Research | Spotted Combat Programmer 12709 | -2/Research | System corruption reached 10% 12720 | -2/Research | Destroyed Combat Programmer 12728 | -2/Research | Lost 4 parts (1p1n2w) 12752 | -2/Research | Found Gamma Bomb Array 12966 | -2/Research | Spotted Striker 12972 | -2/Research | Spotted Striker 12974 | -2/Research | Found Exp. Core Analyzer 12986 | -2/Research | Destroyed Striker 12990 | -2/Research | Destroyed Striker 13046 | -2/Research | Spotted Tracker 13047 | -2/Research | Spotted Tracker 13058 | -2/Research | Build established: Scavenger-Gunner 13063 | -2/Research | Spotted Executioner 13067 | -2/Research | Released all parts (15) 13069 | -2/Research | Core integrity fell below 50% 13091 | -2/Research | Core integrity fell below 20% 13096 | -2/Research | Lost 6 parts (1p2n1u2w) 13127 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 13067_ Released Enh. Coil Gun. 13067_ Released Railgun. 13067_ Penetrated by Slug. 13073_ Acquired 60 matter. 13073_ Acquired 2 matter. 13080_ 5RI8U|FE=PY=ZBQ&WMMYESWF FS8R7,R 13090_ Penetrated by Slug. 13090_ Slug penetrates Wall. 13098_ ANNOUNCEMENT: Unaware assault squad dispatched in southeast quadrant. 13098_ ANNOUNCEMENT: Unaware assault squad dispatched in northwest quadrant. 13098_ ANNOUNCEMENT: Unaware assault squad dispatched in northwest quadrant. 13099_ Slug penetrates Wall. 13118_ Acquired Imp. Gyrokinetic Inverter. 13121_ Acquired Cmb. Linear Gravjet. 13121_ Cmb. Linear Gravjet temporarily disabled. 13124_ Acquired Imp. Antigrav System. 13126_ Slammed into Tracker. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????"""??????????????????????????????????????????? | | ????"""??????????????????????????????????????????? | | ????"""??????????????????????????????????????????? | | ????????????""Y""????????????????????????????????? | | ????????????"""""????????????????????????????????? | | ??????#########??########????????????????????????? | | ??????? ???# #????????????????????????? | | ??????? ???# !!! #????????????????????????? | | "??????? ????# !!! #????????????????????????? | | "??????? ????# !!! #????????????????????????? | | "???????? ?????# ?????????????????????????? | | "???????? ?????# ???????????????????????????? | | ?#########+########+############?????????????????? | | ?# p p s #?????????????????? | | ## ##### #####@ =#?????????????????? | | #???# #???# #?????????????????? | | #???# #???# #?????????????????? | | ! #???# #???# | #?????????????????? | | """ ###+####???# #???# #?????????###?????? | | "F"" #??????????# #???####+###????????? ?????? | | " "" #??????????# #???????????????????? ?????? | | #??????????? ????????????????????? ?????? | | ! #??????????? ????????T???????????? ?????? | | #?"""??????# ????????????????????? ?????? | | #?"""??????# ???????????##+#####?? ?????? | | ###+#####"""?????? ???????????# #?? ! ?????? | | # #?????????# ???????????# #??# #?????? | | # #?????????# ???????????# #??# #?????? | | # """ #?????????# ???????????# #??# #?????? | | + """ #?????????# #??????????# #??# #?????? | | # """ ########### #??????????# #??# #?????? | | # ## ## ############ #### ####### | | " "" "" """""" " " " " | | """""""""" "" " " """" """ | | " " "" """ " "" """"" | | ### ## != + ##### ## | | + ## == # #???# |## | | """ ## ! ]! ## # #???# ## | | """" ## ]! ## # #???######### ##### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Coolant Potential 120 Energy Generation 36 Energy Capacity 1090 Matter Stores 550 Matter Capacity 600 Sight Range 18 Robot Scan Range 30 Terrain Scan Range 24 Terrain Scan Density 210 Power Amplification 30 Armor Coverage 1200 Resistance: KI 50 Resistance: TH 40 Resistance: EX 20 Resistance: EM 100 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 66 Phase Shifting 20 Evasion (%) 64 Targeting Accuracy 6 Target Analysis 8 Core Analysis 15 Armor Integrity Analysis 66 Recoil Reduction 6 Kinecelleration 30 Salvage Targeting 4 Offensive Hacking 30 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Med. Storage Unit | -10/Materials | Hacked Sml. Storage Unit | -10/Materials | Hacked Sensor Array | -10/Materials | Hacked Signal Interpreter | -10/Materials | Hacked Cesium-ion Thruster | -7/Factory | Scanalyzed Exp. Sensor Array | -7/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Terrain Scan Processor | -6/Data Miner | Free Tactical Coordination Suite | -6/Data Miner | Free Cloaking Device | -6/Data Miner | Free Cold Fusion Reactor | -5/Factory | Scanalyzed Adv. Thermal Shield | -4/Factory | Hacked Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ Cesium-ion Thruster | x2 | -7/Factory Cesium-ion Thruster | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Below Ride The Lightning Wheee! Challenges ------------ None Game ------ Seed SegregatorSensorStreamer Manual? 0 Play Time 03:41:09 Cumulative 112.4 hours Start 2020.11.20 @ 12:24:34 End 2020.11.20 @ 16:24:55 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode Halloween2020/ForbiddenLore Game No. 64 Rogue 7 Adventurer 20 Explorer 37 Win Type - Total 6 Types 6/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 69 Achievement% 57 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e24949f2-9be8-4ca9-985d-2fd67e8f9e29