Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.27 @ 02:36:40 Player: ApricotBot Result: Destroyed by X-62 Marksman with Pulse Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (43) 215 Value Destroyed (1174) 1174 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3049 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (1350) Ox26 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Huge Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Improved Ion Engine Improved Ion Engine Deuterium Engine Compact Wheel Small Storage Unit Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Deuterium Engine > --- PROPULSION ------- Light Treads Advanced Treads > --- UTILITY ---------- Heat Sink Huge Storage Unit High-powered Tractor Beam > --- WEAPON ----------- Heavy EM Shotgun Beam Rifle Beam Rifle > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Deuterium Engine Compact Wheel Small Storage Unit Light Armor Plating Particle Gun [Rating: 22] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Armored Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Huge Storage Unit Device Heat Sink Storage Huge Storage Unit Processor Targeting Computer Protection Utility Shielding Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Beam Cannon Launcher Mini Grenade Launcher Impact Weapon Maul Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon 1 | . . 1 . Parts Attached 47 | 5 3 17 22 Power 9 | 1 . 5 3 Engine 9 | 1 . 5 3 Core . | . . . . Reactor . | . . . . Propulsion 9 | 2 . 3 4 Treads 3 | . . . 3 Leg 1 | . . 1 . Wheel 5 | 2 . 2 1 Hover . | . . . . Flight . | . . . . Utility 8 | 1 1 1 5 Device 3 | . . . 3 Storage 2 | 1 . 1 . Processor 1 | . . . 1 Hackware . | . . . . Protection 2 | . 1 . 1 Artifact . | . . . . Weapon 21 | 1 2 8 10 Energy Gun 16 | 1 1 4 10 Energy Cannon 2 | . 1 1 . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher 2 | . . 2 . Special Weapon . | . . . . Impact Weapon 1 | . . 1 . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . 1 2 Parts Lost 23 | . . 6 17 Power 5 | . . 2 3 Propulsion 4 | . . 1 3 Utility 5 | . . 1 4 Weapon 9 | . . 2 7 Highest Loss Streak 11 | . . 3 11 To Critical Strikes . | . . . . Average Slot Usage (%) 77 | . 89 69 86 Engine 11 | . 14 7 15 Treads 4 | . . . 11 Leg 2 | . . 5 . Wheel 9 | . 28 7 8 Device 5 | . . . 14 Storage 10 | . 14 11 9 Protection 6 | . 5 10 . Energy Gun 17 | . 20 11 24 Energy Cannon 2 | . 5 3 . Impact Weapon 5 | . . 10 . Naked Turns . | . . . . Heaviest Build 106 | 10 15 103 106 Greatest Support 62 | 26 26 24 62 Greatest Overweight (x) 8 | . 1 8 4 Average Overweight (x) 2 | . . 4 2 Largest Inventory Capacity 25 | 8 8 25 25 Average Capacity 21 | 6 8 21 25 Most Carried 13 | 2 6 13 12 Average Carried 6 | . 4 6 8 Final Capacity 25 | 8 8 25 25 Final Carried 12 | 1 5 12 5 Class Distribution -------------------- 64% | Mutant 17% | Gunner 14% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 919 | 114 43 434 328 Remotely 235 | . . . 235 Salvage Created 1344 | . 101 679 564 Parts 84 | . 9 40 35 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 2 | . . . 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 26 | . . 15 11 Melee 1 | . . 1 . Guns 15 | . . 4 11 Cannons 2 | . . 2 . AOE 7 | . . 7 . Classes Destroyed 12 | . 2 9 1 Worker 1 | . . 1 . Builder 4 | . . 4 . Tunneler 1 | . . 1 . Hauler 1 | . 1 . . Recycler 1 | . . 1 . Operator 1 | . . 1 . Watcher 8 | . 2 3 3 Swarmer 6 | . . 3 3 Grunt 10 | . . 8 2 Brawler 1 | . . 1 . Sentry 7 | . . 3 4 Specialist 2 | . . . 2 Best Kill Streak 6 | . 2 6 3 Combat Bots Only 4 | . . 4 3 Max Kills in Single Turn 3 | . 1 3 1 Gunslinging . | . . . . Exploded 2 | . . 2 . Melee 1 | . . 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 3142 | . . 1050 2092 Core 918 | . . 368 550 Absorbed by Shields . | . . . . Redirected to Shielding 10 | . . 10 . Core Remaining (%) 69 | 100 100 8 . Volleys Fired 110 | . 11 48 51 Largest 3 | . 2 3 3 Hottest 180 | . 116 172 180 Shots Fired 230 | . 21 81 128 Gun 199 | . 14 57 128 Cannon 24 | . 7 17 . Launcher 7 | . . 7 . Special . | . . . . Kinetic . | . . . . Thermal 188 | . 21 74 93 Explosive 7 | . . 7 . Electromagnetic 35 | . . . 35 Robot Hit Streak 16 | . 2 6 16 Robot Miss Streak 4 | . 3 4 4 Penetration Max . | . . . . Secondary Targets 2 | . . . 2 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 142 | . 7 53 82 Core Hits 73 | . 3 30 40 Critical Kills 2 | . . 2 . Critical Parts Destroyed 3 | . . 3 . Critical Strikes 16 | . 1 9 6 Burn 11 | . 1 4 6 Smash 5 | . . 5 . Melee Attacks 11 | . . 11 . Impact 11 | . . 11 . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 6 | . . 6 . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3486 | . 193 2033 1260 Guns 1796 | . 141 395 1260 Cannons 227 | . 52 175 . Explosions 897 | . . 897 . Melee 566 | . . 566 . Ramming . | . . . . Kinetic . | . . . . Thermal 1508 | . 193 570 745 Explosive 897 | . . 897 . Electromagnetic 515 | . . . 515 Impact 566 | . . 566 . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . . 4 . Average Corruption 4 | . . 4 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 21 | . . 21 . Message Errors 4 | . . 4 . Matter Fused 7 | . . 7 . Heat Flow Errors 4 | . . 4 . Energy Discharges 2 | . . 2 . Data Loss (minor) 2 | . . 2 . Misfires 1 | . . 1 . Weapon Failures 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 406 | . 3 403 . Projectiles 3 | . 3 . . Explosions 121 | . . 121 . Melee 282 | . . 282 . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 160 | . . 160 . Shots 4 | . . 4 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 804 | . 270 804 706 Average Temperature 163 | . 107 192 153 Received Heat Transfer 948 | . . 336 612 Effects 41 | . . 21 20 Shutdowns 14 | . . 9 5 Energy Bleed 2 | . . . 2 Interference 6 | . . 3 3 Matter Decay 7 | . . 4 3 Short Circuit 3 | . . 1 2 Damage (minor) 4 | . . 2 2 Damage (major) 3 | . . . 3 Damage (core) 2 | . . 2 . Siege Activations . | . . . . Robots Corrupted 1 | . . . 1 Combat Hostiles . | . . . . Parts Fried 9 | . . 2 7 Impact Corruptions 10 | . . 10 . Robots Melted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Melted 9 | . 1 6 2 Heat Transferred 4429 | . 555 1776 2098 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 311 | . 66 311 176 Initial 76 | . . 27 76 Average 128 | . 33 169 94 Maximum Alert Level 1 | . . 1 . Low Security (%) 79 | 100 100 61 100 Level 1 20 | . . 38 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . . 2 4 Investigation . | . . . . Extermination . | . . . . Reinforcement 5 | . . 2 3 Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 46 | . 4 21 21 Peak Tracking Total 4 | . 2 4 4 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered 1 | . . . 1 Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 4 | . . 4 . Max in Single Turn 1 | . . 1 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 1 | . . 1 . Terminals 1 | . . 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 1 | . . 1 . Successful 1 | . . 1 . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 1 | . . 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . . 1 . Locate Traps 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 2563 | 45 168 1350 1000 Spaces Moved 969 | 39 137 454 339 Core 80 | 3 . 77 . Treads 157 | . . . 157 Legs 86 | . . 86 . Wheels 646 | 36 137 291 182 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 110 120 Average Speed 207 | 86 90 252 208 Slowest Speed 680 | 90 95 680 480 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 29 | 3 33 50 32 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 38 | . . 38 . Melee . | . . . . Projectile . | . . . . AOE 38 | . . 38 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1296 | 49 160 557 530 Wait 110 | . 4 6 100 Move 966 | 38 136 453 339 Hop . | . . . . Pick Up 39 | 6 6 18 9 Fast Attach . | . . . . Attach 36 | 5 2 11 18 Detach 4 | . . 1 3 Swap 11 | . 1 6 4 Drop 9 | . . 3 6 Fire 110 | . 11 48 51 Melee 11 | . . 11 . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 46 | -11/Scrapyard | Entered Materials 92 | -10/Materials | Discovered new exit (range 11) 195 | -10/Materials | Discovered new exit (range 13) 214 | -10/Materials | Entered another Materials area 214 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 320 | -9/Materials | Core integrity fell below 50% 373 | -9/Materials | Lost 3 parts (2p1w) 587 | -9/Materials | Build established: Mutant 1178 | -9/Materials | Core integrity fell below 20% 1541 | -9/Materials | Discovered new exit (range 16) 1564 | -9/Materials | Entered another Materials area 1564 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1876 | -8/Materials | Build established: Gunner 2424 | -8/Materials | Garrison activated, responded to threat 2425 | -8/Materials | Build established: Scavenger-Gunner 2495 | -8/Materials | Lost 4 parts (1p1n2w) 2546 | -8/Materials | Core integrity fell below 50% 2559 | -8/Materials | Core integrity fell below 20% 2564 | -8/Materials | Destroyed by X-62 Marksman with Pulse Rifle Last Messages --------------- 02528_ Hvy. EM Shotgun destroyed. 02534_ Penetrated by Slug. 02538_ Overheating: Energy bleed (-76). 02538_ Penetrated by Slug. 02538_ Lgt. Deuterium Engine destroyed. 02538_ Adv. Treads destroyed. 02540_ Penetrated by Slug. 02540_ Lgt. Treads destroyed. 02542_ Penetrated by Slug. 02543_ Beam Rifle destroyed. 02545_ Slug penetrates Wall. 02546_ Penetrated by Slug. 02546_ Imp. Ion Engine destroyed. 02549_ Penetrated by Slug. 02552_ Hpw. Tractor Beam destroyed. 02554_ Penetrated by Slug. 02558_ Lgt. Armor Plating destroyed. 02560_ Penetrated by Slug. 02561_ Slug penetrates X-62 Marksman. 02563_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | # """ # ???????????? | | # """ ## ############ ????????????? | | # """ ## #?????????????????????????? | | ? " ## #?????????????????????????? | | ? ! ## #?????????????????????????? | | ########## #?????????????????????????? | | ?????????# #?H???????????????????????? | | ?????????# #?????????????????????????? | | ??????####+########??????????????????? | | ??????# = #??????????????????? | | ??????# #??????????????????? | | ??????# #??????????????????? | | ??????#!!""" """ #??????????????????? | | ??????#%""""""""" #??????????????????? | | ??????#=[ """"" #??????????????????? | | ??????#![! #??????????????????? | | ????####+#####Y####??????????????????? | | ##### ##%#?? #????????????????????? | | #! #!#?? [ #????????????????????? | | # """ # #?? ?????????????????????? | | #^ """*#%##? ?????????????????????? | | # R"%+%=#?# #?????????????????????? | | #!!"""[#= #?# #?????????????????????? | | #!%= !#[ #?# #?????????????????????? | | # ! # #?# #?????????????????????? | | # # ###@ #?????????????????????? | | #####+## #?????????????????????? | | ???? # xx #?????????????????????? | | ???? # ######?????????????????????? | | ???? # #??????????????????????????? | | ???? # #??????????????????????????? | | ????" # ??????????????????????????? | | ????" # ??????????????????????????? | | ???"" # #??????????????????????????? | | ????? # #??????????????????????????? | | ????? # ???????????????????????????? | | ????? / ???????????????????????????? | | ????? # ???????????????????????????? | | ????? ? ???????????????????????????? | | ???????? ???????????????????????????? | | ???????? ???????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 21 Energy Capacity 445 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Utility Shielding 33 Evasion (%) 42 Targeting Accuracy 5 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ParticleMediumStorm Manual? 0 Play Time 00:39:37 Cumulative 9.6 hours Start 2022.03.23 @ 19:54:22 End 2022.03.27 @ 02:36:40 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 19 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 20 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bc76bf35-4af3-45eb-a1ee-76d9a85ee4be