Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.12 @ 22:01:18 Player: b00n1n Result: Destroyed by H-81 Overseer with Heavy Linear Accelerator Performance ------------- Evolutions (8) 4000 Regions Visited (12) 2400 Robots Destroyed (53) 265 Value Destroyed (1457) 1457 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (861) 861 TOTAL SCORE: 9243 Bonus ------- Follower Combat Kills 264 Met Imprinter 300 Was Imprinted 300 Friendly Fire -3 Cogmind --------- Core Integrity 0/1450 Matter 127/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (12) ----- Experimental Target Analyzer Hacking Suite Advanced Corruption Screen > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Advanced Heat Sink Experimental Actuator Array Dirty Datajack (12) Spear Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Myomer Leg Experimental Cesium-ion Thruster Field Propulsion Array Field Propulsion Array Q-thruster > --- UTILITY ---------- Advanced Heat Sink Triangulator Melee Analysis Suite Experimental Target Analyzer Core Analyzer Advanced Transmission Jammer ECM Suite Improved Cloaking Device EM Disruption Field Improved Hacking Suite Advanced Hacking Suite Advanced Corruption Screen > --- WEAPON ----------- Carbide Saw Spear > --- INVENTORY -------- Light Antimatter Reactor Experimental Actuator Array Improved Phase Shifter Dirty Datajack Dirty Datajack [Rating: 144] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Antigrav Array Flight Unit Xenon Bombardment Thruster Utility Hacking Suite Device Triangulator Storage Medium Storage Unit Processor Experimental Target Analyzer Hackware Hacking Suite Protection Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Plasma Cannon Ballistic Cannon Hypervelocity Gauss Cannon Impact Weapon Maul Slashing Weapon Carbide Saw Piercing Weapon Spear Special Melee Weapon Dirty Datajack Build | -11 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Upp Upp Res Res Slots Evolved 16 | . . 2 . . . 6 2 2 . . 2 2 Power 1 | . . . . . . 1 . . . . . . Propulsion 5 | . . 1 . . . 2 . 1 . . . 1 Utility 10 | . . 1 . . . 3 2 1 . . 2 1 Weapon . | . . . . . . . . . . . . . Parts Attached 188 | 7 10 12 3 7 11 28 27 6 7 1 21 48 Power 29 | 1 . 2 1 . 5 5 3 3 . . 4 5 Engine 11 | 1 . 2 1 . 4 2 1 . . . . . Core 9 | . . . . . 1 2 2 3 . . 1 . Reactor 9 | . . . . . . 1 . . . . 3 5 Propulsion 64 | 2 2 4 2 . 4 9 10 2 2 . 5 22 Treads 2 | . . . . . 1 . . . . . . 1 Leg 17 | 2 2 4 2 . . 1 . . 1 . 1 4 Wheel . | . . . . . . . . . . . . . Hover 5 | . . . . . . . 1 . . . . 4 Flight 40 | . . . . . 3 8 9 2 1 . 4 13 Utility 59 | 2 8 2 . 5 1 10 7 1 3 . 8 12 Device 35 | 1 6 . . . . 4 4 . 3 . 7 10 Storage 3 | 1 . 1 . . . . . . . . . 1 Processor 13 | . 1 . . 4 1 3 3 . . . 1 . Hackware 7 | . . 1 . 1 . 3 . 1 . . . 1 Protection 1 | . 1 . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 36 | 2 . 4 . 2 1 4 7 . 2 1 4 9 Energy Gun 6 | 2 . 3 . . . 1 . . . . . . Energy Cannon 2 | . . 1 . 1 . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . 1 . . . . . Launcher . | . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . 2 1 . . . . . Slashing Weapon 3 | . . . . . . . 1 . 1 . 1 . Piercing Weapon 10 | . . . . . 1 1 4 . . 1 1 2 Special Melee Weapon 11 | . . . . 1 . . . . 1 . 2 7 Unidentified Prototypes 10 | . . 1 . 3 . 3 . . . . 1 2 Parts Lost 64 | . . 1 . . 7 11 10 . 5 . 2 28 Power 9 | . . . . . 1 3 1 . . . . 4 Propulsion 33 | . . 1 . . 4 3 6 . 4 . 1 14 Utility 16 | . . . . . . 3 3 . 1 . 1 8 Weapon 6 | . . . . . 2 2 . . . . . 2 Highest Loss Streak 9 | . . 1 . . 6 7 6 . 2 . 1 9 To Critical Strikes 1 | . . . . . . . . . . . . 1 Average Slot Usage (%) 87 | . 100 100 100 97 87 65 88 84 84 78 89 69 Engine 6 | . 14 11 11 11 9 1 1 . . . . . Core 1 | . . . . . 1 2 5 7 10 10 1 . Reactor 1 | . . . . . . 3 . . . . 7 6 Leg 15 | . 28 33 33 33 3 1 . . 3 5 3 2 Flight 8 | . . . . . 21 8 23 19 13 10 17 13 Device 5 | . 11 . . . . 2 8 15 15 15 22 13 Storage 5 | . 14 11 11 11 1 . . . . . . 1 Processor 13 | . . 11 11 9 7 21 29 21 20 15 15 13 Hackware 10 | . . 11 11 12 22 12 5 10 10 10 9 7 Energy Gun 7 | . 28 22 22 11 . . . . . . . . Energy Cannon 2 | . . . . 9 . . . . . . . . Piercing Weapon 2 | . . . . . 8 . 7 10 2 3 3 3 Special Melee Weapon 1 | . . . . . 8 . . . 3 2 1 2 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 40 | 13 15 21 23 27 25 27 19 23 23 18 35 40 Greatest Support 80 | 20 20 30 30 30 30 30 29 40 40 19 39 80 Greatest Overweight (x) 4 | 1 . . . . 4 2 2 . . . 1 3 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 5 5 5 5 5 5 5 Average Capacity 7 | 7 8 8 10 10 5 5 5 5 5 5 5 5 Most Carried 10 | 8 8 9 10 10 10 5 5 5 5 5 5 5 Average Carried 6 | 5 7 7 9 9 5 4 4 4 4 4 4 4 Final Capacity 10 | 8 8 10 10 10 5 5 5 5 5 5 5 5 Final Carried 10 | 8 8 9 10 9 5 3 4 5 5 5 5 5 Class Distribution -------------------- 29% | Scavenger-Mutant 28% | Hacker-Mutant 15% | Mutant 10% | Scavenger-Sprinter 5% | Hacker-Sprinter 5% | Hacker-Gladiator Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Sprinter | -6/Proximity Caves Hacker-Mutant | -6/Factory Scavenger-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Gladiator | -4/Upper Caves Hacker-Gladiator | -3/Research Hacker-Mutant | -2/Research Resources | -11 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -3 -2 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Upp Upp Res Res Matter Collected 1684 | 252 108 118 30 10 175 253 162 . 139 39 163 235 Remotely . | . . . . . . . . . . . . . Salvage Created 1937 | 54 343 368 . . . 617 195 . 23 . 163 174 Parts 93 | 4 24 19 . . . 6 17 . 1 . 7 15 Haulers Intercepted 2 | . 1 1 . . . . . . . . . . Recyclers Shooed 4 | . 1 1 . . . 1 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . 11 . . . 1 . . . Prevented 3 | . . . . . 3 . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Upp Upp Res Res Combat Hostiles Destroyed 35 | . 7 10 . . . 7 3 . 1 . 1 6 Melee 10 | . . . . . . 1 3 . 1 . 1 4 Guns 17 | . 7 10 . . . . . . . . . . AOE 2 | . . . . . . . . . . . . 2 Classes Destroyed 14 | 1 4 3 . . . 3 3 . . . . . Worker 6 | . . . . . . 4 2 . . . . . Builder 1 | . . . . . . . 1 . . . . . Tunneler 2 | 2 . . . . . . . . . . . . Hauler 2 | . 1 1 . . . . . . . . . . Recycler 2 | . . . . . . 1 . . . . 1 . Mechanic 1 | . . . . . . . 1 . . . . . Operator 1 | . 1 . . . . . . . . . . . Watcher 3 | . 1 . . . . 2 . . . . . . Swarmer 13 | . . 4 . . . 1 . . 1 . 1 6 Cutter 3 | . . . . . . . 3 . . . . . Grunt 14 | . 7 4 . . . 3 . . . . . . Brawler 1 | . . . . . . 1 . . . . . . Duelist 1 | . . 1 . . . . . . . . . . Sentry 3 | . . 1 . . . 2 . . . . . . Best Kill Streak 5 | 1 3 5 . . . 5 4 . 1 . 2 3 Combat Bots Only 5 | . 3 5 . . . 3 3 . 1 . 1 3 Max Kills in Single Turn 2 | 1 1 2 . . . 1 1 . 1 . 1 2 Gunslinging 1 | . . 1 . . . . . . . . . . Exploded 2 | . . . . . . . . . . . . 2 Melee 1 | . . . . . . 1 1 . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Upp Upp Res Res Hostile Shots Fired 717 | . 30 72 . . 37 135 82 1 59 . 21 280 Missed 277 | . 10 25 . . 8 41 42 1 28 . 14 108 Damage Taken 8172 | . 226 575 . . 413 1390 836 . 510 . 271 3951 Core 2878 | . 91 95 . . 120 572 250 . 129 . 99 1522 Absorbed by Shields . | . . . . . . . . . . . . . Ignored by Resistances 7 | . . . . . . . . . . . 7 . Core Remaining (%) 70 | 100 63 . . . 46 32 75 . . 88 92 . Volleys Fired 65 | 6 35 24 . . . . . . . . . . Largest 2 | 2 2 2 . . . . . . . . . . Hottest 121 | 80 80 121 . . . . . . . . . . Shots Fired 130 | 12 70 48 . . . . . . . . . . Gun 130 | 12 70 48 . . . . . . . . . . Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Thermal 130 | 12 70 48 . . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 14 | 8 8 14 . . . . . . . . . . Robot Miss Streak 3 | 2 3 3 . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 3 | . 1 2 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . Shots Hit Robots 161 | 9 47 34 . . . 30 12 . 2 . 4 23 Core Hits 63 | 2 20 17 . . . 4 6 . 1 . 1 12 Critical Kills 2 | . . . . . . 2 . . . . . . Critical Parts Destroyed 12 | . . . . . . 12 . . . . . . Critical Strikes 23 | . . 3 . . . 14 2 . . . 3 1 Burn 3 | . . 3 . . . . . . . . . . Smash 14 | . . . . . . 14 . . . . . . Sever 1 | . . . . . . . . . . . 1 . Impale 5 | . . . . . . . 2 . . . 2 1 Melee Attacks 90 | . . . . . . 31 16 . 5 . 4 34 Impact 34 | . . . . . . 31 3 . . . . . Slashing 5 | . . . . . . . . . 4 . 1 . Piercing 51 | . . . . . . . 13 . 1 . 3 34 Sneak Attacks 14 | . . . . . . 6 5 . . . 3 . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . 1 . Damage Inflicted 3742 | 105 531 521 . . . 1324 651 . 45 . 208 357 Guns 1122 | 105 531 486 . . . . . . . . . . Cannons . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee 2570 | . . . . . . 1321 651 . 45 . 208 345 Ramming 50 | . . 35 . . . 3 . . . . . 12 Kinetic . | . . . . . . . . . . . . . Thermal 1122 | 105 531 486 . . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact 1367 | . . . . . . 1321 46 . . . . . Slashing 87 | . . . . . . . . . 45 . 42 . Piercing 1116 | . . . . . . . 605 . . . 166 345 Highest Corruption 7 | . . . . . . 7 5 . . . . . Average Corruption 4 | . . . . . . 7 4 . . . . . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked 8 | . . . . . . . . . . . . 8 Effects 7 | . . . . . . 1 6 . . . . . Message Errors 2 | . . . . . . . 2 . . . . . Matter Fused 3 | . . . . . . 1 2 . . . . . Energy Discharges 1 | . . . . . . . 1 . . . . . Data Loss (minor) 1 | . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 867 | . . . . . . 676 63 . . . 96 32 Projectiles . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee 867 | . . . . . . 676 63 . . . 96 32 Knockbacks 8 | . . . . . . 7 1 . . . . . Impact 8 | . . . . . . 7 1 . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 5 | . . . . . . . . . . . . 5 Shots . | . . . . . . . . . . . . . Rammed 5 | . . . . . . 1 . . . . . 4 Targets Rammed 11 | . 1 5 . . . 1 . . . . . 4 Kicked 6 | . 1 5 . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 412 | 36 144 412 . . . 16 10 . . . . 411 Average Temperature 70 | 18 40 129 . . . 6 7 . . . . 235 Received Heat Transfer 1517 | . 126 207 . . 42 300 171 . 36 . . 635 Effects 2 | . . . . . . . . . . . . 2 Interference 1 | . . . . . . . . . . . . 1 Matter Decay 1 | . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 20 | . . . . . . 20 . . . . . . Impact Corruptions 24 | . . . . . . 24 . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 5 | . 3 2 . . . . . . . . . . Heat Transferred 2857 | 225 1200 1432 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Upp Upp Res Res Peak Influence 437 | 10 146 289 105 . . 352 437 221 . . 104 215 Initial 213 | . 6 35 105 . . 9 72 213 . . 24 58 Average 107 | 4 64 169 105 . . 93 239 218 . . 48 66 Maximum Alert Level 2 | . . 1 . . . 1 2 1 . . . 1 Low Security (%) 79 | 100 100 51 100 . . 81 42 . . . 100 98 Level 1 19 | . . 48 . . . 18 55 100 . . . 1 Level 2 . | . . . . . . . 2 . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 10 | . 1 . . . . 3 3 1 . . 1 1 Investigation 1 | . . . . . . . . 1 . . . . Extermination 3 | . . . . . . 1 1 . . . . 1 Reinforcement 6 | . 1 . . . . 2 2 . . . 1 . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Upp Upp Res Res Distress Signals 11 | . 1 4 . . . 1 2 . . . . 3 Communications Jammed 20 | . . . . . . . . . . . . 20 Distress Signals 20 | . . . . . . . . . . . . 20 Times Spotted 163 | . 9 22 . . 11 23 28 . 9 . 6 55 Peak Tracking Total 17 | . 2 6 . . 4 7 17 2 3 . 4 15 Tactical Retreats 32 | . . 4 . . 2 3 5 . 4 . 2 12 Traps | -11 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Upp Upp Res Res Traps Triggered 2 | . . . . . . 1 . . . . 1 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . 1 . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -3 -2 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Upp Upp Res Res Machines Disabled . | . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 2 . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Upp Upp Res Res Machines Accessed 19 | . 4 4 . . 1 5 . 2 2 . . 1 Terminals 8 | . 2 4 . . 1 . . . 1 . . . Fabricators 3 | . . . . . . 1 . 2 . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 5 | . 2 . . . . 2 . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 2 . . . . . . Total Hacks 44 | . 11 18 . . 1 7 . 3 2 . . 2 Successful 31 | . 8 12 . . 1 4 . 3 2 . . 1 Failed 13 | . 3 6 . . . 3 . . . . . 1 Catastrophic 2 | . . 2 . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 54 | . . 3 . . . 16 5 3 . . 6 21 Terminals 29 | . 9 18 . . 1 . . . 1 . . . Fabricators 4 | . . . . . . 1 . 3 . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 7 | . 2 . . . . 3 . . . . . 2 Scanalyzers . | . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 3 . . . . . . Terminal Hacks 22 | . 7 12 . . 1 . . . 2 . . . Record 4 | . . 2 . . 1 . . . 1 . . . Prototype ID Bank 1 | . . 1 . . . . . . . . . . Open Door 1 | . . . . . . . . . 1 . . . Repair Station Index 1 | . 1 . . . . . . . . . . . Alert Level 4 | . 2 2 . . . . . . . . . . Locate Traps 2 | . 1 1 . . . . . . . . . . Transport Status 2 | . . 2 . . . . . . . . . . Reinforcement Status 1 | . . 1 . . . . . . . . . . Hauler Manifests 3 | . 1 2 . . . . . . . . . . Registered Components 2 | . 1 1 . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . 3 . . . . Network Status 1 | . . . . . . . . 1 . . . . Load Schematic 1 | . . . . . . . . 1 . . . . Build 1 | . . . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 4 | . 1 . . . . 2 . . . . . 1 Report Inventory 4 | . 1 . . . . 2 . . . . . 1 Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 2 . . . . . . Seal Access 2 | . . . . . . 2 . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 13 | . 3 4 . . . 3 . 1 1 . . 1 Full Trace Events 1 | . . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . 3 . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . 14 . . . . . . . . Parts Built 1 | . . . . . . . . 1 . . . . Authchips . | . . . . . . . . . . . . . Time 47 | . . . . . . . . 47 . . . . Total Part Build Rating 5 | . . . . . . . . 5 . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -3 -2 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Upp Upp Res Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Upp Upp Res Res Total Allies 10 | . . . . 7 . 1 . . . . . 2 Largest Group 7 | . . . . 7 7 1 . . . . . 1 Highest-Rated Group 228 | . . . . 228 228 30 . . . . . 32 Highest-Rated Ally 39 | . . . . 39 39 30 . . . . . 32 Zionite Dispatches 3 | . . . . . . 2 . . . . . 1 Recon 1 | . . . . . . 1 . . . . . . Resource Resupply 1 | . . . . . . 1 . . . . . . Heavy Resupply 1 | . . . . . . . . . . . . 1 Total Orders . | . . . . . . . . . . . . . Ally Attacks 69 | . . . . . 68 . . . . . . 1 Total Damage 1086 | . . . . . 1061 . . . . . . 25 Kills 10 | . . . . . 10 . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . 1 Allies Melted 1 | . . . . . 1 . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Upp Upp Res Res Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . 1 1 . . . 1 . . . Drone Launches 2 | . . . . . . 2 . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Zionite Intel Received 12 | . . . . . . 3 1 1 . . 1 6 Main Access 2 | . . . . . . . . . . . 1 1 Emergency Access 1 | . . . . . . . . . . . . 1 Component Stockpiles 1 | . . . . . . . . . . . . 1 Unaware Analyses 4 | . . . . . . 1 1 . . . . 2 Active Terminals 1 | . . . . . . . . . . . . 1 Active Garrisons 1 | . . . . . . 1 . . . . . . Depthwide Sectors/0 1 | . . . . . . 1 . . . . . . Depthwide Sectors/-1 1 | . . . . . . . . 1 . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -3 -2 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Upp Upp Res Res Turns Passed 6711 | 187 595 562 216 1541 728 879 392 101 511 105 221 673 Spaces Moved 8136 | 121 311 362 177 1244 882 960 955 252 1065 232 453 1122 Core 225 | 7 . . . . 22 . 1 . . . . 195 Treads 372 | . . . . . 73 291 . . . . . 8 Legs 2356 | 114 311 362 177 1244 29 53 . . . . . 66 Wheels . | . . . . . . . . . . . . . Hover 118 | . . . . . . . 1 . . . . 117 Flight 5065 | . . . . . 758 616 953 252 1065 232 453 736 Fastest Speed 21 | 50 120 120 120 120 29 27 21 28 28 44 27 22 Average Speed 65 | 117 120 120 120 120 49 73 28 31 40 44 38 42 Slowest Speed 375 | 120 120 120 120 120 375 210 150 34 47 44 122 190 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 16 | . . . . . . . 4 . . . 3 9 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 37 | 6 40 28 29 91 79 27 28 5 83 29 13 26 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 10 | . . . . 1 . 6 . 3 . . . . Known Exits Taken 5 | . 1 1 1 . 1 . . . . . 1 . Unknown Exits Taken 7 | 1 . . . 1 . 1 1 1 1 1 . . Scrap Searched 12 | . . . 2 2 3 . . . 4 1 . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Upp Upp Res Res Total 9243 | 150 468 442 179 1294 1175 1065 1046 270 1135 234 488 1297 Wait 566 | 9 80 27 . 23 265 21 26 8 49 . 1 57 Move 8093 | 120 310 361 176 1243 881 959 946 251 1064 231 447 1104 Hop 15 | . . . . . . . 4 . . . 2 9 Pick Up 78 | 8 14 5 . 6 6 9 13 4 3 1 4 5 Fast Attach 97 | 7 1 3 . 8 3 17 18 2 4 . 9 25 Attach 47 | . 1 4 . 1 3 10 7 2 2 1 4 12 Detach 26 | . . 1 . 5 . 6 1 . 2 . 1 10 Swap 46 | . 8 5 3 . 5 1 2 2 1 . 8 11 Drop 111 | . 18 7 . 8 12 10 14 1 5 1 9 26 Fire 65 | 6 35 24 . . . . . . . . . . Melee 88 | . . . . . . 31 15 . 5 . 3 34 Ram 3 | . . . . . . . . . . . . 3 Kick 6 | . 1 5 . . . . . . . . . . Crush 2 | . . . . . . 1 . . . . . 1 Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 3 exits: *Acc x3) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 188 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 652 | -10/Materials | Discovered new exit (range 15) 781 | -10/Materials | Identified exit to Materials 783 | -10/Materials | Entered another Materials area 783 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1213 | -9/Materials | Build established: Scavenger-Mutant 1337 | -9/Materials | Discovered new exit (range 7) 1343 | -9/Materials | Identified exit to Mines 1345 | -9/Materials | Entered Mines 1346 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1383 | -9/Mines | Identified exit to Zion 1561 | -9/Mines | Entered Zion 1756 | -7/Zion | Gained Derelict followers 1875 | -7/Zion | Learned 4 Factory zone layouts 2092 | -7/Zion | Imprinted 2094 | -7/Zion | Declared Zion's savior 2839 | -7/Zion | Discovered new exit (range 12) 2855 | -7/Zion | Found Prototype Processor 2855 | -7/Zion | Identified Exp. Core Analyzer 2867 | -7/Zion | Found Prototype Processor 2867 | -7/Zion | Identified Exp. Target Analyzer 2870 | -7/Zion | Found Prototype Processor 2870 | -7/Zion | Identified Exp. Melee Analysis Suite 2883 | -7/Zion | Found Exp. Target Analyzer 2893 | -7/Zion | Found Exp. Core Analyzer 3102 | -7/Zion | Entered Proximity Caves 3102 | -6/Proximity Caves | Accompanied by 7 allies 3194 | -6/Proximity Caves | Build established: Hacker-Mutant 3232 | -6/Proximity Caves | Identified exit to Factory 3560 | -6/Proximity Caves | Spotted B-75 Beast 3565 | -6/Proximity Caves | Build established: Scavenger-Sprinter 3721 | -6/Proximity Caves | Lost 4 allies 3731 | -6/Proximity Caves | Lost 6 parts (1p3n2w) 3830 | -6/Proximity Caves | Core integrity fell below 50% 3830 | -6/Proximity Caves | Entered Factory 3830 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x3 3960 | -6/Factory | Build established: Hacker-Mutant 3993 | -6/Factory | Zion Resource Resupply teleported in 4257 | -6/Factory | Zion Recon squad teleported in 4542 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 4574 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/0 4683 | -6/Factory | Retrieved Zion intel report: Active Garrisons 4692 | -6/Factory | Discovered new exit (range 13) 4703 | -6/Factory | Core integrity fell below 50% 4709 | -6/Factory | Entered another Factory area 4709 | -5/Factory | Evolved 2 slots: Utility x2 4739 | -5/Factory | Lost 7 parts (2p2n2u1w) 4745 | -5/Factory | Spotted B-75 Beast 4751 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 4865 | -5/Factory | Lost 6 parts (1p3n2u) 5096 | -5/Factory | Discovered new exit (range 16) 5101 | -5/Factory | Entered another Factory area 5101 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5109 | -4/Factory | Discovered new exit (range 4) 5123 | -4/Factory | Lost 4 parts (3n1u) 5152 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 5185 | -4/Factory | Fabricated Imp. Actuator Array? 5202 | -4/Factory | Entered Upper Caves 5204 | -4/Upper Caves | Spotted B-86 Titan 5363 | -4/Upper Caves | Learned location of 1 exit from Proximity Caves 5679 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 5711 | -4/Upper Caves | Discovered new exit (range 7) 5713 | -4/Upper Caves | Entered another Upper Caves area 5771 | -4/Upper Caves | Discovered new exit (range 14) 5818 | -4/Upper Caves | Entered Research 5818 | -3/Research | Evolved 2 slots: Utility x2 5945 | -3/Research | Retrieved Zion intel report: Main Access 5945 | -3/Research | Identified exit to Research 6039 | -3/Research | Entered another Research area 6039 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 6120 | -2/Research | Retrieved Zion intel report: Unaware Analyses 6123 | -2/Research | Found Prototype Device 6123 | -2/Research | Identified Exp. Actuator Array 6183 | -2/Research | Spotted B-90 Cyclops 6229 | -2/Research | Retrieved Zion intel report: Active Terminals 6234 | -2/Research | Lost 3 parts (1n2u) 6234 | -2/Research | Retrieved Zion intel report: Emergency Access 6310 | -2/Research | Spotted B-90 Cyclops 6399 | -2/Research | Retrieved Zion intel report: Component Stockpiles 6403 | -2/Research | Lost 6 parts (1p2n3u) 6417 | -2/Research | Retrieved Zion intel report: Unaware Analyses 6501 | -2/Research | Lost 9 parts (2p6n1u) 6623 | -2/Research | Retrieved Zion intel report: Main Access 6623 | -2/Research | Identified exit to Access 6624 | -2/Research | Zion Heavy Resupply teleported in 6664 | -2/Research | Lost 5 parts (1p3n1u) 6697 | -2/Research | Core integrity fell below 50% 6710 | -2/Research | Core integrity fell below 20% 6712 | -2/Research | Destroyed by H-81 Overseer with Heavy Linear Accelerator Last Messages --------------- 06633_ Myomer Leg destroyed. 06666_ P-80 Master resets U-05 Engineer, system corruption cleaned. 06677_ Myomer Leg destroyed. 06679_ Particle Synthesizer disabled. 06682_ Antigrav Array destroyed. 06682_ Lance destroyed. 06696_ Adv. Corruption Screen intercepted 1% system corruption. 06701_ Melee Analysis Suite destroyed. 06703_ Adv. Corruption Screen intercepted 1% system corruption. 06704_ P-80 Master resets S-43 Plague, system corruption cleaned. 06705_ Penetrated by Slug. 06705_ W-44 Eye sends out distress signal. 06710_ Slug penetrates K-01 Serf. 06710_ K-01 Serf suffers critical hit (Destroy). 06710_ Slug penetrates Wall. 06710_ Knocked back. 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