Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.10 @ 10:08:09 Player: mr_sack Result: Destroyed by G-67 Veteran with Electrolaser Performance ------------- Evolutions (6) 3000 Regions Visited (7) 1400 Robots Destroyed (86) 430 Value Destroyed (2769) 2769 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (49) 49 TOTAL SCORE: 7728 Bonus ------- High Alert Combat Kills 49 Cogmind --------- Core Integrity 0/1150 Matter 244/300 Energy 99/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Large Storage Unit Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Light Treads Medium Treads Armored Medium Treads Armored Medium Treads > --- UTILITY ---------- Cryofiber Web Large Storage Unit Advanced Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Long-range Terrain Scanner Improved Focal Shield System Shield > --- WEAPON ----------- Tesla Rifle Plasma Rifle Assault Cannon Axe > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Light Treads Light Treads Light Treads Hacking Suite Shock Rifle Flak Gun Flak Gun Flak Gun [Rating: 66] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Impulse Thruster Utility Visual Processing Unit Device Cryofiber Web Storage Medium Storage Unit Processor Visual Processing Unit Hackware System Shield Protection Improved Light Armor Plating Weapon Flak Gun Energy Gun Electrolaser Energy Cannon Heavy Ion Cannon Ballistic Gun Flak Gun Ballistic Cannon Assault Cannon Launcher Grenade Launcher Slashing Weapon Axe Build | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Slots Evolved 12 | . . 2 2 2 2 2 2 Power . | . . . . . . . . Propulsion 2 | . . 1 . . 1 . . Utility 8 | . . . 2 1 1 2 2 Weapon 2 | . . 1 . 1 . . . Parts Attached 119 | 10 3 25 19 23 16 14 9 Power 14 | 2 . 3 2 3 1 2 1 Engine 12 | 2 . 3 2 3 1 1 . Core 1 | . . . . . . 1 . Reactor 1 | . . . . . . . 1 Propulsion 34 | 4 . 8 4 8 3 4 3 Treads 27 | 2 . 7 4 8 3 3 . Leg 4 | 2 . 1 . . . 1 . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 3 | . . . . . . . 3 Utility 29 | 2 . 4 6 3 7 3 4 Device 17 | 1 . 1 3 2 5 2 3 Storage 4 | 1 . 1 . 1 . . 1 Processor 5 | . . 2 2 . 1 . . Hackware 2 | . . . . . 1 1 . Protection 1 | . . . 1 . . . . Artifact . | . . . . . . . . Weapon 42 | 2 3 10 7 9 5 5 1 Energy Gun 20 | . 2 5 3 3 3 3 1 Energy Cannon 4 | . . 2 1 1 . . . Ballistic Gun 12 | 2 1 1 2 3 1 2 . Ballistic Cannon 1 | . . . . . 1 . . Launcher 4 | . . 2 1 1 . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . 2 . . . . . Parts Lost 38 | . 2 . 2 4 6 18 6 Power 2 | . . . . . 1 1 . Propulsion 9 | . . . 1 . . 6 2 Utility 10 | . . . . . 1 6 3 Weapon 17 | . 2 . 1 4 4 5 1 Highest Loss Streak 11 | . 1 . 2 2 4 11 5 Average Slot Usage (%) 90 | . 99 99 99 99 98 71 11 Engine 7 | . 14 11 9 7 5 1 . Treads 23 | . 28 31 26 22 25 15 . Device 11 | . 14 5 9 14 15 14 8 Storage 7 | . 14 11 9 7 6 3 . Processor 10 | . . 5 18 15 13 8 . Hackware 1 | . . . . . 3 4 . Energy Gun 9 | . 12 15 8 7 9 6 2 Energy Cannon 3 | . . 6 9 3 1 . . Ballistic Gun 6 | . 14 4 6 11 5 1 . Launcher 2 | . . 5 2 1 . . . Slashing Weapon 2 | . . . . 4 6 3 . Naked Turns 148 | . . . . . . 137 11 Heaviest Build 53 | 13 13 26 34 44 47 53 20 Greatest Support 102 | 40 40 66 66 82 102 102 30 Greatest Overweight (x) 12 | 3 . . . . . 12 5 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 6 6 8 8 10 10 10 10 Average Capacity 7 | 5 6 7 8 8 10 8 4 Most Carried 10 | 4 6 8 8 10 10 10 3 Average Carried 6 | 3 5 6 7 7 9 7 1 Final Capacity 10 | 6 6 8 8 10 10 4 4 Final Carried 10 | 4 4 8 8 10 10 2 1 Class Distribution -------------------- 29% | Scavenger-Assassin 28% | Mutant 21% | Scavenger-Skirmisher 13% | Skirmisher 5% | Assassin Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Assassin | -7/Factory Scavenger-Assassin | -6/Factory Assassin | -5/Factory Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -5 -4 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Matter Collected 2083 | 309 34 342 314 512 280 280 12 Remotely . | . . . . . . . . Salvage Created 3803 | 87 108 619 495 1216 574 704 . Parts 186 | 3 6 45 33 47 26 26 . Haulers Intercepted 6 | . . 4 . 1 . 1 . Recyclers Shooed 3 | . 1 . . . 1 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Combat Hostiles Destroyed 52 | . 3 6 11 13 7 12 . Melee 4 | . . . . 1 1 2 . Guns 32 | . 3 5 5 9 6 4 . Cannons 12 | . . 1 4 3 . 4 . AOE 4 | . . . 2 . . 2 . Classes Destroyed 12 | 2 2 4 2 1 . 1 . Worker 10 | . . . 1 5 . 4 . Tunneler 1 | 1 . . . . . . . Hauler 6 | . . 4 . 1 . 1 . Recycler 8 | 1 . 1 . 5 1 . . Mechanic 1 | . . . . . . 1 . Operator 3 | . . 2 . . . 1 . Watcher 5 | . . 2 2 . 1 . . Swarmer 7 | . 1 . 4 2 . . . Grunt 22 | . 2 2 2 4 3 9 . Sentry 14 | . . 4 4 4 2 . . Hunter 2 | . . . 1 . . 1 . Programmer 7 | . . . . 3 2 2 . Best Kill Streak 7 | 1 2 2 4 4 2 7 . Combat Bots Only 7 | . 2 2 4 3 2 7 . Max Kills in Single Turn 4 | 1 1 1 2 2 1 4 . Gunslinging . | . . . . . . . . Exploded 2 | . . . 2 . . 1 . Melee 1 | . . . . 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Damage Taken 7495 | . 371 286 914 1058 984 2423 1459 Core 1954 | . . 15 98 102 94 490 1155 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 86 | 100 100 96 82 85 88 51 . Volleys Fired 171 | 3 12 35 30 34 23 34 . Largest 4 | 2 2 3 3 4 3 3 . Hottest 194 | 40 60 194 159 169 158 184 . Shots Fired 432 | 6 24 75 75 100 62 90 . Gun 333 | 6 24 59 47 86 49 62 . Cannon 94 | . . 14 27 12 13 28 . Launcher 5 | . . 2 1 2 . . . Special . | . . . . . . . . Kinetic 181 | 6 12 18 24 49 32 40 . Thermal 160 | . 12 48 39 29 2 30 . Explosive 5 | . . 2 1 2 . . . Electromagnetic 86 | . . 7 11 20 28 20 . Robot Hit Streak 22 | 3 8 17 9 19 22 7 . Robot Miss Streak 10 | 1 1 4 10 10 3 4 . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 341 | 3 19 48 39 95 57 80 . Core Hits 194 | 3 8 23 29 62 33 36 . Critical Hits 9 | . . 1 1 4 2 1 . Critical Kills 5 | . . 1 . 2 1 1 . Critical Parts Destroyed 3 | . . . . 2 1 . . Melee Attacks 45 | . . . . 15 10 20 . Impact . | . . . . . . . . Slashing 45 | . . . . 15 10 20 . Piercing . | . . . . . . . . Sneak Attacks 22 | . . . . 11 6 5 . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 9785 | 41 223 807 986 2856 1561 3311 . Guns 4109 | 38 223 672 468 1257 674 777 . Cannons 1308 | . . 96 354 250 173 435 . Explosions 1347 | . . 35 164 92 . 1056 . Melee 3014 | . . . . 1257 714 1043 . Ramming 7 | 3 . 4 . . . . . Kinetic 2467 | 38 125 162 202 778 543 619 . Thermal 2311 | . 98 536 609 597 31 440 . Explosive 1063 | . . . 29 37 . 997 . Electromagnetic 923 | . . 105 146 187 273 212 . Impact . | . . . . . . . . Slashing 3014 | . . . . 1257 714 1043 . Piercing . | . . . . . . . . Highest Corruption 15 | . 2 . . 2 2 15 1 Average Corruption 2 | . 1 . . 1 1 8 1 Corruption Purged . | . . . . . . . . Effects 29 | . 2 . . 12 5 10 . Message Errors 5 | . . . . 2 2 1 . Matter Fused 1 | . . . . . . 1 . Heat Flow Errors 3 | . . . . 2 . 1 . Energy Discharges 7 | . 2 . . 2 1 2 . Data Loss (minor) 6 | . . . . 4 1 1 . Misdirections 4 | . . . . . . 4 . Targeting Errors 2 | . . . . 2 . . . Weapon Failures 1 | . . . . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 774 | . . . . 104 246 424 . Projectiles 35 | . . . . 5 10 20 . Explosions 83 | . . . . 16 . 67 . Melee 656 | . . . . 83 236 337 . Knockbacks 3 | . . . . . . 3 . Impact . | . . . . . . . . Kinetic 3 | . . . . . . 3 . Secondary . | . . . . . . . . Self-Inflicted Damage 264 | . . 34 17 33 . 180 . Shots 5 | . . 1 1 1 . 2 . Rammed 3 | 1 . 1 1 . . . . Targets Rammed 3 | 1 . 1 1 . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 567 | . 54 234 567 320 165 471 17 Average Temperature 115 | . 24 54 175 101 59 175 10 Received Heat Transfer 1734 | . 150 108 162 243 258 591 222 Effects 15 | . . 3 9 . . 3 . Shutdowns 1 | . . . 1 . . . . Energy Bleed 2 | . . . 2 . . . . Interference 8 | . . 3 2 . . 3 . Short Circuit 1 | . . . 1 . . . . Damage (minor) 3 | . . . 3 . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 5 | . . 2 1 1 . 1 . Heat Transferred 4394 | . 225 1197 1075 1012 37 848 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 4 | . . 1 1 1 . 1 . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Peak Influence 407 | 10 89 178 258 201 135 407 177 Average Influence 99 | 5 56 54 148 97 59 234 161 Maximum Alert Level 2 | . . . 1 1 . 2 . Low Security (%) 91 | 100 100 100 85 99 100 30 100 Level 1 8 | . . . 14 . . 68 . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 14 | . 2 . . 4 3 3 2 Investigation 1 | . 1 . . . . . . Extermination 7 | . . . . 3 2 1 1 Reinforcement 6 | . 1 . . 1 1 2 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced 1 | . . . . 1 . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Distress Signals 9 | . 2 2 3 . . 1 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 119 | . 10 15 17 20 10 22 25 Peak Tracking Total 19 | . 5 4 5 6 3 7 19 Tactical Retreats 14 | . . 1 . 7 1 2 3 Traps | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Traps Triggered 6 | . 3 . . 2 . 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 6 | . . 6 . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Machines Disabled 11 | . . 2 2 . . 7 . Max in Single Turn 4 | . . 1 1 . . 4 . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Machines Accessed 23 | . 2 7 2 6 3 2 1 Terminals 13 | . 2 5 2 2 1 . 1 Fabricators 3 | . . . . 1 1 1 . Repair Stations 2 | . . 1 . 1 . . . Recycling Units 4 | . . 1 . 1 1 1 . Scanalyzers 1 | . . . . 1 . . . Garrison Access . | . . . . . . . . Total Hacks 61 | . 6 19 8 15 6 5 2 Successful 29 | . 2 10 3 10 3 1 . Failed 32 | . 4 9 5 5 3 4 2 Catastrophic 11 | . 2 3 2 . 1 1 2 Database Lockouts . | . . . . . . . . Manual 27 | . 5 11 5 3 1 . 2 Terminals 36 | . 6 14 8 4 2 . 2 Fabricators 4 | . . . . 1 2 1 . Repair Stations 3 | . . 2 . 1 . . . Recycling Units 10 | . . 3 . 1 2 4 . Scanalyzers 8 | . . . . 8 . . . Garrison Access . | . . . . . . . . Terminal Hacks 11 | . 2 5 3 1 . . . Record 1 | . . . . 1 . . . Robot Analysis 1 | . . . 1 . . . . Prototype ID Bank 1 | . . 1 . . . . . Level Access Points 2 | . . 1 1 . . . . Branch Access Points 1 | . 1 . . . . . . Emergency Access Points 1 | . . 1 . . . . . Terminal Index 1 | . . 1 . . . . . Locate Traps 1 | . 1 . . . . . . Disarm Traps 1 | . . 1 . . . . . Recall Investigation 1 | . . . 1 . . . . Fabricator Hacks 3 | . . . . 1 2 . . Build 3 | . . . . 1 2 . . Repair Station Hacks 2 | . . 2 . . . . . Scan Component 1 | . . 1 . . . . . Repair 1 | . . 1 . . . . . Recycling Unit Hacks 5 | . . 3 . . 1 1 . Report Inventory 1 | . . 1 . . . . . Retrieve Matter 1 | . . 1 . . . . . Retrieve Components 3 | . . 1 . . 1 1 . Scanalyzer 8 | . . . . 8 . . . Insert Component 4 | . . . . 4 . . . Analyze 4 | . . . . 4 . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 2 | . . 2 . . . . . Used . | . . . . . . . . Hacking Detections 23 | . 2 7 2 6 3 2 1 Full Trace Events 1 | . 1 . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built 6 | . . . . . 6 . . Matter 504 | . . . . . 504 . . Time 268 | . . . . . 268 . . Total Robot Build Rating 24 | . . . . . 24 . . Part Schematics Acquired 4 | . . . . 4 . . . Parts Built 2 | . . . . 2 . . . Matter 212 | . . . . 212 . . . Time 53 | . . . . 53 . . . Total Part Build Rating 12 | . . . . 12 . . . Parts Repaired 1 | . . 1 . . . . . Time 32 | . . 32 . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 6 | . . 4 . . 1 1 . Parts Scanalyzed 4 | . . . . 4 . . . Part Schematics Acquired 4 | . . . . 4 . . . Parts Damaged 1 | . . . . 1 . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Total Allies 6 | . . . . . 6 . . Largest Group 3 | . . . . . 3 . . Highest-Rated Group 60 | . . . . . 60 . . Highest-Rated Ally 20 | . . . . . 20 . . Total Orders 2 | . . . . . 2 . . GUARD 2 | . . . . . 2 . . Ally Attacks 11 | . . . . . 11 . . Total Damage 159 | . . . . . 159 . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Robot Analysis Total 1 | . . . 1 . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Turns Passed 6332 | 319 383 1393 729 1570 904 641 393 Spaces Moved 3342 | 185 180 695 336 718 305 435 488 Core 783 | 33 . . . . . 275 475 Treads 2534 | 140 180 695 336 718 305 160 . Legs 12 | 12 . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 13 | . . . . . . . 13 Fastest Speed 34 | 50 160 160 160 160 165 50 34 Average Speed 139 | 157 160 160 160 163 165 94 71 Slowest Speed 650 | 200 160 160 160 166 166 650 300 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 5 | . . . . . . . 5 Cave-ins Triggered 1 | . . . . . . 1 . Exploration Rate (%) 20 | 12 38 32 32 15 5 15 14 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 4 | . . 1 1 1 1 . . Unknown Exits Taken 3 | 1 1 . . . . 1 . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 198 | . . 15 22 13 . 148 . Melee . | . . . . . . . . Projectile 11 | . . . 11 . . . . AOE 187 | . . 15 11 13 . 148 . Actions | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Total 4581 | 201 252 920 468 1014 637 561 528 Wait 783 | . 54 115 63 205 276 42 28 Move 3329 | 184 179 694 335 717 304 434 482 Hop 1 | . . . . . . . 1 Pick Up 48 | 3 3 21 7 6 5 2 1 Fast Attach 29 | 7 . 2 4 3 3 2 8 Attach 27 | . 2 3 4 5 5 7 1 Detach 10 | . . 1 . . . 6 3 Swap 63 | 3 1 20 11 15 8 5 . Drop 72 | . 1 28 13 14 3 9 4 Fire 171 | 3 12 35 30 34 23 34 . Melee 45 | . . . . 15 10 20 . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 3 | 1 . 1 1 . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 4 exits: *Fac x3 / [*Sto]) -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 320 | -11/Scrapyard | Entered Materials 321 | -10/Materials | Build established: Mutant 576 | -10/Materials | Discovered new exit (range 9) 634 | -10/Materials | Identified exit to Mines 691 | -10/Materials | Discovered new exit (range 3) 703 | -10/Materials | Entered another Materials area 703 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1682 | -9/Materials | Build established: Skirmisher 1773 | -9/Materials | Identified exit to Materials 2043 | -9/Materials | Repaired Imp. Treads 2096 | -9/Materials | Entered another Materials area 2096 | -8/Materials | Evolved 2 slots: Utility x2 2397 | -8/Materials | Build established: Scavenger-Skirmisher 2397 | -8/Materials | Discovered new exit (range 18) 2812 | -8/Materials | Discovered new exit (range 8) 2815 | -8/Materials | Identified exit to Factory 2825 | -8/Materials | Entered Factory 2825 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3185 | -7/Factory | Discovered new exit (range 6) 3423 | -7/Factory | Fabricated Arm. Medium Treads (x2) 3688 | -7/Factory | Build established: Scavenger-Assassin 4282 | -7/Factory | Discovered new exit (range 17) 4356 | -7/Factory | Identified exit to Factory 4395 | -7/Factory | Entered another Factory area 4395 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4769 | -6/Factory | Discovered new exit (range 8) 4941 | -6/Factory | Fabricated B-48 Gladiator (x3) 5080 | -6/Factory | Fabricated B-48 Gladiator (x3) 5209 | -6/Factory | Lost 4 parts (1u3w) 5270 | -6/Factory | Identified exit to Factory 5299 | -6/Factory | Entered another Factory area 5299 | -5/Factory | Evolved 2 slots: Utility x2 5775 | -5/Factory | Destroyed 7 combat bots 5778 | -5/Factory | Lost 11 parts (1p4n3u3w) 5789 | -5/Factory | Crushed by falling debris 5789 | -5/Factory | System corruption reached 10% 5821 | -5/Factory | Lost 7 parts (2n3u2w) 5890 | -5/Factory | Discovered new exit (range 11) 5940 | -5/Factory | Entered another Factory area 5940 | -4/Factory | Evolved 2 slots: Utility x2 6050 | -4/Factory | Build established: Mutant 6310 | -4/Factory | Core integrity fell below 50% 6327 | -4/Factory | Core integrity fell below 20% 6333 | -4/Factory | Destroyed by G-67 Veteran with Electrolaser Last Messages --------------- 06197_ Current location identified: Factory 06273_ Imp. Sensor Array destroyed. 06280_ Acquired Antimatter Reactor. 06284_ Acquired Impulse Thruster. 06290_ Acquired Antimatter Reactor. 06292_ Acquired Adv. ECM Suite. [Achievement: Cya!] 06296_ Impulse Thruster destroyed. 06297_ Dropped Impulse Thruster. 06298_ Dropped Antimatter Reactor. 06299_ Adv. Transmission Jammer destroyed. 06299_ Matter Pump disabled. 06299_ Acquired 2 matter. 06304_ Matter Pump disabled. 06316_ K-01 Serf destroyed. 06318_ Acquired 10 matter. 06322_ R-10 Processor collects Wheel. 06325_ Adv. ECM Suite destroyed. 06327_ U-05 Engineer lays Concrete. [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????"???????????????????????????????? | | ?????????????????""??????????????????????????????? | | ??????????????" 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""" ????????????????????????????? | | ???????????? ############################# | | ??????????? u | | ??????????? | | ???????????? g u | | ???????????????# uA | | ???????????????# @ g | | ???????????????# ############################# | | ???????????????#?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 10 Jamming Range 16 Base Temperature (-) 100 Resistance: KI 25 Evasion (%) 62 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Imp. Deuterium Engine | -7/Factory | Scanalyzed Hvy. Ion Engine | -7/Factory | Scanalyzed Sensor Array | -7/Factory | Scanalyzed Visual Processing Unit | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Arm. Medium Treads | x2 | -7/Factory | Preloaded B-48 Gladiator | x3 | -6/Factory | Preloaded B-48 Gladiator | x3 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Achiever Cya! Challenges ------------ None Game ------ Seed CoreLatentBlaster Manual? 0 Play Time 02:04:46 Cumulative 48.5 hours Start 2020.07.09 @ 21:57:23 End 2020.07.10 @ 10:08:09 Sessions 8 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 31 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 30 Gallery% 34 Achievement% 25 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 113x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ba6eb454-f682-4c9e-ba04-c772dcdc30b6