Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.19 @ 04:39:48 Player: Demo Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (118) 590 Value Destroyed (4186) 4186 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (1332) 1332 TOTAL SCORE: 12548 Bonus ------- Follower Combat Kills 32 Entered DSFs 500 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 99/100 System Corruption 28% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Experimental Heat Sink 0b10 Decoder Chip [Scout] Advanced Targeting Computer Experimental Targeting Computer Experimental Core Analyzer Experimental Core Analyzer Improved Armor Integrity Analyzer > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Coolant Network Matter Compressor (250) Hacking Drone Bay (1/1) Peak State ------------ > --- POWER ------------ Particle Reactor Micro Antimatter Reactor > --- PROPULSION ------- Medium Treads Improved Heavy Treads Enhanced Armored Leg > --- UTILITY ---------- Advanced Power Amplifier Coolant Network Large Storage Unit Advanced Signal Interpreter 0b10 Decoder Chip [Scout] Advanced Targeting Computer Advanced Targeting Computer Hardened Medium Armor Plating High-powered Tractor Beam > --- WEAPON ----------- Advanced Plasma Cannon Hardcell Cannon Hardcell Cannon Hardcell Cannon Linear Accelerator > --- INVENTORY -------- Micro Antimatter Reactor Biometal Medium Treads Compact Wheel Armored Huge Wheel Coolant Network Coolant Network Matter Compressor Advanced Targeting Computer High-powered Tractor Beam Hacking Drone Bay CPS Tube Ripper [Rating: 132] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Micro Fission Core Reactor Particle Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Flight Unit Nuclear Pulse Array Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Advanced Melee Analysis Suite Protection Improved Medium Armor Plating Weapon Scythe Energy Gun High-powered Shock Rifle Energy Cannon Advanced Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Linear Accelerator Launcher Improved Grenade Launcher Special Weapon CPS Tube Impact Weapon Heavy Flail Slashing Weapon Scythe Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Sub Scr Fac Low Low Zio Pro Fac Fac DSF Res Slots Evolved 14 | . . . . . 8 . . . . 2 2 . 2 Power 1 | . . . . . . . . . . 1 . . . Propulsion 2 | . . . . . 2 . . . . . . . . Utility 8 | . . . . . 4 . . . . 1 2 . 1 Weapon 3 | . . . . . 2 . . . . . . . 1 Parts Attached 143 | 9 . . 3 2 36 1 9 4 6 16 2 9 46 Power 15 | 1 . . . 1 2 . 2 . . 2 . 1 6 Engine 5 | 1 . . . 1 1 . 2 . . . . . . Core 4 | . . . . . 1 . . . . 2 . . 1 Reactor 6 | . . . . . . . . . . . . 1 5 Propulsion 44 | 3 . . 1 . 9 . 3 3 2 10 1 3 9 Treads 9 | 2 . . . . 1 . . . . 2 . 1 3 Leg 20 | . . . . . 8 . 3 3 2 . . . 4 Wheel 14 | 1 . . 1 . . . . . . 7 1 2 2 Hover . | . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . 1 . . . Utility 51 | 2 . . 1 1 15 . . . 3 4 1 4 20 Device 17 | 1 . . 1 . 3 . . . 1 1 . . 10 Storage 3 | 1 . . . 1 . . . . . . . . 1 Processor 17 | . . . . . 4 . . . . 3 1 . 9 Hackware . | . . . . . . . . . . . . . . Protection 14 | . . . . . 8 . . . 2 . . 4 . Artifact . | . . . . . . . . . . . . . . Weapon 33 | 3 . . 1 . 10 1 4 1 1 . . 1 11 Energy Gun 5 | 1 . . . . 1 . . . . . . . 3 Energy Cannon 1 | . . . . . . . . . . . . . 1 Ballistic Gun 8 | 2 . . 1 . 3 . . . . . . . 2 Ballistic Cannon 4 | . . . . . . . . . . . . . 4 Launcher 3 | . . . . . 1 . 2 . . . . . . Special Weapon 1 | . . . . . . . . . . . . . 1 Impact Weapon 1 | . . . . . 1 . . . . . . . . Slashing Weapon 9 | . . . . . 4 1 2 . 1 . . 1 . Piercing Weapon 1 | . . . . . . . . 1 . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . . . . . . 1 . . . 10 Parts Lost 63 | . . . 4 . 1 . . . 3 9 . 9 37 Power 9 | . . . 1 . . . . . . 2 . 1 5 Propulsion 19 | . . . 1 . . . . . 1 5 . 1 11 Utility 18 | . . . 1 . 1 . . . 2 2 . 1 11 Weapon 17 | . . . 1 . . . . . . . . 6 10 Highest Loss Streak 25 | . . . 2 . 1 . . . 2 3 . 5 25 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 11 | 1 4 7 6 8 12 13 14 14 13 12 12 12 10 Power . | . . . . . . 1 1 1 1 . 1 1 . Propulsion 1 | . 2 2 1 1 2 3 3 1 . . 2 3 2 Utility 4 | . 1 1 1 2 4 4 4 5 6 4 3 3 5 Weapon 2 | . 1 4 3 3 3 3 3 4 4 4 4 1 . Tool/Special . | . . . . . . . . . . . . . . Unused Backups 18 | . . 1 . 3 3 1 1 1 1 . . . 7 Power 1 | . . . . . 1 . . . . . . . . Propulsion . | . . . . . . . . . . . . . . Utility 12 | . . 1 . 1 . 1 1 1 1 . . . 6 Weapon 3 | . . . . 2 1 . . . . . . . . Tool/Special 2 | . . . . . 1 . . . . . . . 1 Average Slot Usage (%) 92 | . 100 100 84 89 97 100 99 100 92 90 86 79 78 Engine 4 | . 14 14 . 3 2 6 6 6 6 3 . . . Core 1 | . . . . . 3 . . . . 4 10 5 1 Treads 2 | . 14 14 16 14 . . . . . 2 . . . Leg 14 | . . . . . 23 26 25 26 25 4 . . 2 Wheel 5 | . 14 14 11 14 1 . . . . 10 16 14 8 Device 5 | . 14 14 13 14 7 . . . . 4 5 5 12 Storage 6 | . 14 14 14 14 6 6 6 6 6 5 5 5 3 Processor 17 | . . . . . 13 20 20 20 20 26 23 26 20 Protection 7 | . . . . . 9 13 13 13 6 . 2 3 4 Ballistic Gun 4 | . 28 28 27 28 4 . . . . . . . . Slashing Weapon 15 | . . . . . 18 26 25 25 19 17 15 13 4 Piercing Weapon 1 | . . . . . . . . . 5 5 5 1 . Peak Build Rating 132 | 9 9 10 10 15 60 60 62 66 66 72 75 85 132 Average Rating 58 | 5 9 9 8 10 48 59 61 64 61 62 69 66 97 On Entrance 39 | . 9 9 10 8 15 60 60 62 66 65 58 75 56 Avg Prop Armor Cover (%) 13 | 21 12 12 13 13 8 . 4 12 12 14 . . 18 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 109 | 15 15 15 15 33 52 51 64 59 65 65 63 73 109 Greatest Support 75 | 16 16 16 40 10 70 70 70 70 70 70 48 75 60 Greatest Overweight (x) 4 | 1 . . . 3 4 . 1 2 2 4 1 1 3 Average Overweight (x) . | . . . . . . . . 1 . 1 . . . Largest Inventory Capacity 15 | 8 8 8 8 15 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 7 8 8 8 11 15 15 15 15 15 15 15 15 13 Most Carried 15 | 5 5 8 8 15 15 15 15 15 15 15 15 15 15 Average Carried 13 | 1 4 7 6 9 14 14 14 14 14 14 14 14 12 Final Capacity 15 | 8 8 8 8 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 4 5 8 5 15 15 15 15 15 15 15 14 15 5 Class Distribution -------------------- 45% | Scavenger-Gladiator 21% | Mutant 14% | Gladiator 4% | Tank 3% | Scavenger-Mutant 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Scraptown Gladiator | -6/Factory Gladiator | -6/Lower Caves Scavenger-Gladiator | -6/Lower Caves Scavenger-Gladiator | -6/Zion Scavenger-Gladiator | -5/Proximity Caves Scavenger-Gladiator | -5/Factory Scavenger-Gladiator | -4/Factory Derelict-Gladiator | -4/DSF Scavenger-Mutant | -3/Research Resources | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 -5 -4 -4 -3 ----------- Run | Yrd Mat Min Sub Scr Fac Low Low Zio Pro Fac Fac DSF Res Matter Collected 3488 | 185 85 194 44 40 399 10 412 76 194 245 . 273 1331 Remotely 1149 | . . . . . . . . . . . . . 1149 Salvage Created 4892 | 158 85 105 44 . 1049 160 220 . 398 454 . 567 1652 Parts 267 | 14 10 9 4 . 52 8 19 . 21 31 . 21 78 Haulers Intercepted 7 | . 1 . . . 3 . . . . . . 1 2 Recyclers Shooed 1 | . . . . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 34 | . . . 4 . . . 10 . 20 . . . . Prevented 5 | . . . . . . . 3 . 2 . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Sub Scr Fac Low Low Zio Pro Fac Fac DSF Res Combat Hostiles Destroyed 84 | . . 6 3 . 15 . 8 . 11 9 . 12 20 Melee 43 | . . . . . 12 . 7 . 8 9 . 5 2 Guns 20 | . . 6 3 . . . . . . . . . 11 Cannons 6 | . . . . . . . . . . . . . 6 AOE 14 | . . . . . 3 . 1 . 3 . . 7 . Classes Destroyed 18 | 2 2 1 . . 4 1 3 . . 2 . 2 1 Worker 14 | . . . . . 4 . . . . 5 . . 5 Builder 4 | . 2 . . . . . . . . . . . 2 Tunneler 6 | 4 . . . . 1 . . . . . . . 1 Hauler 7 | . 1 . . . 3 . . . . . . 1 2 Recycler 3 | 1 . . . . . . . . . . . . 2 Swarmer 35 | . . 6 3 . 6 . 3 . 5 5 . 4 3 Cutter 1 | . . . . . . . . . . 1 . . . Grunt 23 | . . . . . 7 . 1 . 6 . . 4 5 Brawler 1 | . . . . . . . 1 . . . . . . Sentry 3 | . . . . . 1 . . . . 1 . . 1 Specialist 4 | . . . . . . . . . . . . 2 2 Hunter 1 | . . . . . 1 . . . . . . . . Programmer 10 | . . . . . . . . . . 2 . 1 7 Heavy 2 | . . . . . . . . . . . . 1 1 Executioner 1 | . . . . . . . . . . . . . 1 Decomposer 2 | . . . . . . 1 . . 1 . . . . Samaritan 3 | . . . . . . 3 . . . . . . . Thief 2 | . . . . . . . 2 . . . . . . Mutant 1 | . . . . . . . 1 . . . . . . Best Kill Streak 11 | 3 2 5 3 . 3 . 3 . 5 7 . 5 11 Combat Bots Only 7 | . . 3 3 . 3 . 3 . 5 5 . 5 7 Max Kills in Single Turn 3 | 1 1 1 2 . 2 1 1 . 1 1 . 3 2 Gunslinging 1 | . . . 1 . . . . . . . . . . Exploded 3 | . . . . . 2 . 1 . 1 . . 3 . Melee 1 | . . . . . 1 . 1 . 1 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Min Sub Scr Fac Low Low Zio Pro Fac Fac DSF Res Hostile Shots Fired 986 | . 18 28 14 . 80 . 39 . 44 58 . 174 531 Missed 289 | . 4 3 2 . 19 . 10 . 13 19 . 68 151 Hits 697 | . 14 25 12 . 61 . 29 . 31 39 . 106 380 Melee 5 | . . . . . . . 5 . . . . . . Projectile 692 | . 14 25 12 . 61 . 24 . 31 39 . 106 380 AOE 2 | . . . . . . . . . . 2 . . . Critical Strikes 27 | . . 1 . . 1 . 1 . . 2 . 4 18 Part Disruptions 3 | . . . . . . . . . . . . . 3 Damage Taken 13523 | . 159 205 198 . 1050 . 611 . 532 1134 . 1840 7794 Core 2010 | . 20 44 32 . 140 . 34 . 59 211 . 166 1304 Absorbed by Shields 223 | . . . . . . . . . . . . . 223 Reduced by Siege Mode 178 | . . . . . . . . . . . . . 178 Core Remaining (%) 79 | 100 . . . 61 . . . . 72 78 . 85 . Volleys Fired 116 | 9 4 11 5 . 5 . 3 . 4 . . 9 66 Largest 5 | 2 2 2 2 . 3 . 2 . 2 . . 2 5 Hottest 317 | 40 40 40 40 . 80 . 72 . 72 . . 72 317 Shots Fired 294 | 18 8 22 10 . 10 . 6 . 8 . . 10 202 Gun 160 | 18 8 22 10 . 9 . . . . . . . 93 Cannon 107 | . . . . . . . . . . . . . 107 Launcher 25 | . . . . . 1 . 6 . 8 . . 10 . Special 2 | . . . . . . . . . . . . . 2 Kinetic 174 | 18 8 22 10 . 5 . . . . . . . 111 Thermal 67 | . . . . . . . . . . . . . 67 Explosive 25 | . . . . . 1 . 6 . 8 . . 10 . Electromagnetic 26 | . . . . . 4 . . . . . . . 22 Robot Hit Streak 41 | 4 3 5 6 . 8 . 1 . . . . 9 41 Robot Miss Streak 3 | 3 2 2 3 . 3 . 1 . . . . . 2 Penetration Max 2 | . . . . . . . . . . . . . 2 Secondary Targets 5 | . 1 1 1 . . . . . . . . . 2 Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . 1 Shots Hit Robots 385 | 9 4 13 6 . 48 7 27 . 19 37 . 40 175 Core Hits 205 | 5 3 6 3 . 29 3 12 . 18 16 . 34 76 Critical Kills 3 | 1 1 . . . . . . . . . . . 1 Critical Parts Destroyed 4 | . . . . . . . . . . . . . 4 Critical Strikes 27 | 1 1 . . . 4 . . . 2 5 . 4 10 Meltdown 1 | . . . . . . . . . . . . . 1 Destroy 6 | 1 1 . . . . . . . . . . . 4 Blast 3 | . . . . . . . . . . . . . 3 Sever 16 | . . . . . 4 . . . 1 5 . 4 2 Impale 1 | . . . . . . . . . 1 . . . . Melee Attacks 284 | . . . . . 84 13 30 . 23 60 . 37 37 Impact . | . . . . . . . . . . . . . . Slashing 276 | . . . . . 84 13 30 . 19 56 . 37 37 Piercing 8 | . . . . . . . . . 4 4 . . . Sneak Attacks 33 | . . . . . 10 6 1 . 1 8 . 2 5 Combat Hostiles 1 | . . . . . . . 1 . . . . . . Follow-up Attacks 51 | . . . . . 16 1 5 . 8 12 . 7 2 Damage Inflicted 17100 | 111 51 188 74 . 2031 426 1332 . 1248 1731 . 2760 7148 Guns 3043 | 111 51 188 74 . 46 . . . . . . . 2573 Cannons 3358 | . . . . . . . . . . . . . 3358 Explosions 2732 | . . . . . 234 . 412 . 462 . . 1624 . Melee 7844 | . . . . . 1697 418 920 . 786 1731 . 1132 1160 Ramming 123 | . . . . . 54 8 . . . . . 4 57 Kinetic 4399 | 111 51 188 74 . 25 . . . . . . . 3950 Thermal 1813 | . . . . . 64 . . . . . . . 1749 Explosive 2668 | . . . . . 170 . 412 . 462 . . 1624 . Electromagnetic 253 | . . . . . 21 . . . . . . . 232 Impact . | . . . . . . . . . . . . . . Slashing 7704 | . . . . . 1697 418 920 . 716 1661 . 1132 1160 Piercing 140 | . . . . . . . . . 70 70 . . . Highest Corruption 28 | . 2 2 2 . . . . . . 15 . 2 28 Average Corruption 10 | . 2 2 2 . . . . . . 13 . 1 11 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 59 | . . 7 1 . . . . . . 22 . . 29 Message Errors 11 | . . . . . . . . . . 7 . . 4 Matter Fused 18 | . . 3 . . . . . . . 8 . . 7 Heat Flow Errors 8 | . . 1 . . . . . . . 3 . . 4 Energy Discharges 6 | . . 1 . . . . . . . . . . 5 Parts Fused 1 | . . . . . . . . . . . . . 1 Data Loss (minor) 6 | . . 1 1 . . . . . . 3 . . 1 Data Loss (major) 2 | . . . . . . . . . . . . . 2 Alerts 2 | . . 1 . . . . . . . 1 . . . Misdirections 4 | . . . . . . . . . . . . . 4 Weapon Failures 1 | . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 736 | . . . . . 119 83 93 . 5 185 . 41 210 Projectiles 116 | . . . . . . . . . . . . . 116 Explosions 114 | . . . . . 39 . 70 . 5 . . . . Melee 506 | . . . . . 80 83 23 . . 185 . 41 94 Knockbacks 18 | . . . . . . . . . . . . . 18 Impact . | . . . . . . . . . . . . . . Kinetic 14 | . . . . . . . . . . . . . 14 Secondary 4 | . . . . . . . . . . . . . 4 Self-Inflicted Damage 132 | . . . . . . . 106 . 24 . . 2 . Shots 3 | . . . . . . . 2 . 1 . . . . Rammed 1 | . . . . . . . . . . . . 1 . Targets Rammed 16 | . . . . . 6 1 . . . . . 1 8 Kicked 15 | . . . . . 6 1 . . . . . . 8 Crushed . | . . . . . . . . . . . . . . Highest Temperature 252 | . . 168 . . 18 . . . 4 245 . . 252 Average Temperature 82 | . . 88 . . 18 . . . 4 114 . . 66 Received Heat Transfer 1258 | . 90 . . . 240 . 97 . 99 45 . 102 585 Siege Activations 1 | . . . . . . . . . . . . . 1 Total Turns 75 | . . . . . . . . . . . . . 75 Longest Duration 75 | . . . . . . . . . . . . . 75 Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . . 2 Impact Corruptions 1 | . . . . . . . . . . . . . 1 Robots Melted 1 | . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . 1 Parts Melted 5 | . . . . . 2 . . . . . . . 3 Heat Transferred 2365 | . . . . . 50 . . . . . . . 2315 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . 1 . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . . . . Alert | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Sub Scr Fac Low Low Zio Pro Fac Fac DSF Res Maximum Alert Level 1 | . . . . . . . . . . . . 1 1 Low Security (%) 95 | 100 100 100 . . 100 . . . . 100 100 82 90 Level 1 4 | . . . . . . . . . . . . 17 9 Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . 1 . Peak Influence 311 | 10 63 88 . . 145 . . . . 111 22 311 238 Initial 174 | . . 18 . . . . . . . 30 22 . 174 Average 70 | 2 37 47 . . 50 . . . . 32 10 96 116 Influence Increases 2854 | 25 108 140 70 . 461 . 195 . 265 317 . 386 887 Destroy 0b10 Robot/C 1640 | . . 120 60 . 300 . 100 . 220 180 . 240 420 Destroy 0b10 Robot/NC 175 | 25 15 . . . 40 . . . . 25 . 10 60 Destroy Leader 262 | . 2 20 10 . 56 . 20 . 30 30 . 30 64 Allied During Kill 2 | . . . . . . . . . . . . . 2 Successful Hack 81 | . 16 . . . 21 . . . . 30 . . 14 Select Force Hacks 60 | . 60 . . . . . . . . . . . . Disable Machine 45 | . . . . . 15 . . . . 15 . 15 . Destroy Structure 184 | . . . . . 14 . . . . 22 . 76 72 Partial Spotted 15 | . . . . . . . . . . . . . 15 Lose Combat Pursuer 390 | . 15 . . . 15 . 75 . 15 15 . 15 240 Influence Decreases 2756 | 25 60 150 108 . 339 122 110 85 216 319 47 75 1100 Entered New Map 363 | . . 30 21 . . 46 . 85 . 19 25 . 137 Time Decay 1725 | 25 60 120 60 . 329 76 110 . 196 254 22 . 473 Search Patrol Dispatched 100 | . . . . . . . . . . . . . 100 Lost Part 548 | . . . 27 . 10 . . . 20 46 . 75 370 Lost Ally 20 | . . . . . . . . . . . . . 20 Squads Dispatched 24 | . 3 . . . 8 . . . . 4 . 1 8 Investigation 9 | . 3 . . . 4 . . . . 2 . . . Extermination 5 | . . . . . 1 . . . . 1 . . 3 Reinforcement 10 | . . . . . 3 . . . . 1 . 1 5 Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . 1 Construction Impeded 3 | . . . . . 1 . . . . . . . 2 Haulers Reinforced 1 | . . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Sub Scr Fac Low Low Zio Pro Fac Fac DSF Res Distress Signals 3 | . . . . . . . . . . 1 . . 2 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 167 | . 8 5 3 . 23 . 23 . 12 12 . 14 67 Peak Tracking Total 21 | . 8 3 3 . 4 . 5 . 5 5 . 6 21 Tactical Retreats 17 | . 1 . . . 1 . 5 . 1 1 . 1 7 Traps | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Sub Scr Fac Low Low Zio Pro Fac Fac DSF Res Traps Triggered 9 | . 2 . 2 . 1 . . . . 4 . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 -5 -4 -4 -3 ---------- Run | Yrd Mat Min Sub Scr Fac Low Low Zio Pro Fac Fac DSF Res Machines Disabled 3 | . . . . . 1 . . . . 1 . 1 . Max in Single Turn 1 | . . . . . 1 . . . . 1 . 1 . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Sub Scr Fac Low Low Zio Pro Fac Fac DSF Res Machines Accessed 25 | . 3 . . 2 9 . . 1 . 6 1 . 3 Terminals 9 | . 1 . . . 4 . . . . 1 1 . 2 Fabricators 5 | . . . . . 2 . . . . 3 . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 5 | . 2 . . . 2 . . . . 1 . . . Scanalyzers 3 | . . . . . 1 . . . . 1 . . 1 Garrison Access . | . . . . . . . . . . . . . . Total Hacks 57 | . 4 . . 6 28 . . 3 . 9 2 . 5 Successful 28 | . 3 . . 6 10 . . 3 . 3 1 . 2 Failed 27 | . 1 . . . 18 . . . . 5 1 . 2 Catastrophic 14 | . 1 . . . 7 . . . . 4 . . 2 Database Lockouts 2 | . . . . . . . . . . 1 . . 1 Manual 30 | . 2 . . . 20 . . . . 5 . . 3 Terminals 19 | . 2 . . . 11 . . . . 1 2 . 3 Fabricators 10 | . . . . . 6 . . . . 4 . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 9 | . 2 . . . 6 . . . . 1 . . . Scanalyzers 10 | . . . . . 5 . . . . 3 . . 2 Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 13 | . 1 . . 6 2 . . 3 . . 1 . . Record 5 | . . . . 5 . . . . . . . . . Part Schematic 3 | . . . . . . . . 3 . . . . . Open DSF 1 | . . . . . . . . . . . 1 . . Branch Access Points 1 | . 1 . . . . . . . . . . . . Locate Traps 1 | . . . . . 1 . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . Proto ID Catalog 1 | . . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 6 | . . . . . 4 . . . . 1 . . 1 Retrieve Study 6 | . . . . . 4 . . . . 1 . . 1 Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 9 | . 2 . . . 4 . . . . 2 . . 1 Terminals 4 | . . . . . 3 . . . . . . . 1 Botnet 4 | . . . . . 3 . . . . . . . 1 Fabricators 1 | . . . . . . . . . . 1 . . . Fabnet 1 | . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 4 | . 2 . . . 1 . . . . 1 . . . Tunnel 2 | . 2 . . . . . . . . . . . . Fedlink 2 | . . . . . 1 . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 16 | . 1 . . . 8 . . . . 4 1 . 2 Full Trace Events 5 | . 1 . . . 3 . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . 3 . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired 6 | . . . . . 4 . . . . 1 . . 1 Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 -5 -4 -4 -3 ------------ Run | Yrd Mat Min Sub Scr Fac Low Low Zio Pro Fac Fac DSF Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . 1 Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . 3 3 1 Autooverrided 1 | . . . . . . . . . . . . . 1 Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Min Sub Scr Fac Low Low Zio Pro Fac Fac DSF Res Total Allies 1 | . . . . . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . . . . . 1 Highest-Rated Group 30 | . . . . . . . . . . . . . 30 Highest-Rated Ally 30 | . . . . . . . . . . . . . 30 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 6 | . . . . . . . . . . . . . 6 Total Damage 114 | . . . . . . . . . . . . . 114 Kills 1 | . . . . . . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Sub Scr Fac Low Low Zio Pro Fac Fac DSF Res Active Infowar (turns) 8005 | 1 121 255 160 555 998 634 696 1449 632 742 64 377 1321 Optics 4207 | . . . . . 746 634 696 1449 632 43 . . 7 Sensors 1826 | . . . . . 159 . . . . 653 64 377 573 Terrain 1344 | 1 121 255 160 555 252 . . . . . . . . Decoding 2498 | . . . . . . . . . . 736 64 377 1321 Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . . . 1 2 1 2 . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Decoded 0b10 Intel 74 | . . . . . . . . . . 32 3 15 24 Traps 30 | . . . . . . . . . . 8 . 9 13 Emergency Access 12 | . . . . . . . . . . 6 1 . 5 Garrisons 2 | . . . . . . . . . . . 1 . 1 Patrols 9 | . . . . . . . . . . 4 . 3 2 Investigations 2 | . . . . . . . . . . 2 . . . Reinforcements 4 | . . . . . . . . . . 1 . 3 . Guards 14 | . . . . . . . . . . 11 1 . 2 Exits 1 | . . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 -5 -4 -4 -3 ------------- Run | Yrd Mat Min Sub Scr Fac Low Low Zio Pro Fac Fac DSF Res Turns Passed 8151 | 115 121 255 170 555 1020 634 696 1449 632 742 64 377 1321 Spaces Moved 5595 | 78 109 216 165 575 679 391 530 707 435 516 63 209 922 Core 293 | 22 . . . . . . . . . . . . 271 Treads 17 | . . . 12 . . . . . . . . 4 1 Legs 2793 | . . . . . 534 391 530 707 435 132 . . 64 Wheels 2492 | 56 109 216 153 575 145 . . . . 384 63 205 586 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 100 80 80 100 111 111 111 105 80 80 85 50 Average Speed 117 | 87 100 100 86 93 111 111 111 203 129 110 91 97 94 Slowest Speed 270 | 100 100 100 160 125 140 111 183 270 270 245 95 160 225 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . 1 . . . Exploration Rate (%) 40 | 5 29 55 13 43 23 63 66 83 63 16 2 94 18 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 4 | . 2 . . . . . . 1 . 1 . . . Known Exits Taken 5 | . 1 . . . . 1 1 . . 1 1 . . Unknown Exits Taken 7 | 1 . 1 1 1 1 . . 1 1 . . . . Scrap Searched 15 | . . . . 2 . 4 3 3 3 . . . . Spaces Dug 48 | . . . . . 13 3 12 . . 11 . 1 8 Terrain Destroyed 170 | . . . . . 13 3 40 . 29 11 . 41 33 Melee 34 | . . . . . 10 3 1 . . 11 . 1 8 Projectile 25 | . . . . . . . . . . . . . 25 AOE 111 | . . . . . 3 . 39 . 29 . . 40 . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Sub Scr Fac Low Low Zio Pro Fac Fac DSF Res Total 6606 | 103 113 234 177 596 849 579 597 717 469 613 71 322 1166 Wait 312 | . . 1 4 . 20 170 16 . 1 26 . 47 27 Move 5582 | 77 108 215 164 574 678 390 529 706 434 515 62 208 922 Hop . | . . . . . . . . . . . . . . Pick Up 73 | 5 1 5 . 14 13 3 3 3 1 4 3 5 13 Fast Attach 87 | 8 . . . 1 15 . 1 1 2 16 1 6 36 Attach 43 | 1 . . 3 . 7 . . . 2 5 2 7 16 Detach 8 | 1 . . . . 2 . . . 1 1 . . 3 Swap 58 | . . . 1 1 17 1 12 3 7 1 . 5 10 Drop 108 | 2 . 2 . 6 32 4 11 4 4 4 3 6 30 Fire 116 | 9 4 11 5 . 5 . 3 . 4 . . 9 66 Melee 202 | . . . . . 54 9 22 . 13 41 . 28 35 Ram 1 | . . . . . . . . . . . . 1 . Kick 15 | . . . . . 6 1 . . . . . . 8 Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . 1 . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -10/Subcaves -8/Scraptown -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x3 / Upp) -4/Factory -4/DSF -3/Research (discovered 1 exit: Qua) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 116 | -11/Scrapyard | Entered Materials 145 | -10/Materials | Identified exit to Mines 237 | -10/Materials | Entered Mines 305 | -10/Mines | Build established: Mutant 341 | -10/Mines | Learned Materials security intel 371 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 482 | -10/Mines | Discovered new exit (range 9) 492 | -10/Mines | Entered Subcaves 493 | -10/Subcaves | Approached by a straggling Scientist 651 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 660 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 662 | -10/Subcaves | Entered Scraptown 662 | -8/Scraptown | System corruption cleaned by C-Scrubber 716 | -8/Scraptown | Visited UFD Registry 716 | -8/Scraptown | Registered with UFD as "Deathdisc" 741 | -8/Scraptown | Visited Science Testing Area 754 | -8/Scraptown | Visited LU-1G1's Boring Crew 767 | -8/Scraptown | Visited Derelict Rescue Squad 771 | -8/Scraptown | Found DRS Beacon 787 | -8/Scraptown | Visited Scrap Suit Storage 791 | -8/Scraptown | Found Scrap Suit 806 | -8/Scraptown | Visited DA-N13 Charitable Foundation 809 | -8/Scraptown | Found DCF Scrap (28 items) 857 | -8/Scraptown | Visited Abandonware Association 867 | -8/Scraptown | Learned abandonware demo "ERRANTS.EXE" 867 | -8/Scraptown | Learned abandonware demo "POISON.EXE" 885 | -8/Scraptown | Visited Science Guys 897 | -8/Scraptown | Visited Scrapoid Research Area 1143 | -8/Scraptown | Met Optimus 1143 | -8/Scraptown | Accepted into 0bPrime 1214 | -8/Scraptown | Discovered new exit (range 3) 1217 | -8/Scraptown | Entered Factory 1217 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x4, Weapon x2 1505 | -6/Factory | Allied Derelicts emerged from ambush trap array 1973 | -6/Factory | Loaded intel: 7 recycling unit locations 2125 | -6/Factory | Discovered new exit (range 10) 2169 | -6/Factory | Build established: Gladiator 2215 | -6/Factory | Spotted B-75 Beast 2237 | -6/Factory | Entered Lower Caves 2266 | -6/Lower Caves | Activated DRS Beacon 2346 | -6/Lower Caves | Identified exit to Lower Caves 2415 | -6/Lower Caves | Spotted B-75 Beast 2871 | -6/Lower Caves | Entered another Lower Caves area 2904 | -6/Lower Caves | Encountered a Warlord checkpoint 2974 | -6/Lower Caves | Discovered new exit (range 3) 2977 | -6/Lower Caves | Lost 3 allies 3082 | -6/Lower Caves | Attacked by a faux Warlord 3108 | -6/Lower Caves | Learned 12 Factory zone layouts 3266 | -6/Lower Caves | Build established: Scavenger-Gladiator 3330 | -6/Lower Caves | Identified exit to Zion 3567 | -6/Lower Caves | Entered Zion 3761 | -6/Zion | Learned location of Quarantine (-3) 3768 | -6/Zion | Learned Factory interactive machine intel 3794 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 4046 | -6/Zion | Given the Hacking Drone Bay 4051 | -6/Zion | Found Prototype Device 4930 | -6/Zion | Found CR-A16's Pointy Stick 4943 | -6/Zion | Discovered new exit (range 9) 5016 | -6/Zion | Entered Proximity Caves 5324 | -5/Proximity Caves | Identified Hacking Drone Bay 5494 | -5/Proximity Caves | Learned Factory stockpile data 5591 | -5/Proximity Caves | Learned Factory garrison access intel 5602 | -5/Proximity Caves | Discovered new exit (range 8) 5648 | -5/Proximity Caves | Entered Factory 5648 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 5649 | -5/Factory | Identified exit to Factory 5649 | -5/Factory | Identified exit to Upper Caves 5651 | -5/Factory | Loaded intel: 54 interactive machine locations 5652 | -5/Factory | Loaded intel: 4 garrison access locations 5691 | -5/Factory | Crushed by falling debris 5722 | -5/Factory | Lost 3 parts (2n1u) 5779 | -5/Factory | System corruption reached 10% 6099 | -5/Factory | Lost 3 parts (2p1n) 6144 | -5/Factory | Central database locked down 6284 | -5/Factory | Loaded intel: 8 recycling unit locations 6284 | -5/Factory | Learned location of Protoforge (-3) 6364 | -5/Factory | Discovered exit to Factory (range 6) 6390 | -5/Factory | Entered another Factory area 6390 | -4/Factory | Evolved 2 slots: Utility x2 6454 | -4/Factory | Identified exit to DSF 6454 | -4/Factory | Entered DSF 6516 | -4/DSF | Additional patrols routed to DSF 6566 | -4/DSF | Lost 5 parts (1n1u3w) 6734 | -4/DSF | Discovered new exit (range 15) 6770 | -4/DSF | Sterilization system engaged 6790 | -4/DSF | Ambient heat levels rising (+10) 6805 | -4/DSF | Ambient heat levels rising (+10) 6820 | -4/DSF | Ambient heat levels rising (+10) 6830 | -4/DSF | Identified exit to Research 6831 | -4/DSF | Entered Research 6831 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 7091 | -3/Research | Central database locked down 7701 | -3/Research | Spotted Executioner 7702 | -3/Research | Cargo convoy interrupted 7713 | -3/Research | Spotted Executioner 7727 | -3/Research | Attached CPS modules to H-71 Marshal. 7731 | -3/Research | Attached CPS modules to Executioner. 7731 | -3/Research | Destroyed Executioner 7803 | -3/Research | Destroyed 7 combat bots 7810 | -3/Research | System corruption reached 10% 7814 | -3/Research | Found Prototype Processor 7814 | -3/Research | Identified Exp. Targeting Computer 7820 | -3/Research | Found Prototype Processor 7820 | -3/Research | Identified Exp. Core Analyzer 7826 | -3/Research | Found Prototype Device 7826 | -3/Research | Identified Adv. Kinecellerator 7854 | -3/Research | Core integrity fell below 50% 7935 | -3/Research | Lost 25 parts (3p6n8u8w) 8006 | -3/Research | Found Exp. Core Analyzer 8065 | -3/Research | Identified exit to Quarantine 8081 | -3/Research | Search patrols dispatched 8095 | -3/Research | Core integrity fell below 20% 8152 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 08108_ Penetrated by Slug. 08108_ Slug penetrates G-67 Veteran. 08109_ System corrupted: Energy discharge (-32). 08109_ Dropped Quantum Rifle. 08111_ U-05 Engineer builds a Wall. 08114_ Penetrated by Slug. 08114_ Slug penetrates Wall. 08114_ Penetrated by Slug. 08114_ Slug penetrates Wall. 08114_ Coolant Network destroyed. 08124_ > DECODED: Shock Trap location. 08140_ System corrupted: Substantial component data lost. 08141_ Enh. Biometal Leg destroyed. 08150_ Adv. Signal Interpreter destroyed. 08152_ Enh. Biometal Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????# ? | | ?????????????????????????????????????????????# ? | | ?????????????????????????????????????????????# # | | ?????????????????????????????????????????????/ + | | ?????????????????????????????????????????????# # | | ?????????????????????????????????????????????# # | | ?????????????????????????????????????????????# # | | ?????????????????????????????????????????????# # | | ?????????????????????????????????????????????# # | | ?????????????????????????????????????????????# # | | ???????????????????????##+##?????????????????+ + | | ??????????????????????? #???????????????# # | | ?????????????????????? #???????????????# # | | ????????????????????? ^ #???????????????# # | | ????????????????????? ![ #???????????????# # | | ????????????????????? ![ #???????????????# # | | ???????????????????? ![ #???????????????# # | | ???????????????????? #???????????????# # | | ???????????????????? +???????????????# # | | ????????????????????? #???????????????# # | | ?????????????????????? #???????????????# # | | ??????????????????????? #???????????????# # | | ??????????????#+##+#????# #???????????????# # | | ??????????????# ??# #???????????????# # | | ??????????????#= # ################# # | | ?????????????????""""" /@ R ss | | ?????????????????""""" # s | | ??????????????????""""??# p | | ??????????????????""????# pk | | ????????????????????????###################### | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????? | | ???????????????????????????????????????????????? ? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 136 Coolant Potential 100 Energy Generation 47 Energy Capacity 590 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Power Amplification 30 Armor Coverage 675 Evasion (%) 63 Targeting Accuracy 28 Melee Accuracy 14 Core Analysis 12 Armor Integrity Analysis 40 Recoil Reduction 3 Kinecelleration 50 Item Schematics ----------------- Hvy. Battle Rifle | -6/Zion | Free Plasma Flamer | -6/Zion | Free Tactical Coordination Suite | -6/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Scythe | -6/Factory | Hacked Imp. Grenade Launcher | -6/Factory | Hacked Flexi-carbon Leg | -6/Factory | Hacked Carbon-fiber Leg | -6/Factory | Hacked Wheel | -5/Factory | Hacked Arm. Huge Wheel | -3/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShrapnelDeepMediator Manual? 0 Play Time 00:50:24 Cumulative 415.2 hours Start 2025.11.19 @ 03:50:10 End 2025.11.19 @ 04:39:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 385 Rogue 385 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/1/0/0/0/0/0/0/0/0 Lore% 85 Gallery% 84 Achievement% 63 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e43deacb-5fd5-45b3-a6cb-6ed9c388cc58