Cogmind - Beta 14 *** ADVENTURER MODE // 2025.01.01 @ 23:33:33 Player: x1b Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (25) 125 Value Destroyed (608) 608 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (42) 42 TOTAL SCORE: 3815 Bonus ------- High Alert Combat Kills 22 Follower Combat Kills 20 Cogmind --------- Core Integrity 0/850 Matter 63/300 Energy 99/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Ion Engine Small Storage Unit Medium Storage Unit Assault Rifle Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aerolev Unit Aerolev Unit Aerolev Unit > --- UTILITY ---------- Medium Storage Unit Salvage Targeting Computer > --- WEAPON ----------- Heavy Particle Cannon Light Assault Rifle Mini Grenade Launcher > --- INVENTORY -------- Ion Engine Light Ion Engine Titanium Leg Aerolev Unit Small Storage Unit Medium Storage Unit Large Storage Unit Signal Interpreter Assault Rifle Assault Rifle [Rating: 24] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Aerolev Unit Utility Signal Interpreter Storage Medium Storage Unit Processor Signal Interpreter Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . . . 1 . Propulsion 3 | . . 1 . 1 1 Utility 3 | . . 1 1 . 1 Weapon 1 | . . . 1 . . Parts Attached 35 | 8 3 13 11 . . Power 5 | 1 1 3 . . . Engine 5 | 1 1 3 . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 14 | 4 . 2 8 . . Treads 2 | 2 . . . . . Leg 4 | 2 . . 2 . . Wheel 2 | . . 2 . . . Hover 6 | . . . 6 . . Flight . | . . . . . . Utility 7 | 1 2 3 1 . . Device . | . . . . . . Storage 3 | 1 . 2 . . . Processor 4 | . 2 1 1 . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 9 | 2 . 5 2 . . Energy Gun 1 | 1 . . . . . Energy Cannon 1 | . . . 1 . . Ballistic Gun 5 | 1 . 3 1 . . Ballistic Cannon 1 | . . 1 . . . Launcher 1 | . . 1 . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 1 1 . . Parts Lost 13 | . . 2 4 . 7 Power 1 | . . . . . 1 Propulsion 7 | . . 2 2 . 3 Utility 3 | . . . 2 . 1 Weapon 2 | . . . . . 2 Highest Loss Streak 3 | . . 2 3 . 3 To Critical Strikes . | . . . . . . Average Slot Usage (%) 76 | . 94 80 87 53 25 Engine 9 | . 14 11 9 7 1 Leg 13 | . 28 15 10 . . Wheel 2 | . . 5 2 . . Hover 6 | . . . 9 23 13 Storage 11 | . 14 15 9 7 4 Processor 11 | . 8 12 20 . . Energy Gun 2 | . 14 1 . . . Energy Cannon 3 | . . . 8 7 1 Ballistic Gun 9 | . 14 8 9 7 1 Ballistic Cannon 3 | . . 8 . . . Launcher 2 | . . . 9 . . Peak Build Rating 24 | 6 7 11 24 22 20 Average Rating 11 | 4 6 8 18 20 11 On Entrance 11 | . 6 7 11 23 20 Naked Turns 36 | . . . . . 36 Heaviest Build 25 | 14 14 25 25 24 24 Greatest Support 40 | 40 20 26 27 24 24 Greatest Overweight (x) 3 | 1 . 1 3 . 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 Average Capacity 9 | 6 8 9 10 10 8 Most Carried 10 | 2 5 10 10 9 9 Average Carried 6 | . 3 7 7 9 8 Final Capacity 10 | 8 8 10 10 10 5 Final Carried 9 | 2 5 8 8 9 5 Class Distribution -------------------- 76% | Mutant 23% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 537 | 215 64 124 115 . 19 Remotely . | . . . . . . Salvage Created 455 | . 64 137 235 . 19 Parts 45 | . 7 19 19 . . Haulers Intercepted . | . . . . . . Recyclers Shooed 3 | . . . 3 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 18 | . 3 6 9 . . Guns 9 | . 3 4 2 . . Cannons 5 | . . 2 3 . . AOE 4 | . . . 4 . . Classes Destroyed 9 | . 2 4 3 . . Worker 1 | . . 1 . . . Builder 2 | . . 1 . . 1 Recycler 1 | . . . 1 . . Operator 1 | . . . 1 . . Watcher 2 | . 1 1 . . . Swarmer 9 | . 3 3 3 . . Grunt 6 | . . 2 4 . . Duelist 1 | . . . 1 . . Sentry 2 | . . 1 1 . . Best Kill Streak 5 | . 3 5 5 . 1 Combat Bots Only 3 | . 3 3 3 . . Max Kills in Single Turn 3 | . 1 2 3 . 1 Gunslinging . | . . . . . . Exploded 1 | . . . 1 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 248 | . 17 34 28 18 151 Missed 89 | . 1 11 9 8 60 Damage Taken 2698 | . 89 424 786 114 1285 Core 1184 | . 24 74 175 50 861 Absorbed by Shields . | . . . . . . Ignored by Resistances 666 | . 32 119 129 35 351 Core Remaining (%) 86 | 100 90 81 68 92 . Volleys Fired 51 | . 11 19 18 . 3 Largest 3 | . 2 2 3 . 1 Hottest 125 | . 70 58 125 . 20 Shots Fired 106 | . 22 31 50 . 3 Gun 55 | . 22 12 18 . 3 Cannon 36 | . . 18 18 . . Launcher 15 | . . 1 14 . . Special . | . . . . . . Kinetic 62 | . 11 30 18 . 3 Thermal 29 | . 11 . 18 . . Explosive 15 | . . 1 14 . . Electromagnetic . | . . . . . . Robot Hit Streak 11 | . 4 11 7 . 4 Robot Miss Streak 2 | . 2 2 2 . 1 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 69 | . 15 22 30 . 2 Core Hits 35 | . 4 11 20 . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . 1 . . . . Burn 1 | . 1 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2021 | . 182 536 1216 . 87 Guns 474 | . 182 178 98 . 16 Cannons 562 | . . 212 350 . . Explosions 892 | . . 146 746 . . Melee . | . . . . . . Ramming 93 | . . . 22 . 71 Kinetic 585 | . 81 390 98 . 16 Thermal 597 | . 101 146 350 . . Explosive 746 | . . . 746 . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 7 | . . . 7 . 3 Average Corruption 3 | . . . 3 . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 8 | . . . 6 . 2 Message Errors 2 | . . . 1 . 1 Matter Fused 1 | . . . 1 . . Heat Flow Errors 2 | . . . 2 . . Energy Discharges 1 | . . . 1 . . Data Loss (minor) 1 | . . . 1 . . Data Loss (major) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 103 | . . 52 50 . 1 Projectiles 36 | . . . 36 . . Explosions 66 | . . 52 14 . . Melee 1 | . . . . . 1 Knockbacks 2 | . . 2 . . . Impact . | . . . . . . Kinetic 2 | . . 2 . . . Secondary . | . . . . . . Self-Inflicted Damage 454 | . . 242 178 . 34 Shots 9 | . . 4 5 . . Rammed 4 | . . . . . 4 Targets Rammed 11 | . . . 7 . 4 Kicked 7 | . . . 7 . . Crushed . | . . . . . . Highest Temperature 306 | . 54 32 306 . 17 Average Temperature 90 | . 25 7 126 . 11 Received Heat Transfer 483 | . . 36 63 . 384 Effects 1 | . . . 1 . . Energy Bleed 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles . | . . . . . . Parts Fried 4 | . . . . . 4 Impact Corruptions 1 | . . . . . 1 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . 1 . 1 . . Heat Transferred 988 | . 370 100 518 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Peak Influence 466 | . 122 236 466 231 212 Initial 97 | . . 43 84 97 97 Average 135 | . 76 86 283 150 132 Maximum Alert Level 2 | . . 1 2 1 1 Low Security (%) 74 | 100 100 78 33 80 93 Level 1 16 | . . 21 27 19 6 Level 2 8 | . . . 39 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . . 1 . 1 1 Investigation 1 | . . . . . 1 Extermination . | . . . . . . Reinforcement 2 | . . 1 . 1 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 3 | . 1 . 1 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 75 | . 8 12 17 8 30 Peak Tracking Total 21 | . 4 3 8 5 21 Tactical Retreats 9 | . 1 1 1 2 4 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 6 | . . 3 3 . . Max in Single Turn 3 | . . 3 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 4 | . 1 1 1 1 . Terminals 3 | . 1 1 1 . . Fabricators 1 | . . . . 1 . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 9 | . 1 2 5 1 . Successful 8 | . 1 1 5 1 . Failed 1 | . . 1 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 8 | . 1 2 5 . . Fabricators 1 | . . . . 1 . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 7 | . 1 1 5 . . Record 3 | . . . 3 . . Unreport Threat 1 | . . 1 . . . Dispatch Records 1 | . 1 . . . . Recall Investigation 1 | . . . 1 . . Zone Layout 1 | . . . 1 . . Fabricator Hacks 1 | . . . . 1 . Build 1 | . . . . 1 . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . . 1 1 . . Full Trace Events 1 | . . . 1 . . Feedback Events 1 | . . . 1 . . Corruption 1 | . . . 1 . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built 3 | . . . . 3 . Authchips . | . . . . . . Time 58 | . . . . 58 . Total Robot Build Rating 9 | . . . . 9 . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies 3 | . . . . 3 . Largest Group 3 | . . . . 3 . Highest-Rated Group 48 | . . . . 48 . Highest-Rated Ally 16 | . . . . 16 . Total Orders . | . . . . . . Ally Attacks 5 | . . . . 5 . Total Damage 61 | . . . . 61 . Kills 1 | . . . . 1 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 1936 | 117 271 733 445 205 165 Spaces Moved 1883 | 83 192 532 302 445 329 Core 77 | 7 . . . . 70 Treads 17 | 17 . . . . . Legs 734 | 59 192 341 142 . . Wheels 217 | . . 191 26 . . Hover 838 | . . . 134 445 259 Flight . | . . . . . . Fastest Speed 42 | 50 120 90 90 42 42 Average Speed 88 | 123 120 123 114 42 45 Slowest Speed 240 | 160 120 190 240 42 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . . 1 . . Exploration Rate (%) 20 | 4 32 39 25 14 11 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . 1 1 . . . Unknown Exits Taken 3 | 1 . . 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 188 | . . 62 126 . . Melee . | . . . . . . Projectile 3 | . . . 3 . . AOE 185 | . . 62 123 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 2046 | 94 209 577 363 463 340 Wait 42 | . . 2 19 17 4 Move 1878 | 82 191 531 301 444 329 Hop . | . . . . . . Pick Up 16 | 2 4 7 3 . . Fast Attach 14 | 8 1 2 3 . . Attach 8 | . . 5 3 . . Detach 3 | . . 1 . 2 . Swap 13 | . 2 6 5 . . Drop 10 | 2 . 4 4 . . Fire 51 | . 11 19 18 . 3 Melee . | . . . . . . Ram 4 | . . . . . 4 Kick 7 | . . . 7 . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 118 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 351 | -10/Materials | Discovered new exit (range 13) 386 | -10/Materials | Identified exit to Materials 389 | -10/Materials | Entered another Materials area 389 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 973 | -9/Materials | Discovered new exit (range 11) 1121 | -9/Materials | Identified exit to Materials 1122 | -9/Materials | Entered another Materials area 1122 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1392 | -8/Materials | Crushed by falling debris 1423 | -8/Materials | Lost 3 parts (1n2u) 1451 | -8/Materials | Build established: Gunner 1560 | -8/Materials | Discovered new exit (range 5) 1567 | -8/Materials | Entered Factory 1567 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1659 | -7/Factory | Fabricated G-47 Trooper? 1758 | -7/Factory | Discovered new exit (range 15) 1772 | -7/Factory | Entered another Factory area 1772 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1859 | -6/Factory | Lost 3 parts (1p2w) 1880 | -6/Factory | Build established: Mutant 1908 | -6/Factory | Core integrity fell below 50% 1925 | -6/Factory | Core integrity fell below 20% 1932 | -6/Factory | Lost 3 parts (2n1u) 1933 | -6/Factory | Discovered new exit (range 12) 1937 | -6/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- K-01 Serf cleans the Recycling Unit. U-05 Engineer destroyed. K-01 Serf collects debris. Aerolev Unit destroyed. Critical hit (Burn: +37). Triggered Alarm Trap. An alarm sounds. ALERT: Alarm triggered, dispatching investigation squad. Med. Storage Unit destroyed. Construction Platform disabled. U-05 Engineer lays Concrete. Critical hit (Burn: +37). 4NQVMFEUHHFTJHUGW4QMJDC R-10 Processor collects Assault Rifle. K-01 Serf cleans the Fusion Modulator. W-25 Informer distress signal alerts nearby ally. EXIT=FOUND Penetrated by Slug. 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