Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.02 @ 22:48:01 // Winter2019/RPGLIKE Player: Jack Result: Destroyed by Executioner with Helical Railgun Performance ------------- Evolutions (8) 4000 Regions Visited (22) 4400 Robots Destroyed (624) 3120 Value Destroyed (33779) 33779 Prototype IDs (22) 440 Alien Tech Used (2) 400 Bonus (19465) 19465 TOTAL SCORE: 65604 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 17066 Entered Garrisons 200 Registered with UFD 300 Met Optimus in HQ 500 Scanned by Researcher 500 Met Optimus at Protoforge 1000 Friendly Fire -1101 Cogmind --------- Core Integrity 0/1800 Matter 300/300 Energy 599/750 System Corruption 22% Temperature Cool (0) Movement Flying (45) Location -2/Protoforge Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (2) --- Impulse Thruster Array > --- UTILITY (4) ------ Cooling System Improved Particle Charger (fused) > --- WEAPON (4) ------- KN-7UR's Autopenetrator KN-7UR's Autopenetrator Core Cannon > --- INVENTORY (10) --- UFD Drillbomb Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Impulse Thruster Array > --- UTILITY ---------- Cooling System Improved Particle Charger Improved Particle Charger Force Field > --- WEAPON ----------- KN-7UR's Autopenetrator KN-7UR's Autopenetrator Core Cannon > --- INVENTORY -------- UFD Drillbomb [Rating: 93] Favorites ----------- Power Micro Fission Core Engine Light Ion Engine Power Core Micro Fission Core Propulsion Field Propulsion Drive Flight Unit Field Propulsion Drive Utility Improved Particle Charger Device Improved Particle Charger Processor Advanced Target Analyzer Protection Backup Plating I Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Core Cannon Build | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Res Arm Res Qua Frg Slots Evolved 7 | 4 . . 1 . . . 2 . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion 1 | 1 . . . . . . . . . . . . . . . . . . . . . . Utility 3 | . . . 1 . . . 2 . . . . . . . . . . . . . . . Weapon 3 | 3 . . . . . . . . . . . . . . . . . . . . . . Parts Attached 48 | 1 7 9 4 . 2 5 2 1 . 8 . . . . . . . 3 . . 2 4 Power 6 | . 1 1 1 . . . . . . 2 . . . . . . . 1 . . . . Engine 3 | . 1 1 . . . . . . . 1 . . . . . . . . . . . . Core 3 | . . . 1 . . . . . . 1 . . . . . . . 1 . . . . Reactor . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion 8 | . 2 1 . . 2 . . . . 2 . . . . . . . . . . . 1 Treads . | . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 8 | . 2 1 . . 2 . . . . 2 . . . . . . . . . . . 1 Utility 13 | . . 2 2 . . 1 2 . . 3 . . . . . . . 1 . . . 2 Device 9 | . . 1 2 . . 1 2 . . 3 . . . . . . . . . . . . Storage . | . . . . . . . . . . . . . . . . . . . . . . . Processor 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Hackware . | . . . . . . . . . . . . . . . . . . . . . . . Protection 3 | . . 1 . . . . . . . . . . . . . . . . . . . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 21 | 1 4 5 1 . . 4 . 1 . 1 . . . . . . . 1 . . 2 1 Energy Gun 19 | 1 4 5 1 . . 4 . 1 . 1 . . . . . . . 1 . . 1 . Energy Cannon 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . 1 . . 1 . . 1 . . . . . . . . . . . . 1 3 Corrupted Parts 2 | . 2 . . . . . . . . . . . . . . . . . . . . . System Corruption 3 | . 3 . . . . . . . . . . . . . . . . . . . . . Parts Lost 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Power . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Utility 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . . . . . . . . . . . . . . . . . . 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . Average Backups 1 | . . . . . . . 1 2 4 . 1 1 1 1 1 1 1 1 2 2 3 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . 1 1 1 1 1 1 1 1 1 1 1 . Weapon . | . . . . . . . 1 2 4 . . . . . . . . . 1 1 2 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 . Power . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . Utility 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 55 87 100 100 100 100 96 87 81 99 100 100 100 100 100 100 100 97 99 100 99 79 Core 8 | . . . 6 11 11 11 10 9 9 9 9 9 9 9 9 9 9 8 9 9 9 9 Flight 18 | . 21 25 22 22 22 22 20 18 18 18 18 18 18 18 18 18 18 17 17 18 18 10 Device 30 | . . 3 21 22 22 22 28 36 36 36 36 36 36 36 36 36 36 35 35 36 35 33 Energy Gun 35 | . 23 44 44 44 44 44 36 24 18 35 36 36 36 36 36 36 36 34 36 36 35 19 Peak Build Rating 93 | 1 6 12 17 17 23 33 39 44 36 55 55 55 55 55 55 55 56 58 54 54 63 93 Average Rating 44 | . 4 9 15 17 21 29 34 37 36 48 54 55 55 55 54 55 55 53 53 53 57 76 On Entrance 38 | . 1 6 12 17 17 23 33 36 36 36 54 55 55 55 55 55 55 56 54 54 53 61 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 45 | 2 9 16 21 21 21 27 33 35 27 37 37 37 40 40 40 40 40 41 41 41 43 45 Greatest Support 46 | 3 8 18 23 23 25 30 30 30 30 39 39 39 44 44 44 44 44 44 44 44 44 46 Greatest Overweight (x) 1 | . 1 . . . . . 1 1 . . . . . . . . . . 1 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | . . . 1 5 5 6 6 6 6 6 6 6 6 6 6 6 7 9 9 10 10 10 Average Capacity 6 | . . . . 4 5 5 6 6 6 6 6 6 6 6 6 6 6 8 9 9 10 10 Most Carried 10 | . . . 1 5 5 5 6 6 6 6 6 6 6 6 6 6 7 8 9 8 7 10 Average Carried 4 | . . . . 4 5 4 5 5 6 3 5 6 6 5 5 5 6 6 6 3 4 6 Final Capacity 10 | . . . 1 5 5 6 6 6 6 6 6 6 6 6 6 6 7 9 9 10 10 10 Final Carried 10 | . . . 1 5 5 5 6 6 6 5 6 6 6 5 6 6 7 6 8 2 7 10 Class Distribution -------------------- 58% | Hacker-Gunner 17% | Scavenger-Gunner 14% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Sprinter | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Storage Hacker-Sprinter | -7/Recycling Hacker-Sprinter | -7/Scraptown Hacker-Gunner | -5/Factory Hacker-Gunner | -5/Upper Caves Hacker-Gunner | -5/Upper Caves Hacker-Gunner | -5/Warlord Hacker-Gunner | -4/Proximity Caves Hacker-Gunner | -4/Factory Hacker-Gunner | -4/Upper Caves Hacker-Gunner | -4/Upper Caves Hacker-Gunner | -3/Research Hacker-Gunner | -3/Armory Hacker-Gunner | -2/Research Hacker-Gunner | -2/Quarantine Hacker-Gunner | -2/Protoforge Resources | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ----------- Run | Yrd Mat Mat Mat Gar Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Res Arm Res Qua Frg Matter Collected 1461 | 210 77 110 98 5 27 66 30 28 . 150 7 13 . 10 20 . . 138 83 . 94 295 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 29460 | . 253 888 1403 1030 154 993 894 396 . 3917 156 533 . 304 3323 916 204 3251 3097 1859 2463 3426 Parts 1210 | . 7 48 67 45 2 60 41 13 . 130 17 18 . 10 132 33 2 151 126 41 116 151 Haulers Intercepted 4 | . . . 1 . . 1 . . . . . . . . . . . 1 . 1 . . Recyclers Shooed 5 | . . . . . 1 . . . . . . . . . 3 . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 77 | . . . . . . . . . . . 14 18 . 10 . 33 2 . . . . . Prevented 4 | . . . . . . . . . . . 4 . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Res Arm Res Qua Frg Combat Hostiles Destroyed 547 | . 4 17 33 32 3 28 20 6 . 75 9 12 . 7 68 16 3 54 56 19 30 55 Guns 480 | . 4 17 30 29 2 23 19 6 . 66 9 11 . 7 53 14 2 48 50 15 29 46 Cannons 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Classes Destroyed 24 | . 3 6 3 . . 2 1 . . . . . . 2 . . . 1 2 . 1 3 Worker 16 | . 1 . 3 . . 3 . . . 4 . . . . 1 . . 4 . . . . Builder 14 | . . 1 . . . . . . . 1 . . . . 3 . . 5 . . 4 . Hauler 4 | . . . 1 . . 1 . . . . . . . . . . . 1 . 1 . . Recycler 11 | . . 4 . . . . 1 . . 2 . . . . 1 . . 1 . . 2 . Minesweeper 2 | . . . . . . . . . . . . . . 1 . 1 . . . . . . Operator 12 | . 1 1 . . . 1 1 . . 2 . . . . 1 . . 1 . 1 2 1 Watcher 11 | . . 1 . . . . 1 . . 1 . . . . 1 . . 3 2 . 2 . Swarmer 106 | . . 6 4 12 . 5 4 . . 14 6 7 . 5 12 1 . 12 5 . . 13 Cutter 9 | . . . . . . 1 . . . . . . . . 1 . . 3 4 . . . Saboteur 6 | . . . . . . . . . . . . . . . . . . 1 3 . . 2 Grunt 185 | . 4 4 19 11 3 17 6 1 . 39 . 1 . . 23 3 3 14 16 6 12 3 Brawler 14 | . . . 1 3 . . . . . . . 2 . . 1 1 . 1 2 2 . 1 Duelist 15 | . . 2 2 1 . . . 1 . 1 . 1 . . . 4 . 1 . . 2 . Protector 3 | . . . . . . . . . . . . . . . . . . . 2 . 1 . Researcher 5 | . . . . . . . . . . . . . . . . . . . . . 5 . Sentry 61 | . . 5 6 5 . 4 8 2 . 5 1 1 . . 11 3 . 6 1 1 . 2 Specialist 12 | . . . . . . . . . . . . . . . . . . . 10 . . 2 Hunter 47 | . . . . . . . 2 1 . 6 . . . . 11 2 . 5 4 6 3 7 Programmer 53 | . . . . . . 2 . 1 . 8 . . . 1 5 2 . 6 7 3 12 6 Heavy 11 | . . . 1 . . . . . . 2 . . . . 4 . . 3 1 . . . Behemoth 5 | . . . . . . . . . . . . . . 1 . . . 2 1 1 . . Hotshot 5 | . . . . . . . . . . . . . . . . . . . . . . 5 Immortal 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Striker 5 | . . . . . . . . . . . . . . . . . . . . . . 5 Executioner 6 | . . . . . . . . . . . . . . . . . . . . . . 6 Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Savage 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 15 | . 3 5 6 7 3 6 13 3 . 15 4 7 . 3 14 9 3 9 8 4 9 8 Combat Bots Only 14 | . 2 4 5 7 3 5 11 3 . 8 4 7 . 3 14 9 3 8 8 4 7 8 Max Kills in Single Turn 4 | . 1 2 2 2 2 4 2 1 . 3 3 2 . 2 3 1 2 4 2 2 3 2 Gunslinging 3 | . . . 1 1 1 2 1 . . 2 2 1 . 1 1 . . 3 . . 1 1 Exploded . | . . . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . 1 . . . . . . . . . . . . . . 01-MTF (-7/Recycling) Combat | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Res Arm Res Qua Frg Hostile Shots Fired 2682 | . 32 64 145 125 32 133 102 21 . 262 11 16 . 32 374 57 3 196 344 147 111 475 Missed 1263 | . 9 33 60 46 14 76 62 8 . 118 6 7 . 15 196 34 1 99 182 51 49 197 Hits 1419 | . 23 31 85 79 18 57 40 13 . 144 5 9 . 17 178 23 2 97 162 96 62 278 Melee 26 | . . . 1 . . . . . . . . . . . . . . 14 3 1 . 7 Projectile 1393 | . 23 31 84 79 18 57 40 13 . 144 5 9 . 17 178 23 2 83 159 95 62 271 AOE 3 | . . . . . . . . . . . . . . . . . . 3 . . . . Critical Strikes 72 | . . 1 2 2 . 3 . . . 3 . . . . 5 3 . 13 14 3 5 18 Part Disruptions 3 | . . . . . . . . . . . . . . . . . . . 1 . . 2 Damage Taken 20742 | . 253 315 1025 798 152 512 253 80 . 2187 72 116 . 153 2222 247 18 1526 1906 1478 891 6538 Core 16891 | . 207 239 845 644 116 417 197 62 . 1772 56 94 . 115 1813 205 16 1245 1497 1219 719 5413 Absorbed by Shields 7616 | . . 27 364 315 59 200 105 32 . 755 26 43 . 129 1211 207 19 831 800 596 633 1264 Redirected to Core 13010 | . 141 194 599 483 105 298 162 53 . 1472 56 73 . 109 1341 140 8 963 1318 903 576 4016 Ignored by Resistances 196 | . . . . . . . . . . . . . . . . . . . . . . 196 Core Remaining (%) 92 | 100 65 100 . . 80 . . . 100 . . . . 100 . . 100 . 98 . . . Volleys Fired 1027 | 34 24 50 85 67 6 55 24 11 . 96 6 8 . 8 88 60 3 84 92 44 60 122 Largest 4 | 1 3 4 4 4 4 4 4 4 . 4 4 4 . 4 4 4 4 4 4 4 4 2 Hottest 400 | 50 130 218 224 224 224 320 320 360 . 360 360 360 . 360 360 360 360 360 360 360 400 300 Shots Fired 2750 | 34 36 175 341 267 24 205 89 30 . 358 25 33 . 32 259 90 12 208 113 62 132 225 Gun 2739 | 34 36 175 341 267 24 205 89 30 . 358 25 33 . 32 259 90 12 208 113 62 129 217 Cannon 11 | . . . . . . . . . . . . . . . . . . . . . 3 8 Launcher . | . . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Thermal 2740 | 34 26 175 341 267 24 205 89 30 . 358 25 33 . 32 259 90 12 208 113 62 132 225 Explosive . | . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 10 | . 10 . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 94 | . 7 8 17 13 6 25 62 68 . 43 20 33 . 35 47 48 26 73 70 94 85 74 Robot Miss Streak 9 | . 4 6 9 5 2 7 2 1 . 3 3 2 . 3 2 4 1 9 2 1 3 3 Penetration Max 2 | . . . . . . . . 1 . 2 . 1 . . 2 1 1 2 2 2 2 2 Secondary Targets 86 | . . 1 8 12 1 7 2 . . 14 4 4 . 2 7 1 . 10 . 1 5 7 Max Gunslinging Chain 3 | . . 1 1 2 1 2 1 . . 2 2 1 . 1 1 1 . 3 . 1 1 1 Shots Hit Robots 1978 | . 23 85 195 142 15 146 74 18 . 263 20 25 . 28 233 51 12 169 108 59 112 200 Core Hits 2131 | . 11 38 99 60 10 86 78 23 . 290 24 29 . 24 283 57 10 226 213 91 185 294 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Critical Strikes 57 | 1 2 6 23 14 3 5 . . . . . . . . . . . . . . . 3 Burn 54 | 1 2 6 23 14 3 5 . . . . . . . . . . . . . . . . Destroy 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 83132 | 25 288 1204 2872 2080 261 2901 2264 656 . 9883 700 945 . 1021 11425 2642 647 8818 8807 4282 7237 14174 Guns 81501 | 25 288 1204 2872 2080 261 2901 2264 656 . 9883 700 945 . 1021 11283 2642 647 8764 8807 4282 7237 12739 Cannons 1435 | . . . . . . . . . . . . . . . . . . . . . . 1435 Explosions 196 | . . . . . . . . . . . . . . . 142 . . 54 . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Thermal 83002 | 25 212 1204 2872 2080 261 2901 2264 656 . 9883 700 945 . 1021 11425 2642 647 8764 8807 4282 7237 14174 Explosive . | . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 130 | . 76 . . . . . . . . . . . . . . . . 54 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 22 | . 6 . 1 1 1 2 2 2 2 4 4 4 4 . . 4 4 2 7 3 13 22 Average Corruption 5 | . 3 . 1 1 1 1 2 2 2 3 4 4 4 . . 3 4 1 4 1 6 15 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 235 | . 8 . 4 6 1 9 6 3 1 21 16 6 . . . . 2 12 22 3 25 90 Message Errors 63 | . 3 . 1 3 . 4 2 . 1 9 5 2 . . . . 1 4 5 1 7 15 Matter Fused 46 | . 1 . 1 1 1 1 . 2 . 4 1 1 . . . . . 3 4 . 2 24 Heat Flow Errors 22 | . . . . . . 1 . 1 . 1 1 . . . . . . 2 2 . 6 8 Energy Discharges 27 | . 2 . 1 1 . . . . . 1 2 1 . . . . . 1 3 1 4 10 Parts Rejected 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 Parts Fused 4 | . 1 . . . . 1 . . . 1 1 . . . . . . . . . . . Data Loss (minor) 28 | . 1 . . . . 1 1 . . 2 4 . . . . . 1 1 3 1 1 12 Data Loss (major) 6 | . . . . . . . . . . . . 1 . . . . . . 1 . 1 3 Misfires 7 | . . . 1 . . . . . . 1 1 1 . . . . . . 2 . 1 . Alerts 10 | . . . . . . 1 1 . . 1 1 . . . . . . 1 1 . 1 3 Misdirections 8 | . . . . . . . . . . . . . . . . . . . . . 1 7 Weapon Failures 12 | . . . . 1 . . 1 . . 1 . . . . . . . . 1 . 1 7 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 385 | . . . . . . . . . . . . . . . 5 . . . . . . 380 Projectiles 380 | . . . . . . . . . . . . . . . . . . . . . . 380 Explosions 5 | . . . . . . . . . . . . . . . 5 . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 405 | . . . . 116 . . . . . . . . . . 181 . . 33 . . 75 . Shots 5 | . . . . 1 . . . . . . . . . . 2 . . 1 . . 1 . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 428 | 25 312 302 396 294 248 428 306 252 . 271 121 153 . 74 113 110 81 176 74 70 102 227 Average Temperature 75 | 25 135 100 81 92 131 121 84 72 . 50 34 64 . 37 35 44 39 39 30 26 28 70 Received Heat Transfer 3371 | . 138 107 476 272 42 226 64 12 . 474 . 6 . . 229 27 5 83 504 129 103 474 Effects 4 | . . . 3 . . 1 . . . . . . . . . . . . . . . . Shutdowns 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Matter Decay 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 70 | . . . 3 3 1 5 1 1 . 9 . 1 . 1 15 3 1 7 6 4 1 8 Combat Hostiles 66 | . . . 3 3 1 5 1 . . 9 . 1 . . 15 2 1 6 6 4 1 8 Parts Melted 480 | . . 11 32 23 1 21 12 5 . 59 4 7 . 9 86 14 4 50 47 26 33 36 Heat Transferred 146336 | 148 753 3510 9176 6188 888 7080 4925 1350 . 17430 1250 1675 . 1675 18700 4125 1025 13675 13278 6500 10822 22163 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . 2 . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Res Arm Res Qua Frg Maximum Alert Level 5 | . . 1 3 5 3 3 3 1 . 5 . . . . 5 . . 5 5 4 5 5 Low Security (%) 13 | 100 100 77 11 . . . . 40 . 24 . . . . 17 . . . . . . . Level 1 9 | . . 22 34 . . 14 7 59 . 11 . . . . 13 . . . . . . . Level 2 15 | . . . 42 4 . 83 29 . . 18 . . . . 16 . . 2 . . . . Level 3 16 | . . . 12 21 100 2 63 . . 13 . . . . 18 . . 26 16 . 29 12 Level 4 32 | . . . . 73 . . . . . 24 . . . . 24 . . 37 40 100 57 46 Level 5 12 | . . . . . . . . . . . . . . . 2 . . 33 42 . 12 40 High Security 1 | . . . . . . . . . . 7 . . . . 6 . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2280 | . 45 341 867 1629 848 706 865 294 . 1828 . . . . 1783 . . 1885 2176 1568 1684 2280 Initial 1142 | . . . 141 563 793 376 315 274 . . . . . . 63 . . 696 980 1142 877 943 Average 959 | . 13 147 432 1282 811 550 664 220 . 778 . . . . 784 . . 1336 1509 1328 1262 1494 Influence Increases 17064 | . 100 555 1136 1066 85 752 785 122 . 2308 150 250 . 220 2184 345 70 1599 1582 624 1169 1962 Destroy 0b10 Robot/C 10980 | . 80 340 660 640 60 560 440 120 . 1500 140 240 . 140 1360 320 60 1080 1080 380 680 1100 Destroy 0b10 Robot/NC 365 | . 10 35 20 . . 25 15 . . 50 . . . 5 35 5 . 75 20 10 55 5 Destroy Leader 1980 | . 10 112 152 40 10 112 132 . . 282 10 10 . 30 312 20 10 238 184 92 74 150 Allied During Kill 44 | . . . . . . . 44 . . . . . . . . . . . . . . . Successful Hack 118 | . . 4 . 24 . 25 . . . 10 . . . . 16 . . 15 18 4 . 2 Disable Machine 540 | . . . 30 . . . . . . 105 . . . . 105 . . 30 . 15 120 135 Anti-Garrison Action 300 | . . . . 300 . . . . . . . . . . . . . . . . . . Destroy Structure 667 | . . 4 4 47 . . 4 2 . 136 . . . . 116 . . 26 10 18 150 150 Partial Spotted 240 | . . 30 45 15 15 30 45 . . . . . . . . . . 30 15 . . 15 Lose Combat Pursuer 1830 | . . 30 225 . . . 105 . . 225 . . . 45 240 . . 105 255 105 90 405 Influence Decreases 14784 | . 100 220 604 304 886 886 773 646 182 480 1019 303 906 120 501 890 276 764 1273 1240 1051 1360 Entered New Map 9153 | . . . 194 304 836 452 379 432 182 . 677 183 906 . 37 660 236 336 887 1034 683 735 Time Decay 5421 | . 100 220 410 . 50 434 214 214 . 480 342 120 . 120 464 230 40 428 386 206 368 595 Lost Part 30 | . . . . . . . . . . . . . . . . . . . . . . 30 Lost Ally 180 | . . . . . . . 180 . . . . . . . . . . . . . . . Squads Dispatched 111 | . 1 3 5 . 1 10 4 . . 26 . . . . 19 . . 13 6 6 9 8 Investigation 29 | . . 1 1 . . 3 1 . . 9 . . . . 4 . . 5 . 1 . 4 Extermination 19 | . . . . . . 3 . . . 3 . . . . 3 . . 2 2 2 3 1 Reinforcement 33 | . 1 2 3 . 1 . 2 . . 6 . . . . 6 . . 4 2 1 2 3 Assault 19 | . . . . . . 1 1 . . 5 . . . . 4 . . 2 2 2 2 . Garrison 11 | . . . 1 . . 3 . . . 3 . . . . 2 . . . . . 2 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Res Arm Res Qua Frg Distress Signals 41 | . 1 3 2 . 2 . 3 . . 5 . . . . 2 . . 5 2 2 2 12 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 888 | . 6 30 60 32 15 29 25 4 . 103 8 11 . 10 89 15 3 71 87 38 52 200 Peak Tracking Total 26 | . 3 9 10 4 12 4 9 2 . 12 5 6 . 5 8 9 3 10 9 8 6 26 Tactical Retreats 61 | . . 1 5 . . . 3 . . 7 . . . 1 7 . . 4 7 3 4 19 Traps | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Res Arm Res Qua Frg Traps Triggered 18 | . 2 . . 1 . 5 . . . . . . . . . . . 4 . 2 1 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed 3 | . . . . . . . 3 . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed 24 | . . . . . . . . . . . . . . 12 . 12 . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ---------- Run | Yrd Mat Mat Mat Gar Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Res Arm Res Qua Frg Machines Disabled 41 | . . . 2 3 . . . . . 7 . . . . 7 . . 2 . 1 8 11 Max in Single Turn 6 | . . . 1 2 . . . . . 4 . . . . 6 . . 1 . 1 3 4 Garrison Access 2 | . . . . . . . . . . . . . . . 2 . . . . . . . Garrison Relay 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Phase Generator 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Res Arm Res Qua Frg Machines Accessed 52 | . . 4 4 2 . 5 2 1 . 10 . . 1 . 6 . 3 6 2 1 . 5 Terminals 23 | . . 3 3 2 . 1 2 1 . 4 . . . . 1 . . 1 2 1 . 2 Fabricators 4 | . . . . . . 2 . . . 1 . . . . . . . 1 . . . . Repair Stations 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Recycling Units 16 | . . . . . . . . . . 5 . . . . 4 . . 4 . . . 3 Scanalyzers 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Garrison Access 3 | . . . 1 . . 1 . . . . . . . . 1 . . . . . . . Total Hacks 100 | . . 7 6 6 . 12 3 2 . 23 . . 1 . 10 . 5 9 4 5 . 7 Successful 55 | . . 3 2 2 . 7 2 . . 10 . . 1 . 7 . 5 7 3 1 . 5 Failed 45 | . . 4 4 4 . 5 1 2 . 13 . . . . 3 . . 2 1 4 . 2 Catastrophic 9 | . . . 1 . . . 1 1 . 6 . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 64 | . . 4 5 6 . 5 1 . . 21 . . . . 7 . . 7 1 . . 7 Terminals 51 | . . 6 5 6 . 2 3 2 . 13 . . . . 1 . . 2 4 5 . 2 Fabricators 11 | . . . . . . 6 . . . 3 . . . . . . . 2 . . . . Repair Stations 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Recycling Units 23 | . . . . . . . . . . 7 . . . . 6 . . 5 . . . 5 Scanalyzers 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Garrison Access 6 | . . . 1 . . 2 . . . . . . . . 3 . . . . . . . Terminal Hacks 21 | . . 1 . 1 . 1 2 . . 2 . . 1 . 1 . 5 1 3 1 . 2 Record 3 | . . . . . . . . . . . . . . . . . 3 . . . . . Part Schematic 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Open Door 5 | . . . . . . . 1 . . . . . 1 . . . 2 . 1 . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 6 | . . 1 . . . 1 . . . . . . . . 1 . . 1 1 1 . . Fabricator Index 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Disarm Traps 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Garrison Registry 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . 2 . . . 2 . . . . . . . 2 . . . . Load Schematic 3 | . . . . . . 1 . . . 1 . . . . . . . 1 . . . . Build 3 | . . . . . . 1 . . . 1 . . . . . . . 1 . . . . Repair Station Hacks 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Refit 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Insert Component 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Analyze 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . 1 . . . . . . . . . . . 2 . . . . . . . Unlock Access 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Coupler Status 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Unauthorized Hacks 22 | . . 1 1 1 . 2 . . . 6 . . . . 4 . . 4 . . . 3 Terminals 3 | . . 1 1 1 . . . . . . . . . . . . . . . . . . Botnet 3 | . . 1 1 1 . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . 1 . . . 1 . . . . . . . . . . . . Prioritize 2 | . . . . . . 1 . . . 1 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 16 | . . . . . . . . . . 5 . . . . 4 . . 4 . . . 3 Fedlink 16 | . . . . . . . . . . 5 . . . . 4 . . 4 . . . 3 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Reprogram 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Data Cores Recovered 7 | . . . . . . 1 . . . 1 . . . . 1 . . 1 . . 2 1 Used 2 | . . . . . . 1 . . . 1 . . . . . . . . . . . . Hacking Detections 25 | . . 3 1 2 . 4 1 . . 6 . . . . 2 . . 1 2 1 . 2 Full Trace Events 12 | . . 1 1 2 . 1 1 . . 4 . . . . . . . 1 . 1 . . Feedback Events 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . . . . . . . . . 3 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . . . . . . 1 . . . 1 . . . . . . . . . . 17 . Parts Built 6 | . . . . . . 2 . . . 2 . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 117 | . . . . . . 42 . . . 47 . . . . . . . 28 . . . . Total Part Build Rating 26 | . . . . . . 8 . . . 10 . . . . . . . 8 . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------------ Run | Yrd Mat Mat Mat Gar Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Res Arm Res Qua Frg Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . 2 . . . . . . . . . . . . . . . . 1 . Machine Destruction 2 | . . . . 2 . . . . . . . . . . . . . . . . . . Programmers 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Res Arm Res Qua Frg Total Allies 11 | . . . . . . 1 10 . . . . . . . . . . . . . . . Largest Group 10 | . . . . . . 1 10 . . . . . . . . . . . . . . . Highest-Rated Group 173 | . . . . . . 32 173 . . . . . . . . . . . . . . . Highest-Rated Ally 32 | . . . . . . 32 29 . . . . . . . . . . . . . . . Initial Warlord ECA Mod 16 | . . . . . 4 3 3 3 3 . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 22 | . . . . . . . 22 . . . . . . . . . . . . . . . Total Damage 234 | . . . . . . . 234 . . . . . . . . . . . . . . . Kills 3 | . . . . . . . 3 . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Res Arm Res Qua Frg Active Infowar (turns) . | . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . . . . . . . 2 1 . 1 . 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------------- Run | Yrd Mat Mat Mat Gar Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Res Arm Res Qua Frg Turns Passed 15372 | 157 314 492 996 1375 104 1060 443 449 95 1445 768 242 163 301 1247 498 92 1045 918 427 856 1885 Spaces Moved 19307 | 173 368 670 1076 999 241 1906 753 854 297 1874 436 183 346 583 1436 705 174 1250 1060 450 1211 2262 Core 258 | 173 77 . . . . . . . . . . . . . . . . 6 2 . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 19049 | . 291 670 1076 999 241 1906 753 854 297 1874 436 183 346 583 1436 705 174 1244 1058 450 1211 2262 Fastest Speed 32 | 50 37 37 37 37 32 32 32 32 32 32 42 42 42 42 42 42 42 42 42 42 42 42 Average Speed 39 | 50 43 37 37 37 32 32 32 34 32 36 42 42 42 42 42 42 42 42 42 43 42 44 Slowest Speed 125 | 50 117 37 37 37 37 32 102 102 32 42 42 42 42 42 42 42 42 50 125 125 42 45 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 265 | . . 8 36 . 6 7 33 12 . 19 . 1 . 1 27 . . 33 2 7 12 61 Potential Cave-ins 13 | . . . . . . . . . . . . . . . . . . 2 . . . 11 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 50 | 5 59 51 80 68 27 33 89 95 30 42 57 33 35 73 54 76 39 29 41 13 73 51 Regions Visited 22 Branch Regions 12 Pre-discovered Areas 3 | . . . . . . . . . . 1 1 . . . . 1 . . . . . . Known Exits Taken 6 | . . . 1 . . 1 . . . . . . . . 1 . . 1 1 1 . . Unknown Exits Taken 15 | 1 1 1 . . 1 . 1 1 1 1 1 1 1 1 . 1 1 . . . 1 . Scrap Searched 5 | . . . . . . . . . . . 1 . . 1 . 2 1 . . . . . Spaces Dug 30 | . . . . . . . . . . . . . . . . 2 . 1 . 1 . 26 Terrain Destroyed 397 | . . . . 67 . . . 3 . 108 2 4 . 3 65 10 . 14 5 5 50 61 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Projectile 39 | . . . . . . . . . . . . . . . . . . . . . 1 38 AOE 250 | . . . . 67 . . . . . 94 . . . . 54 . . . . . 35 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Res Arm Res Qua Frg Total 24688 | 208 487 787 1428 1836 244 2196 844 969 296 2334 1002 321 362 613 1852 827 183 1565 1422 621 1434 2857 Wait 3095 | 1 87 29 231 700 . 128 72 99 . 227 550 125 16 . 218 18 2 102 146 59 50 235 Move 18801 | 172 367 653 1013 995 229 1892 693 829 296 1835 435 180 345 580 1383 704 173 1186 1056 435 1187 2163 Hop 217 | . . 8 27 . 5 6 26 12 . 19 . 1 . 1 25 . . 30 1 7 11 38 Pick Up 120 | . . . 7 9 . 4 2 3 . 14 2 . . 1 18 5 1 13 13 3 12 13 Fast Attach 57 | 1 7 9 3 . 2 4 3 . . 4 . . . . . . . 11 5 . 2 6 Attach 12 | . . . . . . 1 . 1 . 2 . . . . . . . 1 . . 4 3 Detach 13 | . . . . . . 1 1 2 . . . . . . . . . . . . 4 5 Swap 20 | . . 2 1 . . 1 . . . 7 . . 1 . 2 . . . . . 2 4 Drop 153 | . 2 10 9 5 2 9 2 4 . 20 1 . . 2 17 5 . 14 11 9 9 22 Fire 1027 | 34 24 50 85 67 6 55 24 11 . 96 6 8 . 8 88 60 3 84 92 44 60 122 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 182 | . . . . 18 . 54 . . . . . . . . . . . 43 . 27 18 22 Rewire 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Trap 24 | . . . . . . . . . . . . . . 12 . 12 . . . . . . Miscellaneous 964 | . . 26 52 42 . 41 21 8 . 110 8 7 . 9 101 23 4 81 98 37 75 221 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials -7/Factory (discovered 4 exits: [*Fac] / *Sto / *Low x2) -7/Storage (discovered 2 exits: [*Fac] / *Rec) -7/Recycling (discovered 2 exits: *Fac / [*Scr]) -7/Scraptown -5/Factory (discovered 3 exits: *Fac / [*Upp x2]) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: *Res x3 / *Upp x2) -4/Upper Caves -4/Upper Caves -3/Research (discovered 5 exits: *Res x2 / *Arm / *Tes x2) -3/Armory (discovered 2 exits: *Res x2) -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 3 exits: [*Acc] / [*Sec] / *Frg) -2/Protoforge (discovered 1 exit: [*Acc]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 68 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 68 | -11/Scrapyard | Upgraded with Weapon slot (x3) 158 | -11/Scrapyard | Entered Materials 297 | -10/Materials | Discovered new exit (range 3) 317 | -10/Materials | Build established: Mutant 450 | -10/Materials | Discovered new exit (range 10) 472 | -10/Materials | Entered another Materials area 474 | -9/Materials | Reached level 2 483 | -9/Materials | Discovered new exit (range 16) 541 | -9/Materials | Discovered new exit (range 9) 623 | -9/Materials | Identified exit to Mines 765 | -9/Materials | Reached level 3 912 | -9/Materials | Build established: Scavenger-Gunner 961 | -9/Materials | Discovered new exit (range 7) 964 | -9/Materials | Entered another Materials area 966 | -8/Materials | Reached level 4 987 | -8/Materials | Reached level 5 1020 | -8/Materials | Upgraded with Utility slot (x1) 1469 | -8/Materials | Reached level 6 1507 | -8/Materials | Discovered new exit (range 7) 1701 | -8/Materials | Discovered new exit (range 11) 1831 | -8/Materials | Reached level 7 1883 | -8/Materials | Garrison activated, responded to threat 1960 | -8/Materials | Identified exit to Garrison 1960 | -8/Materials | Entered Garrison 1962 | -8/Garrison | Reached level 8 1966 | -8/Garrison | Triggered checkpoint 2020 | -8/Garrison | Discovered new exit (range 110) 2020 | -8/Garrison | Discovered new exit (range 71) 2020 | -8/Garrison | Discovered new exit (range 80) 2020 | -8/Garrison | Discovered new exit (range 16) 2038 | -8/Garrison | Triggered checkpoint 2067 | -8/Garrison | Reached level 9 2088 | -8/Garrison | Destroyed 7 combat bots 2114 | -8/Garrison | Triggered checkpoint 2164 | -8/Garrison | Triggered checkpoint 2329 | -8/Garrison | Reached level 10 2346 | -8/Garrison | Triggered checkpoint 2392 | -8/Garrison | Triggered checkpoint 2568 | -8/Garrison | Triggered checkpoint 2589 | -8/Garrison | Garrison Relay disabled 2657 | -8/Garrison | Phase Generator disabled 2657 | -8/Garrison | Reached level 11 3265 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3335 | -8/Garrison | Entered Materials 3435 | -8/Materials | Discovered new exit (range 14) 3439 | -8/Materials | Entered Factory 3441 | -7/Factory | Reached level 12 3603 | -7/Factory | Garrison activated, responded to threat 3654 | -7/Factory | Build established: Scavenger-Sprinter 3763 | -7/Factory | Discovered new exit (range 15) 3768 | -7/Factory | Reached level 13 3809 | -7/Factory | Identified exit to Storage 3809 | -7/Factory | Identified exit to Lower Caves 3977 | -7/Factory | Discovered new exit (range 6) 4057 | -7/Factory | Build established: Hacker-Sprinter 4062 | -7/Factory | Reached level 14 4239 | -7/Factory | First assault squad dispatched 4350 | -7/Factory | Fabricated Gatling Laser (x2) 4499 | -7/Factory | Entered Storage 4501 | -7/Storage | Reached level 15 4571 | -7/Storage | Discovered new exit (range 15) 4669 | -7/Storage | Destroyed 11 combat bots 4738 | -7/Storage | Met 01-MTF 4741 | -7/Storage | Upgraded with Utility slot (x2) 4808 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 4899 | -7/Storage | First assault squad dispatched 4904 | -7/Storage | Reached level 16 4938 | -7/Storage | Used back door to open Recycling access 4938 | -7/Storage | Discovered new exit (range 5) 4942 | -7/Storage | Entered Recycling 4942 | -7/Recycling | Accompanied by 1 ally (01-MTF) 4943 | -7/Recycling | Met a Zionite searching for Scraptown 4943 | -7/Recycling | Lost 5 allies 5048 | -7/Recycling | Discovered new exit (range 16) 5087 | -7/Recycling | Scanned before Scraplab entrance 5111 | -7/Recycling | Murdered 01-MTF 5118 | -7/Recycling | Found Prototype Energy Gun 5119 | -7/Recycling | Identified KN-7UR's Autopenetrator 5386 | -7/Recycling | Entered Scraplab 5390 | -7/Recycling | Discovered new exit (range 3) 5391 | -7/Recycling | Entered Scraptown 5414 | -7/Scraptown | Visited UFD Registry 5414 | -7/Scraptown | Registered with UFD as "Cargounit" 5448 | -7/Scraptown | Discovered new exit (range 3) 5449 | -7/Scraptown | System corruption cleaned by C-Scrubber 5467 | -7/Scraptown | Met Optimus 5467 | -7/Scraptown | Accepted into 0bPrime 5486 | -7/Scraptown | Entered Factory 5488 | -5/Factory | Reached level 17 5581 | -5/Factory | Reached level 18 5761 | -5/Factory | Discovered new exit (range 4) 5782 | -5/Factory | Loaded intel: 8 recycling unit locations 5906 | -5/Factory | Reached level 19 5959 | -5/Factory | Core integrity fell below 50% 6047 | -5/Factory | Garrison activated, responded to threat 6092 | -5/Factory | Learned location of Protoforge (-2) 6184 | -5/Factory | Reached level 20 6349 | -5/Factory | Destroyed 8 combat bots 6360 | -5/Factory | Reached level 21 6418 | -5/Factory | Build established: Hacker-Gunner 6551 | -5/Factory | Destroyed 8 combat bots 6654 | -5/Factory | Reached level 22 6686 | -5/Factory | First assault squad dispatched 6735 | -5/Factory | Discovered new exit (range 11) 6781 | -5/Factory | Discovered new exit (range 16) 6822 | -5/Factory | High security lockdown imminent 6879 | -5/Factory | Fabricated Force Field (x2) 6902 | -5/Factory | High security lockdown engaged 6931 | -5/Factory | Entered Upper Caves 7024 | -5/Upper Caves | Learned Factory emergency access door positions 7583 | -5/Upper Caves | Learned location of Warlord (-5) 7614 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7646 | -5/Upper Caves | Discovered new exit (range 6) 7699 | -5/Upper Caves | Entered another Upper Caves area 7910 | -5/Upper Caves | Destroyed 7 combat bots 7930 | -5/Upper Caves | Discovered new exit (range 7) 7936 | -5/Upper Caves | Learned Factory trap positions 7941 | -5/Upper Caves | Entered Warlord 7943 | -5/Warlord | Reached level 23 7956 | -5/Warlord | System corruption cleaned by Quarantine Array 8020 | -5/Warlord | Opened side exit 8099 | -5/Warlord | Discovered new exit (range 14) 8104 | -5/Warlord | Entered Proximity Caves 8120 | -4/Proximity Caves | Learned Research stockpile data 8230 | -4/Proximity Caves | Spotted B-86 Titan 8236 | -4/Proximity Caves | Destroyed B-86 Titan 8401 | -4/Proximity Caves | Discovered new exit (range 9) 8405 | -4/Proximity Caves | Entered Factory 8406 | -4/Factory | Loaded intel: 112 trap records 8407 | -4/Factory | Reached level 24 8422 | -4/Factory | Discovered new exit (range 15) 8441 | -4/Factory | Discovered new exit (range 16) 8634 | -4/Factory | Reached level 25 8764 | -4/Factory | Garrison activated, responded to threat 8907 | -4/Factory | Loaded intel: 8 recycling unit locations 8949 | -4/Factory | Discovered new exit (range 6) 9048 | -4/Factory | Discovered new exit (range 11) 9071 | -4/Factory | Discovered new exit (range 6) 9183 | -4/Factory | Reached level 26 9218 | -4/Factory | Destroyed 14 combat bots 9342 | -4/Factory | Destroyed 7 combat bots 9405 | -4/Factory | First assault squad dispatched 9529 | -4/Factory | Destroyed 8 combat bots 9568 | -4/Factory | High security lockdown imminent 9577 | -4/Factory | Identified exit to Upper Caves 9626 | -4/Factory | Destroyed 7 combat bots 9627 | -4/Factory | Garrison activated, responded to threat 9648 | -4/Factory | High security lockdown engaged 9652 | -4/Factory | Entered Upper Caves 9752 | -4/Upper Caves | Learned location of Armory (-3) 9778 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 9829 | -4/Upper Caves | Destroyed 9 combat bots 9848 | -4/Upper Caves | Learned location of 2 exits from Research 9916 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 10108 | -4/Upper Caves | Entered a destroyed Warlord outpost 10145 | -4/Upper Caves | Discovered new exit (range 9) 10147 | -4/Upper Caves | Encountered a Warlord checkpoint 10150 | -4/Upper Caves | Entered another Upper Caves area 10152 | -4/Upper Caves | Reached level 27 10215 | -4/Upper Caves | Entered an active Warlord outpost 10218 | -4/Upper Caves | Learned Research stockpile data 10218 | -4/Upper Caves | Learned Armory stockpile data 10218 | -4/Upper Caves | Learned Research security intel 10237 | -4/Upper Caves | Discovered new exit (range 10) 10242 | -4/Upper Caves | Entered Research 10243 | -3/Research | Identified exit to Armory 10243 | -3/Research | Identified exit to Research 10245 | -3/Research | Loaded intel: 5 recycling unit locations 10273 | -3/Research | Spotted B-86 Titan 10274 | -3/Research | Destroyed B-86 Titan 10306 | -3/Research | Discovered exit to Research (range 13) 10319 | -3/Research | Reached level 28 10460 | -3/Research | Spotted B-86 Titan 10465 | -3/Research | Destroyed B-86 Titan 10480 | -3/Research | Identified exit to Testing 10595 | -3/Research | Destroyed 8 combat bots 10742 | -3/Research | First assault squad dispatched 10846 | -3/Research | Reached level 29 10885 | -3/Research | Core integrity fell below 50% 11097 | -3/Research | Fabricated Gatling Laser (x2) 11203 | -3/Research | Destroyed 7 combat bots 11287 | -3/Research | Entered Armory 11385 | -3/Armory | Spotted B-86 Titan 11387 | -3/Armory | Destroyed B-86 Titan 11776 | -3/Armory | Reached level 30 11787 | -3/Armory | First assault squad dispatched 11883 | -3/Armory | Destroyed 8 combat bots 12186 | -3/Armory | Spotted Armor Guard 12186 | -3/Armory | Spotted Armor Guard 12205 | -3/Armory | Entered Research 12207 | -2/Research | Reached level 31 12230 | -2/Research | Spotted B-90 Cyclops 12235 | -2/Research | Destroyed B-90 Cyclops 12347 | -2/Research | Identified exit to Quarantine 12455 | -2/Research | First assault squad dispatched 12493 | -2/Research | Core integrity fell below 50% 12632 | -2/Research | Entered Quarantine 12634 | -2/Quarantine | Reached level 32 12912 | -2/Quarantine | Found Alien Artifact 12914 | -2/Quarantine | Identified Subatomic Replicator 12914 | -2/Quarantine | Used Subatomic Replicator to replicate KN-7UR's Autopenetrator 13060 | -2/Quarantine | Discovered new exit (range 16) 13132 | -2/Quarantine | First assault squad dispatched 13165 | -2/Quarantine | Destroyed 7 combat bots 13286 | -2/Quarantine | Scanned by Researcher 13303 | -2/Quarantine | Found Alien Energy Cannon 13317 | -2/Quarantine | System corruption reached 10% 13341 | -2/Quarantine | Garrison activated, responded to threat 13455 | -2/Quarantine | Spotted Fortress 13486 | -2/Quarantine | Discovered new exit (range 6) 13486 | -2/Quarantine | Discovered new exit (range 6) 13488 | -2/Quarantine | Entered Protoforge 13490 | -2/Protoforge | Reached level 33 13508 | -2/Protoforge | Superfortress began startup sequence 13620 | -2/Protoforge | Spotted Hotshot 13620 | -2/Protoforge | Spotted B-90 Cyclops 13620 | -2/Protoforge | Spotted Hotshot 13678 | -2/Protoforge | Spotted Overlord 13745 | -2/Protoforge | Identified Core Cannon 13749 | -2/Protoforge | Spotted Decapitator 13756 | -2/Protoforge | Spotted SKR-2 13756 | -2/Protoforge | Spotted SKR-2 13762 | -2/Protoforge | Spotted SKR-2 13777 | -2/Protoforge | UFD initiated attack on Protoforge 13777 | -2/Protoforge | Loaded intel: 3 recycling unit locations 13806 | -2/Protoforge | P-80 Master assimilated allied 02F03-D 13813 | -2/Protoforge | Optimus greeted in Protoforge 13846 | -2/Protoforge | Lost 7 allies 13908 | -2/Protoforge | Met 7R-MNS 13925 | -2/Protoforge | Spotted EXE-6 13926 | -2/Protoforge | Spotted EXE-6 13926 | -2/Protoforge | Destroyed EXE-6 13976 | -2/Protoforge | Spotted AP7-3 13980 | -2/Protoforge | Spotted AP7-3 13983 | -2/Protoforge | Destroyed AP7-3 13994 | -2/Protoforge | Destroyed AP7-3 14007 | -2/Protoforge | Build established: Hacker-Mutant 14012 | -2/Protoforge | Spotted Striker 14012 | -2/Protoforge | Spotted Executioner 14019 | -2/Protoforge | Destroyed Striker 14028 | -2/Protoforge | Spotted Striker 14031 | -2/Protoforge | Spotted Hotshot 14032 | -2/Protoforge | Spotted Executioner 14035 | -2/Protoforge | Spotted Hotshot 14083 | -2/Protoforge | Destroyed Hotshot 14130 | -2/Protoforge | Spotted Executioner 14130 | -2/Protoforge | Spotted Striker 14131 | -2/Protoforge | Spotted Executioner 14132 | -2/Protoforge | Spotted Executioner 14192 | -2/Protoforge | Lost 21 allies 14233 | -2/Protoforge | Spotted Hotshot 14233 | -2/Protoforge | Spotted Hotshot 14293 | -2/Protoforge | UFD reported confirmed Drillbomb installation 14303 | -2/Protoforge | Spotted Striker 14304 | -2/Protoforge | Spotted Executioner 14312 | -2/Protoforge | Spotted Hotshot 14312 | -2/Protoforge | Spotted Hotshot 14312 | -2/Protoforge | Spotted Hotshot 14312 | -2/Protoforge | Spotted Hotshot 14315 | -2/Protoforge | P-80 Master assimilated allied 02F10-K 14316 | -2/Protoforge | Spotted 02F10-K 14327 | -2/Protoforge | Build established: Hacker-Gunner 14329 | -2/Protoforge | Destroyed Hotshot 14332 | -2/Protoforge | Destroyed Hotshot 14352 | -2/Protoforge | Spotted Executioner 14380 | -2/Protoforge | Spotted Executioner 14381 | -2/Protoforge | Lost 8 allies 14385 | -2/Protoforge | Spotted Striker 14388 | -2/Protoforge | Destroyed Executioner 14394 | -2/Protoforge | Spotted Executioner 14394 | -2/Protoforge | Spotted Striker 14444 | -2/Protoforge | Lost 7 allies 14514 | -2/Protoforge | Found UFD Drillbomb 14571 | -2/Protoforge | Spotted Executioner 14617 | -2/Protoforge | Spotted Striker 14619 | -2/Protoforge | Spotted Striker 14651 | -2/Protoforge | P-80 Master assimilated allied 02F76-D 14690 | -2/Protoforge | Lost 5 allies 14754 | -2/Protoforge | Spotted Executioner 14795 | -2/Protoforge | Spotted Executioner 14798 | -2/Protoforge | Destroyed Executioner 14805 | -2/Protoforge | Destroyed Executioner 14877 | -2/Protoforge | Destroyed 8 combat bots 14891 | -2/Protoforge | Installed UFD Drillbomb at designated target 14891 | -2/Protoforge | UFD reported confirmed Drillbomb installation 14906 | -2/Protoforge | Spotted Hotshot 14953 | -2/Protoforge | Destroyed Hotshot 14982 | -2/Protoforge | Spotted Hotshot 14985 | -2/Protoforge | Destroyed Hotshot 15068 | -2/Protoforge | Spotted Executioner 15076 | -2/Protoforge | Reached level 34 15076 | -2/Protoforge | Destroyed Executioner 15117 | -2/Protoforge | Spotted Striker 15122 | -2/Protoforge | Destroyed Striker 15125 | -2/Protoforge | Spotted Executioner 15157 | -2/Protoforge | Spotted Executioner 15161 | -2/Protoforge | Spotted Immortal 15161 | -2/Protoforge | Spotted Immortal 15163 | -2/Protoforge | Destroyed Executioner 15166 | -2/Protoforge | Spotted Immortal 15166 | -2/Protoforge | Spotted Striker 15210 | -2/Protoforge | Destroyed Striker 15222 | -2/Protoforge | Destroyed Immortal 15236 | -2/Protoforge | Found UFD Drillbomb 15241 | -2/Protoforge | Spotted Executioner 15265 | -2/Protoforge | Lost 5 allies 15279 | -2/Protoforge | Spotted Immortal 15299 | -2/Protoforge | Spotted Executioner 15314 | -2/Protoforge | Spotted Hotshot 15314 | -2/Protoforge | Spotted Executioner 15318 | -2/Protoforge | Spotted Hotshot 15319 | -2/Protoforge | Spotted Hotshot 15320 | -2/Protoforge | Spotted Executioner 15320 | -2/Protoforge | Spotted Executioner 15338 | -2/Protoforge | Spotted Striker 15338 | -2/Protoforge | Spotted Striker 15344 | -2/Protoforge | Spotted Striker 15345 | -2/Protoforge | Spotted Executioner 15352 | -2/Protoforge | Discovered new exit (range 15) 15354 | -2/Protoforge | Core integrity fell below 20% 15363 | -2/Protoforge | Destroyed Striker 15372 | -2/Protoforge | Destroyed Striker 15373 | -2/Protoforge | Destroyed by Executioner with Helical Railgun Last Messages --------------- Thermabolt penetrates Striker. Thermabolt penetrates Wall. Imp. Particle Charger destroyed. Thermabolt penetrates Striker. Thermabolt penetrates Wall. Thermabolt penetrates Striker. Thermabolt penetrates Wall. Thermabolt penetrates Striker. Thermabolt penetrates Wall. Thermabolt penetrates Striker. Thermabolt penetrates Wall. Thermabolt penetrates Striker. Thermabolt penetrates Wall. Thermabolt penetrates Striker. Thermabolt penetrates Wall. Wall collapses. Thermabolt penetrates Striker. Destroyed Prototype Device. Thermabolt penetrates Striker. Striker destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????##? | | ?????????????############???##? | | ????????#################???##? | | ????????#######????????##???##? | | ????????## #????????##???##? | | ????????## #????????##???##? | | ????????## < #????????##???##? | | ????????## +????????##???### | | ########## #????????##???### | | #########" #????????##?????# | | # # #????????##?????# | | # """ # #????????#####??# | | # """ # ##############??# | | # """ # # ##??# | | # """ / # " ##### | | # """ # # "%" ##### | | # """ # # " %/"% | | # """%[% # # ##### | | # =*= # # % ##### | | ######;### # % "#### | | ######%### ###/##"#########? | | ????##=### ##? | | ????##%### #?? | | ????##*### """ """ #?? | | ######[### """ """ #?? | | #####%@####+#+### """ """ #?? | | ## !!%K]???????# #?? | | ## %/=p=""?????# """ """ ?#?? | | ## "!E""" ???# """ """ ?#?? | | ## ?# """ ""???#?? | | ## # ????????? | | ## # ???????#?? | | ########################????#?? | | ##############?????????#????#?? | | ????????????##?????????#????### | | ????????????##????????????????? | | ????????????##?????????#??????? | | ????????????##?????????#??????? | | ????????????##?????????#??????? | | ????????????##?????????######## | | ????????????##?????????##?????? | | ????????????#############?????? | | ????????????#############?????? | | ???????????????????????##?????? | | ???????????????????????##?????? | | ???????????????????????##?????? | | ???????????????????????##?????? | | ???????????????????????##?????? | | ???????????????????????######## | | ???????????????????????######?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 101 Energy Generation 35 Energy Capacity 750 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 150 Resistance: KI 10 Resistance: TH 10 Evasion (%) 63 Particle Charging 30 Offensive Hacking 30 Defensive Hacking 10 Item Schematics ----------------- Gatling Laser | -7/Factory | Scanalyzed Force Field | -5/Factory | Hacked Adv. Quantum Shading Machine | -2/Quarantine | Archive Prc. Phase Gun | -2/Quarantine | Archive Hvy. Gatling Laser | -2/Quarantine | Archive Imp. Diametric Drive | -2/Quarantine | Archive Hvy. Antimatter Reactor | -2/Quarantine | Archive Exp. System Shield | -2/Quarantine | Archive Tesla Bomb Launcher | -2/Quarantine | Archive Adv. Energy Well | -2/Quarantine | Archive Adv. Myomer Leg | -2/Quarantine | Archive Imp. Quantum Reactor | -2/Quarantine | Archive Imp. Q-thruster | -2/Quarantine | Archive Exp. Q-thruster | -2/Quarantine | Archive Cld. Plasma Rifle | -2/Quarantine | Archive Electron Diverter | -2/Quarantine | Archive Com. Tesla Bomb Launcher | -2/Quarantine | Archive Exp. EM Disruption Field | -2/Quarantine | Archive Enh. Force Rifle | -2/Quarantine | Archive Robot Schematics ------------------ C-55 Analyst | -2/Quarantine | Archive R-06 Scavenger | -2/Quarantine | Archive T-07 Excavator | -2/Quarantine | Archive Fabricated ------------ Gatling Laser | x2 | -7/Factory Force Field | x2 | -5/Factory Gatling Laser | x2 | -3/Research Repaired ---------- Nothing Alien Tech Used ----------------- Subatomic Replicator Core Cannon Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Res Arm Res Qua Frg Levels Raised 33 | . . 2 4 4 . 3 2 . . 6 . . 1 . 3 . 1 2 1 1 1 2 XP Earned 52699 | 3000 450 3750 5848 5293 263 4737 2197 540 304 8604 417 582 170 1284 4035 508 173 3409 1641 1951 1718 1825 XP Spent 51830 | 2900 . 3060 2950 3500 . 9100 3250 . . 7635 . . 3325 . 3250 . 1750 4250 . 2980 . 3880 Upgrades 95 | 4 . 12 5 4 . 10 4 . . 14 . . 3 . 7 . 1 2 . 9 . 20 Propulsion Slot 1 | 1 . . . . . . . . . . . . . . . . . . . . . . Utility Slot 3 | . . . 1 . . . 2 . . . . . . . . . . . . . . . Weapon Slot 3 | 3 . . . . . . . . . . . . . . . . . . . . . . Core Integrity 24 | . . . . . . . . . . . . . . . . . . . . 8 . 16 Heat Dissipation 9 | . . 3 . . . . . . . 6 . . . . . . . . . . . . Energy Generation 4 | . . . 1 . . . 2 . . 1 . . . . . . . . . . . . Energy Storage 12 | . . 4 . . . . . . . 2 . . 2 . 4 . . . . . . . Mass Support 6 | . . 2 1 . . 1 . . . 1 . . 1 . . . . . . . . . Inventory Capacity 10 | . . . 1 4 . 1 . . . . . . . . . . 1 2 . 1 . . Ranged Accuracy 8 | . . . . . . 8 . . . . . . . . . . . . . . . . Hack Attack % 6 | . . 3 1 . . . . . . 2 . . . . . . . . . . . . Hack Defense % 2 | . . . . . . . . . . 2 . . . . . . . . . . . . KI Resistance % 2 | . . . . . . . . . . . . . . . . . . . . . . 2 TH Resistance % 2 | . . . . . . . . . . . . . . . . . . . . . . 2 TH Damage % 3 | . . . . . . . . . . . . . . . 3 . . . . . . . Protomatter Created 9112 | . . 213 601 418 56 470 241 113 . 846 130 80 . 28 1456 368 53 966 1075 279 716 1003 Integrity Restored 18797 | . . 530 1031 798 . 649 298 98 . 2130 108 132 . 153 1970 450 67 1506 1970 715 1608 4584 Core 15232 | . . 446 845 644 . 500 230 62 . 1733 92 97 . 115 1643 334 57 1222 1512 639 1249 3812 Parts 3565 | . . 84 186 154 . 149 68 36 . 397 16 35 . 38 327 116 10 284 458 76 359 772 Protomatter Decayed 8877 | . . 34 108 63 56 252 90 148 . 57 67 19 . 8 581 126 . 337 195 . 55 6681 Game ------ Seed RapidPropulsionDrillbomb Manual? 0 Play Time 03:27:08 Cumulative 244.6 hours Start 2025.06.02 @ 14:21:35 End 2025.06.02 @ 22:48:01 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 239 Rogue 50 Adventurer 177 Explorer 12 Win Type - Total 63 Types 18/1/16/2/12/0/4/5/0/5 Lore% 54 Gallery% 52 Achievement% 69 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam X RUN: b9402ba6-4ab0-4ee0-b34e-76a8e5d29f30