Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.30 @ 00:56:49 Player: arkn Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (7) 3500 Regions Visited (17) 3400 Robots Destroyed (283) 1415 Value Destroyed (10601) 10601 Prototype IDs (21) 420 Alien Tech Used (1) 200 Bonus (16365) 16365 TOTAL SCORE: 35901 Bonus ------- High Alert Combat Kills 239 Follower Combat Kills 1216 Prayed to X0-1V1 5000 Major X0-1V1 Interference 7200 Subatomizer Sterilization 3000 Friendly Fire -290 Cogmind --------- Core Integrity 0/1495 Matter 191/300 Energy 1268/1300 System Corruption 31% Temperature Cool (0) Movement Walking (90) Location -3/Quarantine Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- Experimental Flexi-carbon Leg > --- UTILITY (8) ------ Structural Scanner Advanced Signal Interpreter Advanced Signal Interpreter Advanced Target Analyzer Advanced Target Analyzer Graphene Brace > --- WEAPON (6) ------- Vibroblade Vibroblade Vibroblade > --- INVENTORY (5) ---- Terrain Scanner Hardcell Cannon Vibroblade Sigix Broadsword Peak State ------------ > --- POWER ------------ Particle Reactor Particle Reactor Micro Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Myomer Leg Biometal Leg > --- UTILITY ---------- Large Storage Unit Structural Scanner Enhanced Optical Array IFF Parser Improved Targeting Computer Advanced Targeting Computer Improved Target Analyzer X0-1V1's Piety Tracker > --- WEAPON ----------- Vibroblade Vibroblade Vibroblade > --- INVENTORY -------- Wheel Advanced Heat Sink Advanced Coolant Injector Advanced Sensor Array Advanced Signal Interpreter Advanced Signal Interpreter Advanced Target Analyzer Microactuators Graphene Brace Vibroblade Vibroblade Vibroblade Vibroblade Vibroblade Vibroblade [Rating: 115] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Gyrokinetic Inverter Utility X0-1V1's Piety Tracker Device X0-1V1's Piety Tracker Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Improved Medium Armor Plating Weapon Heavy Battle Rifle Energy Gun Beamcaster Energy Cannon Heavy Plasma Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Impact Weapon Heavy Hammer Slashing Weapon Vibroblade Piercing Weapon Heavy Pick Build | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Fac Ext Fac Res Qua Slots Evolved 14 | . . 2 . . 4 . . . . . . 2 2 . 2 2 . Power 1 | . . . . . 1 . . . . . . . . . . . . Propulsion 3 | . . . . . 1 . . . . . . . 1 . 1 . . Utility 6 | . . 1 . . 1 . . . . . . 1 1 . 1 1 . Weapon 4 | . . 1 . . 1 . . . . . . 1 . . . 1 . Parts Attached 263 | 6 13 20 11 2 23 14 13 8 3 2 8 35 8 32 32 23 10 Power 35 | 1 1 2 3 . . 2 2 . 1 . 1 4 2 8 2 5 1 Engine 17 | 1 1 2 2 . . . 1 . . . . 2 2 6 . . . Core 9 | . . . 1 . . . 1 . 1 . 1 2 . 2 1 . . Reactor 9 | . . . . . . 2 . . . . . . . . 1 5 1 Propulsion 64 | 2 3 5 1 1 8 2 1 2 . 2 3 8 1 8 8 7 2 Treads 29 | 2 1 2 . . 1 2 1 2 . 2 3 3 . 4 6 . . Leg 19 | . . 3 . . 3 . . . . . . 5 . 4 2 2 . Wheel 10 | . 2 . 1 1 4 . . . . . . . . . . . 2 Hover 6 | . . . . . . . . . . . . . 1 . . 5 . Flight . | . . . . . . . . . . . . . . . . . . Utility 77 | 1 3 3 2 1 8 4 5 2 . . 2 12 3 5 14 8 4 Device 42 | 1 1 2 1 1 5 3 2 2 . . 1 7 1 4 3 4 4 Storage 5 | . 2 1 . . . . 1 . . . . . . 1 . . . Processor 19 | . . . . . 1 . 1 . . . . 2 2 . 9 4 . Hackware . | . . . . . . . . . . . . . . . . . . Protection 11 | . . . 1 . 2 1 1 . . . 1 3 . . 2 . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 87 | 2 6 10 5 . 7 6 5 4 2 . 2 11 2 11 8 3 3 Energy Gun 17 | 1 3 . . . 2 4 2 1 . . . 1 1 2 . . . Energy Cannon 6 | . . . . . . . . . . . . 1 1 1 3 . . Ballistic Gun 18 | 1 . 9 . . 2 2 2 . . . . 2 . . . . . Ballistic Cannon 20 | . . . 5 . 2 . . 3 2 . 2 3 . 2 1 . . Launcher 2 | . . 1 . . . . . . . . . 1 . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 5 | . 3 . . . 1 . 1 . . . . . . . . . . Slashing Weapon 18 | . . . . . . . . . . . . 2 . 6 4 3 3 Piercing Weapon 1 | . . . . . . . . . . . . 1 . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . 1 2 1 1 . . 2 . . . . 3 . . 1 3 1 Corrupted Parts 1 | . . . . . . . . . . . . . . . 1 . . System Corruption 1 | . . . . . . . . . . . . . . . 1 . . Parts Lost 165 | . 3 10 3 1 30 5 3 3 1 4 7 25 10 12 22 21 5 Power 28 | . 1 2 1 . 3 . . . 1 1 1 2 2 6 4 3 1 Propulsion 48 | . 1 5 . . 7 2 1 . . 2 2 7 1 . 8 10 2 Utility 40 | . . 2 1 . 8 1 . 1 . . 2 8 4 2 3 6 2 Weapon 49 | . 1 1 1 1 12 2 2 2 . 1 2 8 3 4 7 2 . Highest Loss Streak 14 | . 2 3 3 1 13 5 2 2 1 3 4 9 3 3 12 14 5 To Critical Strikes 3 | . . . . . 2 . . . . 1 . . . . . . . Average Backups 13 | 3 12 16 18 18 13 9 8 18 18 18 15 13 4 10 12 13 4 Power . | . . . . . . . . . . . . . . . . . . Propulsion 3 | 2 5 6 7 6 2 2 3 4 4 4 2 2 . 3 4 . . Utility 3 | . 1 3 1 3 4 2 2 5 4 4 3 4 3 3 4 6 1 Weapon 5 | . 5 7 8 8 6 4 3 8 10 10 9 6 . 2 2 6 3 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 46 | . . 5 4 2 9 7 . 1 . . . 5 . 3 2 6 2 Power . | . . . . . . . . . . . . . . . . . . Propulsion 15 | . . 3 1 2 4 . . 1 . . . . . 3 . 1 . Utility 15 | . . 1 1 . 4 3 . . . . . 4 . . . 2 . Weapon 16 | . . 1 2 . 1 4 . . . . . 1 . . 2 3 2 Tool/Special . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 82 | . 95 95 93 81 61 76 89 91 85 89 85 77 55 87 85 73 47 Engine 6 | . 12 8 8 11 7 . 5 7 7 6 . 4 1 9 5 . . Core 1 | . . . 2 . 1 . . . . 7 11 2 3 1 4 . . Reactor 1 | . . . . . . 2 7 7 . . . . . . . 9 2 Treads 10 | . 24 9 . . 2 5 14 19 23 21 22 15 . 8 15 . . Leg 4 | . . 9 11 . 1 13 . . . . . 2 1 5 2 12 4 Wheel 1 | . 3 . 5 10 2 . . . . . . . . . . . 1 Device 14 | . 11 19 20 11 12 16 17 13 7 7 5 15 18 6 8 13 10 Storage 6 | . 14 10 11 11 6 3 4 7 7 7 7 4 . 3 5 3 . Processor 6 | . . . . . . 3 4 7 7 7 7 5 12 22 18 19 19 Protection 1 | . . . 1 5 . 1 2 1 7 7 5 2 . . 3 . . Energy Gun 3 | . 9 2 . . 1 22 6 7 . . . . 6 3 3 . . Ballistic Gun 6 | . . 28 . . 3 4 22 5 . . . 5 . . . . . Ballistic Cannon 7 | . . . 26 32 7 . . 12 21 23 16 6 . 2 4 . . Impact Weapon 3 | . 17 5 6 . 5 . . . . . 5 2 3 . . . . Slashing Weapon 2 | . . . . . . . . . . . . 4 2 15 4 10 7 Peak Build Rating 115 | 6 23 39 40 43 78 67 74 70 70 66 61 76 63 81 97 115 114 Average Rating 55 | 3 9 32 36 38 54 53 69 68 63 64 54 55 50 70 82 99 74 On Entrance 46 | . 6 23 36 36 43 34 67 69 70 66 56 47 52 50 76 64 50 Avg Prop Armor Cover (%) 11 | . . . . . 5 14 . . . . . 12 2 1 11 14 7 Naked Turns 54 | . . . . . 47 7 . . . . . . . . . . . Heaviest Build 107 | 7 52 66 67 64 82 80 107 100 98 89 74 102 34 87 94 79 35 Greatest Support 120 | 40 40 40 30 28 84 98 98 120 120 120 118 115 18 69 92 88 23 Greatest Overweight (x) 20 | . 2 2 4 20 5 2 1 1 . 3 . 1 7 2 2 5 3 Average Overweight (x) . | . 1 . 1 2 . . . . . . . . 2 . . . . Largest Inventory Capacity 20 | 5 20 20 20 20 20 20 20 20 20 20 20 20 5 15 15 15 5 Average Capacity 16 | 5 19 18 20 20 18 13 15 20 20 20 20 15 5 12 15 14 5 Most Carried 20 | 5 15 20 20 20 20 19 20 20 20 20 16 20 5 15 15 15 5 Average Carried 13 | 3 12 17 19 19 15 10 9 19 19 19 15 13 4 10 12 13 4 Final Capacity 20 | 5 20 20 20 20 5 5 20 20 20 20 20 5 5 15 15 5 5 Final Carried 20 | 5 15 20 20 19 5 5 20 19 20 17 15 5 2 15 9 4 5 Scrap Engine Consumption 25 | . . . . 10 15 . . . . . . . . . . . . Constructs Created 6 | . . . . 1 5 . . . . . . . . . . . . Constructs Modified 22 | . . . . . 22 . . . . . . . . . . . . Class Distribution -------------------- 25% | Mutant 13% | Scavenger-Gunner 12% | Gunner 10% | Scavenger-Mutant 10% | Tank 6% | Scavenger-Tank 4% | Derelict-Tank 3% | Construct Dominant Class ---------------- Mutant | -10/Materials Scavenger-Executioner | -9/Materials Mutant | -9/Storage Gunner | -9/Recycling Construct | -7/Factory Derelict-Gunner | -7/Waste Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Tank | -7/Lower Caves Tank | -7/Zion Mutant | -6/Proximity Caves Scavenger-Gunner | -6/Factory Assassin | -5/Factory Scavenger-Mutant | -5/Extension Scavenger-Gunner | -4/Factory Scavenger-Mutant | -3/Research Mutant | -3/Quarantine Resources | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 -3 ----------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Fac Ext Fac Res Qua Matter Collected 8776 | 246 223 949 1234 202 596 380 466 563 298 . 707 1505 153 578 349 301 26 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 11092 | 101 366 1177 1025 259 1589 295 1058 574 143 . 97 1411 464 732 1431 344 26 Parts 541 | 5 14 87 68 12 71 5 59 29 1 . 4 61 5 30 58 27 5 Haulers Intercepted 7 | . . 3 3 . . . 1 . . . . . . . . . . Recyclers Shooed 8 | . . . . . 2 . . . . . . 3 . . 3 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . 7 1 . 4 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Fac Ext Fac Res Qua Combat Hostiles Destroyed 221 | . 10 32 20 3 35 1 16 16 7 . 5 35 8 10 19 4 . Melee 32 | . 4 1 . . 3 . . . . . . 10 3 4 4 3 . Guns 66 | . 2 26 . . 6 1 16 7 . . . 5 3 . . . . Cannons 88 | . . . 14 3 18 . . 9 7 . 5 14 . 6 12 . . AOE 11 | . 1 . 6 . . . . . . . . 2 . . 1 1 . Classes Destroyed 23 | 2 3 7 1 2 3 1 . 1 . . . . . 2 1 . . Worker 8 | . . 2 2 . 2 . 1 . . . . 1 . . . . . Builder 12 | . . 4 2 . 1 . 1 . . . . . . 1 . 2 1 Tunneler 5 | 2 1 . . . . . 2 . . . . . . . . . . Hauler 7 | . . 3 3 . . . 1 . . . . . . . . . . Recycler 16 | 1 . . 3 2 3 . 2 . . . . 1 . 1 3 . . Mechanic 3 | . . 1 2 . . . . . . . . . . . . . . Operator 1 | . . . . . . . . . . . . . . 1 . . . Watcher 8 | . 1 2 . . 2 . 1 . . . . . . 1 1 . . Swarmer 52 | . 2 14 . . 9 . 4 4 2 . 1 12 . . 4 . . Grunt 72 | . 8 10 10 . 12 . 7 3 . . . 10 2 6 4 . . Brawler 6 | . . . 2 . 2 . . . . . . . 1 . 1 . . Duelist 5 | . . . . . 2 . 1 . 1 . . . . . 1 . . Protector 1 | . . 1 . . . . . . . . . . . . . . . Sentry 32 | . . 5 8 1 3 . 4 1 1 . . 5 . 3 . 1 . Specialist 6 | . . . . . 2 . . . . . . 2 . . 2 . . Hunter 11 | . . 2 . . 2 . . . 2 . 4 1 . . . . . Programmer 22 | . . . . . 3 . 2 . 1 . . 5 2 . 6 3 . Heavy 1 | . . . . . . . . . . . . . . . 1 . . Behemoth 1 | . . . . . . . . . . . . . . 1 . . . Compactor 1 | . . . . . . 1 . . . . . . . . . . . Scientist 2 | . . . . 2 . . . . . . . . . . . . . Scrapper 2 | . . . . 2 . . . . . . . . . . . . . Thug 9 | . . . . . . . . 6 . . . . 3 . . . . Mutant 2 | . . . . . . . . 2 . . . . . . . . . Best Kill Streak 10 | 3 3 10 10 3 9 1 7 6 2 . 3 5 2 4 6 3 1 Combat Bots Only 7 | . 3 7 6 2 6 1 4 6 2 . 3 5 2 3 5 3 . Max Kills in Single Turn 4 | 1 1 2 4 1 2 1 2 2 1 . 1 2 1 1 1 1 1 Gunslinging 1 | . . 1 . . . . 1 . . . . . . . . . . Exploded 3 | . 1 . 3 . . . . . . . . 1 . . 1 1 . Melee 1 | . 1 1 . . 1 . . . . . . 1 1 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 -3 -------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Fac Ext Fac Res Qua Hostile Shots Fired 2938 | . 77 196 51 21 638 5 88 65 54 127 56 771 80 122 340 174 73 Missed 988 | . 12 55 17 6 229 . 29 31 20 56 17 261 27 26 125 58 19 Hits 1950 | . 65 141 34 15 409 5 59 34 34 71 39 510 53 96 215 116 54 Melee 27 | . . . . . 19 5 . . 1 . . . . 1 1 . . Projectile 1923 | . 65 141 34 15 390 . 59 34 33 71 39 510 53 95 214 116 54 AOE 9 | . 1 . . . 5 . . . . . . 1 . 2 . . . Critical Strikes 90 | . 1 3 2 2 24 1 2 3 1 1 . 8 1 3 22 15 1 Actively Blocked 4 | . . . . . . . . . . . . . . . . 3 1 Part Disruptions 7 | . . . . . 1 . . . . 3 . 1 . . 1 1 . Damage Taken 30629 | . 789 1639 823 342 6690 147 1036 559 440 620 691 5893 1062 2020 4614 2519 745 Core 6465 | . 163 345 145 37 906 102 83 32 27 100 53 998 408 683 877 1240 266 Absorbed by Shields 155 | . . . . . . . . . . . . 155 . . . . . Reduced by Siege Mode 18 | . . . . . . . . . . . . 18 . . . . . Redirected to Shielding 152 | . . . . . . . . . . . . 152 . . . . . Ignored by Resistances 292 | . . . . . . 48 . . . . 6 238 . . . . . Regen/Repaired (Parts) 382 | . . . . 100 282 . . . . . . . . . . . . Core Remaining (%) 36 | 100 34 . . 51 . . . . . . 27 4 . 8 34 . . Volleys Fired 461 | 10 14 56 39 15 87 8 35 25 20 10 17 58 17 18 32 . . Largest 6 | 2 2 6 3 3 3 4 4 4 3 3 3 3 3 5 4 . . Hottest 331 | 70 130 181 99 110 146 300 216 195 155 120 120 124 244 331 310 . . Shots Fired 1310 | 20 27 226 93 45 215 26 137 90 60 25 38 154 26 58 70 . . Gun 647 | 20 27 226 . 2 50 26 137 48 3 . . 62 22 18 6 . . Cannon 654 | . . . 89 43 164 . . 42 57 25 38 88 4 40 64 . . Launcher 9 | . . . 4 . 1 . . . . . . 4 . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 915 | 10 . 191 89 43 98 . 99 65 57 25 38 150 . 30 20 . . Thermal 267 | 10 27 35 . . 1 26 38 25 3 . . . 26 28 48 . . Explosive 9 | . . . 4 . 1 . . . . . . 4 . . . . . Electromagnetic 119 | . . . . 2 115 . . . . . . . . . 2 . . Robot Hit Streak 46 | 10 10 10 20 12 16 7 11 27 11 16 9 27 9 46 18 . . Robot Miss Streak 7 | 1 1 3 2 2 5 3 7 3 3 3 3 3 3 1 2 . . Penetration Max 1 | . . . . . . . . . . . . 1 . 1 . . . Secondary Targets 9 | . . 4 . . . . 4 . . . . 1 . . . . . Max Gunslinging Chain 1 | . . 1 . . . . 1 . . . . 1 . . . . . Shots Hit Robots 1059 | 17 37 138 65 31 183 23 68 63 39 20 25 142 33 81 69 17 8 Core Hits 467 | 5 8 57 41 12 85 6 41 29 11 3 12 66 14 23 46 6 2 Critical Kills 3 | . . . . . 1 . . . . . . . . 1 1 . . Critical Parts Destroyed 33 | . 4 5 1 . 9 . 1 . . . . 6 3 4 . . . Critical Strikes 92 | 1 5 9 1 2 18 1 3 5 4 2 4 13 7 9 3 3 2 Burn 10 | 1 1 2 . . . . 2 . . . . . 4 . . . . Meltdown 1 | . . . . . . . . . . . . . . . 1 . . Destroy 11 | . . 1 . . . . 1 . . . . 1 . 8 . . . Blast 27 | . . 1 . 2 2 . . 5 4 2 4 7 . . . . . Corrupt 6 | . . . . . 6 . . . . . . . . . . . . Smash 28 | . 4 5 1 . 10 . . . . . . 5 3 . . . . Sever 9 | . . . . . . 1 . . . . . . . 1 2 3 2 Melee Attacks 325 | . 29 24 15 . 48 4 1 . . . . 59 19 45 31 32 18 Impact 156 | . 29 24 15 . 48 . 1 . . . . 31 8 . . . . Slashing 149 | . . . . . . 4 . . . . . 8 11 45 31 32 18 Piercing 20 | . . . . . . . . . . . . 20 . . . . . Sneak Attacks 11 | . . . 2 . . . . . . . . 2 . 1 3 2 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks 36 | . 4 1 . . 5 . . . . . . 4 2 7 5 4 4 Damage Inflicted 30637 | 177 972 2622 2416 647 4827 508 2116 1748 993 534 534 4752 978 2625 2770 950 468 Guns 7576 | 176 328 1797 . 30 529 459 1621 888 22 . . 966 319 328 113 . . Cannons 12201 | . . 66 1354 617 2391 . . 860 971 534 534 1914 104 1284 1572 . . Explosions 2852 | . . 185 883 . 618 . 469 . . . . 697 . . . . . Melee 7956 | . 644 559 179 . 1279 49 . . . . . 1175 555 1013 1085 950 468 Ramming 52 | 1 . 15 . . 10 . 26 . . . . . . . . . . Kinetic 13780 | 53 . 1526 1354 617 1369 . 1170 1346 971 534 534 2880 . 955 471 . . Thermal 5280 | 123 328 522 . . 247 459 920 402 22 . . . 423 657 1177 . . Explosive 1951 | . . . 883 . 371 . . . . . . 697 . . . . . Electromagnetic 1618 | . . . . 30 1551 . . . . . . . . . 37 . . Impact 3511 | . 644 559 179 . 1279 . . . . . . 577 273 . . . . Slashing 4020 | . . . . . . 49 . . . . . 173 282 1013 1085 950 468 Piercing 425 | . . . . . . . . . . . . 425 . . . . . Highest Corruption 31 | . 3 17 4 . 30 30 18 . 1 1 1 6 16 16 17 31 31 Average Corruption 11 | . 2 17 3 . 10 17 17 . 1 1 1 3 13 16 7 11 31 Corruption Purged 4 | . . . . . . . 4 . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 337 | . 9 38 1 . 36 37 80 . . 2 5 27 12 44 24 12 10 Message Errors 74 | . . 8 . . 4 13 18 . . 1 1 5 . 12 7 3 2 Matter Fused 68 | . 3 5 1 . 4 8 18 . . 1 1 7 4 9 2 3 2 Heat Flow Errors 49 | . 2 7 . . 3 3 10 . . . 1 3 3 9 5 1 2 Energy Discharges 41 | . 2 5 . . 3 4 9 . . . 2 4 2 5 1 3 1 Parts Rejected 7 | . . 1 . . 3 1 . . . . . 1 . . 1 . . Parts Fused 3 | . . 1 . . . 1 1 . . . . . . . . . . Data Loss (minor) 28 | . 2 3 . . 8 2 5 . . . . 3 2 2 1 . . Data Loss (major) 22 | . . 3 . . 3 2 8 . . . . 1 . 3 . . 2 Misfires 14 | . . 3 . . . 1 3 . . . . 1 1 1 4 . . Alerts 14 | . . . . . 2 2 5 . . . . . . . 2 2 1 Misdirections 7 | . . 1 . . 4 . 1 . . . . . . 1 . . . Weapon Failures 10 | . . 1 . . 2 . 2 . . . . 2 . 2 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 2200 | . 185 242 194 16 382 . 189 48 38 55 4 363 146 86 252 . . Projectiles 276 | . . . 18 16 10 . . 48 38 55 4 27 . 53 7 . . Explosions 248 | . . 47 12 . . . 189 . . . . . . . . . . Melee 1676 | . 185 195 164 . 372 . . . . . . 336 146 33 245 . . Knockbacks 92 | . 3 2 5 6 17 . . 5 6 4 5 29 1 4 5 . . Impact 15 | . 3 2 . . 5 . . . . . . 4 1 . . . . Kinetic 72 | . . . 4 5 10 . . 5 6 4 5 24 . 4 5 . . Secondary 5 | . . . 1 1 2 . . . . . . 1 . . . . . Self-Inflicted Damage 391 | . . . 47 . 125 . 167 . . . . 9 . . 43 . . Shots 7 | . . . 1 . 2 . 2 . . . . 1 . . 1 . . Rammed 12 | 1 . 6 . . 4 . 1 . . . . . . . . . . Targets Rammed 16 | 1 . 9 . . 4 . 1 . . . . . . 1 . . . Kicked 3 | . . 3 . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . . 1 . . . Highest Temperature 486 | 40 417 251 23 101 242 198 297 486 207 . 263 182 362 361 333 85 179 Average Temperature 100 | 18 147 47 14 37 69 86 96 163 68 . 138 46 147 128 122 39 110 Received Heat Transfer 6085 | . 258 543 201 200 1197 . 162 258 30 . . 1638 225 753 548 60 12 Effects 9 | . 2 . . . . . . 4 . . . . . 3 . . . Shutdowns 2 | . 1 . . . . . . 1 . . . . . . . . . Energy Bleed 2 | . . . . . . . . 1 . . . . . 1 . . . Interference 2 | . . . . . . . . . . . . . . 2 . . . Matter Decay 2 | . . . . . . . . 2 . . . . . . . . . Damage (minor) 1 | . 1 . . . . . . . . . . . . . . . . Siege Activations 1 | . . . . . . . . . . . . 1 . . . . . Total Turns 30 | . . . . . . . . . . . . 30 . . . . . Longest Duration 30 | . . . . . . . . . . . . 30 . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted 25 | . 3 6 1 . 8 . . . . . . 5 2 . . . . Combat Hostiles 22 | . 3 5 . . 8 . . . . . . 4 2 . . . . Parts Fried 38 | . 2 9 2 . 15 . . . . . . 7 3 . . . . Impact Corruptions 49 | . 5 8 3 . 17 . . . . . . 11 5 . . . . Robots Melted 1 | . . . . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 . . Parts Melted 18 | 2 1 2 . . 1 . 2 . . . . . 6 . 4 . . Heat Transferred 9533 | 444 814 1062 . . 250 814 1225 740 37 . . . 1246 1129 1772 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . 2 . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Fac Ext Fac Res Qua Maximum Alert Level 2 | . . 1 2 . 2 . 1 . . . . 2 1 . 1 . . Low Security (%) 64 | 100 100 41 9 100 56 100 25 . . . . 58 81 100 90 100 100 Level 1 27 | . . 58 60 . 17 . 74 . . . . 18 18 . 9 . . Level 2 8 | . . . 30 . 26 . . . . . . 23 . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . 1 . . Peak Influence 532 | 10 86 393 482 162 532 179 309 . . . . 526 269 67 268 118 15 Initial 250 | . . . 149 162 8 179 . . . . . . 250 31 26 118 15 Average 149 | . 22 242 354 50 189 38 209 . . . . 185 138 14 59 24 4 Influence Increases 7982 | 15 319 1022 855 33 1218 . 1057 180 175 . 136 1345 283 425 711 184 24 Destroy 0b10 Robot/C 4800 | . 200 620 500 20 700 . 560 160 140 . 100 740 160 340 480 80 . Destroy 0b10 Robot/NC 315 | 15 10 65 65 10 40 . 45 . . . . 10 . 20 20 10 5 Destroy Leader 1054 | . 42 140 138 . 154 . 136 20 20 . 20 210 30 32 92 20 . Allied During Kill 243 | . . . 42 . . . 127 . . . 1 17 . 29 27 . . Successful Hack 171 | . 19 50 24 . 23 . 14 . . . . 14 27 . . . . Disable Machine 330 | . 15 60 45 . 30 . 75 . . . . 45 . . 15 30 15 Destroy Structure 212 | . 3 12 41 3 14 . 40 . . . . 39 6 4 32 14 4 Partial Spotted 15 | . . . . . . . . . . . . 15 . . . . . Lose Combat Pursuer 720 | . 30 75 . . 135 . 60 . 15 . 15 255 60 . 45 30 . Miscellaneous 122 | . . . . . 122 . . . . . . . . . . . . Influence Decreases 7982 | 15 319 667 794 428 727 512 766 419 205 22 134 835 730 435 540 382 52 Entered New Map 1396 | . . . 206 254 13 333 . 109 11 22 . 2 262 34 29 108 13 Time Decay 4982 | 15 289 557 518 174 414 179 596 280 193 . 68 523 368 239 308 222 39 Lost Part 1153 | . 30 100 30 . 300 . 30 30 1 . 30 250 100 57 143 52 . Lost Ally 451 | . . 10 40 . . . 140 . . . 36 60 . 105 60 . . Squads Dispatched 59 | . 1 4 3 . 10 . 11 . . . . 18 3 1 5 2 1 Investigation 4 | . 1 1 . . . . 1 . . . . . . . . . 1 Extermination 17 | . . . . . 4 . 4 . . . . 4 2 . 1 2 . Reinforcement 22 | . . 2 1 . 3 . 4 . . . . 8 1 1 2 . . Assault 5 | . . 1 2 . . . . . . . . . . . 2 . . Garrison 11 | . . . . . 3 . 2 . . . . 6 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . 1 . 1 . . . . 2 . . . . . Haulers Reinforced 2 | . . . . . . . 1 . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Fac Ext Fac Res Qua Distress Signals 20 | . 2 5 3 . 3 . 2 . . . . . . 3 1 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 419 | . 23 50 32 4 74 3 38 16 9 3 5 61 20 21 39 18 3 Peak Tracking Total 14 | . 6 7 7 4 14 2 7 4 3 3 3 11 4 4 7 10 3 Tactical Retreats 29 | . 1 3 . . 7 . 2 . 1 . 1 8 3 . 2 1 . Traps | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Fac Ext Fac Res Qua Traps Triggered 17 | . 3 . 3 . 1 . 2 . . . . . . 5 2 1 . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 -3 ---------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Fac Ext Fac Res Qua Machines Disabled 24 | . 1 4 3 2 2 . 5 . . . . 3 . . 1 2 1 Max in Single Turn 4 | . 1 4 1 1 1 . 4 . . . . 1 . . 1 1 1 Garrison Access 3 | . . . . . . . 1 . . . . . . . 2 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Fac Ext Fac Res Qua Machines Accessed 36 | . 4 7 4 2 5 . 6 . 2 . . 2 1 1 1 . 1 Terminals 22 | . 4 5 4 1 3 . 2 . . . . 1 1 1 . . . Fabricators 4 | . . . . . 1 . 1 . . . . 1 . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . . . . . . . . . Scanalyzers 3 | . . 1 . . . . 1 . . . . . . . . . 1 Garrison Access 3 | . . . . . 1 . 2 . . . . . . . . . . Total Hacks 96 | . 11 26 8 5 13 . 15 . 5 . . 5 2 2 2 . 2 Successful 51 | . 7 15 4 3 5 . 6 . 5 . . 3 1 . 1 . 1 Failed 43 | . 4 10 4 2 8 . 9 . . . . 2 1 2 1 . . Catastrophic 8 | . 1 1 2 . 1 . 3 . . . . . . . . . . Database Lockouts 2 | . . 1 . . . . . . . . . . . . . . 1 Manual 63 | . 11 18 5 3 9 . 8 . . . . 4 2 2 1 . . Terminals 55 | . 11 15 8 3 8 . 4 . . . . 2 2 2 . . . Fabricators 11 | . . . . . 2 . 4 . . . . 3 . . 2 . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . 4 . . . . . . . . . . . . . . . Scanalyzers 11 | . . 7 . . . . 2 . . . . . . . . . 2 Garrison Access 8 | . . . . . 3 . 5 . . . . . . . . . . Terminal Hacks 12 | . 2 1 2 2 . . . . 5 . . . . . . . . Record 5 | . 1 . . . . . . . 4 . . . . . . . . Open Door 2 | . . . 1 . . . . . 1 . . . . . . . . Branch Access Points 1 | . . 1 . . . . . . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . . . Release Object 2 | . . . . 2 . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . 1 . . . . 1 . . 1 . . Network Status 3 | . . . . . . . 1 . . . . 1 . . 1 . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . 1 . . . . . . . . . . . . . . . Retrieve Components 1 | . . 1 . . . . . . . . . . . . . . . Scanalyzer 6 | . . 3 . . . . 2 . . . . . . . . . 1 Retrieve Study 6 | . . 3 . . . . 2 . . . . . . . . . 1 Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . . . . . Unauthorized Hacks 28 | . 5 10 2 1 5 . 2 . . . . 2 1 . . . . Terminals 21 | . 5 7 2 1 4 . . . . . . 1 1 . . . . Track 8 | . 2 4 1 . 1 . . . . . . . . . . . . Assimilate 2 | . 1 . 1 . . . . . . . . . . . . . . Botnet 8 | . 1 3 . 1 2 . . . . . . 1 . . . . . Operators 3 | . 1 . . . 1 . . . . . . . 1 . . . . Fabricators 3 | . . . . . . . 2 . . . . 1 . . . . . Report 1 | . . . . . . . 1 . . . . . . . . . . Liberate 2 | . . . . . . . 1 . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . 3 . . . . . . . . . . . . . . . Reject 1 | . . 1 . . . . . . . . . . . . . . . Recyclers 1 | . . 1 . . . . . . . . . . . . . . . Mask 1 | . . 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . Watchers 1 | . . . . . 1 . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 29 | . 4 5 4 1 5 . 4 . . . . 2 1 1 1 . 1 Full Trace Events 1 | . . . 1 . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Part Studies Acquired 6 | . . 3 . . . . 2 . . . . . . . . . 1 Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . 10 . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 -3 ------------ Run | Yrd Mat Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Fac Ext Fac Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . 2 . . Machine Destruction 2 | . . . . . . . . . . . . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . . . . . . . . . 9 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 -3 -------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Fac Ext Fac Res Qua Total Allies 33 | . 1 . 3 . . 5 5 . . . 2 4 . 9 4 . . Largest Group 5 | . 1 1 2 . . 5 5 . . . 2 3 . 5 4 . . Highest-Rated Group 324 | . 10 10 62 . . 95 160 . . . 40 116 . 138 324 . . Highest-Rated Ally 116 | . 10 10 46 . . 19 32 . . . 20 116 . 31 81 . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 219 | . . . 36 . . 26 72 . . . 6 17 . 42 20 . . Total Damage 4683 | . . . 557 . . 419 1282 . . . 116 474 . 800 1035 . . Kills 36 | . . . 6 . . 2 13 . . . . 2 . 7 6 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . X0-1V1 Amusement Gains 446 | . 13 5 5 96 29 . 5 . . 77 10 29 4 20 79 54 20 Good Acts 113 | . . 14 9 9 13 6 10 2 1 4 5 13 1 5 14 7 . Bad Acts 51 | . . 6 . 1 4 1 . 3 2 . 1 16 6 2 4 4 1 Intel | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Fac Ext Fac Res Qua Active Infowar (turns) 8882 | 22 956 945 1195 . 70 . . . . . . 1563 848 924 1487 812 60 Optics 4483 | . . . . . . . . . . . . 412 848 924 1487 812 . Sensors 936 | . . . . . . . . . . . . 100 796 . . . 40 IFF 750 | . . . . . . . . . . . . . . . . 750 . Terrain 597 | . . . . . . . . . . . . 61 524 . . . 12 Structural 937 | . . . 209 . 70 . . . . . . . . . . 598 60 Traps 1151 | . . . . . . . . . . . . 1151 . . . . . Seismic 2909 | 22 956 945 986 . . . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . 1 1 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 -3 ------------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Fac Ext Fac Res Qua Turns Passed 18154 | 125 1208 1775 1436 556 1492 874 2134 630 714 322 401 2189 848 924 1487 850 189 Spaces Moved 7975 | 55 371 617 673 346 859 380 892 314 415 186 202 929 249 298 595 480 114 Core 312 | 5 . . . 5 182 12 . . . . . 1 81 . . 26 . Treads 4280 | 50 286 299 . . 257 136 892 314 415 186 202 628 . 163 452 . . Legs 1874 | . . 318 252 . 48 232 . . . . . 300 39 99 143 351 92 Wheels 1107 | . 85 . 421 341 238 . . . . . . . . . . . 22 Hover 402 | . . . . . 134 . . . . . . . 129 36 . 103 . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 160 130 130 50 50 152 152 155 155 162 100 70 110 120 50 90 Average Speed 166 | 150 207 210 176 143 103 194 184 164 155 156 163 163 176 178 192 132 120 Slowest Speed 1050 | 160 240 260 400 1050 450 260 240 212 155 280 165 242 400 240 320 370 170 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . 1 . . . . . . . . . . . . 1 . Exploration Rate (%) 37 | 3 65 44 86 61 27 89 28 46 62 14 38 24 10 41 18 13 12 Regions Visited 17 Branch Regions 8 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . Known Exits Taken 7 | . . 1 . . . . . 1 . . 1 1 1 . 1 1 . Unknown Exits Taken 8 | 1 1 . 1 1 . . 1 . 1 1 . . . 1 . . . Scrap Searched 13 | . . . . . . . . 9 3 . 1 . . . . . . Spaces Dug 38 | . 1 3 5 . 1 . 1 . . . . 9 2 . 7 7 2 Terrain Destroyed 212 | . 1 8 36 3 12 . 39 11 25 5 12 32 2 2 15 7 2 Melee 34 | . 1 3 5 . 1 . 1 . . . . 9 2 . 3 7 2 Projectile 87 | . . . 4 3 . . 2 11 25 5 12 11 . 2 12 . . AOE 91 | . . 5 27 . 11 . 36 . . . . 12 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Fac Ext Fac Res Qua Total 11328 | 76 735 904 820 375 1209 483 1285 368 440 197 238 1378 604 586 837 650 143 Wait 1822 | . 286 133 51 6 155 54 316 9 1 . 8 243 309 49 109 89 4 Move 7959 | 54 370 616 672 345 859 379 891 313 414 185 201 928 248 297 594 479 114 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 189 | 5 14 19 12 2 13 16 19 5 1 . 4 22 . 20 22 14 1 Fast Attach 134 | 6 1 10 7 . 12 16 6 1 1 . 2 11 6 18 11 19 7 Attach 112 | . 6 8 3 2 19 2 2 6 . 2 6 25 5 4 17 3 2 Detach 19 | . 2 1 . . 2 . . . . . . 4 2 2 4 1 1 Swap 96 | . 15 16 7 . 2 2 6 4 2 . . 15 . 11 11 4 1 Drop 121 | . 3 14 14 5 14 2 8 5 1 . . 21 . 6 13 15 . Fire 461 | 10 14 56 39 15 87 8 35 25 20 10 17 58 17 18 32 . . Melee 274 | . 24 22 15 . 41 4 1 . . . . 51 17 36 24 26 13 Ram 5 | . . . . . 5 . . . . . . . . . . . . Kick 3 | . . 3 . . . . . . . . . . . . . . . Crush 9 | 1 . 6 . . . . 1 . . . . . . 1 . . . Escape Stasis 38 | . . . . . . . . . . . . . . 38 . . . Rewire 86 | . . . . . . . . . . . . . . 86 . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sub]) -9/Materials (discovered 6 exits: *Mat x3 / Min / *Sto x2) -9/Storage (discovered 2 exits: *Mat / *Rec) -9/Recycling -7/Factory (discovered 3 exits: Fac x2 / [*Low]) -7/Waste -7/Factory (discovered 4 exits: *Fac x3 / [*Low]) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion (discovered 2 exits: Dee / [*Pro]) -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x3 / *Low) -5/Factory (discovered 2 exits: *Ext x2) -5/Extension (discovered 2 exits: *Fac / Cet) -4/Factory (discovered 3 exits: *Res x2 / *Upp) -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 126 | -11/Scrapyard | Entered Materials 330 | -10/Materials | Build established: Mutant 412 | -10/Materials | Discovered new exit (range 16) 723 | -10/Materials | Discovered new exit (range 16) 749 | -10/Materials | Core integrity fell below 50% 1187 | -10/Materials | Discovered new exit (range 10) 1251 | -10/Materials | Discovered new exit (range 11) 1317 | -10/Materials | Prayed at D.C.S.S. Altar Unit 1334 | -10/Materials | Entered another Materials area 1334 | -9/Materials | Accompanied by 1 ally 1334 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1352 | -9/Materials | Heat dissipation permanently improved by X0-1V1 (+15; -75 max core) 1476 | -9/Materials | X0-1V1 activates XOMVISION 1639 | -9/Materials | Melee accuracy permanently improved by X0-1V1 (+8%; -80 max core) 1687 | -9/Materials | Weapon slot count temporarily expanded by X0-1V1 (+3) 1747 | -9/Materials | Discovered new exit (range 16) 1793 | -9/Materials | Core integrity permanently improved by X0-1V1 (+350) 1843 | -9/Materials | Central database locked down 1927 | -9/Materials | X0-1V1 enhanced Transport squad support 2080 | -9/Materials | Build established: Scavenger-Executioner 2086 | -9/Materials | Discovered new exit (range 14) 2155 | -9/Materials | System corruption reached 10% 2169 | -9/Materials | Destroyed 7 combat bots 2355 | -9/Materials | Lost 3 parts (2n1u) 2533 | -9/Materials | Identified exit to Mines 2533 | -9/Materials | Identified exit to Storage 2817 | -9/Materials | Identified exit to Materials 2817 | -9/Materials | X0-1V1 revealed exit location to -8/Materials 2919 | -9/Materials | X0-1V1 foreshadows a heat wave 3066 | -9/Materials | Build established: Mutant 3109 | -9/Materials | Entered Storage 3140 | -9/Storage | Met a pair of Derelict thieves 3434 | -9/Storage | X0-1V1 upgraded ally (x1) 3465 | -9/Storage | Used back door to open Recycling access 3465 | -9/Storage | Discovered new exit (range 4) 3523 | -9/Storage | Core integrity fell below 50% 3551 | -9/Storage | Build established: Gunner 3672 | -9/Storage | Discovered exit to Materials (range 15) 3954 | -9/Storage | Build established: Mutant 4147 | -9/Storage | Crushed by falling debris 4335 | -9/Storage | Lost 3 parts (1p1u1w) 4545 | -9/Storage | Entered Recycling 4659 | -9/Recycling | Build established: Tank 4749 | -9/Recycling | Scanned before Scraplab entrance 4768 | -9/Recycling | Entered Scraplab 4772 | -9/Recycling | Angered Scraplab inhabitants 4789 | -9/Recycling | Found Prototype Device 4812 | -9/Recycling | Identified Scrap Engine 4949 | -9/Recycling | Core integrity restored by X0-1V1 (+160) 4954 | -9/Recycling | X0-1V1 activates XOMVISION 5072 | -9/Recycling | Discovered new exit (range 12) 5101 | -9/Recycling | Entered Factory 5101 | -7/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 5123 | -7/Factory | Build established: Gunner 5153 | -7/Factory | Identified exit to Factory 5153 | -7/Factory | X0-1V1 revealed exit location to -6/Factory 5340 | -7/Factory | Discovered new exit (range 12) 5383 | -7/Factory | X0-1V1 sent hostile G-47 Trooper (x3) 5743 | -7/Factory | Build established: Construct 5803 | -7/Factory | X0-1V1 revealed exit location to -6/Factory 6033 | -7/Factory | Garrison activated, responded to threat 6125 | -7/Factory | Cargo convoy interrupted 6151 | -7/Factory | System corruption reached 10% 6250 | -7/Factory | Lost 13 parts (1p3n1u8w) 6292 | -7/Factory | Core integrity fell below 50% 6350 | -7/Factory | Lost 8 parts (2n5u1w) 6371 | -7/Factory | System corruption reached 30% 6382 | -7/Factory | Core integrity fell below 20% 6409 | -7/Factory | X0-1V1 rescued you from certain death 6440 | -7/Factory | Lost 4 parts (2n1u1w) 6480 | -7/Factory | X0-1V1 added 0b10 threat records associated with you (minor) 6504 | -7/Factory | Build established: Mutant 6505 | -7/Factory | Core integrity restored by X0-1V1 (+232) 6528 | -7/Factory | X0-1V1 vaporized surrounding terrain (radius 16) 6593 | -7/Factory | Sucked down chute 6593 | -7/Factory | Entered Waste 6593 | -7/Waste | The area was eerily silent 6663 | -7/Waste | A Compactor rumbled back to life 6664 | -7/Waste | Spotted C-40 Crusher 6828 | -7/Waste | X0-1V1 activates XOMVISION 6946 | -7/Waste | Build established: Derelict-Gunner 7093 | -7/Waste | A Compactor rumbled back to life 7094 | -7/Waste | Spotted C-40 Crusher 7109 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7111 | -7/Waste | Destroyed C-40 Crusher 7126 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7129 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7132 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7135 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7136 | -7/Waste | X0-1V1 sent allied Ranger (x5) 7166 | -7/Waste | Lost 5 parts (2n1u2w) 7183 | -7/Waste | A Compactor rumbled back to life 7183 | -7/Waste | Spotted C-40 Crusher 7194 | -7/Waste | Allies destroyed C-40 Crusher 7308 | -7/Waste | Found Heavy Servo Lattice 7374 | -7/Waste | Discovered new exit (range 13) 7449 | -7/Waste | Build established: Derelict-Tank 7467 | -7/Waste | Entered Factory 7467 | -7/Factory | Accompanied by 5 allies 7551 | -7/Factory | Garrison activated, responded to threat 7713 | -7/Factory | X0-1V1 activates XOMVISION 8134 | -7/Factory | X0-1V1 sent you to a vault 8250 | -7/Factory | Discovered new exit (range 11) 8297 | -7/Factory | X0-1V1 revealed exit location to -6/Factory 8369 | -7/Factory | Garrison activated, responded to threat 8741 | -7/Factory | Discovered exit to Factory (range 11) 8785 | -7/Factory | Build established: Gunner 9446 | -7/Factory | X0-1V1 activates XOMVISION 9466 | -7/Factory | Build established: Scavenger-Tank 9584 | -7/Factory | X0-1V1 revealed exit location to -6/Factory 9601 | -7/Factory | Entered Lower Caves 9678 | -7/Lower Caves | Attacked by a faux Warlord 9852 | -7/Lower Caves | X0-1V1 mutated your Weapon slot to Propulsion slot 9878 | -7/Lower Caves | Learned Factory stockpile data 10167 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10177 | -7/Lower Caves | Identified exit to Lower Caves 10177 | -7/Lower Caves | X0-1V1 revealed exit location to -7/Lower Caves 10231 | -7/Lower Caves | Entered another Lower Caves area 10253 | -7/Lower Caves | Learned Factory terminal intel 10308 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10348 | -7/Lower Caves | Discovered exit to Factory (range 7) 10607 | -7/Lower Caves | Build established: Tank 10721 | -7/Lower Caves | Entered an active Warlord outpost 10736 | -7/Lower Caves | Learned Research stockpile data 10736 | -7/Lower Caves | Learned Factory terminal intel 10815 | -7/Lower Caves | X0-1V1 sent hostile H-55 Commando (x2) 10928 | -7/Lower Caves | Discovered new exit (range 9) 10945 | -7/Lower Caves | Entered Zion 11093 | -7/Zion | System corruption cleaned by Quarantine Array 11168 | -7/Zion | Attacked by Zionites 11168 | -7/Zion | Spotted U8-EV8(B) 11168 | -7/Zion | Spotted 9U-ILF(B) 11191 | -7/Zion | Identified exit to Deep Caves 11191 | -7/Zion | X0-1V1 revealed exit location to -7/Deep Caves 11212 | -7/Zion | Discovered new exit (range 15) 11218 | -7/Zion | ME-RLN came to Zion's defense 11267 | -7/Zion | Entered Proximity Caves 11297 | -6/Proximity Caves | Lost 3 parts (1p1n1w) 11330 | -6/Proximity Caves | X0-1V1 sent allied B-48 Gladiator (x2) 11387 | -6/Proximity Caves | Lost 4 parts (1n2u1w) 11640 | -6/Proximity Caves | Lost 3 parts (1p1n1w) 11658 | -6/Proximity Caves | Build established: Mutant 11668 | -6/Proximity Caves | Entered Factory 11668 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 11669 | -6/Factory | Identified exit to Factory 11671 | -6/Factory | Loaded intel: 26 terminal locations 11728 | -6/Factory | X0-1V1 enhanced Transport squad support 12048 | -6/Factory | X0-1V1 activates XOMVISION 12180 | -6/Factory | Build established: Scavenger-Gunner 12207 | -6/Factory | Identified exit to Lower Caves 12207 | -6/Factory | X0-1V1 revealed exit location to -6/Lower Caves 12570 | -6/Factory | X0-1V1 sent you to a vault 12578 | -6/Factory | Found Prototype Slashing Weapon 12579 | -6/Factory | Identified Scimitar of Distortion 12840 | -6/Factory | X0-1V1 sent allied B-86 Titan (x1) 12853 | -6/Factory | Lost 4 parts (1p1n1u1w) 12977 | -6/Factory | Lost 3 parts (2u1w) 13054 | -6/Factory | Found Unknown Protection 13085 | -6/Factory | X0-1V1 sent you into danger 13104 | -6/Factory | X0-1V1 upgraded hostiles (x2) 13184 | -6/Factory | Core integrity fell below 50% 13211 | -6/Factory | Lost 9 parts (1p2n3u3w) 13254 | -6/Factory | Garrison activated, responded to threat 13260 | -6/Factory | Identified Hvy. Reflective Plating 13318 | -6/Factory | Lost 6 parts (2n1u3w) 13336 | -6/Factory | X0-1V1 activates XOMVISION 13415 | -6/Factory | X0-1V1 mutated your Propulsion slot to Weapon slot 13430 | -6/Factory | Build established: Mutant 13533 | -6/Factory | Core integrity fell below 20% 13857 | -6/Factory | Entered another Factory area 13857 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13858 | -5/Factory | Identified exit to Extension 13859 | -5/Factory | Loaded intel: 28 terminal locations 13911 | -5/Factory | X0-1V1 redirected Transport squads to designated parking area 14116 | -5/Factory | X0-1V1 sent hostile Thug (x3) 14161 | -5/Factory | Build established: Assassin 14412 | -5/Factory | Lost 3 parts (1p1u1w) 14423 | -5/Factory | System corruption reached 10% 14681 | -5/Factory | Discovered exit to Extension (range 17) 14692 | -5/Factory | Lost 3 parts (1p2u) 14705 | -5/Factory | Entered Extension 14711 | -5/Extension | X0-1V1 dreamt of freedom 14718 | -5/Extension | Rescued a captive Derelict 14803 | -5/Extension | Core integrity fell below 50% 14827 | -5/Extension | Lost 3 parts (1p1u1w) 15123 | -5/Extension | X0-1V1 mutated your Propulsion slot to Power slot 15253 | -5/Extension | Core integrity fell below 20% 15436 | -5/Extension | Identified exit to Cetus 15436 | -5/Extension | X0-1V1 revealed exit location to -5/Cetus 15448 | -5/Extension | Spotted B-75 Beast 15498 | -5/Extension | Allies destroyed B-75 Beast 15508 | -5/Extension | Spotted B-75 Beast 15535 | -5/Extension | Destroyed B-75 Beast 15558 | -5/Extension | Lost 5 allies 15558 | -5/Extension | Discovered new exit (range 19) 15629 | -5/Extension | Entered Factory 15629 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15651 | -4/Factory | Build established: Scavenger-Gunner 15716 | -4/Factory | X0-1V1 released a cloud of subatomizers 15748 | -4/Factory | Identified exit to Upper Caves 15748 | -4/Factory | X0-1V1 revealed exit location to -4/Upper Caves 15852 | -4/Factory | X0-1V1 activates XOMVISION 16353 | -4/Factory | Identified exit to Research 16353 | -4/Factory | X0-1V1 revealed exit location to -3/Research 16478 | -4/Factory | Lost 3 parts (1p2n) 16479 | -4/Factory | System corruption reached 10% 16674 | -4/Factory | Lost 12 parts (1p3n3u5w) 16693 | -4/Factory | Sterilization system engaged 16693 | -4/Factory | Non-combat units ordered to evacuate 16793 | -4/Factory | Combat units ordered to evacuate 16860 | -4/Factory | Build established: Scavenger-Mutant 16910 | -4/Factory | Core integrity fell below 50% 16972 | -4/Factory | Lost 4 parts (2p1n1w) 16974 | -4/Factory | X0-1V1 sent allied Wizard (x4) 16993 | -4/Factory | Ambient heat levels rising (+10) 17042 | -4/Factory | Lost 4 allies 17077 | -4/Factory | Discovered exit to Research (range 26) 17087 | -4/Factory | X0-1V1 upgraded hostiles (x1) 17116 | -4/Factory | Entered Research 17116 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 17510 | -3/Research | X0-1V1 enhanced Transport squad support 17744 | -3/Research | System corruption reached 10% 17776 | -3/Research | X0-1V1 redirected Transport squads to designated parking area 17782 | -3/Research | Identified exit to Quarantine 17782 | -3/Research | X0-1V1 revealed exit location to -3/Quarantine 17786 | -3/Research | Lost 5 parts (1p3n1w) 17896 | -3/Research | X0-1V1 activates XOMVISION 17927 | -3/Research | Core integrity fell below 50% 17942 | -3/Research | Crushed by falling debris 17942 | -3/Research | X0-1V1 downgraded hostiles (x1) 17958 | -3/Research | Discovered exit to Quarantine (range 10) 17965 | -3/Research | Core integrity fell below 20% 17965 | -3/Research | System corruption reached 30% 17966 | -3/Research | Lost 14 parts (2p6n6u) 17966 | -3/Research | Entered Quarantine 18010 | -3/Quarantine | Central database locked down 18076 | -3/Quarantine | Found Alien Slashing Weapon 18076 | -3/Quarantine | Identified Sigix Broadsword 18155 | -3/Quarantine | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- 18142_ Vibroblade follow-up attack on H-77 Assassin. 18142_ Slug penetrates Wall. 18142_ Penetrated by Slug. 18142_ Wheel destroyed. 18142_ Particle Reactor+ destroyed. 18145_ Vibroblade follow-up attack on H-77 Assassin. 18145_ Penetrated by Slug. 18148_ Slug penetrates Wall. 18149_ R-10 Processor collects Wheel. 18150_ Penetrated by Slug. 18150_ Slug penetrates Wall. 18150_ Lrn. Sensor Array destroyed. 18152_ Penetrated by Slug. 18152_ Slug penetrates Wall. 18153_ Penetrated by Slug. 18153_ Slug penetrates Wall. 18154_ Vibroblade follow-up attack on H-77 Assassin. 18154_ H-77 Assassin Unknown Ballistic Gun severed. 18155_ Penetrated by Slug. 18155_ X0-1V1 guffaws! Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?##??????????????????????????????????????????????? | | ? #?????????????????????????????????#????????????? | | #?????????????????############?????????????????? | | #??????????###################?????????????????? | | #?????????? # ##?????????????????? | | #?????????? """ # ##?????????????????? | | #?????????? """ # ##?????????????????? | | #?????????# """ # ##?????????????????? | | #?????????# """ # """"" ##?????#???????????? | | #?????????# """ # "" "" ##?????????????????? | | ######????# """ # " " ##?????????????????? | | # #????# """ # ! ##?????????????????? | | # #????# # h@ ##?#?????T?????????? | | ### ##########+######/#######?????????????????? | | ####?????????????????? | | ##???????????????????? | | ##???????????????????? | | # ???????????????????? | | ####+################### # ???????????????????? | | #### # # ???????????????????? | | #?????????? # # ???????????????????? | | """"" #?????????? +! + ???????????????????? | | """"" #?????????? #% # ???????????????????? | | """"" #???????????? # ?? ????????????????? | | #???????????? # ???????????????????? | | """"" #???????????? # ???????????????????? | | """"" #???????????? ##???????????????????? | | "" """""??????????????? # ???????????????????? | | S"" #???????????? + ???????????????????? | | "" ! #????????????? ???????????????????????? | | [ #?????????????????????????????????????? | | ############?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 77 Coolant Potential 100 Energy Generation 55 Energy Capacity 1915 Matter Stores 1000 Matter Capacity 1000 Sight Range 27 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 210 EM Shielding 2 Armor Coverage 600 Resistance: KI 28 Resistance: TH 25 Resistance: EM 24 Propulsion Shielding 90 Evasion (%) 57 Targeting Accuracy 24 Melee Accuracy 32 Target Analysis 12 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Aluminum Leg | -9/Materials | Hacked Hvy. Hammer | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Med. Treads | -7/Factory | Hacked Adv. Treads | -7/Factory | Hacked Particle Reactor | -3/Quarantine | Hacked Alien Tech Used ----------------- Sigix Broadsword Achievements -------------- Into The Furnace Challenges ------------ None Game ------ Seed SpreadLaunchFemtoactuators Manual? 0 Play Time 03:44:39 Cumulative 323.4 hours Start 2026.06.28 @ 08:52:55 End 2026.06.30 @ 00:56:49 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 141 Rogue 141 Adventurer 0 Explorer 0 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0/0 Lore% 56 Gallery% 56 Achievement% 44 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 113x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 67ff83a0-0e60-4979-bc95-6b1e55363f69