Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.12 @ 10:09:51 Player: beans Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (37) 185 Value Destroyed (736) 736 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 4101 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 266/300 Energy 100/100 System Corruption 14% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Light Treads > --- UTILITY ---------- High-capacity Matter Pod Signal Interpreter > --- WEAPON ----------- Medium Laser Improved Medium Laser Shotgun Gauss Rifle > --- INVENTORY -------- VTOL Module Hacking Suite [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit VTOL Module Utility Signal Interpreter Storage High-capacity Matter Pod Processor Signal Interpreter Hackware Hacking Suite Protection Weapon Shielding Weapon Improved Medium Laser Energy Gun Improved Medium Laser Ballistic Gun Heavy Assault Rifle Special Weapon Plasma Cutter Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 1 | . . . 1 . . . . Utility 1 | . . . . . . . 1 Weapon 2 | . . . 1 . . . 1 Parts Attached 21 | 5 . 1 7 . 1 . 7 Power 2 | 1 . . . . . . 1 Engine 1 | 1 . . . . . . . Core 1 | . . . . . . . 1 Reactor . | . . . . . . . . Propulsion 6 | 2 . . 2 . . . 2 Treads 5 | 2 . . 2 . . . 1 Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 1 | . . . . . . . 1 Utility 4 | . . 1 1 . 1 . 1 Device . | . . . . . . . . Storage 1 | . . . . . 1 . . Processor 1 | . . . 1 . . . . Hackware 1 | . . . . . . . 1 Protection 1 | . . 1 . . . . . Artifact . | . . . . . . . . Weapon 9 | 2 . . 4 . . . 3 Energy Gun 4 | 2 . . 2 . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 4 | . . . 1 . . . 3 Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon 1 | . . . 1 . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . Corrupted Parts 1 | . . . . . . . 1 System Corruption 10 | . . . . . . . 10 Parts Lost 18 | . . . 2 2 . 2 12 Power 2 | . . . . 1 . . 1 Propulsion 5 | . . . 1 . . 2 2 Utility 3 | . . . . 1 . . 2 Weapon 8 | . . . 1 . . . 7 Highest Loss Streak 7 | . . . 1 2 . 1 7 To Critical Strikes . | . . . . . . . . Average Backups 2 | . . . 1 4 4 4 2 Power . | . . . . . . . . Propulsion . | . . . . 1 1 1 . Utility . | . . . . 1 1 1 . Weapon 1 | . . . 1 2 2 2 . Tool/Special . | . . . . . . . . Unused Backups . | . . . . . . . . Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility . | . . . . . . . . Weapon . | . . . . . . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 75 | . 71 81 79 80 80 76 42 Engine 4 | . 14 14 11 1 . . . Treads 24 | . 28 28 24 33 33 21 5 Storage 5 | . . . . . 3 11 6 Processor 7 | . . . 4 11 11 11 7 Protection 2 | . . 10 11 1 . . . Energy Gun 22 | . 28 28 22 22 22 22 12 Ballistic Gun 7 | . . . 2 11 11 11 8 Peak Build Rating 16 | 5 5 6 14 14 13 13 16 Average Rating 10 | 3 5 5 11 12 12 11 9 On Entrance 8 | . 5 5 6 14 12 13 11 Naked Turns 23 | . . . . . . . 23 Heaviest Build 18 | 9 9 10 15 9 13 13 18 Greatest Support 60 | 40 40 40 60 60 60 60 20 Greatest Overweight (x) 5 | 1 . . . . . . 5 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 Most Carried 5 | 2 . 1 5 4 5 4 4 Average Carried 2 | . . . 1 4 4 4 2 Final Capacity 5 | 5 5 5 5 5 5 5 5 Final Carried 4 | . . . 4 4 4 4 . Class Distribution -------------------- 39% | Skirmisher 24% | Gunner 23% | Mutant 12% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Skirmisher | -8/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Matter Collected 476 | 206 23 31 54 60 10 55 37 Remotely . | . . . . . . . . Salvage Created 1072 | . 98 98 357 61 . 389 69 Parts 94 | . 9 7 22 7 . 36 13 Haulers Intercepted 1 | . . . 1 . . . . Recyclers Shooed 1 | . . . 1 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 26 | . 3 . 5 4 . 13 1 Guns 25 | . 3 . 4 4 . 13 1 Cannons 1 | . . . 1 . . . . Classes Destroyed 12 | . 4 2 5 . . 1 . Worker 1 | . . . 1 . . . . Builder 3 | . 1 . . . . . 2 Tunneler 3 | . . 1 . . . 2 . Hauler 1 | . . . 1 . . . . Recycler 1 | . . 1 . . . . . Operator 1 | . . . 1 . . . . Watcher 1 | . 1 . . . . . . Swarmer 15 | . 2 . . 4 . 9 . Grunt 4 | . 1 . 1 . . 2 . Brawler 2 | . . . 1 . . 1 . Sentry 3 | . . . 3 . . . . Hunter 2 | . . . . . . 1 1 Best Kill Streak 5 | . 5 1 3 4 . 4 2 Combat Bots Only 4 | . 3 . 3 4 . 4 1 Max Kills in Single Turn 2 | . 1 1 1 1 . 2 1 Gunslinging 1 | . . . . . . 1 . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Hostile Shots Fired 219 | . 31 . 32 38 . 35 83 Missed 65 | . 8 . 9 8 . 11 29 Hits 154 | . 23 . 23 30 . 24 54 Projectile 154 | . 23 . 23 30 . 24 54 AOE 2 | . . . . . . . 2 Critical Strikes 3 | . . . 1 . . . 2 Damage Taken 2215 | . 218 . 317 233 . 256 1191 Core 680 | . 39 . 42 15 . 31 553 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 35 | . . . 25 10 . . . Core Remaining (%) 87 | 100 . 84 . . . 78 . Volleys Fired 111 | . 13 3 47 9 . 21 18 Largest 4 | . 2 2 2 3 . 3 4 Hottest 157 | . 100 100 112 135 . 135 157 Shots Fired 224 | . 26 6 61 25 . 63 43 Gun 191 | . 26 6 28 25 . 63 43 Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special 33 | . . . 33 . . . . Kinetic 50 | . . . . 9 . 21 20 Thermal 174 | . 26 6 61 16 . 42 23 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 10 | . 5 8 9 3 . 6 10 Robot Miss Streak 4 | . 3 1 2 4 . 2 4 Penetration Max . | . . . . . . . . Secondary Targets 6 | . . . 1 2 . 3 . Max Gunslinging Chain 1 | . . . 1 1 . 1 . Shots Hit Robots 117 | . 17 4 25 11 . 33 27 Core Hits 55 | . 8 3 13 4 . 19 8 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 9 | . 2 . 2 1 . 3 1 Burn 9 | . 2 . 2 1 . 3 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 1821 | . 215 51 386 198 . 516 455 Guns 1753 | . 215 51 321 198 . 516 452 Cannons . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Ramming 3 | . . . . . . . 3 Kinetic 460 | . . . . 78 . 160 222 Thermal 1358 | . 215 51 386 120 . 356 230 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 14 | . . . . . . . 14 Average Corruption 6 | . . . . . . . 6 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 6 | . . . . . . . 6 Matter Fused 1 | . . . . . . . 1 Parts Rejected 1 | . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . 1 Misfires 1 | . . . . . . . 1 Alerts 1 | . . . . . . . 1 Misdirections 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed 1 | . . . . . . . 1 Targets Rammed 1 | . . . . . . . 1 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 375 | . 375 39 225 341 . 227 228 Average Temperature 107 | . 193 20 85 199 . 63 66 Received Heat Transfer 441 | . 78 . 126 . . 27 210 Effects 5 | . . . . 2 . 1 2 Energy Bleed 1 | . . . . . . 1 . Interference 3 | . . . . 1 . . 2 Matter Decay 1 | . . . . 1 . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 8 | . 4 . 4 . . . . Heat Transferred 3959 | . 777 148 1110 333 . 999 592 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . 100 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 102 | . 82 27 85 74 . 102 40 Initial 27 | . . 27 . 14 . . 23 Average 21 | . 12 4 20 49 . 26 12 Influence Increases 824 | . 102 10 187 90 . 335 100 Destroy 0b10 Robot/C 520 | . 60 . 100 80 . 260 20 Destroy 0b10 Robot/NC 55 | . 10 10 15 . . 10 10 Destroy Leader 114 | . 2 . 42 10 . 50 10 Disable Machine 45 | . . . 30 . . . 15 Lose Combat Pursuer 90 | . 30 . . . . 15 45 Influence Decreases 789 | . 30 82 150 93 34 275 125 Entered New Map 139 | . . 45 . 23 34 . 37 Time Decay 557 | . 30 37 130 50 . 255 55 Lost Part 93 | . . . 20 20 . 20 33 Squads Dispatched 6 | . 2 . 2 . . . 2 Investigation 2 | . 1 . 1 . . . . Extermination . | . . . . . . . . Reinforcement 4 | . 1 . 1 . . . 2 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Distress Signals 5 | . 1 . . . . . 4 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 49 | . 10 . 5 4 . 12 18 Peak Tracking Total 14 | . 5 . 3 4 . 4 14 Tactical Retreats 3 | . 1 . . . . 1 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Traps Triggered 4 | . 1 . 1 . . . 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Disabled 3 | . . . 2 . . . 1 Max in Single Turn 1 | . . . 1 . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled 2 | . . . 2 . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Accessed 1 | . . . . . 1 . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 1 | . . . . . 1 . . Successful 1 | . . . . . 1 . . Failed . | . . . . . . . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 2 | . . . . . 2 . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 1 | . . . . . 1 . . Proto ID Catalog 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections . | . . . . . . . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Active Infowar (turns) . | . . . . . . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Turns Passed 3175 | 66 226 234 517 111 663 1154 204 Spaces Moved 1626 | 43 65 140 207 52 414 605 100 Core 63 | 16 . . . . . . 47 Treads 1562 | 27 65 140 207 52 414 605 52 Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 1 | . . . . . . . 1 Fastest Speed 35 | 50 160 160 160 160 160 160 35 Average Speed 157 | 131 160 160 160 160 160 160 132 Slowest Speed 300 | 160 160 160 160 160 160 160 300 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 35 | 4 23 40 25 13 63 100 17 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken 4 | . . . 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . Scrap Searched 2 | . . 1 . . . 1 . Spaces Dug . | . . . . . . . . Terrain Destroyed . | . . . . . . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Total 2000 | 52 161 144 285 60 415 744 139 Wait 218 | . 84 . 7 . . 119 8 Move 1619 | 42 64 139 206 51 413 604 100 Hop . | . . . . . . . . Pick Up 21 | 5 . 1 10 . 1 . 4 Fast Attach . | . . . . . . . . Attach 21 | 5 . 1 6 . 1 . 8 Detach . | . . . . . . . . Swap 1 | . . . 1 . . . . Drop 1 | . . . 1 . . . . Fire 111 | . 13 3 47 9 . 21 18 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 1 | . . . . . . . 1 Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous 7 | . . . 7 . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials -9/Mines -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 283 | -10/Materials | Discovered new exit (range 7) 293 | -10/Materials | Entered Mines 315 | -10/Mines | Build established: Mutant 363 | -10/Mines | Discovered new exit (range 15) 436 | -10/Mines | Discovered new exit (range 9) 527 | -10/Mines | Entered Materials 527 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1015 | -9/Materials | Discovered new exit (range 16) 1042 | -9/Materials | Identified exit to Mines 1044 | -9/Materials | Entered Mines 1147 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1148 | -9/Mines | Discovered new exit (range 5) 1153 | -9/Mines | Identified exit to Exiles 1155 | -9/Mines | Entered Exiles 1195 | -9/Exiles | Met 8R-AWN 1223 | -9/Exiles | Met EX-HEX 1269 | -9/Exiles | Met EX-BIN 1291 | -9/Exiles | Aligned with FarCom system 1293 | -9/Exiles | Given EX-Vault access code 1352 | -9/Exiles | Build established: Gunner 1384 | -9/Exiles | Opened EX-Vault 1435 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1480 | -9/Exiles | Met EX-DEC 1618 | -9/Exiles | Discovered new exit (range 10) 1629 | -9/Exiles | Identified exit to Mines 1801 | -9/Exiles | Discovered exit to Mines (range 14) 1818 | -9/Exiles | Entered Mines 2119 | -8/Mines | Build established: Skirmisher 2159 | -8/Mines | Discovered new exit (range 6) 2175 | -8/Mines | Identified exit to Materials 2224 | -8/Mines | Discovered exit to Materials (range 9) 2972 | -8/Mines | Entered Materials 2972 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3116 | -8/Materials | Lost 3 parts (1n2w) 3129 | -8/Materials | Core integrity fell below 50% 3131 | -8/Materials | System corruption reached 10% 3144 | -8/Materials | Core integrity fell below 20% 3170 | -8/Materials | Lost 7 parts (1p1n2u3w) 3176 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Critical hit (Burn: +37). Slug penetrates Scanalyzer. Scanalyzer disabled. U-05 Engineer lays Concrete. Penetrated by Slug. Hvy. Assault Rifle destroyed. Knocked back. Signal Interpreter destroyed. System corrupted: IFF burst signal emitted. K-01 Serf collects debris. Terminal disabled. M-13 Machinist repairs H-61 Shepherd. W-25 Informer sends out distress signal. Acquired Arm. Treads. System corrupted: Component data lost. K-01 Serf collects debris. W-25 Informer sends out distress signal. U-05 Engineer lays Concrete. Slammed into S-10 Pest. System corrupted: Arm. Treads rejected. Map ----- +----------------------------------------------------+ | ???????????# #?????????????????????????????????? | | ???????????# #?????????????????????????????????? | | ???????????# #?????????????????????????????????? | | ????######## #?????????????????????????????????? | | ????# ## #?????????????????????????????????? | | ????# ## #?????????????????????????????????? | | ????? """ ?# #?????????????????????????????????? | | ????? """ ?# #?????????????????????????????????? | | ??????"""??# #?????????????????????????????????? | | ?????? ?## ##????????????????????????????????? | | ???####+###! ###w####?????????????????????????? | | ???# #?????????????????????????? | | ???# H #?????????????????????????? | | ???# #?????????????????????????? | | #####/##### ####x #???###???????????????????? | | % ####+##### #?? ???????????????????? | | """ #?# #g #? ????????????????????? | | """ ##?# [ # # """ T??????????????????? | | """ "" #??# [ # #w""" "??????????????????? | | """ T" #??# # h "??????????????????????? | | """ " #??# *** # # ????????????????????????? | | #### *** # # "???????????????????????? | | ######## # ** # #? ???????????????????????? | | ??#" ! # % # ss#?##???Y??????????????????? | | ??## %!###/### s###########???????????????? | | ???# !#k u g s@ a ????????? | | ??#" %/k ###########???????o???????? | | ??## % !#= #?????????????????????????? | | ???# #! ####?????????????????????????? | | ???# " # #????????????????????????????? | | ???# S " # """ #????????????????????????????? | | ??# "" # %""" #????????????????????????????? | | ??########### """ #????????????????????????????? | | ???????????# #????????????????????????????? | | ???????????# *| #????????????????????????????? | | ???????????# ! = #????????????????????????????? | | ???????????# !=##+###????????????????????????????? | | ???????????# #?????????????????????????????????? | | ???????????# #?????????????????????????????????? | | ???????????#^ #?????????????????????????????????? | | ???????????# ^#?????????????????????????????????? | | ???????????# #?????????????????????????????????? | | ???????????# #?????????????????????????????????? | | ???????????# #?????????????????????????????????? | | ???????????# #?????????????????????????????????? | | ???????????# #?????????????????????????????????? | | ???????????# #?????????????????????????????????? | | ???????????# #?????????????????????????????????? | | ???????????# #?????????????????????????????????? | | ???????????# #?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Weapon Shielding 33 Evasion (%) 63 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IntegrityTeslaFlakker Manual? 0 Play Time 00:17:15 Cumulative 46.5 hours Start 2025.07.12 @ 09:53:20 End 2025.07.12 @ 10:09:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 214 Rogue 214 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 26 Achievement% 23 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 693cfd89-c17a-4e0b-9098-6f029813bd6d