Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.24 @ 19:08:33 Player: WitherScout Result: Destroyed by Striker with Plasma Lance Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (54) 270 Value Destroyed (2356) 2356 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 9346 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/1300 Matter 65/300 Energy 44/100 System Corruption 21% Temperature Cool (0) Movement Core (50) Location -3/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (9) ------ Improved Targeting Computer Core Analyzer Advanced Component Analysis Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Particle Accelerator Plasma Sword Peak State ------------ > --- POWER ------------ Improved Ion Engine Cooled Deuterium Engine > --- PROPULSION ------- Nuclear Pulse Array Nuclear Pulse Array Nuclear Pulse Array Q-thruster Electron Diverter > --- UTILITY ---------- Large Battery Improved Targeting Computer Core Analyzer Improved Actuator Array Centrium Light Armor Plating Focal Shield Improved Point Defense System Advanced Component Analysis Suite > --- WEAPON ----------- Cooled Phase Gun Plasma Sword > --- INVENTORY -------- Xenon Bombardment Thruster Medium Matter Pod Particle Accelerator Proton Burst Cannon Plasma Sword [Rating: 118] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Nuclear Pulse Thruster Leg Carbon-fiber Leg Wheel Wheel Flight Unit Nuclear Pulse Thruster Utility Small Storage Unit Device Improved Cooling System Storage Small Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Heavy Laser Energy Cannon Advanced Beam Cannon Launcher Improved Grenade Launcher Special Weapon Mining Laser Slashing Weapon Plasma Sword Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Fac Fac Res Tes Slots Evolved 14 | . . 2 2 2 . . 2 . 2 2 2 . Power 1 | . . . . . . . . . . 1 . . Propulsion 6 | . . 2 . . . . . . 2 1 1 . Utility 7 | . . . 2 2 . . 2 . . . 1 . Weapon . | . . . . . . . . . . . . . Parts Attached 120 | 7 12 10 20 10 5 . 1 7 6 8 11 23 Power 16 | 2 . 2 3 4 1 . . . . 2 1 1 Engine 12 | 2 . 2 2 3 1 . . . . 1 . 1 Core 3 | . . . 1 1 . . . . . 1 . . Reactor 1 | . . . . . . . . . . . 1 . Propulsion 43 | 2 3 5 8 1 2 . . 5 2 6 1 8 Treads . | . . . . . . . . . . . . . Leg 17 | . 2 5 8 . 2 . . . . . . . Wheel 2 | 2 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 24 | . 1 . . 1 . . . 5 2 6 1 8 Utility 39 | 1 4 1 6 3 2 . 1 2 2 . 8 9 Device 17 | . . 1 . 1 2 . 1 1 . . 5 6 Storage 7 | 1 2 . . 2 . . . . 1 . 1 . Processor 5 | . . . 2 . . . . 1 . . . 2 Hackware 1 | . . . . . . . . . . . 1 . Protection 9 | . 2 . 4 . . . . . 1 . 1 1 Artifact . | . . . . . . . . . . . . . Weapon 22 | 2 5 2 3 2 . . . . 2 . 1 5 Energy Gun 11 | 2 2 1 3 1 . . . . 1 . . 1 Energy Cannon 3 | . . 1 . . . . . . 1 . . 1 Ballistic Gun . | . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 4 | . 1 . . 1 . . . . . . 1 1 Special Weapon 2 | . 2 . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . 2 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 16 | . . 1 . 2 . . . . 1 . 2 10 Parts Lost 72 | . 8 2 12 5 1 . . 2 . 2 22 18 Power 11 | . 2 . 3 2 . . . . . . 2 2 Propulsion 32 | . 3 1 6 1 1 . . 1 . 2 9 8 Utility 20 | . . 1 2 1 . . . 1 . . 9 6 Weapon 9 | . 3 . 1 1 . . . . . . 2 2 Highest Loss Streak 21 | . 4 2 4 3 1 . . 1 . 1 21 16 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 7 | . 6 7 7 7 8 8 6 7 7 8 7 4 Power 1 | . . . . 1 2 2 2 1 2 1 1 . Propulsion . | . . . . . . . . 2 2 2 . . Utility 4 | . 2 4 4 5 5 5 3 2 3 5 5 2 Weapon 1 | . 2 2 1 . 1 1 1 1 . . . . Tool/Special . | . . . . . . . . . . . . . Unused Backups 11 | . 1 2 3 1 . . . 1 1 . . 2 Power 3 | . . 1 . 1 . . . . . . . 1 Propulsion 1 | . . . 1 . . . . . . . . . Utility 5 | . 1 1 1 . . . . 1 1 . . . Weapon 2 | . . . 1 . . . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 83 91 94 90 94 100 98 98 99 99 61 40 Engine 6 | . 12 7 6 4 7 7 6 6 5 5 2 3 Leg 18 | . 2 34 31 24 27 30 26 15 . . . . Wheel 1 | . 17 . . . . . . . . . . . Flight 7 | . . 5 . . . . . 10 34 36 21 11 Device 7 | . . 5 5 5 4 7 13 15 17 15 11 7 Storage 11 | . 13 11 9 14 15 15 13 13 11 10 5 2 Processor 10 | . . . 12 15 15 15 13 12 11 10 7 9 Protection 6 | . 10 5 9 6 7 7 11 10 5 5 3 1 Energy Gun 7 | . 5 11 9 5 7 7 6 6 8 10 4 1 Energy Cannon 5 | . . 10 8 7 6 7 6 6 2 . . . Special Weapon 1 | . 16 . . . . . . . . . . . Peak Build Rating 118 | 6 7 18 29 38 38 38 41 54 68 81 102 118 Average Rating 34 | 4 5 15 24 32 35 38 40 46 64 78 59 55 On Entrance 32 | . 6 6 18 28 33 38 38 41 54 67 81 9 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 89 | 14 89 20 28 36 37 37 41 41 43 50 61 54 Greatest Support 61 | 26 26 49 58 56 58 53 53 53 45 54 61 55 Greatest Overweight (x) 12 | . 8 1 1 . . . . 1 . . 12 . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 8 8 8 8 8 8 8 10 10 10 5 Average Capacity 8 | 7 9 8 8 8 8 8 8 8 8 10 8 5 Most Carried 10 | 1 8 8 8 8 8 8 7 8 10 10 10 5 Average Carried 7 | . 6 7 7 7 8 8 6 6 7 9 7 4 Final Capacity 10 | 8 5 8 8 8 8 8 8 8 10 10 5 5 Final Carried 10 | 1 5 8 8 8 8 8 6 8 10 10 5 3 Class Distribution -------------------- 58% | Mutant 24% | Scavenger-Mutant 17% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Mutant | -6/DSF Sprinter | -5/Factory Sprinter | -4/Factory Mutant | -3/Research Mutant | -3/Testing Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Fac Fac Res Tes Matter Collected 1585 | 169 69 344 405 179 165 . . 9 151 . 92 2 Remotely . | . . . . . . . . . . . . . Salvage Created 1840 | . 159 254 629 338 434 . . . . . 26 . Parts 83 | . 12 17 28 11 14 . . . . . 1 . Haulers Intercepted 1 | . 1 . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . 13 . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Fac Fac Res Tes Combat Hostiles Destroyed 49 | . 11 6 12 10 10 . . . . . . . Guns 18 | . 2 2 7 1 6 . . . . . . . Cannons 15 | . 5 4 4 1 1 . . . . . . . AOE 14 | . 4 . . 7 3 . . . . . . . Classes Destroyed 10 | . 3 1 2 2 1 . . . . . 1 . Worker 2 | . 2 . . . . . . . . . . . Tunneler 1 | . . . . . . . . . . . 1 . Hauler 1 | . 1 . . . . . . . . . . . Recycler 1 | . . . . 1 . . . . . . . . Swarmer 3 | . . . . 3 . . . . . . . . Grunt 32 | . 11 4 5 4 8 . . . . . . . Brawler 1 | . . . . . 1 . . . . . . . Sentry 8 | . . 2 3 2 1 . . . . . . . Specialist 2 | . . . 2 . . . . . . . . . Hunter 3 | . . . 2 1 . . . . . . . . Best Kill Streak 6 | . 6 4 2 5 3 . . . . . 1 . Combat Bots Only 5 | . 4 4 2 5 3 . . . . . . . Max Kills in Single Turn 4 | . 1 1 1 4 2 . . . . . 1 . Gunslinging . | . . . . . . . . . . . . . Exploded 4 | . 1 . . 4 2 . . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Fac Fac Res Tes Hostile Shots Fired 816 | . 94 28 93 93 82 . . 3 33 14 164 212 Missed 309 | . 30 3 17 35 32 . . 1 19 6 66 100 Hits 507 | . 64 25 76 58 50 . . 2 14 8 98 112 Melee 8 | . . . . . 1 . . . . . . 7 Projectile 499 | . 64 25 76 58 49 . . 2 14 8 98 105 AOE 1 | . . . 1 . . . . . . . . . Critical Strikes 22 | . 1 . 4 1 . . . 1 1 1 7 6 Part Disruptions 3 | . . . . . . . . . . . 3 . Damage Taken 8930 | . 803 319 1512 681 568 . . 113 247 171 2194 2322 Core 2144 | . 232 19 215 59 108 . . . 118 44 608 741 Absorbed by Shields 61 | . . . . . . . . . . . 61 . Redirected to Shielding 54 | . 47 4 3 . . . . . . . . . Ignored by Resistances 154 | . . . . . . . . . . . . 154 Regen/Repaired (Parts) 359 | . . . 113 246 . . . . . . . . Core Remaining (%) 77 | 100 7 95 60 . . 76 . 100 88 96 . . Volleys Fired 152 | . 37 13 44 23 28 . . . 2 . 5 . Largest 2 | . 2 2 2 2 2 . . . 2 . 2 . Hottest 200 | . 200 124 131 137 137 . . . 154 . 154 . Shots Fired 281 | . 56 26 84 45 54 . . . 4 . 11 1 Gun 133 | . 18 13 44 16 26 . . . 4 . 11 1 Cannon 99 | . . 13 40 23 23 . . . . . . . Launcher 23 | . 12 . . 6 5 . . . . . . . Special 26 | . 26 . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Thermal 258 | . 44 26 84 39 49 . . . 4 . 11 1 Explosive 23 | . 12 . . 6 5 . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 16 | . 8 7 16 7 15 . . . 2 . 4 5 Robot Miss Streak 4 | . 3 3 2 4 3 . . . 1 . 3 . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . Shots Hit Robots 181 | . 35 15 60 25 36 . . . 2 . 7 1 Core Hits 97 | . 23 6 21 18 22 . . . 1 . 5 1 Critical Kills 1 | . . . 1 . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 10 | . . 1 4 2 2 . . . . . 1 . Burn 9 | . . 1 3 2 2 . . . . . 1 . Meltdown 1 | . . . 1 . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 5201 | . 1128 290 1098 1296 1131 . . . 37 . 190 31 Guns 1587 | . 99 101 544 207 378 . . . 37 . 190 31 Cannons 1251 | . . 184 554 248 265 . . . . . . . Explosions 1897 | . 597 . . 812 488 . . . . . . . Melee . | . . . . . . . . . . . . . Ramming 34 | . . 5 . 29 . . . . . . . . Kinetic . | . . . . . . . . . . . . . Thermal 3506 | . 559 285 1098 663 643 . . . 37 . 190 31 Explosive 1661 | . 569 . . 604 488 . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 21 | . . . . . . . . . . . 10 21 Average Corruption 11 | . . . . . . . . . . . 7 14 Corruption Purged 1 | . . . . . . . . . . . 1 . Corruption Blocked . | . . . . . . . . . . . . . Effects 17 | . . . . . . . . . . . 5 12 Message Errors 2 | . . . . . . . . . . . 1 1 Matter Fused 1 | . . . . . . . . . . . . 1 Heat Flow Errors 2 | . . . . . . . . . . . 1 1 Energy Discharges 3 | . . . . . . . . . . . . 3 Data Loss (minor) 1 | . . . . . . . . . . . 1 . Data Loss (major) 2 | . . . . . . . . . . . . 2 Misfires 2 | . . . . . . . . . . . 1 1 Misdirections 4 | . . . . . . . . . . . 1 3 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 108 | . . . 8 71 29 . . . . . . . Projectiles 13 | . . . 8 . 5 . . . . . . . Explosions 95 | . . . . 71 24 . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks 1 | . . . . 1 . . . . . . . . Impact 1 | . . . . 1 . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 33 | . 9 . . . 24 . . . . . . . Shots 2 | . 1 . . . 1 . . . . . . . Rammed 1 | . . . . . . . . . . . . 1 Targets Rammed 5 | . . 1 . 3 . . . . . . . 1 Kicked 4 | . . 1 . 3 . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 563 | . 334 563 548 87 177 . . . 30 13 161 243 Average Temperature 110 | . 105 200 145 30 61 . . . 17 7 56 85 Received Heat Transfer 1665 | . 465 135 381 135 195 . . . 90 58 36 170 Effects 10 | . 1 5 4 . . . . . . . . . Shutdowns 2 | . . 1 1 . . . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . . . Interference 1 | . 1 . . . . . . . . . . . Matter Decay 1 | . . 1 . . . . . . . . . . Damage (major) 4 | . . 3 1 . . . . . . . . . Damage (core) 1 | . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 2 | . . . 1 1 . . . . . . . . Combat Hostiles 2 | . . . 1 1 . . . . . . . . Parts Melted 11 | . . 4 2 2 3 . . . . . . . Heat Transferred 7485 | . 1175 654 2516 1136 1369 . . . 87 . 511 37 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Fac Fac Res Tes Maximum Alert Level 1 | . . . . 1 . . . . . . . . Low Security (%) 90 | 100 100 100 100 38 . . 100 100 100 100 100 100 Level 1 9 | . . . . 61 . . . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 346 | . 199 97 91 346 . . 25 19 84 80 31 30 Initial 80 | . . 80 3 . . . 25 14 4 24 26 5 Average 56 | . 65 47 30 190 . . 21 13 29 31 9 1 Influence Increases 2172 | . 433 167 416 479 235 . 5 15 233 90 65 34 Destroy 0b10 Robot/C 980 | . 220 120 240 200 200 . . . . . . . Destroy 0b10 Robot/NC 25 | . 15 . . 5 . . . . . . 5 . Destroy Leader 232 | . 52 30 80 50 20 . . . . . . . Successful Hack 115 | . . 2 34 17 . . 5 . 23 . . 34 Disable Machine 120 | . 75 15 . 30 . . . . . . . . Anti-Garrison Action 150 | . . . . 150 . . . . . . . . Destroy Structure 100 | . 71 . 2 27 . . . . . . . . Partial Spotted 105 | . . . . . . . . . 30 60 15 . Lose Combat Pursuer 345 | . . . 60 . 15 . . 15 180 30 45 . Influence Decreases 2172 | . 242 349 423 231 421 23 26 26 191 91 105 44 Entered New Map 308 | . . 111 6 2 93 13 16 6 5 27 24 5 Time Decay 1487 | . 162 188 294 194 318 10 10 . 186 50 50 25 Lost Part 344 | . 80 20 120 35 10 . . 20 . 14 31 14 Purge Threat 33 | . . 30 3 . . . . . . . . . Squads Dispatched 22 | . 2 2 3 4 . . . 1 7 . 1 2 Investigation 6 | . 1 1 2 . . . . . 2 . . . Extermination 3 | . . . . . . . . . 1 . 1 1 Reinforcement 10 | . 1 1 1 1 . . . 1 4 . . 1 Assault 2 | . . . . 2 . . . . . . . . Garrison 1 | . . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Fac Fac Res Tes Distress Signals 6 | . 2 2 1 . . . . . 1 . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 120 | . 18 10 18 13 13 . . 3 20 7 8 10 Peak Tracking Total 11 | . 5 6 4 5 4 . . 3 11 8 7 9 Tactical Retreats 12 | . . . 3 . 1 . . 1 4 1 2 . Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Fac Fac Res Tes Traps Triggered 3 | . . . 1 . . . . . 1 . 1 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Fac Fac Res Tes Machines Disabled 9 | . 5 1 . 3 . . . . . . . . Max in Single Turn 3 | . 1 1 . 3 . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Fac Fac Res Tes Machines Accessed 30 | . 1 3 7 4 2 . 1 . 7 2 . 3 Terminals 21 | . 1 3 5 3 . . 1 . 5 1 . 2 Fabricators 1 | . . . . . . . . . 1 . . . Repair Stations 4 | . . . 1 1 . . . . 1 . . 1 Recycling Units . | . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . . Total Hacks 80 | . 3 9 23 11 2 . 2 . 19 5 . 6 Successful 45 | . 1 5 14 10 2 . 1 . 8 1 . 3 Failed 35 | . 2 4 9 1 . . 1 . 11 4 . 3 Catastrophic 5 | . . 1 1 . . . . . 1 1 . 1 Database Lockouts . | . . . . . . . . . . . . . Manual 13 | . 1 3 5 . 1 . . . 3 . . . Terminals 53 | . 3 9 15 4 . . 2 . 15 2 . 3 Fabricators 3 | . . . . . . . . . 3 . . . Repair Stations 14 | . . . 3 7 . . . . 1 . . 3 Recycling Units . | . . . . . . . . . . . . . Scanalyzers 5 | . . . 5 . . . . . . . . . Garrison Access 3 | . . . . . . . . . . 3 . . Terminal Hacks 29 | . 1 5 7 4 2 . 1 . 7 1 . 1 Record 3 | . . 1 . . 1 . . . 1 . . . Part Schematic 1 | . . . 1 . . . . . . . . . Robot Analysis 1 | . . . 1 . . . . . . . . . Open Door 2 | . . . . . 1 . . . . . . 1 Open DSF 3 | . . . . 1 . . 1 . 1 . . . Branch Access Points 1 | . . . 1 . . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . Alert Level 2 | . . . . 2 . . . . . . . . Unreport Threat 2 | . . 1 1 . . . . . . . . . Locate Traps 2 | . . 1 . . . . . . 1 . . . Dispatch Records 2 | . . . . . . . . . 2 . . . Investigation Status 1 | . . . 1 . . . . . . . . . Assault Status 1 | . . . 1 . . . . . . . . . Recall Investigation 2 | . . 1 . . . . . . 1 . . . Recall Reinforcements 1 | . . . . . . . . . . 1 . . Zone Layout 4 | . . 1 1 1 . . . . 1 . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . . Load Schematic 1 | . . . . . . . . . 1 . . . Repair Station Hacks 11 | . . . 3 6 . . . . . . . 2 Scan Component 6 | . . . 2 3 . . . . . . . 1 Repair 5 | . . . 1 3 . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 4 | . . . 4 . . . . . . . . . Insert Component 2 | . . . 2 . . . . . . . . . Analyze 2 | . . . 2 . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 23 | . 1 3 6 2 . . 1 . 6 2 . 2 Full Trace Events 8 | . 1 2 3 . . . . . 2 . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 3 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 4 | . . . 1 3 . . . . . . . . Time 207 | . . . 51 102 . . . . . . . 54 Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Fac Fac Res Tes Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . 2 . . . . . . . . Machine Destruction 2 | . . . . 2 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Fac Fac Res Tes Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Fac Fac Res Tes Active Infowar (turns) 903 | . . . . . . . 37 107 537 134 88 . Seismic 903 | . . . . . . . 37 107 537 134 88 . Robot Analysis Total 1 | . . . 1 . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Fac Fac Res Tes Turns Passed 4391 | 36 468 413 939 546 709 34 37 107 537 134 203 228 Spaces Moved 4302 | 30 254 253 541 308 488 29 30 150 950 493 349 427 Core 39 | 1 . . . . . . . . . . 11 27 Treads . | . . . . . . . . . . . . . Legs 1713 | . 20 253 541 308 488 29 30 44 . . . . Wheels 243 | 29 214 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 2307 | . 20 . . . . . . 106 950 493 338 400 Fastest Speed 20 | 50 50 120 120 120 120 120 120 31 25 22 20 25 Average Speed 69 | 87 98 126 120 120 120 120 120 57 25 22 34 34 Slowest Speed 650 | 90 200 190 190 120 120 120 120 120 25 23 650 50 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 36 | . . . . . . . . . 13 5 2 16 Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 30 | 4 54 25 37 11 64 7 1 86 25 10 11 59 Regions Visited 12 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . 1 . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 . . 1 1 1 . Scrap Searched 3 | . . . . . 3 . . . . . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 131 | . 72 . . 28 31 . . . . . . . Melee . | . . . . . . . . . . . . . Projectile 3 | . 3 . . . . . . . . . . . AOE 128 | . 69 . . 28 31 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Fac Fac Res Tes Total 5339 | 36 363 323 745 440 554 28 31 172 1233 512 418 484 Wait 605 | . 43 26 99 84 27 . . . 263 . 30 33 Move 4225 | 29 253 253 540 307 487 28 29 149 924 482 344 400 Hop 30 | . . . . . . . . . 12 5 2 11 Pick Up 67 | . 12 9 15 3 1 . . 9 7 6 3 2 Fast Attach 70 | 6 4 5 8 8 4 . . 1 4 1 9 20 Attach 55 | . 7 1 11 3 . . 2 6 2 6 10 7 Detach 14 | . . . 1 2 . . . 1 . 2 4 4 Swap 40 | 1 2 6 12 2 5 . . . 3 4 4 1 Drop 70 | . 5 10 15 5 2 . . 6 9 6 7 5 Fire 152 | . 37 13 44 23 28 . . . 2 . 5 . Melee . | . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . 1 Kick 3 | . . . . 3 . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 7 | . . . . . . . . . 7 . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min] / [*Sub]) -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -6/Factory -6/DSF -5/Factory -4/Factory -3/Research -3/Testing History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 37 | -11/Scrapyard | Entered Materials 78 | -10/Materials | Discovered new exit (range 7) 282 | -10/Materials | Discovered new exit (range 15) 293 | -10/Materials | Discovered new exit (range 11) 302 | -10/Materials | Build established: Mutant 394 | -10/Materials | Core integrity fell below 50% 437 | -10/Materials | Lost 4 parts (1p1n2w) 475 | -10/Materials | Core integrity fell below 20% 501 | -10/Materials | Lost 3 parts (1p1n1w) 505 | -10/Materials | Entered another Materials area 505 | -9/Materials | Evolved 2 slots: Propulsion x2 870 | -9/Materials | Discovered new exit (range 9) 918 | -9/Materials | Entered another Materials area 918 | -8/Materials | Evolved 2 slots: Utility x2 1152 | -8/Materials | Lost 3 parts (3n) 1357 | -8/Materials | Build established: Scavenger-Mutant 1469 | -8/Materials | Lost 3 parts (1n1u1w) 1530 | -8/Materials | Repaired Adv. Beam Cannon 1593 | -8/Materials | Lost 4 parts (2p2n) 1852 | -8/Materials | Discovered new exit (range 5) 1857 | -8/Materials | Entered Factory 1857 | -7/Factory | Evolved 2 slots: Utility x2 2034 | -7/Factory | Lost 3 parts (1p1n1w) 2234 | -7/Factory | Repaired Hrd. Medium Armor Plating 2260 | -7/Factory | Repaired Lrg. Battery 2313 | -7/Factory | Repaired Hrd. Medium Armor Plating 2385 | -7/Factory | Discovered new exit (range 12) 2403 | -7/Factory | Discovered new exit (range 15) 2403 | -7/Factory | Entered Lower Caves 2620 | -7/Lower Caves | Build established: Mutant 2651 | -7/Lower Caves | Entered a destroyed Warlord outpost 2758 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3066 | -7/Lower Caves | Discovered new exit (range 12) 3112 | -7/Lower Caves | Entered another Lower Caves area 3124 | -7/Lower Caves | Discovered new exit (range 12) 3146 | -7/Lower Caves | Entered Factory 3146 | -6/Factory | Evolved 2 slots: Utility x2 3175 | -6/Factory | Identified exit to DSF 3183 | -6/Factory | Entered DSF 3212 | -6/DSF | Additional patrols routed to DSF 3277 | -6/DSF | Discovered new exit (range 11) 3290 | -6/DSF | Entered Factory 3290 | -5/Factory | Evolved 2 slots: Propulsion x2 3570 | -5/Factory | Build established: Sprinter 3821 | -5/Factory | Discovered new exit (range 11) 3827 | -5/Factory | Entered another Factory area 3827 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 3957 | -4/Factory | Discovered new exit (range 15) 3961 | -4/Factory | Spotted B-86 Titan 3961 | -4/Factory | Entered Research 3961 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 3993 | -3/Research | Found Prototype Launcher 3993 | -3/Research | Identified Tactical Quantum Warhead 3994 | -3/Research | Found Tactical Quantum Warhead 4089 | -3/Research | Found Prototype Device 4090 | -3/Research | Identified Exp. Thermal Shield 4110 | -3/Research | System corruption reached 10% 4152 | -3/Research | Lost 21 parts (2p9n9u1w) 4161 | -3/Research | Discovered new exit (range 9) 4164 | -3/Research | Entered Testing 4326 | -3/Testing | Spotted Striker 4327 | -3/Testing | Spotted Striker 4353 | -3/Testing | Core integrity fell below 50% 4355 | -3/Testing | Spotted Alpha 7 4373 | -3/Testing | Core integrity fell below 20% 4392 | -3/Testing | Destroyed by Striker with Plasma Lance Last Messages --------------- U-05 Engineer builds a Wall. Penetrated by Slug. Xenon Bombardment Thruster destroyed. Slug penetrates Wall. Acquired Impulse Thruster. Impulse Thruster destroyed. Slammed into Striker. Slug penetrates Wall. Slug penetrates Door. Adv. Targeting Computer destroyed. P-80 Master resets Striker, system corruption cleaned. Slug penetrates Striker. Slug penetrates Wall. P-80 Master resets Striker, system corruption cleaned. Slug penetrates Striker. Slug penetrates Wall. Penetrated by Slug. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ?######## ########???????????????? | | ?# # #! #???????????????? | | ?#[ ! T # # ""#???????????????? | | ?# ] / / ""#???????????????? | | ?#! # # F"#???????????????? | | ?# # # = ""#???????????????? | | ?# # # #???????????????? | | ?######## ########???????????????? | | ????????# #??????????????????????? | | ????????# #??????????????????????? | | ????????# #??????????????????????? | | ????????# #??????????????????????? | | ????????# #??????????????????????? | | ????????# #??????????????????????? | | ????????# ####???????????????????? | | ????????# #???????????????????? | | ????????# #???????????????????? | | ????????# #???????????????????? | | ????????# ####?????????########### | | ????????# #????????????# + | | ????????# #????????????# """ # | | ?######## #????????????# "T" # | | ?# #K #????????????# # | | ?# "" # #????????????# # = | | ?# "R /K #????????????# !# | | ?# """ # @#################/###### | | ?# "" # !=% | | ?# # =%= | | ?############+######### ###/###### | | ??????????# #???????# # #?? | | ??????????# """#???#### # #?? | | ??????????" "#???"T# # #?? | | ??????????" ""#???" # #?? | | ??????????" "#???" # // #?? | | ??????????# """#???#" T # / #?? | | ??????????######???##############?? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ????????????????????????????####### | | ????????????????????????????# | | ????????????????????????????# | | ????????????????????????????# | | ????????????????????????????# | | ????????????????????????????# ## | | ????????????????????????????# ## | | ????????????????????????????# ## | | ????????????????????????????# ## | | ????????????????????????????# ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Coolant Potential 50 Energy Generation 32 Energy Capacity 675 Matter Stores 300 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 450 Resistance: KI 20 Resistance: TH 25 Core Shielding 20 Point Defense Rating 240 Evasion (%) 66 Targeting Accuracy 14 Core Analysis 6 Particle Charging 30 Item Schematics ----------------- Adv. Beam Cannon | -8/Materials | Hacked Imp. Grenade Launcher | -8/Materials | Scanalyzed Imp. Targeting Computer | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Adv. Beam Cannon | 13% | -8/Materials Lrg. Battery | 20% | -7/Factory Hrd. Medium Armor Plating | 9% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Just Browsing Challenges ------------ None Game ------ Seed WardroneMetaDetector Manual? 0 Play Time 02:15:11 Cumulative 35.7 hours Start 2025.09.24 @ 16:35:33 End 2025.09.24 @ 19:08:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 64 Rogue 64 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 26 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Cog Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 3fa910a2-28de-475f-acaf-32f50dbd8b2d