Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.24 @ 03:51:57 Player: CatPlusPlus Result: Destroyed by as-48090 with Assembled Blade Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (27) 135 Value Destroyed (605) 605 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1220 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 158/300 Energy 265/265 System Corruption 1% Temperature Warning (306) Movement Rolling (130) Ox2 Location -10/Mines Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Compact Wheel Compact Wheel > --- UTILITY (2) ------ Huge Storage Unit Core Shielding > --- WEAPON (2) ------- Beam Rifle Light Cannon > --- INVENTORY (25) --- Ion Engine Ion Engine Light Treads Light Treads Light Treads Light Treads Heat Sink Medium Storage Unit High-capacity Matter Pod (200) Sensor Array Signal Interpreter Seismic Detector Transport Network Coupler Light Armor Plating Hacking Suite Beam Cannon Beam Cannon Beam Cannon Beam Cannon Beam Cannon Light Assault Rifle Light Assault Rifle Mining Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Huge Storage Unit Core Shielding > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Light Treads Light Treads Compact Wheel Compact Wheel Heat Sink Medium Storage Unit High-capacity Matter Pod Sensor Array Signal Interpreter Seismic Detector Transport Network Coupler Light Armor Plating Hacking Suite Medium Laser Beam Cannon Beam Cannon Beam Cannon Beam Cannon Beam Cannon Light Assault Rifle Light Assault Rifle Light Cannon Mining Laser [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Heat Sink Device Heat Sink Storage Huge Storage Unit Protection Core Shielding Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 40 | 8 21 11 Power 7 | 2 4 1 Engine 6 | 2 3 1 Core 1 | . 1 . Reactor . | . . . Propulsion 13 | 2 6 5 Treads 6 | 2 1 3 Leg 4 | . 4 . Wheel 3 | . 1 2 Hover . | . . . Flight . | . . . Utility 7 | 2 4 1 Device 3 | 1 2 . Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 13 | 2 7 4 Energy Gun 2 | 1 . 1 Energy Cannon 3 | . 3 . Ballistic Gun 7 | 1 4 2 Ballistic Cannon 1 | . . 1 Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 4 | . 2 2 Power 1 | . 1 . Propulsion 1 | . 1 . Utility . | . . . Weapon 2 | . . 2 Highest Loss Streak 1 | . 1 1 To Critical Strikes . | . . . Average Slot Usage (%) 99 | . 99 100 Engine 8 | . 7 14 Core 5 | . 6 . Treads 13 | . 10 24 Leg 9 | . 12 . Wheel 4 | . 4 4 Device 11 | . 14 3 Storage 14 | . 14 14 Protection 2 | . . 10 Energy Gun 1 | . 1 . Energy Cannon 11 | . 12 4 Ballistic Gun 15 | . 13 19 Naked Turns . | . . . Heaviest Build 94 | 12 90 94 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 5 | . 5 5 Average Overweight (x) 2 | . 2 3 Largest Inventory Capacity 25 | 8 25 25 Average Capacity 17 | 6 16 25 Most Carried 25 | 6 25 25 Average Carried 15 | 2 14 24 Final Capacity 25 | 8 25 25 Final Carried 25 | 6 25 23 Class Distribution -------------------- 53% | Mutant 46% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 895 | 285 517 93 Remotely . | . . . Salvage Created 903 | 82 782 39 Parts 54 | 7 47 . Haulers Intercepted 2 | . 2 . Recyclers Shooed 4 | . 1 3 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 23 | . 18 5 Guns 9 | . 6 3 Cannons 13 | . 11 2 Classes Destroyed 8 | 2 4 2 Tunneler 1 | 1 . . Hauler 2 | . 2 . Recycler 2 | 1 1 . Watcher 3 | . 3 . Swarmer 6 | . 6 . Grunt 12 | . 12 . Demolisher 1 | . . 1 Assembled 4 | . . 4 Best Kill Streak 3 | 1 3 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 127 | . 98 29 Missed 34 | . 26 8 Damage Taken 1466 | . 773 693 Core 261 | . 75 186 Absorbed by Shields . | . . . Redirected to Shielding 40 | . . 40 Core Remaining (%) 100 | 100 . . Volleys Fired 108 | 5 79 24 Largest 2 | 2 2 2 Hottest 120 | 70 120 91 Shots Fired 211 | 10 153 48 Gun 126 | 10 88 28 Cannon 85 | . 65 20 Launcher . | . . . Special . | . . . Kinetic 117 | 5 76 36 Thermal 94 | 5 77 12 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 17 | 2 14 17 Robot Miss Streak 4 | 1 3 4 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 126 | 5 97 24 Core Hits 52 | 4 36 12 Critical Kills 1 | . 1 . Critical Parts Destroyed . | . . . Critical Strikes 1 | . 1 . Meltdown 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1688 | 51 1278 359 Guns 723 | 51 466 206 Cannons 954 | . 801 153 Explosions . | . . . Melee . | . . . Ramming 11 | . 11 . Kinetic 665 | 15 367 283 Thermal 1012 | 36 900 76 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 1 Average Corruption 1 | . 1 1 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 18 | . 15 3 Message Errors 3 | . 3 . Matter Fused 6 | . 6 . Heat Flow Errors 2 | . 1 1 Energy Discharges 3 | . 1 2 Data Loss (major) 2 | . 2 . Misfires 1 | . 1 . Alerts 1 | . 1 . Overload Shots . | . . . Overflow Damage 7 | . 7 . Projectiles 7 | . 7 . Explosions . | . . . Melee . | . . . Knockbacks 4 | . . 4 Impact . | . . . Kinetic 4 | . . 4 Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed 3 | . 3 . Kicked 3 | . 3 . Crushed . | . . . Highest Temperature 306 | 40 164 306 Average Temperature 61 | 17 44 159 Received Heat Transfer 222 | . 222 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 1 | . 1 . Combat Hostiles 1 | . 1 . Parts Melted 2 | . 2 . Heat Transferred 2294 | 111 1998 185 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Peak Influence 182 | 10 182 35 Initial 35 | . 6 35 Average 57 | 5 68 28 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 5 | . 5 . Investigation 4 | . 4 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 43 | . 30 13 Peak Tracking Total 4 | . 3 4 Tactical Retreats 2 | . 1 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed 6 | . 6 . Reused 1 | . 1 . Traps Extracted . | . . . Installed . | . . . Triggered 1 | . 1 . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 9 | . 9 . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 32 | . 32 . Successful 18 | . 18 . Failed 14 | . 14 . Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual 15 | . 15 . Terminals 28 | . 28 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 4 | . 4 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 13 | . 13 . Part Schematic 1 | . 1 . Prototype ID Bank 2 | . 2 . Alert Level 1 | . 1 . Locate Traps 1 | . 1 . Reprogram Traps 1 | . 1 . Recall Investigation 1 | . 1 . Hauler Manifests 2 | . 2 . Registered Components 1 | . 1 . Zone Layout 3 | . 3 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 4 | . 4 . Terminals 2 | . 2 . Assimilate 1 | . 1 . Botnet 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Tunnel 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 8 | . 8 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . 1 . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 9 | . 9 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies 1 | . 1 . Largest Group 1 | . 1 . Highest-Rated Group 10 | . 10 . Highest-Rated Ally 10 | . 10 . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 3100 | 132 2346 622 Spaces Moved 1384 | 64 1121 199 Core 3 | 3 . . Treads 498 | 61 321 116 Legs 424 | . 424 . Wheels 459 | . 376 83 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 115 175 Average Speed 185 | 154 174 259 Slowest Speed 320 | 160 190 320 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 42 | 5 94 27 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 2 | . 2 . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1726 | 85 1377 264 Wait 102 | . 95 7 Move 1382 | 63 1120 199 Hop . | . . . Pick Up 48 | 7 32 9 Fast Attach 14 | 7 6 1 Attach 3 | . 1 2 Detach 2 | . 2 . Swap 23 | 1 14 8 Drop 41 | 2 25 14 Fire 108 | 5 79 24 Melee . | . . . Ram . | . . . Kick 3 | . 3 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / [*Exi]) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 133 | -11/Scrapyard | Entered Materials 287 | -10/Materials | Discovered new exit (range 15) 315 | -10/Materials | Build established: Mutant 882 | -10/Materials | Discovered new exit (range 16) 1190 | -10/Materials | Discovered new exit (range 15) 1954 | -10/Materials | Build established: Scavenger-Mutant 2479 | -10/Materials | Entered Mines 2488 | -10/Mines | Discovered new exit (range 14) 2495 | -10/Mines | Learned location of 1 exit from Materials 2621 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2779 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2783 | -10/Mines | Discovered new exit (range 5) 2944 | -10/Mines | Assembled infested the area 2989 | -10/Mines | Core integrity fell below 50% 3086 | -10/Mines | Core integrity fell below 20% 3101 | -10/Mines | Destroyed by as-48090 with Assembled Blade Last Messages --------------- 02996_ U-05 Engineer lays Concrete. 02996_ U-05 Engineer builds a Wall. 02997_ U-05 Engineer lays Concrete. 02998_ The unstable cave ceiling collapses. 02998_ U-05 Engineer builds a Wall. 03002_ U-05 Engineer lays Concrete. 03002_ U-05 Engineer builds a Wall. 03003_ U-05 Engineer lays Concrete. 03009_ U-05 Engineer builds a Wall. 03010_ U-05 Engineer lays Concrete. 03041_ System corrupted: Energy discharge (-74). 03058_ as-30245 knocked back. 03061_ Hvy. Assault Rifle destroyed. 03063_ U-05 Engineer destroyed. 03065_ as-30245 destroyed. 03068_ as-50118 destroyed. 03086_ Destroyed Asb. Hover Unit. 03086_ as-34656 knocked back. 03089_ as-34656 destroyed. 03098_ as-48090 knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ???????????????????????????????????# ???????? | | ??????????????????????????????????? ???????? | | ????????????????????????????? #?## ???????? | | ???????????????????????????? ## #??????? | | ???????????????????????????? #??????? | | ?????????#######???????? ? #??????? | | ????????## # ####?????? ##?????? | | ???????## ### ##???? ##????? | | ??????## # #??? ##???? | | ?????## # ### ##??? | | ?????# ## """ ##?? | | ?????## #### """ #?? | | ?????# # #### """ #?? | | ?????## ## #????? #??? | | ?????# % ### #??????? #????? | | ?? #######?# #???????????# ## #?????? | | # #???????# ############# ## ##?????? | | ## %% ##????????# @a% %%= ##??????? | | ?## ??????????##############%### ####????? | | ??# #???????????????????????# ### #????? | | ?? #????????????????????????# ###### #????? | | ? ????????????????????????## ##??# #????? | | ?????????????????????#### ##?# #????? | | ????????????????####### ### #????? | | ???????????????##! ## ## #????? | | ???????????????#%!| # ##???? | | #????????????????#[ + #???? | | #?????????????????#* + #???? | | ???????????????????#*!! # ####???? | | ???????????????????##![## ##??????? | | ????????????????????####### ###???????? | | ?????????????????????????## < ####???????? | | ?????????????????????????# ## ###?????? | | ?????????????????????????# # #?????? | | ?????????????????????????## # ## #???? | | ??????????????????????????## #?##<#???? | | ???????????????????????????#### ###????#???? | | ??????????????????????????????#####??????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Core Shielding 20 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GuidanceGreatEngine Manual? 0 Play Time 00:22:13 Cumulative 127.9 hours Start 2024.04.24 @ 03:33:44 End 2024.04.24 @ 03:51:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 72 Rogue 72 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0/0/0 Lore% 57 Gallery% 77 Achievement% 52 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/Tamsyn Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 88ce6e88-4ce6-46f4-9088-be0b455f7a98