Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.12 @ 16:19:45 Player: Staalo Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (37) 185 Value Destroyed (1160) 1160 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (968) 968 TOTAL SCORE: 3873 Bonus ------- High Alert Combat Kills 18 Follower Combat Kills 395 Met Imprinter 300 Was Imprinted 300 Friendly Fire -45 Cogmind --------- Core Integrity 0/400 Matter 293/300 Energy 100/100 System Corruption 6% Temperature Cool (9) Movement Core (550) Ox10 Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- Improved Deuterium Engine > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Large Storage Unit Weapon Cycler > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Ion Engine Improved Aluminum Leg Armored Wheel Armored Wheel VTOL Module Heat Sink Improved Heat Sink Medium Storage Unit Large Storage Unit Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Weapon Cycler > --- WEAPON ----------- Plasma Rifle Light EM Pulse Cannon > --- INVENTORY -------- Ion Engine Improved Aluminum Leg Armored Wheel Armored Wheel VTOL Module Heat Sink Improved Heat Sink Medium Storage Unit Large Storage Unit [Rating: 33] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Leg Aluminum Leg Wheel Armored Wheel Utility Shield Generator Device Shield Generator Storage Large Storage Unit Protection Light Armor Plating Weapon Light EM Pulse Cannon Energy Gun Beam Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Autogun Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power 1 | . . 1 . . . Propulsion . | . . . . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 51 | 6 3 18 2 . 22 Power 11 | 1 . 3 1 . 6 Engine 10 | 1 . 3 1 . 5 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 12 | 2 . 4 1 . 5 Treads . | . . . . . . Leg 6 | 2 . 2 . . 2 Wheel 6 | . . 2 1 . 3 Hover . | . . . . . . Flight . | . . . . . . Utility 17 | 1 1 9 . . 6 Device 9 | . 1 3 . . 5 Storage 7 | 1 . 5 . . 1 Processor . | . . . . . . Hackware . | . . . . . . Protection 1 | . . 1 . . . Artifact . | . . . . . . Weapon 11 | 2 2 2 . . 5 Energy Gun 4 | 2 . 1 . . 1 Energy Cannon 6 | . 2 1 . . 3 Ballistic Gun 1 | . . . . . 1 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Corrupted Parts 1 | . . . . . 1 System Corruption 6 | . . . . . 6 Parts Lost 12 | . . . . . 12 Power 3 | . . . . . 3 Propulsion 4 | . . . . . 4 Utility 3 | . . . . . 3 Weapon 2 | . . . . . 2 Highest Loss Streak 6 | . . . . . 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 95 | . 98 99 100 100 84 Engine 19 | . 14 22 22 22 16 Leg 8 | . 28 15 . . 6 Wheel 13 | . . 6 22 22 14 Device 18 | . 12 17 22 22 18 Storage 11 | . 14 11 11 11 11 Energy Gun 8 | . 3 7 11 11 6 Energy Cannon 12 | . 24 14 11 11 7 Peak Build Rating 33 | 6 11 16 16 16 33 Average Rating 15 | 4 9 13 16 16 21 On Entrance 10 | . 6 11 16 16 16 Naked Turns . | . . . . . . Heaviest Build 100 | 13 20 100 40 40 49 Greatest Support 30 | 20 20 24 24 24 30 Greatest Overweight (x) 16 | 1 . 4 1 1 16 Average Overweight (x) . | . . 1 1 1 1 Largest Inventory Capacity 25 | 8 8 25 15 15 15 Average Capacity 13 | 7 8 10 15 15 15 Most Carried 15 | 1 8 14 12 14 15 Average Carried 9 | . 5 7 12 13 9 Final Capacity 15 | 8 8 15 15 15 15 Final Carried 14 | 1 8 12 12 14 9 Class Distribution -------------------- 61% | Scavenger-Mutant 38% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 709 | 255 35 180 . 20 219 Remotely . | . . . . . . Salvage Created 1423 | . 334 645 . . 444 Parts 86 | . 27 44 . . 15 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 20 | . . . . . 20 Prevented 24 | . . . . . 24 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 33 | . 9 14 . . 10 Guns 6 | . . 3 . . 3 Cannons 25 | . 9 9 . . 7 AOE 1 | . . 1 . . . Classes Destroyed 6 | . 3 3 . . . Watcher 4 | . 2 2 . . . Swarmer 12 | . 3 3 . . 6 Grunt 14 | . 6 5 . . 3 Brawler 1 | . . 1 . . . Duelist 2 | . . 1 . . 1 Sentry 4 | . . 4 . . . Best Kill Streak 4 | . 3 4 . . 3 Combat Bots Only 3 | . 3 3 . . 3 Max Kills in Single Turn 2 | . 2 1 . . 1 Gunslinging . | . . . . . . Exploded 1 | . . 1 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 210 | . 18 46 . . 146 Missed 76 | . 7 19 . . 50 Damage Taken 2113 | . 68 311 . . 1734 Core 420 | . 13 40 . . 367 Absorbed by Shields 272 | . 28 117 . . 127 Core Remaining (%) 97 | 100 94 . . . . Volleys Fired 98 | . 18 31 . 1 48 Largest 2 | . 2 2 . 2 2 Hottest 131 | . 112 112 . 112 131 Shots Fired 180 | . 36 62 . 2 80 Gun 58 | . . 17 . 1 40 Cannon 122 | . 36 45 . 1 40 Launcher . | . . . . . . Special . | . . . . . . Kinetic 11 | . . . . . 11 Thermal 47 | . . 17 . 1 29 Explosive . | . . . . . . Electromagnetic 122 | . 36 45 . 1 40 Robot Hit Streak 23 | . 4 5 . . 23 Robot Miss Streak 3 | . 3 3 . . 3 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 105 | . 15 36 . . 54 Core Hits 51 | . 12 18 . . 21 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . . . . . 2 Burn 1 | . . . . . 1 Corrupt 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2503 | . 471 799 . . 1233 Guns 583 | . . 129 . . 454 Cannons 1747 | . 425 587 . . 735 Explosions 173 | . 46 83 . . 44 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 71 | . . . . . 71 Thermal 685 | . 46 212 . . 427 Explosive . | . . . . . . Electromagnetic 1747 | . 425 587 . . 735 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 6 | . . . . . 6 Average Corruption 6 | . . . . . 6 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 7 | . . . . . 7 Message Errors 2 | . . . . . 2 Matter Fused 1 | . . . . . 1 Heat Flow Errors 2 | . . . . . 2 Data Loss (minor) 1 | . . . . . 1 Misfires 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 8 | . 8 . . . . Projectiles 8 | . 8 . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 39 | . . 39 . . . Shots 1 | . . 1 . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 573 | . 166 340 . 27 573 Average Temperature 125 | . 72 113 . 18 168 Received Heat Transfer 708 | . 24 72 . . 612 Effects 19 | . . . . . 19 Shutdowns 4 | . . . . . 4 Interference 1 | . . . . . 1 Short Circuit 4 | . . . . . 4 Damage (minor) 1 | . . . . . 1 Damage (major) 9 | . . . . . 9 Siege Activations . | . . . . . . Robots Corrupted 1 | . . 1 . . . Combat Hostiles 1 | . . 1 . . . Parts Fried 8 | . 3 2 . . 3 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . . 1 Heat Transferred 1557 | . 100 433 . . 1024 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . 1 1 . . 1 Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 439 | . 323 439 159 . . Initial 159 | . . 135 159 . . Average 223 | . 115 310 159 . . Maximum Alert Level 2 | . 1 2 . . . Low Security (%) 41 | 100 80 12 100 . . Level 1 43 | . 19 63 . . . Level 2 14 | . . 24 . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . 4 2 . . 1 Investigation 4 | . 3 1 . . . Extermination . | . . . . . . Reinforcement 2 | . 1 1 . . . Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 2 | . 1 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 59 | . 12 20 . . 27 Peak Tracking Total 10 | . 4 3 . . 10 Tactical Retreats 6 | . 1 1 . . 4 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 2 | . 1 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 2 | . . 2 . . . Max in Single Turn 1 | . . 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 7 | . 5 2 . . . Terminals 7 | . 5 2 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 29 | . 22 7 . . . Successful 15 | . 10 5 . . . Failed 11 | . 9 2 . . . Catastrophic 1 | . . 1 . . . Database Lockouts 3 | . 3 . . . . Manual . | . . . . . . Terminals 29 | . 22 7 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 15 | . 10 5 . . . Record 12 | . 7 5 . . . Prototype ID Bank 1 | . 1 . . . . Locate Traps 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 4 2 . . . Full Trace Events 5 | . 3 2 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 2 | . . . . 2 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 15 | . . . . 15 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 4 Highest-Rated Group 155 | . . . . 155 155 Highest-Rated Ally 42 | . . . . 42 42 Total Orders . | . . . . . . Ally Attacks 56 | . . . . . 56 Total Damage 1012 | . . . . . 1012 Kills 11 | . . . . . 11 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 3180 | 65 394 661 12 1207 841 Spaces Moved 2241 | 47 265 310 9 1128 482 Core 13 | 6 . . . . 7 Treads . | . . . . . . Legs 588 | 41 265 187 . . 95 Wheels 1640 | . . 123 9 1128 380 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 90 105 105 105 Average Speed 120 | 113 120 164 105 105 130 Slowest Speed 850 | 120 120 400 105 105 850 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 38 | 4 49 34 4 92 47 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 3 | . . . . 3 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . . . 1 1 Spaces Dug . | . . . . . . Terrain Destroyed 14 | . 6 3 . . 5 Melee . | . . . . . . Projectile . | . . . . . . AOE 14 | . 6 3 . . 5 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 2555 | 59 307 405 10 1148 626 Wait 77 | . 4 6 . 18 49 Move 2236 | 46 264 309 8 1127 482 Hop . | . . . . . . Pick Up 58 | 7 13 23 . 2 13 Fast Attach . | . . . . . . Attach 32 | 6 3 10 . . 13 Detach 2 | . . 1 . . 1 Swap 19 | . . 8 2 . 9 Drop 33 | . 5 17 . . 11 Fire 98 | . 18 31 . 1 48 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 122 | -10/Materials | Discovered new exit (range 15) 303 | -10/Materials | Build established: Mutant 367 | -10/Materials | Discovered new exit (range 16) 427 | -10/Materials | Discovered new exit (range 8) 435 | -10/Materials | Central database locked down 435 | -10/Materials | Central database locked down 435 | -10/Materials | Central database locked down 460 | -10/Materials | Entered another Materials area 460 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 723 | -9/Materials | Discovered new exit (range 11) 944 | -9/Materials | Discovered new exit (range 11) 1091 | -9/Materials | Discovered new exit (range 13) 1121 | -9/Materials | Entered Mines 1122 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1133 | -9/Mines | Entered Zion 1170 | -7/Zion | Given the Hacking Drone Bay 1198 | -7/Zion | Learned location of Quarantine (-2) 1328 | -7/Zion | Learned 12 Factory zone layouts 1372 | -7/Zion | Build established: Scavenger-Mutant 1455 | -7/Zion | Learned location of Recycling (-7) 1558 | -7/Zion | Learned Factory machine intel 1775 | -7/Zion | Met Imprinter 1799 | -7/Zion | Imprinted 1801 | -7/Zion | Declared Zion's savior 2294 | -7/Zion | Discovered new exit (range 11) 2340 | -7/Zion | Entered Proximity Caves 2340 | -6/Proximity Caves | Accompanied by 4 allies 2576 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 2629 | -6/Proximity Caves | Lost 3 parts (1n2u) 2723 | -6/Proximity Caves | Core integrity fell below 50% 2763 | -6/Proximity Caves | Lost 3 parts (2p1n) 2775 | -6/Proximity Caves | Build established: Mutant 3133 | -6/Proximity Caves | Build established: Scavenger-Mutant 3165 | -6/Proximity Caves | Core integrity fell below 20% 3181 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Overheating: Short circuit. Angular Momentum Engine destroyed. Overheating: Broken Carbon-fiber Leg damaged (-3). Overheating: Broken Carbon-fiber Leg damaged (-10). Overheating: System interference. Adv. Heat Sink temporarily disabled. System corrupted: Heat flow error (+270). G-50 Soldier heat damages Adv. Heat Sink. Overheating: Broken Plasma Rifle damaged (-5). Overheating: Weapon Cycler damaged (-5). Overheating: Broken Carbon-fiber Leg damaged (-1). G-50 Soldier heat short circuits Carbon-fiber Leg. U5KXZESWK42%YBW:VUJE7/NKYMR4FO Broken Plasma Rifle destroyed. Broken Carbon-fiber Leg destroyed. Adv. Heat Sink destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ???? ?????????????????????????????????????????? | | ???# ?????????????????????????????????????????? | | ???# ?????????????????????????????????????????? | | ???# ?????????????????????????????????????????? | | ???# ?????????????????????????????????????????? | | ??## #?????????????????????????????????????????? | | ?? #?????????????????????????????????????????? | | ??? #?????????????????????????????????????????? | | ???? #?????????????????????????????????????????? | | ????# ##????????????????????????????????????????? | | ????# #####????????????????????????????????????? | | ????# ##???????????????????????????????????? | | ???## ##??????????????????????????????????? | | #??# #?###??????????????????????????????? | | #### #???## ##?????????????????????????????? | | ##?## #?????????????????????????????? | | ### #??????????????????????????????? | | ##### ##?????????????????????????????? | | #???## ## ###???????????????????????????? | | #????## ### ####????????????????????????? | | #?????###?### ##???????????????????????? | | ????????????## ! ####??? ##??????????????? | | ????# ?????# =%[ ## #??????????????? | | ##### ## ! g % #??????????????? | | ??# @ %[ #?????????????? | | ???# "" % #??????????? | | ???# " "" ## #?????????? | | ???# " " "" ##???? ?????????? | | ?? 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"" #????????????????????????????? | | "" #??#?## ?? #????????????????????????????? | | "" #?????##?? ##????????????????????????????? | | " #?????????? ??????????????????????????????? | | #????????? #??????????????????????????????? | | #????????? #???????????????????????????????? | | ## #????????? ##????????????????????????????????? | | ?? #?????????? ??????????????????????????????????? | | ???#?????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 47 Energy Generation 29 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Weapon Cycling 15 Evasion (%) 55 Item Schematics ----------------- Proton Missile Launcher | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Imp. Thermal Generator | -7/Zion | Archive Imp. Salvage Targeting Computer | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Lyr. Light Armor Plating | -7/Zion | Archive Imp. Core Shielding | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Lrn. Missile Launcher | -7/Zion | Archive Microactuators | -7/Zion | Archive Adv. System Shield | -7/Zion | Archive Lance | -7/Zion | Archive Lrn. Phase Cannon | -7/Zion | Archive Imp. Hardlight Generator | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Robot Schematics ------------------ B-48 Gladiator | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot Librarian Power Corrupts Robot Respite The One Tourist Challenges ------------ None Game ------ Seed ExplosiveLayeredCorpse Manual? 0 Play Time 00:49:28 Cumulative 1.4 hours Start 2024.11.12 @ 15:32:06 End 2024.11.12 @ 16:19:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 4 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: aae850b8-82b3-495b-9fb4-5e292847880e