Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.22 @ 15:26:00 Player: potator Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (48) 240 Value Destroyed (1299) 1299 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3159 Bonus ------- None Cogmind --------- Core Integrity 370/550 Matter 51/300 Energy 100/100 System Corruption 0% Temperature Warm (162) Movement Treading (170) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Light Treads Armored Treads Carbon-fiber Leg > --- UTILITY (4) ------ Medium Storage Unit Structural Scanner Signal Interpreter Transport Network Coupler > --- WEAPON (3) ------- Heavy Particle Cannon High-powered Shotgun > --- INVENTORY (10) --- Aluminum Leg Wheel Small Storage Unit ECM Suite Reaction Control System Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Light Treads Armored Treads Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Structural Scanner Signal Interpreter Transport Network Coupler > --- WEAPON ----------- Heavy Particle Cannon Heavy Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Aluminum Leg Wheel Small Storage Unit ECM Suite Reaction Control System High-powered Shotgun Rocket Launcher [Rating: 23] Favorites ----------- Power Nuclear Core Engine Improved Ion Engine Power Core Nuclear Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Processor Signal Interpreter Weapon Beam Cannon Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 2 | . . 2 . Weapon 1 | . . . 1 Parts Attached 40 | 6 14 15 5 Power 5 | 1 3 1 . Engine 4 | 1 3 . . Core 1 | . . 1 . Reactor . | . . . . Propulsion 14 | 2 5 5 2 Treads 2 | . . 1 1 Leg 4 | . . 3 1 Wheel 8 | 2 5 1 . Hover . | . . . . Flight . | . . . . Utility 5 | 1 2 2 . Device 1 | . . 1 . Storage 2 | 1 1 . . Processor 2 | . 1 1 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 16 | 2 4 7 3 Energy Gun 1 | 1 . . . Energy Cannon 6 | . 4 1 1 Ballistic Gun 7 | 1 . 5 1 Ballistic Cannon . | . . . . Launcher 2 | . . 1 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 12 | . 1 7 4 Power 1 | . . . 1 Propulsion 5 | . . 5 . Utility . | . . . . Weapon 6 | . 1 2 3 Highest Loss Streak 3 | . 1 2 3 To Critical Strikes . | . . . . Average Slot Usage (%) 92 | . 87 96 92 Engine 6 | . 13 . . Core 5 | . . 10 7 Treads 1 | . . . 16 Leg 7 | . . 14 9 Wheel 13 | . 27 4 . Device 5 | . . 9 9 Storage 12 | . 14 11 9 Processor 13 | . 3 22 18 Energy Gun 2 | . 5 . . Energy Cannon 10 | . 17 5 7 Ballistic Gun 10 | . 5 15 14 Peak Build Rating 23 | 6 8 16 23 Average Rating 11 | 2 6 13 19 On Entrance 7 | . 6 8 15 Naked Turns . | . . . . Heaviest Build 31 | 13 23 24 31 Greatest Support 40 | 26 26 20 40 Greatest Overweight (x) 7 | . 3 7 1 Average Overweight (x) . | . . 1 . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 6 9 10 10 Most Carried 10 | 5 10 9 7 Average Carried 5 | 1 4 6 6 Final Capacity 10 | 8 10 10 10 Final Carried 7 | . 7 6 5 Class Distribution -------------------- 58% | Mutant 36% | Scavenger-Mutant 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 908 | 221 242 416 29 Remotely . | . . . . Salvage Created 1494 | . 379 699 416 Parts 120 | . 33 52 35 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 2 | . . 1 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 38 | . 10 20 8 Guns 19 | . 6 12 1 Cannons 12 | . 4 6 2 AOE 7 | . . 2 5 Classes Destroyed 9 | . 4 3 2 Worker 2 | . . 1 1 Builder 3 | . . . 3 Hauler 1 | . 1 . . Recycler 1 | . . . 1 Watcher 3 | . 2 1 . Swarmer 13 | . 6 7 . Grunt 15 | . 4 6 5 Duelist 1 | . . 1 . Sentry 9 | . . 6 3 Best Kill Streak 13 | . 3 7 13 Combat Bots Only 7 | . 3 6 7 Max Kills in Single Turn 3 | . 1 1 3 Gunslinging . | . . . . Exploded 2 | . . 1 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 263 | . 45 171 47 Missed 68 | . 15 43 10 Damage Taken 2415 | . 332 1334 749 Core 556 | . 49 327 180 Absorbed by Shields . | . . . . Core Remaining (%) 66 | 100 80 18 . Volleys Fired 121 | . 32 72 17 Largest 3 | . 2 2 3 Hottest 131 | . 120 120 131 Shots Fired 242 | . 61 142 39 Gun 148 | . 36 98 14 Cannon 82 | . 25 41 16 Launcher 12 | . . 3 9 Special . | . . . . Kinetic 132 | . 20 98 14 Thermal 98 | . 41 41 16 Explosive 12 | . . 3 9 Electromagnetic . | . . . . Robot Hit Streak 13 | . 12 13 6 Robot Miss Streak 6 | . 3 6 4 Penetration Max . | . . . . Secondary Targets 3 | . 1 2 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 122 | . 35 69 18 Core Hits 75 | . 17 35 23 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2957 | . 497 1343 1117 Guns 1173 | . 261 817 95 Cannons 864 | . 228 386 250 Explosions 912 | . . 140 772 Melee . | . . . . Ramming 8 | . 8 . . Kinetic 1031 | . 119 817 95 Thermal 1006 | . 370 386 250 Explosive 912 | . . 140 772 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 7 | . 7 4 . Average Corruption 3 | . 3 3 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 36 | . 16 20 . Message Errors 6 | . 2 4 . Matter Fused 9 | . 3 6 . Heat Flow Errors 4 | . 3 1 . Energy Discharges 6 | . 4 2 . Parts Rejected 1 | . 1 . . Data Loss (minor) 7 | . 1 6 . Data Loss (major) 1 | . 1 . . Misfires 2 | . 1 1 . Overload Shots . | . . . . Overflow Damage 22 | . . . 22 Projectiles . | . . . . Explosions 22 | . . . 22 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 82 | . 4 16 62 Shots 3 | . . 1 2 Rammed 1 | . 1 . . Targets Rammed 1 | . 1 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 520 | . 188 243 520 Average Temperature 113 | . 67 82 260 Received Heat Transfer 804 | . 138 297 369 Effects 7 | . . . 7 Interference 2 | . . . 2 Matter Decay 1 | . . . 1 Short Circuit 3 | . . . 3 Damage (core) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 1990 | . 806 814 370 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 378 | . 246 369 378 Initial 98 | . . 15 98 Average 140 | . 92 183 149 Maximum Alert Level 1 | . 1 1 1 Low Security (%) 70 | 100 98 43 80 Level 1 29 | . 1 56 19 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . . 1 5 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 2 | . . 1 1 Assault . | . . . . Garrison 3 | . . . 3 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . . 1 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 62 | . 19 30 13 Peak Tracking Total 8 | . 4 8 6 Tactical Retreats 3 | . 2 1 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 11 | . 7 3 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 3 | . . . 3 Max in Single Turn 2 | . . . 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 7 | . 3 3 1 Terminals 6 | . 3 2 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 14 | . 9 4 1 Successful 8 | . 3 4 1 Failed 6 | . 6 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 12 | . 9 2 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Terminal Hacks 6 | . 3 2 1 Locate Traps 1 | . 1 . . Investigation Status 1 | . 1 . . Hauler Manifests 1 | . . 1 . Zone Layout 3 | . 1 1 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 2 | . . 2 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 2 . 1 Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2794 | 34 1153 1358 249 Spaces Moved 1737 | 34 948 658 97 Core 32 | 18 4 10 . Treads 146 | . . 49 97 Legs 386 | . . 386 . Wheels 1173 | 16 944 213 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 95 165 Average Speed 125 | 68 92 167 179 Slowest Speed 400 | 90 200 400 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 42 | 4 99 49 16 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 42 | . . 17 25 Melee . | . . . . Projectile 2 | . . . 2 AOE 40 | . . 17 23 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2116 | 44 1166 770 136 Wait 177 | . 153 10 14 Move 1734 | 33 947 657 97 Hop . | . . . . Pick Up 36 | 5 16 12 3 Fast Attach 2 | 1 1 . . Attach 26 | 5 8 9 4 Detach 1 | . 1 . . Swap 12 | . 5 6 1 Drop 6 | . 2 4 . Fire 121 | . 32 72 17 Melee . | . . . . Ram 1 | . 1 . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -9/Materials (discovered 3 exits: *Mat / *Min / *Sto) -8/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 35 | -11/Scrapyard | Entered Materials 284 | -10/Materials | Discovered new exit (range 15) 325 | -10/Materials | Build established: Mutant 353 | -10/Materials | Discovered new exit (range 11) 612 | -10/Materials | Discovered new exit (range 13) 775 | -10/Materials | Discovered new exit (range 12) 919 | -10/Materials | Identified exit to Materials 1002 | -10/Materials | Discovered exit to Materials (range 4) 1092 | -10/Materials | Identified exit to Subcaves 1122 | -10/Materials | Identified exit to Mines 1188 | -10/Materials | Entered another Materials area 1188 | -9/Materials | Evolved 2 slots: Utility x2 1304 | -9/Materials | Discovered new exit (range 6) 1320 | -9/Materials | Identified exit to Storage 1422 | -9/Materials | Discovered new exit (range 8) 1428 | -9/Materials | Identified exit to Materials 1950 | -9/Materials | Build established: Scavenger-Mutant 1969 | -9/Materials | Core integrity fell below 50% 2057 | -9/Materials | Discovered new exit (range 6) 2065 | -9/Materials | Identified exit to Mines 2411 | -9/Materials | Core integrity fell below 20% 2546 | -9/Materials | Entered another Materials area 2546 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2788 | -8/Materials | Destroyed 7 combat bots 2795 | -8/Materials | Self-destructed Last Messages --------------- R-06 Scavenger collects Particle Gun. Overheating: Core damaged (-99). Hvy. Particle Cannon broken. Overheating: Short circuit. R-06 Scavenger collects Particle Gun. Critical hit (Burn: +37). R-06 Scavenger collects Beam Rifle. Rocket Launcher destroyed. Lgt. Treads broken. Overheating: Short circuit. G-47 Trooper heat short circuits Lgt. Nuclear Core. G-47 Trooper heat damages Broken Lgt. Nuclear Core. Y-45 Defender emerges from the garrison. M-13 Machinist repairs Imp. Heat Sink. M-28 Smith repairs G-47 Trooper. G-47 Trooper heat spikes uncontrollably. Critical hit (Burn: +37). G-47 Trooper overheating. 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""??????????????? | | ###### # # ?? ????????? ??????????????? | | ###### # """ # ?? ?????????? ??????????????? | | #### # """ # ?? ???????????????????????????? | | # + """ # ?? ??????????????????????????? | | # # ##???###??????????????????????????? | | + # """ ##??? ??????????????????????????? | | " # # """ ##????????????????????????????????? | | R" # # """ ##????????????????????????????????? | | "" # # ##????????????????????????????????? | | #### ##########????????????????????????????????? | | #### # ]]] ##????????????????????????????????? | | #### # ]] ##????????????????????????????????? | | # + ] ##????????????????????????????????? | | # # ##????????????????????????????????? | | "" # ##########????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RegenerativeAblativePick Manual? 0 Play Time 00:23:37 Cumulative 14.7 hours Start 2025.03.22 @ 15:04:24 End 2025.03.22 @ 15:26:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 29 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 16 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 082a4509-087e-42f7-8da3-57684fe64773