Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.06 @ 19:42:13 Player: Baxter Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (120) 600 Value Destroyed (2951) 2951 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (-79) -79 TOTAL SCORE: 6692 Bonus ------- High Alert Combat Kills 85 Friendly Fire -164 Cogmind --------- Core Integrity 0/700 Matter 104/300 Energy 86/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Compact Wheel Cooled VTOL Module High-capacity Matter Pod (0) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Cooled VTOL Module > --- UTILITY ---------- High-capacity Storage Unit Structural Scanner Advanced Visual Processing Unit Experimental Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Heavy Assault Rifle High-powered Shotgun Heavy Mace > --- INVENTORY -------- Improved Ion Engine Wheel Huge Storage Unit High-capacity Matter Pod High-capacity Matter Pod Improved Terrain Scanner Improved Terrain Scan Processor Hardened Medium Armor Plating Improved Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating Improved Assault Rifle Assault Cannon Rocket Launcher Rocket Launcher Blade Saw Spear [Rating: 40] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Flight Unit Improved VTOL Module Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Protection Layered Light Armor Plating Weapon Autogun Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Impact Weapon Heavy Mace Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Slots Evolved 6 | . . . 2 . 2 . 2 . Power . | . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . Utility 3 | . . . . . 2 . 1 . Weapon 1 | . . . 1 . . . . . Parts Attached 169 | 8 3 14 25 6 63 35 10 5 Power 12 | 1 . 1 6 . 3 1 . . Engine 6 | 1 . 1 3 . 1 . . . Core 6 | . . . 3 . 2 1 . . Reactor . | . . . . . . . . . Propulsion 41 | 2 . 5 7 2 14 4 6 1 Treads 22 | 1 . . 2 2 10 4 3 . Leg . | . . . . . . . . . Wheel 17 | 1 . 5 4 . 4 . 2 1 Hover . | . . . . . . . . . Flight 2 | . . . 1 . . . 1 . Utility 59 | 2 1 3 2 4 25 18 2 2 Device 28 | 1 . 2 . 4 11 9 1 . Storage 8 | 1 1 1 . . 2 2 1 . Processor 2 | . . . . . 2 . . . Hackware . | . . . . . . . . . Protection 21 | . . . 2 . 10 7 . 2 Artifact . | . . . . . . . . . Weapon 57 | 3 2 5 10 . 21 12 2 2 Energy Gun 2 | 2 . . . . . . . . Energy Cannon 1 | . . . 1 . . . . . Ballistic Gun 29 | 1 2 2 8 . 13 3 . . Ballistic Cannon 7 | . . . . . 2 4 . 1 Launcher 5 | . . 3 1 . . . . 1 Special Weapon . | . . . . . . . . . Impact Weapon 13 | . . . . . 6 5 2 . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 6 | . . . 4 1 . . 1 . Parts Lost 26 | . . 6 4 . 7 2 . 7 Power 2 | . . . . . 1 1 . . Propulsion 10 | . . 2 2 . 3 1 . 2 Utility 6 | . . 2 2 . 1 . . 1 Weapon 8 | . . 2 . . 2 . . 4 Highest Loss Streak 7 | . . 4 2 . 2 1 . 7 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 98 | . 99 96 98 100 97 98 100 85 Engine 5 | . 14 14 7 . 1 7 . . Core 4 | . . . 3 11 6 . 7 5 Treads 17 | . 14 8 11 30 21 15 23 5 Wheel 10 | . 14 19 21 2 5 11 6 19 Device 8 | . 14 11 3 11 7 8 15 7 Storage 10 | . 14 14 11 11 9 9 7 6 Processor 8 | . . . . . 13 18 15 13 Protection 2 | . . . 6 . 6 . . 5 Ballistic Gun 24 | . 27 21 33 33 23 15 15 13 Ballistic Cannon 1 | . . . . . . 4 . . Impact Weapon 2 | . . . . . 2 7 7 6 Naked Turns 20 | . . . . . . . . 20 Heaviest Build 105 | 15 32 50 59 55 64 64 96 105 Greatest Support 82 | 20 20 20 20 60 62 42 82 48 Greatest Overweight (x) 6 | 1 1 3 5 2 6 6 2 3 Average Overweight (x) 1 | . . 1 2 . . 4 1 1 Largest Inventory Capacity 25 | 8 15 20 20 20 20 20 25 25 Average Capacity 18 | 7 14 16 20 20 20 20 22 22 Most Carried 24 | 8 15 15 20 20 20 20 24 24 Average Carried 17 | 5 12 14 18 19 19 19 20 21 Final Capacity 25 | 8 15 20 20 20 20 20 25 5 Final Carried 24 | 8 15 13 20 20 20 20 24 3 Class Distribution -------------------- 25% | Mutant 16% | Tank 15% | Assassin 9% | Scavenger-Tank 9% | Scavenger-Gunner 8% | Scavenger-Skirmisher 7% | Scavenger-Mutant 4% | Skirmisher 3% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Skirmisher | -9/Materials Scavenger-Gunner | -9/Mines Tank | -8/Materials Assassin | -8/Storage Scavenger-Assassin | -7/Factory Scavenger-Assassin | -7/Waste Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Matter Collected 4609 | 248 653 463 719 236 2000 290 . . Remotely . | . . . . . . . . . Salvage Created 4237 | 27 395 272 1017 160 1990 376 . . Parts 282 | 4 30 17 68 7 132 24 . . Haulers Intercepted 8 | . 1 . 3 . 3 1 . . Recyclers Shooed 3 | . 1 1 1 . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Combat Hostiles Destroyed 80 | . 4 15 21 . 32 8 . . Guns 60 | . 4 4 17 . 30 5 . . Cannons 5 | . . . . . 2 3 . . AOE 15 | . . 11 4 . . . . . Classes Destroyed 13 | 1 7 1 2 . 2 . . . Worker 12 | . 2 1 . 1 7 1 . . Builder 4 | . 1 2 . . 1 . . . Tunneler 9 | 1 1 2 1 2 2 . . . Hauler 8 | . 1 . 3 . 3 1 . . Recycler 5 | . 1 . 1 1 2 . . . Operator 4 | . 2 . . . 2 . . . Watcher 7 | . . . 2 . 5 . . . Swarmer 16 | . 1 2 7 . 6 . . . Grunt 38 | . 3 4 10 . 16 5 . . Sentry 14 | . . . 4 . 8 2 . . Specialist 1 | . . . . . 1 . . . Hunter 2 | . . . . . 1 1 . . Assembled 10 | . . 10 . . . . . . Best Kill Streak 7 | 1 2 5 7 2 7 3 . . Combat Bots Only 7 | . 2 5 7 . 6 3 . . Max Kills in Single Turn 3 | 1 1 3 3 1 2 1 . . Gunslinging 1 | . . . . . 1 . . . Exploded 3 | . . 2 3 . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Hostile Shots Fired 401 | . 6 41 77 . 223 34 . 20 Missed 104 | . 1 9 20 . 63 9 . 2 Damage Taken 5236 | . 82 638 697 50 2520 383 . 866 Core 1185 | . 12 138 46 . 232 31 . 726 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 11 | . . . . . 11 . . . Core Remaining (%) 70 | 100 . 40 . 88 . 52 . . Volleys Fired 290 | 1 32 28 53 7 138 29 . 2 Largest 3 | 2 2 2 3 3 3 3 . 1 Hottest 92 | 60 46 60 69 69 92 92 . 44 Shots Fired 753 | 2 64 45 155 21 395 69 . 2 Gun 694 | 2 64 31 153 21 383 40 . . Cannon 42 | . . . . . 12 29 . 1 Launcher 17 | . . 14 2 . . . . 1 Special . | . . . . . . . . . Kinetic 735 | 1 64 31 153 21 395 69 . 1 Thermal . | . . . . . . . . . Explosive 17 | . . 14 2 . . . . 1 Electromagnetic 1 | 1 . . . . . . . . Robot Hit Streak 17 | 1 4 8 17 5 13 10 . 1 Robot Miss Streak 8 | 1 3 2 4 2 8 3 . . Penetration Max . | . . . . . . . . . Secondary Targets 6 | . 1 1 1 . 3 . . . Max Gunslinging Chain 1 | . 1 1 1 . 1 . . . Shots Hit Robots 444 | 1 30 28 97 11 234 41 . 2 Core Hits 213 | 1 15 36 41 4 95 20 . 1 Critical Kills 1 | . . . . . 1 . . . Critical Parts Destroyed 5 | . . 1 1 . 2 1 . . Critical Strikes 9 | . . 1 1 . 6 1 . . Destroy 5 | . . 1 1 . 2 1 . . Blast 3 | . . . . . 3 . . . Smash 1 | . . . . . 1 . . . Melee Attacks 54 | . . . . . 17 35 1 1 Impact 54 | . . . . . 17 35 1 1 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 2 | . . . . . 2 . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 8801 | 12 489 1316 1746 166 3852 755 . 465 Guns 6421 | 12 489 311 1511 166 3405 527 . . Cannons 457 | . . . . . 229 228 . . Explosions 1636 | . . 1005 235 . . . . 396 Melee 223 | . . . . . 187 . . 36 Ramming 64 | . . . . . 31 . . 33 Kinetic 6878 | 12 489 311 1511 166 3634 755 . . Thermal 77 | . . 77 . . . . . . Explosive 1559 | . . 928 235 . . . . 396 Electromagnetic . | . . . . . . . . . Impact 223 | . . . . . 187 . . 36 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 5 | . . 5 . . . . . . Average Corruption 5 | . . 5 . . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 16 | . . 16 . . . . . . Message Errors 7 | . . 7 . . . . . . Matter Fused 3 | . . 3 . . . . . . Heat Flow Errors 1 | . . 1 . . . . . . Data Loss (minor) 2 | . . 2 . . . . . . Data Loss (major) 1 | . . 1 . . . . . . Misfires 1 | . . 1 . . . . . . Alerts 1 | . . 1 . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 181 | . . 82 . . 99 . . . Projectiles . | . . . . . . . . . Explosions 82 | . . 82 . . . . . . Melee 99 | . . . . . 99 . . . Knockbacks 10 | . . . . . 6 4 . . Impact 1 | . . . . . 1 . . . Kinetic 7 | . . . . . 3 4 . . Secondary 2 | . . . . . 2 . . . Self-Inflicted Damage 202 | . . 103 44 . 4 . . 51 Shots 9 | . . 6 2 . . . . 1 Rammed 16 | . 1 . . . 3 . . 12 Targets Rammed 16 | . 1 . . . 3 . . 12 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 481 | . 18 191 124 12 481 127 . . Average Temperature 57 | . 6 29 36 4 80 46 . . Received Heat Transfer 1503 | . 30 195 252 . 855 171 . . Effects 2 | . . . . . 2 . . . Shutdowns 1 | . . . . . 1 . . . Short Circuit 1 | . . . . . 1 . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions 2 | . . . . . 2 . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . Heat Transferred 100 | . . 100 . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Peak Influence 529 | 5 79 167 250 114 529 246 57 34 Initial 222 | . 3 8 25 94 . 222 56 19 Average 128 | 2 21 47 100 39 259 97 56 21 Maximum Alert Level 2 | . . . 1 . 2 1 . . Low Security (%) 74 | 100 100 100 90 100 37 79 100 100 Level 1 14 | . . . 9 . 29 20 . . Level 2 11 | . . . . . 32 . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 8 | . 2 . 1 . 5 . . . Investigation 3 | . . . 1 . 2 . . . Extermination . | . . . . . . . . . Reinforcement 4 | . 2 . . . 2 . . . Assault . | . . . . . . . . . Garrison 1 | . . . . . 1 . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Distress Signals 5 | . . 1 2 . 2 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 134 | . 8 20 29 . 60 11 . 6 Peak Tracking Total 6 | . 2 5 4 . 3 3 . 6 Tactical Retreats 13 | . . 3 2 . 6 2 . . Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Traps Triggered 4 | . 1 . 1 1 . . 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Machines Disabled 5 | . 2 1 . . . 2 . . Max in Single Turn 1 | . 1 1 . . . 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Machines Accessed 19 | . 4 . 2 1 11 1 . . Terminals 15 | . 4 . 2 . 8 1 . . Fabricators . | . . . . . . . . . Repair Stations 2 | . . . . . 2 . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . Garrison Access . | . . . . . . . . . Total Hacks 60 | . 13 . 7 1 37 2 . . Successful 35 | . 6 . 5 1 22 1 . . Failed 25 | . 7 . 2 . 15 1 . . Catastrophic 4 | . 1 . . . 3 . . . Database Lockouts . | . . . . . . . . . Manual 37 | . 13 . 6 . 16 2 . . Terminals 47 | . 13 . 7 . 25 2 . . Fabricators . | . . . . . . . . . Repair Stations 9 | . . . . . 9 . . . Recycling Units . | . . . . . . . . . Scanalyzers 3 | . . . . . 3 . . . Garrison Access . | . . . . . . . . . Terminal Hacks 13 | . 2 . 3 1 7 . . . Robot Analysis 2 | . 2 . . . . . . . Open Door 1 | . . . . 1 . . . . Branch Access Points 1 | . . . . . 1 . . . Repair Station Index 1 | . . . . . 1 . . . Alert Level 1 | . . . 1 . . . . . Unreport Threat 2 | . . . 1 . 1 . . . Dispatch Records 3 | . . . 1 . 2 . . . Zone Layout 2 | . . . . . 2 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 6 | . . . . . 6 . . . Scan Component 4 | . . . . . 4 . . . Repair 2 | . . . . . 2 . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . Insert Component 1 | . . . . . 1 . . . Analyze 1 | . . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 14 | . 4 . 2 . 7 1 . . Terminals 14 | . 4 . 2 . 7 1 . . Botnet 14 | . 4 . 2 . 7 1 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . Used . | . . . . . . . . . Hacking Detections 17 | . 4 . 2 . 10 1 . . Full Trace Events 3 | . 1 . . . 2 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 2 | . . . . . 2 . . . Time 244 | . . . . . 244 . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . 1 . . . Parts Damaged 1 | . . . . . 1 . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Min Mat Sto Fac Was Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Total Allies 3 | . . 3 . . . . . . Largest Group 2 | . . 2 . . . . . . Highest-Rated Group 32 | . . 32 . . . . . . Highest-Rated Ally 31 | . . 31 . . . . . . Total Orders . | . . . . . . . . . Ally Attacks 19 | . . 19 . . . . . . Total Damage 271 | . . 271 . . . . . . Kills 3 | . . 3 . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Robot Analysis Total 2 | . 2 . . . . . . . Derelict Logs Recovered 4 | . . 1 . 3 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Turns Passed 10358 | 119 1277 1163 1066 1044 3491 1924 111 163 Spaces Moved 5108 | 64 582 683 703 660 1635 612 62 107 Core 13 | 4 . . . . . . . 9 Treads 2453 | 58 400 234 . 556 1161 14 30 . Legs . | . . . . . . . . . Wheels 2642 | 2 182 449 703 104 474 598 32 98 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 115 95 110 110 110 110 130 50 Average Speed 149 | 152 197 154 110 152 149 146 142 115 Slowest Speed 400 | 160 240 240 155 160 245 400 160 145 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 57 | 4 79 97 44 98 88 48 3 55 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . Known Exits Taken 2 | . . . . . 1 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched 2 | . . 1 . 1 . . . . Spaces Dug 57 | . . . . . 13 43 1 . Terrain Destroyed 224 | . . 131 16 . 15 48 1 13 Melee 48 | . . . . . 13 34 1 . Projectile 16 | . . . . . 2 14 . . AOE 160 | . . 131 16 . . . . 13 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Total 7236 | 80 661 751 900 686 2419 1515 82 142 Wait 1449 | . 26 18 85 1 509 797 . 13 Move 5101 | 63 581 682 702 659 1634 611 62 107 Hop . | . . . . . . . . . Pick Up 78 | 8 11 4 15 7 25 1 6 1 Fast Attach 30 | 7 1 1 8 . 7 4 2 . Attach 24 | . . 5 5 1 8 1 2 2 Detach . | . . . . . . . . . Swap 116 | 1 2 8 13 5 48 30 6 3 Drop 78 | . 7 5 19 6 30 7 3 1 Fire 290 | 1 32 28 53 7 138 29 . 2 Melee 54 | . . . . . 17 35 1 1 Ram 13 | . . . . . 1 . . 12 Kick . | . . . . . . . . . Crush 3 | . 1 . . . 2 . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage -7/Factory -7/Waste History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 14) 120 | -11/Scrapyard | Entered Materials 206 | -10/Materials | Met 8R-AWN 253 | -10/Materials | Discovered new exit (range 7) 300 | -10/Materials | Build established: Mutant 414 | -10/Materials | Discovered new exit (range 13) 538 | -10/Materials | Discovered new exit (range 13) 803 | -10/Materials | Discovered new exit (range 4) 1397 | -10/Materials | Entered Mines 1400 | -10/Mines | Followed 8R-AWN into the Mines 1489 | -10/Mines | Discovered new exit (range 5) 1623 | -10/Mines | Discovered new exit (range 14) 1737 | -10/Mines | Received a Mining Laser from a helpful Derelict 1871 | -10/Mines | Learned Materials terminal intel 2025 | -10/Mines | Assembled infested the area 2030 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2035 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2079 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2116 | -10/Mines | Lost 4 parts (2n1u1w) 2178 | -10/Mines | Discovered new exit (range 14) 2280 | -10/Mines | Core integrity fell below 50% 2560 | -10/Mines | Entered Materials 2560 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2561 | -9/Materials | Loaded intel: 11 terminal locations 2858 | -9/Materials | Build established: Scavenger-Skirmisher 3166 | -9/Materials | Discovered new exit (range 10) 3226 | -9/Materials | Build established: Tank 3258 | -9/Materials | Discovered new exit (range 16) 3589 | -9/Materials | Destroyed 7 combat bots 3626 | -9/Materials | Entered Mines 3628 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 3727 | -9/Mines | Learned location of Zion (-7) 3804 | -9/Mines | Learned Materials stockpile data 3857 | -9/Mines | Discovered new exit (range 13) 4048 | -9/Mines | Build established: Scavenger-Gunner 4285 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4288 | -9/Mines | Found Prototype Device 4420 | -9/Mines | Identified Exp. Sensor Array 4540 | -9/Mines | Learned location of 1 exit from Materials 4565 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 4646 | -9/Mines | Discovered new exit (range 5) 4670 | -9/Mines | Entered Materials 4670 | -8/Materials | Evolved 2 slots: Utility x2 4671 | -8/Materials | Identified exit to Factory 5022 | -8/Materials | Build established: Scavenger-Tank 5235 | -8/Materials | Repaired Exp. Sensor Array 5382 | -8/Materials | Discovered exit to Factory (range 15) 5743 | -8/Materials | Build established: Tank 5926 | -8/Materials | Garrison activated, responded to threat 7002 | -8/Materials | Discovered exit to Factory (range 9) 7068 | -8/Materials | Identified exit to Storage 7364 | -8/Materials | Repaired Broken Exp. Sensor Array 8161 | -8/Materials | Entered Storage 8455 | -8/Storage | Build established: Assassin 10068 | -8/Storage | Discovered exit to Factory (range 12) 10085 | -8/Storage | Entered Factory 10085 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10196 | -7/Factory | Sucked down chute 10196 | -7/Factory | Entered Waste 10212 | -7/Waste | Spotted C-40 Crusher 10219 | -7/Waste | Spotted C-40 Crusher 10252 | -7/Waste | Spotted C-40 Crusher 10286 | -7/Waste | Spotted C-40 Crusher 10304 | -7/Waste | Spotted C-40 Crusher 10311 | -7/Waste | Spotted C-40 Crusher 10320 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10323 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10333 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 10336 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 10336 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 10350 | -7/Waste | Core integrity fell below 50% 10354 | -7/Waste | Crushed by Compactor (1 part destroyed) 10355 | -7/Waste | Core integrity fell below 20% 10358 | -7/Waste | Crushed by Compactor (1 part destroyed) 10359 | -7/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 10339_ Com. Wheel crushed. 10339_ Imp. Deuterium Engine crushed. 10339_ Rocket Launcher crushed. 10340_ Slammed into C-40 Crusher. 10340_ Lgt. Treads crushed. 10341_ Slammed into C-40 Crusher. 10342_ Hvy. Assault Rifle crushed. 10342_ Unknown Processor crushed. 10343_ Imp. Ion Engine crushed. 10343_ Slammed into C-40 Crusher. 10343_ Destabilizing: Core damaged (-28). 10343_ Blade Saw crushed. 10343_ Exp. Sensor Array crushed. 10344_ Slammed into C-40 Crusher. 10347_ Adv. Treads crushed. 10347_ Slammed into C-40 Crusher. 10349_ Destabilizing: Core damaged (-28). 10350_ Slammed into C-40 Crusher. 10354_ Rocket Launcher crushed. 10358_ Assault Cannon crushed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????############????????????????????????????????? | | ?????############????????????????????????????????? | | ?????## ##????????????????????????????????? | | ?????## ##????????????????????????????????? | | ?????## ##????????????????????????????????? | | ?????## ##????????????????????????????????? | | ??????? ! ##????????????????????????????????? | | ??????? ##????????????????????????????????? | | ###????? ##????????????????????????????????? | | ###???? ?????######???????????????????????? | | ##????## ##?????# #???????????????????????? | | ##????## ##?????# #???????????????????????? | | ##????## ##?????# #???????????????????????? | | ######## ##?????# #???????????????????????? | | ######## ##?????# ##??????????????????????? | | ##????## #??????????????????????? | | ##????#CC CC#??????????????????????? | | ##????#CCCCCC#??????????????????????? | | ##????# CC @#??????????????????????? | | ######## ##????# CC #??????????????????????? | | ######## ##????# CC #??????????????????????? | | ##????## ##????# CC #??????????????????????? | | ######## ########CCCC##??????????????????????? | | ######## ########CC ######??????????????????? | | #?????????? | | #?????????? | | #?????????? | | #?????????? | | ######## ######## ######## ###?????????? | | ######## ######## #???????? #???????????? | | ##????## ##?????# #?????????? #???????????? | | ##????## ##?????# #???????????????????????? | | ##????## ##?????# #???????????????????????? | | ##????## ##?????# #???????????????????????? | | ##????## ##?????# #???????????????????????? | | ##????## ##?????# #???????????????????????? | | ##????## ##?????# #???????????????????????? | | ##????## ##?????# #???????????????????????? | | ##?????# ##?????# #???????????????????????? | | ##?????# ##?????# #???????????????????????? | | ##?????# ???????# #???????????????????????? | | #??????# ???????# #???????????????????????? | | ##??????? ???????? ????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 265 Matter Stores 307 Matter Capacity 500 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 50 Recoil Reduction 4 Item Schematics ----------------- Exp. Sensor Array | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RocketSpectralThrower Manual? 0 Play Time 01:13:24 Cumulative 85.0 hours Start 2024.04.06 @ 18:26:57 End 2024.04.06 @ 19:42:13 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 87 Rogue 87 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 48 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/X11 Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 35b433ea-e8ab-43ad-949f-d94401680ccd