Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.01 @ 22:06:34 Player: Noggity Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (24) 4800 Robots Destroyed (110) 550 Value Destroyed (3738) 3738 Prototype IDs (21) 420 Alien Tech Used (1) 200 Bonus (2299) 2299 TOTAL SCORE: 16507 Bonus ------- High Alert Combat Kills 10 Follower Combat Kills 1472 Entered DSFs 500 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -283 Cogmind --------- Core Integrity 0/1600 Matter 4/300 Energy 99/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Field Propulsion Array Compact Battery (200) Enhanced Quantum Rifle Peak State ------------ > --- POWER ------------ Makeshift Power Source Antimatter Reactor > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Improved Medium Treads > --- UTILITY ---------- Improved Cryofiber Web Advanced Heat Sink Large Storage Unit Improved Targeting Computer Weapon Mount Weapon Cycler Weapon Cycler Transmission Jammer Advanced Shield Generator > --- WEAPON ----------- Long-range Proton Cannon Heavy Phase Cannon Heavy Flak Cannon Enhanced Gauss Cannon > --- INVENTORY -------- Fission Core Fission Core Medium Treads Enhanced Optical Array Improved Transmission Jammer Drone Bay Bomb Drone Bay Phase Cannon Phase Cannon Heavy Phase Cannon Heavy Flak Cannon Heavy Shock Bomb Launcher Precision Rocket Launcher [Rating: 94] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Reactor Micro Antimatter Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Armored Wheel Flight Unit Field Propulsion Drive Utility Large Storage Unit Device Weapon Cycler Storage Large Storage Unit Processor Improved Targeting Computer Hackware Improved Hacking Suite Protection Improved Light Armor Plating Weapon Phase Cannon Energy Gun Heavy Particle Gun Energy Cannon Phase Cannon Ballistic Gun Shotgun Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Improved Plasma Cutter Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac Was Fac Upp Res DSF Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 2 . . . . 2 . . 2 . . . 2 . 2 2 Power 2 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 . Propulsion 4 | . . . . . . . . 2 . . . . . . . . . . . . 1 . 1 . Utility 10 | . . . . . . . 2 . 2 . . . . 1 . . 2 . . . 1 . . 2 Weapon 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . Parts Attached 194 | 8 7 8 12 1 2 3 36 15 17 4 3 1 17 4 11 2 4 6 25 1 . 7 . . Power 15 | 1 1 . 1 . . . 1 3 1 1 . . . 1 . . . 2 1 . . 2 . . Engine 6 | 1 1 . 1 . . . 1 1 . . . . . 1 . . . . . . . . . . Core 6 | . . . . . . . . 2 1 1 . . . . . . . 1 1 . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . 1 . . . 2 . . Propulsion 31 | 2 3 1 2 . . . 6 3 1 1 1 . 2 . 2 . . . 5 . . 2 . . Treads 19 | . . . . . . . 4 2 1 1 1 . 2 . 2 . . . 4 . . 2 . . Leg 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . Wheel 9 | . 3 1 2 . . . 2 1 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Utility 69 | 2 3 2 2 . 2 1 13 4 6 . 1 1 9 1 1 . 4 1 16 . . . . . Device 48 | 1 . . 1 . 1 . 10 4 4 . 1 1 9 1 1 . 4 . 10 . . . . . Storage 9 | 1 3 . . . 1 . 1 . . . . . . . . . . . 3 . . . . . Processor 4 | . . . . . . . 1 . . . . . . . . . . 1 2 . . . . . Hackware 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Protection 6 | . . 2 1 . . 1 1 . 1 . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 79 | 3 . 5 7 1 . 2 16 5 9 2 1 . 6 2 8 2 . 3 3 1 . 3 . . Energy Gun 7 | . . . . . . . 1 2 2 . . . . . . . . . 1 1 . . . . Energy Cannon 20 | . . . . . . . 3 . 5 1 1 . 1 . 3 . . 1 2 . . 3 . . Ballistic Gun 10 | 3 . . . . . . 5 . . . . . 1 1 . . . . . . . . . . Ballistic Cannon 20 | . . 1 6 . . 1 4 1 1 . . . 2 . 2 1 . 1 . . . . . . Launcher 19 | . . 3 1 . . 1 3 2 1 1 . . 2 . 3 1 . 1 . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . . 1 . 2 2 2 . . . 1 . . . . . 2 . . . . . Parts Lost 26 | . . . . . . . 4 1 . 1 . . 3 . 3 . . 8 5 . . 1 . . Power 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Propulsion 9 | . . . . . . . 1 . . 1 . . 2 . 2 . . 2 1 . . . . . Utility 9 | . . . . . . . 1 1 . . . . 1 . . . . 3 3 . . . . . Weapon 6 | . . . . . . . 1 . . . . . . . 1 . . 3 . . . 1 . . Highest Loss Streak 8 | . . . . . . . 2 1 . 1 . . 2 . 1 . . 8 4 . . 1 . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 98 100 99 100 100 100 99 99 99 99 97 100 99 100 99 100 100 44 34 21 19 43 43 30 Engine 4 | . 14 14 11 11 11 11 9 3 . . . . . 5 5 5 5 2 . . . . . . Core 3 | . . . . . . . . 3 6 6 6 6 6 5 5 5 5 . 5 . . . . . Treads 15 | . . . . . . . 2 29 25 25 23 26 25 23 23 23 21 8 5 . . 8 8 6 Wheel 6 | . 24 28 22 22 22 22 15 . . . . . . . . . . . . . . . . . Device 15 | . 13 . 2 . 9 1 12 14 19 20 20 20 24 29 29 29 36 15 11 . . . . . Storage 7 | . 13 14 11 11 11 11 13 7 6 6 6 6 6 5 5 5 5 2 5 . . . . . Processor 4 | . . . . . . . 8 7 6 6 6 6 6 5 5 5 5 4 2 10 9 9 8 6 Protection 3 | . . 14 8 11 2 9 . . 5 6 6 6 1 . . . . . . . . . . . Energy Gun 2 | . . . . . . . 2 11 10 . . . . . . . . . . 5 4 . . . Energy Cannon 10 | . . . . . . . 7 12 12 24 25 26 14 5 7 11 10 3 2 . . 11 13 9 Ballistic Gun 4 | . 28 13 . . . . 21 . . . . . 4 5 . . . . . . . . . . Ballistic Cannon 7 | . . . 43 38 33 42 5 4 2 . . . 7 11 11 10 10 3 . . . . . . Piercing Weapon 1 | . . 7 . 5 11 . . . . . . . . . . . . . . . . . . . Peak Build Rating 94 | 9 10 13 15 17 25 23 39 52 62 59 63 61 69 76 82 83 92 94 80 26 26 79 79 79 Average Rating 45 | 5 9 10 13 15 23 15 27 43 54 58 58 61 62 74 76 82 90 42 40 23 26 71 79 61 On Entrance 42 | . 9 7 13 15 17 25 15 35 44 59 59 63 61 65 76 82 82 90 8 20 26 26 79 79 Naked Turns 264 | . . . . . . . . . . . . . . . . . . 110 36 . . . . 118 Heaviest Build 90 | 15 49 53 60 60 59 40 53 50 64 64 74 67 73 74 79 79 81 90 82 6 6 46 46 46 Greatest Support 114 | 20 20 20 24 24 24 24 44 88 88 94 94 94 102 100 114 114 114 114 105 3 3 105 105 105 Greatest Overweight (x) 4 | . 2 2 2 2 2 1 2 . . . . . . . . . . 3 3 1 1 4 . . Average Overweight (x) . | . . 2 2 2 1 1 . . . . . . . . . . . . . . 1 . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 15 15 15 15 15 15 15 15 15 15 15 15 15 8 5 5 5 5 5 Average Capacity 14 | 7 14 20 20 20 19 15 15 15 15 15 15 15 15 15 15 15 15 9 6 5 5 5 5 5 Most Carried 20 | 6 19 20 20 20 20 15 15 15 15 15 15 14 15 15 15 14 14 14 5 5 4 5 5 5 Average Carried 13 | 3 10 19 18 19 19 14 14 14 13 14 14 14 14 13 14 14 12 8 1 4 4 2 5 4 Final Capacity 20 | 8 20 20 20 20 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 Final Carried 20 | 6 19 20 20 20 15 15 14 15 14 14 14 14 15 15 14 14 14 5 5 4 4 5 5 4 Class Distribution -------------------- 23% | Skirmisher 21% | Derelict-Gunner 19% | Gunner 16% | Mutant 12% | Commander-Gunner 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Gunner | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Gunner | -6/Factory Commander-Gunner | -6/Lower Caves Commander-Gunner | -6/Lower Caves Commander-Gunner | -6/Data Miner Derelict-Gunner | -5/Proximity Caves Derelict-Gunner | -5/Factory Derelict-Gunner | -5/Upper Caves Derelict-Gunner | -5/Upper Caves Derelict-Gunner | -4/Factory Mutant | -4/Waste Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -3/Research Skirmisher | -3/DSF Skirmisher | -2/Research Skirmisher | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac Was Fac Upp Res DSF Res Acc Matter Collected 3597 | 259 183 208 267 126 . 92 859 140 352 55 30 . 298 . 445 65 . 152 . 66 . . . . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4045 | 11 290 107 185 33 . . 1090 473 372 236 . . 231 . 507 81 . 301 32 . . . 30 66 Parts 202 | 1 18 10 23 1 . . 53 29 22 9 . . 8 . 19 2 . 3 . . . . 1 3 Haulers Intercepted 7 | . 2 . 2 . . . 1 1 1 . . . . . . . . . . . . . . . Recyclers Shooed 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 37 | . . . . . . . . . . 10 2 . 12 . 13 . . . . . . . . . Prevented 7 | . . . . . . . . . . 1 . . . . 6 . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac Was Fac Upp Res DSF Res Acc Combat Hostiles Destroyed 81 | . 3 3 4 2 . 1 22 11 7 4 . . 8 . 9 3 . 1 1 . . . 1 1 Guns 19 | . 3 3 . . . . 8 5 . . . . . . . . . . . . . . . . Cannons 30 | . . . . 2 . 1 4 2 3 3 . . 4 . 7 . . 1 1 . . . 1 1 AOE 29 | . . . 4 . . . 10 3 2 1 . . 4 . 2 3 . . . . . . . . Classes Destroyed 20 | 1 3 1 2 1 . . 5 1 . 1 . . 2 . 2 . . 1 . . . . . . Worker 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Builder 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Tunneler 6 | 1 . 3 . . . . 1 . 1 . . . . . . . . . . . . . . . Hauler 7 | . 2 . 2 . . . 1 1 1 . . . . . . . . . . . . . . . Recycler 4 | . . . 1 . . . 3 . . . . . . . . . . . . . . . . . Operator 4 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . 1 Watcher 6 | . 1 . 1 . . . 2 1 1 . . . . . . . . . . . . . . . Swarmer 26 | . . 3 4 . . . 4 4 3 . . . 4 . . 2 . . . . . . 1 1 Grunt 32 | . 3 . . . . 1 13 3 . 3 . . 2 . 6 . . . 1 . . . . . Brawler 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Duelist 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Protector 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Sentry 8 | . . . . . . . 3 1 2 . . . . . 1 1 . . . . . . . . Hunter 3 | . . . . . . . 1 1 . . . . . . 1 . . . . . . . . . Programmer 4 | . . . . . . . . 2 2 . . . . . . . . . . . . . . . Behemoth 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Compactor 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Decomposer 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Assembled 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Best Kill Streak 9 | 1 2 3 4 1 . 1 9 3 3 3 . . 4 . 3 3 . 1 1 . . . 1 1 Combat Bots Only 6 | . 1 3 4 1 . 1 6 3 3 3 . . 4 . 3 3 . 1 1 . . . 1 1 Max Kills in Single Turn 4 | 1 1 1 4 1 . 1 4 3 2 2 . . 4 . 1 1 . 1 1 . . . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 4 . . . 3 3 1 1 . . 4 . 1 1 . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac Was Fac Upp Res DSF Res Acc Hostile Shots Fired 642 | . 18 28 13 14 . 8 82 84 52 13 . . 55 . 41 9 . 14 88 . . 4 8 111 Missed 191 | . 3 11 3 1 . 4 17 24 22 3 . . 15 . 15 6 . 1 21 . . . 2 43 Damage Taken 9381 | . 183 138 132 185 . 61 916 790 323 91 . . 1376 . 430 89 . 619 1371 52 . 256 477 1892 Core 3376 | . 53 9 . 20 . . 175 75 25 21 . . 147 . . . . 411 505 52 . 150 116 1617 Absorbed by Shields 276 | . . . . . . . . . . . . . . . 156 32 . 35 . . . . . 53 Regen/Repaired (Parts) 17 | . 17 . . . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 79 | 100 . 75 . . . 95 68 89 . . . . 77 . . 100 . . . 15 . 88 92 . Volleys Fired 228 | 1 24 19 11 19 . 4 37 25 19 4 . . 20 1 19 3 . 7 8 . . . 1 6 Largest 4 | 2 2 2 4 4 . 3 4 4 4 4 . . 4 1 4 2 . 4 2 . . . 3 3 Hottest 365 | 40 40 40 140 140 . 105 249 280 340 350 . . 365 90 281 124 . 281 193 . . . 315 315 Shots Fired 607 | 2 48 27 35 51 . 12 136 71 67 15 . . 32 1 58 4 . 26 11 . . . 3 8 Gun 196 | 2 48 16 . . . . 74 28 28 . . . . . . . . . . . . . . . Cannon 380 | . . 11 34 51 . 10 55 40 35 14 . . 29 1 51 1 . 26 11 . . . 3 8 Launcher 31 | . . . 1 . . 2 7 3 4 1 . . 3 . 7 3 . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 321 | 2 48 27 34 51 . 10 80 10 11 . . . . . 35 . . 13 . . . . . . Thermal 228 | . . . . . . . 41 58 52 14 . . 29 1 8 . . 6 8 . . . 3 8 Explosive 26 | . . . 1 . . 2 7 3 4 1 . . 3 . 2 3 . . . . . . . . Electromagnetic 32 | . . . . . . . 8 . . . . . . . 13 1 . 7 3 . . . . . Robot Hit Streak 52 | 1 6 4 8 6 . 2 11 7 13 9 . . 9 . 50 7 . 52 2 . . . 1 4 Robot Miss Streak 24 | . 2 2 2 2 . 4 5 15 24 . . . 5 . 5 . . 1 2 . . . . 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 316 | 1 28 12 17 10 . 2 76 31 31 7 . . 17 . 46 3 . 25 5 . . . 1 4 Core Hits 225 | 1 11 6 10 5 . 3 61 21 23 10 . . 17 . 38 6 . 7 3 . . . 1 2 Critical Kills 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Critical Strikes 14 | . . . . . . 1 3 3 4 . . . . . 2 . . 1 . . . . . . Burn 6 | . . . . . . . 2 1 3 . . . . . . . . . . . . . . . Meltdown 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . Destroy 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Blast 5 | . . . . . . 1 . 1 . . . . . . 2 . . 1 . . . . . . Melee Attacks 22 | . . 3 . 19 . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 22 | . . 3 . 19 . . . . . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . 3 . 1 . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 11293 | 13 373 318 405 205 . 318 2719 916 999 463 . . 1325 . 1691 197 . 741 390 . . . 34 186 Guns 1960 | 12 373 106 . . . . 833 308 328 . . . . . . . . . . . . . . . Cannons 5529 | . . . 302 152 . 112 599 439 431 269 . . 691 . 1193 29 . 741 375 . . . 34 162 Explosions 3464 | . . . 103 . . 206 1283 169 225 178 . . 634 . 498 168 . . . . . . . . Melee 265 | . . 212 . 53 . . . . . . . . . . . . . . . . . . . . Ramming 75 | 1 . . . . . . 4 . 15 16 . . . . . . . . 15 . . . . 24 Kinetic 3126 | 12 373 106 302 152 . 112 732 89 43 . . . . . 716 . . 489 . . . . . . Thermal 4046 | . . . . . . . 835 658 716 269 . . 691 . 217 . . 231 233 . . . 34 162 Explosive 2886 | . . . 103 . . 206 1032 169 225 178 . . 634 . 171 168 . . . . . . . . Electromagnetic 895 | . . . . . . . 116 . . . . . . . 587 29 . 21 142 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 265 | . . 212 . 53 . . . . . . . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . . . 3 1 . . . 4 . . . . . 2 2 . . . 1 Average Corruption 2 | . . . . . . . . 2 1 . . . 4 . . . . . 2 2 . . . 1 Corruption Purged 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 39 | . . . . . . . . 7 3 . . . 27 . . . . . 1 . . . . 1 Message Errors 11 | . . . . . . . . 2 1 . . . 8 . . . . . . . . . . . Matter Fused 14 | . . . . . . . . 3 . . . . 10 . . . . . . . . . . 1 Heat Flow Errors 4 | . . . . . . . . 1 1 . . . 2 . . . . . . . . . . . Energy Discharges 2 | . . . . . . . . . 1 . . . 1 . . . . . . . . . . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Parts Fused 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Data Loss (minor) 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . Data Loss (major) 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 196 | . . . . . . . 13 18 13 . . . 62 . 64 . . . 20 . . . . 6 Projectiles 131 | . . . . . . . 1 . . . . . 55 . 55 . . . 20 . . . . . Explosions 59 | . . . . . . . 12 18 13 . . . 7 . 9 . . . . . . . . . Melee 6 | . . . . . . . . . . . . . . . . . . . . . . . . 6 Knockbacks 13 | . . . 3 . . 2 2 . 1 1 . . . . 4 . . . . . . . . . Impact 3 | . . . . . . . 1 . 1 1 . . . . . . . . . . . . . . Kinetic 10 | . . . 3 . . 2 1 . . . . . . . 4 . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 215 | . . . . . . . 71 23 . . . . 35 . 16 55 . . 7 . . . . 8 Shots 8 | . . . . . . . 2 2 . . . . 1 . 2 1 . . . . . . . . Rammed 9 | . . 1 . . . . 1 . 2 1 . . . . . . . . 2 . . . . 2 Targets Rammed 11 | 1 . 1 . . . . 1 . 2 2 . . . . . . . . 2 . . . . 2 Kicked 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Highest Temperature 698 | . 2 . 241 272 . 154 176 482 217 134 . . 370 . 105 . . 412 698 . . . 222 213 Average Temperature 139 | . 2 . 73 109 . 83 85 165 70 58 . . 138 . 45 . . 147 371 . . . 114 90 Received Heat Transfer 1817 | . 102 . 27 140 . 54 369 144 42 38 . . 177 . 140 6 . . 479 . . . . 99 Effects 25 | . . . . 4 . . . 2 . . . . 1 . . . . 1 17 . . . . . Shutdowns 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . Energy Bleed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Interference 10 | . . . . 3 . . . 2 . . . . 1 . . . . 1 3 . . . . . Matter Decay 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Damage (major) 8 | . . . . . . . . . . . . . . . . . . . 8 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . 2 Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Robots Melted 3 | . . . . . . . . 1 2 . . . . . . . . . . . . . . . Combat Hostiles 3 | . . . . . . . . 1 2 . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . Heat Transferred 5376 | . . . . . . . 1184 1096 1129 385 . . 768 . 222 . . 222 185 . . . 37 148 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac Was Fac Upp Res DSF Res Acc Peak Influence 862 | 5 104 112 411 97 . 62 355 284 266 . . . . 12 . . 69 39 122 . 83 595 701 862 Initial 420 | . 3 27 3 82 . . 24 161 138 . . . . . . . 67 24 . . 80 62 334 420 Average 128 | . 37 48 250 92 . 59 88 119 100 . . . . 4 . . 67 7 21 . 80 346 462 616 Maximum Alert Level 3 | . . . 2 . . . 1 1 1 . . . . . . . . . . . . 2 3 3 Low Security (%) 80 | 100 100 100 34 100 . 100 86 93 78 . . . . 100 . . 100 100 100 . 100 11 . . Level 1 11 | . . . 49 . . . 13 6 21 . . . . . . . . . . . . 48 54 . Level 2 6 | . . . 16 . . . . . . . . . . . . . . . . . . 39 22 80 Level 3 1 | . . . . . . . . . . . . . . . . . . . . . . . 22 19 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 21 | . . . 1 . . . 6 3 3 . . . 1 . . . . . 1 . . 1 . 5 Investigation 4 | . . . . . . . 3 . . . . . . . . . . . 1 . . . . . Extermination 6 | . . . . . . . . 2 2 . . . . . . . . . . . . . . 2 Reinforcement 7 | . . . 1 . . . 2 1 1 . . . . . . . . . . . . 1 . 1 Assault 4 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . 2 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Construction Impeded 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac Was Fac Upp Res DSF Res Acc Distress Signals 8 | . . . 1 1 . . 2 . 1 . . . . . . . . . 1 . . . 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 186 | . 8 3 14 2 . 3 35 15 13 6 . . 14 . 12 3 . 6 13 1 . 4 8 26 Peak Tracking Total 15 | . 2 3 4 2 . 3 6 4 3 3 . . 4 . 4 3 . 5 5 1 . 3 5 15 Tactical Retreats 16 | . . . . 1 . . 1 3 1 . . . 1 . 1 . . 1 3 . . . . 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac Was Fac Upp Res DSF Res Acc Traps Triggered 7 | . 1 . 1 . . . . 2 1 . . . . . . . 1 . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Reconfigurated 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac Was Fac Upp Res DSF Res Acc Machines Disabled 19 | . . . 2 . . . 4 4 . 1 . . 1 . . . . . 1 1 . 1 4 . Max in Single Turn 4 | . . . 1 . . . 2 4 . 1 . . 1 . . . . . 1 . . . . . Garrison Access 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac Was Fac Upp Res DSF Res Acc Machines Accessed 40 | . 7 1 3 . 2 . 5 3 6 . 1 4 1 1 . . 1 . 2 . 2 . . 1 Terminals 16 | . 4 . 2 . . . 4 2 1 . . . . 1 . . . . . . 1 . . 1 Fabricators 3 | . . . . . . . . . 1 . . . . . . . . . 2 . . . . . Repair Stations 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 2 . . . . . . . 2 . . . . . . . . . . . 1 . . . Scanalyzers 5 | . . . 1 . . . 1 1 1 . . . . . . . 1 . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Total Hacks 151 | . 26 1 12 . 13 . 26 4 14 . 1 32 1 6 . . 7 . 3 . 3 . . 2 Successful 102 | . 16 1 9 . 13 . 11 1 6 . 1 32 1 3 . . 7 . . . 1 . . . Failed 49 | . 10 . 3 . . . 15 3 8 . . . . 3 . . . . 3 . 2 . . 2 Catastrophic 9 | . . . 1 . . . 3 1 1 . . . . . . . . . 1 . 1 . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 40 | . 13 . 5 . 1 . 17 1 . . . . . 1 . . . . . . . . . 2 Terminals 61 | . 19 . 7 . . . 21 2 3 . . . . 6 . . . . . . 1 . . 2 Fabricators 4 | . . . . . . . . . 1 . . . . . . . . . 3 . . . . . Repair Stations 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 13 | . 4 . . . . . . . 7 . . . . . . . . . . . 2 . . . Scanalyzers 21 | . . . 5 . . . 5 2 2 . . . . . . . 7 . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Terminal Hacks 69 | . 9 1 3 . 13 . 4 1 1 . 1 32 1 2 . . . . . . 1 . . . Record 27 | . 1 . . . 13 . 1 . . . . 11 1 . . . . . . . . . . . Part Schematic 14 | . 1 . . . . . . . . . . 13 . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . Robot Analysis 2 | . . . 1 . . . . . . . . . . 1 . . . . . . . . . . Prototype ID Bank 6 | . 2 . . . . . . . . . . 3 . 1 . . . . . . . . . . Open Door 2 | . . 1 . . . . . . . . 1 . . . . . . . . . . . . . Open DSF 3 | . . . . . . . . 1 1 . . . . . . . . . . . 1 . . . Level Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Locate Traps 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . 2 . . . . . . . 3 . . . . . . . . . . . . . . . Report Inventory 3 | . 1 . . . . . . . 2 . . . . . . . . . . . . . . . Retrieve Matter 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 16 | . . . 5 . . . 3 . 1 . . . . . . . 7 . . . . . . . Insert Component 8 | . . . 2 . . . 2 . 1 . . . . . . . 3 . . . . . . . Analyze 8 | . . . 3 . . . 1 . . . . . . . . . 4 . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Unauthorized Hacks 9 | . 3 . 1 . . . 4 . . . . . . 1 . . . . . . . . . . Terminals 9 | . 3 . 1 . . . 4 . . . . . . 1 . . . . . . . . . . Botnet 9 | . 3 . 1 . . . 4 . . . . . . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . Used 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Hacking Detections 27 | . 6 . 3 . . . 5 2 5 . . . . 1 . . 1 . 2 . 1 . . 1 Full Trace Events 5 | . 1 . . . . . 3 . . . . . . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 20 | . 1 . 2 . . . 1 . . . . 13 . . . . 3 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 7 | . . . 2 . . . 1 . 1 . . . . . . . 3 . . . . . . . Part Schematics Acquired 6 | . . . 2 . . . 1 . . . . . . . . . 3 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac Was Fac Upp Res DSF Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . Machine Destruction 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . 4 . . 1 . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac Was Fac Upp Res DSF Res Acc Total Allies 12 | . . 3 . 2 . . . . . 4 . . 1 . . . . 1 . 1 . . . . Largest Group 4 | . . 3 3 3 1 1 1 . . 4 4 4 4 . . . . 1 . 1 1 1 1 1 Highest-Rated Group 138 | . . 40 40 66 13 13 13 . . 113 113 113 113 . . . . 46 . 138 138 138 138 138 Highest-Rated Ally 138 | . . 16 16 31 13 13 13 . . 31 31 31 31 . . . . 46 . 138 138 138 138 138 Total Orders 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . RETURN 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . Ally Attacks 129 | . . . 38 . . 6 10 . . 14 5 . 22 . . . . 3 3 1 . 11 3 13 Total Damage 8147 | . . . 287 . . 70 16 . . 230 133 . 363 . . . . 77 . 1320 . 3047 1108 1496 Kills 39 | . . . 6 . . 1 . . . 2 1 . 3 . . . . . . 5 . 8 6 7 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac Was Fac Upp Res DSF Res Acc Robot Analysis Total 2 | . . . 1 . . . . . . . . . . 1 . . . . . . . . . . Derelict Logs Recovered 8 | . . 2 . . . . . . . 2 1 . 2 . 1 . . . . . . . . . Drone Launches 19 | . . . . . . . 9 . . . . . 7 . . . . . 3 . . . . . Drone Recoveries 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac Was Fac Upp Res DSF Res Acc Turns Passed 15126 | 86 660 924 414 297 886 201 1484 1131 1669 1225 1035 157 1900 229 645 183 164 320 440 12 141 205 208 510 Spaces Moved 9593 | 58 337 756 276 152 729 168 576 656 1012 793 687 106 1092 140 359 109 94 313 363 16 131 120 121 429 Core 829 | 7 . . . . . . . . . . . . . . . . . 227 214 16 131 17 . 217 Treads 5793 | . . . . . . . 92 656 1012 793 687 106 1092 140 359 109 94 86 131 . . 103 121 212 Legs 90 | 51 39 . . . . . . . . . . . . . . . . . . . . . . . Wheels 2863 | . 298 756 276 152 729 168 484 . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight 18 | . . . . . . . . . . . . . . . . . . . 18 . . . . . Fastest Speed 45 | 50 80 110 110 120 105 105 105 145 145 145 148 148 148 156 156 160 160 50 45 50 100 100 170 50 Average Speed 132 | 111 99 110 119 120 119 105 118 145 145 145 148 148 153 156 158 160 160 86 101 71 100 161 170 109 Slowest Speed 250 | 120 190 110 120 120 120 105 225 145 145 148 150 148 156 156 160 160 160 200 232 100 100 250 170 170 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 4 56 99 20 23 94 42 46 17 20 79 80 74 95 4 55 16 3 84 12 6 3 93 6 14 Regions Visited 24 Branch Regions 11 Pre-discovered Areas 3 | . . 1 . . . . . . . 1 . 1 . . . . . . . . . . . . Known Exits Taken 8 | . 1 1 . . . . . . . . . . . 1 . 1 . . 1 1 1 . 1 . Unknown Exits Taken 13 | 1 . . 1 1 1 1 1 1 1 1 1 1 1 . 1 . . . . . . . . . Scrap Searched 13 | . . 1 . . . 1 . . . 2 2 . 4 . 2 . . . . 1 . . . . Spaces Dug 8 | . . . . . . . 2 5 . . . . . 1 . . . . . . . . . . Terrain Destroyed 297 | . . . 8 . . 23 69 33 33 22 . . 52 1 24 26 . 1 2 . . . 2 1 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 40 | . . . . . . 1 13 1 2 1 . . 8 1 7 . . 1 2 . . . 2 1 AOE 257 | . . . 8 . . 22 56 32 31 21 . . 44 . 17 26 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac Was Fac Upp Res DSF Res Acc Total 11601 | 73 615 820 337 210 747 183 1291 784 1178 850 702 106 1289 150 402 113 108 351 421 16 141 130 121 463 Wait 1275 | . 211 20 26 18 1 3 595 73 102 8 5 . 136 3 6 . 9 24 8 . 11 . . 16 Move 9571 | 57 336 755 275 151 728 167 575 655 1011 793 686 105 1091 139 358 108 94 312 362 15 130 119 120 429 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 124 | 6 28 6 6 1 5 3 19 6 11 2 3 . 10 1 5 . 1 1 5 . . 3 . 2 Fast Attach 58 | 7 3 . 1 . . . 7 6 7 1 . . 2 1 . . . 1 17 . . 5 . . Attach 59 | . . 3 2 . . . 13 3 2 1 2 . 8 3 5 . 2 4 8 1 . 2 . . Detach 27 | . 1 2 . . . . 5 2 2 1 2 . 2 2 1 . . . 7 . . . . . Swap 78 | 1 4 5 9 1 2 3 16 6 8 2 1 1 8 . 6 2 2 1 . . . . . . Drop 95 | . 8 6 7 1 5 3 22 8 13 2 3 . 7 . 2 . . 1 4 . . 1 . 2 Fire 228 | 1 24 19 11 19 . 4 37 25 19 4 . . 20 1 19 3 . 7 8 . . . 1 6 Melee 22 | . . 3 . 19 . . . . . . . . . . . . . . . . . . . . Ram 5 | . . 1 . . . . 1 . . . . . . . . . . . 2 . . . . 1 Kick 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . Crush 4 | . . . . . . . . . 2 1 . . . . . . . . . . . . . 1 Escape Stasis 6 | . . . . . . . . . . . . . . . . . . . . . . . . 6 Rewire 48 | . . . . . 6 . 1 . 1 35 . . 5 . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves -4/Factory -4/Waste -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -3/Research -3/DSF -2/Research -1/Access History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 87 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 412 | -10/Materials | Identified exit to Materials 436 | -10/Materials | Identified exit to Mines 556 | -10/Materials | Repaired Lrg. Storage Unit 747 | -10/Materials | Entered Mines 779 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 838 | -10/Mines | Discovered exit to Materials (range 9) 1010 | -10/Mines | Discovered exit to Materials (range 8) 1023 | -10/Mines | Found the Drone Emporium 1029 | -10/Mines | Found Prototype Device 1111 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1199 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1242 | -10/Mines | Learned location of Mines (-9) 1326 | -10/Mines | Learned Materials terminal intel 1671 | -10/Mines | Entered Materials 1671 | -9/Materials | Accompanied by 3 allies 1671 | -9/Materials | Evolved 2 slots: Weapon x2 1672 | -9/Materials | Loaded intel: 12 terminal locations 1842 | -9/Materials | Discovered new exit (range 11) 1917 | -9/Materials | Discovered new exit (range 3) 2078 | -9/Materials | Build established: Tank 2085 | -9/Materials | Entered Mines 2085 | -9/Mines | Accompanied by 1 ally 2147 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2147 | -9/Mines | Discovered new exit (range 5) 2162 | -9/Mines | Excavation squad dispatched 2162 | -9/Mines | A large section of the Mines collapsed 2382 | -9/Mines | Entered Exiles 2382 | -9/Exiles | Accompanied by 1 ally 2403 | -9/Exiles | Discovered new exit (range 15) 2416 | -9/Exiles | Met 8R-AWN 2442 | -9/Exiles | Met EX-HEX 2476 | -9/Exiles | Met EX-BIN 2489 | -9/Exiles | Aligned with FarCom system 2490 | -9/Exiles | Given EX-Vault access code 2528 | -9/Exiles | Opened EX-Vault 2541 | -9/Exiles | Found Prototype Device 2542 | -9/Exiles | Identified Trap Reconfigurator 2598 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2658 | -9/Exiles | Met EX-DEC 2815 | -9/Exiles | Visited The Gauntlet 2848 | -9/Exiles | Build established: Gunner 3253 | -9/Exiles | Discovered new exit (range 12) 3268 | -9/Exiles | Left Exiles lab with Trap Reconfigurator 3268 | -9/Exiles | Entered Mines 3268 | -8/Mines | Accompanied by 1 ally 3428 | -8/Mines | Discovered new exit (range 5) 3460 | -8/Mines | Discovered new exit (range 8) 3469 | -8/Mines | Entered Materials 3469 | -8/Materials | Accompanied by 1 ally 3469 | -8/Materials | Evolved 2 slots: Utility x2 3554 | -8/Materials | Identified Bomb Drone Bay 3826 | -8/Materials | Build established: Skirmisher 4703 | -8/Materials | Lost 6 allies 4889 | -8/Materials | Discovered new exit (range 7) 4953 | -8/Materials | Entered Factory 4953 | -7/Factory | Evolved 2 slots: Propulsion x2 5105 | -7/Factory | Identified exit to DSF 6055 | -7/Factory | Discovered new exit (range 16) 6084 | -7/Factory | Entered another Factory area 6084 | -6/Factory | Evolved 2 slots: Utility x2 6395 | -6/Factory | Build established: Gunner 7709 | -6/Factory | Discovered new exit (range 8) 7753 | -6/Factory | Entered Lower Caves 7809 | -6/Lower Caves | Found DCF Scrap (13 items) 7824 | -6/Lower Caves | Learned 12 Factory zone layouts 8131 | -6/Lower Caves | Learned location of Extension (-4) 8167 | -6/Lower Caves | Discovered new exit (range 7) 8232 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 8584 | -6/Lower Caves | Build established: Commander-Gunner 8610 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8978 | -6/Lower Caves | Entered another Lower Caves area 8978 | -6/Lower Caves | Accompanied by 4 allies 8998 | -6/Lower Caves | Discovered new exit (range 15) 9404 | -6/Lower Caves | Spotted B-75 Beast 9517 | -6/Lower Caves | Learned Factory terminal intel 9852 | -6/Lower Caves | Discovered new exit (range 7) 10013 | -6/Lower Caves | Entered Data Miner 10013 | -6/Data Miner | Accompanied by 4 allies 10015 | -6/Data Miner | Discovered new exit (range 6) 10055 | -6/Data Miner | Met Data Miner 10093 | -6/Data Miner | Learned location of Section 7 (-2) 10093 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 10117 | -6/Data Miner | Received God Mode back door access code from Data Miner 10170 | -6/Data Miner | Entered Proximity Caves 10170 | -5/Proximity Caves | Accompanied by 4 allies 10529 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10597 | -5/Proximity Caves | Lost 10 allies 10614 | -5/Proximity Caves | Learned Factory trap positions 10615 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 10924 | -5/Proximity Caves | Build established: Derelict-Gunner 11544 | -5/Proximity Caves | Found Alien Artifact 11546 | -5/Proximity Caves | Identified Dimensional Node Initializer 11546 | -5/Proximity Caves | Initialized slip node 12056 | -5/Proximity Caves | Discovered new exit (range 5) 12070 | -5/Proximity Caves | Entered Factory 12070 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 12071 | -5/Factory | Identified exit to Upper Caves 12072 | -5/Factory | Identified exit to Factory 12073 | -5/Factory | Loaded intel: 73 trap records 12074 | -5/Factory | Loaded intel: 25 terminal locations 12299 | -5/Factory | Entered Upper Caves 12374 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12789 | -5/Upper Caves | Spotted B-75 Beast 12794 | -5/Upper Caves | Destroyed B-75 Beast 12918 | -5/Upper Caves | Learned 4 Factory zone layouts 12922 | -5/Upper Caves | Encountered a Warlord checkpoint 12923 | -5/Upper Caves | Discovered new exit (range 14) 12944 | -5/Upper Caves | Entered another Upper Caves area 13053 | -5/Upper Caves | Discovered exit to Factory (range 9) 13056 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13127 | -5/Upper Caves | Entered Factory 13127 | -4/Factory | Evolved 2 slots: Utility x2 13128 | -4/Factory | Identified exit to Armory 13291 | -4/Factory | Sucked down chute 13291 | -4/Factory | Entered Waste 13292 | -4/Waste | Met a frightened Derelict 13306 | -4/Waste | Spotted C-40 Crusher 13318 | -4/Waste | Destroyed C-40 Crusher 13381 | -4/Waste | Spotted C-40 Crusher 13392 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 13400 | -4/Waste | Spotted C-40 Crusher 13400 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 13403 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 13407 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 13412 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 13426 | -4/Waste | Spotted C-40 Crusher 13442 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 13448 | -4/Waste | Spotted C-40 Crusher 13448 | -4/Waste | Spotted C-40 Crusher 13451 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 13456 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 13476 | -4/Waste | Released all parts (3) 13487 | -4/Waste | Lost 8 parts (2n3u3w) 13498 | -4/Waste | Found Broken Gamma Bomb Array 13587 | -4/Waste | Discovered new exit (range 12) 13590 | -4/Waste | Found Prototype Device 13611 | -4/Waste | Entered Factory 13625 | -4/Factory | Identified Exp. Sensor Array 13765 | -4/Factory | Build established: Mutant 13887 | -4/Factory | Released all parts (10) 13904 | -4/Factory | Lost 3 allies 13915 | -4/Factory | Lost 4 parts (1p1n2u) 13970 | -4/Factory | Core integrity fell below 50% 14046 | -4/Factory | Discovered new exit (range 15) 14048 | -4/Factory | Discovered new exit (range 5) 14051 | -4/Factory | Identified exit to Upper Caves 14051 | -4/Factory | Entered Upper Caves 14058 | -4/Upper Caves | 99-TNT showed up to help 14060 | -4/Upper Caves | 99-TNT revealed a hidden path 14062 | -4/Upper Caves | Core integrity fell below 20% 14062 | -4/Upper Caves | Identified exit to Research 14063 | -4/Upper Caves | Entered Research 14063 | -3/Research | Accompanied by 1 ally (99-TNT) 14063 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 14199 | -3/Research | Identified exit to DSF 14204 | -3/Research | Entered DSF 14204 | -3/DSF | Accompanied by 1 ally (99-TNT) 14232 | -3/DSF | Additional patrols routed to DSF 14376 | -3/DSF | Discovered new exit (range 16) 14408 | -3/DSF | Identified exit to Research 14409 | -3/DSF | Entered Research 14409 | -2/Research | Accompanied by 1 ally (99-TNT) 14409 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 14525 | -2/Research | Build established: Skirmisher 14596 | -2/Research | Discovered new exit (range 13) 14615 | -2/Research | Identified exit to Access 14617 | -2/Research | Entered Access 14617 | -1/Access | Accompanied by 1 ally (99-TNT) 14617 | -1/Access | Evolved 2 slots: Utility x2 14912 | -1/Access | First assault squad dispatched 14929 | -1/Access | Incoming assault squad redirected 15000 | -1/Access | P-80 Master assimilated allied 99-TNT 15009 | -1/Access | Released all parts (10) 15047 | -1/Access | Core integrity fell below 50% 15116 | -1/Access | Core integrity fell below 20% 15127 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 15032_ G-73 Enforcer suffers critical hit (Burn). 15048_ Critical hit (Burn: +37). 15075_ Acquired Enh. Quantum Rifle. 15077_ Connecting with Terminal... 15102_ W-44 Eye sends out distress signal. 15109_ Triggered Stasis Trap. 15109_ A bubble of rippling energy engulfs the area. 15109_ Field strength at 94. 15109_ Field strength at 88. 15110_ Field strength at 82. 15111_ Field strength at 63. 15112_ ALERT: Security rotation in progress. 15112_ Field strength at 44. 15113_ Field strength at 33. 15114_ Field strength at 16. 15115_ Stasis field depleted. 15117_ ALERT: Rogue bot located, Programmers report to Access Zone 7L. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ?????????????????????? | | ??????????????????????? #????????????????????? | | ??????????????????????? #????????????????????? | | ??????????????????????? #????????????????????? | | ??????????????????????? +????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | #########+######+####### #########+#??????????? | | ^ k ??????????? | | ??????????? | | ^ ?????????? | | s ?????????? | | ^ s ????????? | | ^ ????????? | | @ ????????? | | ##/####################+### #??????????????? | | ?# = #??????? ???? #??????????????? | | ?# #??????? ?????? #??????????????? | | # #?????? "??????? #??????????????? | | # #?????? ""???????????????????????? | | # "" #?????"" ""#??????????????????????? | | # "" #?????" ""#??????????????????????? | | # = """""" #????" ""#??????????????????????? | | # """""" #???? T????????????????????????? | | # "" ? #????? "????????????????????????? | | # ""???? #???? " ?????????????????????????? | | # ??????#?????"" ?????????????????????????? | | # ?????????????" ?????????????????????????? | | #######??????????????? ?????????????????????????? | | ?????????????????????? ?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 38 Energy Capacity 520 Matter Stores 300 Matter Capacity 450 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Power Amplification 30 Base Temperature (-) 150 Armor Coverage 300 Weapon Cycling 30 Evasion (%) 55 Targeting Accuracy 26 Armor Integrity Analysis 40 Recoil Reduction 4 Particle Charging 37 Offensive Hacking 12 Item Schematics ----------------- Grenade Launcher | -10/Materials | Hacked Lgt. Armor Plating | -9/Materials | Scanalyzed Targeting Computer | -9/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Hvy. Gatling Laser | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Adv. Transmission Jammer | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Mni. Drone Bay | -6/Data Miner | Free Imp. Fusion Compressor | -6/Data Miner | Free Railgun | -6/Data Miner | Free Lgt. Particle Reactor | -6/Data Miner | Free Adv. Recalibrator | -6/Data Miner | Free Hvy. Flak Cannon | -4/Factory | Scanalyzed Fission Core | -4/Factory | Scanalyzed Med. Treads | -4/Factory | Scanalyzed Robot Schematics ------------------ B-60 Warrior | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- Alien Tech Denied? Explorer root@ Challenges ------------ None Game ------ Seed MetaHellfireBox Manual? 0 Play Time 03:38:14 Cumulative 23.9 hours Start 2025.03.31 @ 23:46:12 End 2025.04.01 @ 22:06:34 Sessions 12 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 31 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 62b4aeba-2d06-4e82-8988-e0904045bf94