Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.02 @ 22:04:52 Player: Red Box Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (111) 555 Value Destroyed (3118) 3118 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (1208) 1208 TOTAL SCORE: 8641 Bonus ------- High Alert Combat Kills 154 Follower Combat Kills 594 Met Imprinter 300 Was Imprinted 300 Friendly Fire -140 Cogmind --------- Core Integrity 700/850 Matter 300/300 Energy 100/100 System Corruption 26% Temperature Cool (0) Movement Core (1450) Ox28 Location -6/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Advanced Heat Sink Huge Storage Unit Improved Targeting Computer Core Analyzer > --- WEAPON (3) ------- Advanced Beam Cannon > --- INVENTORY (25) --- Heavy Ion Engine Improved Deuterium Engine Large Storage Unit Compact Battery (200) Machine Analyzer Improved Terrain Scanner Makeshift Terrain Scan Processor Improved Target Analyzer Improved Reaction Control System Improved Medium Armor Plating Makeshift Kinetic Plating Makeshift Kinetic Plating Thermal Shield EM Disruption Field System Guard Gamma Rifle Advanced Beam Cannon Makeshift Shrapnel Gun Heavy Machine Gun Gauss Cannon Gauss Cannon Gauss Cannon Gauss Cannon Rocket Launcher GAL Module Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Compact Wheel Airjet Airjet Airjet Gravmag System > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Improved Targeting Computer Core Analyzer Energy Filter Weapon Cycler > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon Chainsword > --- INVENTORY -------- Heavy Ion Engine Improved Deuterium Engine Large Storage Unit Compact Battery Machine Analyzer Improved Terrain Scanner Makeshift Terrain Scan Processor Improved Reaction Control System Hardened Light Armor Plating Improved Medium Armor Plating Makeshift Kinetic Plating Makeshift Kinetic Plating Thermal Shield EM Disruption Field Corruption Screen Advanced Beam Cannon Makeshift Shrapnel Gun Gauss Cannon Gauss Cannon Gauss Cannon Gauss Cannon Rocket Launcher Makeshift Axe GAL Module [Rating: 56] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Hover Unit Airjet Flight Unit VTOL Module Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Makeshift Axe Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Was Slots Evolved 8 | . . . 2 . . . 6 . Power . | . . . . . . . . . Propulsion 3 | . . . 1 . . . 2 . Utility 4 | . . . 1 . . . 3 . Weapon 1 | . . . . . . . 1 . Parts Attached 122 | 7 17 13 39 2 14 13 16 1 Power 8 | 1 1 1 4 . . 1 . . Engine 8 | 1 1 1 4 . . 1 . . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 26 | 2 3 3 7 . . 6 5 . Treads . | . . . . . . . . . Leg 2 | 2 . . . . . . . . Wheel 15 | . 3 3 7 . . 2 . . Hover 7 | . . . . . . 4 3 . Flight 2 | . . . . . . . 2 . Utility 38 | 2 8 . 12 . 6 3 7 . Device 24 | 1 5 . 7 . 4 3 4 . Storage 5 | 1 3 . 1 . . . . . Processor 5 | . . . 2 . 1 . 2 . Hackware . | . . . . . . . . . Protection 4 | . . . 2 . 1 . 1 . Artifact . | . . . . . . . . . Weapon 50 | 2 5 9 16 2 8 3 4 1 Energy Gun 9 | . 3 5 1 . . . . . Energy Cannon 12 | . . . 3 1 3 2 3 . Ballistic Gun 14 | 2 1 1 10 . . . . . Ballistic Cannon . | . . . . . . . . . Launcher 6 | . . 2 2 1 . 1 . . Special Weapon 2 | . 1 1 . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 6 | . . . . . 4 . 1 1 Piercing Weapon 1 | . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . 1 . . . Parts Lost 32 | . . 7 8 . . 5 6 6 Power 3 | . . 1 1 . . . . 1 Propulsion 19 | . . 3 5 . . 3 4 4 Utility 4 | . . . 1 . . 1 1 1 Weapon 6 | . . 3 1 . . 1 1 . Highest Loss Streak 4 | . . 3 2 . . 2 4 4 To Critical Strikes 1 | . . . . . . . 1 . Average Slot Usage (%) 98 | . 99 97 99 100 99 96 90 86 Engine 11 | . 14 13 10 11 11 11 6 6 Leg 1 | . 6 . . . . . . . Wheel 26 | . 21 27 32 33 33 21 2 . Hover 2 | . . . . . . 8 16 11 Device 10 | . 14 14 6 11 10 10 15 13 Storage 11 | . 14 14 11 11 11 11 6 6 Processor 8 | . . . 10 11 11 11 14 13 Protection 1 | . . . 4 . . . 1 5 Energy Gun 6 | . 23 21 . . . . . . Energy Cannon 10 | . . . 6 21 21 21 19 15 Ballistic Gun 5 | . 2 4 14 . . . . . Naked Turns . | . . . . . . . . . Heaviest Build 116 | 14 90 93 99 97 116 97 108 107 Greatest Support 48 | 20 20 20 48 48 48 48 33 17 Greatest Overweight (x) 25 | 1 4 9 6 2 2 6 25 6 Average Overweight (x) 2 | . 1 4 2 2 1 3 4 6 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 14 25 25 25 25 25 25 25 Most Carried 25 | 8 21 25 25 25 25 25 25 25 Average Carried 22 | 4 11 22 24 25 24 24 23 24 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 Final Carried 25 | 8 21 22 25 25 23 25 25 25 Class Distribution -------------------- 75% | Mutant 17% | Scavenger-Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Gunner | -6/Factory Scavenger-Mutant | -6/Waste Resources | -11 -10 -10 -9 -9 -7 -6 -6 -6 ----------- Run | Scr Mat Min Mat Min Zio Pro Fac Was Matter Collected 2476 | 282 264 210 1256 31 53 246 134 . Remotely . | . . . . . . . . . Salvage Created 3766 | 70 369 596 1968 164 . 477 122 . Parts 261 | 7 26 52 146 7 . 19 4 . Haulers Intercepted 7 | . 1 . 6 . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 33 | . . . . . . 33 . . Prevented 8 | . . . . . . 8 . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Was Combat Hostiles Destroyed 91 | . 9 23 42 6 . 7 4 . Guns 56 | . 9 18 29 . . . . . Cannons 21 | . . 1 7 3 . 6 4 . AOE 14 | . . 4 6 3 . 1 . . Classes Destroyed 16 | 2 4 2 6 . . 1 1 . Worker 1 | . . 1 . . . . . . Builder 1 | . . . 1 . . . . . Tunneler 3 | 1 . 2 . . . . . . Hauler 7 | . 1 . 6 . . . . . Recycler 1 | 1 . . . . . . . . Mechanic 1 | . . . 1 . . . . . Watcher 6 | . 2 . 4 . . . . . Swarmer 24 | . 3 6 8 3 . 1 3 . Grunt 46 | . 6 16 19 2 . 3 . . Brawler 5 | . . . 3 1 . 1 . . Duelist 1 | . . . 1 . . . . . Protector 2 | . . . 1 . . 1 . . Sentry 11 | . . . 10 . . 1 . . Programmer 1 | . . . . . . . 1 . Assembled 1 | . . 1 . . . . . . Mutant 1 | . . . . . . 1 . . Best Kill Streak 5 | 2 3 5 5 3 . 3 3 . Combat Bots Only 4 | . 3 4 4 3 . 3 3 . Max Kills in Single Turn 3 | 1 1 3 3 3 . 1 1 . Gunslinging . | . . . . . . . . . Exploded 3 | . . 2 3 3 . 1 . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Zio Pro Fac Was Damage Taken 3917 | . 391 675 1315 117 . 511 528 380 Core 731 | . 135 110 224 16 . 96 86 64 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 271 | . 39 . 232 . . . . . Core Remaining (%) 39 | 100 . 2 . . . 16 . . Volleys Fired 296 | 4 52 64 130 9 . 31 6 . Largest 3 | 2 2 2 2 2 . 2 3 . Hottest 204 | 40 100 130 136 136 . 136 204 . Shots Fired 569 | 8 99 108 254 19 . 63 18 . Gun 390 | 8 94 85 203 . . . . . Cannon 146 | . . . 48 18 . 62 18 . Launcher 10 | . . 5 3 1 . 1 . . Special 23 | . 5 18 . . . . . . Kinetic 247 | 8 44 2 193 . . . . . Thermal 312 | . 55 101 58 18 . 62 18 . Explosive 10 | . . 5 3 1 . 1 . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 12 | 2 8 5 12 9 . 9 6 . Robot Miss Streak 8 | 4 8 6 6 2 . 4 2 . Penetration Max . | . . . . . . . . . Secondary Targets 3 | . 1 1 1 . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . Shots Hit Robots 321 | 2 43 52 157 11 . 44 7 5 Core Hits 182 | 2 23 34 84 5 . 27 5 2 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . Critical Strikes 5 | . . 3 2 . . . . . Burn 4 | . . 3 1 . . . . . Destroy 1 | . . . 1 . . . . . Melee Attacks 11 | . . . . . 1 . . 10 Impact . | . . . . . . . . . Slashing 11 | . . . . . 1 . . 10 Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6808 | 29 509 1485 3132 408 . 991 162 92 Guns 3389 | 29 509 785 2066 . . . . . Cannons 2086 | . . . 709 265 . 950 162 . Explosions 1216 | . . 676 356 143 . 41 . . Melee 92 | . . . . . . . . 92 Ramming 1 | . . . 1 . . . . . Kinetic 2233 | 29 207 25 1972 . . . . . Thermal 3266 | . 302 784 803 265 . 950 162 . Explosive 1216 | . . 676 356 143 . 41 . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing 92 | . . . . . . . . 92 Piercing . | . . . . . . . . . Highest Corruption 26 | . . . 7 7 7 2 2 26 Average Corruption 4 | . . . 5 7 7 1 2 9 Corruption Purged . | . . . . . . . . . Corruption Blocked 1 | . . . . . . . 1 . Effects 126 | . . . 85 14 3 16 5 3 Message Errors 38 | . . . 27 7 . 1 3 . Matter Fused 24 | . . . 18 1 3 2 . . Heat Flow Errors 14 | . . . 7 1 . 2 2 2 Energy Discharges 15 | . . . 7 1 . 6 . 1 Parts Rejected 2 | . . . 2 . . . . . Data Loss (minor) 16 | . . . 11 2 . 3 . . Data Loss (major) 7 | . . . 5 1 . 1 . . Misfires 4 | . . . 2 1 . 1 . . Alerts 2 | . . . 2 . . . . . Weapon Failures 4 | . . . 4 . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 61 | . . 16 10 10 . 25 . . Projectiles 35 | . . . 10 . . 25 . . Explosions 26 | . . 16 . 10 . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 63 | . . 30 33 . . . . . Shots 2 | . . 1 1 . . . . . Rammed 2 | . . . 2 . . . . . Targets Rammed 2 | . . . 2 . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 327 | . 327 216 287 258 . 252 276 246 Average Temperature 79 | . 97 51 82 121 . 73 118 113 Received Heat Transfer 1203 | . 192 273 555 42 . 141 . . Effects 5 | . . . 3 1 . . 1 . Energy Bleed 2 | . . . . 1 . . 1 . Interference 3 | . . . 3 . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 16 | . 2 6 1 2 . 4 1 . Heat Transferred 6806 | . 828 2122 1487 444 . 1666 259 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Was Peak Influence 732 | 10 230 305 732 525 . . 61 12 Initial 274 | . 6 15 29 274 . . 10 10 Average 235 | 4 58 162 373 449 . . 14 6 Maximum Alert Level 3 | . 1 1 3 2 . . . . Low Security (%) 59 | 100 96 82 32 . . . 100 100 Level 1 16 | . 3 17 25 30 . . . . Level 2 15 | . . . 23 69 . . . . Level 3 7 | . . . 17 . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 8 | . 1 . 5 . . 1 1 . Investigation 2 | . 1 . 1 . . . . . Extermination 1 | . . . . . . . 1 . Reinforcement 2 | . . . 2 . . . . . Assault 3 | . . . 2 . . 1 . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Zio Pro Fac Was Distress Signals 5 | . 1 . 4 . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 153 | . 22 23 71 6 . 25 4 2 Peak Tracking Total 10 | . 3 3 5 3 . 10 3 2 Tactical Retreats 8 | . 2 . 4 . . 2 . . Traps | -11 -10 -10 -9 -9 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Was Traps Triggered 4 | . . . . . . . 4 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed 6 | . 6 . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -6 ---------- Run | Scr Mat Min Mat Min Zio Pro Fac Was Machines Disabled 7 | . . 2 2 3 . . . . Max in Single Turn 2 | . . 1 1 2 . . . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Zio Pro Fac Was Machines Accessed 25 | . 11 . 14 . . . . . Terminals 16 | . 8 . 8 . . . . . Fabricators . | . . . . . . . . . Repair Stations 3 | . 1 . 2 . . . . . Recycling Units 4 | . 2 . 2 . . . . . Scanalyzers 2 | . . . 2 . . . . . Garrison Access . | . . . . . . . . . Total Hacks 101 | . 36 . 65 . . . . . Successful 62 | . 23 . 39 . . . . . Failed 37 | . 12 . 25 . . . . . Catastrophic 3 | . . . 3 . . . . . Database Lockouts 2 | . 1 . 1 . . . . . Manual 44 | . 18 . 23 . . . 3 . Terminals 63 | . 29 . 34 . . . . . Fabricators . | . . . . . . . . . Repair Stations 12 | . 2 . 10 . . . . . Recycling Units 11 | . 5 . 6 . . . . . Scanalyzers 15 | . . . 15 . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 19 | . 11 . 8 . . . . . Record 1 | . . . 1 . . . . . Robot Analysis 3 | . 2 . 1 . . . . . Prototype ID Bank 5 | . 2 . 3 . . . . . Terminal Index 1 | . 1 . . . . . . . Unreport Threat 2 | . 1 . 1 . . . . . Locate Traps 4 | . 3 . 1 . . . . . Reprogram Traps 1 | . 1 . . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 11 | . 2 . 9 . . . . . Scan Component 6 | . 1 . 5 . . . . . Repair 5 | . 1 . 4 . . . . . Recycling Unit Hacks 3 | . 3 . . . . . . . Retrieve Components 3 | . 3 . . . . . . . Scanalyzer 14 | . . . 14 . . . . . Insert Component 7 | . . . 7 . . . . . Analyze 7 | . . . 7 . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 15 | . 7 . 8 . . . . . Terminals 11 | . 5 . 6 . . . . . Track 2 | . . . 2 . . . . . Assimilate 1 | . 1 . . . . . . . Botnet 6 | . 3 . 3 . . . . . Operators 2 | . 1 . 1 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 4 | . 2 . 2 . . . . . Reject 4 | . 2 . 2 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 23 | . 9 . 14 . . . . . Full Trace Events 2 | . 1 . 1 . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 4 | . . . . . 4 . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 22 | . . . 7 . 15 . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 5 | . 1 . 4 . . . . . Time 198 | . 26 . 172 . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 3 | . 3 . . . . . . . Parts Scanalyzed 7 | . . . 7 . . . . . Part Schematics Acquired 7 | . . . 7 . . . . . Parts Damaged 2 | . . . 2 . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 ------------ Run | Scr Mat Min Mat Min Zio Pro Fac Was Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 2 | . . . . . . 2 . . Allies Hacked 1 | . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Zio Pro Fac Was Total Allies 11 | . 1 1 . 3 4 2 . . Largest Group 7 | . 1 1 1 3 7 7 2 . Highest-Rated Group 208 | . 10 31 31 40 190 208 76 . Highest-Rated Ally 38 | . 10 31 31 16 38 38 38 . Total Orders 15 | . 4 6 . 2 . 3 . . STAY 8 | . 2 3 . 1 . 2 . . FOLLOW 7 | . 2 3 . 1 . 1 . . Ally Attacks 99 | . . . 7 . . 92 . . Total Damage 1862 | . . . 85 . . 1777 . . Kills 19 | . . . 3 . . 16 . . Allies Corrupted 1 | . . . . . . . 1 . Allies Melted 1 | . . . . . . 1 . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Was Robot Analysis Total 3 | . 2 . 1 . . . . . Derelict Logs Recovered 4 | . . . . 1 1 2 . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -6 ------------- Run | Scr Mat Min Mat Min Zio Pro Fac Was Turns Passed 11164 | 91 1688 1264 3483 573 1525 1692 729 119 Spaces Moved 6472 | 52 916 693 2043 418 1118 1027 182 23 Core 3 | 3 . . . . . . . . Treads . | . . . . . . . . . Legs 286 | 49 237 . . . . . . . Wheels 5980 | . 679 693 2043 418 1118 1027 2 . Hover 186 | . . . . . . . 163 23 Flight 17 | . . . . . . . 17 . Fastest Speed 50 | 50 80 140 110 130 115 115 190 416 Average Speed 136 | 120 105 140 122 130 129 151 366 416 Slowest Speed 2035 | 190 140 215 190 130 130 190 2035 416 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 Exploration Rate (%) 65 | 5 93 99 96 82 89 96 4 28 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 2 | . . . . 1 1 . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . Scrap Searched 8 | . . 1 . 1 1 5 . . Spaces Dug 10 | . 5 . . . . . . 5 Terrain Destroyed 98 | . 5 30 28 25 . 5 . 5 Melee 5 | . . . . . . . . 5 Projectile 9 | . 5 4 . . . . . . AOE 84 | . . 26 28 25 . 5 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Zio Pro Fac Was Total 8208 | 70 1533 836 2766 428 1200 1104 235 36 Wait 1114 | . 518 58 474 . 36 9 19 . Move 6464 | 51 915 692 2042 417 1117 1026 182 22 Hop . | . . . . . . . . . Pick Up 113 | 8 21 8 43 . 12 10 10 1 Fast Attach 30 | 7 1 1 9 . 6 3 3 . Attach 43 | . 3 6 14 . 3 7 10 . Detach 2 | . . . 1 . . 1 . . Swap 49 | . 13 6 16 2 5 3 3 1 Drop 75 | . 10 1 35 . 20 6 2 1 Fire 296 | 4 52 64 130 9 . 31 6 . Melee 11 | . . . . . 1 . . 10 Ram 2 | . . . 2 . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 1 | . . . . . . . . 1 Rewire 8 | . . . . . . 8 . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 6 exits: [*Mat x3] / [*Min] / [*Sto x2]) -9/Mines -7/Zion -6/Proximity Caves -6/Factory -6/Waste History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 92 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 344 | -10/Materials | Discovered new exit (range 16) 478 | -10/Materials | Central database locked down 531 | -10/Materials | Discovered new exit (range 8) 571 | -10/Materials | Discovered new exit (range 14) 676 | -10/Materials | Discovered new exit (range 16) 1313 | -10/Materials | Discovered new exit (range 3) 1473 | -10/Materials | Core integrity fell below 50% 1675 | -10/Materials | Repaired Wheel 1780 | -10/Materials | Entered Mines 1780 | -10/Mines | Accompanied by 1 ally 1932 | -10/Mines | Excavation squad dispatched 1932 | -10/Mines | A large section of the Mines collapsed 2182 | -10/Mines | Excavation squad dispatched 2332 | -10/Mines | Build established: Scavenger-Mutant 2432 | -10/Mines | Excavation squad dispatched 2466 | -10/Mines | Core integrity fell below 20% 2510 | -10/Mines | Lost 3 parts (2n1w) 2523 | -10/Mines | Discovered new exit (range 5) 2619 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2719 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2719 | -10/Mines | Discovered new exit (range 5) 2897 | -10/Mines | Escorted by a lone wolf Derelict 2901 | -10/Mines | Discovered new exit (range 6) 3044 | -10/Mines | Entered Materials 3044 | -9/Materials | Accompanied by 1 ally 3044 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3160 | -9/Materials | Discovered new exit (range 15) 3571 | -9/Materials | Build established: Mutant 3743 | -9/Materials | Discovered new exit (range 8) 3935 | -9/Materials | Repaired Hrd. Light Armor Plating 3980 | -9/Materials | Central database locked down 4156 | -9/Materials | Discovered new exit (range 4) 5040 | -9/Materials | Build established: Scavenger-Mutant 5125 | -9/Materials | Discovered new exit (range 16) 5394 | -9/Materials | Discovered new exit (range 16) 5444 | -9/Materials | First assault squad dispatched 5471 | -9/Materials | Core integrity fell below 50% 5586 | -9/Materials | Discovered new exit (range 15) 5757 | -9/Materials | Build established: Mutant 6302 | -9/Materials | Repaired Hvy. Ion Engine 6340 | -9/Materials | Repaired Imp. Heat Sink 6392 | -9/Materials | Repaired Hvy. Ion Engine 6527 | -9/Materials | Entered Mines 6597 | -9/Mines | Assembled infested the area 6602 | -9/Mines | Assisted by a Guerilla fighting off Assembled 6724 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 6823 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 6833 | -9/Mines | Learned Materials terminal intel 6955 | -9/Mines | Learned location of Storage (-9) 7100 | -9/Mines | Entered Zion 7100 | -7/Zion | Accompanied by 3 allies 7160 | -7/Zion | System corruption cleaned by Quarantine Array 7207 | -7/Zion | Learned location of Warlord (-4) 7472 | -7/Zion | Learned 4 Factory zone layouts 7913 | -7/Zion | Found Prototype Device 7913 | -7/Zion | Identified Phasing AFG 8009 | -7/Zion | Imprinted 8011 | -7/Zion | Declared Zion's savior 8247 | -7/Zion | Found GAL Module 8270 | -7/Zion | Discovered new exit (range 13) 8625 | -7/Zion | Entered Proximity Caves 8625 | -6/Proximity Caves | Accompanied by 7 allies 8666 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 8753 | -6/Proximity Caves | Spotted B-75 Beast 8773 | -6/Proximity Caves | Core integrity fell below 20% 8774 | -6/Proximity Caves | Allies destroyed B-75 Beast 9287 | -6/Proximity Caves | Learned Factory terminal intel 9452 | -6/Proximity Caves | Discovered new exit (range 12) 9806 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9847 | -6/Proximity Caves | Learned location of 1 exit from Proximity Caves 10317 | -6/Proximity Caves | Entered Factory 10317 | -6/Factory | Accompanied by 2 allies 10317 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x3, Weapon x1 10318 | -6/Factory | Identified exit to Factory 10319 | -6/Factory | Loaded intel: 26 terminal locations 10690 | -6/Factory | Lost 4 parts (4n) 10770 | -6/Factory | Build established: Gunner 11046 | -6/Factory | Sucked down chute 11046 | -6/Factory | Entered Waste 11061 | -6/Waste | EMP discharged 11084 | -6/Waste | Build established: Scavenger-Gunner 11085 | -6/Waste | Spotted C-40 Crusher 11124 | -6/Waste | Crushed by falling debris 11125 | -6/Waste | System corruption reached 10% 11155 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 11161 | -6/Waste | EMP discharged 11164 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11165 | -6/Waste | Self-destructed Last Messages --------------- 11072_ Acquired Corrupted Gamma Rifle. 11124_ The unstable cave ceiling collapses. 11124_ Crushed by falling debris. 11124_ VTOL Module destroyed. 11124_ System corrupted by crushing effect (+5). 11124_ VTOL Module destroyed. 11124_ System corrupted by crushing effect (+4). 11130_ System corrupted: Heat flow error (+146). 11151_ System corrupted: Energy discharge (-78). 11151_ ALERT: Foreign system detected. Charging EMP. 11155_ Airjet crushed. 11155_ Hrd. Light Armor Plating crushed. 11155_ Adv. Beam Cannon crushed. 11155_ Gravmag System destroyed. 11158_ Adv. Beam Cannon crushed. 11161_ Hrd. Light Armor Plating fried beyond repair. 11161_ System corrupted (+10). 11164_ Hvy. Ion Engine crushed. 11164_ Mak. Axe crushed. 11164_ Weapon Cycler destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????? ??????????????????????????? | | ??????????????????# ??????????????????????????? | | ??????????????????# #?????????????????????????? | | ??????????????????# #?????????????????????????? | | ????????????????### #?????????????????????????? | | ????????????????# #?????????????????????????? | | ????????????????# #?????????????????????????? | | ????????????????? #?????????????????????????? | | ?????????????????? #?????????????????????????? | | ??????????????????# #?????????????????????????? | | ??????????????????# #?????????????????????????? | | ??????????????????# #?????????????????????????? | | ??????????????????# #??##???????#?????????????? | | ????????????????### ###;#### ##????????????? | | ????????????????# CC@ ????????? | | ????????????????# CC CC ????????? | | ????????????????# CC ????????? | | ????????????????# ?????????? | | ????????????????### ######## #####?????????? | | ????############# # #???????? #?????????????? | | ????# " ## #????????? #?????????????? | | ????# #### #???????????#?????????????? | | ????# #### ##????????????????????????? | | ????# / ??????????????????? | | ????# ??????????????????? | | ????# ??????????????????? | | ????# ???????????????????? | | ????# #### #######???????????????????? | | ????# #??# #?????????????????????????? | | ????# #??# #?????????????????????????? | | ????############??? #?????????????????????????? | | ??????????????????? #?????????????????????????? | | ??????????????????? ? ?????????????????????????? | | ???????????????????????? ????????????????????????? | | ?????????????????????????#???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Corruption Block 7 Armor Coverage 150 Resistance: KI 10 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 6 Melee Accuracy 5 Core Analysis 6 Energy Filtering 30 Particle Charging 15 Item Schematics ----------------- Mak. Shrapnel Gun | -9/Materials | Scanalyzed Airjet | -9/Materials | Scanalyzed Adv. Beam Cannon | -9/Materials | Scanalyzed Med. Armor Plating | -9/Materials | Scanalyzed Hcp. Matter Pod | -9/Materials | Scanalyzed Hvy. Ion Engine | -9/Materials | Scanalyzed Hrd. Light Armor Plating | -9/Materials | Scanalyzed Mak. Transmission Jammer | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Mak. Flight Unit | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Imp. Shock Absorption System | -7/Zion | Archive Arc Projector | -7/Zion | Archive Spk. Medium Treads | -7/Zion | Archive Microactuators | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Mak. Hacking Suite | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Mak. Spear | -7/Zion | Archive Imp. Weapon Cycler | -7/Zion | Archive Robot Schematics ------------------ O-24 Administrator | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive D-83 Annihilator | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SuperchargedGuidanceStick Manual? 0 Play Time 01:35:09 Cumulative 222.9 hours Start 2022.04.02 @ 19:21:25 End 2022.04.02 @ 22:04:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 197 Rogue 197 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 51 Achievement% 39 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1e344fcd-43b6-46ba-bbf3-71b50efba8a8