Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.28 @ 20:48:52 Player: Mathewnd Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (18) 3600 Robots Destroyed (161) 805 Value Destroyed (5317) 5317 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (874) 874 TOTAL SCORE: 13296 Bonus ------- High Alert Combat Kills 321 Follower Combat Kills 213 Entered Garrisons 200 Acquired ECA 300 Friendly Fire -160 Cogmind --------- Core Integrity 850/1000 Matter 198/300 Energy 26/150 System Corruption 1% Temperature Cool (42) Movement Flying (29) Location -5/Extension Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (6) --- Improved Flight Unit Improved Flight Unit Improved VTOL Module Nuclear Pulse Thruster > --- UTILITY (7) ------ Advanced Sensor Array Improved Signal Interpreter Melee Analysis Suite Hacking Suite System Shield > --- WEAPON (2) ------- Power Sword > --- INVENTORY (5) ---- Micro Fission Core Encrypted Comm Array Improved Trap Extractor (4/6 Fire) KE Penetrator Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Micro Fission Core > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved VTOL Module Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Experimental Sensor Array Improved Signal Interpreter Melee Analysis Suite Improved Light Armor Plating Improved Shield Generator Hacking Suite System Shield > --- WEAPON ----------- Heavy Missile Launcher Power Sword > --- INVENTORY -------- Nuclear Pulse Thruster Advanced Sensor Array Encrypted Comm Array Improved Trap Extractor KE Penetrator [Rating: 75] Favorites ----------- Power Enhanced Nuclear Core Engine Improved Ion Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Huge Storage Unit Device Shield Generator Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Medium Reactive Plating Weapon Shotgun Energy Gun EM Pulse Gun Ballistic Gun Shotgun Launcher Heavy Missile Launcher Slashing Weapon Power Sword Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Rec Scr Fac Low Low Zio Pro Fac Ext Slots Evolved 10 | . . . 2 . . . 2 . . . . 4 . . . . 2 . Power 1 | . . . . . . . . . . . . 1 . . . . . . Propulsion 4 | . . . 1 . . . 1 . . . . 1 . . . . 1 . Utility 5 | . . . 1 . . . 1 . . . . 2 . . . . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 163 | 6 5 6 29 23 . 1 26 8 20 . 9 11 1 3 . . 11 4 Power 14 | 1 . . 2 1 . 1 3 . . . 1 2 1 . . . 2 . Engine 10 | 1 . . 2 1 . 1 2 . . . 1 2 . . . . . . Core 4 | . . . . . . . 1 . . . . . 1 . . . 2 . Reactor . | . . . . . . . . . . . . . . . . . . . Propulsion 48 | 2 . 1 13 5 . . 10 3 5 . 4 1 . . . . 4 . Treads 35 | 2 . . 12 5 . . 9 3 4 . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . Wheel 2 | . . 1 . . . . . . 1 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 11 | . . . 1 . . . 1 . . . 4 1 . . . . 4 . Utility 42 | 1 1 1 6 6 . . 7 1 3 . 3 5 . 3 . . 3 2 Device 18 | . 1 . . 3 . . 3 1 1 . 1 1 . 3 . . 2 2 Storage 4 | 1 . 1 1 . . . . . . . 1 . . . . . . . Processor 3 | . . . . 1 . . . . . . 1 1 . . . . . . Hackware 2 | . . . . . . . . . . . . 2 . . . . . . Protection 15 | . . . 5 2 . . 4 . 2 . . 1 . . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 59 | 2 4 4 8 11 . . 6 4 12 . 1 3 . . . . 2 2 Energy Gun 2 | 1 1 . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . Ballistic Gun 37 | 1 2 2 7 8 . . 4 3 8 . . . . . . . . 2 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 18 | . 1 2 1 3 . . 2 1 4 . . 2 . . . . 2 . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . 1 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . 3 1 . . 3 . . . 1 . . . . . . . Parts Lost 34 | . . . 4 12 . . 6 2 3 . . 1 . . . 1 3 2 Power 5 | . . . 1 2 . . . . . . . 1 . . . 1 . . Propulsion 12 | . . . 1 5 . . 4 . . . . . . . . . 2 . Utility 10 | . . . 2 1 . . 1 1 2 . . . . . . . 1 2 Weapon 7 | . . . . 4 . . 1 1 1 . . . . . . . . . Highest Loss Streak 8 | . . . 1 8 . . 1 1 1 . . 1 . . . 1 2 2 To Critical Strikes 1 | . . . . . . . 1 . . . . . . . . . . . Average Slot Usage (%) 94 | . 91 100 96 89 77 80 96 99 99 98 80 85 92 93 93 92 93 88 Engine 4 | . 14 14 11 7 . 3 5 . . . . 6 6 6 6 6 3 . Core 4 | . . . . . . . 3 9 9 9 8 . 5 6 6 5 3 10 Treads 27 | . 28 22 32 32 33 33 34 36 33 27 26 . . . . . . . Wheel 1 | . . 5 . . . . . . 2 9 8 . . . . . . . Flight 4 | . . . . . . . . . . . . 33 33 33 33 33 33 28 Device 7 | . 6 14 4 . . . 8 9 9 9 9 16 6 10 13 13 11 11 Storage 8 | . 14 14 11 11 11 11 9 9 9 9 9 . . . . . . . Processor 5 | . . . . 8 11 11 9 9 2 . . 10 13 13 13 13 11 11 Hackware 1 | . . . . . . . . . . . . 3 13 13 13 13 11 11 Protection 10 | . . . 15 7 . . 7 9 15 18 17 2 6 2 . . 4 5 Ballistic Gun 14 | . 24 27 21 20 22 22 17 17 17 16 . . . . . . . 1 Peak Build Rating 75 | 6 7 7 18 29 14 15 32 33 37 37 42 55 57 58 58 58 75 70 Average Rating 29 | 4 6 7 14 16 14 14 25 31 34 36 31 47 55 57 57 57 68 65 On Entrance 31 | . 6 7 7 16 14 14 15 31 33 37 32 39 51 57 58 58 53 64 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 139 | 13 14 49 99 97 86 89 116 117 139 139 132 25 23 24 24 24 32 27 Greatest Support 80 | 40 40 40 60 60 60 60 80 80 80 16 20 25 25 25 25 25 33 27 Greatest Overweight (x) 8 | . . 3 3 1 1 1 1 1 8 8 8 . . . . . . . Average Overweight (x) 1 | . . 1 . 1 1 1 1 1 2 8 7 . . . . . . . Largest Inventory Capacity 25 | 8 8 20 25 25 25 25 25 25 25 25 25 8 5 5 5 5 5 5 Average Capacity 20 | 6 8 12 21 25 25 25 25 25 25 25 24 5 5 5 5 5 5 5 Most Carried 25 | 7 8 8 23 24 17 19 25 25 25 25 25 7 5 5 5 5 5 5 Average Carried 19 | 4 7 7 18 21 17 17 23 24 24 24 24 4 5 4 4 5 4 4 Final Capacity 25 | 8 8 20 25 25 25 25 25 25 25 25 8 5 5 5 5 5 5 5 Final Carried 25 | 6 8 8 23 17 17 19 24 25 25 25 8 5 5 5 5 5 4 5 Class Distribution -------------------- 33% | Scavenger-Mutant 33% | Mutant 18% | Commander-Mutant 12% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Storage Scavenger-Mutant | -8/Garrison Commander-Mutant | -8/Recycling Commander-Mutant | -8/Scraptown Commander-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Zion Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Extension Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Rec Scr Fac Low Low Zio Pro Fac Ext Matter Collected 4754 | 242 72 184 879 358 . 284 1229 243 820 49 33 56 160 23 7 . 115 . Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 6571 | . 128 74 1331 419 . 346 1851 805 675 52 . 170 241 213 52 . 214 . Parts 330 | . 7 9 85 16 . 13 71 41 43 7 . 10 2 5 1 . 20 . Haulers Intercepted 11 | . . . 6 . . . 2 2 . . . 1 . . . . . . Recyclers Shooed 9 | . . . 2 2 . 2 3 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . . . . . 1 3 1 . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Rec Scr Fac Low Low Zio Pro Fac Ext Combat Hostiles Destroyed 125 | . 3 6 22 20 . 1 30 13 20 1 . . . . . . 9 . Melee 3 | . . . . . . . . . 1 . . . . . . . 2 . Guns 83 | . 3 1 20 8 . 1 27 13 9 1 . . . . . . . . AOE 39 | . . 5 2 12 . . 3 . 10 . . . . . . . 7 . Classes Destroyed 19 | . 1 1 7 2 . 1 4 . 1 . . . . 1 . . 1 . Worker 3 | . . . 1 . . . 1 . . . . 1 . . . . . . Builder 1 | . . . . . . . 1 . . . . . . . . . . . Tunneler 4 | . . . 1 1 . 2 . . . . . . . . . . . . Hauler 11 | . . . 6 . . . 2 2 . . . 1 . . . . . . Recycler 10 | . . . 1 1 . 3 4 1 . . . . . . . . . . Minesweeper 1 | . . . . . . . . . . . . . . 1 . . . . Mechanic 1 | . . . . . . . 1 . . . . . . . . . . . Operator 4 | . . . 1 . . . 1 . . . . 2 . . . . . . Watcher 9 | . . . 5 . . . 1 1 . . . . . . . . 2 . Swarmer 31 | . . 5 5 4 . . . . 10 . . . . . . . 7 . Grunt 53 | . 3 1 12 5 . . 21 6 5 . . . . . . . . . Brawler 1 | . . . . . . . 1 . . . . . . . . . . . Duelist 1 | . . . . . . . 1 . . . . . . . . . . . Sentry 23 | . . . 5 . . . 7 6 4 1 . . . . . . . . Demolisher 2 | . . . . 2 . . . . . . . . . . . . . . Specialist 1 | . . . . . . . . . 1 . . . . . . . . . Hunter 3 | . . . . . . 1 . 1 1 . . . . . . . . . Programmer 2 | . . . . . . . . . . . . . . . . . 2 . Assembled 9 | . . . . 9 . . . . . . . . . . . . . . Best Kill Streak 8 | . 3 3 5 8 . 4 7 7 6 1 . 2 . 1 . . 4 . Combat Bots Only 8 | . 3 3 4 8 . 1 5 6 6 1 . . . . . . 4 . Max Kills in Single Turn 5 | . 1 2 2 5 . 1 3 1 3 1 . 1 . 1 . . 4 . Gunslinging 1 | . . . 1 1 . . . . . . . . . . . . . . Exploded 5 | . . 2 1 5 . . 2 . 3 . . . . . . . 4 . Melee 1 | . . . . . . . . . 1 . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Rec Scr Fac Low Low Zio Pro Fac Ext Hostile Shots Fired 665 | . 6 15 88 91 . 6 166 87 83 4 . 18 3 . . 17 57 24 Missed 226 | . 1 5 25 26 . 2 49 23 29 1 . 17 2 . . 7 27 12 Damage Taken 6029 | . 79 123 799 1618 . 66 1281 609 484 23 . 95 . . . 180 386 286 Core 585 | . . 14 82 94 . . 160 9 21 . . . . . . 55 74 76 Absorbed by Shields 1113 | . . . . . . . 425 235 195 10 . 7 . . . 66 142 33 Ignored by Resistances 355 | . . . . . . . 111 122 114 8 . . . . . . . . Regen/Repaired (Parts) 30 | . . . 30 . . . . . . . . . . . . . . . Core Remaining (%) 81 | 100 . 94 . . . 56 . . . . 65 . . . . 93 . . Volleys Fired 418 | . 10 10 99 45 . 11 132 47 52 4 . . . . . . 6 2 Largest 2 | . 2 2 2 2 . 2 2 2 2 2 . . . . . . 1 1 Hottest 60 | . 40 40 46 60 . 46 60 51 51 51 . . . . . . 39 33 Shots Fired 781 | . 16 16 196 77 . 22 260 94 84 8 . . . . . . 6 2 Gun 744 | . 12 12 194 67 . 22 256 94 77 8 . . . . . . . 2 Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 37 | . 4 4 2 10 . . 4 . 7 . . . . . . . 6 . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 744 | . 12 12 194 67 . 22 256 94 77 8 . . . . . . . 2 Thermal . | . . . . . . . . . . . . . . . . . . . Explosive 37 | . 4 4 2 10 . . 4 . 7 . . . . . . . 6 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Robot Hit Streak 23 | . 4 12 22 23 . 5 16 15 20 4 . . . . . . 2 2 Robot Miss Streak 5 | . 2 1 5 4 . 2 5 3 4 2 . . . . . . 3 . Penetration Max 1 | . . . . . . . . 1 1 . . . . . . . . . Secondary Targets 7 | . . . 2 1 . . . 4 . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . 1 . . . . . . . . . . Shots Hit Robots 620 | . 7 13 147 56 . 16 210 79 55 5 . 5 5 5 1 2 13 1 Core Hits 324 | . 5 8 53 41 . 12 101 40 39 2 . 3 1 2 . . 17 . Critical Kills 1 | . 1 . . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . 1 . . . 2 . . . . . . . . . . . Critical Strikes 8 | . 1 . 1 . . . 2 . . . . . . . . . 4 . Destroy 4 | . 1 . 1 . . . 2 . . . . . . . . . . . Sever 4 | . . . . . . . . . . . . . . . . . 4 . Melee Attacks 90 | . . . . . . . . . . . . 10 19 5 1 19 34 2 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 90 | . . . . . . . . . . . . 10 19 5 1 19 34 2 Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . . . . . . 3 . 1 . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 14061 | . 113 431 2276 1508 . 212 3872 1396 1799 57 . 443 340 383 96 84 1033 18 Guns 9060 | . 76 115 2130 804 . 212 3239 1364 1045 57 . . . . . . . 18 Cannons . | . . . . . . . . . . . . . . . . . . . Explosions 3041 | . 37 316 115 704 . . 623 . 680 . . . . . . . 566 . Melee 1813 | . . . . . . . . . . . . 443 340 383 96 84 467 . Ramming 147 | . . . 31 . . . 10 32 74 . . . . . . . . . Kinetic 9060 | . 76 115 2130 804 . 212 3239 1364 1045 57 . . . . . . . 18 Thermal . | . . . . . . . . . . . . . . . . . . . Explosive 3041 | . 37 316 115 704 . . 623 . 680 . . . . . . . 566 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 1813 | . . . . . . . . . . . . 443 340 383 96 84 467 . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . . . . 4 4 . 1 1 1 1 . 1 1 Average Corruption 3 | . . . . . . . . . 4 4 . 1 1 1 1 . 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 53 | . . . . . . . . . 30 18 . . 3 . . . . 2 Message Errors 14 | . . . . . . . . . 7 5 . . 1 . . . . 1 Matter Fused 16 | . . . . . . . . . 10 4 . . 2 . . . . . Heat Flow Errors 7 | . . . . . . . . . 4 2 . . . . . . . 1 Energy Discharges 3 | . . . . . . . . . 1 2 . . . . . . . . Parts Rejected 1 | . . . . . . . . . 1 . . . . . . . . . Data Loss (minor) 5 | . . . . . . . . . 3 2 . . . . . . . . Data Loss (major) 4 | . . . . . . . . . 1 3 . . . . . . . . Misfires 2 | . . . . . . . . . 2 . . . . . . . . . Alerts 1 | . . . . . . . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 687 | . . . 4 61 . . 4 5 7 . . 93 199 156 55 13 90 . Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions 81 | . . . . 61 . . 4 . 7 . . . . . . . 9 . Melee 606 | . . . 4 . . . . 5 . . . 93 199 156 55 13 81 . Knockbacks 2 | . . . 1 . . . . . 1 . . . . . . . . . Impact 2 | . . . 1 . . . . . 1 . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 135 | . 23 . . 27 . . . . 85 . . . . . . . . . Shots 6 | . 1 . . 1 . . . . 4 . . . . . . . . . Rammed 14 | . . . 2 . . . 1 3 8 . . . . . . . . . Targets Rammed 17 | . . . 2 . . . 2 3 10 . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed 3 | . . . . . . . 1 . 2 . . . . . . . . . Highest Temperature 357 | . 6 . 60 25 . . 44 83 288 186 . . 170 96 157 273 298 357 Average Temperature 52 | . 6 . 27 7 . . 12 24 61 57 . . 67 40 82 42 65 83 Received Heat Transfer 2023 | . 30 60 324 120 . . 689 260 177 6 . 6 . . . 279 18 54 Effects 3 | . . . . . . . . . . . . . . . . . 2 1 Interference 2 | . . . . . . . . . . . . . . . . . 2 . Short Circuit 1 | . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . 2 . . . . . . . . . . . . . . . Impact Corruptions 2 | . . . 1 . . . . 1 . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Rec Scr Fac Low Low Zio Pro Fac Ext Peak Influence 1324 | . 134 259 462 322 . 55 613 355 1324 726 . 106 . . . . 416 252 Initial 595 | . . 52 100 177 . . 21 258 222 595 . . . . . . . 143 Average 335 | . 71 212 337 224 . 23 211 229 710 411 . 20 . . . . 254 185 Maximum Alert Level 4 | . . 1 2 1 . . 2 1 4 3 . . . . . . 2 1 Low Security (%) 32 | 100 100 24 9 39 . 100 56 27 . . . 100 . . . . 29 69 Level 1 36 | . . 75 57 60 . . 23 72 17 48 . . . . . . 53 30 Level 2 21 | . . . 33 . . . 19 . 32 50 . . . . . . 16 . Level 3 8 | . . . . . . . . . 42 . . . . . . . . . Level 4 1 | . . . . . . . . . 8 . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 13 | . 1 . 4 . . . 4 2 . . . 1 . . . . 1 . Investigation 5 | . 1 . 3 . . . 1 . . . . . . . . . . . Extermination 1 | . . . . . . . . . . . . . . . . . 1 . Reinforcement 5 | . . . 1 . . . 2 1 . . . 1 . . . . . . Assault 1 | . . . . . . . 1 . . . . . . . . . . . Garrison 1 | . . . . . . . . 1 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Rec Scr Fac Low Low Zio Pro Fac Ext Distress Signals 10 | . . . . . . . 5 3 . . . . . . . 1 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 220 | . 3 8 27 31 . 1 54 15 28 2 . 7 1 . . 11 23 9 Peak Tracking Total 15 | . 3 3 4 15 . 1 9 5 4 1 . 4 1 . . 10 9 7 Tactical Retreats 22 | . . 2 2 2 . . 8 . 2 . . 3 . . . . 2 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Rec Scr Fac Low Low Zio Pro Fac Ext Traps Triggered 8 | . . . 2 . . . . . 6 . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Most Traps Carried 4 | . . . . . . . . . . . . . . 4 4 4 4 4 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Rec Scr Fac Low Low Zio Pro Fac Ext Machines Disabled 11 | . . . 3 . . . . 2 4 . . . . . . 2 . . Max in Single Turn 1 | . . . 1 . . . . 1 1 . . . . . . 1 . . Garrison Relay 3 | . . . . . . . . . 3 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Rec Scr Fac Low Low Zio Pro Fac Ext Machines Accessed 42 | . 2 . 7 1 1 . 7 5 1 7 . 5 . 1 . 1 4 . Terminals 28 | . 1 . 4 . . . 6 4 1 4 . 4 . . . 1 3 . Fabricators 2 | . . . . . . . . . . . . 1 . . . . 1 . Repair Stations 1 | . . . 1 . . . . . . . . . . . . . . . Recycling Units 7 | . 1 . 2 . . . 1 . . 3 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . . . . Total Hacks 106 | . 4 . 19 1 1 . 19 15 1 19 . 15 . 1 . 2 9 . Successful 52 | . 3 . 10 1 1 . 8 9 . 10 . 4 . 1 . 1 4 . Failed 54 | . 1 . 9 . . . 11 6 1 9 . 11 . . . 1 5 . Catastrophic 14 | . . . . . . . 3 3 . 4 . 2 . . . . 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 69 | . 4 . 17 . . . 10 5 . 18 . 9 . . . . 6 . Terminals 85 | . 2 . 16 . . . 16 13 1 15 . 13 . . . 2 7 . Fabricators 4 | . . . . . . . . . . . . 2 . . . . 2 . Repair Stations 1 | . . . 1 . . . . . . . . . . . . . . . Recycling Units 11 | . 2 . 2 . . . 3 . . 4 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 2 . . . . . . . . . . Terminal Hacks 30 | . 1 . 7 1 1 . 4 6 . 5 . 2 . 1 . 1 1 . Record 1 | . . . . . 1 . . . . . . . . . . . . . Robot Analysis 3 | . . . 2 . . . 1 . . . . . . . . . . . Prototype ID Bank 1 | . . . . . . . . 1 . . . . . . . . . . Open Door 3 | . . . . 1 . . . . . . . . . 1 . 1 . . Branch Access Points 6 | . 1 . 1 . . . . 1 . 1 . 1 . . . . 1 . Recycling Unit Index 2 | . . . 1 . . . . . . 1 . . . . . . . . Alert Level 5 | . . . 1 . . . 1 1 . 1 . 1 . . . . . . Unreport Threat 3 | . . . . . . . . 1 . 2 . . . . . . . . Locate Traps 1 | . . . . . . . . 1 . . . . . . . . . . Dispatch Records 1 | . . . . . . . . 1 . . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . . . . . . Zone Layout 3 | . . . 1 . . . 2 . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . 1 . . . . 1 . Network Status 2 | . . . . . . . . . . . . 1 . . . . 1 . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . . . . . . Unlock Access 1 | . . . . . . . . 1 . . . . . . . . . . Unauthorized Hacks 19 | . 2 . 3 . . . 4 2 . 5 . 1 . . . . 2 . Terminals 11 | . 1 . . . . . 3 2 . 2 . 1 . . . . 2 . Assimilate 2 | . . . . . . . . . . . . . . . . . 2 . Botnet 9 | . 1 . . . . . 3 2 . 2 . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . . . . . . . . . . Patch 1 | . . . 1 . . . . . . . . . . . . . . . Recycling Units 7 | . 1 . 2 . . . 1 . . 3 . . . . . . . . Tunnel 7 | . 1 . 2 . . . 1 . . 3 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . 2 . . . . . . Used 1 | . . . . . . . . . . . . 1 . . . . . . Hacking Detections 30 | . 2 . 4 . . . 6 4 1 4 . 5 . . . 1 3 . Full Trace Events 3 | . . . . . . . . . . 3 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Rec Scr Fac Low Low Zio Pro Fac Ext Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 10 | . . . . . . . . . 10 . . . . . . . . . Machine Destruction 10 | . . . . . . . . . 10 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 10 | . . . . . . . . . 9 . . 1 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Rec Scr Fac Low Low Zio Pro Fac Ext Total Allies 11 | . . . . . . . . . 9 . . 1 . . . . 1 . Largest Group 6 | . . . . . . . . . 6 5 5 6 . . . . 1 . Highest-Rated Group 133 | . . . . . . . . . 116 92 92 133 . . . . 26 . Highest-Rated Ally 41 | . . . . . . . . . 24 24 24 41 . . . . 26 . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 43 | . . . . . . . . . 34 2 . 7 . . . . . . Total Damage 881 | . . . . . . . . . 575 53 . 253 . . . . . . Kills 11 | . . . . . . . . . 9 2 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Rec Scr Fac Low Low Zio Pro Fac Ext Robot Analysis Total 3 | . . . 2 . . . 1 . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . . . . . . . . . . 2 3 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Rec Scr Fac Low Low Zio Pro Fac Ext Turns Passed 11965 | 90 332 251 1767 675 300 246 2259 558 1959 775 980 268 252 130 188 245 444 246 Spaces Moved 8316 | 53 162 136 748 213 126 88 663 151 671 341 436 715 606 388 668 541 1143 467 Core 9 | 9 . . . . . . . . . . . . . . . . . . Treads 2770 | 44 162 76 731 213 126 88 663 151 516 . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . Wheels 1007 | . . 60 17 . . . . . 155 341 434 . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 4530 | . . . . . . . . . . . 2 715 606 388 668 541 1143 467 Fastest Speed 24 | 50 160 145 145 240 240 240 240 242 220 220 29 27 27 27 27 27 24 27 Average Speed 112 | 141 160 153 180 240 240 240 240 242 237 220 219 27 27 27 27 27 24 27 Slowest Speed 323 | 160 160 160 320 240 240 240 242 242 323 220 220 27 27 27 27 27 27 29 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . . . . 1 . . . 1 2 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 4 27 41 50 58 48 21 50 42 51 67 46 26 64 59 75 47 35 28 Regions Visited 18 Branch Regions 12 Pre-discovered Areas 12 | . 1 1 2 . 1 . 1 . . 3 . . 1 2 . . . . Known Exits Taken 10 | . 1 . 1 . . . . 1 . . 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 . 1 . 1 1 1 1 . . 1 . . . . . . . . Scrap Searched 16 | . . 2 . 2 . 1 . . . . 7 . 2 . 2 . . . Spaces Dug 52 | . . . . . . . . . . . . 4 14 . . 13 19 2 Terrain Destroyed 323 | . 39 37 22 49 . . 19 . 51 . . 4 14 . . 13 72 3 Melee 52 | . . . . . . . . . . . . 4 14 . . 13 19 2 Projectile 2 | . . . . . . . . . 1 . . . . . . . . 1 AOE 269 | . 39 37 22 49 . . 19 . 50 . . . . . . . 53 . Terrain Rammed 1 | . . . . . . . . . 1 . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled 1 | . . . . . . . . . 1 . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Rec Scr Fac Low Low Zio Pro Fac Ext Total 10023 | 66 218 163 986 297 125 101 1092 250 934 365 475 774 666 404 673 609 1242 583 Wait 706 | . 38 5 60 10 . . 234 33 52 9 1 23 37 7 3 51 43 100 Move 8291 | 52 161 135 747 212 125 87 662 151 670 340 435 712 605 387 667 538 1138 467 Hop 4 | . . . . . . . . . . . . 1 . . . 1 2 . Pick Up 97 | 8 3 3 27 4 . 2 21 4 4 4 4 5 2 1 1 . 2 2 Fast Attach 26 | 4 1 . 6 2 . 1 4 . 1 . . 3 1 . . . 3 . Attach 50 | 2 . . 6 12 . . 5 2 4 . 8 4 . . . . 5 2 Detach 20 | . . . 2 2 . . . . 1 2 6 2 . . . . 2 3 Swap 88 | . 4 6 18 9 . . 17 6 15 . 1 4 . 3 . . 3 2 Drop 96 | . 1 4 19 1 . . 15 4 6 6 20 9 2 1 1 . 4 3 Fire 418 | . 10 10 99 45 . 11 132 47 52 4 . . . . . . 6 2 Melee 90 | . . . . . . . . . . . . 10 19 5 1 19 34 2 Ram 1 | . . . . . . . . . 1 . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush 17 | . . . 2 . . . 2 3 10 . . . . . . . . . Escape Stasis 20 | . . . . . . . . . 20 . . . . . . . . . Rewire 99 | . . . . . . . . . 98 . . 1 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage (discovered 2 exits: Rec / Gar) -8/Garrison (discovered 2 exits: *Rec x2) -8/Recycling -8/Scraptown -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x2 / *Upp x2 / *Ext x2) -5/Extension History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 91 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 327 | -10/Materials | Identified exit to Mines 423 | -10/Materials | Entered Mines 449 | -10/Mines | Met a Derelict bent on vengeance 619 | -10/Mines | Learned location of Zion (-6) 662 | -10/Mines | Discovered new exit (range 10) 674 | -10/Mines | Entered Materials 674 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 759 | -9/Materials | Identified exit to Mines 1431 | -9/Materials | Discovered new exit (range 10) 1991 | -9/Materials | Build established: Scavenger-Mutant 2441 | -9/Materials | Entered Mines 2462 | -9/Mines | Found the Drone Emporium 2476 | -9/Mines | Found Prototype Device 2476 | -9/Mines | Identified Decoy Drone Bay 2861 | -9/Mines | Assembled infested the area 2866 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2899 | -9/Mines | Destroyed 8 combat bots 2932 | -9/Mines | Lost 8 parts (2p3n1u2w) 2952 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2957 | -9/Mines | Found Prototype Device 2968 | -9/Mines | Discovered new exit (range 12) 3107 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3107 | -9/Mines | Discovered new exit (range 5) 3116 | -9/Mines | Entered Exiles 3165 | -9/Exiles | Build established: Mutant 3181 | -9/Exiles | Met 8R-AWN 3215 | -9/Exiles | Met EX-HEX 3311 | -9/Exiles | Met EX-DEC 3395 | -9/Exiles | Discovered new exit (range 10) 3416 | -9/Exiles | Entered Mines 3539 | -8/Mines | Discovered new exit (range 6) 3662 | -8/Mines | Entered Materials 3662 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5442 | -8/Materials | Discovered new exit (range 4) 5505 | -8/Materials | Build established: Scavenger-Mutant 5662 | -8/Materials | First assault squad dispatched 5899 | -8/Materials | Discovered new exit (range 6) 5921 | -8/Materials | Entered Storage 5948 | -8/Storage | Identified exit to Recycling 6172 | -8/Storage | Build established: Mutant 6281 | -8/Storage | Garrison activated, responded to threat 6479 | -8/Storage | Identified exit to Garrison 6479 | -8/Storage | Entered Garrison 6524 | -8/Garrison | Build established: Scavenger-Mutant 6543 | -8/Garrison | Triggered checkpoint 6586 | -8/Garrison | Garrison Relay disabled 6781 | -8/Garrison | Triggered checkpoint 6987 | -8/Garrison | Discovered exit to Recycling (range 12) 7019 | -8/Garrison | Triggered checkpoint 7096 | -8/Garrison | Garrison Relay disabled 7291 | -8/Garrison | Triggered checkpoint 7577 | -8/Garrison | Triggered checkpoint 7920 | -8/Garrison | Lost 3 allies 8225 | -8/Garrison | Triggered checkpoint 8261 | -8/Garrison | Triggered checkpoint 8272 | -8/Garrison | Discovered exit to Recycling (range 15) 8336 | -8/Garrison | Build established: Commander-Mutant 8377 | -8/Garrison | Garrison Relay disabled 8438 | -8/Garrison | Entered Recycling 8438 | -8/Recycling | Accompanied by 5 allies 8544 | -8/Recycling | Scanned before Scraplab entrance 9182 | -8/Recycling | Entered Scraplab 9200 | -8/Recycling | Discovered new exit (range 2) 9213 | -8/Recycling | Entered Scraptown 9213 | -8/Scraptown | Accompanied by 5 allies 9213 | -8/Scraptown | System corruption cleaned by C-Scrubber 9668 | -8/Scraptown | Visited SPCMW 9693 | -8/Scraptown | Visited Assassins FH 9746 | -8/Scraptown | Visited Fellowship of the Rings 9764 | -8/Scraptown | Visited CPS Storage 9854 | -8/Scraptown | Visited Bundlers 10038 | -8/Scraptown | Visited The Evicted 10071 | -8/Scraptown | Visited Symbiants 10161 | -8/Scraptown | Discovered new exit (range 3) 10182 | -8/Scraptown | Identified Exp. Sensor Array 10184 | -8/Scraptown | Identified exit to Factory 10193 | -8/Scraptown | Entered Factory 10193 | -6/Factory | Accompanied by 5 allies 10193 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 10286 | -6/Factory | Discovered new exit (range 6) 10287 | -6/Factory | Identified exit to Factory 10400 | -6/Factory | Discovered exit to Factory (range 15) 10451 | -6/Factory | Identified exit to Lower Caves 10461 | -6/Factory | Entered Lower Caves 10472 | -6/Lower Caves | Met a Warlord Commander 10473 | -6/Lower Caves | Learned location of Warlord (-4) 10474 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 10475 | -6/Lower Caves | Found Encrypted Comm Array 10499 | -6/Lower Caves | Encountered a Warlord checkpoint 10574 | -6/Lower Caves | Spotted B-75 Beast 10689 | -6/Lower Caves | Build established: Hacker-Sprinter 10692 | -6/Lower Caves | Learned Factory terminal intel 10704 | -6/Lower Caves | Identified exit to Lower Caves 10713 | -6/Lower Caves | Entered another Lower Caves area 10839 | -6/Lower Caves | Discovered new exit (range 15) 10843 | -6/Lower Caves | Identified exit to Zion 10843 | -6/Lower Caves | Entered Zion 10857 | -6/Zion | System corruption cleaned by Quarantine Array 10863 | -6/Zion | Given the Hacking Drone Bay 10881 | -6/Zion | Discovered new exit (range 10) 10987 | -6/Zion | Given A8's code to call for help 11030 | -6/Zion | Identified exit to Proximity Caves 11031 | -6/Zion | Entered Proximity Caves 11120 | -5/Proximity Caves | Spotted B-75 Beast 11200 | -5/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 11250 | -5/Proximity Caves | Discovered exit to Factory (range 5) 11254 | -5/Proximity Caves | Derelicts attacked a huge 0b10 base 11276 | -5/Proximity Caves | Entered Factory 11276 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11277 | -5/Factory | Identified exit to Upper Caves 11278 | -5/Factory | Loaded intel: 28 terminal locations 11378 | -5/Factory | Identified exit to Extension 11684 | -5/Factory | Discovered new exit (range 10) 11708 | -5/Factory | Discovered new exit (range 4) 11709 | -5/Factory | Identified exit to Factory 11720 | -5/Factory | Entered Extension 11960 | -5/Extension | Spotted B-75 Beast 11961 | -5/Extension | Spotted B-75 Beast 11966 | -5/Extension | Self-destructed Last Messages --------------- LOCATION=EXTENSION GOAL=ESCAPE 11738_ W-25 Informer sends out distress signal. 11761_ Acquired Hrd. Light Armor Plating. 11821_ EV#G9LW%F=8VMT:DV01VER6COU72H4I:RITX0PJ 11882_ T-07 Excavator enters Transfer Station. 11890_ Slug penetrates Wall. 11923_ System corrupted: Heat flow error (+293). 11927_ Nuclear Pulse Thruster broken. 11927_ Overheating: Short circuit. 11946_ Dropped Broken Nuclear Pulse Thruster. 11950_ Dropped Mic. Fission Core. 11952_ Dropped Hrd. Light Armor Plating. 11953_ Acquired Mic. Fission Core. 11963_ Penetrated by Slug. 11963_ Adv. Shield Generator destroyed. 11963_ Machine disabled. 11966_ Slug penetrates Wall. 11966_ Penetrated by Slug. 11966_ Imp. Light Armor Plating destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ????????????????????????? | | ????????????? ?????????? ????????????????????????? | | ????????????? ?????????? ????????????????????????? | | ????????????? ?????????# #???????????????????????? | | ????????????# #????????# #???????????????????????? | | ????????????# #????????# #???????????????????????? | | ????????????# #????????# #???????????????????????? | | ????????????# #?######?# #???????????????????????? | | ??????????### ### ##%### ###?????????????????????? | | ??????????# " ""Y Y "" ""#?????????????????????? | | ??????????# " " " #?????????????????????? | | ??????????# #?????????????????????? | | ??????????# #?????????????????????? | | ########### ###########???????????? | | ????????? | | @% ????????? | | % ????????? | | ????????? | | R R R ?????????? | | ##########"u BB BB #############?????????? | | ?????????## BB BB #?????????????????????? | | ??????????# #?????????????????????? | | ??????????# #?????????????????????? | | ??????????# #?????????????????????? | | ??????????######T#"""#######?????????????????????? | | ???????????????###???????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 31 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 450 Resistance: KI 30 Resistance: TH 10 Evasion (%) 65 Targeting Accuracy 6 Melee Accuracy 5 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Authchip Count 2 Trap Extractor Capacity 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DecoderDispersionFalx Manual? 0 Play Time 01:22:49 Cumulative 195.7 hours Start 2025.01.28 @ 19:12:49 End 2025.01.28 @ 20:48:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 163 Rogue 163 Adventurer 0 Explorer 0 Win Type - Total 5 Types 2/0/2/1/0/0/0/0/0 Lore% 73 Gallery% 65 Achievement% 62 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e4a3ec9d-27ed-4ff1-8199-564db82801ae