Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.03 @ 21:25:30 Player: june Result: Destroyed by X-57 Shotgunner with High-powered Shotgun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (27) 135 Value Destroyed (600) 600 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (138) 138 TOTAL SCORE: 2713 Bonus ------- Follower Combat Kills 153 Friendly Fire -15 Cogmind --------- Core Integrity 0/550 Matter 291/300 Energy 99/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- Backup Laser I > --- INVENTORY (5) ---- Small Storage Unit Improved Terrain Scanner Field Recycling Unit (9) Peak State ------------ > --- POWER ------------ Light Ion Engine Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Aluminum Leg > --- UTILITY ---------- Large Storage Unit Hacking Suite Field Recycling Unit > --- WEAPON ----------- Light Cannon Light Cannon > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Small Storage Unit Improved Terrain Scanner Light Armor Plating Small Laser Backup Laser I Assault Rifle Datajack [Rating: 17] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Protection Light Armor Plating Weapon Light Cannon Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . . 1 Propulsion 2 | . . . 1 1 Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 41 | 7 5 . 13 16 Power 6 | 1 1 . 1 3 Engine 4 | 1 . . 1 2 Core 2 | . 1 . . 1 Reactor . | . . . . . Propulsion 11 | 3 . . 4 4 Treads 4 | . . . 3 1 Leg 6 | 2 . . 1 3 Wheel 1 | 1 . . . . Hover . | . . . . . Flight . | . . . . . Utility 7 | 1 2 . 2 2 Device 2 | . 1 . 1 . Storage 2 | 1 1 . . . Processor 1 | . . . 1 . Hackware 1 | . . . . 1 Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 17 | 2 2 . 6 7 Energy Gun 4 | 2 . . . 2 Energy Cannon . | . . . . . Ballistic Gun 1 | . . . . 1 Ballistic Cannon 7 | . 2 . 3 2 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 5 | . . . 3 2 Unidentified Prototypes . | . . . . . Parts Lost 18 | . . . 2 16 Power 4 | . . . 1 3 Propulsion 7 | . . . 1 6 Utility 2 | . . . . 2 Weapon 5 | . . . . 5 Highest Loss Streak 16 | . . . 1 16 To Critical Strikes . | . . . . . Average Slot Usage (%) 96 | . 100 100 98 82 Engine 3 | . 9 . . 11 Core 9 | . 4 14 10 3 Treads 7 | . . . 10 20 Leg 22 | . 28 28 22 6 Device 14 | . 14 14 18 7 Storage 11 | . 14 14 11 7 Processor 1 | . . . 3 . Hackware 1 | . . . . 7 Energy Gun 1 | . 7 . . . Ballistic Cannon 21 | . 20 28 20 14 Naked Turns 4 | . . . . 4 Heaviest Build 42 | 10 32 32 40 42 Greatest Support 60 | 20 20 20 60 60 Greatest Overweight (x) 10 | . 1 1 10 2 Average Overweight (x) . | . . 1 . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 13 | 6 8 15 15 13 Most Carried 13 | 8 8 10 13 11 Average Carried 9 | 5 7 9 10 8 Final Capacity 15 | 8 15 15 15 5 Final Carried 10 | 8 8 10 10 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 869 | 145 238 93 245 148 Remotely . | . . . . . Salvage Created 642 | 76 155 32 243 136 Parts 50 | 5 9 6 22 8 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled 40 | . . . 30 10 Retrieved Matter 270 | . . . 211 59 Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 17 | . 5 1 8 3 Cannons 16 | . 5 1 7 3 AOE 1 | . . . 1 . Classes Destroyed 11 | 2 2 1 6 . Worker 1 | . . . 1 . Builder 2 | . . 1 1 . Tunneler 1 | 1 . . . . Hauler 1 | . . . 1 . Recycler 3 | 1 1 . . 1 Mechanic 1 | . . . 1 . Watcher 1 | . . . 1 . Swarmer 8 | . 3 1 4 . Grunt 6 | . 2 . 1 3 Duelist 1 | . . . 1 . Sentry 2 | . . . 2 . Best Kill Streak 6 | 2 6 1 4 2 Combat Bots Only 4 | . 3 1 4 2 Max Kills in Single Turn 2 | 1 1 1 2 1 Gunslinging . | . . . . . Exploded 1 | . . . 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 285 | . 35 6 47 197 Missed 119 | . 13 1 9 96 Damage Taken 2428 | . 228 39 535 1626 Core 607 | . 10 . 36 561 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 229 | . . . 106 123 Core Remaining (%) 95 | 100 . 96 91 . Volleys Fired 89 | 2 14 8 37 28 Largest 2 | 2 2 2 2 2 Hottest 80 | 80 70 70 70 70 Shots Fired 168 | 4 28 16 74 46 Gun 18 | 4 . . . 14 Cannon 150 | . 28 16 74 32 Launcher . | . . . . . Special . | . . . . . Kinetic 158 | . 28 16 74 40 Thermal 10 | 4 . . . 6 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 14 | 3 11 2 8 14 Robot Miss Streak 5 | . 5 3 3 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 101 | 3 15 3 49 31 Core Hits 38 | 3 7 2 16 10 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 7 | . 2 . 1 4 Blast 7 | . 2 . 1 4 Melee Attacks 10 | . . . 9 1 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 7 | . . . 6 1 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1766 | 34 263 69 891 509 Guns 102 | 34 . . . 68 Cannons 1526 | . 263 69 771 423 Explosions 110 | . . . 110 . Melee . | . . . . . Ramming 28 | . . . 10 18 Kinetic 1564 | . 263 69 771 461 Thermal 174 | 34 . . 110 30 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . . 1 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 64 | . . . 64 . Projectiles . | . . . . . Explosions 64 | . . . 64 . Melee . | . . . . . Knockbacks 31 | . 6 . 15 10 Impact . | . . . . . Kinetic 28 | . 6 . 13 9 Secondary 3 | . . . 2 1 Self-Inflicted Damage 109 | . . . 101 8 Shots 1 | . . . 1 . Rammed 4 | . . . . 4 Targets Rammed 8 | . . 2 2 4 Kicked 4 | . . 2 2 . Crushed . | . . . . . Highest Temperature 225 | 36 88 30 195 225 Average Temperature 47 | 20 39 11 43 72 Received Heat Transfer 411 | . 78 . 90 243 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 224 | 75 . . 50 99 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 330 | 10 199 143 330 194 Initial 77 | . 6 77 31 73 Average 102 | 4 67 53 161 123 Maximum Alert Level 1 | . . . 1 . Low Security (%) 91 | 100 100 100 76 100 Level 1 8 | . . . 23 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . . . 1 4 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement 4 | . . . 1 3 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 4 | . 1 . 2 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 47 | . 8 3 26 10 Peak Tracking Total 7 | . 3 3 6 7 Tactical Retreats 5 | . 1 . 3 1 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 6 | . 1 4 1 . Max in Single Turn 1 | . 1 1 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 4 | . 1 . 2 1 Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations 2 | . . . 1 1 Recycling Units 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 15 | . 7 . 5 3 Successful 11 | . 5 . 4 2 Failed 4 | . 2 . 1 1 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 7 | . 7 . . . Fabricators . | . . . . . Repair Stations 7 | . . . 4 3 Recycling Units 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 5 | . 5 . . . Prototype ID Bank 1 | . 1 . . . Locate Traps 1 | . 1 . . . Security Status 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Registered Components 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 5 | . . . 3 2 Scan Component 2 | . . . 1 1 Repair 2 | . . . 1 1 Refit 1 | . . . 1 . Recycling Unit Hacks 1 | . . . 1 . Report Inventory 1 | . . . 1 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 1 . 1 1 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . . 1 1 Time 52 | . . . 26 26 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked 3 | . . . 2 1 Non-combat 3 | . . . 2 1 Combat . | . . . . . Robot Hacks Applied 4 | . . . 3 1 no_distress 2 | . . . 2 . find_station 1 | . . . . 1 check_alert 1 | . . . 1 . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies 4 | . . 4 . . Largest Group 4 | . . 4 3 . Highest-Rated Group 71 | . . 71 40 . Highest-Rated Ally 31 | . . 31 16 . Total Orders . | . . . . . Ally Attacks 34 | . . 3 31 . Total Damage 413 | . . 41 372 . Kills 9 | . . 2 7 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 2412 | 78 330 781 834 389 Spaces Moved 1199 | 50 223 396 358 172 Core 21 | 8 . . 4 9 Treads 270 | . . . 132 138 Legs 899 | 33 223 396 222 25 Wheels 9 | 9 . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 190 120 50 Average Speed 165 | 101 125 190 178 152 Slowest Speed 550 | 120 190 190 550 260 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 29 | 5 28 77 28 9 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 28 | . . . 28 . Melee . | . . . . . Projectile . | . . . . . AOE 28 | . . . 28 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1447 | 72 247 407 470 251 Wait 71 | . . . 45 26 Move 1195 | 49 222 395 357 172 Hop . | . . . . . Pick Up 25 | 13 1 2 6 3 Fast Attach 4 | 2 2 . . . Attach 19 | 4 1 . 4 10 Detach 1 | . 1 . . . Swap 18 | 1 2 . 9 6 Drop 7 | 1 4 . 1 1 Fire 89 | 2 14 8 37 28 Melee 10 | . . . 9 1 Ram 4 | . . . . 4 Kick 4 | . . 2 2 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 14) 79 | -11/Scrapyard | Entered Materials 189 | -10/Materials | Discovered new exit (range 12) 334 | -10/Materials | Build established: Mutant 409 | -10/Materials | Entered Mines 428 | -10/Mines | Received a Mining Laser from a helpful Derelict 527 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 743 | -10/Mines | Learned location of Mines (-9) 1169 | -10/Mines | Discovered new exit (range 6) 1171 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1190 | -10/Mines | Entered Materials 1190 | -9/Materials | Accompanied by 3 allies 1190 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1469 | -9/Materials | Lost 3 allies 1696 | -9/Materials | Repaired Lgt. Cannon 1720 | -9/Materials | Discovered new exit (range 16) 2024 | -9/Materials | Entered another Materials area 2024 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2087 | -8/Materials | Repaired Lgt. Treads 2262 | -8/Materials | Discovered new exit (range 16) 2394 | -8/Materials | Core integrity fell below 50% 2405 | -8/Materials | Core integrity fell below 20% 2413 | -8/Materials | Destroyed by X-57 Shotgunner with High-powered Shotgun Last Messages --------------- Critical hit (Blast). Knocked back. Acquired 7 matter. H-61 Shepherd calls for reinforcements. ALERT: Hostile activity reported, dispatching reinforcements to area. Penetrated by Slug. Knocked back. K-01 Serf collects debris. Knocked back. Acquired 9 matter. Assault Rifle destroyed. Sml. Laser destroyed. Knocked back. Acquired 7 matter. M-13 Machinist repairs H-61 Shepherd. Slammed into Y-45 Defender. Destabilizing: System corrupted (+1). Slammed into Y-45 Defender. Slammed into X-57 Shotgunner. Map ----- +----------------------------------------------------+ | ??????????????????????????????????######## T#?? | | ??????????????????????????????????# # ""#?? | | ??????????????????????????????????# # ###?? | | ????????????????????????????? ????# // + #???? | | ?????????????????????????? ???# / # ##### | | ??????????????????????????? ???# # ## | | ??????????????????????????? ???# # ## | | ???????????????????????????# ???######## ## | | ???????????????????????????# #?????????# ## | | ???????????????????????????# "?????????# ## | | ???????????????????????????+ #?????##??# ## " | | ???????????????????????????# #?????????# ## "R | | ???????????????????????????# #?????????# ## "" | | ???????????????????????????# ########### ##### | | ???????????????????????????# % | | ???????????????????????????# = | | ???????????????????????????# % % % | | ???????????????????????????# % = ####+#### | | ???????????????????????????# +??? ??? | | ?????????????????????####### ###########???""??? | | ??????????????# #?????????????""??? | | ?????????????????????# ######+#####??????????????? | | ????????????????????????# #??????????????? | | ????????????????????????# % #??????????????? | | ????????????????????????#x"" %""" #??????????????? | | ????????????????????????#@""""""% #??????????????? | | ????????????????????????# %"""""" #??????????????? | | ????????????????????????# """"""" #??????????????? | | ????????????????????????# """%""" #??????????????? | | ????????????????????????#Y Hx #??????????????? | | ????????????????????????###########??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 19 Energy Capacity 185 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TeslaFusionMace Manual? 0 Play Time 00:30:08 Cumulative 7.1 hours Start 2024.04.03 @ 20:58:40 End 2024.04.03 @ 21:25:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 12 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b9f3ec5d-bab5-4ec8-99ae-3e426de71751