Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.22 @ 21:02:41 Player: hanzu Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (193) 965 Value Destroyed (5491) 5491 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (284) 284 TOTAL SCORE: 10380 Bonus ------- High Alert Combat Kills 274 Follower Combat Kills 208 Friendly Fire -198 Cogmind --------- Core Integrity 138/700 Matter 280/300 Energy 276/290 System Corruption 9% Temperature Warning (324) Movement Walking (190) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (6) ------ High-capacity Storage Unit > --- WEAPON (2) ------- Particle Gun Ion Cannon > --- INVENTORY (20) --- Light Nuclear Core Light Treads Light Treads Aluminum Leg High-capacity Matter Pod (200) Improved Sensor Array Improved Signal Interpreter Hacking Suite High-powered Tractor Beam Mini Grenade Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Seismic Detector Hardened Heavy Armor Plating Hacking Suite > --- WEAPON ----------- Advanced Beam Cannon Assault Cannon > --- INVENTORY -------- Improved Ion Engine Light Treads Heat Sink High-capacity Matter Pod Improved Sensor Array Improved Signal Interpreter Hacking Suite High-powered Tractor Beam Ion Cannon Heavy Assault Rifle Heavy Assault Rifle Improved Assault Rifle Advanced Assault Cannon Mini Grenade Launcher Mini Grenade Launcher [Rating: 35] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Transport Network Coupler Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Slots Evolved 6 | . . . 2 . . . 2 . 2 Power . | . . . . . . . . . . Propulsion 2 | . . . . . . . 2 . . Utility 4 | . . . 2 . . . . . 2 Weapon . | . . . . . . . . . . Parts Attached 119 | 7 5 2 20 1 1 7 30 21 25 Power 12 | 1 . . 3 . . 1 2 2 3 Engine 11 | 1 . . 3 . . 1 2 1 3 Core 1 | . . . . . . . . 1 . Reactor . | . . . . . . . . . . Propulsion 36 | 2 . 2 3 . . 1 15 5 8 Treads 33 | 2 . 2 3 . . 1 15 5 5 Leg 3 | . . . . . . . . . 3 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 30 | 2 4 . 7 1 1 . 5 5 5 Device 10 | 1 1 . 3 . . . . 3 2 Storage 7 | 1 3 . . . 1 . 1 1 . Processor 1 | . . . . . . . . . 1 Hackware 2 | . . . 1 . . . . . 1 Protection 10 | . . . 3 1 . . 4 1 1 Artifact . | . . . . . . . . . . Weapon 41 | 2 1 . 7 . . 5 8 9 9 Energy Gun 8 | 1 . . 3 . . 2 1 . 1 Energy Cannon 9 | . 1 . 3 . . . 1 2 2 Ballistic Gun 8 | 1 . . 1 . . . 3 . 3 Ballistic Cannon 7 | . . . . . . 2 1 3 1 Launcher 9 | . . . . . . 1 2 4 2 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 5 | . . . 4 . . . 1 . . Parts Lost 43 | . . 2 3 . . 3 7 7 21 Power 5 | . . . . . . . 1 2 2 Propulsion 14 | . . 2 . . . 1 3 2 6 Utility 14 | . . . 3 . . . 1 3 7 Weapon 10 | . . . . . . 2 2 . 6 Highest Loss Streak 14 | . . 2 1 . . 3 2 2 14 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 96 | . 99 99 99 100 100 99 96 88 82 Engine 10 | . 14 14 11 11 11 11 8 6 7 Treads 25 | . 28 27 21 22 22 22 33 27 22 Device 11 | . 14 14 14 11 11 11 9 12 12 Storage 10 | . 14 14 11 11 11 11 9 9 7 Hackware 7 | . . . 11 11 11 11 7 . 5 Protection 8 | . . . 7 11 11 11 10 12 5 Energy Gun 9 | . 14 14 10 11 11 10 9 . . Energy Cannon 7 | . 10 14 9 11 11 . 2 9 6 Ballistic Gun 1 | . 3 . 1 . . . 5 . . Ballistic Cannon 2 | . . . . . . 10 1 7 5 Naked Turns . | . . . . . . . . . . Heaviest Build 81 | 14 49 31 44 44 44 45 61 64 81 Greatest Support 83 | 40 40 40 43 43 43 43 83 80 80 Greatest Overweight (x) 18 | 2 1 . 1 1 1 1 1 1 18 Average Overweight (x) . | . . . . 1 1 1 . . . Largest Inventory Capacity 20 | 8 20 15 15 15 15 15 15 20 20 Average Capacity 15 | 7 14 15 15 15 15 15 15 15 20 Most Carried 18 | . 15 15 15 15 15 15 15 18 18 Average Carried 13 | . 7 14 14 14 15 12 14 15 14 Final Capacity 20 | 8 15 15 15 15 15 15 15 20 20 Final Carried 18 | . 15 15 15 15 15 12 15 18 11 Class Distribution -------------------- 57% | Mutant 42% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Matter Collected 2587 | 278 63 20 244 10 . 99 728 475 670 Remotely . | . . . . . . . . . . Salvage Created 7074 | 110 446 151 1327 423 . 167 2178 898 1374 Parts 384 | 3 36 12 80 22 . 11 115 52 53 Haulers Intercepted 12 | . 1 . 4 . . . 3 3 1 Recyclers Shooed 6 | . 1 . 1 . . . 1 . 3 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Combat Hostiles Destroyed 138 | . 12 5 25 15 . 7 38 19 17 Guns 63 | . 8 2 19 6 . . 25 . 3 Cannons 56 | . 4 3 6 9 . 3 5 13 13 AOE 16 | . . . . . . 4 6 6 . Classes Destroyed 17 | 2 6 . 3 2 . . 2 . 2 Worker 10 | . . . 1 1 . . 4 1 3 Builder 2 | . 1 . 1 . . . . . . Tunneler 5 | 1 . 1 . . . 1 1 1 . Hauler 12 | . 1 . 4 . . . 3 3 1 Recycler 13 | 1 . . . . . . 3 2 7 Mechanic 1 | . . . . . . . . . 1 Operator 5 | . 1 . 1 . . . 2 . 1 Watcher 13 | . 3 . 1 . . . 5 2 2 Swarmer 31 | . 6 3 5 3 . 4 10 . . Grunt 65 | . 6 2 13 4 . 3 16 12 9 Brawler 2 | . . . 1 1 . . . . . Duelist 4 | . . . . 1 . . 1 1 1 Sentry 22 | . . . 6 . . . 9 5 2 Hunter 3 | . . . . . . . 1 1 1 Programmer 4 | . . . . . . . . . 4 Heavy 1 | . . . . . . . 1 . . Assembled 7 | . . . . 7 . . . . . Best Kill Streak 13 | 2 6 3 5 3 . 5 6 8 13 Combat Bots Only 6 | . 6 3 5 3 . 4 4 4 3 Max Kills in Single Turn 5 | 1 1 1 2 2 . 5 5 3 1 Gunslinging 1 | . . . 1 . . . . . . Exploded 4 | . . . . . . 4 3 2 . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Hostile Shots Fired 865 | . 37 33 151 26 . 28 216 98 276 Missed 269 | . 9 11 46 5 . 4 61 31 102 Damage Taken 8536 | . 284 214 1279 283 . 344 2384 1093 2655 Core 1155 | . 39 21 180 80 . 45 157 71 562 Absorbed by Shields . | . . . . . . . . . . Ignored by Resistances 366 | . . . . . . . 304 62 . Regen/Repaired (Parts) 737 | . . . 219 . . . 256 262 . Core Remaining (%) 64 | 100 . 76 . . . 23 . 58 . Volleys Fired 550 | 8 43 15 91 34 . 10 170 71 108 Largest 2 | 2 2 2 2 2 . 2 2 2 2 Hottest 128 | 70 110 110 111 111 . 111 123 128 125 Shots Fired 1044 | 16 86 30 179 68 . 19 337 117 192 Gun 545 | 16 56 15 106 34 . 8 275 4 31 Cannon 482 | . 30 15 73 34 . 10 59 102 159 Launcher 17 | . . . . . . 1 3 11 2 Special . | . . . . . . . . . . Kinetic 310 | 8 13 . 18 . . 6 130 38 97 Thermal 638 | 8 73 30 120 34 . 8 204 68 93 Explosive 17 | . . . . . . 1 3 11 2 Electromagnetic 79 | . . . 41 34 . 4 . . . Robot Hit Streak 22 | 9 12 7 8 7 . 4 22 9 18 Robot Miss Streak 10 | 2 4 2 10 3 . 2 4 3 4 Penetration Max . | . . . . . . . . . . Secondary Targets 6 | . 2 . 2 . . . 2 . . Max Gunslinging Chain 1 | . 1 . 1 . . . 1 . . Shots Hit Robots 695 | 12 63 19 113 40 . 11 234 68 135 Core Hits 298 | 4 25 9 45 22 . 9 86 45 53 Critical Kills 1 | . . . . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 31 | . 2 2 7 2 . 1 8 3 6 Burn 22 | . 2 2 6 2 . 1 8 1 . Meltdown 1 | . . . . . . . . . 1 Blast 7 | . . . . . . . . 2 5 Corrupt 1 | . . . 1 . . . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 16147 | 118 870 265 2145 934 . 480 5183 2796 3356 Guns 6480 | 118 527 124 1302 374 . 118 3544 41 332 Cannons 7225 | . 343 141 828 496 . 113 923 1465 2916 Explosions 2398 | . . . . 64 . 237 699 1290 108 Melee . | . . . . . . . . . . Ramming 44 | . . . 15 . . 12 17 . . Kinetic 4292 | 55 77 . 235 . . 43 1536 662 1684 Thermal 9007 | 63 793 265 1423 438 . 118 3499 844 1564 Explosive 1766 | . . . . . . 237 131 1290 108 Electromagnetic 1038 | . . . 472 496 . 70 . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 9 | . . . . . . . . . 9 Average Corruption 4 | . . . . . . . . . 4 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 23 | . . . . . . . . . 23 Message Errors 5 | . . . . . . . . . 5 Matter Fused 9 | . . . . . . . . . 9 Heat Flow Errors 2 | . . . . . . . . . 2 Energy Discharges 2 | . . . . . . . . . 2 Data Loss (minor) 2 | . . . . . . . . . 2 Weapon Failures 3 | . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . Overflow Damage 395 | . 8 . . . . 21 200 22 144 Projectiles 142 | . 8 . . . . . . 5 129 Explosions 253 | . . . . . . 21 200 17 15 Melee . | . . . . . . . . . . Knockbacks 29 | . . . . . . . 4 7 18 Impact . | . . . . . . . . . . Kinetic 27 | . . . . . . . 3 6 18 Secondary 2 | . . . . . . . 1 1 . Self-Inflicted Damage 255 | . . . . . . . 193 62 . Shots 6 | . . . . . . . 2 4 . Rammed 5 | . . . 1 . . 2 2 . . Targets Rammed 5 | . . . 1 . . 2 2 . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 409 | 80 156 96 252 132 . 126 409 90 324 Average Temperature 60 | 43 52 33 52 28 . 69 95 24 69 Received Heat Transfer 3201 | . 123 75 474 69 . 189 972 441 858 Effects 3 | . . . 1 . . . 2 . . Energy Bleed 2 | . . . 1 . . . 1 . . Short Circuit 1 | . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 3 | . . . 2 1 . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 3 | . . . . . . . 2 . 1 Combat Hostiles 3 | . . . . . . . 2 . 1 Parts Melted 39 | . 8 3 5 2 . 1 11 3 6 Heat Transferred 18284 | 185 2146 814 3441 951 . 296 6344 1517 2590 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Peak Influence 643 | 10 266 157 333 251 . 102 643 542 469 Initial 246 | . 6 52 . 86 . . . 173 246 Average 182 | 5 86 49 113 58 . 34 366 373 329 Maximum Alert Level 2 | . 1 . 1 1 . . 2 2 2 Low Security (%) 58 | 100 93 100 78 81 . 100 11 18 . Level 1 24 | . 6 . 21 18 . . 39 33 77 Level 2 16 | . . . . . . . 48 47 22 Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 26 | . 3 1 5 . . . 6 2 9 Investigation 7 | . 2 1 2 . . . 2 . . Extermination 2 | . . . . . . . . . 2 Reinforcement 13 | . 1 . 3 . . . 4 2 3 Assault . | . . . . . . . . . . Garrison 4 | . . . . . . . . . 4 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 3 | . . . 1 . . . 1 . 1 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Distress Signals 10 | . 2 . 2 . . . 3 1 2 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 212 | . 19 5 50 17 . 7 55 25 34 Peak Tracking Total 8 | . 5 3 6 2 . 4 4 4 8 Tactical Retreats 6 | . . . . 1 . . 2 2 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Traps Triggered 3 | . . . 1 . . . 2 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Machines Disabled 13 | . 1 . 1 1 . . 3 4 3 Max in Single Turn 2 | . 1 . 1 1 . . 2 1 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Machines Accessed 43 | . 7 1 11 . 3 . 11 7 3 Terminals 25 | . 7 . 7 . . . 7 4 . Fabricators . | . . . . . . . . . . Repair Stations 7 | . . . 2 . . . 2 1 2 Recycling Units 3 | . . . . . . . 1 2 . Scanalyzers 4 | . . . 2 . . . 1 . 1 Garrison Access . | . . . . . . . . . . Total Hacks 185 | . 26 1 49 . 42 . 47 15 5 Successful 132 | . 8 1 36 . 42 . 32 9 4 Failed 50 | . 17 . 12 . . . 14 6 1 Catastrophic 6 | . 2 . 2 . . . 2 . . Database Lockouts 3 | . 1 . 1 . . . 1 . . Manual 56 | . 18 . 14 . . . 21 2 1 Terminals 84 | . 26 . 27 . . . 22 9 . Fabricators . | . . . . . . . . . . Repair Stations 21 | . . . 9 . . . 6 3 3 Recycling Units 7 | . . . . . . . 4 3 . Scanalyzers 30 | . . . 13 . . . 15 . 2 Garrison Access . | . . . . . . . . . . Terminal Hacks 77 | . 4 1 15 . 42 . 10 5 . Record 42 | . . . . . 42 . . . . Part Schematic 3 | . . . . . . . 2 1 . Robot Analysis 6 | . 1 . 2 . . . 2 1 . Prototype ID Bank 6 | . . . 2 . . . 2 2 . Open Door 2 | . . 1 . . . . . 1 . Branch Access Points 1 | . . . 1 . . . . . . Terminal Index 1 | . 1 . . . . . . . . Alert Level 1 | . . . . . . . 1 . . Unreport Threat 5 | . . . 3 . . . 2 . . Locate Traps 5 | . 1 . 3 . . . 1 . . Maintenance Status 1 | . . . 1 . . . . . . Security Status 1 | . . . 1 . . . . . . Zone Layout 3 | . 1 . 2 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 14 | . . . 6 . . . 5 2 1 Scan Component 8 | . . . 3 . . . 3 1 1 Repair 6 | . . . 3 . . . 2 1 . Recycling Unit Hacks 3 | . . . . . . . 1 2 . Retrieve Components 3 | . . . . . . . 1 2 . Scanalyzer 26 | . . . 10 . . . 14 . 2 Insert Component 13 | . . . 5 . . . 7 . 1 Analyze 13 | . . . 5 . . . 7 . 1 Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 12 | . 4 . 5 . . . 2 . 1 Terminals 7 | . 4 . 2 . . . 1 . . Botnet 7 | . 4 . 2 . . . 1 . . Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . 1 . . . . . 1 Mechanics 2 | . . . 1 . . . . . 1 Recycling Units . | . . . . . . . . . . Scanalyzers 3 | . . . 2 . . . 1 . . Extract 3 | . . . 2 . . . 1 . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . Used . | . . . . . . . . . . Hacking Detections 34 | . 7 . 10 . . . 10 5 2 Full Trace Events 4 | . 4 . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 23 | . . . 11 . . . 10 1 1 Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 6 | . . . 3 . . . 2 1 . Time 160 | . . . 52 . . . 70 38 . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 21 | . . . . . . . 9 12 . Parts Scanalyzed 13 | . . . 5 . . . 7 . 1 Part Schematics Acquired 13 | . . . 5 . . . 7 . 1 Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . 3 Programmers 3 | . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Total Allies 5 | . . 2 . 3 . . . . . Largest Group 3 | . . 2 2 3 . . . . . Highest-Rated Group 45 | . . 45 45 40 . . . . . Highest-Rated Ally 31 | . . 31 31 16 . . . . . Total Orders 2 | . . . . . . . . 2 . EXPLORE 2 | . . . . . . . . 2 . Ally Attacks 67 | . . . 43 24 . . . . . Total Damage 885 | . . . 649 236 . . . . . Kills 12 | . . . 9 3 . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Robot Analysis Total 6 | . 1 . 2 . . . 2 1 . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . Drone Launches 4 | . . . . . . . . 4 . Drone Recoveries 3 | . . . . . . . . 3 . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Turns Passed 13892 | 115 1162 1080 2683 1848 618 1378 2843 1096 1069 Spaces Moved 5911 | 52 603 610 1117 691 258 557 1263 428 332 Core 6 | 4 . . . . . . . . 2 Treads 5884 | 48 603 610 1117 691 258 557 1263 428 309 Legs 21 | . . . . . . . . . 21 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 240 240 240 160 162 162 Average Speed 195 | 153 160 160 204 240 240 240 169 190 198 Slowest Speed 950 | 160 240 160 240 240 240 240 243 243 950 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 70 | 4 79 98 86 95 62 98 96 71 11 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 1 | . . . . . 1 . . . . Known Exits Taken 3 | . . . 1 . . 1 . 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 . 1 . . Scrap Searched 6 | . . 1 . 2 . 3 . . . Spaces Dug 10 | . . . . . . . . 10 . Terrain Destroyed 161 | . . . . 5 . 7 66 70 13 Melee . | . . . . . . . . . . Projectile 9 | . . . . . . . 1 8 . AOE 152 | . . . . 5 . 7 65 62 13 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Total 7221 | 69 715 686 1339 815 259 576 1632 586 544 Wait 518 | 3 47 52 77 86 . . 132 53 68 Move 5902 | 51 602 609 1116 690 257 556 1262 427 332 Hop . | . . . . . . . . . . Pick Up 70 | . 14 5 15 2 . . 16 10 8 Fast Attach 39 | 7 1 . 9 . . . 10 7 5 Attach 38 | . 1 2 5 . . 3 7 5 15 Detach 4 | . 2 . 1 . . . 1 . . Swap 42 | . 3 . 6 1 1 4 13 9 5 Drop 53 | . 2 3 18 2 1 1 19 4 3 Fire 550 | 8 43 15 91 34 . 10 170 71 108 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 5 | . . . 1 . . 2 2 . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage -7/Factory History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 116 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 486 | -10/Materials | Discovered new exit (range 16) 614 | -10/Materials | Discovered new exit (range 16) 776 | -10/Materials | Central database locked down 874 | -10/Materials | Discovered new exit (range 15) 1278 | -10/Materials | Entered Mines 1396 | -10/Mines | Discovered new exit (range 7) 1399 | -10/Mines | Learned 2 Materials zone layouts 1523 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1712 | -10/Mines | Discovered new exit (range 10) 2089 | -10/Mines | Met a Derelict shopkeep closing up shop 2358 | -10/Mines | Entered Materials 2358 | -9/Materials | Accompanied by 2 allies 2358 | -9/Materials | Evolved 2 slots: Utility x2 2359 | -9/Materials | Identified exit to Materials 2363 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2588 | -9/Materials | Repaired Beam Cannon 2603 | -9/Materials | Repaired Med. Laser 2755 | -9/Materials | Central database locked down 2763 | -9/Materials | Discovered exit to Materials (range 16) 2978 | -9/Materials | Discovered new exit (range 15) 3199 | -9/Materials | Identified exit to Mines 3291 | -9/Materials | Repaired Lgt. Treads 4387 | -9/Materials | Discovered exit to Materials (range 8) 5041 | -9/Materials | Entered Mines 5050 | -9/Mines | Met a Derelict bent on vengeance 5092 | -9/Mines | Core integrity fell below 50% 5144 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5187 | -9/Mines | Learned location of 1 exit from Materials 5198 | -9/Mines | Assembled infested the area 5439 | -9/Mines | Discovered exit to Materials (range 3) 5794 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5794 | -9/Mines | Discovered new exit (range 5) 6090 | -9/Mines | Discovered exit to Materials (range 7) 6889 | -9/Mines | Entered Exiles 6921 | -9/Exiles | Discovered new exit (range 15) 6954 | -9/Exiles | Met 8R-AWN 6990 | -9/Exiles | Met EX-HEX 7081 | -9/Exiles | Met EX-DEC 7096 | -9/Exiles | Learned location of Zion (-6) 7170 | -9/Exiles | Met EX-BIN 7488 | -9/Exiles | Discovered new exit (range 10) 7507 | -9/Exiles | Entered Mines 7552 | -8/Mines | Lost 3 parts (1n2w) 7843 | -8/Mines | Build established: Scavenger-Mutant 8028 | -8/Mines | Discovered exit to Materials (range 9) 8547 | -8/Mines | Discovered exit to Materials (range 10) 8885 | -8/Mines | Entered Materials 8885 | -8/Materials | Evolved 2 slots: Propulsion x2 8886 | -8/Materials | Identified exit to Factory 8942 | -8/Materials | Repaired Hrd. Medium Armor Plating 8975 | -8/Materials | Repaired Imp. Treads 9624 | -8/Materials | Discovered exit to Factory (range 6) 9727 | -8/Materials | Discovered new exit (range 12) 10030 | -8/Materials | Discovered exit to Factory (range 16) 10561 | -8/Materials | Central database locked down 11728 | -8/Materials | Entered Storage 11902 | -8/Storage | Repaired Arm. Treads 12565 | -8/Storage | Discovered exit to Factory (range 44) 12824 | -8/Storage | Entered Factory 12824 | -7/Factory | Evolved 2 slots: Utility x2 13106 | -7/Factory | Garrison activated, responded to threat 13355 | -7/Factory | Lost 5 parts (3n2u) 13590 | -7/Factory | Cargo convoy interrupted 13702 | -7/Factory | Core integrity fell below 50% 13744 | -7/Factory | Lost 14 parts (1p3n5u5w) 13871 | -7/Factory | Garrison activated, responded to threat 13893 | -7/Factory | Core integrity fell below 20% 13893 | -7/Factory | Self-destructed Last Messages --------------- 13844_ U-05 Engineer lays Concrete. 13846_ U-05 Engineer builds a Wall. 13847_ U-05 Engineer lays Concrete. 13848_ Acquired 51 matter. 13848_ U-05 Engineer builds a Wall. 13853_ Acquired Lgt. Nuclear Core. 13854_ Acquired 92 matter. 13858_ Acquired 4 matter. 13862_ Acquired Aluminum Leg. 13865_ System corrupted: Matter fused (-10). 13867_ Acquired Particle Gun. 13871_ P-60 Hacker calls for garrison reinforcements. 13871_ ALERT: Activating Garrison Access F003. 13874_ Destroyed Gravmag System. 13881_ System corrupted: Energy discharge (-102). 13886_ Destroyed Imp. Heat Sink. 13886_ Target Analyzer melted. 13886_ P-60 Hacker destroyed. 13890_ R-06 Scavenger collects Com. Wheel. 13892_ R-06 Scavenger collects Particle Gun. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????? ?????????????????????? | | ?????????????????????? ??? "????????????????????? | | ???????????????????# "?" "????????????????????? | | ?????????????????? # "" ????????????????????? | | ?????????????????? " ????????????????????? | | ??????????????????? ????????????????????? | | ???????????????????? = %= ?????????????????????? | | ??????????????#######=#+# ##?????????????????????? | | ????????????? ^%% #?????????????????????? | | ?????????????? ^ ##############????????? | | ???????????????? ^Y r = #????????? | | ?????????????????? ^ %# # #??????? | | ???????????????????? !# %/"#??????? | | ?????????????????????# u % # = #????????? | | ?????????????????????# %#% """ = ??????????? | | ?????????????????????# !=#%%! """ ??????????? | | ?????????????????????# * !+= % """ #????????? | | ?????????????????????# m %!#*! !! #????????? | | ?????????????????????# =*%# % """ !! #????????? | | ?????????????????????# %# """ ! #????????? | | ?????????????????????# !% # """ #????????? | | ?????????????????????# !=*# ? ?????????? | | ?????????????????????# = =##########?#??????????? | | ?????????????????????# ! @ #?????????????????????? | | ?????????????????????#! | #?????????????????????? | | ?????????????????????# ! #?????????????????????? | | ?????????????????????#= % #?????????????????????? | | ?????????????????????#! * #?????????????????????? | | ???????############### #?????????????????????? | | ##?????# ]]] r %#?????????????????????? | | ####### ]]] %#?????????????????????? | | # ]] #?????????????????????? | | "" # #?????????????????????? | | """ # *** #?????????????????????? | | S" # ** #?????????????????????? | | # #?????????????????????? | | # ???????????????????? | | """""" # ?????????????????? | | """"""%+%% ????????????????? | | """"""%# % ???????????????? | | """""" # ???????????????? | | #####+######" T #########????????????????? | | # % """""#????????????????????????? | | # "" ########????????????????????????? | | ! # """ #???????????????????????????????? | | # R" #???????????????????????????????? | | ######## """ """ +???????????????????????????????? | | ## """ #???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 30 Evasion (%) 40 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Heat Sink | -9/Materials | Extracted Lgt. Armor Plating | -9/Materials | Extracted Mni. Grenade Launcher | -9/Materials | Scanalyzed Hcp. Storage Unit | -9/Materials | Scanalyzed Hcp. Matter Pod | -9/Materials | Scanalyzed Deuterium Engine | -9/Materials | Scanalyzed Hpw. Tractor Beam | -9/Materials | Scanalyzed Imp. Ion Engine | -9/Materials | Extracted Shotgun | -9/Materials | Extracted EM Shotgun | -9/Materials | Extracted Autogun | -9/Materials | Extracted Imp. Treads | -8/Materials | Hacked Arm. Treads | -8/Materials | Hacked Imp. Deuterium Engine | -8/Materials | Scanalyzed Assault Cannon | -8/Materials | Scanalyzed Transport Network Coupler | -8/Materials | Scanalyzed Imp. Signal Interpreter | -8/Materials | Scanalyzed Imp. Sensor Array | -8/Materials | Scanalyzed Seismic Detector | -8/Materials | Scanalyzed Med. Reactive Plating | -8/Materials | Scanalyzed Power Shielding | -8/Materials | Extracted Adv. Assault Cannon | -8/Storage | Hacked Hacking Suite | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BiocellAutogunBroadsword Manual? 0 Play Time 01:14:32 Cumulative 180.3 hours Start 2024.05.20 @ 22:34:12 End 2024.05.22 @ 21:02:41 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 160 Rogue 160 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 66 Achievement% 54 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5a93c630-cc6f-4d6d-8936-091d1ccd5ed7