Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.08 @ 20:40:45 Player: deadnoob Result: Destroyed by Y-72 Warden with Quantum Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (22) 4400 Robots Destroyed (144) 720 Value Destroyed (4300) 4300 Prototype IDs (28) 560 Alien Tech Used (3) 600 Bonus (-2205) -2205 TOTAL SCORE: 11875 Bonus ------- High Alert Combat Kills 18 Follower Combat Kills 230 Entered Garrisons 200 Entered DSFs 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Scanned by Researcher 500 Friendly Fire -4653 Cogmind --------- Core Integrity 0/1300 Matter 196/300 Energy 98/100 System Corruption 7% Temperature Cool (9) Movement Core (50) Location -3/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Biometal Medium Treads > --- UTILITY (11) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Point Defense Array Subatomic Replicator Peak State ------------ > --- POWER ------------ Enhanced Fission Core > --- PROPULSION ------- Enhanced Biometal Leg Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive > --- UTILITY ---------- Medium Storage Unit Experimental Optical Array Advanced Signal Interpreter Advanced Terrain Scanner Improved Terrain Scan Processor Experimental Core Analyzer Improved Energy Mantle Advanced Trap Extractor > --- WEAPON ----------- Vortex Lance Vortex Lance > --- INVENTORY -------- Vortex Chain Reactor Field Propulsion Drive Force Field Advanced Trap Extractor Minesniffer Drone Bay Vortex Rifle Heavy Phase Cannon Helical Railgun Mini Grenade Launcher [Rating: 118] Favorites ----------- Power Enhanced Fission Core Engine Improved Ion Engine Power Core Enhanced Fission Core Reactor Micro Antimatter Reactor Propulsion Field Propulsion Drive Treads Light Treads Leg Aluminum Leg Hover Unit Improved Airjet Flight Unit Field Propulsion Drive Utility Hardened Light Armor Plating Device Advanced Terrain Scanner Storage Medium Storage Unit Processor Advanced Visual Processing Unit Hackware Authchip [R/NC] Protection Hardened Light Armor Plating Artifact Phase Redirector Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Heavy Phase Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Impact Weapon Powered Hammer Slashing Weapon Makeshift Sword Piercing Weapon Vortex Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Jun Mat Min Mat Min Mat Fac Was Fac Gar Fac Fac DSF Fac Upp Upp War Pro Fac Upp Upp Res Qua Slots Evolved 14 | . . . 2 . 2 2 . . . . 2 . 2 . . . . 2 . . 2 . Power 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Propulsion 4 | . . . 1 . 1 . . . . . 1 . 1 . . . . . . . . . Utility 9 | . . . 1 . 1 2 . . . . 1 . 1 . . . . 1 . . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 294 | 1 13 4 16 7 32 32 4 14 12 14 . 11 9 20 4 44 . 30 4 . 6 17 Power 15 | . 2 1 1 . 2 2 . 1 . 2 . . 2 . . . . . . . . 2 Engine 8 | . 2 1 1 . 2 1 . . . . . . 1 . . . . . . . . . Core 5 | . . . . . . 1 . 1 . 2 . . 1 . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Propulsion 76 | . 3 . 4 3 13 6 1 3 2 4 . 5 1 . 1 4 . 15 . . 3 8 Treads 36 | . 3 . 4 3 12 . . . . . . . . . . . . 9 . . 1 4 Leg 3 | . . . . . . . . . . . . . . . . 1 . . . . . 2 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . Hover 7 | . . . . . . . . . . 4 . . . . . 1 . . . . . 2 Flight 30 | . . . . . 1 6 1 3 2 . . 5 1 . 1 2 . 6 . . 2 . Utility 122 | . 6 . 2 2 11 19 3 8 2 6 . 3 3 11 2 28 . 9 2 . 3 2 Device 74 | . 3 . . . 3 11 . 5 1 3 . 2 1 11 2 20 . 8 1 . 2 1 Storage 5 | . 1 . 1 . 1 1 . . . 1 . . . . . . . . . . . . Processor 13 | . 1 . . . 1 1 . 1 . 1 . . 2 . . 5 . . 1 . . . Hackware 5 | . . . . . . 2 1 . . . . 1 . . . . . . . . 1 . Protection 24 | . 1 . 1 2 6 4 2 2 1 1 . . . . . 3 . 1 . . . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Weapon 81 | 1 2 3 9 2 6 5 . 2 8 2 . 3 3 9 1 12 . 6 2 . . 5 Energy Gun 10 | 1 . . 1 . 2 . . . . 1 . . . . . 2 . 2 1 . . . Energy Cannon 8 | . . . . . . . . . . . . . 2 5 . 1 . . . . . . Ballistic Gun 20 | . 2 2 8 1 2 2 . . . . . . . . . 1 . 2 . . . . Ballistic Cannon 7 | . . . . . . 1 . . 1 . . . . . . . . 2 . . . 3 Launcher 10 | . . 1 . 1 2 . . . 4 . . 2 . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 7 | . . . . . . . . . . 1 . 1 1 3 . . . . 1 . . . Slashing Weapon 11 | . . . . . . 2 . 2 3 . . . . . . 2 . . . . . 2 Piercing Weapon 6 | . . . . . . . . . . . . . . . . 6 . . . . . . Special Melee Weapon 2 | . . . . . . . . . . . . . . 1 1 . . . . . . . Unidentified Prototypes 31 | . . . 2 . 2 . . 1 . 3 . . 2 . . 14 . 3 . . 1 3 Corrupted Parts 2 | . . . . . . . 1 . . 1 . . . . . . . . . . . . System Corruption 6 | . . . . . . . 5 . . 1 . . . . . . . . . . . . Parts Lost 66 | . 3 . . 5 7 2 . 1 9 . . 4 . . 3 2 . 13 . . 10 7 Power 5 | . 1 . . . . . . . 1 . . . . . . . . 1 . . 2 . Propulsion 29 | . . . . 3 2 2 . . 3 . . 1 . . 1 2 . 8 . . 3 4 Utility 23 | . 1 . . 2 3 . . 1 4 . . 2 . . 1 . . 4 . . 3 2 Weapon 9 | . 1 . . . 2 . . . 1 . . 1 . . 1 . . . . . 2 1 Highest Loss Streak 11 | . 1 . . 2 4 2 . 1 9 . . 4 . . 2 2 . 11 . . 10 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 95 100 96 99 98 98 100 94 72 73 . 83 98 98 98 95 . 59 6 5 25 16 Engine 6 | . 13 14 11 11 8 5 7 6 . . . . 2 . . . . 6 . . 4 . Core 1 | . . . . . . 1 . . 5 4 . 6 2 5 5 4 . . . . . . Treads 14 | . 21 28 33 33 35 . . . . . . . . . . . . 14 . . . 3 Leg 1 | . 6 . . . . . . . . . . . . . . . . . . . . 3 Flight 12 | . . . . . . 29 30 30 28 4 . 19 35 35 35 34 . 8 . . 1 . Device 8 | . 4 . . . 7 7 7 9 7 11 . 13 17 17 15 17 . 16 . . 3 . Storage 7 | . 14 14 11 11 9 6 7 7 6 3 . 6 5 5 5 4 . . . . . . Processor 7 | . . . . . 5 11 7 13 12 11 . 13 17 17 17 18 . . 2 5 . . Hackware 1 | . . . . . . 9 16 4 . . . 1 5 5 5 . . . . . . . Protection 7 | . 4 14 18 21 12 8 6 7 5 7 . 2 . . . 1 . 5 . . 4 . Energy Gun 2 | . 8 . . . 4 . . . . 6 . 1 . . . . . 1 . . 5 . Ballistic Gun 9 | . 19 24 21 21 13 2 . . . . . . . . . . . 1 . . . . Slashing Weapon 1 | . . . . . . 7 7 7 3 . . . . . . 5 . . . . . 2 Naked Turns 147 | . . . . . . . . . . . . . . . . 13 55 13 . 1 34 31 Heaviest Build 106 | 12 32 36 63 63 106 96 22 23 22 30 30 35 36 41 34 58 . 53 9 . 12 41 Greatest Support 157 | 20 40 40 60 60 82 22 22 22 20 44 35 35 42 42 42 42 3 157 3 3 12 70 Greatest Overweight (x) 31 | . . . 1 1 1 31 . 7 1 2 . 1 . 1 . 19 . 1 2 . 3 5 Average Overweight (x) . | . . . . 1 . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 20 20 25 25 8 8 8 10 10 10 10 10 10 10 5 5 5 5 5 5 Average Capacity 12 | 8 11 15 19 20 23 8 8 8 7 7 10 10 10 10 10 9 5 5 5 5 5 5 Most Carried 25 | 6 15 15 20 20 25 24 8 8 8 8 8 10 10 10 10 10 . 5 5 5 3 5 Average Carried 11 | 6 10 15 19 16 22 7 7 7 6 5 8 8 9 9 9 9 . 3 4 4 1 3 Final Capacity 25 | 8 15 15 20 20 25 8 8 8 5 10 10 10 10 10 10 5 5 5 5 5 5 5 Final Carried 25 | 6 15 15 20 16 25 8 8 8 5 8 8 10 10 10 9 . . 4 5 . 3 3 Class Distribution -------------------- 49% | Mutant 13% | Scavenger-Mutant 12% | Trapper-Scout 7% | Trapper-Assassin 5% | Scout 3% | Hacker-Sprinter 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Sprinter | -7/Factory Sprinter | -7/Garrison Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/DSF Scout | -5/Factory Trapper-Scout | -5/Upper Caves Trapper-Scout | -5/Upper Caves Trapper-Assassin | -5/Warlord Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -3/Research Mutant | -3/Quarantine Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ----------- Run | Jun Mat Min Mat Min Mat Fac Was Fac Gar Fac Fac DSF Fac Upp Upp War Pro Fac Upp Upp Res Qua Matter Collected 4606 | 210 308 141 255 459 711 274 . 160 6 394 . 8 183 113 210 480 . 287 16 . 71 320 Remotely 218 | . . . . . 218 . . . . . . . . . . . . . . . . . Salvage Created 5589 | . 747 78 662 317 1269 308 . 286 58 382 . 19 45 113 . 254 . 459 . . 71 521 Parts 322 | . 49 3 56 7 69 24 . 14 5 19 . 4 . 7 . . . 27 . . 2 36 Haulers Intercepted 13 | . 2 . 2 . 4 1 . 1 . 1 . . . . . . . 2 . . . . Recyclers Shooed 8 | . 2 . . . 1 . . . . 2 . . . . . . . 3 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . . . . . . . 3 2 . 3 . . . . . Prevented 3 | . . . . . . . . . . . . . . 3 . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Jun Mat Min Mat Min Mat Fac Was Fac Gar Fac Fac DSF Fac Upp Upp War Pro Fac Upp Upp Res Qua Combat Hostiles Destroyed 95 | . 15 1 15 17 23 . . 2 6 . . 4 . . . . . 4 . . 2 6 Melee 9 | . . . . . . . . 2 . . . . . . . . . 1 . . . 6 Guns 62 | . 13 1 15 14 17 . . . . . . . . . . . . 1 . . 1 . Cannons 2 | . . . . . . . . . . . . . . . . . . 2 . . . . AOE 20 | . 1 . . 3 6 . . . 6 . . 4 . . . . . . . . . . Classes Destroyed 19 | . 6 . 4 3 1 . . 1 . . . 1 . 2 . . . . . . . 1 Worker 6 | . . . 1 . 1 1 . . . 2 . . . . . . . 1 . . . . Builder 10 | . 2 . . 1 1 1 . 1 . 2 . . 1 . . . . . . . . 1 Tunneler 3 | . . . 1 . . . . . . . . . . . . . . 2 . . . . Hauler 13 | . 2 . 2 . 4 1 . 1 . 1 . . . . . . . 2 . . . . Recycler 10 | . 1 1 . . 3 1 . 1 . 2 . . . . . . . . . . . 1 Minesweeper 2 | . . . . . . . . . . . . . . 2 . . . . . . . . Mechanic 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . Operator 6 | . . . 1 . . 2 . 2 . . . . 1 . . . . . . . . . Watcher 9 | . 2 . 2 . 1 2 . . . 1 . . . . . . . . . . . 1 Swarmer 26 | . 6 . 7 . 4 . . . 6 . . . . . . . . 1 . . 2 . Cutter 4 | . . . . . . . . . . . . 4 . . . . . . . . . . Grunt 33 | . 9 . 7 2 14 . . . . . . . . . . . . . . . . 1 Duelist 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Sentry 8 | . . . 1 . 5 . . . . . . . . . . . . 2 . . . . Demolisher 2 | . . . . 2 . . . . . . . . . . . . . . . . . . Hunter 4 | . . . . . . . . 2 . . . . . . . . . 1 . . . 1 Programmer 4 | . . . . . . . . . . . . . . . . . . . . . . 4 Samaritan 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Assembled 12 | . . . . 12 . . . . . . . . . . . . . . . . . . Best Kill Streak 7 | . 5 1 4 5 7 1 . 3 3 3 . 4 1 1 . . . 3 . . 1 2 Combat Bots Only 5 | . 3 1 4 5 4 . . 2 3 . . 4 . . . . . 1 . . 1 2 Max Kills in Single Turn 3 | . 1 1 2 1 3 1 . 1 2 1 . 3 1 1 . . . 2 . . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 1 . . 1 2 . . . 2 . . 3 . . . . . . . . . . Melee 1 | . . . . . . . . 1 . . . . . . . . . 1 . . . 1 Uniques/NPCs Destroyed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Jun Mat Min Mat Min Mat Fac Was Fac Gar Fac Fac DSF Fac Upp Upp War Pro Fac Upp Upp Res Qua Damage Taken 14581 | . 521 312 514 877 1343 301 . 293 1514 10 . 850 35 13 229 313 520 2616 528 258 1379 2155 Core 4432 | . 88 68 46 152 156 . . 41 619 . . 164 18 . 18 198 520 385 388 258 809 504 Absorbed by Shields 334 | . . . . . . . . . 90 4 . 81 13 5 82 36 . 23 . . . . Regen/Repaired (Parts) 388 | . . . . . . . . . . . . . . . . 23 . . . . . 365 Core Remaining (%) 47 | 100 . 37 . 50 71 . . . . 5 . 80 . . . . 24 . . 10 . . Volleys Fired 376 | . 61 12 48 41 79 . . . 11 32 . 4 10 18 . 5 . 38 1 . 8 8 Largest 2 | . 2 2 2 2 2 . . . 1 1 . 1 1 1 . 1 . 2 1 . 2 1 Hottest 122 | . 80 40 46 46 86 . . . 44 55 . 39 90 90 . 90 . 122 94 . 60 66 Shots Fired 639 | . 122 21 96 78 148 1 . . 10 32 . 4 10 18 . 5 . 70 1 . 15 8 Gun 539 | . 122 18 96 74 141 . . . . 32 . . . . . . . 40 1 . 15 . Cannon 76 | . . . . . . 1 . . 4 . . . 10 18 . 5 . 30 . . . 8 Launcher 24 | . . 3 . 4 7 . . . 6 . . 4 . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 425 | . 65 18 96 74 107 1 . . 4 . . . . . . . . 52 . . . 8 Thermal 101 | . . . . . 34 . . . . . . . 10 18 . 5 . 18 1 . 15 . Explosive 24 | . . 3 . 4 7 . . . 6 . . 4 . . . . . . . . . . Electromagnetic 89 | . 57 . . . . . . . . 32 . . . . . . . . . . . . Robot Hit Streak 22 | . 11 4 12 7 22 . . . 8 11 . 1 . . . . . 7 3 . 5 3 Robot Miss Streak 3 | . 3 2 3 2 2 . . . . 3 . 1 . . . . . 3 . . 1 1 Penetration Max 2 | . . . . . . . . . . . . . . . . . . 2 . . . . Secondary Targets 5 | . . . 2 2 1 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 511 | . 72 11 60 57 109 19 . 14 2 19 . 2 2 6 . 65 . 42 1 . 11 19 Core Hits 264 | . 35 7 32 28 65 8 . 7 5 9 . 5 . 2 . 28 1 16 . . 7 9 Critical Kills 4 | . . . . . . . . . . . . . . . . . . 4 . . . . Critical Parts Destroyed 12 | . 1 . . . 3 . . . . . . . 2 1 . . . 5 . . . . Critical Strikes 23 | . 1 . . . 3 2 . 1 . 1 . . 2 1 . . . 9 . . . 3 Destroy 13 | . 1 . . . 3 . . . . . . . . . . . . 9 . . . . Corrupt 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Smash 3 | . . . . . . . . . . . . . 2 1 . . . . . . . . Sever 6 | . . . . . . 2 . 1 . . . . . . . . . . . . . 3 Melee Attacks 343 | . . . . . . 79 . 46 9 8 . . 25 24 14 117 . . . . . 21 Impact 68 | . . . . . . . . . . 8 . . 25 21 14 . . . . . . . Slashing 270 | . . . . . . 79 . 46 9 . . . . . . 115 . . . . . 21 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Entropic 2 | . . . . . . . . . . . . . . . . 2 . . . . . . Sneak Attacks 20 | . . . . . . 7 . 4 . . . . 2 5 . 1 . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 9 | . . . . . . . . . . . . . . . . 9 . . . . . . Damage Inflicted 16707 | . 951 88 847 1104 2581 1040 . 873 733 468 . 365 160 399 . 4607 27 897 47 . 99 1421 Guns 5374 | . 778 83 847 815 1759 . . . . 421 . . . . . . . 535 37 . 99 . Cannons 421 | . . . . . . . . . . . . . . . . . . 303 . . . 118 Explosions 2288 | . 167 . . 284 822 . . . 603 47 . 365 . . . . . . . . . . Melee 8368 | . . . . . . 1040 . 873 . . . . 160 399 . 4607 . . . . . 1289 Ramming 256 | . 6 5 . 5 . . . . 130 . . . . . . . 27 59 10 . . 14 Kinetic 3945 | . 269 83 847 815 1290 . . . . . . . . . . . . 523 . . . 118 Thermal 1134 | . 167 . . . 469 . . . . 47 . . . . . . . 315 37 . 99 . Explosive 2074 | . . . . 284 822 . . . 603 . . 365 . . . . . . . . . . Electromagnetic 930 | . 509 . . . . . . . . 421 . . . . . . . . . . . . Impact 559 | . . . . . . . . . . . . . 160 399 . . . . . . . . Slashing 7809 | . . . . . . 1040 . 873 . . . . . . . 4607 . . . . . 1289 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 19 | . . . 1 1 2 6 13 13 16 19 . . . . . . . 5 9 9 . 7 Average Corruption 5 | . . . 1 1 2 2 11 13 12 17 . . . . . . . 5 5 9 . 4 Corruption Purged 10 | . . . . . . 5 . . 5 . . . . . . . . . . . . . Corruption Blocked 24 | . . . . . . . . . . . . . . . . 24 . . . . . . Effects 100 | . . . 1 4 20 4 4 10 17 22 . . . . . . . 2 7 1 . 8 Message Errors 25 | . . . 1 3 6 1 . 4 2 6 . . . . . . . . 2 . . . Matter Fused 17 | . . . . 1 4 . . 1 1 5 . . . . . . . . 3 . . 2 Heat Flow Errors 10 | . . . . . 2 . . 2 1 3 . . . . . . . 1 1 . . . Energy Discharges 10 | . . . . . 2 1 1 1 1 1 . . . . . . . . 1 . . 2 Parts Rejected 4 | . . . . . 1 . 1 1 1 . . . . . . . . . . . . . Parts Fused 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Data Loss (minor) 13 | . . . . . 2 1 1 1 3 3 . . . . . . . . . . . 2 Data Loss (major) 5 | . . . . . 1 . . . 4 . . . . . . . . . . . . . Misfires 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . Alerts 4 | . . . . . . . . . . 1 . . . . . . . . . 1 . 2 Misdirections 7 | . . . . . . . 1 . 3 3 . . . . . . . . . . . . Weapon Failures 2 | . . . . . 1 . . . 1 . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2004 | . 4 . . 66 58 144 . 47 176 . . 53 160 185 . 1025 . . . . . 86 Projectiles 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Explosions 357 | . 4 . . 66 58 . . . 176 . . 53 . . . . . . . . . . Melee 1644 | . . . . . . 144 . 47 . . . . 160 185 . 1025 . . . . . 83 Knockbacks 10 | . . . . . . . . . . . . . 1 1 . . . 7 . . . 1 Impact 3 | . . . . . . . . . . . . . 1 1 . . . . . . . 1 Kinetic 5 | . . . . . . . . . . . . . . . . . . 5 . . . . Secondary 2 | . . . . . . . . . . . . . . . . . . 2 . . . . Self-Inflicted Damage 551 | . 78 48 . 49 . . . . 130 . . 207 . . . . 13 17 5 . . 4 Shots 9 | . 2 2 . 1 . . . . . . . 4 . . . . . . . . . . Rammed 22 | . 2 . . . . . . . . . . . . . . . 3 14 2 . . 1 Targets Rammed 27 | . 2 1 . 1 . . . . . . . . . . . . 3 15 2 . . 3 Kicked 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Crushed 4 | . . 1 . 1 . . . . . . . . . . . . . 1 . . . 1 Highest Temperature 350 | . 174 44 105 64 336 . . 209 244 275 . . 276 210 350 150 . 294 74 . . . Average Temperature 58 | . 56 16 23 23 69 . . 85 56 88 . . 102 72 68 18 . 85 29 . . . Received Heat Transfer 1512 | . 156 . 81 52 675 12 . 12 299 6 . . 6 . 18 9 . 81 9 . 27 69 Effects 5 | . . . . . . . . . 1 . . . . . 4 . . . . . . . Interference 4 | . . . . . . . . . 1 . . . . . 3 . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Parts Fried 8 | . 1 . . . . . . . . 1 . . 4 2 . . . . . . . . Impact Corruptions 8 | . . . . . . . . . . . . . 6 2 . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Parts Melted 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Heat Transferred 2174 | . 250 . . . 999 . . . . . . . . . . . . 481 37 . 407 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . 2 . . . . . . . . 1 . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Jun Mat Min Mat Min Mat Fac Was Fac Gar Fac Fac DSF Fac Upp Upp War Pro Fac Upp Upp Res Qua Peak Influence 923 | . 235 38 304 138 396 371 156 342 923 621 201 253 357 . . . . 269 . . 158 288 Initial 484 | . . 21 . 74 25 166 126 109 249 484 201 140 121 . . . . 18 . . 57 88 Average 183 | . 93 17 180 91 219 270 143 206 555 538 201 219 230 . . . . 157 . . 88 149 Maximum Alert Level 3 | . 1 . 1 . 1 1 . 1 3 2 1 1 1 . . . . 1 . . . 1 Low Security (%) 63 | 100 94 100 65 100 38 20 100 52 . . . 19 37 . . . . 59 . . 100 80 Level 1 30 | . 5 . 34 . 61 79 . 47 34 . 100 80 62 . . . . 40 . . . 19 Level 2 5 | . . . . . . . . . 39 100 . . . . . . . . . . . . Level 3 . | . . . . . . . . . 26 . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 45 | . 5 . 7 . 4 . . 6 . 7 . 1 2 . . . . 5 . . 4 4 Investigation 21 | . 4 . 3 . 3 . . 4 . 2 . . 2 . . . . 1 . . 1 1 Extermination 2 | . . . . . . . . 1 . . . . . . . . . . . . . 1 Reinforcement 16 | . 1 . 4 . 1 . . . . 2 . 1 . . . . . 4 . . 1 2 Assault 2 | . . . . . . . . . . 2 . . . . . . . . . . . . Garrison 4 | . . . . . . . . 1 . 1 . . . . . . . . . . 2 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . . 2 . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Jun Mat Min Mat Min Mat Fac Was Fac Gar Fac Fac DSF Fac Upp Upp War Pro Fac Upp Upp Res Qua Distress Signals 12 | . . . 2 . 2 1 . . . . . . 1 . . 1 . 4 . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 389 | . 24 1 27 21 29 15 6 10 38 9 . 5 8 6 26 56 21 39 9 8 13 18 Peak Tracking Total 17 | . 3 1 5 5 4 5 6 4 15 6 . 5 3 7 12 12 17 15 9 8 10 9 Tactical Retreats 33 | . . . 1 1 . 3 . 3 5 . . . 1 2 7 1 1 6 . . 1 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Jun Mat Min Mat Min Mat Fac Was Fac Gar Fac Fac DSF Fac Upp Upp War Pro Fac Upp Upp Res Qua Traps Triggered 16 | . 3 . 1 . 6 1 . . 3 1 . . . . . . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . 6 . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused 3 | . . . . . . . . . . . . . . . 2 1 . . . . . . Traps Extracted 6 | . . . . . . . . . . . . . . . . 6 . . . . . . Installed 7 | . . . . . . . . . . . . . . . 2 5 . . . . . . Triggered 7 | . . . . . . . . . . . . . . . 2 5 . . . . . . Most Traps Carried 25 | . . . . . . . . . . . . . . 20 20 25 . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ---------- Run | Jun Mat Min Mat Min Mat Fac Was Fac Gar Fac Fac DSF Fac Upp Upp War Pro Fac Upp Upp Res Qua Machines Disabled 15 | . 1 . 1 . . 3 . 1 5 . . . . . . 1 . . . . . 3 Max in Single Turn 2 | . 1 . 1 . . 1 . 1 2 . . . . . . 1 . . . . . 1 Garrison Access 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Garrison Relay 2 | . . . . . . . . . 2 . . . . . . . . . . . . . Phase Generator 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Jun Mat Min Mat Min Mat Fac Was Fac Gar Fac Fac DSF Fac Upp Upp War Pro Fac Upp Upp Res Qua Machines Accessed 63 | . 7 . 9 . 4 14 . 7 2 4 1 . 6 1 . 1 . 2 1 . 3 1 Terminals 41 | . 6 . 7 . 2 10 . 4 2 2 1 . 5 . . . . . . . 1 1 Fabricators 3 | . . . . . . . . 2 . . . . . . . . . . . . 1 . Repair Stations 6 | . . . . . . 2 . . . 1 . . . . . . . 2 . . 1 . Recycling Units 6 | . 1 . 1 . 2 1 . . . 1 . . . . . . . . . . . . Scanalyzers 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . . Garrison Access 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . Total Hacks 140 | . 14 . 22 . 9 37 . 15 4 11 1 . 11 1 . 1 . 3 1 . 8 2 Successful 65 | . 9 . 16 . 8 13 . 3 1 3 1 . 5 1 . 1 . 1 1 . 2 . Failed 75 | . 5 . 6 . 1 24 . 12 3 8 . . 6 . . . . 2 . . 6 2 Catastrophic 23 | . 1 . 3 . . 5 . 8 1 2 . . 2 . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 64 | . 15 . 13 . 6 12 . 7 . . . . 4 . . . . . . . 7 . Terminals 94 | . 13 . 15 . 6 27 . 9 4 3 1 . 9 . . . . . . . 5 2 Fabricators 7 | . . . . . . . . 5 . . . . . . . . . . . . 2 . Repair Stations 15 | . . . . . . 6 . . . 5 . . . . . . . 3 . . 1 . Recycling Units 11 | . 1 . 1 . 3 3 . . . 3 . . . . . . . . . . . . Scanalyzers 8 | . . . 6 . . . . . . . . . 2 . . . . . . . . . Garrison Access 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . Terminal Hacks 28 | . 3 . 6 . 5 7 . . 1 . 1 . 2 1 . 1 . . 1 . . . Part Schematic 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Robot Schematic 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Robot Analysis 6 | . 2 . 2 . . 1 . . . . . . 1 . . . . . . . . . Open Door 3 | . . . . . . . . . . . . . . 1 . 1 . . 1 . . . Open DSF 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Branch Access Points 3 | . . . 1 . 1 1 . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Locate Traps 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Disarm Traps 2 | . . . 2 . . . . . . . . . . . . . . . . . . . Maintenance Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . Zone Layout 3 | . 1 . . . 1 . . . . . . . 1 . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . 2 . . . . . . . . . . . . . . Network Status 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Repair Station Hacks 5 | . . . . . . 2 . . . 1 . . . . . . . 1 . . 1 . Scan Component 3 | . . . . . . 2 . . . 1 . . . . . . . . . . . . Refit 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 . Recycling Unit Hacks 4 | . . . . . 1 1 . . . 2 . . . . . . . . . . . . Process 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Report Inventory 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Retrieve Components 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . Scanalyzer 8 | . . . 6 . . . . . . . . . 2 . . . . . . . . . Insert Component 4 | . . . 3 . . . . . . . . . 1 . . . . . . . . . Analyze 4 | . . . 3 . . . . . . . . . 1 . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . Unlock Access 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Unauthorized Hacks 16 | . 6 . 4 . 2 2 . . . . . . 1 . . . . . . . 1 . Terminals 10 | . 5 . 3 . . 1 . . . . . . 1 . . . . . . . . . Track 4 | . 3 . 1 . . . . . . . . . . . . . . . . . . . Assimilate 3 | . . . 1 . . 1 . . . . . . 1 . . . . . . . . . Botnet 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Overload 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 1 . 1 . 2 1 . . . . . . . . . . . . . . . . Monitor 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Tunnel 4 | . 1 . 1 . 2 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 51 | . 6 . 8 . 2 13 . 7 2 4 . . 6 . . . . 1 . . 1 1 Full Trace Events 14 | . 2 . 1 . . . . 4 1 2 . . 2 . . . . 1 . . . 1 Feedback Events 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . 2 . 2 . . . . . . . 1 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 11 | . . . . . . . . . . 11 . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 12 | . . . . . 9 3 . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . 3 . . . . . . . . . 1 . . . . . . . . . Part Schematics Acquired 3 | . . . 2 . . . . . . . . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------------ Run | Jun Mat Min Mat Min Mat Fac Was Fac Gar Fac Fac DSF Fac Upp Upp War Pro Fac Upp Upp Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . 2 . . . . . . . . Non-combat 2 | . . . . . . . . . . . . . . 2 . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . . . . . . 2 . . . . . . . . parse_system 1 | . . . . . . . . . . . . . . 1 . . . . . . . . no_distress 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Relay Couplers Released 7 | . . . . . . . . . 7 . . . . . . . . . . . . . Machine Destruction 7 | . . . . . . . . . 7 . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . 1 . . . . . 5 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Jun Mat Min Mat Min Mat Fac Was Fac Gar Fac Fac DSF Fac Upp Upp War Pro Fac Upp Upp Res Qua Total Allies 8 | . . 1 . . . 1 . . . 1 . . . . . 5 . . . . . . Largest Group 5 | . . 1 1 . . 1 . . . 1 . . . . . 5 . . . . . . Highest-Rated Group 222 | . . 31 31 . . 26 . . . 23 . . . . . 222 . . . . . . Highest-Rated Ally 49 | . . 31 31 . . 26 . . . 23 . . . . . 49 . . . . . . Total Orders 5 | . . . . . . . . . . 1 . . . . . 4 . . . . . . STAY 2 | . . . . . . . . . . . . . . . . 2 . . . . . . AID 1 | . . . . . . . . . . 1 . . . . . . . . . . . . RETURN 2 | . . . . . . . . . . . . . . . . 2 . . . . . . Ally Attacks 56 | . . . 4 . . . . . . . . . . . . 52 . . . . . . Total Damage 1664 | . . . 44 . . . . . . . . . . . . 1620 . . . . . . Kills 8 | . . . 2 . . . . . . . . . . . . 6 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Jun Mat Min Mat Min Mat Fac Was Fac Gar Fac Fac DSF Fac Upp Upp War Pro Fac Upp Upp Res Qua Robot Analysis Total 6 | . 2 . 2 . . 1 . . . . . . 1 . . . . . . . . . Derelict Logs Recovered 6 | . . 2 . . . . . . . . . . . 1 2 . . . 1 . . . Drone Launches 47 | . . . . . . . . . . . . . . . . 47 . . . . . . Drone Recoveries 7 | . . . . . . . . . . . . . . . . 7 . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------------- Run | Jun Mat Min Mat Min Mat Fac Was Fac Gar Fac Fac DSF Fac Upp Upp War Pro Fac Upp Upp Res Qua Turns Passed 12149 | 14 1859 640 1205 671 1354 742 69 313 284 415 1 92 311 751 436 1493 55 498 263 18 172 493 Spaces Moved 10250 | 11 685 377 493 223 483 1292 208 549 509 643 3 127 608 613 533 1104 104 501 477 29 236 442 Core 1264 | . . . . . . 1 . 3 24 25 . . . . . 38 104 185 477 29 96 282 Treads 2184 | . 523 377 493 223 483 . . . . . . . . . . . . 78 . . . 7 Legs 293 | 11 162 . . . . . . . . . . . . . . . . . . . . 120 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . Hover 469 | . . . . . . . . . . 318 3 47 . . . . . . . . 68 33 Flight 6040 | . . . . . . 1291 208 546 485 300 . 80 608 613 533 1066 . 238 . . 72 . Fastest Speed 26 | 120 120 160 160 240 160 26 28 26 26 32 38 33 30 30 30 30 50 29 50 50 35 50 Average Speed 75 | 120 150 160 207 240 211 28 28 30 36 38 38 40 32 35 30 71 50 61 51 50 57 81 Slowest Speed 1600 | 120 160 160 240 240 245 1600 28 400 92 150 38 119 33 113 33 1000 50 225 150 50 200 300 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 39 | . . . . . . 6 4 1 14 3 . 2 1 . . 3 . 4 . . 1 . Cave-ins Triggered 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 2 90 80 48 50 40 40 99 24 70 21 . 95 22 80 70 72 24 19 76 5 6 31 Regions Visited 22 Branch Regions 9 Pre-discovered Areas 7 | . 1 1 1 . 2 . . . . . . . . 1 1 . . . . . . . Known Exits Taken 8 | . . . 1 . . . . 1 . . 1 . 1 1 1 . 1 . . . 1 . Unknown Exits Taken 10 | 1 1 1 . 1 1 . . . . 1 . . . . . 1 . 1 1 1 . . Scrap Searched 12 | . . 3 . 1 . . . . . . . . . 1 3 . . . 4 . . . Spaces Dug 209 | . . . . . . 47 . 28 49 5 . . 23 21 14 17 . 3 . . . 2 Terrain Destroyed 457 | . 7 13 . 27 36 47 . 28 152 7 . 34 32 31 14 19 . 6 . . . 4 Melee 150 | . . . . . . 47 . 28 3 5 . . 22 13 14 17 . . . . . 1 Projectile 39 | . . . . . . . . . . . . . 10 18 . 2 . 6 . . . 3 AOE 268 | . 7 13 . 27 36 . . . 149 2 . 34 . . . . . . . . . . Terrain Rammed 3 | . . . . . . . . . 3 . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled 3 | . . . . . . . . . 3 . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Jun Mat Min Mat Min Mat Fac Was Fac Gar Fac Fac DSF Fac Upp Upp War Pro Fac Upp Upp Res Qua Total 13506 | 11 1405 395 594 280 669 1546 215 628 571 758 2 161 671 1083 782 1703 106 616 496 34 254 526 Wait 1860 | . 614 . 13 4 36 101 . 2 13 51 . 4 5 403 227 355 . 8 . . 3 21 Move 10157 | 10 684 376 492 222 482 1281 201 547 479 636 2 122 605 612 532 1098 103 494 476 28 233 442 Hop 31 | . . . . . . 5 2 1 12 3 . 2 1 . . 2 . 2 . . 1 . Pick Up 115 | . 16 . 8 3 24 11 4 4 . 4 . 8 5 2 1 12 . 6 4 . 1 2 Fast Attach 139 | . 8 1 7 . 10 9 1 8 4 11 . 8 4 1 . 22 . 26 3 . 6 10 Attach 65 | . 1 . 2 5 10 9 2 . 8 3 . 2 2 2 1 7 . 2 1 . . 8 Detach 61 | . 3 . 3 . 3 7 1 2 6 3 . 3 2 2 . 10 . 4 3 1 2 6 Swap 91 | 1 4 3 7 2 12 14 1 6 . . . 1 3 17 3 15 . 2 . . . . Drop 185 | . 12 2 14 2 13 30 3 12 3 4 . 7 9 2 2 36 . 19 6 5 . 4 Fire 376 | . 61 12 48 41 79 . . . 11 32 . 4 10 18 . 5 . 38 1 . 8 8 Melee 324 | . . . . . . 79 . 46 9 8 . . 25 24 14 98 . . . . . 21 Ram 17 | . . . . . . . . . 3 . . . . . . . 3 8 2 . . 1 Kick 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Crush 12 | . 2 1 . 1 . . . . . . . . . . . . . 7 . . . 1 Escape Stasis 24 | . . . . . . . . . 23 . . . . . . . . . . . . 1 Rewire 37 | . . . . . . . . . . 3 . . . . . 34 . . . . . . Trap 7 | . . . . . . . . . . . . . . . 2 5 . . . . . . Miscellaneous 4 | . . . . . . . . . . . . . . . . 4 . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 3 exits: *Mat / [*Exi] / [*Zio]) -8/Materials -7/Factory (discovered 4 exits: *Fac / Sto / Low x2) -7/Waste -7/Factory (discovered 3 exits: *Fac / *Low / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -6/DSF -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 2 exits: [*Arm] / *Qua) -3/Quarantine History --------- Turn | Location | Event 3 | -11/Junkyard | Discovered new exit (range 1) 15 | -11/Junkyard | Entered Materials 307 | -10/Materials | Build established: Mutant 449 | -10/Materials | Discovered new exit (range 7) 660 | -10/Materials | Discovered new exit (range 13) 710 | -10/Materials | Discovered new exit (range 16) 854 | -10/Materials | Discovered new exit (range 6) 1113 | -10/Materials | Discovered new exit (range 7) 1874 | -10/Materials | Entered Mines 1897 | -10/Mines | Discovered new exit (range 10) 1961 | -10/Mines | Met a Derelict bent on vengeance 2070 | -10/Mines | Excavation squad dispatched 2070 | -10/Mines | A large section of the Mines collapsed 2241 | -10/Mines | Learned 4 Materials zone layouts 2292 | -10/Mines | Core integrity fell below 50% 2294 | -10/Mines | Destroyed YI-UF0 2367 | -10/Mines | Received a Mining Laser from a helpful Derelict 2439 | -10/Mines | Discovered new exit (range 10) 2514 | -10/Mines | Entered Materials 2514 | -9/Materials | Accompanied by 1 ally 2514 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2861 | -9/Materials | Build established: Scavenger-Mutant 3126 | -9/Materials | Discovered new exit (range 14) 3304 | -9/Materials | Discovered new exit (range 15) 3462 | -9/Materials | Discovered new exit (range 5) 3489 | -9/Materials | Build established: Mutant 3604 | -9/Materials | Identified exit to Mines 3719 | -9/Materials | Entered Mines 3735 | -9/Mines | Assembled infested the area 3755 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3761 | -9/Mines | Found Prototype Device 3981 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3981 | -9/Mines | Discovered new exit (range 5) 4344 | -9/Mines | Discovered new exit (range 11) 4352 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4390 | -9/Mines | Entered Materials 4390 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4391 | -8/Materials | Identified Exp. Sensor Array 5257 | -8/Materials | Lost 4 parts (2n2u) 5309 | -8/Materials | Build established: Scavenger-Mutant 5734 | -8/Materials | Discovered new exit (range 6) 5744 | -8/Materials | Entered Factory 5744 | -7/Factory | Evolved 2 slots: Utility x2 5801 | -7/Factory | Identified exit to Storage 5801 | -7/Factory | Identified exit to Lower Caves 6073 | -7/Factory | Crushed by falling debris 6388 | -7/Factory | Discovered new exit (range 8) 6486 | -7/Factory | Manually triggered Chute Trap 6486 | -7/Factory | Sucked down chute 6486 | -7/Factory | Entered Waste 6501 | -7/Waste | EMP discharged 6501 | -7/Waste | System corruption reached 10% 6504 | -7/Waste | Spotted C-40 Crusher 6508 | -7/Waste | Spotted C-40 Crusher 6509 | -7/Waste | Spotted C-40 Crusher 6509 | -7/Waste | Spotted C-40 Crusher 6516 | -7/Waste | Spotted C-40 Crusher 6517 | -7/Waste | Spotted C-40 Crusher 6538 | -7/Waste | Build established: Hacker-Sprinter 6541 | -7/Waste | Discovered new exit (range 16) 6555 | -7/Waste | Identified exit to Factory 6555 | -7/Waste | Entered Factory 6707 | -7/Factory | System Shield fried by hacking feedback 6771 | -7/Factory | Discovered exit to Lower Caves (range 9) 6823 | -7/Factory | Garrison activated, responded to threat 6855 | -7/Factory | Discovered new exit (range 14) 6868 | -7/Factory | Identified exit to Garrison 6868 | -7/Factory | Entered Garrison 6968 | -7/Garrison | Phase Generator disabled 6988 | -7/Garrison | Triggered checkpoint 7025 | -7/Garrison | Discovered new exit (range 12) 7027 | -7/Garrison | Identified exit to Factory 7034 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 7050 | -7/Garrison | Garrison Relay disabled 7056 | -7/Garrison | Triggered checkpoint 7064 | -7/Garrison | Triggered checkpoint 7064 | -7/Garrison | Triggered checkpoint 7074 | -7/Garrison | Discovered exit to Factory (range 3) 7083 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 7101 | -7/Garrison | Garrison Relay disabled 7110 | -7/Garrison | Core integrity fell below 50% 7131 | -7/Garrison | Core integrity fell below 20% 7146 | -7/Garrison | Discovered exit to Factory (range 11) 7152 | -7/Garrison | Entered Factory 7163 | -7/Factory | Lost 9 parts (1p3n4u1w) 7316 | -7/Factory | Garrison activated, responded to threat 7455 | -7/Factory | Build established: Mutant 7530 | -7/Factory | Discovered new exit (range 8) 7552 | -7/Factory | First assault squad dispatched 7567 | -7/Factory | Entered another Factory area 7567 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7568 | -6/Factory | Identified exit to DSF 7568 | -6/Factory | Entered DSF 7583 | -6/DSF | Additional patrols routed to DSF 7638 | -6/DSF | Lost 4 parts (1n2u1w) 7648 | -6/DSF | Discovered new exit (range 14) 7660 | -6/DSF | Entered Factory 7660 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7962 | -5/Factory | Discovered new exit (range 16) 7971 | -5/Factory | Identified exit to Upper Caves 7971 | -5/Factory | Entered Upper Caves 7977 | -5/Upper Caves | Met a Warlord Commander 7978 | -5/Upper Caves | Learned location of Warlord (-5) 7983 | -5/Upper Caves | Found Encrypted Comm Array 8088 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 8417 | -5/Upper Caves | Build established: Trapper-Scout 8698 | -5/Upper Caves | Discovered new exit (range 17) 8722 | -5/Upper Caves | Identified exit to Upper Caves 8722 | -5/Upper Caves | Entered another Upper Caves area 8830 | -5/Upper Caves | Learned Factory interactive machine intel 8842 | -5/Upper Caves | Discovered new exit (range 19) 8989 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9081 | -5/Upper Caves | Spotted B-75 Beast 9102 | -5/Upper Caves | Learned location of Armory (-3) 9152 | -5/Upper Caves | Discovered new exit (range 11) 9157 | -5/Upper Caves | Identified exit to Warlord 9158 | -5/Upper Caves | Entered Warlord 9168 | -5/Warlord | Discovered new exit (range 13) 9290 | -5/Warlord | Found Prototype Device 9290 | -5/Warlord | Identified Minesniffer Drone Bay 9697 | -5/Warlord | Warlord's base attacked by MAIN.C 9808 | -5/Warlord | Build established: Trapper-Assassin 9815 | -5/Warlord | Spotted B-75 Beast 9889 | -5/Warlord | Found Prototype Piercing Weapon 9889 | -5/Warlord | Identified Vortex Lance 9892 | -5/Warlord | Found Vortex Lance 9894 | -5/Warlord | Found Prototype Energy Gun 9894 | -5/Warlord | Identified Vortex Rifle 9918 | -5/Warlord | Met Warlord 9927 | -5/Warlord | Found Prototype Device 9927 | -5/Warlord | Identified Exp. Focal Shield 9932 | -5/Warlord | Found Prototype Processor 9932 | -5/Warlord | Identified Exp. Target Analyzer 9943 | -5/Warlord | Found Prototype Reactor 10047 | -5/Warlord | Warlord forces counterattacked 10055 | -5/Warlord | Spotted Executioner 10078 | -5/Warlord | Spotted Executioner 10117 | -5/Warlord | Found Prototype Processor 10117 | -5/Warlord | Identified Exp. Targeting Computer 10119 | -5/Warlord | Found Prototype Processor 10119 | -5/Warlord | Identified Exp. Core Analyzer 10142 | -5/Warlord | Spotted Striker 10143 | -5/Warlord | Found Prototype Device 10143 | -5/Warlord | Identified Adv. Kinecellerator 10149 | -5/Warlord | Spotted Striker 10372 | -5/Warlord | Warlord base infiltrated, sounded retreat 10373 | -5/Warlord | Enhanced Grunt warped into view 10373 | -5/Warlord | Enhanced Grunt warped into view 10373 | -5/Warlord | Enhanced Grunt warped into view 10373 | -5/Warlord | Enhanced Demolisher warped into view 10373 | -5/Warlord | Enhanced Demolisher warped into view 10373 | -5/Warlord | Enhanced Demolisher warped into view 10432 | -5/Warlord | P-80 Master assimilated allied UU-OH9(c) 10524 | -5/Warlord | Spotted Executioner 10533 | -5/Warlord | Spotted Striker 10619 | -5/Warlord | Spotted Executioner 10619 | -5/Warlord | Spotted Executioner 10638 | -5/Warlord | Released all parts (13) 10651 | -5/Warlord | Entered Proximity Caves 10652 | -4/Proximity Caves | Identified exit to Factory 10683 | -4/Proximity Caves | Core integrity fell below 50% 10698 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10704 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 10706 | -4/Proximity Caves | Entered Factory 10706 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 10707 | -4/Factory | Loaded intel: 54 interactive machine locations 11196 | -4/Factory | Lost 11 parts (1p6n4u) 11197 | -4/Factory | Discovered new exit (range 16) 11204 | -4/Factory | Entered Upper Caves 11237 | -4/Upper Caves | Encountered a Warlord checkpoint 11436 | -4/Upper Caves | Core integrity fell below 50% 11443 | -4/Upper Caves | Build established: Mutant 11448 | -4/Upper Caves | Discovered new exit (range 5) 11456 | -4/Upper Caves | Learned location of 1 exit from Research 11459 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 11467 | -4/Upper Caves | Entered another Upper Caves area 11476 | -4/Upper Caves | Discovered new exit (range 13) 11481 | -4/Upper Caves | Core integrity fell below 20% 11485 | -4/Upper Caves | Entered Research 11485 | -3/Research | Evolved 2 slots: Utility x2 11486 | -3/Research | Identified exit to Quarantine 11547 | -3/Research | Garrison activated, responded to threat 11607 | -3/Research | Discovered new exit (range 16) 11649 | -3/Research | Lost 10 parts (2p3n3u2w) 11656 | -3/Research | Core integrity fell below 50% 11657 | -3/Research | Entered Quarantine 11775 | -3/Quarantine | Found Alien Slashing Weapon 11775 | -3/Quarantine | Identified Sigix Broadsword 11930 | -3/Quarantine | Found Alien Artifact 11982 | -3/Quarantine | Core integrity fell below 20% 12040 | -3/Quarantine | Found Alien Artifact 12040 | -3/Quarantine | Identified Phase Redirector 12050 | -3/Quarantine | Scanned by Researcher 12113 | -3/Quarantine | Lost 3 parts (2n1w) 12141 | -3/Quarantine | Identified Subatomic Replicator 12150 | -3/Quarantine | Destroyed by Y-72 Warden with Quantum Rifle Last Messages --------------- 12115_ Penetrated by Slug. 12115_ Phase Redirector destroyed. 12119_ Slug penetrates Wall. 12127_ Slammed into K-01 Serf. 12128_ System corrupted: Energy discharge (-38). 12129_ Crushed U-05 Engineer. 12129_ U-05 Engineer knocked back. 12129_ U-05 Engineer destroyed. 12131_ W-44 Eye sends out distress signal. 12133_ Penetrated by Slug. 12133_ Biometal Medium Treads destroyed. 12134_ Penetrated by Slug. 12134_ Slug penetrates Wall. 12139_ Connecting with Autopsy Lab... 12139_ ALERT: Suspicious activity at Terminal Q012. Dispatching Investigation squad. 12141_ Identified Subatomic Replicator. 12141_ Unable to initiate replication process, detached Subatomic Replicator. 12150_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????? # """ """#?????????? | | ????????? """ """ # """ ! """#?????????? | | ??????????""" """ # """ ####?????????? | | ???????"" """ """ ######## #????????????? | | ???? #??????##########????????????? | | ???????"" """ """ #????????????????????????????? | | ????????? """ """ #????????????????????????????? | | ????? """ """ """ #????????????????????????????? | | ?? #????????????????????????????? | | ?? ! #????????????????????????????? | | ?? ######+###### #????????????????????????????? | | ??????????????????# #????????????????????????????? | | ??????????????????# #????????????????????????????? | | ??????????????????# #????????????????????????????? | | ??????????????????# #????????????????????????????? | | ??????????????????# ###########??????????????????? | | ??????????????????# # #??????????????????? | | ????????????????###=# #??????????????????? | | ????????????????# # """ """ #??????????????????? | | ????????????????# # "&" "&" #??????????????????? | | ????????????????# # """ """ #??????????????????? | | ????????????????# # ""T"" #??????????????????? | | ????????????????# # #??????????????????? | | ????????????????# # #??????????????????? | | ????????????????# c###+##########???????????????? | | ????????????????# Y @ ????????? | | ????????????????# c ????????? | | ????????????????# Y ????????? | | ????????????? + Y = ?????????? | | ?????????? ! # """ """ """ """ ?????????? | | ??????? # """ """ """ """ ??????????? | | ????????#######?# """ """ """ """??????????????? | | ??????????????? ???????????????? | | ?????????????? ??????????????????? | | ????????????? ??????????????????? | | ?????????????### ###########"T?????????????????? | | ???????????????# ??????????????????????????????? | | ???????????????# ??????????????????????????????? | | ???????????????####??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 33 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 110 ECM Strength 2 Jamming Range 16 Power Amplification 30 Additional Mass Support 9 EM Shielding 4 Armor Coverage 305 Resistance: EM 15 Utility Shielding 90 Point Defense Rating 160 Melee Speed Boost 20 Evasion (%) 72 Targeting Accuracy 5 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 6 Defensive Hacking 20 Authchip Count 1 Trap Extractor Capacity 16 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Scanalyzed Hcp. Storage Unit | -9/Materials | Scanalyzed Med. Storage Unit | -8/Materials | Hacked Hacking Suite | -8/Materials | Hacked Hvy. Rocket Launcher | -5/Factory | Scanalyzed Robot Schematics ------------------ M-28 Smith | -7/Factory | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- Sigix Broadsword Phase Redirector Subatomic Replicator Achievements -------------- Desperate Times Ride The Lightning Streaker Challenges ------------ None Game ------ Seed DisruptionGammaMapper Manual? 0 Play Time 02:07:56 Cumulative 200.6 hours Start 2023.03.08 @ 18:37:21 End 2023.03.08 @ 20:40:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 279 Rogue 279 Adventurer 0 Explorer 0 Win Type - Total 7 Types 6/0/0/1/0/0/0/0/0 Lore% 81 Gallery% 84 Achievement% 68 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9f18c03b-246e-43c8-ab16-28a89a708ed2