Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.11.02 @ 10:32:32 Player: ZK Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (121) 605 Value Destroyed (5437) 5437 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (2834) 2834 TOTAL SCORE: 13496 Bonus ------- High Alert Combat Kills 415 Follower Combat Kills 119 Entered Garrisons 800 Used RIF Installer 1500 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 72/100 System Corruption 2% Temperature Cool (6) Location -6/Garrison Parts ------- Power (1) Propulsion (4) Utility (7) Large Storage Unit Enhanced Optical Array Weapon (3) Inventory (10) Long-range Sensor Array Hacking Suite Relay Coupler [Duelist] (25) Relay Coupler [Sentry] (19) Improved System Backup Module Heavy Particle Gun Coil Gun Coil Gun Heavy Machine Gun Heavy Mace Peak State ------------ Power Angular Momentum Engine Propulsion Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Utility Advanced Heat Sink Large Storage Unit Large Storage Unit Enhanced Optical Array Improved Light Armor Plating Medium Reflective Plating Weapon Gauss Rifle Coil Gun Coil Gun Inventory Carbon-fiber Leg Carbon-fiber Leg Compact Matter Pod Long-range Sensor Array Hacking Suite Relay Coupler [Duelist] Relay Coupler [Sentry] Improved System Backup Module Heavy Particle Gun Minigun Gauss Rifle Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun Advanced EMP Blaster Heavy Mace [Rating: 59] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Enhanced Optical Array Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Lightning Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Missile Launcher Impact Weapon Heavy Mace Build | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Slots Evolved 8 | . . 2 . . . 2 . . . 2 . 2 . Power . | . . . . . . . . . . . . . . Propulsion 2 | . . 1 . . . 1 . . . . . . . Utility 5 | . . 1 . . . . . . . 2 . 2 . Weapon 1 | . . . . . . 1 . . . . . . . Parts Attached 115 | 6 1 5 1 . 2 5 4 22 8 5 34 6 16 Power 9 | 1 . 1 . . 1 . . 1 1 1 1 1 1 Engine 7 | 1 . 1 . . 1 . . 1 . . 1 1 1 Core 2 | . . . . . . . . . 1 1 . . . Reactor . | . . . . . . . . . . . . . . Propulsion 40 | 2 . 2 . . 1 3 1 6 3 1 11 3 7 Treads 13 | . . 2 . . . . 1 4 2 . 4 . . Leg 27 | 2 . . . . 1 3 . 2 1 1 7 3 7 Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 21 | 1 . . 1 . . 1 . 7 . 2 5 2 2 Device 5 | . . . . . . . . . . 1 2 1 1 Storage 6 | 1 . . . . . . . 5 . . . . . Processor 1 | . . . . . . . . . . 1 . . . Hackware . | . . . . . . . . . . . . . . Protection 9 | . . . 1 . . 1 . 2 . . 3 1 1 Artifact . | . . . . . . . . . . . . . . Weapon 45 | 2 1 2 . . . 1 3 8 4 1 17 . 6 Energy Gun 5 | 2 1 . . . . 1 1 . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 26 | . . 1 . . . . . 6 2 . 13 . 4 Ballistic Cannon 3 | . . 1 . . . . 1 1 . . . . . Launcher 10 | . . . . . . . 1 1 2 . 4 . 2 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . 1 . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . . 1 . . Parts Lost 42 | . 1 2 . . . . 2 1 2 . 17 . 17 Power 3 | . . . . . . . . . 1 . 1 . 1 Propulsion 16 | . . 1 . . . . . . 1 . 8 . 6 Utility 11 | . . . . . . . 1 . . . 4 . 6 Weapon 12 | . 1 1 . . . . 1 1 . . 4 . 4 Highest Loss Streak 14 | . 1 2 . . . . 2 1 1 . 5 . 14 Average Slot Usage (%) 93 | . 85 76 85 88 88 98 93 99 99 93 96 92 89 Engine 6 | . 14 11 11 11 11 9 9 9 1 . 3 6 5 Core 1 | . . . . . . . . . 7 7 3 . . Treads 16 | . . 19 22 22 22 18 18 18 24 23 14 13 4 Leg 14 | . 28 13 11 11 11 17 18 18 11 7 14 13 20 Device 2 | . . . . . . . . . . 3 3 6 5 Storage 13 | . 14 11 11 11 11 9 9 14 18 15 15 13 12 Processor 3 | . . . . . . . . . . 4 7 6 6 Protection 9 | . . . 8 11 11 16 12 11 9 7 8 12 12 Energy Gun 2 | . 28 9 . . . 8 9 6 . . . . . Ballistic Gun 17 | . . 4 11 11 11 9 9 17 26 22 22 20 19 Ballistic Cannon 2 | . . 8 11 11 11 9 7 2 . . . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 70 | 12 12 16 36 36 39 45 45 54 57 57 63 69 70 Greatest Support 70 | 20 20 40 40 40 40 40 40 42 62 62 65 40 70 Greatest Overweight (x) 10 | 2 . . . . . 4 1 2 1 . 3 4 10 Average Overweight (x) . | . . . . . . 1 . . . . . 1 . Largest Inventory Capacity 16 | 6 6 6 6 6 6 6 6 16 16 16 16 16 16 Average Capacity 12 | 5 6 6 6 6 6 6 6 11 16 16 16 16 15 Most Carried 16 | 6 6 6 6 6 6 6 6 16 16 16 16 16 16 Average Carried 12 | 3 5 5 5 6 6 4 5 10 15 15 15 15 15 Final Capacity 16 | 6 6 6 6 6 6 6 6 16 16 16 16 16 10 Final Carried 16 | 6 5 6 6 6 6 6 6 16 16 16 16 16 10 Class Distribution -------------------- 58% | Scavenger-Tank 23% | Mutant 13% | Tank 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Tank | -8/Materials Mutant | -8/Garrison Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Garrison Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Garrison Resources | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 ----------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Matter Collected 3816 | 260 . 88 27 . 45 155 44 602 320 64 1544 160 507 Remotely . | . . . . . . . . . . . . . . Salvage Created 4510 | . 87 191 . . 99 290 91 1006 355 . 1597 160 634 Parts 263 | . 12 9 . . 9 12 17 71 20 . 70 7 36 Haulers Intercepted 3 | . . . . . . 1 . 2 . . . . . Recyclers Shooed 2 | . 1 . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Combat Hostiles Destroyed 117 | . 6 7 . . 3 4 9 19 14 . 35 3 17 Guns 89 | . 6 3 . . 1 4 2 16 9 . 31 3 14 Cannons 7 | . . 4 . . 2 . . 1 . . . . . AOE 21 | . . . . . . . 7 2 5 . 4 . 3 Classes Destroyed 10 | . 1 3 . . . 2 . 1 . . 1 1 1 Hauler 3 | . . . . . . 1 . 2 . . . . . Recycler 1 | . . . . . . 1 . . . . . . . Swarmer 46 | . 6 3 . . 1 . 8 3 8 . 6 . 11 Grunt 46 | . . 2 . . 1 4 . 8 4 . 20 2 5 Brawler 3 | . . 1 . . 1 . . . . . 1 . . Duelist 2 | . . . . . . . . . . . 2 . . Sentry 17 | . . 1 . . . . 1 7 2 . 6 . . Hunter 1 | . . . . . . . . 1 . . . . . Programmer 1 | . . . . . . . . . . . . 1 . Behemoth 1 | . . . . . . . . . . . . . 1 Best Kill Streak 8 | . 3 4 . . 2 3 8 3 5 . 4 2 4 Combat Bots Only 8 | . 3 4 . . 2 1 8 3 5 . 4 2 4 Max Kills in Single Turn 3 | . 1 2 . . 1 1 3 1 2 . 3 1 2 Gunslinging 1 | . . . . . . . . . . . 1 . . Exploded 3 | . . . . . . . 3 1 2 . 3 . 2 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Damage Taken 8909 | . 268 165 . . 49 352 172 774 615 117 3139 248 3010 Core 1559 | . 54 44 . . . 13 36 74 41 30 414 20 833 Absorbed by Shields 76 | . . . . . . . . . . . 18 . 58 Core Remaining (%) 74 | 100 78 . . . 89 . . . 70 . 36 . . Volleys Fired 287 | . 23 13 1 . 5 15 13 46 30 . 95 12 34 Largest 3 | . 2 2 2 . 2 3 3 3 3 . 3 3 3 Hottest 113 | . 90 90 55 . 55 111 110 113 69 . 90 90 92 Shots Fired 743 | . 35 26 2 . 10 45 23 134 76 . 261 36 95 Gun 667 | . 35 14 1 . 5 30 18 116 69 . 251 36 92 Cannon 50 | . . 12 1 . 5 15 1 16 . . . . . Launcher 26 | . . . . . . . 4 2 7 . 10 . 3 Special . | . . . . . . . . . . . . . . Kinetic 604 | . . 12 2 . 10 30 10 92 69 . 251 36 92 Thermal 68 | . 35 14 . . . 15 4 . . . . . . Explosive 22 | . . . . . . . 4 2 7 . 9 . . Electromagnetic 49 | . . . . . . . 5 40 . . 1 . 3 Robot Hit Streak 20 | . 4 8 . . 11 15 11 16 18 . 20 18 10 Robot Miss Streak 5 | . 3 3 . . 2 3 1 3 3 . 5 3 3 Penetration Max 1 | . . . . . . . . . . . . . 1 Secondary Targets 14 | . . . . . . . . . 3 . 9 . 2 Max Gunslinging Chain 1 | . . . . . . . . . 1 . 1 . 1 Shots Hit Robots 480 | . 13 18 . . 6 29 13 94 45 . 176 28 58 Core Hits 227 | . 6 10 . . 5 11 12 39 25 . 80 6 33 Critical Hits 3 | . . 1 . . . . . . . . 1 . 1 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . . . . 1 . 1 Melee Attacks 7 | . . . . . . . . . . 7 . . . Impact 7 | . . . . . . . . . . 7 . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 10506 | . 150 281 . . 113 441 544 1581 1338 . 3772 646 1640 Guns 7768 | . 150 107 . . 59 298 185 1307 619 . 3041 646 1356 Cannons 462 | . . 174 . . 54 143 . 91 . . . . . Explosions 2276 | . . . . . . . 359 183 719 . 731 . 284 Melee . | . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . Kinetic 7065 | . . 174 . . 113 269 76 771 619 . 3041 646 1356 Thermal 593 | . 150 107 . . . 172 43 79 . . . . 42 Explosive 1861 | . . . . . . . 359 104 719 . 679 . . Electromagnetic 987 | . . . . . . . 66 627 . . 52 . 242 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 2 | . . . . . . . . . . . . 1 2 Average Corruption 1 | . . . . . . . . . . . . 1 1 Corruption Purged . | . . . . . . . . . . . . . . Effects 7 | . . . . . . . . . . . . 2 5 Message Errors 5 | . . . . . . . . . . . . 1 4 Data Loss (minor) 1 | . . . . . . . . . . . . 1 . Targeting Errors 1 | . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 117 | . . . . . . . 46 24 32 . 14 . 1 Projectiles . | . . . . . . . . . . . . . . Explosions 117 | . . . . . . . 46 24 32 . 14 . 1 Melee . | . . . . . . . . . . . . . . Knockbacks 6 | . . 2 . . . 2 . 2 . . . . . Impact . | . . . . . . . . . . . . . . Kinetic 6 | . . 2 . . . 2 . 2 . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 122 | . . . . . . . . 5 9 . 75 . 33 Shots 7 | . . . . . . . . 1 1 . 3 . 2 Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 411 | . 270 54 . . 39 411 220 381 65 . 309 33 60 Average Temperature 81 | . 113 23 . . 18 189 100 92 21 . 59 12 22 Received Heat Transfer 2470 | . . 9 . . 27 207 45 261 126 18 914 81 782 Effects 13 | . 2 . . . . 7 . 4 . . . . . Shutdowns 3 | . . . . . . 2 . 1 . . . . . Energy Bleed 2 | . . . . . . . . 2 . . . . . Interference 3 | . 2 . . . . 1 . . . . . . . Matter Decay 1 | . . . . . . . . 1 . . . . . Damage (major) 4 | . . . . . . 4 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . . . 4 . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . 1 . . . . . . . Heat Transferred 1364 | . 409 250 . . . 444 111 100 . . . . 50 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Peak Influence 892 | . 169 231 90 . 81 163 343 463 575 301 892 468 510 Average Influence 319 | . 100 184 90 . 63 106 185 287 367 227 542 313 332 Maximum Alert Level 3 | . . 1 . . . . 1 2 2 1 3 2 2 Low Security (%) 33 | . . . . . . . . . . . . . . Level 1 38 | . . . . . . . . . . . . . . Level 2 20 | . . . . . . . . . . . . . . Level 3 7 | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 9 | . . 2 1 . . 2 . 2 . . . 2 . Investigation 3 | . . 1 1 . . . . . . . . 1 . Extermination 1 | . . . . . . . . . . . . 1 . Reinforcement 4 | . . 1 . . . 1 . 2 . . . . . Assault . | . . . . . . . . . . . . . . Garrison 1 | . . . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 --------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Distress Signals 6 | . . 1 . . . . . 5 . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 181 | . 8 9 1 . 6 8 6 36 20 1 55 5 26 Peak Tracking Total 8 | . 3 6 1 . 3 3 5 4 6 1 5 3 8 Tactical Retreats 29 | . . 1 . . . . . 2 4 . 15 2 5 Traps | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Traps Triggered 29 | . 1 1 . . . . 3 . 2 1 12 1 8 Indirectly 1 | . . . . . . . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . . 3 Machines | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 ---------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Machines Disabled 13 | . . . . . . 1 1 3 3 . 4 . 1 Max in Single Turn 3 | . . . . . . 1 1 3 1 . 1 . 1 Garrison Relay 6 | . . . . . . . 1 . 2 . 3 . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 --------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Machines Accessed 15 | . 2 . 1 . . 1 . 3 . 4 . 4 . Terminals 7 | . 2 . . . . . . 2 . 1 . 2 . Fabricators 1 | . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . 1 . . . Scanalyzers 1 | . . . . . . . . . . . . 1 . Garrison Access 4 | . . . . . . 1 . 1 . 1 . 1 . Total Hacks 25 | . 4 . 1 . . 1 . 6 . 5 . 8 . Successful 13 | . 2 . 1 . . 1 . 3 . 3 . 3 . Failed 12 | . 2 . . . . . . 3 . 2 . 5 . Catastrophic 3 | . . . . . . . . 1 . 1 . 1 . Database Lockouts . | . . . . . . . . . . . . . . Manual 14 | . 3 . . . . . . 6 . . . 5 . Terminals 15 | . 4 . . . . . . 5 . 1 . 5 . Fabricators 1 | . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . 2 . . . Scanalyzers 2 | . . . . . . . . . . . . 2 . Garrison Access 4 | . . . . . . 1 . 1 . 1 . 1 . Terminal Hacks 6 | . 2 . 1 . . . . 2 . . . 1 . Open Door 1 | . . . 1 . . . . . . . . . . Level Access Points 1 | . 1 . . . . . . . . . . . . Unreport Threat 2 | . . . . . . . . 1 . . . 1 . Zone Layout 2 | . 1 . . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . 2 . . . Report Inventory 1 | . . . . . . . . . . 1 . . . Retrieve Components 1 | . . . . . . . . . . 1 . . . Scanalyzer 1 | . . . . . . . . . . . . 1 . Insert Component 1 | . . . . . . . . . . . . 1 . Garrison Access Hacks 4 | . . . . . . 1 . 1 . 1 . 1 . Unlock Access 4 | . . . . . . 1 . 1 . 1 . 1 . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 9 | . 1 . . . . . . 2 . 2 . 4 . Full Trace Events 1 | . 1 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . . . 1 . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 ------------ Run | Scr Mat Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Used RIF Installer 3 | . . . . . . . 1 . 1 . 1 . . Alert ID Control 1 | . . . . . . . . . 1 . . . . Program Shield 1 | . . . . . . . . . . . 1 . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 21 | . . . . . . . 3 . 6 . 12 . . Machine Destruction 21 | . . . . . . . 3 . 6 . 12 . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Total Allies 3 | . . . 3 . . . . . . . . . . Largest Group 3 | . . . 3 3 3 3 . . . . . . . Highest-Rated Group 40 | . . . 40 40 40 40 . . . . . . . Highest-Rated Ally 16 | . . . 16 16 16 16 . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 31 | . . . . . 14 17 . . . . . . . Total Damage 381 | . . . . . 177 204 . . . . . . . Kills 5 | . . . . . 3 2 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 ------------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Turns Passed 8137 | 75 213 324 225 261 539 243 318 1418 525 632 2095 588 681 Spaces Moved 4229 | 58 125 177 133 163 322 97 158 682 254 384 1017 297 362 Core 19 | 16 . . . . . . . . . . . . 3 Treads 3264 | . . 129 133 163 322 89 158 680 254 384 682 270 . Legs 946 | 42 125 48 . . . 8 . 2 . . 335 27 359 Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 160 160 160 160 160 152 155 155 123 180 120 Average Speed 159 | 104 120 149 160 160 160 184 166 161 158 155 167 180 140 Slowest Speed 550 | 150 120 160 160 160 160 240 180 180 172 155 220 240 550 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . 1 . . Exploration Rate (%) 38 | 4 20 19 42 58 86 10 30 67 47 14 82 12 49 Regions Visited 13 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 5 | . 1 . . . . 1 . 1 . 1 . 1 . Unknown Exits Taken 5 | 1 . 1 1 1 1 . . . . . . . . Scrap Searched 1 | . . . . . 1 . . . . . . . . Spaces Dug 3 | . . . . . . . . . . 3 . . . Terrain Destroyed 132 | . . . . . . . 3 47 13 3 62 . 4 Melee 3 | . . . . . . . . . . 3 . . . Projectile 11 | . . . . . . . . . . . 7 . 4 AOE 118 | . . . . . . . 3 47 13 . 55 . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 --------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Total 5047 | 69 153 211 143 163 337 126 190 905 317 409 1231 326 467 Wait 267 | . 3 11 7 1 7 10 9 125 18 7 44 7 18 Move 4213 | 57 124 176 132 162 321 96 156 681 252 383 1015 296 362 Hop . | . . . . . . . . . . . . . . Pick Up 44 | 6 1 4 1 . . . 1 12 4 3 9 1 2 Fast Attach 30 | 6 . 1 1 . . 1 . 3 1 1 9 2 5 Attach 22 | . 1 3 . . . 2 1 1 1 1 8 1 3 Detach . | . . . . . . . . . . . . . . Swap 63 | . . 1 . . 2 2 3 18 6 3 17 3 8 Drop 57 | . 1 2 1 . 2 . 1 19 5 4 10 4 8 Fire 287 | . 23 13 1 . 5 15 13 46 30 . 95 12 34 Melee 7 | . . . . . . . . . . 7 . . . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 57 | . . . . . . . 6 . . . 24 . 27 Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -9/Mines (discovered 2 exits: *Mat / [*Exi]) -9/Exiles -8/Mines -8/Materials -8/Garrison -8/Materials (discovered 5 exits: *Fac x3 / [*Sto] / Gar) -8/Garrison -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 2 exits: [*Low] / Gar) -6/Garrison (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 81 | -10/Materials | Identified exit to Materials 289 | -10/Materials | Entered another Materials area 289 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 310 | -9/Materials | Build established: Mutant 578 | -9/Materials | Discovered new exit (range 12) 613 | -9/Materials | Entered Mines 623 | -9/Mines | Discovered new exit (range 13) 651 | -9/Mines | Met a Derelict shopkeep closing up shop 767 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 826 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 826 | -9/Mines | Discovered new exit (range 5) 838 | -9/Mines | Entered Exiles 838 | -9/Exiles | Accompanied by 3 allies 875 | -9/Exiles | Met 8R-AWN 904 | -9/Exiles | Met EX-HEX 955 | -9/Exiles | Met EX-BIN 979 | -9/Exiles | Met EX-DEC 1081 | -9/Exiles | Discovered new exit (range 12) 1099 | -9/Exiles | Entered Mines 1099 | -8/Mines | Accompanied by 3 allies 1627 | -8/Mines | Discovered new exit (range 6) 1638 | -8/Mines | Entered Materials 1638 | -8/Materials | Accompanied by 3 allies 1638 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1776 | -8/Materials | Garrison activated, responded to threat 1850 | -8/Materials | Identified exit to Garrison 1881 | -8/Materials | Entered Garrison 1890 | -8/Garrison | Installed Relay Interface Framework 1970 | -8/Garrison | Triggered checkpoint 2041 | -8/Garrison | Garrison Relay disabled 2112 | -8/Garrison | Triggered checkpoint 2142 | -8/Garrison | Destroyed 8 combat bots 2183 | -8/Garrison | Discovered new exit (range 10) 2199 | -8/Garrison | Entered Materials 2426 | -8/Materials | Discovered new exit (range 10) 2593 | -8/Materials | Build established: Scavenger-Tank 2949 | -8/Materials | Discovered new exit (range 15) 3042 | -8/Materials | Discovered new exit (range 3) 3316 | -8/Materials | Discovered new exit (range 5) 3616 | -8/Materials | Identified exit to Garrison 3617 | -8/Materials | Entered Garrison 3626 | -8/Garrison | Expanded RIF knowledge: Alert ID Control 3718 | -8/Garrison | Triggered checkpoint 3740 | -8/Garrison | Garrison Relay disabled 3874 | -8/Garrison | Triggered checkpoint 3885 | -8/Garrison | Triggered checkpoint 3942 | -8/Garrison | Triggered checkpoint 4038 | -8/Garrison | Triggered checkpoint 4062 | -8/Garrison | Garrison Relay disabled 4127 | -8/Garrison | Discovered new exit (range 9) 4142 | -8/Garrison | Entered Factory 4142 | -7/Factory | Evolved 2 slots: Utility x2 4766 | -7/Factory | Identified exit to Garrison 4774 | -7/Factory | Entered Garrison 4906 | -7/Garrison | Triggered checkpoint 4982 | -7/Garrison | Garrison Relay disabled 5059 | -7/Garrison | Triggered checkpoint 5063 | -7/Garrison | Triggered checkpoint 5229 | -7/Garrison | Build established: Tank 5265 | -7/Garrison | Discovered new exit (range 12) 5310 | -7/Garrison | Triggered checkpoint 5345 | -7/Garrison | Lost 5 parts (2n2u1w) 5416 | -7/Garrison | Garrison Relay disabled 5566 | -7/Garrison | Triggered checkpoint 5698 | -7/Garrison | Garrison Relay disabled 5753 | -7/Garrison | Discovered new exit (range 13) 5960 | -7/Garrison | Build established: Scavenger-Tank 6282 | -7/Garrison | Triggered checkpoint 6288 | -7/Garrison | Crushed by falling debris 6288 | -7/Garrison | Core integrity fell below 50% 6328 | -7/Garrison | Lost 3 parts (2n1u) 6451 | -7/Garrison | Discovered new exit (range 13) 6560 | -7/Garrison | Triggered checkpoint 6860 | -7/Garrison | Expanded RIF knowledge: Program Shield 6869 | -7/Garrison | Entered Factory 6869 | -6/Factory | Evolved 2 slots: Utility x2 7040 | -6/Factory | Discovered new exit (range 22) 7455 | -6/Factory | Identified exit to Garrison 7457 | -6/Factory | Entered Garrison 7530 | -6/Garrison | Triggered checkpoint 7722 | -6/Garrison | Triggered checkpoint 7744 | -6/Garrison | Spotted B-75 Beast 7755 | -6/Garrison | Triggered checkpoint 7796 | -6/Garrison | Destroyed B-75 Beast 7930 | -6/Garrison | Discovered new exit (range 9) 8088 | -6/Garrison | Discovered new exit (range 19) 8121 | -6/Garrison | Core integrity fell below 50% 8131 | -6/Garrison | Core integrity fell below 20% 8138 | -6/Garrison | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 08107_ Angular Momentum Engine destroyed. 08108_ Flexi-carbon Leg destroyed. 08109_ Carbon-fiber Leg destroyed. 08111_ Med. Reflective Plating destroyed. 08112_ Slug penetrates Y-54 Guardian. 08112_ Gauss Rifle destroyed. 08114_ Flexi-carbon Leg destroyed. 08115_ Slug penetrates Y-54 Guardian. 08115_ Gauss Rifle destroyed. 08116_ Adv. EMP Blaster destroyed. 08117_ Carbon-fiber Leg destroyed. 08117_ Y-54 Guardian misfires. 08125_ Adv. Heat Sink destroyed. 08126_ Carbon-fiber Leg destroyed. 08127_ Y-54 Guardian system corruption misinterpreted. 08127_ Y-54 Guardian triggered Alarm Trap. 08127_ An alarm sounds. 08128_ Lrg. Storage Unit destroyed. 08129_ Extracted 20 matter. 08131_ Carbon-fiber Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????#????????????????? | | ???????????????????????????????? ????????????????? | | ???????????????????????????????? ????????????????? | | ???????????????????????????????? ????????????????? | | ???????????????????????????????? ????????????????? | | ???????????????????????????????? ????????????????? | | ???????????????????????????????? ????????????????? | | ???????????????????????????????? ????????????????? | | ???????????????????????????????? ????????????????? | | ???????????????????????????????? ????????????????? | | ???????????????????????????????# #???????????????? | | ???????????????????????????????# #???????????????? | | ???????????????????????????????# #???????????????? | | ???????????????????????????????# #???????????????? | | ???????????????????????????????# #???????????????? | | ???????????????????????????????# #???????????????? | | ???????????????????????????????# #???????????????? | | ???????????????????????????????# #???????????????? | | ???????????????????????????????# #???????????????? | | ????## ######################### ##########??????? | | ????# Y Y Y #??????? | | ????# ^ Y #??????? | | ????# ^[Y! @ #??????? | | ????# < ########;;;;############ ###### #??????# | | ???????????????# #??????????# #????# #??????# | | ???????????????## ##??????????# #????# #??????# | | ????????????????# #???????????# ###### #??????# | | ????????????????# #???????????# #??????# | | ????????????????# #???????????######## #??????# | | ????????????????[ !??????????????????# #??????# | | ???????????????#[ !??????????????????# #??????# | | ???????????????#[ !??????????????????# ######## | | ???????????????#[ !??????????????????# ## ## | | ???????????????### #??????????????????# ## #= | | ?????????????????? #??????????????????# | | ?????????????????? ??????????????????# | | ??????????????????##??????????????????# | | ??????????????????????????????????????# ## # | | ??????????????????????????????????????# ## ## | | ??????????????????????????????????????" | | ??????????????????????????????????????" | | ??????????????????????????????????????" | | ??????????????????????????????????????" | | ??????????????????????????????????????# ## ## | | ????????????????????????????????####### ## ## | | ?????????????????????????????? | | ?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 30 Resistance: TH 15 Evasion (%) 50 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ResetSuspensionFacilitator Manual? 0 Play Time 00:54:59 Cumulative 48.4 hours Start 2019.11.02 @ 09:41:55 End 2019.11.02 @ 10:32:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 52 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 39 Gallery% 36 Achievement% 31 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 96e9b329-8394-487c-a75e-da4216f30bba